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Archived threads in /tg/ - Traditional Games - 1398. page

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Pathfinder General /pfg/

Delving in Ruins Edition:
When was the last time you adventured above ground? What about above the clouds?

Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW

Current Playtests: https://pastebin.com/WMhRUURm

Old Thread: >>52532801
480 posts and 56 images submitted.
>>
Anyways, ignoring the Anime thread- when are we going to get the official DSP Akashic/Initiator PrC, the PHAROAH?

Why has Akashic Mysteries been left in the dust?

Will homebrewers have to pick up DSP's slack?
>>
>>52539838
Does it count if we were underground in the basement of a tower?
>>
>>52539963
Can we not do two threads again?

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Ever get the feeling that you're sort of wasting your time when you're playing RPGs?

>speaking as a DM

I don't mean the sessions themselves, because, come on, 4-5 hours once a week is not much. But as a DM there's considerable time and energy spent into prepping the sessions. And you don't really get much out of it.

Yeah, it's fun. Almost all of the time. And you get a bunch of cool stories. That nobody outside of your gaming group cares about.

I think of all the books I could be reading, of how I would have improved my drawing or writing. I could exercise one or two more times per week. Maybe I could work a little harder in my studies.

But instead I choose to do the most thankless work of all. And I'm this close to quitting.
11 posts and 1 images submitted.
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Everything you do as a human being is a waste of time spent in futility as you wait for the end of your life.

Might as well have fun with it.
>>
>>52539356
Yes, yes. "Time enjoyed is time well spent" and all that shit.

But if I were to read a book, after I do, I will have read that book.
If I draw something, I will become better, and in the end, will be able to draw better.
And I'd still enjoy it, you know?
>>
>>52539699
So do that. Do what you wanna do man.

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Pathfinder General /pfg/

What does your character dress like when dressed casually or formally/fancily, not in armor or gear or anything? Your character DOES dress casually or formally/fancily from time to time, right?

Unified /pfg/ link repository: http://pastebin.com/hAfKSnWW

Current Playtests: https://pastebin.com/quSzkadj

Newest DSP Playtest: Highlord: https://docs.google.com/document/d/1i2wrIBB_sibYLbUHh_Dbh5Y0guEQgnYbFwjKnvS375w/edit#
It's a psionic battlefield leader with a collective! It's written by a /pfg/ regular, our very own Deimosaur.

Old Thread: >>52532801
441 posts and 73 images submitted.
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>>52539234
>implying I have a character at all.
>>
>>52539234
Just report and ignore. Wait for a better thread when the old one gets to page 8.
>>
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Has anyone here ever played Cerulean Seas? I want to hear about some underwater adventures!

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Skydorfs edition.

>resources
pastebin.com/qCZb0mvh

>General's Handbook pdf
mega.nz/#!DxRGmTZL!x_L0eobCjr4qrF7enhVlZ2DffTtRa3hdDrc5RctcAbE

>army builder
scrollbuilder.com
427 posts and 43 images submitted.
>>
My predictions for Kharadron Overlords
Massively overpowered, but highly cost
Probs gonna have shit melee
>>
>>52538610
Why did we drop the TGA rumour thread, guys?
>>
>>52538688

Normal dwarf troops will be whatever like fyreslayers

Elites will be passable but probably still only okay

Airships will be beastclaw raiders behemoth overpowered tier

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>the primary antagonist was actually a member of the last party who went rogue and killed the other PCs
33 posts and 3 images submitted.
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That is clearly not a rogue.
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>>52537865
>going rogue is the same as being a rogue
Anon...
>>
>>52537865
Multiclassing isn't hard.

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Get in here lads.
Two gods out so far, and confirmation that BW zombies is a thing.

Hopes for Embalm and Exert?

Are brick tokens a gimmick?

Will someone find a way to make infinite bugs with Nest of Scarabs?

Things you'll be loading into your deck?

Thoughts on cycling lands? Life from the Loam has already spiked.

