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Ant Simulator

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Thread replies: 60
Thread images: 16

File: sketch-1503761234163.png (151KB, 1920x1080px) Image search: [Google]
sketch-1503761234163.png
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You are a Queen Ant. Ready to start a new colony. This looks like a good place to start.

Population: 1
Storage: None
Defense: None

> Mound dirt on the surface for defenses
> Dig a long tunnel for future use
> Dig a Sleeping Chamber
> Dig a Breeding Chamber
> Dig a Storage Chamber
> Collect grass
> write in
>>
>dig a long tunnel

Man if this is anything like Sim Ant it's best to dig a shaft then branch off that.
>>
>Dig a long tunnel
>>
>>1808972
Dig a long tunnel
>>
File: sketch-1503765896572.png (156KB, 1920x1080px) Image search: [Google]
sketch-1503765896572.png
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> Mound dirt on the surface for defenses
> keep digging the long tunnel for future use
> dig a long horizontal tunnel at the bottom of the long tunnel for future use
> Dig a Sleeping Chamber
> Dig a Breeding Chamber
> Dig a Storage Chamber
> Collect grass
> write in
>>
>>1809107
Dig a breeding chamber
>>
>>1809107
>dig a breeding chamber
>>
>dig a breeding chamber and defenses for the colony in the likes that rogal dorn woud call us defensive genius
>>
>>1809107
> Dig a Breeding Chamber
>>
The Queen builds a chamber for laying eggs! A good start for the colony.

> Lay Eggs!
> Mound dirt on the surface for defenses
> keep digging the long tunnel for future use
> dig a long horizontal tunnel at the bottom of the long tunnel for future use
> Dig a Sleeping Chamber
> expand the Breeding Chamber
> Dig a Storage Chamber
> Collect grass
> write in
>>
File: sketch-1503772246226.png (157KB, 1920x1080px) Image search: [Google]
sketch-1503772246226.png
157KB, 1920x1080px
>>1809291
>>
>>1809291
>lay eggs

Lets get a couple drones to start doing our manual labour
>>
>>1809324
The Queen has laid eggs! Once hatched these larvae will need food...

Population: 1
Eggs: 1000
Larvae: 0
Storage: None
Defense: None

> Lay more Eggs!
> Mound dirt on the surface for defenses
> keep digging the long tunnel for future use
> dig a long horizontal tunnel at the bottom of the long tunnel for future use
> Dig a Sleeping Chamber
> expand the Breeding Chamber
> Dig a Storage Chamber
> Dig an egg hatchery
> Dig a nursery
> Dig a waste room
> Collect grass
> write in
>>
File: sketch-1503773467186.png (161KB, 1920x1080px) Image search: [Google]
sketch-1503773467186.png
161KB, 1920x1080px
>>1809345
>>
>>1809345
> dig a long horizontal tunnel at the bottom of the long tunnel for future use
>>
>>1809345
>dig a chamber for fungi farm
>collect grass
>fill it up with grass
>>
>>1809358
>>1809365
Can we do both?
>>
File: sketch-1503774897757.png (173KB, 1920x1080px) Image search: [Google]
sketch-1503774897757.png
173KB, 1920x1080px
A lot of the unattended eggs didn't make it, but the ones that did are now larva.

Population: 1
Eggs: 0
Larvae: 300
Storage: Grass
Defense: None

> Lay more Eggs!
> Mound dirt on the surface for defenses
> keep digging the long tunnel for future use
> keep digging the long horizontal tunnel for future use
> Dig a Sleeping Chamber
> expand the Breeding Chamber
> expand the fungi farm
> Dig a Storage Chamber
> Dig an egg hatchery
> Dig a nursery
> Dig a waste room
> Collect more grass
> write in
>>
>>1809439
Forgot some more options
> feed the larva
> move the larva
> move the egg waste
>>
>>1809439
Take care of the larva. Also from now on move waste to fungi farm
>>
>>1809441
This
>>
File: sketch-1503775674229.png (174KB, 1920x1080px) Image search: [Google]
sketch-1503775674229.png
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Almost of of the larva became ants! A colony has formed.

