Starting off with juicy OC.
>>51216158
What from?
>Tabletop/P&P RPGs
[UESRPG - P&P RPG] https://docs.google.com/document/d/1pTgTN2aJUoY95JtquowagfUJLL7tCQYhzJKcCAcbvio/edit?usp=sharing
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))
>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/
>General Rules
This is NOT /tesg/ minus waifus, so behave properly.
Keep the squabbling to a minimum.
No waifus/husbandos except for Reman Cyrodiil, scream his name as you tear the neckveins of the Ayleid dogs.
Previous kalpa: >>51183649
Why do the drakes from Skyrim look so different from Akatosh in Oblivion? Aren't they all part of the same being?
This thread is now the property of the cats.
So say I, the biggest cat of them all.
>>51212866
Praise Alkosh :3
...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to SeattleNet...
>Welcome back to /srg/, chummer
>Last Viewed Files: >>51180501
>Noizquitos_homebrew.zdf
>Targeting(Metahumans).autosoft
>Anthrodrones:_Why_your_waifu_is_3DPD.trid
>Suicide_Drones_Build_Recommendation.zdf
Personal Alerts
* Your Current Rep Score: 20934 (88.2% Positive)
* You have 1 new private message, titled 'Yo Chummer, my rifle just flirted with me. You know anything about that?'
* Your Chummer > Tools > Options books list has been unchecked https://github.com/chummer5a/chummer5a/releases
* Cloud File Storage: http://pastebin.com/SsWTY7qr
* Running Eurobeat.BTL...
>Shoot straight
>Conserve ammo
>And never, ever cut a deal with a dragon
Drone Edition
Drop your favorite cyberpunk art
>Drone Edition
What are some of the best drones for a boot rigger?
>>51210399
Oldhammer/Rogue Trader/Inquisimunda general, new thread.
Does Inquisimunda count? I'd think so since Inq is no longer supported and it's a spiritual successor to RT40k and Necromunda is more second ed.
Anyone got any Oldhammer/RT stories of campaigns?
>>51208803
>That feeling when GW will never bring back necromunda
Kill me/
>>51208832
It might
>>51208832
specialist games announced early last year that games like blood bowl, necromunda, mordheim, epic and battle fleet Gothic will be eventually remade so be patient
So this thread was kinda fun, lets have a new one! Claiming best vamp, dubs to steal trips to re-steal etc
Creator of orginal (cancerous) thread, proud to see my legacy live on
>also dibs
Same as the last time around.
>>51208669
Couldn't get hard with all those judgemental doves watching me, desu
requesting Avenger/oath of vengeance paladin art please, thanks
>>51207839
I don't know specifically what you want outta that but I got a bunch of big paladin knight looking dudes if you want that.
>>51209441
>>51209458
So I have started watching Star Wars:Rebels and now am really enjoying the fact that they are trying to make KotOR canon both in this and since Clone Wars.
Aside from that something that always bugged me is in the Star Wars universe is why combining both dark and light side is so hard or unheard of ?
I can guess that lore wise it my be very hard since the dark side is tempting and blah blah, but surly there must have been a force user that for example uses his emotions for power yet does not succumb to them ?
Someone that can perhaps use his anger, fear and sadness and maybe even the good emotions as a controlled source of power while maintaining balance and control ?
>>51200425
Because it's a dumb concept in Star Wars.
Star Wars is about the battle between good and evil. It's a swashbuckling fantasy series first and foremost, exploration of gradient morality is best left to genres that aren't for children and about laser swords and space wizards.
>>51200425
My only hope is that thrawn survives this season after fucking wreaking everyone just so we have a possibility for a spin off movie
>>51200460
I think part of the reason why people really liked KotOR 2 was because it did do the "exploration of gradient morality" and it did it well.
I'm starting a JoJo's Bizarre Adventure campaign in Mutants and Masterminds next week.
Ideas? Tips? I'm having a hard time thinking of protagonist Stand powers.
>>51196439
BUMP. I've got a plot outline and several villains but not good hero powers.
>>51196507
One more Bump
>>51196439
Somewhere on the internet there is a stand generator that uses song names to generate stands and powers for them
Against all odds, that Talislanta thread I started a few days ago went to over 200 posts. So I suppose a second one ought to be tried, at the very least.
>What is Talislanta, anon?
An old, 'cult classic' RPG which goes back to 1987 spanning several editions.
>What is it about?
Weird-ass, nonstandard fantasy more in line with the old, non-Tolkien fare. Think Jack Vance 'Dying Earth' or HPL ' The Dream-Quest of Unknown Kadath'.
