>Last Thread: >>1804524 (http://suptg.thisisnotatrueending.com/qstarchive/1804524/)
>Discord (New!): https://discord.gg/7Jpsyrq
When last we left off:
The rest of the weekend passes in a series of rainstorms. There’s a memorial of the victims of 9/11 observed on Tuesday, and while you personally weren’t alive when the tragedy occurred, heavy rains and in-class discussion help remind you that your uncle was part of New York’s Bravest during the attack- thankfully, he was not killed in the effort.
Young boys often aspire to be firefighters, and you sure did after seeing what his job was like. You wonder how many lives he was responsible for pulling from danger, and feel thankful your parents weren’t in either of the towers at the time.
EARLY MORNING, Thursday September 13th (Weather: Moderate Rain. Forecast for tomorrow: Light Rain.)
>>Gold Day Schedule:
You’ve been studying your bottom off for the exams this week, and have a baseball game after school. Martinez’s first game is tomorrow, you remember intending to attend.
>>Try to get to breakfast early and see if they have anything special today
Interestingly, they have glazed cinnamon rolls for breakfast. Good, because that other one was getting a little stale. Or maybe you ate it. Come to think of it, what happened to all those consumables you had?
You shrug, figuring you must have eaten or used them all and forgotten about them.
(Got Cinnamon Roll! Consume during or outside battle to heal slightly and calm your emotions!)
>Meet up with someone before school
Evelake is just finishing up a healthy breakfast with a hesitant snack of the same treat you got. Maybe he's concerned about eating too much sugar?
Despite his demeanor being cheerful already, he brightens up even more when he sees you. "Oh! Hi, Boss!"
>>Ask what he was up to yesterday
"Oh, you mean what I was doing at the convention?" he hesitates a bit. "Well, I got to talk to one of Walt's friends." he visibly blushes. "She was really cool, and we got to talk a bit about combat and Myths and..."
His blush fades and he stares at the table with a pained expression as if he were sick to his stomach. "And about... my accident. She's the same sort of person, you see. Like me."
>>She's the same sort of person, you see. Like me.
>Like what? You're not any different from the rest of us.
>Was she hot? Blonde?
>Did you want to talk about your accident?
>I meant to ask: Why does that Harpe lady scare you so much?
>Keith and I are going to the football game tomorrow. Wanna tag along?
>Speaking of 'Walt's friends', I want to talk to you about Mr. Bennett.
>>Was she hot? Blonde?
"Yes and yes," he says before he can 'correct' himself. The younger boy squirms, and you're sure he's self-conscious about having a crush on someone much older than he is.
>>Did you want to talk about your accident?
After thinking it over, David takes a deep breath. "Yes, I think so. But I want to have everyone together when I explain what happened." It's obvious that this accident is deeply important to his past.
>>I meant to ask: Why does that Harpe lady scare you so much?
You note that Evelake's normally the bravest of the group, but he can't produce an answer that satisfies either of you. "I don't know. She just... She just scares me. Like if a giant snake could talk. And fire bullets from its... hands? You know what I mean." Your friend sighs and shakes his head.
He looks at the clock. "Ah! I think classes are starting soon!" standing up and putting his dishes away, he apologizes for leaving so soon. "Sorry, I've just got to make sure I do well on these tests. I've studied really hard for them, I can't waste that by being late."
Dashing away before you can ask any more questions, David barely dodges a small boy carrying papers while jogging through the hall. You've seen the boy he nearly bumped into before- he's the student council secretary, Bill Banks, who's gotten a lot of flak from his last name. Banks gives David a dirty look and makes sure the papers he's carrying are organized before hustling to the Student Council Room.
You should probably get to your classes, too.
OOC: Post got stopped by some embed error on the video. Pretend I put music here.
English first. You've had to read most of the Grapes of Wrath, now it's time to see how much of it you can remember.
>During what time period does the Grapes of Wrath take place?
>>A: Great Depression
>>B: World War I
>>C: World War II
>>D: The Roaring 20s
>Who does Jim Casy represent?
>>A: The impoverished citizens of the United States
>>B: He's a Christ figure
>>C: He represents evil and temptation
>>D: Casy has no symbolic importance.
Once you've completed that test, math is next:
>What is the value of sin(x), where x = (pi/2)?
>Must a continuous function be differential?
Your time spent programming makes Bennett's test a breeze, but you still have chemistry:
>What is the most common element?
>>D: All of the above
>What is the atomic number of oxygen?
>A: Great Depression
>A: The impoverished citizens of the United States
Is it sad that I'm a computing major, but I only really remember the chemistry stuff off the top of my head?
