Help /tg/! I'm running a 5e DND game tonight, I'm hung over, and I've put no prep work into it. Give me some puzzles I can throw in my dungeon to fill time.
>>50070219
Is it the first game of the campaign?
Primetive narrow hallway with numbered tiles and doors at the end, they need to be stepped on in the correct order to open the doors.
>>50070219
You could always use the two doors two guards puzzle. One guard tells the only the truth and the other one always lies. You can only ask one question.
What happened to him? Did he really stoped making videos because he found a girlfriend and doesnt need it because he is finally happy? As said in that bird watching boardgame video?
>>50070214
Nah, he's just lazy.
He went full grog and so opinionated that he did not have to share his biews, if you were decent people you would already share them
>>50070214
Who even cares at this point? With his retarded schedule that ranges from "twice a week" to "twice a year" it's a miracle he even has fans left.
Can we have a thread dedicated to classical fantasy art?
I have a project that I'm working on, and every little bit will help.
Now that mtg became too expensive, does /tg/ know any other similar enough card game but good and cheap ?
I'm going to get nailed to a cross for this, but Hearthstone is a pretty good, free, MTG like game.
>>50069314
>good
>cheap
pick one
Or you could just not be poor and play MTG. Honestly, it's not hard to play the game on a budget. You just seem like a whiny bitch who should probably go back to your Xbone as your primary source of entertainment.
So I just received 10 Italian Tenth Edition packs in the mail, and I figure who better to share what is destined to be a crushing blow that leads into crippling depression with my /TG/ friends.
Open up those green ladies
Open the ones on the left so you have 2 of each.
>>50067952
Woop woop time for cards.
While it's well known that psychompomps tend to dislike undead, what are their opinions on beings that have their lifespan extended through magic, such as familiars or magicians?
>>50067906
What does /tg/ think of Komachi?
Did she deserve it?
>>50067906
The word psychopomps just make me think of cyberpunk rather than what they actually are supposed to be
Stat me /tg/
>>50067900
I like meat too much
>>50067976
You know you could get statted and eat a lot of meat
http://magic.wizards.com/en/articles/archive/magic-story/planeswalkers-guide-kaladesh-2016-11-02
Come one, come all, as Wizards remembers that they're supposed to explain their worlds so we can care about them
>>50067829
Even though I hate the new lore and the Jacetice League, I get frustated that I don't get new stories on wednesdays. Hell, we even got a Commander release, where are their stories?
I guess it's a guilty pleasure wating to read these things.
Kaladesh is fine, pandering too hard sucks.
Best thing from the block? TamTam cameo in Ajani's story.
>>50068037
They've always put planeswalkers guides on Wednesdays, it's just that they're usually the start of a block, not the middle of it.
And there hasn't been much pandering at all unless you're specifically trying to find it.
Also, the aetherborn party "chapter" was the best one this time around. Tamiyo's stuff was boring.
>>50067829
>Aether Science
>Perhaps the category that has received the most attention from the Consulate is Aether Science. Head Judge Tezzeret himself has put out the call for any and all theoretical breakthroughs in the areas of New Refinement Methods, Enhanced Power Extraction Techniques, and Alternate Means of Matter Transportation (Teleportation).
G-GUYS??
Are all Warriors of Chaos mutated in some way? They all look roided up and are tall to the point of dwarfing imperial soldiers which makes no sense in a harsh enviroment where food is scarce just look at Inuits.
Their food is contaminated by fucking warp stone, m8. Their peoples have a blessing of Chaos Gods. You want realism? Warhammer isn't for you.
>>50067597
Depends on their time of service and their achievements
>>50067597
>Are all Warriors of Chaos mutated in some way?
To varying extent, some can pass for human.
>They all look roided up and are tall to the point of dwarfing imperial soldiers
Because they're fucking badass, yes.
>which makes no sense in a harsh enviroment where food is scarce
When your diet is supplemented by otherwordly fuckmagics you kinda stop caring about that shit.
How varied appearance-wise are dragons in your setting?
Pretty varied as I like the idea of dragons being supernatural monstrosities and not a species of fauna.
>>50067231
Dragons are basically caged gods in my setting so I guess they'd be pretty varied, but given where my focus is within the setting I only know what one looks like (fairly standard dragon design) and the only other one doesn't utilise their dragon form.
>>50067276
Same. Dragons in my current setting are the gods of change. So any appearances they have beyond streams of light are pretty weird.
Pathfinder General /pfg/
>THIS IS IMPORTANT!
