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Archived threads in /tg/ - Traditional Games - 1804. page

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I was analyzing pic related. So, Roboute Guilliman appears to be leading a combined force of:
>Ultramarines
>Inquisitor and Grey Knights
>Cypher and some Fallen

... against some Rubric Marines of the Thousand Sons. Does this mean Magnus will return to the Imperium? Hear me out;

What reason does Guilliman have to be leading CYPHER, his own marines, and the INQUISITION on an assault of some Thousand Sons controlled planet? The Inquisition has the ability to "forgive" heretics if they are deemed worthy, and allow them to join the Imperium. Cypher's had his fingers in just about every damn thing, so he could be pulling the strings here. What if Guilliman, at the request of Cypher, and with a force of Grey Knights to back him up and purify Magnus, is attempting to bring his brother back?

Not only would Magnus be a powerful ally (the most powerful living psyker by far, in addition to being a PRIMARCH) but it would even out the numbers somewhat. There are more traitor primarchs than there are loyalists right now, even assuming all the "missing" primarchs are alive. At least from a business perspective, having an even number of loyalists and traitors would make for a better setting, instead of it being skewed in one direction. This means a traitor needs to return to the Imperium.

Not only that - but Magnus recently got a demon primarch model... in PLASTIC. He's the only modeled primarch to not be given a high-quality resin model - why? Because they knew they were going to soon make a 40k non-demon resin model, and didn't want to lose money making multiple resin lines for him.

And, while this may be even MORE anecdotal than all of that - Magnus' character is based of The Tempest's character Prospero. Long story short, partly thanks to a character named CALIBAN, Prospero throws his magic sorcery book into the sea and vows to forgive his enemies and not let pride in his magic blind him again. Will GW use this to inspire a "Magnus returns to the Empire" story arc?

Discuss
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>>51581087
Well, if it gets us that much closer to getting TTS to become even slightly canonical...
>>
>>51581124
What do you mean? It IS canon!
Headcanon, at least.

MAGNUS DID NOTHING WRONG
>>
>>51581087

You do realize that Rowboat is from a time when Cypher was a title and the dangles were black, right? The current dangles also go out of their way to make sure no one knows about the fallen. Girlyman has no reason not to trust him except for the sword on Cyphers back.

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>Goddess of war and love.
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Yeah, so?
>>
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>>51579081
>Goddess of LCB
>>
>>51579081
Yeah Ishtar was a cunt. Even the Greeks thought her worship was barbaric, since it involved forcing women to prostitute themselves at her temple before they could get married.

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> New Unearthed Arcana: Rangers and Rogues
http://media.wizards.com/2016/dnd/downloads/2017_01_UA_RangerRogue_0117JCMM.pdf
> Don't forget to rate the Artificer in the official survey:
http://sgiz.mobi/s3/9c17dda91a1d

>Official /5eg/ Mega Trove v4b
https://mega.nz/#F!z8pBVD4Q!UIJWxhYEWy7Xp91j6tztoQ

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>/5eg/ Discord server
https://discord.gg/0rRMo7j6WJoQmZ1b

>5etools
https://5egmegaanon.github.io/5etools/5etools.html

>Previous thread
>>51570111

We all know about standard race-class combos. Half-orc barbarian, dwarf cleric, tiefling bard. But what's your experience with non-standard combinations? Have you ever seen, say, a half-orc wizard? What about dwarven rogue? A tiefling cleric?
404 posts and 37 images submitted.
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First for ffffffffuck magic items for the sake of magic items. Creative and/or non-arbitrary magic items that actually fit into and have relevance to the story only.
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>>51577525
I'd really hate to be a fighter in your games.
>>
players are getting deck of illusions and bag of tricks

Bag of tricks says a player can pull a fuzzy object of the bag and throw it, 3 times a day. Does it gain back the charges at dawn?

I know deck of illusions has a finite number of cards. For deck of many things - aside from two cards, they reappear in the deck. So it has infinite uses? Can a player just say, I want to draw 50 cards? Can a player say, I want to draw 1 card at a time?