That bed left you weak and dizzy; you are simply not used to that kind of quality.
Keeping your eyes open towards the Physics teacher is a chore, but if she calls you out
sleeping again it will be worst.
And that breakfast... maybe you had an angel for breakfast. Maybe they can afford that.
Lumina's family reminds you of the Zoldicks, a family of assassins from Hunter X Hunter. You
figure that as long as she doesn't tear your heart out everything should be daijobu.
In front of the classroom, Maki talks and talks. She must be trying to stay awake for at least
half the class. It's chilly, people exhale fog, and Valery is shaking as much as her teeth.
Which is unsurprising since she's only wearing her black top-tank. You, on the other
hand, came prepared. The first fresh breeze of the morning was enough for your girlfriend
to dress you in an extremely expensive leather coat, one of those with a massive fur
coat around the neck. Very furry. And, since you argued that the suit wouldn't make any
sense without a cane because you didn't want to get bullied at school, she gave you one.
Made of gold. And Jade.
And maybe that's why Trish keeps glaring at you.
Believing in ghosts and dragons is as tempting as it is retarded. Like believing that everything
is gonna be alright just because. Claw your way out of autismo or enjoy thinking yourself
superior to everyone else. That's what this quest is all about.
Welcome to Soul Sister Quest. My bathroom is flooding so I'll be posting in an hour or so.
Like a bell, Maki's snores mean that the class is over. She had just sat down to correct some
exercises, and now her head is laying on the back of the chair. Alone, Romina walks up to
her desk, grabs the decks of paper, and goes back to her place. The door opens and it's
Professor Walker, sweating visibly.
"Aight, yo," he blurts out loud, as everyone turns to look at him, "here da thing. Can't teach
shit today. Bad stuff. BAD STUFF, nigga." The "shhhs!" spawn from everywhere. After
noticing the rows and rows of lips under fingers, Umo finally turns to Maki. The Physics
teacher simply lets one out deep, powerful snore. As if making a point. "Damn," Walker
whispers out loud. He looks at the students. "Aight, no class today," he whispers, making
their eyes shine, "so shushu, outta mah swamp."
"Oh fuck yes," Ado whispers as well, barely holding back the excitement. "Ooooh so fucky
Slowly, veeeery slowly, everyone stands from their desks, taking the utmost care to not make
any sound. As if not even the air should shake. From the outside it might just look creepy,
seeing all of these guys slowly raising from their desks as if they were zombies.
"HAHAHAHA," you laugh out loud, "SHE'S DROOLING LIKE A BABY!" You yell, pointing
at her and looking around. Everyone stares at you in horror as a single silver line falls from
the commissure of Maki's lips. Your next word pushes back into your throat as if you were
made to swallow a baloon. It doesn't surprise you in the least when you turn and find Trish-
who's death-staring at you. Everyone turns back to Maki. Time halts until slowly, but finally,
she snores. You glance at Ado cleaning his sweaty forehead with the back of a hand. And
to Trish, whose hand is still firmly pushed into your mouth. As if trying to get into it.
"Whyyy?" you loudly complain at Trish, who's simply giving you her casual stern glare.
"Because," she says, "it doesn't fucking fit."
You were positively gleaming at the chance to spend all that boring class time replaying
Hyperdimensional Neptunia. Were. Instead, you are at the school gate watching everyone
leave as Trish demands that you take off the coat.
"No," you declare, pouting.
Getting both hands behind her head, Trish smiles at you. "Fine by me. Valery said that if
you ran away again I wouldn't have to worry about you anymore." Now she's positively
"Why do I have to take it off?" you cry, shaking your fists.
"Becaaaause," Trish drags the word, "this is a school and you look like a pimp who fucks his
"I look fancy," you state, "and elegant!"
"It-doesn't-fit," she says, and you can /smell/ the irritation. "That's the point. People here
look at you and think 'what the fuck is wrong with this guy, why is he wearing THAT
"CHAAARGE!" One of the generals at the back of the formation yells.
Slowly, the cavalry seems to close in on Atlas. Those who get to him first are completely knocked out with gentle and fair movements from the monster of a man. He clearly doesn't seem to be paying much mind to the tiny soldiers as they charge him with sticks and swords.
His focus is still fixed on you, and he's smiling.
You are Jack Albator, impromptu general, magnificent fighter, and you appear to have a fan. Despite jumping back into the ranks of your soldiers to maximize your energy; Atlas doesn't seem the least bit deterred. Your defensive maneuver just added more targets between him and you.
