Black Friday Edition
Old thread was too broad so I made a new one. Sales begin 12:01am EST.
>What to look for
Monster reprint on Kickstarter
Mini reprints in the KD:M Store
Good luck and may your wallets forgive you in the morning.
>>50384966
Damn, I might fap to this
Heres hoping he puts up Thief, Black Knight, and Storm knight
Be quick or you'll miss everything
>join new game
>plays every Thursday
>DM says no game this week because of Thanksgiving
>spend Thanksgiving alone
:'(
>Used to play every friday night and some wednesdays
>Haven't played with my group in 3 months
>>50381512
Haven't played with friends since school
10 years ago
I go to /tg/ and post about imaginary imagination sessions.
I roleplay a roleplayer on a roleplaying board because I have no friends.
>>50381512
>Forever GM
How do you deal with players who actually refuse to roleplay whatsoever, and who deflect your attempts to induce roleplaying?
The group I have, as player-characters, are fairly diverse. They started out as part of a special team assembled by the Empire to map out a wild area (populated by small, disconnected and warring tribes) just outside the borders. This gave them more or less free reign to get involved as they wished in the local foreign culture and bring out each players personality and how they wanted to roleplay, without creating an overly specific macguffin to chase after since the point of their mission was exploration and cataloguing, and getting invested in the world. They could take macguffins as they pleased from local chieftains - some guy's fighting to prevent prima noctis being enacted on his marriage, some cattle herds were stolen, etc. - but most questlines came from making friends with locals, the players deciding, hey, we like these guys, and deciding to work with them against other tribes. This worked pretty well, and I thought it was really working well when the little bit of lore and cultural differences I had put into each tribe started arguments between the players over which tribe it was ethical to help, which tribe it was profitable to help, and whether or not a compromise could be found between the two.
The climax of this was when one of the players deliberately acted out of line with the party consensus and ended up killing a local, causing some negotiations to go amiss and a small scale tribal war to break out. In anger, the players actually began fighting each other, leading to the death of the player who had killed the local. It was a great bit of roleplaying, and I thought I was doing really well as a DM. The players were clearly invested in the world and in each other's actions.
>>50381166
I don't see how the story connects to the question since it seems like a pretty engaging roleplaying experience, but to answer your question
>How do you deal with players who actually refuse to roleplay whatsoever, and who deflect your attempts to induce roleplaying?
Talk to them first. Ask them questions about their characters, tell them "do you want something to happen to your character? Maybe meet someone from his past, see news from his home?" It's a slow build to make them more engaged and get actively playing a character instead of a stat list and trying to look "awesome". If this fails, then I'm afraid they could not be saved and you'll have to get a replacement that is interested in roleplaying.
btw
>leading to the death of the player who had killed the local
>the player
I hope you called the cops afterwards.
The thing is, after that, there suddenly become a clear demarcation between minmaxers and roleplayers, and the minmaxers kind of ended up winning out as far as dictating what the party did next. They started talking about how they "wanted to finish the campaign" and then took the little mission they had been given - completing the map of the area and cataloguing local flora and fauna - very seriously, returned home and took the money for their work, bought a house and started advocating in the Empire government to conquer the world, which seemed like what they thought "finishing the campaign" went. Even the players who defended indigenous rights, local government just ceded to this party will.
I talked to them about this, and they said that they had actually talked without me and wanted to not give the roleplayers what they wanted, which was interpersonal drama. They just kept repeating "finish the campaign" or "reach max level" as things they wanted to do.
I want to make it clear that the system I'm using really doesn't do "balance" well. It's sort of semi-homebrewed (I'm extraordinarily cheap and I'm just using an old 1st edition Advanced DnD that I made some modifications to) and I operate on rule of cool, and minmaxing kind of ruins it which is why I tried to induce good roleplaying.
I kind of don't know what to do anymore because I haven't written anything for "finishing the campaign" and I don't really want to either. I have no macguffin for them to chase.
tl;dr if I'm a roleplayer DM dealing with minmaxing pcs who are bullying other roleplaying PCs into submission, wat do?
>>50381252
sorry I should have typed this out beforehand
pls read >>50381262
What's the best class and why is it the sorcerer?
Pic somewhat related.
>>50380637
Why do I keep hearing stories of sorcerers/esses dying way more often than wizards?
>>50380637
The best class is not having one because class systems are shit.
>>50380681
Because wizards have the common decency of dying in private places, like their towers or while exploring dungeons
Sorcerers, on the other hand, then to be show off and die in public places. generally after uttering some variation of "Hey, watch this."
>Latest News
Cleric Divine Domains: http://dnd.wizards.com/articles/unearthed-arcana/cleric-divine-domains
Don't forget to give your opinion in the Bard survey!
>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ
>Community DMs Guild trove
>Submit to [email protected], cleaning available!
https://mega.nz/#F!UA1BhCBS!Oul1nsYh15qJvCWOD2Wo9w
>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck (embed)
>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b
>Previous thread
>>50375392
>Topic
Did you run/play in a wild west setting? Was it any good? Could it be anything but silly?
Westworld is giving me ideas, thoughts and inspiration I never thought I'd have.
tfw no group
I just wanna play my archfey firbolg warlock
second for kobold dragon-hunting party
>>50383766
Have not played a wild west setting. I feel like it would be nothing more than a magitech setting with cowboy hats tossed on top. Not that I'd have a problem with that. I actually really would like to play a magitech setting at some point, but I don't feel like putting in the work to flesh out a whole bunch of monsters and technology and stats and bullshit for it.
Anyone have any homebrew rules for a wild west and/or magitech setting that aren't complete shit?
Any sort of meta-game transaction points system is just legitimized cheating for babies who can't handle letting the dice fall where they may.
