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ok guys, I love videogames, they're cool shit you can program

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Thread replies: 17
Thread images: 2

File: 4life2.png (36KB, 494x534px) Image search: [iqdb] [SauceNao] [Google]
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36KB, 494x534px
ok guys, I love videogames, they're cool shit you can program your computer to do and I don't mean your average /v/ garbage.
I think games are cool software.

Anyway, I came here asking if you guys know about cool CS and math topics or just science topics that would make interesting videogames.

I want to know at least how to make my own cellular automata, what book should I read?

I'm self taugh and barely knows more advanced math than high school algebra, but I'm willing to learn.

Maybe making a game about how political ideologies propagate themselves into a society would be cool.

or some game about minerals and rocks.
>>
>>7637809
Do you know of any good game of life multiplayer game? The ones I checked weren't that good. I wish there was some kind of RTS multiplayer game of life.
>>
>>7637809
An extremely complex, text based with some visual graphics, diplomacy/political climate simulator. You start off as one country, could be our world, could also be a randomly generated one to keep things interesting, but that increases the overall complexity by huge margins, so stay on Earth for now. I guess your goal is to become the richest and most powerful country or something.
>>
>>7637925
I've made one (for 2 players)
in fact, I changed the rules of the game of life because I though it creates to few alive cells and too many dead ones.

give me a moment, I have to search where I've written the rules and translate them in english...
>>
>>7637809
beug in 4chan: I can check "I am not a robot" without doing the test
>>
>>7637809
Are you looking for help programming or more info about CA?

>Maybe making a game about how political ideologies propagate themselves into a society would be cool.
Do it up. I wish there were good games about cultural diffusion.
>>
>I want to know at least how to make my own cellular automata, what book should I read?

The first few paragraphs of the wikipedia page "cellular automaton" should be enough.
>>
>>7638081
That's the point. Checking the box is the test. Your mouse movement when you approach the box isn't the same as that of a bot
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>>7638142
ugh this test is worse if the automatic test fails then you gotta pick from these tiny ass images of stuff barely related.

I hate it
>>
>>7638142
ok, but what if someone creates a bot imitating his own mouse moove... is that possible? (for example seeing how he checked the box the previous time)
>>
>>7638157
i have no idea i was saying that out of my ass.
>>
File: 44chan2.png (9KB, 727x534px) Image search: [iqdb] [SauceNao] [Google]
44chan2.png
9KB, 727x534px
>>7637925
>>7638079 here

rules:
two players,

a player's turn=
->the player create 4 alives cells of his color in dead cells (only 2 in the first turn)
->modification:
alive HC and touch only alive NMWC cells => dead
alive HC and touch at most one alive NMWC cell => dead
dead and touch exactly one NMWC=HC => alive HC

to win=have at least 25 alive cells at the end of your turn

NMWC(color does not matter)
HC(his color)
>>
>>7638358
forgot to say: diagonals doesn't matter
>>
>>7638079
>>7638358
That's not bad but it's similar to the other games I've seen. I really wanna take a shot at making one either a RTS or board game style. Making the game itself seems very easy.
>>
>>7638684
I can try to do that, but it will take more time
can work with you if you want
>>
>>7637809
>N-Body Simulations
Basically a simple 2D representation of gravitational interactions between bodies.
>>
>>7637809
>>I want to know at least how to make my own cellular automata, what book should I read?
Play around with this, look up what you are playing around with, most of this shit is online
http://www.mirekw.com/ca/mjcell/mjcell.html

You can program them easily in netlogo.
http://ccl.northwestern.edu/netlogo/index.shtml

Cellular automata are really easy to understand though. You are a cell, look at the states of your neighbor, change your state depending on the states of your neighbor, next timestep, rinse, repeat

MPM-ICE would be cool to put in a game.

>>7637925
yes, but they suck.
Thread posts: 17
Thread images: 2


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