That wasn't what you expected, to say the least. You thought that maybe the soldiers could box him in and then you could move in for the kill when he was having to deal with lots of little problems. Now you see that it's completely the opposite; the only little problem he has right now is you.
He easily swats away the small groups of soldiers who step forward to oppose him. Slowly, he walks through entire crowds of people; wading through them like water.
This can't keep going. It's time to change tactics.
"Yuuki, Dorje!" You call to two other nearby heroes, you have a plan. "To me! We're taking him head-on!"
"We're WHAT?!" Yuuki immediately stops at your suggestion.
"Got it!" Dorje leaps away from his group and lands beside you.
"On three!" You yell.
"Hey, wait! What's the plan?!" Yuuki doesn't seem to get that you never had one.
"Three!" You yell. You and Dorje sail over the soldiers out in front, and Yuuki hesitantly follows behind.
Atlas swats away a small shield formation that tried to poke them with their spears. Which may have worked on someone a quarter of his size.
You land near Atlas, and he immediately turns away from the cat soldier he has hoisted above his head. He unceremoniously tosses him away to focus all of his attention on you.
He's also grinning. A very toothy grin. A very big grin.
>Yuuki! Dorje! Ice+Ground!
>Start your assault with some swashbuckling! You have weapons and he only has fists!
>Three-point attack, let Yuuki and Dorje surround him on his other side.
>Just throw some magic at him and see what sticks!
>Other courageous battle plans?
Previous Recap threads:
Also, assuming ice+earth immobilizes him to some degree, take the opportunity to shoot him. I don't know if we can boost the magic of the gunshot but do whatever we think is most effective.
The sensation of mass death washed over you in a turbulent wave of suffering. So much hate, misery and fear. It fed you, sustained you, even more than the actual sight of the carnage did.
Ahead of Tarkin, dwarfed by the Super Star Destroyer was the monstrous, twisted form of a Mon Cal cruiser, one of those your fleet had disabled and boarded. Even now, you could sense your Stormtroopers clearing the ship compartment by compartment. Some rebels resisted, some fled, nearly all died.
Still, of a crew of thousands, hundreds would be taken prisoner where they would continue to serve your Dark Empire, willing or unwilling. They could expect a life, albeit short, of servitude and labor in pitch-dark mines or sweltering factories. Or brief lives of pain and suffering in the dungeons of your alchemy labs. Sly Moore's mages were constantly thirsting for fresh blood to distort and change to monsters or to find new ways to disassemble living beings. Perhaps they would be subjected to interrogation and torture by Isard's agents, or mind-probed by your Inquisitors to collect any useful scraps of information they may know.
No matter their individual fates, you were certain of one thing about the survivors. They would have rather died here.
I think this is the 50th session of Dark Empire that I've run. Achievement Unlocked: Don't Flake.
>The story so far (Get up to speed quick!)
>Pastebin for info dumps
>Twitter feed I use to announce planned game times.
>This is the map system I use for planning
>And this is a gold mine resource for Star wars info, take with a grain of salt since this universe follows its own continuity.
>Official political map
I allow between ten and twenty minutes for voting depending on the importance of the issue and how divided the vote is. If the vote is tied up, I usually allow an extra five minutes for a tie breaker, and if no one votes, I roll for the tie breaker (The will of the Dark Side).
I always try to incorporate (and encourage!) write ins if they don't violate the spirit of voted decisions, though I may edit or tweak them to fit better.
I also am always open for questions should any arise.
The Mon Cal cruiser you watched being systematically cleared itself had no further use, having been too badly damaged in the fight, her memory banks purged by her crew before you could seize them. Unlike her nearly intact sister ship, this MC80 wouldn't even be suitable to convert to a stripped down bulk freighter.
The Rebellion had been beaten here, and soundly. You found the loss of two cruisers acceptable, even if one was Admiral Lobkin's flagship. You felt the scare was good for him. He'd survived the incident, though if this was a blessing for him or a curse, you hadn't yet decided.
Shortly after the battle had concluded, you'd received a priority message from Director Isard that the Brak Sector had officially collapsed, the last of her ships surrendering after their defeat at the Battle of New Cov. This freed up an estimated ten to twenty rebel capital ships, at least half of which were likely en route to reinforce Corellia. The others were potentially proceeding to another hotspot, either the border with Thrawn and Zsinj or perhaps one of the numerous warlord factions on the Rebel's flank.
Now may be the best chance to dislodge the Rebels from Corellia. At the same time, the forces available to you in the moment had been through heavy combat in the last few days and may not stand up against the enemy arrayed against you.
The decision ultimately lay with you, if you continued to press your advantage and attacked Corellia or called it "good enough" here.
