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Archived threads in /tg/ - Traditional Games - 2105. page

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>Latest News
I got laid two days ago
Paladin UA is out! http://dnd.wizards.com/articles/unearthed-arcana/paladin-sacred-oaths/
Be sure to fill out the survey on Monks
http://sgiz.mobi/s3/a6ca24df7196

>Official /5eg/ Mega Trove v4b
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

>Pastebin with resources and so on:
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>5emegaanon's super useful tools, check 'em out if you haven't yet.
https://5egmegaanon.github.io/5etools/

>/5eg/ Discord server
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347 posts and 64 images submitted.
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First for timestop is a shit spell
>>
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QUESTION SINCE OP IS A FAG

What is your favorite power source for a villain/BBEG? Study, inner strength, sheer amounts of fucks not given?
>>
Strahd is nearly always referred to as the Devil, what would Asmodeus think of that shitstain?

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I wanted to run a D&D game with a fantasy dystopia but I haven't run into any.

How do you like your dystopias?

I think the only way a kingdom could become a dystopia is if it is cut off from other kingdoms or the king has tight control over contact with other kingdoms. A lawful evil kingdom with strick laws and practices that everyone must follow and everyone must follow.
8 posts and 1 images submitted.
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>>50935491
Like all dystopias I like: highly functional.

People in Dystopias easily get into the mindset of just following the law and order without much noise. Thus, the system keeps functional.

But of course, the players and PC:s realize how horrible the system is, in the end.
>>
I could see a kingdom run by some tyrannical human figure, maybe a cleric, that enforces strict rules over society. There could be statues of him all over the city, big brother like watching everyone.

You would have to look at the D&D patheon to see if there are any gods that would work. You could also just make one yourself to fit the world
>>
>>50935491

Consider looking up the 3e setting Midnight. It's essentially a setting where the local equivalent of Sauron has won the war.

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casually suggesting abhumans for guard players edition.

>Rules databases
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg

>FAQ’s and Errata (outdated but official)
https://www.games-workshop.com/en-GB/Rules-Errata

>40k 7th edition quick reference sheet(s).
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forgeworld Book index
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

> The Black Library(Stay the fuck away from the clowns)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

> Space 0Din's glorious work
https://www.dropbox.com/s/lsx27fo3rq2x7tk/Codex%20-%20Orks%207th%20Edition%20Update%20[Space%20Odin](2016).pdf?dl=0
421 posts and 51 images submitted.
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>>50935472
Because I was making a thread and somehow I ended up making it within seconds of another person.
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>>50935449

Second for Dark Eldar gunboat spam being viable
>>
Contenued from last threads last thread

Quick guardsmen anons, name 3 or more ideas for toughness models that don't involve a guardsmen ridding a bike or animal that could move 12"s to help with guards shitty mobility, go!

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Anyone have any experience trying hopefully successfully to convince threeaboos to play old school games? I want to run a game using the Rules Cyclopedia and despite never touching it before they're skeptical for reasons they don't seem able to articulate. My current group is an excellent group with mostly good role players and generally swell guys who can work out issues like mature adults, so I do not expect problems from them.
40 posts and 5 images submitted.
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>>50935348
I'm terrified of the terrible xp rules... i jsut dont like the idea of getting like 10xp for killing a monster that could wipe the entire party
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>>50935348
Just run them through one quick adventure and see what they think. If they can't try something for just one night then they're a bunch of babies.

>>50935393
Something that could wipe an entire party would give much more then 10xp. I actually prefer monsters giving lower xp because then you are less likely to have psychotic murder-hobos that need to kill everything they encounter.
>>
>>50935348
Ask them to give it a shot with a quick adventure like >>50935466 says. They might like it if they can see how it is in action.

>>50935393
You're encouraged to find a way around the monster instead of fighting it directly then loot its shit to get way more XP than what tackling it head on would net you.

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What game has a bigger fan base? D&D or Warhammer?
16 posts and 2 images submitted.
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Mmmmmmmaybe Warhammer/40k/AoS, if only by the virtue of GW's IP having viable media outside tabletop gaymin.

