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Archived threads in /tg/ - Traditional Games - 1375. page

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Is mortal life essentially Chaotic or Lawful? What're the most interesting arguments for either side?
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Chaotic Neutral, or Chaotic Stupid.
Life would be boring and desolate without people, and people make life ridiculously complex and silly.
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>>52589804
Life in general is true neutrla
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Governments try to run Lawful Neutral (but try to appear to be Lawful Good).
Individuals generally run True Neutral (but their ideal is Neutral Good)

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Anyone played Wilderlands of High Fantasy here? City-State of the Invincible Overlord, or any of the other Judge's Guild stuff from the 70s and 80s (which had a small comeback under Necromancer Games)?
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Has anyone considered running Uber as an RPG campaign? I'll have to admit: the setting, and the concept, is great - though the writer's SJW mindset keeps getting in the way, and it's being resolved in the most boring way possible.

I can see it being run with the PCs as a small team of Cruiser / Destroyer-class tankmen 'behind enemy lines', with the express mission of wreaking as much havoc as possible.

Admittedly, it's not as flexible as, say, Godlike and the PCs are a lot less varied...But I think there's a good idea in it somewhere.
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>>52585806

Also, despite the writer's attempts to emasculate straight white men in favor of stronk womyn, minorities and homosexuals, Patrick is best boy.
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>>52585806
>>52585951
OP, you're not supposed to throw /pol/ shit on your own post. Keep it down if you want actual discussion instead of shitflinging.
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>>52586122

To be fair, it's not really a slur. The same writer's done The Wicked and the Divine, which is basically a liberal wet dream come true.

My retarded party strayed off the campaign path and is now in search of Elminster. Ok, /tg/, where can they find this guy in 5e, according to canon? (and what can they expect, when they do?)
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>>52584993
Bumping because poor bastard's at least not railroading.
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>>52584993
Presumably back in his home Shadowdale; mostly everything's reset to a sort of 2.5e setting in Faerun with some names and small details changed. Volo found him there, so clearly he's still there sometimes.
And you shouldn't expect a warm welcome visiting him uninvited.
The sign outside his house just says;
>"Elminster of Shadowdale. Solicitors next of kin will be notified."

He's basically the wizard equivalent of a cranky old asshole with a shotgun.
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>>52584993
Just wherever it would be the most fun for him to be. Middle of a war torn country? Hunting some knowledge best kept secret so it doesn't fall into the wrong hands? Amusing himself by messing about with experiments in the middle of nowhere? The list goes on.

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Who are the lamest or most forgettable primarchs and why are they both Mortarion?
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>Implying that Alpharius and Omegon are not literally the most forgettable primarchs
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>>52581920
>implying everyone would forget who they are
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>>52581899
The most forgettable Primarchs are the two Lost Primarchs, considering everyone forgot who they were.

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FTL travel means causality stops working properly, or in other words implies the existence of time travel. Why does virtually every setting ignore this?
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Come on Anon, I know you've heard of handwaving before.
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>>52581424
SOMEBODY
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>>52581424
Because of the Damn, Dirty Apes!

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I find Shinto shrines fascinating. I would like help in implementing something inspired by them into D&D/Pathfinder.

Here is how they "work in real life." Before the shrine is built, priests consecrate a natural feature (e.g. a mountain, a tree, a waterfall, a boulder) or a manmade object (e.g. a mirror, a sword, a figurine jewel) as a vessel for a kami. After many rituals to attract and appease a kami (it is important to ward evil spirits away from the vessel!), a kami arrives and chooses to live within the vessel.

The priests then construct a shrine around a stationary vessel, or take a portable vessel to a preconstructed shrine. The priests are important because only they can communicate with the kami; some priests can let the kami possess and speak directly through them. The priests keep the kami happy by making its new home as comfortable as possible, acquiring offerings (from the public) for the kami, acceding to the kami's demands, and defending its home from evil spirits who might want to take over. In exchange, the kami offers guidance to the priests (and the public), empowers the priests' divinatory rituals, and blesses the area around the shrine.

Sometimes, the priests clone a kami to spread it elsewhere. The priests consecrate a second vessel for the kami, bring the new vessel to the original vessel, and enact a "cloning ritual" to copy and paste the kami. Then they build a new shrine for the second vessel. This is a real practice! https://en.wikipedia.org/wiki/Kanj%C5%8D

I think it would be interesting to bring this to D&D/Pathfinder in a way that coexists with traditional fantasy gods. There are many non-evil outsiders of the Outer Planes, elementals and genies of the Inner Planes, fey, and miscellaneous spirits that mortals would love to have around, helping the land and sharing guidance.

