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Archived threads in /tg/ - Traditional Games - 2482. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

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>born in a poor household, no real father to speak of
>loses mother at 15
>probably abused by stepfather, runs away
>worked as a lookout for mafia's runners
>caught and put in orphanage
>runs away and lives as homeless
>signs up as a dancer for a talent contest, instead decides to sing 5 minutes before her turn
>wrecks the contest wins 25k $
>close friend of Marylin Monroe
>becomes one of the biggest voices in jazz
>later years she suffers from crippling disease
>got both her legs amputated, lived 3 years after that
>on her last day, she asked to sit outside, stood there for an hour, then got back and said "I'm ready to go"

And that was Ella Motherfucking Fitzgerald for you.
What are yours real life player characters?

Hard Mode: No Sir Christofer Lee
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Johannes Liechtenhaur spent most of his life traveling around Europe learning how to fight from the greatest swordsmen he could find.

Then he went home, taught a bunch of guys how to sword fight good, and gave birth to European swordsmanship as we understand it today.
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Alexander Gettler
>Born an Austrian Jew, immigrates to Brooklyn
>Worked his way through City College to a PhD in Biochemistry
>In 1918, at a time when every morgue is owned by criminals and autopsies are rarely performed, he takes a position with the Office of the Chief Medical Examiner
>Invented dozens of tests to isolate poisons from the human body
>Modernized toxicology to prove innocence or guilt in cases that used to be impossible to solve
>After losing a case in which cyanide is used as a poison, devotes years to perfecting the science of understand it
>Became one of the first scientists to ever testify in court and make forensic evidence a regular part of the court system
>After repeated budget cuts from crooked politicians under pressure and the onset of the great depression, continued his work for almost no pay despite having a family to support
>Fights prohibition with scientific evidence, showing how the ethanol distillations people are drinking instead are poisonous
>Stands against the entire automotive and petrol industry and the use of tetra-ethyl lead in leaded gasoline by publishing about and documenting just how terrible lead is for people
>Works until 75 and inspects over 100,000 bodies

>it's gonna be safer to split
Yes, it ended in TPK

>GM: A grenade gets thrown into the building, what do you do?
>player: I take it and try to identify it
217 posts and 47 images submitted.
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Nothing at all?
>>
Oh shit I forgot to feed the birds for three days now. Damn OP, you're a lifesaver.
>>
>>50159539

>GM: A grenade gets thrown into the building, what do you do?
>player: I take it and try to identify it

I think it's a potato masher, guys!

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Those rpg "inventory" style pics give me life, but I really don't know how to find more. Post any if you have?
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>>50154107
Or any kind of art like this I guess.
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>>50154245
>says a whole wheel of cheese.
>an entire wedge obviously missing.

REEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEE......
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>>50154245

Eclipse Phase General: Form your own faction edition

Old thread:
>>50103724
>OFFICIAL BOOKS
http://robboyle.wordpress.com/eclipse-phase-pdfs
>Transhumanity's FATE (FATE Conversion)
http://www.mediafire.com/download/ae113ujgd3hggpl/Transhumanitys_FATE.pdf
>X-Risks and After The Fall
https://mega.nz/#F!KwcS0bJK!9KLjZegzebaq-mlPUin45Q

PLAY AIDS:
>10 things you should know about Eclipse Phase
https://docs.google.com/document/d/1Qnrh0w7H0Jl2_CSsySRxcs4ugw27xsBIk5MYwXq2nDQ/edit
>Advice for new players and GMs
http://pastebin.com/e0EErN6X
>Eclipse Phase hacking cheet sheet
http://eclipsephase.com/downloads/voidstate_eclipse_phase_hacking_cheatsheet_v1-1.pdf
>Online character creator
http://eclipsephase.next-loop.com/Creator/version4/index.php
/view/?axe1vs35muk4juh
>Eclipse Phase xls Character sheet
https://sites.google.com/site/eclipsephases/home/cabinet
>Downloadable Character Creator
http://www.mediafire.com/file/5wr4yo6bdymuijr/Agency.exe
>Singularity: The Official Character Creator
http://www.mediafire.com/file/fsmkm846acu6kcy/singularity.zip