Population: 257
Eggs: 0
Larvae: 0
Storage: Grass
Defense: None
Units: Worker
Automation: Eggs Waste -> Fungi Farm

> Lay more Eggs!
> Assign Collector
> Assign Builder
> Assign Larva Nurse
> Assign Soldier
> Move Pulse waste
> Automate Task
> Mound dirt on the surface for defenses
> keep digging the long tunnel for future use
> keep digging the long horizontal tunnel for future use
> Dig a Sleeping Chamber
> expand the Breeding Chamber
> expand the fungi farm
> Dig a Storage Chamber
> Dig an egg hatchery
> Dig a nursery
> Dig a waste room
> Dig an aphid ranch
> Collect more grass
> collect rocks
> explore outside
> write in
>>
File: sketch-1503776372851.png (173KB, 1920x1080px) Image search: [Google]
sketch-1503776372851.png
173KB, 1920x1080px
>>1809474
Queen resize...
>>
>>1809474
> Move Pulse waste ->
> Move Pupae waste* ...
>>
> expand the Breeding Chambe
> Dig an egg hatchery
> Assign Builder
>>
>>1809486
>assign builder
>dig nursery
>explore outside
>>
File: sketch-1503782196980.png (179KB, 1920x1080px) Image search: [Google]
sketch-1503782196980.png
179KB, 1920x1080px
>>1809786
A grasshopper is near the colony. That could be a good source of meat.

Population: 257
Eggs: 0
Larvae: 0
Storage: Grass
Defense: None
Units: Workers, Builders
Automation: Egg Waste -> Fungi Farm

> Attack the grasshopper!
> Lay more Eggs!
> Assign Collector
> Assign Larva Nurse
> Assign Soldier
> Move Pupae waste
> Automate Task
> Mound dirt on the surface for defenses
> put rocks around the entrance for defense
> add another entrance to the long tunnel
> add another long tunnel entrance to the horizontal tunnel
> keep digging the long tunnel for future use
> keep digging the long horizontal tunnel for future use
> Dig a Sleeping Chamber
> expand the Breeding Chamber
> expand the fungi farm
> Dig a Storage Chamber
> expand the egg hatchery
> Dig a nursery
> Dig a waste room
> Dig an aphid ranch
> Collect more grass
> collect rocks
> explore outside
> write in
>>
>>1809892
A nursery for larvae was dug.
>>
File: sketch-1503783432887.png (180KB, 1920x1080px) Image search: [Google]
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>>1810004
>>
>>1810012
>Attack grasshopper
>Assign Soldiers
>>
> expand the Breeding Chamber
> Assign Soldier
> Lay more Eggs
Use all the eggs to make more soldiers
>>
File: sketch-1503785315699.png (182KB, 1920x1080px) Image search: [Google]
sketch-1503785315699.png
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The grasshopper was easily killed outside the colony. Though there is no where to store the corpse. More eggs were layed!

Population: 257
Eggs: 6000
Larvae: 0
Storage: Grass
Defense: None
Units: Workers, Builders, Soldiers
Automation: Egg Waste -> Fungi Farm

> Attack the grasshopper!
> Lay more Eggs!
> Assign Collector
> Assign Larva Nurse
> Move Pupae waste
> Automate Task
> Mound dirt on the surface for defenses
> put rocks around the entrance for defense
> add another entrance to the long tunnel
> add another long tunnel entrance to the horizontal tunnel
> keep digging the long tunnel for future use
> keep digging the long horizontal tunnel for future use
> Dig a Sleeping Chamber
> expand the Breeding Chamber
> expand the fungi farm
> Dig a Storage Chamber
> expand the egg hatchery
> expand the nursery
> Dig a waste room
> Dig an aphid ranch
> Collect more grass
> collect rocks
> explore outside
> write in
>>
>>1810154
>Dig a storage chamber
>Move Pupae waste
>Dig a sleeping chamber
>Expand nursery
>Expand fungi farm
>>
File: sketch-1503790516356.png (190KB, 1920x1080px) Image search: [Google]
sketch-1503790516356.png
190KB, 1920x1080px
Most of the eggs became larvae.

