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Archived threads in /tg/ - Traditional Games - 131. page

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Just came back from a really fun session with my friends
Hope you had a good saturday too, /tg/
41 posts and 12 images submitted.
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>>55198934
I have a vampire: dark ages session tonight. It's set in Rome and has so far been quite enjoyable.
>>
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>>55198934
>>
>>55198934
I've had about five hour session, where a lot of things happened, but at the same time nothing did. DM is clearly rushing the game to the part that he wants us to play, so we briefly visited a lot of places and barely lingered in each, because he kept pushing us forward and forward.
It really spoiled my fun, because he clearly viewed the whole session as "Shit I have to get out of the way before the fun begins", and it showed.

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Previous thread: >>55186491
>Pastebin:
https://pastebin.com/7HiVphFm
>News
https://www.kickstarter.com/projects/200664283/chronicles-of-darkness-dark-eras-2
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/
>This week's Monday Meeting Notes:
http://theonyxpath.com/many-worlds-one-path-monday-meeting-notes/
>Question:
Have you praised the Komodo Exarch today?
>5th edition cliffnotes
https://pastebin.com/cp0r59da
335 posts and 38 images submitted.
>>
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Hunter 2e soon, hunterfriends.
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>>55198546
>Bad Crossovers.png
>Bad
Pic related, its you.
>>
>>55198475
Changeling Supremacy

Last time on Song of Swords:
Spear discussion
Historical Longswords
Obscure WWII calibers
Elves

Song of Swords is a a tabletop RPG centered around realistic medieval fightan' with a ludicrous variety of weapons and fighting styles, centered around a dice pool system. It's currently in beta, and can be used for both fantasy and historical games. The Kickstarter was nearly 300% funded, and we're on the fast track to kicking ass baby.

Call of the Void: Ballad of the Laser Whales is a pulpy sci-fi tabletop RPG about fighting space-nazis and hunting giant whales with harpoons made out of the moon. Its combat system is more modern, based in the early 20th century, but can probably handle combat up to the present day.

MEGA folder containing current version of the game and all supplementary materials.
Note that the latest version of the game is v1.9.9 but with additional supplements.
https://mega.nz/#F!S89jTT7J!ozFi9GvzaFGHfBa59Ik2-Q

Here's a wiki detailing SoS's fantasy setting, getting filled up bit by bit as Jimmy reveals more details:
http://tattered-realms.wikia.com/wiki/Tattered_Realms_Wiki

There's also a roll20 room where new players are encouraged to try the rules, test new rules, and find game breaking issues: https://app.roll20.net/join/346755/hRKd4w
If you're looking to learn, post here in the thread.

We also play Guy Windsor's card game Audatia in the room, but now we have a much better way to play Audatia: Tabletop Simulator! The (official!) mod for Audatia is now up and running!
http://steamcommunity.com/sharedfiles/filedetails/?id=904774480

The Legend will last 1000 years
https://www.youtube.com/watch?v=xyxOXjZHl9U
34 posts and 10 images submitted.
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Don't bother making a thread until you fix the game, Jimmy.
>>
First for aztec princess slaves.
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>>55198743
What needs fixing now?
I thought they just did a huge fix?

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WIP Thread: Paint it and They Shall Come Edition

Previous Thread: >>55179788

>Citadel Painting Guides:
https://www.mediafire.com/folder/drb4mezm6792i/not_citadel_nothing_to_see_here

>Figure painter magazine issues 1-36
https://mega.nz/#F!0AIGDAxL!xOT6MK3oiGpBB1pQaNy5lg

>Paint range compatibility chart across manufacturers
http://www.dakkadakka.com/wiki/en/Paint_Range_Compatibility_Chart

>Painting Videos only
https://mega.nz/#F!fkcliY4L!mhdmIs2lT3mFG3VwoLO8Qw
https://mega.nz/#F!XEJSFDCL!9ZZKiLi6M_wguI1uTpyjPg
https://mega.co.nz/#F!WUsUlSLb!556OumKLhusFd9Fw5dBMdA

>DIY Lightbox
https://www.youtube.com/watch?v=OyxzC5kqbyw [Embed]

>DIY Spraybooth
http://www.starshipmodeler.com/tech/pa_booth.htm

>DIY Wet Palette
https://www.youtube.com/watch?v=96mjmqWTPfM [Embed]

>How to Moldlines
https://www.youtube.com/watch?v=A4LZ8iCSkeU [Embed]

>Fuckin Magnets how do they work?
https://www.youtube.com/watch?v=w8Tkw7ttTIo [Embed]
http://www.miniwargaming.com/magnet-guide
http://www.bolterandchainsword.com/topic/297605-tutorial-magnetisation/

>List of mini manufacturers for converting and proxy
http://pastebin.com/p6bVhGsg

>Stripping Paint (yes, the ellipses are part of the URL!)
http://www.dakkadakka.com/wiki/en/Dakka_Modeling_FAQ:_How_to_Strip...