>Strike while the iron is hot! We will attack
>Don't press our luck, we have other concerns
>Let one of my military advisers make the decision, either Zahn or Lobkin
Welcome one and all, to hunter x hunter quest! this quest is set in the canon hunter x hunter universe but follows the story of Derrick holums, An aspiring hunter from Yorknew city who aims to become a hunter to live a better life and repay all those helped him in his life (and make some good cash himself). Join me as we head into a journey of a lifetime: one of fun and hardship, Adventure and battle and even life and Death.
>Current Arc: Hunter Exam
The Hunter Exam is a test that happens once every year, it is known to have an extremely low pass rate and an even higher mortality rate, The Exam is a set of physical, mental and possibly even spiritual tests that push everyone who takes it to their limits and even further beyond, those who pass the test are shown to be the best of the best and are given a hunter license, which allows them access to 90% of the entire world, 75%access to restricted places in the world, free use of all public utilities, almost 0 legal consequences for murder and most importantly, A lifetime of wealth and fortune.
>Last time on Hunter x Hunter quest.
Derrick decided that he would take on the hunter exam after months of perparation and training, he said goodbye to his home at the Drowned sorrow bar and promised that he would come back home a successful hunter. he got on a flight to the Kukan'yu Kingdom where the hunter exam is to take place. Derrick gets on the flight and quickly heads to bed only to be awakened by an announcement saying that a couple had been murdered and so he was forced to seek out the killer to end his crimes, with the aid of a woman named Rea Springfield and a man named Noell Cromwell in tracking down the killer, he finally corners him in the pools of the airship and now a battle of life and death is about to begin.
"YOU WANT BRING JUSTICE!!TO BRING PEACE TO THE SHIP!!WELL! ANSWER ME!", as he brings his blade up in both hands, you glare at him with all the hate you can hold in your heart, you respond calmly, "Nah."
"I just want to kill you.".
You bring your body low and spread your legs to shoulder length, you turn your left foot to the side and bring your fist up and wait, you wait till the very final moment of his attack, feet firmly planted on the ground and eyes focused.
As he begins to swing his blade downwards you wait until the blade is a few meters away from your face then you quickly turn on your heels and dodge to the side of the attack. At this angle it's impossible for him to dodge a direct hit, you pull your fist back to deliver a skull shattering blow to the side of his head.
His eyes immdeitaly turn to look at your fist in mid-swing, he pulls the blade back at surprising speed, instead of smashing his skull, your fist smashes into the sword's hilt and sends him sliding across the pool's edge.
He stands up from your strike and readies his stance, he brings his blade low and grips it with both hands, puts his left leg forward and right leg back while bending his body forward. Switching up your fighting style you take a kick-boxer's, bending your front knee slightly and pulling your back leg up slightly, you bring up your fist and prepare for another attack.
He speaks, "That was good, i blocked that attack and yet i could still feel a shock run through my head, a punch like that is the product of real life or death battles, those fist can and have killed before." He begins to laugh to himself, "How can you demonize me for murder when your a murderer yourself?"
"That's where your wrong."
"Every life I've ever taken, I've done so because i was forced too, you kill people because it fulfills your sick desires"
"Don't give me that shit, you've never felt angry at someone and killed them before? , you've never felt vengeful and destroyed someone for hurting you or someone you care about? You never had that kind of feeling before?"
>ALL RIGHT YAH GIT! TELL ME! GORK, OR MORK?!
>Trying this again. Last attempt died due to lack of interest but I think I can have some better luck this time.
Hey guys! Looking to run a nice fun quest loosely based on Greek city states and mythology. Your fledgling city will have to contend with raiders, enemy nations, monstrous beasts and the meddling of gods. Heroes will be born and die, battles won and lost and even Olympus may be pulled down. Its up to you guys.
You will start out with 1000 gold in your cities treasury. You can construct Mines, Farms, Ports, Roads, Walls, Barracks, Forges, Markets, Temples, Fortresses, etc. Each building is 400 gold and will function on a Tiny-Small-Basic- Large-Grand-Epic with upgrades starting at 200g and doubling for each level. Each level of construction will improve the bonus that structure confers.
Military units cost 50g to train at the basic level and will gain experience as they fight. You start out with a group of roll determined infantry (basic Hoplite spearmen) and one hero unit along with a monstrous unit unique to your city. Upgrading your barracks will allow you to purchase Elite infantry, cavalry, monstrous units or create unique units. Building your port will allow you to create Triremes and other naval units.
You will receive +50g per turn in taxes. Increasing your population with farms and villages or your trade with markets or a port will increase it proportionally.