Population: 257
Eggs: 0
Larvae: 5692
Storage: Grass
Defense: None
Units: Workers, Builders, Soldiers
Automation: Egg Waste -> Fungi Farm

> move dead grasshopper
> Lay more Eggs!
> Assign Collector
> Assign Larva Nurse
> Automate Task
> Mound dirt on the surface for defenses
> put rocks around the entrance for defense
> add another entrance to the long tunnel
> add another long tunnel entrance to the horizontal tunnel
> keep digging the long tunnel for future use
> keep digging the long horizontal tunnel for future use
> expand Sleeping Chamber
> expand the Breeding Chamber
> expand the fungi farm
> expamd Storage Chamber
> expand the egg hatchery
> expand the nursery
> Dig a waste room
> Dig an aphid ranch
> Collect more grass
> collect rocks
> explore outside
> write in
>>
I was just thinking about the old sim any game from the early 90s...
>>
>>1810685
>dig aphid ranch
>make another fungi farm deeper underground
>>
>>1810685
> move dead grasshopper
>>
File: sketch-1503833471762.png (202KB, 1920x1080px) Image search: [Google]
sketch-1503833471762.png
202KB, 1920x1080px
Most of the larva became ants! A colony has formed. We are low on food storage for the new ants though...

Also a Centipede is near the colony. We could ignore it or attack for food.

Population: 5623
Eggs: 0
Larvae: 0
Food Storage: 5000
Defense: None
Units: Workers, Builders, Soldiers
Automation: Egg Waste -> Fungi Farm

> Move Pupae waste
> Attack Centipede! (send how many ants?)
> Lay more Eggs!
> Assign Collector
> Assign Larva Nurse
> Automate Task
> Mound dirt on the surface for defenses
> put rocks around the entrance for defense
> add another entrance to the long tunnel
> add another long tunnel entrance to the horizontal tunnel
> keep digging the long tunnel for future use
> keep digging the long horizontal tunnel for future use
> expand Sleeping Chamber
> expand the Breeding Chamber
> expand the fungi farm
> expand the second fungi farm
> expamd Storage Chamber
> expand the egg hatchery
> expand the nursery
> Dig a waste room
> expand the aphid ranch
> Collect more grass
> collect rocks
> explore outside
> write in
>>
>>1813056
>Attack Centipede
5623 ants.
RIP AND TEAR
>>
>>1813056
Automation: waste, deceased ants, larvae and eggs get moved to fungi farms
>>
>>1813056
>attack the centipede
5000 ants
Just to be safe
>>
>>1813083
Also this
>>
>>1813083
Deceased aphids too
>>
>>1813094
Wait we eat them already. Ignore this OP
>>
File: sketch-1503839001258.png (203KB, 1920x1080px) Image search: [Google]
sketch-1503839001258.png
203KB, 1920x1080px
Rolled 67, 16 = 83 (2d100)

With our numbers, we only take minor casualties. However, during the battle a bird shows up. It has started to eat our winnings.

Population: 5623
Eggs: 0
Larvae: 0
Food Storage: 5000
Defense: None
Units: Workers, Builders, Soldiers
Automation: waste, deceased ants, larvae and eggs get moved to fungi farms

> wait for the bird to leave
> take the Centipede from the bird (send how many ants?)
> attack the bird (How many ants?)
> make another entrance under the Centipede

> Lay more Eggs!
> Assign Collector
> Assign Larva Nurse
> Automate Task
> Mound dirt on the surface for defenses
> put rocks around the entrance for defense
> add another entrance to the long tunnel
> add another long tunnel entrance to the horizontal tunnel
> keep digging the long tunnel for future use
> keep digging the long horizontal tunnel for future use
> expand Sleeping Chamber
> expand the Breeding Chamber
> expand the fungi farm
> expand the second fungi farm
> expamd Storage Chamber
> expand the egg hatchery
> expand the nursery
> Dig a waste room
> expand the aphid ranch
> Collect more grass
> collect rocks
> explore outside
> write in
>>
>>1813116
83 died to the centipede
>>
>>1813116
fuck the bird up too, it's five THOUSAND to one, after that we'll have plenty of food for more ants
>attack Bird with all ants

Also, what kind of ants are we?
>>
>>1813116
Automate grass collection
>>
File: lani0001-1.jpg (166KB, 1024x768px) Image search: [Google]
lani0001-1.jpg
166KB, 1024x768px
>>1813123
Lasius Niger
>>
>>1813116
> Assign Collector
> Assign Larva Nurse
Get those jobs going. Is there a number we assign to them?
>>1813123
>>1813130
Support.