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Here's how the thread works: http://powerlisting.wikia.com/wiki/Special:Random
Click this to get a power, but make sure to post dice+1d100 in the options field to roll for how strong your power is. Teams are made up of five members, with the first five powers rolled as the first team, the next five as the second, and so on.
53 posts and 12 images submitted.
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Rolled 40 (1d100)

>>51572118
http://powerlisting.wikia.com/wiki/Demonic_Whip_Generation

So, are we going to roleplay these like the Mage's Guild?
>>
Rolled 6 (1d100)

http://powerlisting.wikia.com/wiki/Smoke_Attacks

Will have to learn to fight creatively with this shit.
>>
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Rolled 9 (1d100)

http://powerlisting.wikia.com/wiki/Internal_Rupturing

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Some types of creatures have innate charm/suggestion/dominate abilities, which they can use on their own kind.

What would a society be like wherein mind control was not only common, but socially acceptable under law-abiding circumstances?
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>>51570156
Look into Formians. I imagine you'd have a huge Lawful bent with a race like that, and would likely involve slavery. They'd probably be more likely to use their abilities on different races if they're available, though.

2>4>3>1
>>
>>51570156
3>4>2>1
>>
3=4>1>2

I noticed that there is a huge number of elven subtipes in most settings - High Elves, Wood Elves, Dark Elves, Solar Elves, Lunar Elves, etc. Meanwhile, there's a dearth of dwarven subtipes - you're lucky if you get Duergars of Chaos Dwarves. Let's try to rectify this by coming up with original subtypes of dwarves.

>Sea Dwarves
As there are numerous mountain ranges on the bottom of the sea, it's only natural to expect that there are also dwarves there. Originally exiled from their homes on the dry land, they came across seamountains in submarines and built magnificent domed cities there. Most of them spend their entire lives on the seafloor, mining its vast untapped treasures. They extensively use corals in decoration and carry harpoon launchers for self defence.

>Sky Dwarves
Without a mountain to call home, the Sky Dwarves are the nomads of their race. Their clans live in fleets of gigantic zeppelins, each one of them carrying a platform comparable in size to a city. As young Sky Dwarves learn to walk, they also begin learning how to use a jetpack, since it's a much more convenient means of transportation in the sky than just their two feet. They travel around the world looking for invitations by the ground kings to develop mines for them. While their contracts demand a third of the wealth they manage to unearth, their services are highly sought after.

>Abyssal Dwarves
The stories of dwarves who accidentally dig into a demon tomb and lose their kingdoms as a result are common, but the ancestors of the Abyssal Dwarves are uniquely unlucky. In their avarice they dug into the earth's bowels until they reached layers inhabited by indescribable creatures who came into the world aeons ago. Awoken from their slumber, these elder beings enslaved the intruders and twisted their forms to better suit their tastes. Mutated beyond all recognition, the Abyssal Dwarves, as they became known, dwell in the deepest dungeons, only leaving them to do bidding of their dark masters.
125 posts and 25 images submitted.
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>Frost Dwarves
They inhabit the arctic corners of the world. Where other dwarves learn how to work the stone to create their magnificent halls, the Frost Dwarves know how to create their homes out of even the thickest ice. They hunt the creatures that live under frozen sees and swim through the vast oceans and fabricate their tools and weapons out of the bones and hides of these creatures.
>>
>Wood Dwarves
The Dwarven race is deeply spiritually connected to the element of Earth, and plants are its favourite children. Ages ago, this prompted a group of religious dwarves to leave the dead of the mountains and settle in the woods. They're certainly not above cutting down trees, understanding that old trees must die to give space to the younger growth - in fact, they're known as the world's most skilled lumberjacks. They're also unmatched experts in woodcarving, and they know the secret of wood petrification that allows them to produce wood hard as stone for their armour and log cabins.
>>
>>51558654

>Giant Dwarves

Vikings.

