Do you guys remember that old pc game that takes place in the future where you're a scientist who creates an evil clone of himself. The evil clone then goes and attempts to destroy the city and your goal is to capture and stop him from destroying all the parts of the city. Throughout the game, I recall you having to play minigames to gain items to help fight the evil clone by stopping his attacks and using your own(i.e. The Chemist using mixes on him, the reflector cuffs stopping the nail gun, the robot attacking unless you have a remote control to make it make you toast, or the boombox being able to stop the freeze ray for some reason) to catch him. And each battle took place when you two met on the board where you'd use what you gathered against each other with both sides capable of losing items with each battle. These fights also took place in animated cutscenes for each item that would change depending on what you gained. It was done almost board game style outside of minigames. I can't for the life of me even remember the title but I do recall enjoying it.
Did you guys play it as a kid and what was its name again?
Bumpy bump bumpleton
>>38076834
1998 hernia camp feat heyman kransky?
No
And why would the evil clone not anticipate possible ways of foiling his plans?
>>38077108
Have you ever had a local anasthetic in or around your tiny hole
Please guys I know other robots played this game and it was awesome
>>38077270
Good morning faggy guy
>>38076755
Give us a little more details, anon.
Year, names, more specific level/character description, dialogue, score system...
>edited
Some of the minigames in it were really cool as a kid. One of them you had to pick between treads, spider legs, and boat to solve an army puzzle thing.
I think I played it in 2002 on PC
There was another minigame where you had to push pipes into place.
I think the protagonist was a scientist with orange hair in a white lab coat.
>noko
myamusementiscompletelyoriginalblox
I know you guys have played this come on
Is it "Evil Twin"?