>>50377197
I don't like metagame *-points either, but you're just a dick starting threads like this.
Pretty much this. Savage Worlds and its "bennies" are really the worst for this. You get 3 per session so if you run out, well, look at the time, I gotta pick up my wife's son from school. See ya all later!
It's stupid and abstract, that's the real issue. I don't mind high powered systems to baby players (such as D&D 4e) but something like Savage Worlds that forces character decisions that are linked to the metagame rather than in-world events, is just fucking stupid.
>>50377229
Do you consider stuff like Chill tokens in Chill, and Force tokens in FFG Star Wars, where said meta-game points transition between states of usability and looming detriment in a way that stays between sessions, acceptable then?
Dead thread edition.
Last thread: >>50361881
Pastebin: http://pastebin.com/vrqYhnpu
>>50375495
>>50375541
Never tried one but I'm interested. Seen people praising One Ring but I've never tried it.
Gurps
>>50375361
MERP by Iron Crown Enterprises, back in the 1980's, is the gold standard.
>>50379684
MERPs is a piece of shit that tried to make Tolkien into DnD despite the setting not really supporting people who fly and shoot fireballs.
>>50375361
I'd go with CODA, One Ring, or Burning Wheel, but to be honest, I don't think Tolkien, as awesome as the legendarium is, is great for RPGs in the classic sense.
Repost one, create one (no matter how shitty) edition.
>>50375260
Because I sure as fuck don't understand the point of it, or why it's even liked in any large portion, given it's basically the total opposite of roleplaying and nuance. It's lazy, basic, and complete watering down of morality along with basically throwing away good plots and characters by allowing shit like "detect evil" to even exist. Yes reality is miserable, and fantasy exists to escape is oppressive dark grip on our lives, but it shouldn't wholly throw logic out of the door. With idiotic alignment systems and direct god influence, you basically ensure that all things fall into little special boxes, instead of being a four dimensional sliding scale compass for everything.
Paladin Orders shouldn't all be righteous characters of some variety of good or neutral alignment, but include sick bastards without them being "fallen" simply because no organization is comprised of pure individuals. Some people sign up for an army because they want to defend their nation- other people enlist for a war because they're sociopathic sadists looking for a career that will tolerate their twisted behavior. Likewise not all Liches should be some Saturday morning cartoon villain like fucking skeletor, as there's a shit ton of reasons why somebody would search for immortality at any cost, and not necessarily for self-service, but to achieve something greater.
Simply forcing people into various groups of "good" and "evil" is the antithesis of how people function and not compatible with deep narrative.
Because the outer planes are cool.
>>50373805
>have you tried not playing D&D?
When D&D was created, people wanted rigidly defined boxes where you were starkly one or the other. The sliding scale of morality has only become popular in recent years and not incorporated into the design.
What is /tg/'s opinion on a plot device like this?
Would you use it in your games?
>>50372819
He's being a braggart, Icers are just naturally strong as fuck
>>50372819
Yes, definitely.
>players beat up villain
>villain escapes alive and gits gud
>players beat up villain again
>villain escapes alive and gits gudder
>players corner the villain
>villain says he's grateful for giving him motivation to git gud and surrenders
>players take him prisoner
>villain escapes alive
>returns to BBEG's host and secretly sabotages his stuff
>hydra dominatus
>>50372928
oops
Well, apparently posting Dragons fucking Cars as the OP was not a wise decision.
What's your favorite color on the MTG color pie, /tg/?
Which MTG color is your favorite, and why? Note I say favorite, not best. What do you prefer to play?
http://www.strawpoll.me/11717375
In the meantime, post your cards with the best art or the best flavor. I love comfy lands and flavorful cards.
>>50367495
Make way for the comfiest set of lands in MTG.
>>50367495
Say what you want, pic-related has the best art, best flavor, and is a pretty killer general in Commander.
Not a MTG guy, but why is white obviously yellow?
Finger Licking good edition
>What is /awg/?
A thread to talk about minis and games which fall between the cracks. /hwg/ doesn't entertain fantasy (for good reason) and the other threads are locked to very specific games, so this thread isn't tied to a game, or a genre, lets talk about fun wargames.
Any scale, any genre, any company, any minis. Skirmishers welcome. Rules designers welcome.
>Examples of games that qualify
https://en.wikipedia.org/wiki/List_of_miniature_wargames
Mighty Armies, Dragon Rampant, Of Gods and Mortals, Frostgrave, Hordes of the Things, Songs of Blades and Heroes, and anything that doesn't necessarily have a dedicated thread (gorkamundheim).
>Places to get minis
https://docs.google.com/document/d/1D2DbNJ2mYAUxh5P9Pq9NZqS5tXHGn0i2JhZchEwbA2I/edit?usp=sharing
>The Novice Trove
http://pastebin.com/viWJ1Yvk
>Last threads
>>50144130
>>50262088
What's the OP pic about
>>50356162
>Finger Licking good edition
Forgot the topic of the thread edition, more like.
>>50357155
It is about terrible sculpts.
Virt, why do you suddenly hate SW? It's good.
>>50355267
>every day until you hate it
>>50355267
>In b 4 /tg/ can't into probability
http://anydice.com/program/9e4c
Also the worst system ever is [Your preferred system here] without a doubt.
You've been asked to contribute a single line to the Great Book of Player Advice.
What do you add?
Talk to your GM. Communication is key, and before taking any other action or jumping to any assumptions, just talk to them and try to work it out. So many problems can be solved before they happen by just talking things through.
>>50347605
The answer to all your problems lies in superior firepower.
>>50347605
Don't base your character on whatever flavour of the month media you're into currently - if nothing goes wrong you'll be keeping them for months or years