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Doesn't the whole returning of primarchs thing go completely against the underlining theme of stagnancy and decay within the 40k universe? I'm certainly not complaining, but now that things are suddenly seeming to be hopeful with a small chance of humanity actually not perishing, it gives the "grim darkness of the future" a far different tone when humans now have an actual demi-god leading them...
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>>51553609
Yes. Advancing the plot of a setting is also tarded. It should be about the stories within the universe, not about the universe's story.
>>
>>51553636
That makes no sense.
>>
Yeah it goes against the established trends. The reason being the established trends got stale and don't sell as well as investors would like to.
Essentially GW, is repeating what they did with Warhammer Fantasy - rapid development followed by narrative scrapping of the setting and a complete reboot with stronger focus on younger audience.

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Reminder that there is nothing weird or fetishy about playing a thrallherd. It is a perfectly legitimate and fun class.
156 posts and 37 images submitted.
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Absolutely, there is nothing weird about it, sometimes you just want to have a completely loyal companion, they think about disagreeing but when you talk to them it's so soothing, why go to the effort, just go along with it and you'll be rewarded well, promise. And then after a while they just get used to following, it feels so relaxing to just go with the flow and not think about it, why waste mental energy worrying about why you're doing things which could be spent thinking about Master. Of course they're so happy like that it only makes sense that they'd want to help other people feel that way so they're delighted when more thralls join the group.

Thrallherd are a fun class
>>
>>51545611

Excellent taste friend.
>>
>>51545611
Man that was a good one.

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Face of Aether Revolt Edition

Anyone watching the PT?

twitch dot tv/magic


Anyways, post brews, tips and whatever you want and come watch copycat and snake dominate the meta
320 posts and 45 images submitted.
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>>51542132
looks like mardu vehicles best deck
>>
wow what afucking snorefest, it's the same match up over
>>
>>51542320


and a RB Aggro is going 8-0

If someone brews a monored burn this will look like mtg again

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Fuck I fucking love Necrons! Necron appreciation thread.
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>>51528273
Get in here beep booters
>>
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will the aeonic orb be mentioned in the fluff?
as one of thise world engine-style weapons they have lying around
>>
There needs to be a Necron triumvirate.

- The Silent King
- An intact C'Tan
- Female Necron

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FALL IN FAGGOTS, WE'RE MAKING A WARBAND!

Roll 1d10 to see if we're a legion warband or renegade chapter. DO IT NOW.
183 posts and 34 images submitted.
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Rolled 10 (1d10)

>>51527767
>>
>>51527794
We're a legion warband - WITH FRIENDS!

Roll a d10 again for a secondary element such as allied groups or units.
>>
Let's fucking do this!!!!!!

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/tg/ fumbbl league Season 6 playoffs are underway and they suck
SL sign-ups are open
_____________________
http://www.bloodbowl.com/
http://www.thenaf.net/
https://fumbbl.com/
http://bbtactics.com/
http://www.plasmoids.dk/bbowl/Bloodbowl.htm
http://1d4chan.org/wiki/Blood_Bowl

The rules implemented on fumbbl, the CRP (aka LRB6):
http://marmeladov.com/BB/LRB6.pdf

The new GW released 2016 edition:
https://mega.nz/#!5oZ1wRQZ!C4ksVQ_bEKIeA07EBKN0Q2LWOAsrgpHEiG_BND0nO2s
And the Deathzone Season 1 Supplement:
https://mega.nz/#!ktBllQAa!mHZskvUvvDISY2YE11O9Sedths12M4d2wuGXV2R8YD4

Stunty Leeg handbook:
https://fumbbl.com/files/Stunty_Leeg_Handbook_v1_0_1.pdf

/tg/ FUMBBL group:
https://fumbbl.com/p/group&group=9828&op=view

/tg/ Stunty Leeg group:
https://fumbbl.com/p/group&group=10178&op=view

/tg/ Secret League:
https://fumbbl.com/p/group&group=10393&op=view

/tg/ STALL League:
https://fumbbl.com/p/group?op=view&group=10591

IRC Server: irc.fumbbl.com
Port: 6667
Channel: #tg

Steam Community for Blood Bowl 2:
http://steamcommunity.com/groups/tgbloodbowl2
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Would anyone mind if played some of the boxed games lineman as blitzers without converting them?
>>
>>51520573
As long as they are recognizable.
Put something on their bases and say "The linemen with this thing are actually blitzer" and I don't think people will complain much
>>
>>51520573
If someone is an irredeemable asshole, then he will mind. Otherwise >>51520623