Your city requires a patron deity to thrive and your temples will be mainly dedicated to them. Building or refusing to build them will have benefits and consequences from various gods.
Rolls are 1d100 with various modifiers depending on the circumstances.
Lets name our city and pick our patron god/ess/'s
Previous threads archive:
Decklists, cards owned, money, relationships etc: https://pastebin.com/paeJYkxe
(please report any discrepancies quoting this post)
Twitter with updates: https://twitter.com/QstingPlaymaker
(We're using the Speed Duel format until the end of the first tournament arc)
You are Gerard Xavier, a begginer duelist in the finals of the Kaibacorp Begginers Tournament. You've just won round two of the finals bracket, with semifinals before you.
You Normal Summon Rescue Cat.
You activate its effect
To special summon 2 Tree Otters. You activate the effects of both Tree Otters to boost one of them up to 3200 attack. You move to combat.
Tree Otter attacks Cloudian - Storm Dragon
Lara 1800 --> 0
You return the plesantry and sa goodbye to Lara, moving on to the next round. It starts immiediately, as you two were the final two players.
You're dueling Wisteria.
You are dueling Wisteria.
Choose deck and roll 1d2 to begin.
Four hundred some odd years ago, Harwyn Hoare granted a dark, cold piece of swampland to Darvin Blackett. Blackett, a raider and warrior of some renown, took this as a personal insult. His revenge was twofold: Firstly, his family aligned with the Mallisters of Seagard, turning into a longstanding opposition to the Ironborn raiders, the Riverlands' very own leashed saltborn murderers. Secondly, his family has set about becoming some of the most skilled and influential governers in history. Oh, they're not well remembered, few outside personal allies and friends recall their names and deeds, but everyone knows about the Blue Canal. Dug by Logar Blackett, the canal lengthened the Blue Fork, creating a deep crossing to allow trade to flow east and west through Westeros, instead of having to take the long route down around Dorne.
But that is the past. Who your house once was; Well regarded, powerful, wealthy... if a bit mad at times. You're trying to bring that back. Trying to remind the world at large that you still live, that you still THRIVE! You are Vickon Blackett, and it is quickly coming to be your wedding day. Tomorrow, specifically. Ahahaha, oh fuck that's just now sinking in. But for today, it is the second to last day of your tournament, which has lasted for three long days now. The melee was wild and delightful to you, a former champion yourself. You permitted nearly anyone who could prove to have atleast a modicum of martial ability to compete- in seperate brackets from the proper Lords and Knights, of course. Only the finest amongst the hedge knights, sell swords, men-at-arms, and the ocassional smallfolk warrior were allowed to compete in the higher levels.
Your own trueborn cousin, Ser Baelon Blackett, a giant of a man who stands above eight feet tall with ease, fought in the melee. You expected him to win, but he made the mistake of making himself a massive target. Well. Being an eight feet tall monster wielding a massive hammer will do that. You saw several young men throughout the melees that have interested you, you'll have to see about trying to learn more about them later.
Then there were the jousts. Far, far less interesting to you. You never were good at jousting or fighting form horseback. No, that was the realm of your old comrade, your old friend, Dontos Malroy. Who, as it turns out, is a friend of your wife-to-be's family, and is here competing in the joust. Winning, from the look of things. Winning handily. You'll have to see about speaking to him later... you were on opposite sides, in the war, and it has been years since you spoke to him. Shortly after Alys' death, specifically...
Ah, but then there's the most important guest here today. Your wife-to-be, Mariya Darry. She is... something amazing. Smart, witty, a sharp tongue, a dangerous player of the games you never had a mind for. And she is... beautiful. Young. Full of life. All of this helps greatly in inspiring you to smile again, to be willing to try. She catches you looking at her, and smiles.
Oof, and then your daughter! While Mariya is to your right, she is to your left. Bethany Blackett. Such a darling girl, sweet, kind, gentle... a remarkably talented swordswoman, even though you've just started teaching her, a tomboy to the extreme, and... tainted, with the Black Beast of Blackett. The bloodrage. She's learning to sooth it, to contain it, to keep control. She's part of why you've done... everything. A big part. Trying to make connections, finding a new wife, planning to have an heir. She will never be a proper lady, she is too much your child... but she also cannot simply be a warrior without someone to support her. If you named her your heir like you so wish you could, uncles and cousins would crawl out of the woodwork and contest it.
And so you have begun a hard journey, to make your House powerful again. For your own sake, you suppose, but in truth for your family, for your smallfolk, for your legacy. House Blackett will be remembered. It will rise, as it ever has, by its own hand. We Sow, We Reap, We Grow.