Perhaps mortals build lavish shrine-manors full of occult trinkets, hand-picked and consecrated to precisely appeal to a certain type of immortal. (Continued.)
77 posts and 30 images submitted.
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After the shrine-manor is built, occult ritualists gather together to conduct a planar ritual. The ritual conjures the desired type of immortal, but the magic is less forceful than more traditional conjurations; the immortal can return to whence it came with but a thought.

The ritualists plead the immortal to stay and live in such a comfortable home. The occultists will serve the immortal as household servants (miko-maids, one could say), acquire offerings (from the public) for the immortal, accede to the immortal's demands, and defend its home. In exchange, the immortal will offer guidance to the mortals and use all its magic to help the area around the shrine-manor. Furthermore, the occult ritualists will use a follow-up ritual to return the immortal to its home plane, letting the immortal sort out any affairs, before another ritual pulls the immortal back into the shrine-manor.

It usually takes a few attempts, but sooner or later, one immortal will accept the offer. Then the town or city will have its very own [celestial/elemental/genie/fey/spirit] to support the land and the people, and the immortal will enjoy a cushy life as a local god!

There are some drawbacks. The planar energies whirling around the shrine-manor sometimes thin the walls between worlds, allowing other immortals to step through. If another benevolent celestial or Seelie fey comes to visit, that is no problem... but a fiend or an Unseelie fey stepping through is a much bigger problem. This is why the occult ritualists must ward the area from malicious spirits.

That aside, after living in the shrine-manor for a while, the immortal is able to clone itself with the help of further occult rituals. This is similar to a simulacrum. The occult ritualists usually escort the simulacrum to a new shrine-manor elsewhere, where it can help more people.

What does /tg/ think of this? How could the idea be improved or polished? It only really fits in high magic, high fantasy, granted.
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This fits anywhere with occult stuff, but sounds pretty rp heavy.
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See thisfor PF at least
http://www.archivesofnethys.com/MonsterDisplay.aspx?ItemName=Shikigami

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Last Thread:
>>52433547

Flames of War SCANS database:
http://www.mediafire.com/?8ciamhs8husms
---Includes our Late War Leviathan rules!
Official Flames of War Free Briefings:
http://www.flamesofwar.com/Default.aspx?tabid=108

Current /tg/ fan projects - Noob Guide &FAQ, and a Podcast
https://drive.google.com/open?id=1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw
Quick Guide on all present FOW Books:
http://www.wargames-romania.ro/wordpress/wargames/flames-of-war/flames-of-war-starting-player-guide-the-books/

Archive of all known Panzer Tracts PDFs: http://www.mediafire.com/folder/nyvobnlg12hoz/Panzer_Tracts

WWII Osprey's, Other Wargames, and Reference Books
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
and, for Vietnam.
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War

--Guybrarian Notes:
https://docs.google.com/document/d/1eD3nkA51ddl3nmltKg0zsnfrOUhlWgcc4h5aqz-RFqw/edit?usp=sharing

http://www.400gb.com/u/1883935

Panzerfunk, the /fowg/ podcast.
http://panzerfunk.podbean.com/
Panzerfunk questions: https://docs.google.com/forms/d/e/1FAIpQLSeOBxEJbNzS_Ec7I76zQmCU9P7o0C5bAgcXriKQ4bOWBp4QkA/viewform

https://vimeo.com/128373915

http://www.flamesofwar.com/Portals/0/Documents/Briefings/CariusNarva.pdf

http://www.flamesofwar.com/hobby.aspx?art_id=1949 the Azul Division: no longer linkable off the main page

Which army do you play the most?
http://strawpoll.me/4631475

What actual country are you from?
http://strawpoll.me/4896764


https://docs.google.com/document/d/1JWmbvVANUraO9ILWJZduRgiI9w4ZC3ytNUQE8rK7Xrw/edit?usp=sharing an "i want to get a starter set" for late war.

Do you play TANKS? what is the local scene / meta like? (multi)
http://www.strawpoll.me/12127794/r

Soviet Brainstorming Batalon Discord
https://discord.gg/BfbxDSp
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>>52500841
i have been gone

someone not reading the rules?
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>>52500857
There's a new Edition out.

There is much confusion.