COMMUNITY CONTENT:
>3 new adventures for your use in convenient PDF form
http://awdaberton.wordpress.com/about/
>Ander's Sandberg's Eclipse Phase fanmade content, including several modules
http://www.aleph.se/EclipsePhase/
>Farcast: An Eclipse Phase yearblog full of items, locations, NPCs, and plot hooks
http://www.mediafire.com/download/dhqd1m83xc1wmpj/Farcast_Yearblog_2013.pdf
>The Ultimate's Guide to Combat
http://eclipsephase.com/sites/default/files/UltimatesGuideToCombat11a.pdf
>Seedware: Another Yearblog
https://dl.dropboxusercontent.com/u/36317552/Seedware%20Blog.pdf

/EPG/ HOMEBREW CONTENT
https://docs.google.com/document/d/19Gy02gp6-WPQ3SoN_24kLPTUu5EjFO8qh_9pjJSVrrY/edit
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>>50136844
First for fuck Nazis and weebshit.
>>
Keep in mind the last thread talked about how you can fork yourself, psychosurgically alter that fork to make it loyal to you and have less empathy and fear of death, then fork the fork until you get a fork that is hardened to forking, then fork that indefinitely to put inside morphs. So if you wanted to form your own faction without having to be particularly charismatic, that's one way you could go about it.
>>
My personal faction would be done through the >>50136900 method, starting as a legitimate security business on Extropia. Keep doing jobs for money until I have enough resources and men to form my own habitat in the outer system. The asteroid belt has a lot of unused asteroids that can be hollowed out for habitat space and the ores refined or sold, so it shouldn't be too hard to find one. I would always maintain the legitimate business on Extropia, both for a source of extra income and for them coming to my defense if the other autonomists don't like my authoritarian regime (which would only be ruling over forks of myself).

The organization of the faction itself would be a full stratocracy, with me as the autarch, and the civilian aspects basically only existing to support the military. Uniforms would be pic related and color coded depending on the job (brown for non-combat, grey for army and navy, black for special forces, blue for military police/internal security). Military would emphasis defense, I wouldn't be picking fights with people, mostly just mining out new habitats and peacefully expanding. Morphs and equipment would be given based on the job they required.
>Brown-coats: Splicers and Mentons, basic kinetic weapons, civilian equipment
>Grey-coats: Splicers, railguns and grenades, heavy armor
>Black-coats: Furies and ghosts, upgraded railguns and grenades, battlesuits or HOPLITE suits
>Blue-coats: Observers and furies, energy weapons and non-lethal fighting equipment, heavy armor

Heavy emphasis would be placed on hardwiring and avoiding cyberbrains, making it difficult to hack our equipment and making us fight better against TITANs. Short term goals would be to expand until there isn't anywhere left to expand. Long (we're talking very long) term goals of the organization would to reclaim Earth and the sections of Mars that the TITANs have claimed. Even longer goals would be to wipe out transhumanism (a contradiction I'll explain later).

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Productive Discussion Edition

We're happy to welcome new contributors. If you'd like to have a read of the project (and please, don't pitch an idea without having read anything!), there are a few possible starting points. The main page is:
http://1d4chan.org/wiki/The_/tg/_Heresy

While the Primarchs and the Legions are firmly locked down at the moment, we welcome any and all with ideas for Successor Chapters, Xenos Empires, Great Crusade Era Factions, Ork WAAAGHdoms, Eldar Craftworlds, Imperial Army/Guard Regiments, Knight Houses, Mechanicum/Mechanicus Forgeworlds, etc.

Want to know how to get into the Successor Chapters?
Welcome to the only two links you need!
https://1d4chan.org/wiki//tg/_Heresy_Successor_Template
https://1d4chan.org/wiki/Legiones_Astartes_(Hektor_Heresy)

For real though, take a look at the Imperial Army!
https://1d4chan.org/wiki/Imperial_Army_(Hektor_Heresy)

The forces of Lost and Damned need some love, and no one is writing for them! Get in on the ground floor!
https://1d4chan.org/wiki/Hektor_Heresy_Chaos_Forces

Know what I said about grounder floor and no one writing?
https://1d4chan.org/wiki/Xenos_of_the_Hektor_Heresy
ELDAR, ORKS, LITERALLY ANY WEIRD ALIEN THINGIE YOU CAN IMAGINE! YOUR'S! YOUR'S FOR THE TAKING!

Previous thread >>50077457

Today's topic: Discuss stuff in the Hektor Heresy that isn't space marines
326 posts and 29 images submitted.
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>>50122946
While they've been fighting the forces of chaos with an efficient, bitter hatred since the earliest days of the heresy, they weren't formally inducted into The Adepts until 137.M33, thus making them arguably the oldest or the youngest of the brotherhoods.