>Where can I find it?
Nearly the entire game library (barring a few foreign editions) is available, for free, from the creator's website at http://talislanta.com/?page_id=5
>What edition should I use?
4th or 5th, depending on your personal crunch taste.
>Anything else available about Talislanta?
Yes, music! The creator is also a musician. You can find the music here: http://talmusic.barsoom.cc/mft1arc.html
>It says 'no elves' but there are races with pointy ears! THEY LIED!
They're not elves.
>It says 'no elves' but there are races with pointy ears! THEY LIED!
They're not elves. No they are orcs that look like elves - LOL
Spot the PC.
>>51190950
It`s the Equs of course!
Urban Edition
/wbg/ discord:
https://discord.gg/ArcSegv
On designing cultures:
http://www.frathwiki.com/Dr._Zahir%27s_Ethnographical_Questionnaire
Mapmaking tutorials:
http://www.cartographersguild.com/forumdisplay.php?f=48
www.inkarnate.com
Random Magic Resources/Possible Inspiration:
http://www.darkshire.net/jhkim/rpg/magic/antiscience.html
http://www.buddhas-online.com/mudras.html
http://sacred-texts.com/index.htm
https://mega.nz/#F!AE5yjIqB!y7Vdxdb5pbNsi2O3zyq9KQ
Conlanging:
http://www.zompist.com/resources/
Sci-fi related links:
http://futurewarstories.blogspot.ca/
http://www.projectrho.com/public_html/rocket/
http://military-sf.com/
Fantasy world tools:
http://fantasynamegenerators.com/
http://donjon.bin.sh/
Historical diaries:
http://www.eyewitnesstohistory.com/index.html
A collection of worldbuilding resources:
http://kennethjorgensen.com/worldbuilding/resources
List of books for historians:
https://www.reddit.com/r/AskHistorians/wiki/books/
Compilation of medieval bestiaries:
http://bestiary.ca/
Middle ages worldbuilding tools:
http://www222.pair.com/sjohn/blueroom/demog.htm
http://qzil.com/kingdom/
http://www.lucidphoenix.com/dnd/demo/kingdom.asp
http://www.mathemagician.net/Town.html
>Does your setting have any global cities? If so, what are their demographics? Explain the history behind these statistics.
>What places do towns, cities, villages and any other centralized settlements have in the political structures of your setting's states?
>How big of a phenomenon is urban sprawl in your setting?
>Do your cities have any "green spaces" (parks, culturally/religiously special naturals areas, etc.)?
>>51177100
>Does your setting have any global cities? If so, what are their demographics? Explain the history behind these statistics.
Yes, Fonteford. It becames Kingsford after the Empire declared it the capital where the elected Prince MUST reign. It allowed for a central bureaucracy to form and remain rather than move every few decades. The city has around 450,000 people in it and is the largest on the continent. The large underground aquifer nearby provides a good deal of fresh water, while nearby cities and hamlets base their entire economy on feeding the city.
>What places do towns, cities, villages and any other centralized settlements have in the political structures of your setting's states?
The capital is the center of the world. Everything flows to it at one point. Towns near the hills and mountains are tasked with drawing out minerals, ore, raw stone, or find artifacts that will be milled further down river in the plains. The coast towns bring in fish and trade while also exporting refined goods to other places. Only the city of Kingsford is a city that does it all.
>How big of a phenomenon is urban sprawl in your setting?
Almost non-existent. A large plague devestated populations for a while, and then a few waves of goblins came in ransacking whatever they could find. This encouraged tightly packed, defensible population centers. Forts survived more than villages.
>Do your cities have any "green spaces" (parks, culturally/religiously special naturals areas, etc.)?
Kingsford does not. It was not planned out or religiously required. The green spaces come from traveling out of the city into the neighboring burghs and towns to see the farms and pastures.
>>51177100
Currently working on a project I call Ghostworld. Looks like some interesting questions OP.
>Does your setting have any global cities? If so, what are their demographics? Explain the history behind these statistics.
Current one I'm working on is the city of Clayton. Known for both its deep red river clay (it's namesake) and the fact that it's one of the oldest continuously inhabited settlements in the world. Clayton is a huge center for industry nowadays, leading to the odd sight of smoke stacks tearing up millenia old archways and domes. Shit that Elves put up while humans were still hunter-gatherers covered in a solid foot of soot and grime. Being a center of industry andmadscience, Clayton also features more Homunculi than anywhere else.
>What places do towns, cities, villages and any other centralized settlements have in the political structures of your setting's states?