It is a big day. You have many guests, and many duties.
>Meet with guests for the wedding and tourney, who bare gifts and well wishes.
>Wrap up last minute plans for the wedding, insure everything is prepared, from the feast and entertainment, to the rings and your bride's dress.
>Relax, continue watching the jousts, things will be fiiine. Right?
>I would like to apologize for how long it has taken me to get all this started again. I've got a five month old brat now, and ontop of that my computer's screen burnt out and I've been sick. Shit's been wack, yo.
>Previous threads here:
OH SHIT NIGGER(s) it's an adventure about killing vampires n shit.
3 vampire hunters, 1 little girl and a robutt, is going to infiltrate a vampire castle to kill the head vampire there for casting a spell than kept the world at perpetual night time.
While on the Vampires' side there's Bob the Vampbeast given the mission to stop these hunters.
Currently, the hunters are standing in front of the door to the chambers of the next Boss: Vampire Elder Walter. Inside this room is also where Bob and his cronies are waiting, and where Wilda is being kept.
While the Automaton is travelling with two other NPC adventurers in another part of the floor.
Each character needs at least 1 player to be the voices in their head to tell them what to do n' shit.
Just name yourself something with the highlighted title under the character to identify which team you're going with. Example: Regular Hunter Faggot -> Controls Oswell the regular Hunter
Need at least 1 player for each dude, DOESN'T mean each character is limited to 1 player.
The more players each character has, the more rerolls that team gets.
Come One, Come All; Welcome to ANOTHER ICARUS RISING QUEST
I am your humble QM, Weaver!
Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/1805395/
You lean back as the class begins, considering how many of them were not involved in your little Cadre, but you and Ruby take the time to judge and comment on the various weapons you got to see and even Pyrrha would chime in on tactics. All and all it was amusing afternoon.
That is until your group started to be called down.
At first it was Pyrrha and Jaune, which only reinforced your need to teach the boy as his showing was...lacking. From there it was other pairings from exclusively your cadre. Worser still, they were pairings from teams and even worse than that...it was always partners. You could practically feel the predatory grin Yang was giving you as she no doubt saw it herself.
You could practically hear the joy in Yang’s footsteps when you were called down.
>How do we deal with this?
>A. Take it seriously, she wants a fight? Give it to her
>B. Stay on the defensive, don’t give an inch
>C. Don’t fight back, take your lumps
Glory to Alainn!
You are Cathal Rathais, one of the chosen elite, the 13th Legion, scouting a world 4231 years after your country won the Grand War and placed itself in cryostasis to allow the planet to recover.
You have assumed the false name "Ace Locke" for your hunter identity. So far, only two people have seen through it, one of which can read minds.
You are currently in the Other World, Earth, trapped in a hellish wasteland Vee called 'California.'
so far you have:
>Updated your bunker database
>registered to the Hunter's guild (and flirted with the receptionist)
>Recruited Pisteia, the Mercenary Princess (Knight)
>Completed Nissa Estalise's quest
>Eliminated a raider stronghold
>Taken control of Outpost Charlie and looted it.
>Repaired a Raider buggy
>Repaired the lift to the outpost garage
>Secured an Otharthurian Outrider
>Secured a Patrol tank
>Met with the Archivum
>Got a lot of money
>Went to Lethbridge
>Discovered and recruited fellow 13th legion soldier Almeda Irnan (Adriana Hammer)
>Acquired quest from Captain Hendrick to obtain his ship.
>Entered the Ruined Ollamic City of Kantrel
>Secured an Ollamic luxury floatcar
>Looted the underground city of Kantrel
>Secured Terminal 48 and renamed her Artoria.
>Obtained a large cargo ship
>Repaired the tank, moved vehicles to ship.
>Recruited a mercenary dragon hunter temporarily
>You slew a blood dragon
>you obtained a plot of land and are building a rather large palace and homes atop it.
>You traveled to Inisvale in Inis Duchy
>You recruited Clark Howard Thule, conduit of forgotten gods.
>You observed the current base of FEATHER forces
>You recruited Uriel 'Rumor,' the bard of phantasms.
>gained party member ???? the ????????????
>Did battle with a faerie
>Recruited Dr. Alleria Trost, Shapeshifting Scientist and FEATHER director.
>Recruited Lily Tekel Trost, Eldritch shapeshifter.
>Brokered an alliance between FEATHER and Alainn
>Killed Duchess Inis
>destroyed Garvelton's operations in a major battle
>Gave Inis duchy to FEATHER.
>Turned in items for reward from the Archivum.
>Traveled to Dise duchy.
>took part in harvest festival of Vor'Ma preparations.
