/TG/ Why do most game have a simplistic Morality when dealing with Magic? Why is it when a person uses the Dark Arts he is now labeled as Evil? since when did Light=Good and Dark=Evil?
>>51285902
Because the Dark arts doesn't refer to physical darkness, but the nature of the magic itself.
Creating a cloud of inky shadows to conceal yourself isn't evil.
Conjuring demons is, because demons tend to steal souls and you're risking the lives of innocents by even bringing them into the world.
Most games have simplistic morality here so that they can have traditional 'bad guy' spells like necromancy and demons exist, but limit the use by players by labeling them as something the system assumes players won't be. The game assumes the players are the good guys and use the beneficial magic that's safe for the people they're saving, and the npcs are the bad guys using the risky dangerous magic that will cause destruction whether on purpose or by accident.
It's a pretty basic concept.
>>51285902
Same reason why being social is good while being anti-social is bad. It goes against the norm. Society and other people expect you to be in line on what other people believe. Those that don't are reviled as evil, freaks, and other such names.
>>51286029
What If I want my Hero using Bad Guy spells? Magic is nothing more than a tool.
>that one guy that brings zero (0) snacks 2 sessions in a row
>>51285324
>He eats during the session instead of breaks
>He doesn't go Dutch on snacks
>>51285324
Maybe he's just concerned about how much you all have become fat fucks and doesn't want to contribute in the early deaths of his favorite gaming group? Maybe he is concerned for your health?
>>51285324
As long as he doesn't eat your snacks, I don't see why he should be forced to bring some for you.
How do I make a good avian race for a setting? And don't tell me Tengus, those are the only birds I ever hear people talk about.
Ostriches, only looking fab instead of goofy.
>>51279033
These guys.
>>51279067
Game?
Is there anything more soulless than a GM who makes you pay for sessions?
>>51276842
The customers.
>>51276915
/thread
You're right, they should be forced to DM for strangers for free.
I didn't see a threadand I don't see how /tg/ derived vidya is less board-appropriate than half the threads here.
>http://www.ign.com/articles/2017/01/18/wizards-of-the-coast-opens-digital-studio
>Game publisher Wizards of the Coast has opened up a digital studio, with the aim of recreating some of its practical properties in a virtual space.
>The studio will be run by a group of 'all-stars" and led by Jeffrey Steefel, best known for his work on The Lord of the Rings Online, according to a blog post from Wizards of the Coast President Chris Cocks. Video game veteran David Schwartz will also come aboard to lead a new publishing team "to explore partnerships and collaborations that will bring Magic and D&D to unexpected settings, genres, and platforms."
>"What would it be like to throw fireballs as a Planeswalker in an MMO, or quest for treasure with your friends in a D&D augmented-reality game?" wrote Cocks.
Thoughts fa/tg/uys. Personally I've been dreaming of an augmented-reality dungeon crawler since Pokemon go but I'm not sure the tech is there.
Good fucking god I want Magic: the Gathering games set in-universe and NOT fucking bastardized versions of the card game shoved into digital format.
Make the whole Zendikar saga an action RPG where you play as Gideon and blade-whip eldrazi and vampires and shit to oblivion. I don't care. Anything.
>>51269630
Just get Obsidian or Platinum to make a fucking game, that will print money for sure!
>>51269630
>made by LOTRO people
I'm sold
>Painting night with wargaming buddy and girlfriend, run out of navy blue paint
>He suggests we hit up his LGS, she needs an RPG mini anyway
>Happen to be chatting about Vermintide as we enter
>Reedy dude at the opposite end of the store bounds across the floor
>Compresses his body to place himself between us, pulling his arms in like he's trying to catch a closing elevator
>Smells like peppermint and ass
>"Excuse me madam, I overheard you talking about Warhammer! Pray tell, what faction do you play?"
>"I don't have the money to buy the models so I just play the video games. Please let me browse the Reaper stuff."
