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Archived threads in /tg/ - Traditional Games - 2251. page

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Spikeshit edition

Previous thread: >>50624051

>Official Site: Contains deck building rules and the current ban list.
http://www.mtgcommander.net

>Deck List Site: You can search for decks that other people have made. Authors often have comments that explain their deck’s strategy and card choices.
http://www.tappedout.net

>Another resource for commander discussion; they have an entire forum dedicated to discussing decks. People often make primers, which go into detail about how they built and play their deck.
http://www.mtgsalvation.com/forums/the-game/commander-edh

>Statistically see what everyone else puts in their commander decks based on what is posted to the internet.
http://www.edhrec.com/

>Find out what lands you can add to your deck, sorted by category, based on a chosen Commander’s color identity.
http://manabasecrafter.com/

>CARD SEARCHING

>Official search site. Current for all sets.
http://gatherer.wizards.com/

>Unofficial, but has GOAT search interface.
http://www.magiccards.info

Thread questions:

>Best color combination for Commander?

>Best and worst combos?
338 posts and 59 images submitted.
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Bumping so thread doesn't die before the commander-fags wake up.
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>>50641489
I got Mizzix spells and Xenagod Ramp, what deck should I get next?
Meren?
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>>50641779
Meren was my first edh deck. Tons of fun but shit like bojuka bog and tormod's crypt will make you wanna off yourself right there at the table.

But if you like decks that are built around the commander and interact a lot with the graveyard you'll prolly like Meren. Also spore frog.

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So the trinket table has quickly become the favorite part of chargen for my players, and I gotta admit, I think it's loads of fun too.
But can we expand it?
Let us invent trinkets, is what I am saying.
18 posts and 3 images submitted.
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>>50641376
>A set of three colorful silk hats, each large enough to fit on a finger.
>A magical stone that glows too dimly to read or see by but too brightly to be ignored in the dark.
>A book detailing the horrendous shapeshifting creature known as an Aupi.
>>
>an ornate snail-shell made in common metals, when placed down a mechanical snail deploys and moves forward in a straight line (slowly)
>>
>a carrot that appears to be a perfectly ordinary carrot in every respects, except that it is, in fact, made out of wood and cloth

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>Latest News
Fighter UA is out! https://dnd.wizards.com/articles/unearthed-arcana/fighter
Be sure to fill out the survey on last week's Druids.

>Official /5eg/ Mega Trove v3:
https://mega.nz/#F!BUdBDABK!K8WbWPKh6Qi1vZSm4OI2PQ

>Community DMs Guild trove
>Submit to [email protected], cleaning available!
https://mega.nz/#F!UA1BhCBS!Oul1nsYh15qJvCWOD2Wo9w

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b

Previous thread >>50635243
Have you ever chosen an aquatic animal for your beast companion?
346 posts and 31 images submitted.
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Might a GOOlock have a pact with a beholder? They're from the far realm, right?
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>>50632034
>>50636416
https://www.youtube.com/watch?v=YAHExJE53gs
https://www.youtube.com/watch?v=6I_ESNuLwGA
https://www.youtube.com/watch?v=u5Ov_FEcXJ8
In order to wrap around something properly, you NEED to crack it.
Apparently it doesn't even hurt, based off that last video.
>>
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What are some good lesser minions, greater minions, and pets for a cabal of Alhoon?

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Playing 5e with my group and am a level 2 Fighter rn. I've been looking forward to playing as an eldritch knight for a while now, last I played was a champion which got a lil boring. Anyway, I'm looking for general advice at playing an Eldritch Knight regarding spell choice and tactics, but also roleplay wise.
14 posts and 1 images submitted.
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You don't need to invest much into Intelligence, at all, because all of Eldritch Knight's best spells don't rely on a modifier at all. You want things that buff you or increase your resilience, like Shield. Eldritch Knights are the most expressly "tank-y" of the Fighter archetypes because of that.

As for RP, it really depends on what you want to go for. There are a lot of different ways to go about it.
>>
>>50641262
I see that's good advice. I managed to get decent stats all around so luckily I didn't have to sacrifice to get a high int or other necessary stats. I am definitely planning on using Shield, and down the like Fire Shield. Do you have any other recommendations for spells?
>>
>>50641306
Find familiar and absorb elements are the staples.