If you want build advice make sure to say what 3pp you can use, if any.
>THIS IS IMPORTANT!
Changing Fate edition! What's the most historically significant thing your character has ever personally done? Are they remembered for it, and if so how? Bonus if the remembrance extends further than "I'm in the history books."
Unified /pfg/ link repository: http://pastebin.com/JTj1yEmU
Kineticists of Porphyra IV: End of an Era playtest: https://docs.google.com/document/d/1XTgiUdDSrTCvATEDeDJ4MnbDgS6KEBLu2e9mjj5fwaw/edit
Broken Shackles Playtest: https://app.roll20.net/lfg/listing/59701/broken-shackles-test-play
Old thread: >>50057050
>>50067119
He reintroduced plumbing and sanitation both brevoy and ustalav. In both cases he was forced to use mass slaughter to do it too.
Literally arrowed *thousands* for the flushing cause.
>>50067119
Haven't done it yet, but we're getting to wrapping up Curse of the Crimson Throne, and my magus is the one wielding Serithtial.
>>50067119
Come to think of it, most of the games I've played in have heavily trended toward the "fade into history" angle, or most of the stuff that happened was clandestine and not public to begin with.
Come to think of it again, the few examples that do stick out as potential great and public deeds, the GM finagled some reason that our antics didn't get us publicity to preserve certain game aspects like people never taking us seriously...
What the hell, GM?
I'm painting my guard army and i'd like to put small references to tzeentch.
>>50066697
Oh, Fuck.
What type of references would be small but noticeable?
>>50066717
>>50066697
Go with things in groups of nine. Nine is Tzeentch's number.
>>50066739
Oh, Shit. My tank formations are in sixes, nines and threes.
>Gravity is reversed worldwide forever
What happens?
>>50066571
Everyone dies. Next question.
>>50066571
Everyone is violently propelled away from the ground at an acceleration rate of 9.8 meters a second, sustaining mild injury on colliding with low roofs or being flung out into space. Most of the human population dies, the universe loses all cohesion as it undergoes a Big Rip, and then everyone dies forever once the Earth is flung out of the life belt by the Sun's gravity.
>>50066584
>>50066611
These.
Who were they, /tg/?
>inb4 autism, neckbeard, etc
>>50066384
Yes, I fell in love with the leader of the evil empire. You see, the plot of the game was that we were supposed to, eventually, side with the plucky rebels and flee with the Gundam-esque machines that we were the test pilots of.
All the leader wanted was a world that was united, a future of raised fists and jackboots. A human future, without those filthy spacenoids constantly agitating for independence. But I knew what we had to do, so I went along with the others.
At any rate, in the final battle, we stormed his battleship/space fortress. It had a superweapon, one that could wipe out entire fleets in cleansing lines of ionic death. I was the one who got there first, and - when his elite guard was cut down - my heart sank when one of the PCs shot him before dying.
I went to his side, and said, through tears:
> "Forgive me. Your vision - It's so beautiful. I...I didn't know."
He looked up at me and smiled, and he laid a bloody hand on my shoulder. With his last breath, he said.
> "I forgive you, son. Now burn them."
And so I turned the weapon on the fleet, and incinerated all the rebels, all the subhumans, and all the communists in one titanic blast of cleansing positron death. I realized, in the end - just before the core exploded, annihilating me too - that it's never too late for a man to allow love to enter his heart.
>>50067057
It's times like these when I wish autism was lethal.
>>50067075
>stop having badwrongfun and go rollplay!
The maturity standards set for games of pretending to be spellflinging fairies never cease to amuse me.
Everything is somebody's fetish, yet clearly, some ideas are worse than others and /tg/ always seems to know which ones to consistently call down as "magical realm".
And so, I ask you: where do you, personally, draw the line to the magical realm?
>>50066070
Mostly it's whenever player gets too into detail.
For example, saying you're cutting off a goblins head is perfectly normal. Describing it rolling off and your knight stepping on it to intimidate the rest of the gobbos is fine too.
Going forth to describe the gobbo's convulsing body, oozing blood and so on - that starts pinging for guro magical realm. If it happens persistently, I'll ask to tone it down. If it is combined with attempts to murder random female NPCs, that'll probably end up with the boot.
When it becomes unenjoyable for the players.
It isn't things that are sexual or fetish related, the term is about the GM inserting things the players are uncomfortable with and don't want to deal with. Depending on the game and group this could range fromholding handsto something morevanillalikekobolds with wide egg-laying hips
>>50066070
When i like it, it's fine.
When i don't like it, it's magical realm.