The sentence structure here is fucked, but my brain is still in numbers mode. Please help.
>>
>>50123003
Maybe break it into two sentences, that should help the flow.
>>
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>>50115952
Tomorrow: Eldar corsairs.

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Void Edition

>Books
Malifaux (Including Ripples of Fate): https://mega.nz/#F!cg00BCoD!mDHocpgWP_hkkM3CpCBwrQ

Through the Breach (Complete): https://mega.nz/#F!Z9sVSYTS!U2J243KhVsUuOqAnsqTj4A

Book 1 - Basic Rules and first wave of updated (from 1st edition of malifaux) models
Book 2 - Second wave of updated models
Book 3 - Campaign system and new M2E models
Book 4 - Entirely new models

Discord voice chat for malifaux chat and memery: https://discord.gg/xWkuFRz

Through the Breach Fated Almanac - Basic rules for the RPG set in Malifaux
Through the Breach Fatemaster Almanac - GM stuff for the RPG

>What is Malifaux?
Malifaux is a 32mm Skirmish Tabletop game, with a focus on completing several different objectives, while denying your opponent their objectives

New Gaining Grounds Tournament Rules:
http://themostexcellentandawesomeforumever-wyrd.com/topic/114900-gaining-grounds-2016/


Topic: auto pick models for different strategies
317 posts and 18 images submitted.
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>>50079160
Jack Daw seems near autotake to me when Assassination is in the pool, although the only problem with it is that The Bigger They Are is non-master.
>>
>>50079160
>auto pick models for different strategies
For gremlins, Burt Jebsen for reckoning/collect the bounty.

The fucker is both killy and very unusually resilient.
>>
>>50079160
I play two crews, Hoffman and Schill

Whenever i get Power Ritual, Breakthrough, Cursed Object or Plant Evidence i just pick up a Watcher, when Hoffman slaps on the upgrade where it can take Interacts as a (0) action it just shits out an ungodly amount of scheme markers.

as Schill i usually take the Specialist if any of the mass marker schemes are an option, stuff like Protect Territory, Turf War and shit like that.

I'll throw in how my last game went aswell

Went up against Pandora for the first time, his crew was
>Pandora
>Baby Kade
>Poltergeist
>3 Sorrows
>Spider Lady

mine was
>Schill
>Hannah
>Librarian
>Specialist
>Trapper
>2 Freikorpsmen

Schemes/Strats are irrelevant as you'll find out
He bunched up his shit really tightly, and the Specialist got off an amazing volley, flipping a Severe damage with the burning trigger, with 2 Rams. Killed of Baby Kade right out because he got hit by 2 blasts, put the 3 sorrows and the geist to 1 wound each.

In turn he moved in heavily on Von Schill though, and he killed him in Pandoras activation, due to me failing 3x WP tests and taking 12 instances of 1 damage from Sorrows/Pandora.
On my activation Hannah murdered the sorrows and if he hadnt conceded at that point i had a RJ on hand to cheat on damage towards Pandora.

What the fuck is "asymmetric balance"?

How does it work, how do I build a system around it?

Tell me or I'll make you meguca
10 posts and 2 images submitted.
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>>50195432
Rock Paper Scissors
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>>50195432
You break down classes into roles.
And make everyone fill a role or two.
>>
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>>50195432
There are two types of balance: symmetrical and asymmetrical. In symmetrical balance, if an imaginary line is drawn through the center of the work, both sides are exactly the same, and balanced in that way. In asymmetrical balance, the two sides are not identical, but differ from one another. However, the elements are arranged so that there is a sense of balance.

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Final Fantasy as a table-top RPG.
7 posts and 2 images submitted.
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>>50194181
The early ones would be fucking horrible to track
>hey DM I want to change from black mage to white mage
>ok I-
>hey dm I want to change from theif to white mage
>Um well we-
>hey dm I want to change fro mfighter to white mage
>look we already have 2-
>hey dm I want to change from monk to white mage
>....fuck you guys.
>>
>>50194230
>Implying four white mages wouldn't work.
>>
>>50194181
It already exist.
It's called Anima.
I would like to play a FF world equivalent of planescape

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I need your help /tg/. I am planning a cyberpunk campaign. I got everything outlined except how to handle hacking.

I want something more involved than just having the hacker roll a few skill checks. There should be some level of tactical decision-making during the run. Ideally I would like cyberspace to be its own little minigame.