Stuff like Planescape and Baldur's Gate probably drew a number of people to D&D proper, but it feels weird calling fans of those games part of the D&D fanbase. For some reason, though, I have no issue considering fans of Dawn of War or Space Marine part of the WH fanbase even if they've never touched a mini or wrote on a character sheet. Maybe it's because "D&D" is a system independent of a specific setting while the various Warhammers draw people in to a setting; you can like Sigil or Waterdeep or whatever without liking D&D, but if you like Space Marine's setting, you like WH40k.
>>
>>50935316
....GOOD THREADS ARE DYING BECAUSE OF GARBAGE LIKE YOU.
>>
>>50935561
lies

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Alright /tg/, got the DLC, now to load it up with all the mods I can.

I found this one, but good god the textures and shading.

What other mods do you recommend /tg/? I love me some power armor, so I already got the Construction one, but there are surprisingly few non-trivial visual power armor mods.
7 posts and 3 images submitted.
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Or maybe I just found a shitty first pic lol
>>
>>50935207
also, I did post this on /v/, and it went straight into the archive. I figured /tg/ would at laest have liked the 40k mod.

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I am looking for an system for a game of supers, preferably with low bookkeeping and not too heavy on crunch. Suggestions?

Pic - i heard this is THE ONE for what I'm looking, but can't find it to download anywhere
23 posts and 4 images submitted.
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>>50934929
Oh shit. Someone wants to know my favorite system?

Here. Have everything. https://www.mediafire.com/folder/4dx7zmacc2ar5/Heroics
>>
Wow, thank you Anon.
Now, should I get the basic or the CW Premium?

Also, care to elaborate on your opinions regarding pro/cons of the system?
>>
For rules, get CW, but I recommend both books just to read the datafiles.

A big pro of the system is you can whip up any kind of super you want and can generally do what you want.

A big con is the GM needs the balls to say what will and won't fly. Your handgun isn't going to hurt Galactus.

There's also the matter of the rules for character creation not being too concrete. They walk you through what is the bare minimum, but there's no cap. There's no "You have 15 points to allocate" stuff. It's limited by your imagination and what the GM will let you do. It works out better than you think since everyone only gets one turn a round no matter what.

Another pro is that there are loads of characters statted and, even if you don't use the Marvel setting, you can just use those for your own NPCs. Group combat is also pretty fun since it's a pile of dice vs a PC.

Another con is that there's a lot of learning by example. Those datafiles I mentioned are really the only place I learned how to stat out the characters I wanted. Everything's relative to those.

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Pathfinder General /pfg/

Have any of your characters fallen in love recently? Whom did they fall in love with? Is it just lust or true love?


Unified /pfg/ link repository: http://pastebin.com/JTj1yEmU

Avowed Playtest: https://drive.google.com/open?id=0B5HkyGRtGZy3SWVhdWFBWERWWjg
Malefex Playtest: https://docs.google.com/document/d/1W3LrE8WyIxxYRr8d9dHsWioeUk_-HZaSMqVWRnzc9Fc/edit?usp=sharing
Legendary Kineticists II Playtest: https://docs.google.com/document/d/11_w1o5dSef2tzu2GDLnJKElHY3uyETzuzFHDAjI6P6k/edit?usp=sharing

Old Thread: >>50928989
407 posts and 78 images submitted.
>>
So what's the latest hot class I should love?
>>
>>50934600

Here's my home brew laser guns and laser swords:

I have variant cantrips that spell casters can attack with

So a laser gun is just a charged (or at will but it costs more) magic item that casts a cantrip
>>
>>50934600
Yes, my character fell in lustve with a beautiful catboy waitress and left him broken and abused on her hotel room bed. There we finished the conversation.

NEW TOPIC: Does your character have any special rituals or superstitions they follow despite not being divinely-associated? Like blessings upon the dead, or luck-related avoidances from their village, stuff like that?