>He visibly deflates and mutters something about girls pretending to like Warhammer
>Returns to the empty table where he's been sitting, stares into space angrily
>Two guys building an Imperial Knight talking at obscene volume about how Only War "is the least canon 40k RPG" because of female guardsmen
>"Yeah but that lady Mordian is a solid 10, she's a great fap if you're looking for 40k-related content," one posits
>"I like the Commissar," counters the other, "she's got breeding hips so you know she can do her REAL duty."
>Buddy makes accidental eye contact with them
>One of them takes that moment to reach out for a handshake and invite buddy to a "heavily homebrewed eleven-player Dark Souls-inspired Pathfinder campaign with minor romance elements"
>Winks when he says "minor romance elements"
What the fuck is wrong with you people, /tg/?
Also, LGS Horror Stories thread, I guess
>>51269363
>Wrong with you people.
>Implying we're the LGS crowd.
As a general rule those who game at the LGS are the rejects from other game groups, when my friends and I started tabletop gaming we made the mistake to think that the LGS was a good place to start. Usually you just go their out of necessity, if you're friends with the staff and game there after hours or want to acquire stories for /tg/.
>>51269534
>go there out of necessity.
>>51269534
>So much of a reject they don't leave house to go to LGS
Have you ever tried DM'ing an anime based campaign?
The better question is to ask why try running a anime game when your most likely going to get the worst of the worst when it comes to players.
>>51265893
Hey tg, does anyone on have any books PDF that I can download and read when I'm in bed? 40k or Horus heresy only please, thanks!
Heres the last one I read, was shared a few nights ago and I've finished it, so if anyone wants it it's here.
>>51300528
Bump
Can you access Pirate Bay?
Dear potential DM's. Do you wanna avoid being called "that DM"? You want players to be careful and to not run blindly into encounters and to face consequences but don't wanna accomplish that with TPK? Take a hint from videogames: TUTORIALIZE.
Say you want your party to encounter a dungeon with traps? Well here's how you can do that.
1) Have the first trap they encounter have an obvious trigger. Have there be some broken panels of wood around a slightly raised stone. Have obvious burn/singe marks on a specific area or a part of the room clearly eaten away by acid. This trap should communicate to the PC's that "This dungeon has traps and if you're aware of your surroundings you can avoid them".
2) Have the next trap be more well hidden but nonlethal. A pit trap without spikes, a broken pendulum or just a simple dart/arrow trap that'll rough a player up or make traversal more difficult but won't auto-kill them. This'll teach the players that some traps will be more well hidden than others and that you may not always feed them the answer.
3) When you finally introduce your first bullshit horrible death trap have an enemy fall for it first. Have a goblin or orc or ogre run into a giant wall of spikes or a doorframe that explodes into a fireball spell. It'll communicate that there are traps that're horrible and will kill you dead but when the victim is just a random enemy they're not invested in there will be a sense of fairness there.
From that point on you can feel pretty confident that if players aren't careful or get buttfucked by a falling stone ceiling that's mostly on them and only the most petty or antagonistic players would blame you for something like that.
>>51299187
Did something bad happen to you, anon?
>>51299187
>I'm a whiny man baby that needs everything spoonfed to me!
>Why am I being punished for not being cautious in a dangerous environment?
>This should be more like muh vidya gaymes WAAAAAAAAAAH!
I think that about covers it.
>>51299187
Or just talk to your players like they're grown ups.
>hey guys, this campaign will be fairly deadly, and you'll need to be careful, particularly in avoiding traps.
Null Psykers vs Khornate Psykers Edition.
Old thread >>51296369
>THIS IS THE LIST BUILDER, ASK FOR IT!
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>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI
>Not always current PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
>Up to date FAQs
https://www.games-workshop.com/en-GB/Rules-Errata
>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf
>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
>The Black Library (Be wary of Alpharius)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
First for Inquisition/Marines
>>51299055
What are the least and most obnoxious Wraithknigth variants?