>Priming With Acrylic Gesso
https://www.dakkadakka.com/wiki/en/Priming_With_Acrylic_Gesso

>Green Stuff Casting
http://fromthewarp.blogspot.com/2011/11/molding-and-casting-shoulderpads.html
http://masteroftheforge.com/2012/05/21/rubber-molds-green-stuff/
http://masteroftheforge.com/2012/07/17/green-stuff-cast-shoulder-pad/

>On the consequences of insufficient ventilation
https://en.wikipedia.org/wiki/Chronic_solvent-induced_encephalopathy
http://www.hse.gov.uk/pubns/indg273.pdf

>Reinforcements are en route
https://www.youtube.com/watch?v=UID6LEzvRRo [Embed]

9th Age Miniatures for Warhammer Fantasy:

https://tabletop-miniatures-solutions.com/
387 posts and 130 images submitted.
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>>55197586
First for green washes and Poppip + his crew
>>
Well normally I have primed all my mini's black up to this point, but I decided to man up, and try a different tact. I went for a lighter grey primer. These models are resin as well, as I have only painted plastic before, I"m sort of jumping into the deep end.. Hope they come out well.

For resin, do the same basic painting rules apply? water mixture, layering and brush placement etc?
>>
>>55197700
These knights btw are from Tabletop Miniature Solutions...3rd party provider that sort of stepped up to the plate since GW's killing of Fantasy. They have some really good shit. Link is at the bottom of the OP.

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>"My paladin worships no gods but ideals."
317 posts and 58 images submitted.
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>>55197544
>My characters a straight, white male, shocking isn't it, snowflakes?
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>>55197544
>My character is blonde, blue eyed and is a perfect example of a human being
>>
>>55197581
literally my current paladin lol

Does Christianity or any form of Abrahamic faith still exist in any way in 40k?

Given how similar it is to the Imperial Cult and the existence of human immortals
126 posts and 18 images submitted.
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>>55197017
No. The Imperial Cult emerged after Emps went around and destroyed every religion on terra.
>>
>>55197017

No. Why worship Jesus when you can worship a giant warrior swinging a sword of fire? Christians wish they had chaplains like this.
>>
In 30k old Olly P says he's the last Catholic.

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Starfinder General /sfg/

/sfg/ unified link repository: https://pastebin.com/BBVzM7tm
Cheatsheet: http://paizo.com/paizo/blog/v5748dyo5lk2n?Starfinder-Cheat-Sheet
FAQ: http://paizo.com/starfinder/faq

Old Thread: >>55177577
314 posts and 66 images submitted.
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So I was thinking of playing a Shirrin outlaw operative ghost based around pistoling the shit out of people.

Is this entirely unfeasible or am I on to something?
Going for Shot On The Run aswell.
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2nd for "Genderfluid" androids would just be torn up and scrapped by the manufacturer for being too defective for sale.
>>
Gonna bring this question back into this thread, since the other one died too early for me

"Would /tg/ rather use a space station, or a large mobile spaceship as a guild ship for adventurers?"

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Is anyone into Force of WIll here? I just got back from the Ancient Nights pre-release and had a blast. Have you guys done well at yours?
78 posts and 9 images submitted.
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Not going to a pre-release for this set but I'm hyped as hell for the launch.
Did you use any of the basic rulers or did you get one in the packs?
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>>55194564
I did. I used the Mermaid basic ruler with the filtering ability. The prelease kit came with all five of the basic rulers, so most people used them. I think that the only exception I saw was a guy who pulled Letoliel AND Frayla, who just ran Frayla through the whole event. Rain was of course handy, and the filtering was essential as I was running darkness to help with control.
>>
>>55194615
Nice, I wanted to go to the pre-release but my boss asked if I wanted extra shifts this weekend since I've been strapped for cash recently.

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How common are human/elf pairings in fantasy? Are they actually as common as everyone complains about, or do people just see a handful of instances like pic related and blow their lid?
152 posts and 25 images submitted.
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Too common, yet not common enough in most settings to be actually important. Eberron is really the exception to this.
>>
>>55194140
Well, there's... three... in LotR?

Can't think of any in WHFB. I think there's one or two in IK. No idea about stuff like Warcraft.

How wide a net are you casting here? You counting vidya? Three of the love interests in BG2 were elves, but the MC isn't necessarily human.
>>
>>55194201
>How wide a net are you casting here? You counting vidya?
Yup. Pretty much every IP. I just want to know if it's really as common as people say.

I know a lot of people who groan or complain every time a human takes an interest in an elf during gaming sessions. I want to know if it's actually that common or if these people are just touchy.

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I wanna make a campaign from this craziness

How would you do it
65 posts and 11 images submitted.
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I'd imagine it would basically be Delta Green by way of The Men Who Stare at Goats
>>
Players are Ascended Masters playing their various reincarnations throughout history dealing with psychic spiritual bullshit and improving humanity.
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I'd totally play it if someone wrote up Thoth n' Pals: The RPG.

