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Archived threads in /tg/ - Traditional Games - 2330. page

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Centuries after a global tech war and total collapse on Earth(?), man re-emerges as an industrial-age society. Most people's genomes are fairly altered due to radiation and genetic modification toward the end of the war. High-science is a lost art.

As a last resort, one of the main factions of the global war sent capsules filled with cryotanks housing their leaders and greatest scientists to a strange satellite or planet on an elliptical orbit that passes Earth(?) once every hundred years or so. During times of close proximity between our planet and this satellite these cryo-capsules attempt to upload the consciousness of their inhabitants remotely to the brains of the few humans that retain a certain genetic structure on the surface of the planet.

How am I doing /tg/?
14 posts and 2 images submitted.
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>>50481422
Been reading Gene Wolfe, looks like.
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>>50481473
Nope! But thanks I'm checking that out now!

I was inspired by Nausicaa meets orbital menace ala Thread from the Dragons of Pern.

What Gene Wolfe story most closely exhibits these themes to save me some digging?
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Good morning and welcome back!
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I'm fairly sure the answer is no, but can loam dryad, and other cards with similar abilities, target itself?
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>>50481780
Nothing about Loam Dryad's ability targets.

If you're asking if you can tap Loam Dryad alone to activate the ability, no. You can't tap it to satisfy two different costs any more than you can spend one green mana to cast two Loam Dryads.
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do enchantments stay on vehicles once they become un-crewed? can they be cast onto vehicles before being crewed?

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Towers Edition

>Latest News
Druid UA is out! http://dnd.wizards.com/articles/unearthed-arcana/druid-circles-and-wild-shape
Be sure to fill out the survey on last week's clerics.

>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Community DMs Guild trove
>Submit to [email protected], cleaning available!
https://mega.nz/#F!UA1BhCBS!Oul1nsYh15qJvCWOD2Wo9w

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck (embed)

>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b

>Last thread
>>50476634

>Thread Question
What was the best dungeon you've ever crawled? For GM'a, what dungeon did you craft that your players have enjoyed the most?
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>>50480844
>tfw almost made OP image this and check em as name but decided it would be retarded and wouldn't even get dubs anyways
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Druids having sex with animals to breed a population capable of completing with a tribe of kobold 8 int wizards for food and driving then out, thus soloing 10000 kobolds.

Does that sum up last threads shitposting adequately?
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>>50480992
Fucking hell.

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>Every 50 years, or after the death of the King, a new King is selected from the population
>The entire Kingdom is magically and meticulously searched for the kindest hearted, wisest, and most pious young man, who is chosen to become the next King
>The Knight is protected at all times by his Knights- equally good hearted people magically sworn to the King and the subjects in the realm.

Would this be how you make a noblebright setting?
66 posts and 6 images submitted.
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>>50480694
What's to stop a warlord from conquering the kingdom and ruling with an iron fist and not giving a shit about what peasant is magically chosen or not?
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>>50480722

The Warlord cannot defeat the Kingdom. The Kingdom has a wise and powerful King, filled with freedmen ready to fight and die for him and the Kingdom. Plus the Knights are powerful warriors on their own, much less when pushed together and fighting alongside their sworn.
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>>50480694
>2016
>not making a grimdark setting
I'm worried about you anon.

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I've been working on a particularly difficult monster I would like to get your input on.

I call it the Spooktapus. It is an octopus made of skeletons, that also can swim underwater. It has skulls on the end of its spooktacles and a bigger skull made of skulls as its main body. Above ground you might mistake it for a spooky spider, but in fact it is entirely different.

I do not know what to do with it now that I have created it.
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>>50479994
But can I buy this handsome monster's game?

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Story time /tg/!

Tonight's episode: The Legend of Koizumi Chapters 11-15
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>>50479740
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>>50479747
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>>50479753

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So I'm currently writing up a Fallout florida campaign using elements from fountain of dreams and the canceled fallout tactics 2. Also as a local floridian I think there is a lot of potential for interesting fallout locations, such as Disney, the everglades and kennedy space center. I would like to run some ideas by you guys as well see if you have any good ideas for quests/sertings.
87 posts and 7 images submitted.
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>>50477803
So the plot premise for those interested is that a group of followers of the apocalypse finder a geck that has has been breached with radiation and activate it. The geck then covers the Florida wasteland with mutant plant life the is as deadly as it is beautiful. Amongst the new life if a fungus that infects people similar to vault 22 from new vegas, key difference is it affects all living things including ghouls mutants and other irradiated animals. They also seem to work together to spread their infection, as they are controlled in a telepathic network hive mind with the the prime host (one of the followers) calling the shots. Said prime hosts has gone crazy due to the fungal infection and has become a instance plant Lady(similar to Harold from f3) and refers to herself as new gaia. Her goal is to end all conflict and save the earth my uniting all sentient life within her hive mind while making Plant and flesh one.
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>>50477876
The players arrive in search for the fountain of life( a misunderstanding from the fountain of youth legend) in hopes of finding a cure for the mutated fungal infection before it can spread across the wasteland.
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>>50477803
Disney World would be a setting by itself