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Lets pour one out for the characters that had cool story potential that didnt get to follow through because they died or the game fell apart.

Had a wizard hating ranger named Greg who was eventually gonna get revenge on the sorceror/noble who killed his dad, but the game imploded a few sessions in.

What about you? You ever had a story thread that died out because of a poor dice roll or a shitty group?
29 posts and 8 images submitted.
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>>50934112
>>50934112 (OP)
I made an edgy Antipaladin grandpa who just wanted to party. The GM forgot to tell me that the entire campaign world was run by a LG Theocracy, enforced by paladins and clerics.

rip
>>
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> Here's to Chirag, the most excellent Indian Motherfucker who had started down the road to Narco-Alchemy by making a crazy Bhang Drink.
He was also a medical student specializing in pharmacology, so he had easy access to all the stuff. Skinny as a rail although he always had the munchies, just sterotypical enough to reveal that I, in fact, am not from India myself.

Also, here's to Mark Odin Tarrence, a 56 year old truck driver who is obsessed with youngish strippers in school girl uniforms and with the speed and strength og someone at least thirty years tounger. Also an unwitting Avatar of the path of Masterless Man.

Here's to you both and if I ever get invited to another UA campaign, I won't join unless I'm sure the game won't fail or my shift times won't change.
>>
>>50934112
CAPTAIN MIDNIGHT! was a character I made for a supers game. The idea was to do a comedic 60's setting, with some mild deconstructive elements.
Captain Midnight was a true-blue patriot, billionaire genius philanthropist and loving father. He was actually one of the first "Super Heroes" in the setting in that he was one of the only people to put on a costume after gaining his powers and decide to use them to protect the innocent and catch evil-doers. He organized the players into the first Super-Team, and insisted that they all have codenames and outfits like him, much to the chagrin of some members of the team.
His powers were ironically darkness-themed, but he was himself incredibly optimistic and naive. My long term plan with him was that he was going to eventually be worn down by the increasing brutality and grimness of the world, until finally he became an out-and-out villain in an attempt to unite all the heroes against him. He was going to be a sort of more pathetic version of Ozymandias from Watchmen, based partly on Captain Metropolis.
>"Someone's got to save the world, don't you see? I can't do it alone..."
Was going to be his sort of epitaph once he was finally revealed.
The group disbanded after only two or three sessions. The games themselves were very fun, and frankly I'm secretly glad we never got to his heel turn.

>Google Drive
https://drive.google.com/folderview?id=0B20r6rsFLOg_Zk5RdVdya3hJNnc&usp=sharing

>Jumpchain IRC Chat
http://client00.chat.mibbit.com/?server=rizon.mibbit.org&channel=%23JumpchainCYOA
https://kiwiirc.com/client/irc.rizon.net/?#JumpchainCYOA

>Rules
http://pastebin.com/Gqj3iKyn

>How to Jumpchain
https://drive.google.com/file/d/0B1qb0_OLhDrDNjZmRG02SDFaRVk/view

>Last Thread
>>50923175
570 posts and 91 images submitted.
>>
Jump 73: The Elder Scrolls (Morroblivion)
Origin: Mage [900] - As if I'd be much else, right?
Race: Breton
Location: High Rock
Birthsign: The Mage - Absent-minded and arrogant? Pfft. As if a commoner like you could judge-OH LOOK A BUTTERFLY!
Perks:
Dragonskin - ...Nina, stop laughing.
Progress - I suppose I should stop specializing in just magic. [700]
Alchemist - Mix this, a little bit of that...voila! [550]
Summoner - Daedra are rather fascinating, I think. Hmm. I wonder what happens if I merge a Daedra with a human soul after making a deal...? Things to consider. [400]
Enchanter - Not a fan of using souls, but it's interesting. [200]
Spellmaker - Hahahaha~. Time for fun! [200]

Items:
Master Alchemical Apparatus - I was getting sick of hunting down tools. [0]

Items:
Azura's Star [500] - Neat.

