Do you side with the natives, side with the empire, screw around with both, try to profit from both, try to conquer everything for yourself, or walk away?
>>50335979
Need more context.
>>50335979
Whichever option allows me to cleanse the world of Those Animu Freaks In your Pic Related OP. Especially the "Cute but hard Loli-grill" in the front.
>>50335999
Agreed.
Depends on how advanced the natives are, what condition the empire is in, any outstanding moral/ethical factors that may or may not be present beyond a simple story of conquest, what abilities I have to sway the course of this action, etc.
How do you deal with time in scifi games?
Like, the time we use nowadays is entirely dependent on earth's orbit.
How do we have a somewhat sensible and comprehensible system of time that is able to be used across all planets?
I was thinking decimal time, so that no matter what time zone on what planet, you can always figure out local time if you do some simple math.
Now, it's not actual decimal time, but rather just 100 seconds in 1 minute and 100 minutes in 1 hour, with 100 hours in 1 day.
From there, the days would be dependent on the local orbit, with even numbered weeks being a constant; rounding down.
I just got this idea and I'm a little fuzzy on it. But I can't stop thinking about it because the issue of keeping track of time across multiple planets is going to bug the shit out of me until I can figure something out satisfying.
>>50335603
Just introduce timezones on a galactic scale.
>>50335655
That was what I was thinking. But the problem is that every planet, assuming it would work like earth, would have their own individual timezone.
That means, like, a dozen hundred time zones in just one star system, assuming it has multiple planets.
The question is how do we make it so that the time zones can easily be remembered without making a new time measurement unit for every single planet.
So, every planet would have different months and weeks, depending on the local orbit, days, hours, minutes, and seconds would be the same: 100 in 100.
This way, you might have a six-hundred day year, but your day is still a twenty four hour day and not some sort of fucky twenty-nine point six and three-quarters minute day or whatever the fucking.
God damn it the more I cthink about this the more my brain hurts HELP
Assuming your civilization is within one galaxy, perhaps the basic unit of time is based on the rotation of the black hole at the center of the galaxy, making an equivalent of a second. If you have FTL communication, this can then be the metronome the galaxy follows.
Possible that guy?
Give me your opinions on this /tg/. I'm in a 3.5 group with a few friends. Now and then somebody can't make it and so their character goes "off screen" so they don't die.
Only last night I missed a session for the first time since we started up the group. "That's fine, at least my character is safe" I thought.
So when I found out today my character almost fucking died because of a recently rolled up character's stupid character development I was pretty pissed. Last session our cleric died from fighting a vampire, so he rerolled. Only he rerolled a Psionic despite the fact that we were supposed to stick to core classes.
My character was almost hung for a crime he didn't commit because of this new character, and the DM let it happen.
Is this a "that guy" move? It hasn't happened to anybody else, only me, despite the fact that I've turned up to every session and been an integral part of the party. I've been the main damage daealer since we started up through sheer good rolls, there would have been a lot of party deaths, maybe even a few TPKs if it weren't for my character.
Am I over reacting or is this a dick move?
>>50335602
Dick move
>>50335602
It's a dick move.
Just talk the DM and the player, tell them that it annoyed you and you don't want it to happen again. Problem solved.
>>50335602
I'd bring it up to them at least, calmly and carefully
What are some good character archetypes for beginners?
>finally found a group
>GURPS 4e supernatural mystery adventure set in 1900, 140/50 CP
>realize I'm completely lost and don't even know what I want to play
>the system rules aren't helping
This is not a GURPS thread, I'm asking for general advice and ideas. Thanks in advance
>>50335461
Cute bait my friend, too obvious though.
Try a little harder next time.
>>50335461
Above all else, be unambitious. Stick with stock archetypes, base them on an existing character with some slight twists, or make them a mashup of multiple characters. That may not be what you want to hear, but trust me, always having "What would X do?" as a fallback is going to be incredibly helpful while you're learning the ropes. If the campaign goes on for any length of time there's a good chance your character will evolve into something more than that, especially as you improve as a roleplayer.
You should also think about what you're role in the party is going to be. Find out what the other players are doing and figure out something that seems useful that the party lacks. If the other PCs are a charming socialite, a doctor, and an ex-soldier, maybe go with a circus acrobat or burglar, someone quick and nimble who can get into places the others can't.
>>50335768
Oh yes, bait. Haha
So I've been running a D&D5e campaign for a couple months now. I live in upstate NY and it's snowing a little today and half my players are freaking out and bailing because of maybe an inch of snow. Need some good clever ways to punish them in-game. Any thoughts?
>>50335170
Gather up some snow, make it into some snowballs, and put them in the freezer.
Wait until April. Nobody expects a snowball in April.
>>50335170
You stop being a faggot, and ideally stop GMing.
Don't be passive aggressive.
Talk to them out of game and tell them to attend next session.
Be a kitsune.
Hey /tg/. How good/bad is Gav Thorpe in regards to lore in general, regardless if it's Dark Angels or not? Are you looking forward to this? Is Gav gonna do it justice?
>>50335150
Thorpe is generally regarded as middle of the road overall. He fan wanks eldar like no tomorrow and his 4th Ed Chaos space marines were bullshit since it stripped out everything even remotely interesting.
He's always trying to bring in a sense of balance to shit in an unbalanced way. CSM are a good example; strip everything down so its a watered SM codex.
Hordes of Chaos was pretty good though barring the utterly retarded power difference between chaos knights and everything else.
If he's written Deathwing expect space elves or hommages to them.