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Yo /tg/,

Came up with this crazy idea for a /tg/ type homebrew and was wondering if you guys can dig it, I know nothing about game design so I thought I'd ask you guys.

So basically the system as I envision it would be a relatively rules light RPG, with a small list of general and rather vague rules that sketch out the mechanics of the setting. The gimmick is however in the fact that the rules can be changed by the players bringing challenges to the "court of rules", and having short mock legal battles to try to change or interpret the rules of the game. Every decision would create precedent that could be drawn on later by further court challenges ultimately building a ridiculous towering system of strange and often contradictory rules that make the game utterly strange to play.

Now I know that might not sound all that great, but I was kind of thinking of it as a sort of fun lighthearted one off type thing that would be fun rather than a serious system.

So whadaya think /tg/ is this idea as retarded as I am, or does it have potential?
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It is as retarded as you are.
I'd want to play it
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>>50479685
>playing seriously isn't fun
>rules lawyering: the game is fun
wat
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>>50479766
I'm not sure what is confusing .

I was saying that playing this sort of system probably would not work well if you took it seriously, but if you could run with the idea of making up new rules in overly dramatic courtroom fashion it would, to my mind, make for a fun sort of one off game.

If that still doesn't explain it I'm sorry.

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Help me out /tg/

A friend gifted me Sorcery! for my birthday a few weeks ago and it has been genuinely the most fun I had with games for a while. After finishing it I decided to bring out my old fantasy CYOA books that I enjoyed a lot when I was younger and found out that nostalgia glasses are real.
Then I turned to the internetz and tried a few other apps and pc games but so far nothing seems to hit the mark.
Give me suggestions of some good stuff, preferably fantasy.
What I tried already:
Telltale shit: the stories are really restrictive and most of them are about stuff I don’t give a hit about, like minecraft
Choice of Games: Kinda bland and also I don’t usually mind stronk wymyn and faggotry in games but they are trying so hard to make sure every demidragon genderqueer retard feels included that the whole thing becomes stale.
Delight games stuff: These were actually pretty good but they felt more like actual books, there is not enough interaction and gameplay
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>>50479547
Fabled Lands is great. There's also a java version called 'Java Fabled Lands' that makes it a lot easier to keep track of.

Unfortunately they had to remove the illustrations due to copyright issues, but you can get hold of them by going into the binary>1.0 folder on the sourceforge page and just dropping the zip files into the main game folder.
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>>50479547
Fighting Fantasy and Lone Wolf books can both be found online. Hell, there are some Fighting Fantasy books you can straight-up play online without even using paper.
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>>50479547
What ending did you go for, OP? I did one playthough with the "good" ending and Effe as my god, and another one where I became Archmage with Slangg as my god.

Here are a whole bunch of Fighting Fantasy books (including Sorcery!) but the quality of the scans varies immensely:

https://mega.co.nz/#F!ellRxKKb!698hqbj0xhUIPuP-F9aWvQ

And here's a gamebook folder with other assorted titles:

https://www.mediafire.com/folder/4b1g5kuxjuzdw/Gamebooks

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This bitch has suddenly burst into your party's throneroom, and turned your mentor into a statue and claimed herself empress of your empire. What do you do?

Keep in mind, she has a army of clock work soldiers, a whole coven of witches, and a entire empire at her back.
63 posts and 8 images submitted.
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punch her til she dies
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>>50476539
Can't, she basically is a lich, execpt you can only kill her if you shove her soul back into her. Until than, she can apperantly survive a sword through the heart.
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>>50476590
The game makes it really unclear if it's a "body is literally invincible" style immortality or a "explodes into rats and regenerates somewhere else" style of immortality. You never actually get to fight her before her weakness has been put into play, so if it's the latter one could theoretically kill her and then build up defenses to repel her when she tries to come back.

Although, as something I've been curious about: The Overseers' assault on Dunwall Tower fails specifically because void-negating music didn't do shit to clockwork soldiers. I kind of wonder if there's anything keeping you from getting close enough to her to play the Overseer music and killing her while he Outsider powers are negated, but hey soul being physically elsewhere probably would still cause trouble for that.