Which game has the most most interesting mechanics for hacking?
9 posts and 2 images submitted.
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>>50194121
If you want to go that deep? Android Netrunner. Nearly every run you have to wonder if you have enough credits to get in the server you want, and is that worth what's likely IN that server.

To emulate that without going deep into actually playing ANR, passing each layer of security (ICE) would be its own check, one that the difficulty of doing so isn't known until you're too late to jack out.

Additionally, getting stymied by ICE will just get you kicked out, but some will tax you in some way, some will tag you so the people you tried to hack know your actual meatspace location, and some will inflict actual pain (power surge fries their rig, a "halt and catch fire" bug could shower them in monitor shards, neural jack feedback pain etc.)

If you want to be really evil, have the risk of hitting a Snare! be ever-present - a honeypot server whose only purpose is to wound if not kill the unsuspecting runner who tries to hack it.
>>
>>50194121
Take a look at Shadowrun. It has incredibly involved and complicated hacking rules, it's practically a game unto its own. Every single time the decker wants to do anything more complicated than plugging in a cable, the game grinds to a halt and everyone else gets a good ten minutes to half an hour of doing fucking nothing.

Don't do that. Involved hacking systems are cancer in games where different roles exist. That shit is only okay if everyone uses it, all the time.
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>>50194445
>That shit is only okay if everyone uses it, all the time.
Is there something out there that's basically "Decker Hackerman: the Game"? Because I kind of want that.

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OK guys, long story short our DM hasn't been able to come to our weekly meet ups since June.
We're all kind of noobish, some haven't been playing for more than 6 months so instead of somebody else taking the DM's place we've been playing vidya and watching movies all summer.

I've never DM'd before but I'm tired of waiting so I may give it a try.

Anywhere I can find campaign pdfs besides lurking through /tg/? Any campaigns for level 10/11 characters you'd like to recommend?
Also, any tips for a noob DM besides "don't ragequit" and "it's ilegal to punch a player"?
8 posts and 1 images submitted.
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>>50193439
>playing 3.5 still

>instead of Pathfinder

But why
>>
>>50193463
>playing 3.5 still
We've been using other systems (pathfinder and anima), but we miss our firstborn kids.
>>
>>50193439
Find pre-made modules online and fluff them to your needs. Don't try to make up a whole dungeon ecology and whatnot on your first go as GM.

Watch some youtube d&d channels for ideas on descriptive language and storytelling if you aren't confident in your own abilities yet.

Take it slow, and make sure you make notes so that you can reference them as needed or remind players of things that had happened in previous sessions. If you can ultimately reference something from previous sessions organically, it will come across as a deeper woven narrative in the game.

Figure out snacks/food in an amicable arrangement, and figure out a time to eat/smoke/etc. in a reasonable time frame so that you don't get interrupted at a crucial time.

And of course, have fun.

So I want to create a minor order of Sisters to pal around with my Salamanders and set shit on fire. Would Sisters that adopt practices from the Salamanders Promethean Cult be considered too radical? Also, any suggestions on name and paint scheme would be appreciated.
7 posts and 3 images submitted.
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>>50192931
Well you could fluff them as a minor order that is here originally to make sure the promethean cult doesn't derive to much from the ecclesiarchy, and who are watching over the salamander, to purge them just in case of heresy
passing all their time in contact with the local culture gradually influence them to become closer to the cult
>>
as for color, maybe this, with dark angel green instead of black ?
>>
>>50192931
>Would Sisters that adopt practices from the Salamanders Promethean Cult be considered too radical?
In some places, yes, but it's a big galaxy. And the Ecclessiarchy would probably consider that order to be too useful to disband on such minor charges, keeping an eye on an original SM chapter.

And don't forget to call the salamanders the great green ones.

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How do you sit down and really start hammering out a setting?

How do you write up a true setting doc and start to get into it?
13 posts and 2 images submitted.
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>>50191568
normally it starts happening when I get drunk, then i don't want to go out and hang with peoople. just wanna keep jamming world building and setting.

Then i lose motivation again sober. Its a hard life.
>>
>>50191568
Begin with some mild to moderate substance abuse.
It will help to disociate yourself from reality somewhat.
Then the world creation can begin!
>>
>>50191568
Just fucking do it m8

Dusty Tomes Edition

This thread is meant to inspire Lovecraftian /tg/ (like Delta Green and CoC) and discuss Lovecraft's works for inspiration along with anything else that fits into
this genre or takes place in the Yog-Sothothery.