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Show me what you got!
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>>51515870
>>
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>>51515870
LOL
>>
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because it's been ages since we had one in here. The rules: Roll 3d500 and make a playable RPG with whatever you get in the next 24 hours.

This time, to make it easier, you can also roll a movie in Suggestmemovie dottt com or any other random web and use it as a topic instead (or added to) any other rolls.

ROLLING!!!!!!!!!!!!!
230 posts and 39 images submitted.
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Rolled 133, 376, 40 = 549 (3d500)

>when OP doesn't roll
>>
Rolled 361, 492, 125 = 978 (3d500)

>>51510313
eh, why not
>>
Rolled 128, 309, 48 = 485 (3d500)

>>51510327
>>51510313

I forgot to roll, shit

Jovian Chain Gang edition

>>OFFICIAL BOOKS
http://robboyle.wordpress.com/eclipse-phase-pdfs
>>Transhumanity's FATE (FATE Conversion)
http://www.mediafire.com/download/ae113ujgd3hggpl/Transhumanitys_FATE.pdf
>>X-Risks and After The Fall
https://mega.nz/#F!KwcS0bJK!9KLjZegzebaq-mlPUin45Q
>>Chuck's Eclipse Phase Wiki
https://eclipse-phase.wikispaces.com/

PLAY AIDS:
>>the10 things you should know about Eclipse Phase
https://docs.google.com/document/d/1Qnrh0w7H0Jl2_CSsySRxcs4ugw27xsBIk5MYwXq2nDQ/edit
>>Advice for new players and GMs
http://pastebin.com/e0EErN6X
>>Eclipse Phase hacking cheet sheet
http://eclipsephase.com/downloads/voidstate_eclipse_phase_hacking_cheatsheet_v1-1.pdf
>>Online character creator
http://eclipsephase.next-loop.com/Creator/version4/index.php
/view/?axe1vs35muk4juh
>>Eclipse Phase xls Character sheet
https://sites.google.com/site/eclipsephases/home/cabinet
>>Downloadable Character Creator
http://www.mediafire.com/file/5wr4yo6bdymuijr/Agency.exe
>>Singularity: The Official Character Creator
http://www.mediafire.com/file/fsmkm846acu6kcy/singularity.zip

COMMUNITY CONTENT:
>>the 3 new adventures for your use in convenient PDF form
http://awdaberton.wordpress.com/about/
>>Ander's Sandberg's Eclipse Phase fanmade content, including several modules
http://www.aleph.se/EclipsePhase/
>>Farcast: An Eclipse Phase yearblog full of items, locations, NPCs, and plot hooks
http://www.mediafire.com/download/dhqd1m83xc1wmpj/Farcast_Yearblog_2013.pdf
>>The Ultimate's Guide to Combat
http://eclipsephase.com/sites/default/files/UltimatesGuideToCombat11a.pdf
>>Seedware: Another Yearblog
https://dl.dropboxusercontent.com/u/36317552/Seedware%20Blog.pdf
>>H-Rep: A Homebrew Blog
http://ephrep.blogspot.com/

/EPG/ HOMEBREW CONTENT
https://docs.google.com/document/d/19Gy02gp6-WPQ3SoN_24kLPTUu5EjFO8qh_9pjJSVrrY/edit

Previous Thread: >>>>51424285

>Break Rocks
>Get Metals
>Try not to get ionizing supercancer
>A Jovian Prison story
314 posts and 56 images submitted.
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>>51503913

Post volcanic hellholes.
>>
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>>51496182
Have copious amounts of gay or lesbian sex

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