Drawbacks:
Cliff Racers [400]
My Favorite Drinking Buddy [700]

Uuuurgh...my head hurts. What did I do last night...? I thought I couldn't even get hangovers anymore. Alright, retrace my steps. I went to the tavern to tail some rumors about a mystical skull of some kind. I met a lady in red. And after that, I

where is the ground.

Was I levitating out of instinct while I was out? Wait. Where is everything? Why does the sky look like broken glass? Why is everything changing color?! WHY IS THERE OCEAN WHERE HIGH ROCK USED TO BE?! Oh god, oh god, everything's gone I can sense magic all around it did I do this YUKARI HELP!

Okay. Okay. Calm down. I can fix this. I can bring everything back. It's just gonna take a long-ass time and I'll have to scrounge together a lot of stuff for it and what are those things closing in from the distance OH GOD CLIFF RACERS OW OW OW GO AWAY YOU PESTS!
>>
>>50933920
It got worse. It turns out at some point, I (somehow) broke the flow of time in Nirn. So that's why Tiber Septim, The Underking, the King of Worms, and the Oblivion Crisis were all fighting each other simultaneously in the rest of Tamriel. It took more than ten times my reserves in Order Magic and various other temporal tricks to put things back together. I consulted the Aedra via An Audience My Lord. They were not happy with me, and only helped me reluctantly to avoid the destruction of Nirn. Akatosh is very good at Time shit.

God, that sucked. I think I'll celebrate fixing that mess with a drink.
>>
Wow, slow.

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It's Mork and Gork not Gork and Mork damnit!
7 posts and 3 images submitted.
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>>50933665
Yer a git.
Oi bet ya also think Mork's brutal cunnin, and Gork's cunnin' brutalness too.

Zog off.
>>
Gork before Mork (or possibly Mork after Gork) is one of the few points that is agreed upon.
>>
Oi! Yer both wrong it is Mork before Gork!

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RIP Old Man Henderson, slayer of monsters. 2016 sucks.

https://www.indy100.com/article/donald-henderson-smallpox-doctor-celebrity-deaths-2016-7498931
14 posts and 3 images submitted.
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The Henderson stories sucked,
>>
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Siiiiiiiiiiiigh... I'm running out of walking sticks.
>>
A remarkable man but not tg/ related.

How do you handle dragons in your campaign?

I like to make mine powerful, alien, and unpredictable even if they're good-aligned. After all, all can expect to live over two thousand years, so they'd have very different minds than humans. I also drop the chromatic/metallic alignment restrictions. Many chromatics are evil, but they aren't forced to be by nature--same with metallics and good.

Pic sort of related: a dragon necromancer
18 posts and 4 images submitted.
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They're hungry. They have nothing but want, they need nothing but desire everything.
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I rarely use them, because most players will try to kill them and loot their lairs.
And I, secretly being a dragon otherkin, don't want dragons to die in my games.
My players don't know about it, and I've got plenty of other enemies to use in my games.
>>
>>50931960
Maybe have their CR way above the PC's level--4th level meeting an adult, or something like that?

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What cool settings/cartoons/books/comics do you rip off to make your adventures?

The Pirates of Dark Water is absolutely perfect for any sea-based campaign.
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>>50931431
I'd absolutely love to make a campaign based on this. No idea how to do it though.
>>
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>>50931431
>>
>>50931431
fuck yeah I would play the fuck out of a pirates of dark water campaign.

If only the pdf of it wasn't halfassed

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What's the difference between a Chaotic Neutral and Chaotic Good character?
16 posts and 6 images submitted.
>>
>>50931142
CN does whatever they please while CG takes in consideration other people
>>
A Chaotic Good character will possibly have a moral dilemma when having to choose between what they want and saving a life (it will depend on how much they care about the life that's in need of saving).

The Chaotic Neutral character will not have that issue.
>>
Good cares for others
Neutral doesn't care
Evil cares only for himself

Translator's note: Alignment system is full of philosophical flaws and contradictions

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