>Spent harvest festival with Almeda
>Went to Titan's Arm mountains.
>Obtained an airship
>Went to Sky Fortress Lothos
>Entered Professor Trost's Lab
>Activated modified golem
>Met the madman and Vee
>Was cured of fae influence
>Helped Professor Trost take control of the Skyfortress
>Agreed to visit Earth
>Freed Artoria from her programming
>Entered the Anomaly
>destroyed two bioweapons in accessing Lab 3
>Teamed up with Dr. Vira Krasis and was betrayed by her.
>United with FEATHER Hazard Team
The following is information you have collected:
>The Archivum is a worldwide network of academic nature that is studying the ruins of the past. They pay well for artifacts.
>Nissa returned to Korlanis
>the 14th legion turned on Alainn and are now the raiders under the orders of a general
>Kantrel fell apart underground due elitism and pale horrors lurking in the underground sea
>Ollam used humans as nodes of their data network
>A very prolific Archivum archaeologist might have an idea about who you are.
>Clark was present during the disaster of Otharthur that led to the ban of magic.
>Pisteia is a princess
>Clark can read people's minds
>Uriel is Garvelton's son
>Faerie exist in another world called Earth and can pass through anomalies.
>FEATHER has come from somewhere called Earth and bear weapons comparable to Alainn.
>Alleria is a fae, and her daughter is a shapeshifting creature.
>Alleria, Lily and Clark are stabilizing Inis and repurposing it for FEATHER.
>Jeremy Trost appears shortly after the Flying Specter does.
>Garvelton got away during your battle.
>Harvest Festival is in celebration of Vor'Ma, a god of an Alainn religion.
>Almeda went to the Grand General (your glorious leader) directly just to be deployed in the same area and time as you.
>Jeremy Trost left behind crops.
>Dragon Rangers are interfering with Archivum activities in Titan's Arm
>Raiders have a main base in Titan's Arm.
>Vee is destroying golems in Lothos.
>Jeremy's laboratory is filled with fae dust from killing fae. A pale horror was destroyed almost instantly.
>Jeremy's laboratory bears patterns and tech that is impossible.
>The Flying Specter is in Lothos.
>Jeremy Trost is afraid of FEATHER tracking you, and has infiltrated the Hunter's Guild.
>Jeremy Trost is the Madman
>Vee is an android
>Anti-fae weaponry exists, Jeremy makes it.
>FEATHER has rapidly altered Inis.
>Feather controls the human population of the current region you are in, although Fae control most of the region.
>Lab 4 has gone silent. Fae have not reached it.
>Lab 3 is run by Dr. Vira Krasis, one of Jeremy's and FEATHER's enemies. They and other labs want him and Vee.
>Go to Earth and recover Jeremy Trost's materials.
Current factional standing displayed
Your current score:
Land Claimed: Koro Duchy Manor.
Vehicles obtained: 4 (+1 extra)
Airships: (Unnamed) - Archivum cargo airship
Permanent party members obtained: 7 (3 unavailable)
Allied factions: FEATHER
Harvest Festival Partner: Almeda Irnan
>Memento: Vor'Ma's Tankards. - an item you and Almeda have one each of from the same set. It is an omen of a strong bond between the owners if both tankards are from the same set.
>Special Weapon: Anti-Fae Gun - An item that will outright kill lesser Faerie in combat.
Twitter for updates:
Previous thread: >>1792375
1 - http://suptg.thisisnotatrueending.com/qstarchive/1676106/
2 - http://suptg.thisisnotatrueending.com/qstarchive/1686643/
3 - http://suptg.thisisnotatrueending.com/qstarchive/1697785/
4 - http://suptg.thisisnotatrueending.com/qstarchive/1709083/
5 - http://suptg.thisisnotatrueending.com/qstarchive/1720224/
6 - http://suptg.thisisnotatrueending.com/qstarchive/1752926/
7 - http://suptg.thisisnotatrueending.com/qstarchive/1761985/
8 - http://suptg.thisisnotatrueending.com/qstarchive/1772007/
9 - http://suptg.thisisnotatrueending.com/qstarchive/1781431/
10 - http://suptg.thisisnotatrueending.com/qstarchive/1792375/
You follow Sam into a large room. This one is lit quite well, and you can clearly see the purpose of it. Artoria instantly reacts with revulsion. Clark, On the other hand, seems intrigued by the intricacies of the device.
"I suppose it would get the job done. Amazing how far they've come without magic as a guideline." He nods, "This appears calibrated for children..."
Sam nods, removing components from one of the computers, "Dr. Krasis finds children easier to mold mentally, so she prefers to modify them over others."