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Rolled 9, 1, 10, 7, 6, 4, 4, 9, 1, 3, 4, 1 = 59 (12d10)

lets roll?
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Rolled 4, 9, 7, 6, 10, 4, 10, 4, 5, 1, 2, 7 = 69 (12d10)

fuggit
>>
Rolled 9, 10, 6, 4, 9, 6, 1, 3, 4, 5, 1, 4 = 62 (12d10)

Why not
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>>50641567
dam son, you're loaded with shit

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How do you discourage players from turning into lolsrandumb murder hobos?
I've noticed that certain classes (rogue, warlock), races (gnomes, kender) and alignments (chaotic neutral, chaotic evil) tend to turn people into stupid assholes
8 posts and 1 images submitted.
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players turn into murder hobos when they aren't having fun playing along. Instead of thinking "how can I punish or discourage murderhoboism" you should think "how can I make adventuring more appealing than muderhoboism?"
>>
>>50640567
>>50640717
Or maybe they simply want to be murderhobos.
Then all you have to do is build the game around this. Make the game lethal, quick and fun, with violent action scenes and clear stakes.
>>
>>50640567
I don't retain players that are Chaotic Random.

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PUREST PERCIVAL EDITION

There's only two people making threads. Stop being a lazy nutsack.

>what is Kingdom Death
Co-op settlement management and monster hunting in a horror nightmare word; The Game.

>which pledge do I get
Read the Pledge levels you goof. Probably Lantern though if you're asking in the first place.

>is the stuff in the upgrade pack a stretch goal?
No.
>is the stuff in the gamblers chest a stretch goal/is it random
Not a stretch goal. Everything on the table, revealed or not, will be in the chest. The gamble is just that you don't know what's in it yet.

>what are the stretch goals?
Poots is a crazy narcissist so we have no idea.

>i won't get the game till 2020???????
Read the shipping section on the kickstarter page.

>links
Kickstarter Page: https://www.kickstarter.com/projects/poots/kingdom-death-monster-15/description
Adams comments: https://www.kickstarter.com/profile/poots/comments
Rules errata: http://www.kingdomdeath.com/wp/faq/
319 posts and 26 images submitted.
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>>50623270
>>50623270
>>50623270
>>50623270
Old
>>
You guys think the Philosophy System and the other additions in the Advanced Rulebook like Scouts will make the game overall easier?
>>
>>50640508
>is the stuff in the gamblers chest a stretch goal/is it random
>Not a stretch goal.
I find this funny because in the video Poots explicitly calls the Gambler's Chest a "stretch goal filled bonanza box".

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>intergalactic network of planets and civilizations come to Earth to welcome us into the fold
>replace some people to influence the population to the benefits of joining and the gift of belonging to a massive collection of races
>Earthlings violently attack and reject the message
>tell Aliens to fuck off and we like being stupid and violent and drunk and fucking our short meaningless lives away
>Aliens leave because Mankind is too stubborn to join them in the Stars

Honestly this is the most likely outcome of any peaceful interaction with advanced alien life. They come with enlightenment and we piss on it and throw nukes at them until they leave disgusted. Like they just had to have lunch with their racist drunken uncle that makes a scene in public.
336 posts and 27 images submitted.
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>>50640240
This movie got so weird so quickly and kept get stranger.
>>
>>50640240

Alright I'll take the bait just in case there are still faggots out there who agree with what you said

>implying enlightenment is worth anything
>still being autistically fascinated by Carl Sagan-tier pop culture space sensationalism
>trusting aliens to not fuck us over at some point

I'll take racist drunken uncles over untrustworthy space monsters trying to prevent us from having fun
>>
>>50640281
That is a staple of every Pegg film. Those limey cunts across the pond are just proper odd when it comes to comedy. See: Everything Monty Python.

How do you deal with playing pre-generated characters?

What if the GM only allows pre-generated ones?

What if he allows player-generated characters but first they have to be introduced as an NPC for a while?
6 posts and 1 images submitted.
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>>50640226

I would never require pre-generated characters unless I'm running a one-shot or a short campaign lasting a handful of sessions.

Pre-generated characters can be useful in getting newer players accustomed to roleplaying.