New articles:
http://magic.wizards.com/en/articles/archive/card-preview/five-trials-2017-04-04
Old articles:
http://magic.wizards.com/en/articles/archive/feature/amonkhet-mechanics-2017-04-03
340 posts and 51 images submitted.
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>>52537134

First for exert sucks.
>>
Token synergies look fun. I hope there's a new toy for B/W modern tokens.
>>
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Kefnet the Careful
2U
Legendary Creature - God
Flying, indestructible

Kefnet the Careful can't attack or block unless you have seven or more cards in hand.

3U: Return a land you control to it's owner's hand. You may draw a card.

Some disagreement over parts of the translation. If you're korean or have an english version, feel free to chime in.

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There once was a Weird Boy named Zem Gains.

Zem Gains was a weird one, even among the Weird Boyz. Zem Gains often pondered on the nature of the warp, the waauugh and psyker powers. As well, whispered wisdom on the forces of Chaos. The nature of the Chaos Gods.

Zem Gains came to the conclusion that the Orks were muckin' about all wrong. Orks are always looking for external fights. But wot is a better fight than another Ork? For that matter, what Ork is as big and tuff as themselves? And if the victory of an Ork is just the victory of pleasure and violence and death, what Ork succeeds when what they accomplish just feeds Chaos an' Daemons? Humeys and Eldar an' them bitey buggas don't even come close to Daemons.

The Orks weren't free, they wuz chained to a universe wot was profittin' of them. Zem Gains concluded finally that the forces of Chaos were the biggest, toughest forces in the cosmos. And as thus, they were the only forces worth fightin'.

Zem Gains sat and meditated for weeks. As Weird Boys are prone to long bouts of seclusion anyway, none of the boyz minded much, or cared. Funny thing was, tho, Zem Gains started gettin' really big from doin' nothin'. And that ain't right. Before long more boyz started asking him who he was fightin' to grow so big an' tough? Zem Gains calmly informed them that tha biggest enemy an Ork can fight iz his own drive to violence an' their desire to kill. He wasn't choosing not to fight, he was fightin' his overwhelming desires to kill and destroy and dominate. Consciously. Waging war against his own weakness, eatin' mushrooms and soaking up cosmic rays. And winning.
23 posts and 2 images submitted.
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>>52536939

Hmmm, he's brutal, but also cunning.
>>
>>52536939
Zem Gains got so big, other orks began to see him as competition. Once you get big enough, them other big fish start seein' you as a threat to rule. And so, inevitably, Zem Gains got just a hair bigger n' tha biggest local ork Nob. Closest thing to a Warboss named Nub Bite'a.

Every shell fired, Zem just avoided, loike he knew exactly where tha boss was going to shoot. Every swing of the choppa hit air as he ran outta shots. Zem Gains then up and broke Nub Bite'a's choppah and armor with some well placed blows, all but leavin' the boss naked. Try as he moight, Nub wasn't strong enough to punch, kick or e'en bite to do damage. Protracted long enough that Nub just ran out of energy an' fell over, exhausted and hungry. Not a gouge or broken bone on'im. No noble or honorable fight, no violence, no resolution, no death, no passion, no major expulsion of warp or tricks.

Nub "won," via actually being the one to punch and kick and bite. But it didn't matta. Zem still gained from the fight. The War Boss went on leadin' the boyz, outwardly in charge, but everybody knew it was the Weird Boy callin' the shots if he wanted it. A handful of orks even decided to hang out with Zem, curious.

Well, long story short, that Weird Boy spawned a culture of aescetic Orks. Easily mistaken for Ferals, they deliberately abstain from killin' conquering an' the joys of carnage. The biggest joy and victories they get is vexin' the whole damned universe through non-confrontation, avoidance, and if necessary, passionless and quick dispatchin'. Trading out choppas and shootas for personal shields, teleportas, they use vehicles to either flee from range or get right into melee with tha biggest commandin' officer on the field, or strategic target. What melee weapons they make are their pride an' joy, the result of practice and obsession an' craftsorkship.
>>
>>52537438
Do it sound loike they just are scared sissies? Oh no no no.