Nth for Bingo! Now with new tiles!
I like discussing systems that come up with cool stats / traits / attributes for things other than battling and adventuring in a fantasy world.
For example games / systems revolving around social interactions, building and managing a city or country, training pokemons, racing, even things like farming, or fishing, or blacksmithing!
So yeah, "interesting systems that nobody plays" general, I guess.
Many games have an alcohol drinking sub-mechanic.
>>51296554
>tfw nobody cares about a comfy city building game where players have to work together to decide what's best for the population.
>>51296554
MAID rpg
that is all
What sort of equipment would a modern day adventurer need, assuming he was homeless
Hard mode: no firearms
10 foot pole
Smart phone
>>51281409
Ever kill a bugbear with that knife
helpful crosspost, see thread for reference
>>>/g/58451592
Welcome to the Old School Renaissance General thread.
>Links - Includes a list of OSR games, a wiki, scenarios, free RPGs, a vast Trove of treasure!
http://pastebin.com/0pQPRLfM
>Discord Server - Live design help, game finder, etc.
https://discord.gg/qaku8y9
>OSR Blog List - Help contribute by suggesting more.
http://pastebin.com/ZwUBVq8L
>Webtools - Help contribute by suggesting more.
http://pastebin.com/KKeE3etp
>Previous thread:
>>51248471
THREAD QUESTION:
>What's the worst module you've ever ran/played?
First for Fafhrd and the Gray Mouser.
>>>51279592
These are all valid questions though.
>Why THIS cave specifically? Is there something here that they're looking for?
>If the Goblins really are as terrible as the King says why is he sending murderhobos in to clean house? Is the King in league with the Goblin? Are we being set up?
>We may need food and water, where do the Goblins store theirs? Wait, they've got barrels of wine and crates of food? Where'd they get that stuff?
>Is the cave strangely clean? That might mean that the Goblins just got here. Is the cave dirty? Then either the Goblins are slobs or they're planning on relocating soon.
>>51279697
Seriously. Are there GMs in here who DON'T prepare answers to questions like those, or who are so bad at improvising they can't just throw off an explanation and work with it?
My favorite setting is semi-near future after climate change has shaken up the global balance of nations. Third-world USA, palm trees in London, stuff like that.
So imagine how happy I was today to find that some artists made a bunch of images of what London could look like in the future. I've never been, but it looks pretty neat.
Anyway, got any recommendations for books (either RPGs or serious literature) about said coming problems?
Based on that photo, global warming seems pretty fine.
>>51268045
Blue Planet is mostly based around another planet, but they don't describe earth
Not an RPG, but the setting for the book"The Water Knife" would make for a great noir/hard boiled campaign setting
>>51268045
I've had some "Worst Case Scenario" ideas
Namely that the thing that fucks everyone over isn't the sea level rise but the increasing desertification of prime crop producing regions. So half the population takes to the newly expanded and more temperate seas in floating mega-structures while the rest herd into haphazardly constructed arcologies inland.
Just need to cram it into a suitably cyberpunky system and I should be able to run a game for it.
My group has a person working on a doctorate in Oceanography, one guy with a masters in Agri-science, and myself being another grad student in geology so I might be pandering to the audience a little in this setting instead of going on hard realism
Have you ever seen someone cheat in Magic?Have you ever done it yourself?
https://www.youtube.com/watch?v=GROBM7_TXyU
>>51238355
>Years and years ago.
>Settling down to play magic tournament.
>Guy I'm playing is like a caricature of a /tg/ fatbeard
>I think I can actually see flies buzzing around him.
>Stench is like a physical wave.
>Ask him what the fuck, because I was like 12 or 13 and had yet to grasp how to be subtle.
>He never had either, and smugly grins, and says that he never showers for about a week before tournaments, because it causes people to forfeit games against him.
>>51238411
>strategy
>cheating
Learn the difference.
>>51238411
It should really count as a loss or be grounds for disqualification if someone pulls that shit.