>The Texts of Lore that Men were not meant to know:
http://www.eldritchdark.com
http://www.hplovecraft.com/writings/texts/

>PDF Archive:

>Call of Cthulhu
https://www.mediafire.com/folder/h9qjka0i4e75t/Call_Of_Cthulhu

>Atchung! Cthulhu
https://mega.nz/#F!ywcHkIAA!ycphEhCOkbnjOvAQ4t7TBg

>Pulp Cthulhu
https://mega.nz/#!L9EFWSIT!o6clZxfdrVSOLkmcQz3wQ2Af9-hKsUxKc7214VynuY4
What was the most memorable moment in your games, doesn't matter as a Keeper or a player?
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bump
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>>50189767
Do you prefer it when your players are the "destroy the mythos at any cost" type, the "hungers for forbidden knowledge" type, or the "just a regular guy trying to get by" type?
>>
>>50191430
Regular guy, it feels good man when the dark eldritch beings kick in after doing some mundane stuff

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Last Thread: >>50178300
>http://pastebin.com/vrqYhnpu
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>>50189388

>Haste
>Ghost

Easy
>>
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So here's that update
>3 new curses
>3 6 new blessings
>costs of fairy/android/imp have increased
>total point pool also increased to 30 (was 25)
>imps are now fireproof
(1/2)
>>
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>>50189449
(2/2)
I'll see about getting the next content update over the weekend. This was all I had time to do after work today.

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Stargate 1888 is recruiting! Looking for players to join the glorious British Empire as they set out to conquer the stars themselves!

=||= High adventure in the Victorian era! =||=
GURPS 4th edition
-late TL5
-grim realism
-Starting PC's: [150/-50] human
-Campaign location/social geography: Victorian Britain Circa 1888.AD

I'm Looking to start up a new weekly regular game. Hit me up if you guys want in on a session 0, November 11th, where we can hash out the nitty-gritty details of who you are and what you're doing in the game. Ideally, you'll be heroes of the British empire, gallavanting about the stars in the Stargate universe. The empire has set up a new colony, Nova Londonium, and are preparing to foray further and further accross the gates!
>>Times Available (with timezone!)
'Friday night', GMT-7, 20h-24h
>>Method of Play (Skype, IRC, roll20, etc)
Roll20
>>Contact Info
Balthazarr, the Mad @ Roll20
Skype: BalthazarrTheMad

I did already populate the game finder thread, but it's been a bit slow for my taste.
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The Royal Academy of Otherworldly Sciences was established by the joint effort of Her Magesty, Queen Victoria and her counterpart Christian IX of Denmark. The Academy has been recruiting aggresively among the great minds of Europe for some time, and has become a name spoken in hushed corners of dark venues. If, after all, The Academy asks you to join their ranks, you are destined for great works somewhere exotic in the far reaches of the known world.

Little do the common masses realize, these forays are quite otherworldly, entirely.

Those a part of the Royal Expeditionary Forces often were put into the force as...expendable. Those with a track record of reckless abandon, yet RESULTS. Those who couldnt be trusted domestically with trusted assets, yet had undeniably skills to put to use. Those were the ones put into the ranks. Sikhs. Irishmen. Americans.

Nova Londonium; the new capital of the new empire is a bastion of beauty on a nearly perfectly earthlike world. The scientists and scholars have been pourig over it's every inch for nearly a decade, and still, barely the surface of it has been scratched. Now, with full support of the Queen herself, the colonization of the new frontier will commence!
>>
>>50188867

Is Stargate SG-1 (what I assume you derived inspiration from) grimly realistic? I know that some Seasons were darker than others (such as the fourth), but was it not actually rather in line with GURPS' default "heroic realism" level of harshness with one or two cinematic rules (such as Flesh Wounds) thrown into the mix?

Not a criticism, mind you: just curious.
>>
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>>50190820
I intend the game to certainly be possibly lethal; I am not above players banking a few character points to clinch HT rolls versus death tho.Likely gonna use 'survivable guns' alt rule, tho. Half all damage values, add an armor divisor. Only real major mod to the basic set other than "no exotic, no supernatural advantages, please"

And really, if the whole group wants to play "Phasers and Feelings" in the Victorian era, I'm probably down for that too. Vision can be narrowed or widened to accommodate the populous.

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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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