>>1813116
>deceased ants, larvae and eggs get moved to fungi farms
Just to check, this means all the dead stuff is moved to the fungi farms, right?
>>
File: sketch-1503845816744.png (210KB, 1920x1080px) Image search: [Google]
sketch-1503845816744.png
210KB, 1920x1080px
Rolled 32, 100, 62, 27, 21, 56, 30, 47, 30, 22, 13, 93, 26, 39, 87, 6, 10, 21, 17, 67 = 806 (20d100)

The ants swarmed out of the colony, but we're no match for the giant bird. With its flapping wings, sharp beak and massive talons, many ants were killed. Eventually, the bird grabbed the centipede and took off, ants still clinging to it. In the chaos, the top level fungi farm caved in.

Population: 5540
Eggs: 0
Larvae: 0
Food Storage: 3500
Defense: None
Units: Workers, Builders, Soldiers, Collector, Larvae Nurse
Automation: waste, deceased ants, larvae and eggs get moved to fungi farms, collect grass

> Lay more Eggs!
> Automate Task
> Mound dirt on the surface for defenses
> put rocks around the entrance for defense
> add another entrance to the long tunnel
> add another long tunnel entrance to the horizontal tunnel
> keep digging the long tunnel for future use
> keep digging the long horizontal tunnel for future use
> expand Sleeping Chamber
> expand the Breeding Chamber
> expand the fungi farm
> expand the second fungi farm
> expamd Storage Chamber
> expand the egg hatchery
> expand the nursery
> Dig a waste room
> expand the aphid ranch
> collect rocks
> explore outside
> write in
>>
>>1813208
806 dead or taken away
>>
>>1813141
> Assign Collector
> Assign Larva Nurse
>Get those jobs going. Is there a number we assign to them?

You can assign a number if you want to specialize in something. The Larva Nurse does nothing unless you lay new eggs or automate egg laying.

> deceased ants, larvae and eggs get moved to fungi farms
> Just to check, this means all the dead stuff is moved to the fungi farms, right?

Yeah
>>
>>1813208
> expand the aphid ranch
> expand the fungi farm
> Mound dirt on the surface for defenses
>>
>>1813208
Assign jobs:
Aphid rancher
Fungi farmer
> keep digging the long tunnel for future use
>>
>>1813208
>assign fungi farmer
>assign aphid rancher
>expand fungi farm
>repair fungi farm
>ezpand aphid ranch
>>
File: sketch-1503864682008.png (218KB, 1920x1080px) Image search: [Google]
sketch-1503864682008.png
218KB, 1920x1080px
Population: 4734
Eggs: 0
Larvae: 0
Food Storage: 5500
Defense: None
Units: Workers, Builders, Soldiers, Collector, Larvae Nurse, Fungi Farmer, Aphid Rancher
Automation: waste, deceased ants, larvae and eggs get moved to fungi farms, collect grass

> Lay more Eggs!
> Automate Task
> Mound dirt on the surface for defenses
> put rocks around the entrance for defense
> add another entrance to the long tunnel
> add another long tunnel entrance to the horizontal tunnel
> keep digging the long tunnel for future use
> keep digging the long horizontal tunnel for future use
> expand Sleeping Chamber
> expand the Breeding Chamber
> expand the fungi farm
> expand the second fungi farm
> expamd Storage Chamber
> expand the egg hatchery
> expand the nursery
> Dig a waste room
> expand the aphid ranch
> collect rocks
> explore outside
> write in
>>
>>1814068
>> Mound dirt on the surface for defenses
> add another long tunnel entrance to the horizontal tunnel
> expamd Storage Chamber
> expand the nursery
>>
>>1814068
>expand fungi farm
>expand aphid ranch
>lay more eggs
>>
>>1814068
is there anything we can do to defend agains water? its gonna rain sooner or later


maybe if we build a huge cavern underneath everything for water to drain into?
Thread posts: 60
Thread images: 16


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