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Thalia is CUTE edition
>playing
>hating
>brewing

>thread q

What mechanic would you bring back from leagacy/vintage into standard/modern and why? i woud personally pick threshold, that seems like a interesting mechanic to mess with
328 posts and 43 images submitted.
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First for Ponza.
>>
Second for Ponza too, fuck it.
>>
So after realising that Knightfall is the king of midrange decks and getting swept by unfair decks at my LGS, I've decided to mainboard 3 Geist of Saint Traft. God he shits all over everyone's dicks when they aren't playing fair.

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...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to SeattleNet...

>Welcome back to /srg/, chummer
>Last Viewed Files: >>55158068
>Paranormal_Animals__How_likely_is_your_doggy_a_Hellhound?.trid
>Digit_Infestation?__Don't worry__Bugfixing_Inc.ARO
>designer_Pets.knwsft
>What_to_do_against_Devilrats?.thread

Personal Alerts
* Your Current Rep Score: 0 (100% Positive)
* You have 1 new private message, titled 'It is me, human. Feed me'
* Your Chummer > Tools > Options books list has been unchecked https://github.com/chummer5a/chummer5a/releases
* Cloud File Storage: http://pastebin.com/SsWTY7qr
* Running Purring_cats.BTL...

>Shoot straight
>Conserve ammo
>Do not buy CGL books
>And never, ever cut a deal with a dragon

Pet Edition
What pets do you have?
355 posts and 39 images submitted.
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>>55192684
Hellhound straight outta the Redmond Barrens. Background behind the guy is my character choked him out when he was in his teens, while the hound was just a pup spitting fire everywhere, and decided to keep him because he was cute. Numerous burned down squatting locations later he started to chill out.
>>
Augmented Reality not-Pokemon.
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>>55192684
Pets are just another mouth to feed.
Attach googly eyes to your drones instead.

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How do you make a good female villain?
I freely admit that most of my npcs and ALL villains are male, mostly because I cant do a female voice, and I think it is about time I branch out.
So how do you craft a believable, memorable and threatening female villain?
181 posts and 22 images submitted.
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>>55192110
Model a queendom on S.C.U.M. manifesto.
>>
>>55192156
that sounds like a bad idea
>>
>>55192110
Make her the same way you make your male villains. But she just happens to be a woman.

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After 7 years of the 40k rpgs, World of Darkness, Edge of the Empire, and some FATE my group is finally trying D&D for the first time with 5e and after about 4 sessions I have to say I'm somewhat perplexed at the system's popularity.

Compared to most of the systems we've played, D&D doesn't feel anywhere as intuitive in its rules or its breakdown of skills and attributes. It IS fun once it gets going, but we've had to stop things and recheck the rulebook a much larger a number of times than we have had to with any other system, and the concept of using D&D for anything besides specifically dungeon crawling seems like it would end terribly. Honestly D&D's mechanics remind me more of a boardgame's rules (designed to do a specific thing in a fun way and dropping sense if need be) rather than a rpg (more simulationist and theoretically applicable to a number of different types of campaigns). Am I missing something about the system?

pic unrelated
205 posts and 15 images submitted.
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8/10.
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>>55191246
I don't like systems with character levels, especially when they're tied to acquiring specific abilities. It encourages a mindset of seeing character progress in purely mechanical terms, and most of the murderhobo exp-chasing is down to this.

The DnD system is alright for gameplay outside of dungeon-crawls. It's mostly rules-lite in those areas, particularly social encounters, and that's what I prefer anyway. I don't like 'social combat' systems like in Traveller 5, I much prefer straight RP + a simple system to use when NPCs are being asked to do something they might not want to do. 5e is fine for this, with the rolls being simple and the DM able to set the DC for the skill check to what they think makes sense.

>Honestly D&D's mechanics remind me more of a boardgame's rules
I certainly feel that way about the magic system, rest mechanic, and some of the arbitrary powers in the backgrounds section. All feel very articifial and 'top-down', meaning, as you say, not really using a simulationist mindset.

Overall though I think rather than preventing simulationist/narrative gameplay, 5e just leaves it more down to DM approach. That isn't inherently bad, but does require a DM who a) can communicate well enough to talk to the players about what type of game they'll be playing beforehand, and b) is not an asshole or idiot.
>>
Strong agree. DnD has all the complexity of GURPS with zero flexibility.

That being said, assuming a group where everyone already knows the system (common since it's ubiquitous with tabletop) it makes for a pretty fun dungeon crawl combat game, since most of the mechanics were designed from a gamist perspective of what's fun.

IMO DnD at its best is a boardgame with light RP elements.

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IXALAN SPOILER FROM PAX PANEL

This is Huatli.
316 posts and 43 images submitted.
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It's shit.
>>
>r/w
>creates green


Also this
>>55191080
>>
>>55190992
A midrange planeswalker that will skillfully destroy some limited games.

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