"Through trial and error." Vee adds, quietly, "Jeremy found she kidnapped many from their families mid-war."
>You recover 3 Laboratory Medical Packs.
The Grand General would never resort to such practices... To cannibalize the next generation to make abominations? There's no future in it. FEATHER is collecting the information and equipment, it seems.
>Why aren't you destroying this equipment?
>Are all the Laboratories so depraved?
>(To Vee) How much did Jeremy have in this?
>Just nod and look for more loot.
In the distant future, mankind has begun exploration of the stars. On that journey, they met with multiple forms of alien life, some sentient, others not. With nearly little to no bloodshed, a coalition government was formed with the more advanced races. They promised a future of peace, prosperity, and harmony for the entire Galaxy.
The truth, however, is far from glamorous. Megacorporations have the coalition in their pocket, and criminal organizations run the streets. These megacorps have begun research of their own into various sections of science. Some specialize in weapons, others in medical and life sciences. While all of them are polite and cordial in the public eye, there is a deadly game of cat and mouse between each and every corporation. Sabotage, assassinations, and outright sieges on research stations are all to common occurrences in life in 2297.
One of the most powerful and influential corporations, Arclight Industries, has finally finished the construction of one of the larger research stations in the Tau Ceti system. A station solely built to research the super element known as Dilinium. What is known of the element is that is highly volatile, an excellent fuel source, and a very powerful explosive. Arclight has cut corners with this station, and safety systems are lax. Already, the station has had four fatal accidents, all covered up by the corporations very influential media division. Communication with the Borealis station is only capable through hyperspace buoys, which can be accessed in secure areas of the station.
The lights on the Borealis flickered, likely a result of some wing of the station taking more power than it deserved. A figure groaned as they slipped from their cot, placing their feet on the cold, metal floor. The figure stood, moving over to the mirror, and looked into it.
> A normal, human face.
> A reptilian, scaly face with long frontal fangs.
> A feline face, with an elongated face. Resembling either a cat or fox.
> A robotic face, with a single visor stretching across the front.
Character Sheet: https://docs.google.com/document/d/1lvqwQrtQ_YFvsVdcKJbSEAgpyZi9QrfJfnh_UDzvPKw/edit?usp=sharing
Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=StorytellerQM
> Part 7 will be starting up tomorrow, so don't worry. Feel free to ask me any questions you may have, as I'll be around for a bit more now.
>You are Maple Son-Mahogany, one of two young Tuffle twins thrown at Earth starting in early Dragon Ball by your "father," Dr. Raichi
>"Canon" had already taken a sharp turn from the "norm" when you began, and through your actions, choices, and dialogue, took even further turns from the "norm," and will probably continue to do so
>Stats and dice mechanics are used, and can be explained again as needed
>Let's all try to have some fun, ok?
And a pastebin: https://pastebin.com/DyHHgCYE
Last time, on Dragon Ball Tuffle Quest Z! With Lapis and Lazuli heading into the Time Chamber, you get troubling news on dangerous foes missing from Hell, then try to prepare for it with Baba, seeing that Dr. Raichi may come to Earth sooner than you thought. You take time to deal with some personal struggles before seeing 19 restored with Bulma’s help, taking her to see Ozotto and learning the dark truth behind him sparing her. Ozotto’s Tournament draws ever-closer with the arrival of Tarble and Kuriza on Earth... but as preparations are made, a certain other pair of twins have been doing some training of their own...
“Gohaaaaan.” you grumble out, flying by him. “Come ooooon, we gotta see who’s stronger soon! I wanna see how tough you got!”
“And we will when mom gets back.” he sighs out, moving just above the treetops as he flies.
You can’t help but pout at him. He’s been putting this off time and time again, excuse after excuse on why he won’t spar with you. Ah, but he does have a point this time. Well, your mind quickly drifts towards other things. “Why aren’t we talkin’ with big you then?”
“You were asking him questions almost nonstop, Peppa. What else would you want to ask him about?”
>A. Who was the strongest!
>B. About some moves he and his friends know!
>C. What I’m like in the future!
>D. Why he doesn’t make a time pair ‘a ducks meeting you here! And they’d be all, quack, pchew, boom, kesplesh, woop, bam, quack-quack!
>E. Something else?
>B. About some moves he and his friends know!
Who can learn kaioken?
>C. What I’m like in the future!
>D. Why he doesn’t make a time pair ‘a ducks meeting you here! And they’d be all, quack, pchew, boom, kesplesh, woop, bam, quack-quack!
>E. Something else?
Mom vs Dad who'd win?