Most smaller villages and towns are starting to vanish. Urban sprawl is overtaking a lot of the ones nearest the big cities, and the ones further out are being devoured by undead, monsters, eldritch horrors, and general irrelevancy.
>How big of a phenomenon is urban sprawl in your setting?
It's pretty recent, but it's become a big deal in the last century.
>Do your cities have any "green spaces" (parks, culturally/religiously special naturals areas, etc.)?
The city of Granporte, which is a mashup of Washington DC, New Orleans, and Karnak. While it's covered in painted marble and limestone monument-tombs and palaces, it also boasts some impressive parks. The Grieving Gardens specialize in summoning up shades of the recently dead so families can seek closure. The Elysian Field features a hall of dead heroes to speak with, for those of a historical bent. And the Slumbering Grove is perfect for anyone looking to die and stay dead (in a world where death is hard to finally achieve, that says something).
What sort of civilizations or settings do you see working with this map?
Fair decks edition
RESOURCES
>Active Legacy Forums
http://www.mtgthesource.com/forums/forum.php
http://www.mtgsalvation.com/forums/the-game/legacy-type-1-5
>Current Legacy Metagame
http://mtgtop8.com/format?f=LE
https://www.mtggoldfish.com/metagame/legacy
>Find/Browse basic lands by their art, by sets, by artists, and more
http://basiclandart.tumblr.com
READINGS
>Top 5 Breakdown (May 26, 2016)
http://www.channelfireball.com/articles/the-top-5-legacy-decks/
>Miracles: The Match-Up Everyone Should Know
http://www.channelfireball.com/articles/how-to-defeat-miracles/
>Utilizing Cabal Therapy (Old but still good)
http://www.channelfireball.com/home/legacy-weapon-therapy-session/
..................................
Common Legacy - Decks You Should Prepare to Face
>Miracles
>Delver variants (Grixis, Izzet, BUG, RUG)
>ANT (Ad Nauseam Tendrils)
>Death and Taxes
>Eldrazi Stompy
>Shardless BUG
>Lands
Uncommon Legacy - Decks You Should Know About
>LED Dredge
>Reanimator
>Infect
>Stoneblade
>Burn
>TES (The Epic Storm)
>Elves
>Painter
>Maverick
>4-Color Loam
>Nic Fit
>Sneak n Show
Rare Legacy - Decks You May See On Occasion
>Enchantress
>MUD
>Goblins
>Merfolk
>High Tide
>Aluren
>Food Chain
>12 Post
>Belcher
>Pox Control
>Blood Moon Stompy variants
>Tezzerator
>Sneak n Breach
>Stax (White or Black)
>Deadguy Ale
>Landstill
>Affinity
>Oops, All Spells
Mythic Legacy - Decks You'll See Once a Year
>Doomsday Fetchland Tendrils (DDFT)
>Cheerios
>Nourshing Lich
>Non-Eldrazi Moon-less Stompy variants
>Spanish Inquisition
>Ux Omnitell
>Parfait
>The Cure (Kavu Predator + False Cure
FIRST FOR JUNK IS NOT BORING
Post your deck's theme song and others guess which is it.
https://www.youtube.com/watch?v=qBIBJTUDc4Y
>>51164146
https://www.youtube.com/watch?v=3Oe7Q8OCm5I
Post flavor text that makes you smile, whether due to funny, heartwarming, or just plain sweet
not limited to mtg, or even card games for that matter
>Even those born to battle could only lay their blades at Akroma's feet.
>I smell fudge, those Keebler bastards must be close.
so, i am gonna paste some stuff from last thread, to keep us all up to speed...
Flames of War SCANS database:
http://www.mediafire.com/?8ciamhs8husms
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
http://www.flamesofwar.com/Default.aspx?tabid=108
Current /tg/ fan projects - Noob Guide &FAQ, and a Podcast
https://drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw
Quick Guide on all present FOW Books:
http://www.wargames-romania.ro/wordpress/wargames/flames-of-war/flames-of-war-starting-player-guide-the-books/
Archive of all known Panzer Tracts PDFs: http://www.mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts
WWII Osprey's, Other Wargames, and Reference Books
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
and, for Vietnam.