I don't get why a gm would require a character to be an NPC for a while before a player can actually play it.
>>
>>50640226
I've only really seen pre-gens required for like convention one shots and the like where that's just there to help newbie and to get things running smoothly.

I'm fine with doing pre-gens but it's a different experience for me than playing my own charcter. A pre-gens feels like I'm just acting in a play or doing an improv instead of roleplaying like I'm used to. Sometimes it helps with how I perform because I'm not really having to develop the character properly mid game because I didn't have time to flesh them out. But other times, I feel forced into a role that I'm not very interested in and sort of just do it by the motions.
>>
>>50640226
>have to be introduced as an NPC for a while
Why would this ever happen?

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>tfw used to play D&D in highschool
>had a blast
>tfw college now
>tfw all of a sudden crave the fun and bonding of D&D again, but too scared to ask my normie dudebro friends to play it with me

Fuck this feel.
7 posts and 2 images submitted.
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Cool. Now, make this thread again later, but without frogposting.
>>
>>50640064
ok will do anon
>>
Can't say I know the feel but if you're so normie, why not socialize with strangers? There are huge communities of people who play all sorts of tabletops pretty much everywhere, just ask around at your FLGS.

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'Ello TG, I am fairly new to the DM scene, only having about 5-6 sessions under my belt. I am having fun giving my players an adventure, but I would like some advice on certain topics.

-How would one deal with a player whose actions are very 'Mary Sueish' and partially derail interest + atmosphere?

-Because of the plot I have in mind, how would you have the main antagonist(s) break the fourth wall in a major way without sounding incredibly cheesy/convoluted?

-How could I engage everyone (Usually 4-5 players) so that they don't drift off during the slower parts?
7 posts and 2 images submitted.
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>>50639861
We need more specifics.
>>
>>50639861
-Talk to the player about the mood you're trying to set. Say you respect what they want, but at the same time, it can't come at the detriment of other players' experiences. Tell us more about the behavior. Is it lol so randumb or to they try to make themselves the center of every scene?

-Ask yourself if it feels earned. Have there been hints of it throughout the campaign, or will it come out of nowhere?

-Try to have something for everyone if you can help it. It's the players part to act just as much as it is to react. Set up situations that they can interact with, let them make something for their characters to do, give them some agency.
>>
>-Because of the plot I have in mind, how would you have the main antagonist(s) break the fourth wall in a major way without sounding incredibly cheesy/convoluted?

Play it 100% straight. They break the wall, that's it. Just throw it out there with no explanation as to how they're self aware.

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Warpflamers are worth it edition

>Previous thread
>>50636045


>Freshest Rules:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Stale PDFs:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ!ddAxALZD
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>As current as the FAQs get
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

>List Builder if BS doesn't add enough bloat for you
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator
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>tfw Shriek, Shrouded, Invisibility, and Terrify on my NL sorcerer
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>>50639853

But I bet you don't run him using this model, pleb.
>>
>>50639780
Looking for some more advice on this one

Pathfinder General /pfg/

Late night comfy edition. What makes your characters comfy and happy? What are they doing while being comfy?

>THIS IS IMPORTANT!
If you want build advice make sure to say what 3pp you can use, if any.
>THIS IS IMPORTANT!

Unified /pfg/ link repository: http://pastebin.com/JTj1yEmU

Avowed Playtest: https://drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Malefex Playtest: https://docs.google.com/document/d/1W3LrE8WyIxxYRr8d9dHsWioeUk_-HZaSMqVWRnzc9Fc/edit?usp=sharing

Old thread
337 posts and 31 images submitted.
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>>50639236

Old thread >>50633344
>>
> What makes your characters comfy and happy?
A good book, some nice cider, and song and music of a certain someone.
>>
>>50639236
He's recovering at the party's demiplanar base, a village they rescued from the clutches of an orc invasion by shunting it into another dimension. Has it really been almost ten years since that day? He's dozing off in front of the fire with his head in his wife's lap, his six-year-old daughter snuggled tight against his side. He doesn't have to head back out for a few more days, at least. Thank the gods for small mercies.

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No specific category, just /tg/ related art. Landscapes, creatures, worlds, cultural stuff, architecture. Post, discuss, look for inspiration.
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>>50639213
>>
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>>50639252

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