Most of it can be solved by actually sitting down and reading the new rule book.
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Threadly reminder that Flamethrowers can fire in defensive fire and since they have no penalty from being pinned they are particularly effective at it.

What if Maui was a Primarch? Not necessarily one of the lost primarch, but one of the main ones? I imagine he would still be the biggest and widest one, with his armor notoriously bulky, and extremely strong. Would he stay loyal or traitor? What would his legion and subsequent successor chapters be like?
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Meet his main conflict during the Horus Heresy. Does this make him traitor, or does he stay loyal? Does he survive?
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>>52600386
Maui was a trickster and a shape shifter. Sorry anon, he was likely a demon.
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Also

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How would you tailor a Call of Cthulhu adventure for this man?
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>>52600096
Eldritch poptarts slowly replacing all other flavors and no one else notices or knows why.

Don't worry about it, though, just come and get your Ochre flavor poptarts. It's fine, it's a movie tie-in, just eat some.
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>>52600096
Cult conspiracy around a local fast food chain using their product to ready the population to be sacrificed to their deity of choice.

Reviewbrah is too stalwart to be afflicted by even the most horrifying of otherworldly encounters though, so I don't know how good of a campaign it would really be when your protagonist is unphased by what's going on around him.
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>>52600153
I dunno he was pretty disturbed when that one faggot started stalking him.

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Rolled 1, 4, 2, 2, 4, 3, 1, 4, 6, 3, 3, 1, 2, 6, 5, 3, 4, 4, 3, 6, 2, 2, 4, 1 = 76 (24d6)

Roll up your characters for your next camapign here. Take screen shots for proof if your DM needs it.
Here are the rules:
>1. roll 4d6 and pick the three highest.
>2. The rolls are in stat order.
>3. Pick your class before seeing your results
>4. Pick your race after seeing your results.
>5. No re-rolls
>6. Play this character in your next campaign and have fun.

Good luck

Rolling sorcerer. Please be kind RNGsus
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>>52600037
Bro you're fucked lmao.
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But I play GURPS
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>>52600037
Okay.. that was shit but whatever. I'll make it work. Half Elf, stone sorcerer
>Str: 8
>Dex: 11 (+1)
>Con: 12 (+1)
>Int: 14
>Wis: 14
>Cha: 8 (+2)

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I created a table top game based on heroes and dungeon crawling with only a single deck of cards with no dice or cardboard tokens.

I playtested it a guy who's part of a game design group and he made some complaints that I think were reaching, I think he actually liked it and was just trying to find problems.

What should I do to move forward?
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Post the rules and his criticism so we can actually give you some feedback?

Otherwise you just sound kind of butthurt about it.
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More playtesting. Always more playtesting.
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>>52599834
This

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D&D 5th Edition General Discussion

>Unearthed Arcana: Starter Spells
media.wizards.com/2017/dnd/downloads/UA-Starter-Spells.pdf

>Official survey on Unearthed Arcana: A Trio of Subclasses
http://sgiz.mobi/s3/9d26907ef733

>Provisional /5eg/ Mega Trove
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS

>Pastebin with resources and so on:
http://pastebin.com/X1TFNxck

>Previously, on /5eg/
>>52595648 (OP)

The trove is dead, long live the trove!

Anime should be illegal
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New to DnD 5E

Do i need to dig through six different books digging around for feats to make a proper blaster mage like in pathfinder?
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>>52599527
5e isn't big on feats. They're technically optional, even. Also an easy way to do that would be to just be a Wizard and at level 2 choose Evocation School.

There's other ways, but concepts can be that fucking simple to pull off in 5e.
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>>52599527
No. Thankfully. I usually only need the player's handbook, and an unearthed arcana if I want to use anything from one.

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The world is a sphere orbited by two dim suns.
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>>52599385
Endless Dawn. Is there a tilt that allows for seasons?
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Humanity is the dominant race, and magic is exceedingly rare.
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But psionics are very common, also there's a race of praying mantis people

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>Building an Iron Hands army
>Got Clean Raukaan supplement

Is 'Angels Of Death' a worthy investment?
Why?
18 posts and 3 images submitted.
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>>52597341
It's worth it if you think it's worth it.

Also if you're linking for allies for them, get a few squads of skitarii vanguard. Fluff accurate and devistatingly effective.
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Man, I love the iron hands!
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>>52597398

I took a brief look at AoD, and looks exactly the same as Clan Raukaan...
>Is this true?

As a true son of Ferrus, the idea of allies disgusts me.
But if I had to, Mars would be the place to look indeed.

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