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
--Guybrarian Notes:
https://docs.google.com/document/d/1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw/edit?usp=sharing
http://www.400gb.com/u/1883935
Panzerfunk, the /fowg/ podcast.
http://panzerfunk.podbean.com/
http://www.flamesofwar.com/Portals/0/Documents/Briefings/CariusNarva.pdf
http://www.flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page
Which army do you play the most?
http://strawpoll.me/4631475
what actual country are you from?
http://strawpoll.me/4896764
DISCORD
https://discord.gg/drZbxvm
https://docs.google.com/document/d/1JWmbvVANUraO9ILWJZduRgiI9w4ZC3ytNUQE8rK7Xrw/edit?usp=sharing an "i want to get a starter set" for late war.
so, stuff we know on V4:
SHOOTING:
- Shootingh - either MG or Main Gun
- Shooting at Aircraft - similar to TY
- 8inches for AA safe zone
- Like in TY - LoS to Aircraft can never be blocked
- terrain like in TY - either tall or short
- 2 inches from the edge of terrain you can see normaly otuside but you are concealed
- teams in upper flors of buildings see teams outside in buildings not ceonceald, even in short terrain
- No HE is now +1 to shoot
- After shooting on Aircraft in enemy turn, apart from no def fire and shooting and assaulting turn after, you may NOT be GtG until the end of enemy's next turn
- When you rotate to hit, you can rotate the turret OR rotate the whole tank 90degrees
- shooting through smoke is only +1 to hit
- your hits must be assigned to the same type of teams and 6 inches within hit team
- MAn packed gun teams and light/medium guns are now 3+ save
- Heavy and Immobile guns are 4+ save
- Aircraft has it's own save now - 3+ usual and shooter needs to pass FP test to kill it
- passengers in destroyed transport retain their usuall save - 3+ or 4+
- Everybody get mission tactics
- Warrior save is now 3+
- Unit with 12 or more teams at the start of the shooting step need 8 hits to be pinned
- Commander morale reroll to every unit that is within 6 inches of commander and has LoS
- Flamethrowers do not run out of ammo!
- Breakthrough gun is now reroll to save, not instant fail
and the rest we know....
- Artillery - you have only 1 Observer, other units may spot depending on army
- May not fire artillery bombardment if you attempted to dig-in!
- aiming point may be on the ground, anywhere observing team can see, no need to put it on
team
- No more double width template
- You only have three range in attempts for one observer team, if you range in on first, you may give the rest of range in attempts to another artillery, with penalites for second and
third range in
- you hit on enemy rating
- 5 or more guns get reroll to hit
- Staff teams are gone, so everybody have all guns repeat!
- Change to Artillery FP and AT rating depending on whetever you hit infantry/gun team or tank:
on Infantry (older FP/newer FP) - 1/1;2/2;3/3;4/3;5/4;6/4
on tanks (older AT/newer AT) - 6/3;5/3;4/3;3/2;2/1;1/0
- Repeat bombardment may be with different spotting team
- Infantry and gun teams need to reroll saves when under Repeat bombardment!
- 1 Smoke bombardment per game per artilery unit
- LoS through Smoke is blocked unless you are within 6 inches, otherwise +1 to hit
ASSAULT
- More or less like Team Yankee
- Teams on small bases got +1 to hit in assault
- Infantry choose how to hit tank - top armour against TA2/FP1+ or side armour against any AT weapon you have.
- Shurzen is now Side armour 5 against At weapon with 5 or 6 FP
Will IS-2s FINALLY BE WORTH IT?
KT Love Edition
The 40k format where you play with a few small squads of dudesmen and individual models. Post lists, talk shop, and don't be a faggot. GW official and HoR welcome, though it's polite clarify which one you're talking about.
Heralds of Ruin rules here:
http://heralds-of-ruin.blogspot.com/
It's been too damn long since we've had one of these.
Just did a Tau v. SM game with 2 different lists. Won 1 Lost 1. 11 Drones and 5 Strikers went fairly well. 5 PF, 5 Strikers, and Stealth team went horribly awry.
Tell me about your campaigns, /tg/. What forces were involved? What were their goals? Was there a storyline or did you just want to roll some dice?
How do you use 11/11/10 2HP killakan without it exploding? Is it a beefy gun platform and thats it? WS2 melee is like a mockery.
I tried playing it and it just explodes to a single plasma marine that came out from outflanking. Gay. After seeing admech walker's +3` movement I'm officially jelly.
>Get off Discord you bastards, Edition
Are there any settings or timelines that you're fond of putting in your Infinite Worlds games? Is there any of the established lore of Homeline that you disagree with or change?
Maybe they would, if you stopped obsessing over Infinite Worlds, lol
>>51131864
Bringing back a question from last thread:
>How well could this system run a science fiction military game where a great deal of vehicles--including aerospace fighters--are used? What oddities and intricacies/oddities would I need to look for?
>>51123593 was rather helpful, but I'm wondering whether or not there's any other advice in terms of rules quirks I need to beware of.
>>51131864
Is /gurpsgen/ die?