The Ascetic Orks is no wusses. They fightin' enemies bigger than you, every day of their lives. Mortals ain't worth the ripples they make in da warp.

You want to make an Ascetic Ork tha happiest fing for a light year, you put'em on a planet with Daemons on it. Soz the Weird Boy can pick out 'iz prey, pursue and end it. Quiet as a sleepin' squig, violent as a disease. Quick and decisive, minimizin' drama.

Theys even made schools wot specialized n'daemon killin'. Usin' logic ta smash tha puzzles n'nonsense of Tzeench. Usin' Ork Tek to bust up daemons an' slap around immaterials. Literally. Gloves wot let'em punch ghosts, mate! Some enterprisin' tek boys even learned how to rename Daemons an' stick'em in empty cans, only lettin'em out soz weaker Ascetic Orks can foight'em for a laff.

They made schools for their Pain Boyz and Squig Herderz wot focus on reversin' plagues. Cuz orks is smart; if folks ain't sufferin', folks ain't praisin' Papa Nurgs, roight? Of course this means sometimes they invade planets and sow discord by.. distributing plague cures. By force. Even if it results in carnage, it ultimately reduces the mortality and suffering by billions of lives and decades to centuries of prolonged misery.

No Chaos God suffers more against the Orks than Slaanesh, who draws power from passion and feeling. The only feeling they train'emselves to have is joy at starvin' chaos. Low brutality, low indulgence. Brutally cunnin' in fightin' the Chaos God of Passion.

They hate Chaos, so much.

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How does a master fighter beat a master wizard?

In every mock fight we did the wizard toasts him.
22 posts and 4 images submitted.
>>
Depends on the setting.
>>
The martial needs a special kind of armor to protect against magic: plot armor.
>>
>>52536434
The martial can stuff.

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D&D 5th Edition General Discussion

>Download Unearthed Arcana: Starter Spells
media.wizards.com/2017/dnd/downloads/UA-Starter-Spells.pdf

>Official survey on Unearthed Arcana: A Trio of Subclasses
http://sgiz.mobi/s3/9d26907ef733

>Official /5eg/ Mega Trove v5b
https://mega.nz/#F!X0pAFZyA!IHfzmw5zLUXvvvsKpUmhTw

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>5etools
https://5egmegaanon.github.io/5etools/5etools.html

>Previously, on /5eg/:
>>52529953
529 posts and 61 images submitted.
>>
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Druids
Are
GHEY!
>>
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>>52536056
>>
UNDEAD PLAYER OPTION WHEN?!

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>want to do something different
>make my character a blacksmith
>use lots of points into blacksmithing weapons, guns and armor
>after game starts he tell me making a basic sword takes a week
Is this accurate? If so should I retire this character? Not much I can do if making something so basic takes so much time.
29 posts and 3 images submitted.
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>>52535957
Dick move on the GM's part. Should've told you while you were making the character.
>>
>is this accurate?

We don't know, what's the fucking system
>>
>>52535987
DnD 3.5.

He said that real life smithing takes a lot of time. Is that the case?

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Why are more than half of all female PCs gay?
346 posts and 52 images submitted.
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Oh, this thread won't be complete shit.
>>
Diversity in gaming is good, and people breaking the stereotype of playing straight white males is to be encouraged.
>>
>>52535559
I knew you trolls would show up. Fuck off and stay out.

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GO GO IMPERIAL RANGERS!!! Edition

>previous thread
>>52528336

>Shadow War: Armageddon rules:
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
369 posts and 74 images submitted.
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Why do we dakka?
>>
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First for I2!
>>
>>52535217
Actually painting my first boys soon, going for I think mostly Evil Sunz any tips for making washes?