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Tell me, /tg/, is there such a thing as a prehistoric fantasy setting/system?
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>>50479450
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>>50479450
GURPS Ice Age
Og
Totem
Tusk!
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>>50479450
Epoch

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The Thread last week was quite entertaining.
'I am prepping for this weeks game right now and it's nice to have people to bounce ideas off on'-Edition

Question of the Day: What are the best (and worst) playable races not in the PHB?

>LINKS<

>3.5 Book Trove
https://dnd.rem.uz/3.5%20D%26D%20Books/

>Hypertext SRD
http://www.d20srd.org/index.htm

>Various useful Utilities
http://jtevans.kilnar.com/rpg/dnd/tools/index.php

>More useful stuff
http://donjon.bin.sh/

>Huge bunch of fantasy name generators
http://fantasynamegenerators.com/#fantasyNames
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>>50479109
>Underpowered/Niche Mechanics?

What's your favorite niche mechanic?
Incarnum
Binders
Truenamers
something else?

Discuss!
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>>50479109
better if you get an indrect link for the manuals.

> What are the best (and worst) playable races not in the PHB?
best/worst in which sense?
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>>50479213
>best/worst in which sense?
How ever you want to take it.
Want to bitch about players who want to play a good drow, or if you want to complain about something else entirely, maybe a race with worthless (or op) abilities.

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Tell me /tg/, how fabulous should villains & vampires dress?
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>Lawful
/fa/ as fuck

>Neutral
practicality > style

>Chaotic
Anything goes
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About this much.
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>inb4 kys, some other bs
no, it's time /tg/ did something other than cyoa and circlejerk in the modern mtg thread. We all know that Dark Souls is worthy of a ttRPG: I suggest maintaining the grimdark setting while developing a fairly realistic combat system.

So the ideas I have for a not!Souls rpg:
1) 2 D10 system where success on any test is on an 11+. Additional degrees of success are on 12-20. Instead of degrees of success providing more of something, tests require a specific degree of success to succeed.
2) Attributes do not “level-up”, instead the characteristics change at the GM’s discretion through context (e.g. spending time in jail would prompt the GM to lower attributes, whereas a character training would prompt the GM to increase the character’s strength). Attributes assist a character in succeeding at a test, providing a -x requirement on a test where x is their relevant attribute bonus (attribute/10, rounded down to the nearest integer)
3) Combat is more realistic than in most other RPG’s. Combat actions are specific and are often aimed. Pain is a factor in combat, which is increased for each wound taken and removes dice from a combatants dice pool. This includes both melee and projectile-based fighting.
4) Magic based on slots equal to Intelligence (or other attribute bonus), with varying casting times and focus required.
5) Characters may have an amount of traits depending on the background of the character. These traits may have a positive or negative effect (or both) regarding success on a test.
6) Functioning somewhat similarly to the fate points system, in that a character has a finite resource that replenishes at the beginning of a game session, each character is allowed to not!hollow 3+(willpower bonus) times each game session before being fully not!hollowed.

Some ideas are based off of the Blade of the Iron Throne RPG, and another anon suggested something from Ragnarok: Fate of the Norns which I will look into.
make /tg/ /getsshitdone/ again
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>>50472199
I've always thought of RuneQuest to be a good basis for a Dark Souls RPG with some tweaking but you'd have to figure out how to speed up combat to make it now slow as god damn dirt, unless you don't mind your sessions taking a big longer.
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GURPS has a Pyramid issue built around this kind of game in mind (repeated deaths as a mechanic, stuff on souls, etc.) and a setting similar in theme and tone to accompany it, somewhat explicitly inspired by dark souls/demon souls I believe. Obviously the "realistic" GURPS combat goes fairly hand in hand with it.

I can't for the life of me remember which issue it is though, any GURPSfags reading this please provide a reference because I, the dummy, cannot. (Could be helpful even if you don't want to use GURPS)
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>>50472199
What campaigns could you run in a DS RPG besides "go immolate yourself", though?

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>all the world's problems are caused by gods not being able to keep it in their pants
For as common as this is in Mythology, has any one actually had a campaign where this was the case?
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>For as common as this is in Mythology,
>common as this
>common

Provide non-Greek examples.
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>>50478227
Loki
Some Sumerian gods if I recall
Youkai
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>>50478227
>>50477871
It's more common for all the world's problem to be caused by the fact that the gods murdered their parents and siblings and dissed the right of seniority and other agreed-upon rights that make human society go around in their power grab.

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