>>50335150
I could have told you more about it, if they actually released the damn beta when they said it was.
The genestealers were actually fallen angels the entire time
Modern General
Excellent card looking for a good home edition
>What's your pet deck, and what made you fall in love with it?
>What would you be playing if it were viable?
>What card do you wish was banned, even if it's not unhealthy?
>If you could have one old card reprinted into modern, what would it be?
What's the opinion on troll worship as a deck? Seems like it could be good in a meta like this. What would remove them? Wrath effects are not common at all and nobody runs an abundance of enchantment hate
>>50334664
>>What's your pet deck, and what made you fall in love with it?
Dredge.
Life from the Loam, get back three lands.
Play a land, get Bloodghasts
Discard the other two lands and six other cards in my hand to Conflag
Bloodghasts have haste now
Acquire Amalgams
>>What would you be playing if it were viable?
Sultai midrange/control
>>What card do you wish was banned, even if it's not unhealthy?
Blood Moon
>>If you could have one old card reprinted into modern, what would it be?
Shardless Agent
Baleful StrixDeathrite Shaman and Jace, the Mind Sculptor
>>50334742
You forgot to say Force of Will, Leovold and Brainstorm for Shardless BUG.
Hey /tg/, i need your help.
Im GMing a 5e game, and one of the PC's just died. Now normally i dont have much leniency on this, but the end of the campaign (about 6 months) is a session or two away, and the characters are trying to get her resurrected. Theyre a high enough level that i dont have a huge issue with it, especially because itd b silly to have her reroll for 1-2 sessions worth of play.
I teased an arch druid a while back as a side quest that they never ended up following, but now theyre going to see if that druid can revive their friend.
As i mentioned, im probably going to allow it, but i want it to have a pretty heavy cost.
I thought about them all having to lose a level to bring her back, or maybe a stat decrease, but that just seems boring/uninspired/not fun.
Can anyone think of an appropriate, but still fun penalty they have to pay to ressurect their friend?
Oops. A session or two away from being completed*
Bump for help
>>50334255
Do it like a ritual and they need to convince the soul to come back based on actions or offerings.
Hey guise, remember us? We finished
>>50334117
who the hell are you
>>50334175
guy from two weeks ago
>>50334117
congratulations
proper space hulk tiles are nice to have, though
How would you design a race that genuinely plays differently from a human? Something that actually has other strengths and limitations, rather than just a small difference in stats.
>>50333658
Different movement ability. Flight or something.
Different diet. Requires only meat or specific plants.
Different views of mortality. Things might just grow back or be easy to re-assemble.
Different capacities. They may not have hands, or could only talk to one person at a time.
Different sizes and weights. That lamia guy weighs like half a ton and can be variably tall or short.
>>50333658
Without details on what setting and mechanics the game is based around it's hard to give examples to make them "play" differently than humans
This guy >>50333722 is certainly on the right track conceptually though.
>>50333658
Give them other sorts of advantages and disadvantages. E.g., mechanical creatures ignore diseases and poisons, but can't recover from injuries unless they're manually repaired. A blind cave creature which relies on echolocation might be immune to any sort of effects that affect its eyes, but might be extremely disoriented and unable to function around loud noises.
Sexy orcs?
My newest character is a sexy, toned and ass kicking orc girl. Haven't decided on what she wears yet.
Excited to play her.
Wish me luck!
>>50333433
No.
Only nasty Tolkien orcs who have bad breath, twisted limbs and ghoulish faces.
>>50333479
You must be fun at tribal parties.
https://www.youtube.com/watch?v=uUmSZUvtR6Q
will this make chaos relevant on tabletop again ?
>>50332941
It depends.
>>50332941
It is such an attempt obviously, but players, especially Chaosags, will bitch about it none the less.
I know since I am a Chaosfag myself and I still consider Chaos's fanbase to hard to cope with.
>>50332941
>will this make chaos relevant on tabletop again ?
The Legion-specific rules will have to be very powerful to make up for how overcosted/underpowered a lot of the base CSM units are. It's not impossible, of course, but I'm not holding my breath.
It's a nice olive branch at least.
What's so evil about undead? How come when humans genocide some race then ''HUMANITY FUCK YEAH MIGHT MAKES RIGHT'' but when a lich stomps a bunch of shits then ''k-killing is wrong human lives matter! :(''? Undead are pretty much just next step in evolution and the only argument ''but muh free will'' is laughable because first of all high rank undead retain their personality and what a regular pleb thinks literally doesn't matter even when he is alive so why suddenly give a zombie or skeleton a mind he won't put to any use anyway and second free will is a spook (https://www.youtube.com/watch?v=pCofmZlC72g).
More importantly they look cool and ultimately looks is all that matters.
0/10, apply yourself.
>>50332333
>and second free will is a spook
Now who could be behind this post?
>>50332333
Palyfag propaganda, plain and simple.
They control society you know, they rig the game against us hard working undead folks. Don't we deserve a shot at happiness? No, of course we don't, they just kill us because we are different. It's genocide, but do they care, noooo. Fucking insane religious genocidal nutters killed all my friends and my father, I hate them so much.
can any warhammer 40k experts estimate the value of this box, dated 2007 if it helps, is it worth selling on or should i chuck it in the garbage
>>50332127
Just cardboard box with no contents? Garbage.
These aren't retro vidya games, we have a different breed of autism.
contents are all there
>>50332127
It's just a cadian troop box, GW still sells the exact same box but with new art.
Need animalistic demons for a game I'm running. Mind helping me out?
Nice try