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Because there are apparently many geographic experts. How to make the sahara to fertile plains?
38 posts and 10 images submitted.
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>>52534954
At this point?
Fresh water irrigation and centuries worth of uninterrupted ecological development.
Or cut the circumstances that made it a desert in the first place. There was a point where it was a fertile plain.
>>
Level off the Atlas mountains, move Europe and the middle east 2000km north, and maybe fiddle a bit with the Earth's rotational speed.
>>
>>52534954
Move africa a few thousand miles south or north

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I haven't seen one in a fantasy setting that wasn't ridiculously hostile, namely to either humanity or the living. If not just evul.

And how do you go about making one without having them as humans with skin conditions? In other words, keeping them alien enough.
23 posts and 8 images submitted.
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>>52534659 (OP)
a condition of citizenship is the use of your bodily remains and animating spirit(if thats required) after your death for a duration of 100 years in service to the state, or until wear makes the remains unusable. it's what they do in lieu of charging more than light taxes
>"we thank you for your service citizen"

longer if you volunteer it so.
or if the nation is stirred to a time of war.

undead services may be rented from the state by any citizen either as a 1 zombie per person or a case of "surplus zombie-hours as needed" in cases of there being more zombies around than living people.

sure they aren't particularly smart but they'll dig irrigation ditches all day and night or swing sledges at a smiths forge or haul stones or walk on hamster wheels to power things or etc.

certain and sundry governmental tasks take precedence over citizen jobs but it's basically promising free slave labor to every citizen.

naturally executed criminals are re-purposed for a millennium for their crime.

they don't usually instigate war or conflict because they have a fully acceptable death/undeath/wear-out/birth rate.

and if they DO instigate battle; their own enemies will serve as fodder for their own war effort
>"don't fuck with us, we WILL use your dead inappropriately"

the first step in politics is learning more than the rudimentary necromancy needed to direct an undead.
>>
Easy.


Some evil force begins killing off some magical society with a disease. This society has great technological/mystical/psychic/magical/rune powers but severely lack healing powers, so they are all destined to die.
But their immense magical power/sheer force of will revives them out of death, to stand vigilant against the evil force that slew them.

An obscure but powerful paladin organisation that focuses not on dogma or fighting ability, but instead focuses on willpower. Death means nothing to these paladins, except for a dramatic drop in their charisma. A dead man can still march, a dead man can still shield the weak, a dead man can still smite evil.
>>
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>>52536740
Another fun one is to combine ancestor worship with a bit of King Arthur legend.

>the land is in danger
>the dwarves and orcs have banded together into a mountain alliance and threaten to literally flatten the lowlands
>nothing can stop them...
>...except for the power of king Leopold the III, who swore his soul would never rest as long as his domain would have enemies

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I'm playing an Aarakocra cleric in a new campaign, and I really want to play up the fact that she's both extremely foreign and a holy woman. A lot of the D&D clerics I've seen act basically like wizards with different types of magic, so I want to emphasize that she's pious and prayerful, without being annoying.

We play our games over roll20, so my initial plan was to merely use "/me" to say that she "mutters a prayer" or "asks her god for guidance" a lot. Is that enough, or should I actually write out some authentic-sounding prayers, and use those? Has anybody else ever done shit like that?

As for the foreigner front, that seems a lot easier. She's already displayed some degree of confusion at cultural customs, so I think I can just keep doing that, right?
15 posts and 2 images submitted.
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Make her worship a god of journalism and try to get the scoop on everything.
>>
>>52534166
She's worshiping a godddess of knowledge, so she's actually really likely to be extremely inquisitive. She started her adventuring life to get more information on a topic that's very dear to her, after all.
>>
>>52534116
As for your two ideas on prayers, why not both? Nobody wants to hear you drone on and on with long repetitive prayers all the time, but during a roleplaying-heavy session, it'd be cool to have a longer prayer and it's flesh out your character in a cool way.

On the same token, small /me commands all the time might become annoying, but throwing a few in during a dungeon crawl could be a nice little splash of RP color.

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