>tfw no gamedev buddy/gf to make amateur games together with and have fun while doing it
What games do you want to make anon?
>>39644554
Kinda doesn't matter, as long as we'd both enjoy doing it, even if it fails.
Still personally i'd be keen on making a roguelite or something for practice.
>>39644559
What kind of settings do you like?
Do you have any experience?
>>39644568
I'm always partial to scifi/cyberpunk settings. Medieval/high fantasy are also quite interesting.
My experience is mostly dicking around with projects that are just glorified feature implementations and practices to copy something. Right now i'm working for a small startup mobile studio, but it's not something I enjoy all that much. It's good practice to get some extra skills and real world experience, but still..
>>39644542
Dumb sissy tech boi.
>>39644757
> sissy
wot.'boi', i'm not even gay.
>>39644542
What language/software are you planning on using?
>tfw no programming gf(male)
Also has to be in a good language like lisp.
>>39644817
used to use c#/mono but switched to Unity as engine deving is torment anyways.
listen op, and im being serious here, okay? quit fucknig around.
this is your call to adventure you fucking idiot. you want your life to be an adventure.
so you ahve to go do whatever the fuck it is that's in that little fragile heart of yours. just fucking do it it's the best of all possible worlds for you
>>39644542
how are you gonna find someone if you dont drop some info where peeps can contact u who read this post
I was the music team lead for 2 game projects. Also know a bit of Lua, but not really enough to do much useful with. Been wanting to work on another game for a while now.
I'm doing a fun passion project just like this as we speak. Does anyone here know how to do digital art and spritework?