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Archived threads in /qst/ - Quests - 67. page

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After the assassination of Archduke Ferdinand, The tension between Central Empire and Allied Republic intensify, with the Emperor searching for the killer. The call for blood of the Archduke killers create a rumors of upcoming war...a tragic rumor indeed.

You are Ferdinand von Brandt, a clanker lesser noble who joined the navy academy in order to alleviate your family's noble status. After 8 Weeks of intense training and courses, the instructors decided that the last week of training would be used to create a war simulation. You took the role of the defense captain against the famous naval specialist noble called Von Wasser.

The result earned you a medal, invites to different fleets and a party invitation courtesy of the defeated Von Wasser. Parties was suppose to be fun or what father always says "gain more connections", but you realized it is a headache. You are currently in the middle of a conflict between 3 people. Your childhood friend Freja Von Jotunndottir who want to take to to the dance floor, Your host/rival Adolf Von Wasser who wish to tell you something 'important', and Albert...who just hugged you for some reason...

---

"Nope! Dance with me" She grab your hand and dra-

"He is going with me, JotunnDottir". Adolf grab your other hand

"Ah..I saw wondering when will Wasser made a move", Freja let out a smug grin. You can almost feel the intensity of their rivalty.

"He is coming with me, Freja!"

"Not when i am here, Adolf!"

"S-so...how did you two know each other?" You tried to distract them...they ignored you, going closer to each other and squishing you.

Suddenly, arms wrapped on your stomach. Albert hug you from behind!

"He's resting!", He whispers...but he got ignored too

Gabriel laugh as if this is his favorite comedy show.

You really need to escape this hell....before they tore your body apart. You gave a pleading look to Gabriel and he returned it with an idiotic smile and a thumbs-up

>Go with Freja. She's your childhood friend after all....and you dont want her to annoy you tomorrow
>Go with Adolf. He is the host and you should respect that
>Go with Albert because... why not...
>Scan for someone else
>Write in
344 posts and 15 images submitted.
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>>1630619
And few more info:

Background
https://pastebin.com/KVu6TRVh
Profile
https://pastebin.com/ByLMBxmt
Crew/Social links
https://pastebin.com/KUQTk0sh
Clanker's navy fleet summary:
https://pastebin.com/PUL4dx4N
>>
>>1630619
>Go with Freja. She's your childhood friend after all....and you dont want her to annoy you tomorrow
>>
>>1630619
>Go with Adolf. He is the host and you should respect that.
He wants to tell us something "Important" guys

For years the balance of the Federation was shaken. War consumed the Alpha Quadrant, and the beating heart of the Federation, Earth, was under threat from multiple angles. At times it seemed the Federation would reel and loose its balance, but peace has returned, at long last. The Dominion are defeated, the Borg have been dealt a crippling blow, Romulus has fallen to internal conflict. Though battered and bruised, the Federation stands as the undisputed beacon of enlightenment in the quadrant, and can count many of its erstwhile enemies as allies, or even friends. With the return of Voyager, the Delta Quadrant has been revealed. At the dawn of this new age, the Utopia Planetia shipyard is finishing one of its new vessels. One with a new Captain, and a new crew.

But that is not where our story starts. Our story starts in the past, with a simple, yet distinctive application form, that has already changed many lives and the course of the galaxy with them. You find yourself contemplating your answers.

Name

>I have a normal name for my species
>I have an unusual name for my species

Species

>I am human
>I am of a species common in Starfleet (Vulcan, Bolian, Andorian, Betazoid: Select one, random rolls in the case of a tie)
>I am of a species uncommon in Starfleet (Bajoran, Caitian, Benzite, Trill: Select one, random rolls in the case of a tie)
>I am of a species hitherto unknown to the Federation (suggest racial and cultural traits, inclusion at OP's discretion)

Gender Identity

>I am male
>I am female
>Tumblr

Welcome to Starfleet Academy.

Directives:

0. I am new at this

1. I am doing this for fun first and foremost. My own and yours. This is our Prime Directive.

2. The following are considered canon: TOS, TAS, TNG, DS9, VOY, parts of ENT at my discretion, all TOS and TNG crew movies (yes, even V).

3. The following are not considered canon: The novels (except maybe A Stitch in Time, if I ever get around to reading it), any flavour of NuTrak, video games.

4. Ideally, the first choice to reach 3 votes is selected.

5. If I feel that the thread needs to move on for whatever reason, I will select the outcome based on the following: First come first serve, motivation given by participator (where applicable), a vote of 2 versus a vote of 1, personal preference (not going to pretend I'm immune to that).

6. Feel free to point out Trek lore and other relevant information.

7. I will use a crude stat system for rolls in the case of some choices, we will (partly) establish this during character creation.

X. The rules are subject to change according to what works best.
211 posts and 18 images submitted.
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>>1629530
let's go default
>I have a normal name for my species
>I am human
>I am male
>>
>>1629540
I'm gently bumping my own thread to see if we will get more responses, otherwise we will simply go with this.
>>
>>1629530
>>I have a normal name for my species
>>I am human
>>I am male
Mirror Universe Terran who escape into the normal universe and is hiding out here, enlisted into Starfleet for access to some measure of power and protection.
Rough and Tumble Kirk style command.

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The moon was illuminated the scene. A thin patina of frost covered the whole alley and the charred corpses of your assailants lie at your feet. They’d come for you, like they did for your brother all those years ago when you were 9 - he was never seen again - and you resisted, like any sane person would do.

Of course, most sane people don’t turn those they resist against to ashes. It was obvious why they were looking for you. You are a psyker, even if you did not know it until this very moment.

Psykers - the dreaded warlocks, enemies of the Imperium, only allowed to exist under the care and scrutiny of the state. You wouldn’t mind being under the state - problem is that you just killed 4 members of it and will likely be hunted like an animal until your death.

It wasn’t as though you meant to kill them! They approached you during night in a dark alley - you thought you were about to get robbed! You just reacted with panic - and you turned on some kind of switch in the back of your head doing so - and the alley filled with frost and the Witch Hunters turned to corpses.

You still feel it, in the back of your head. It was best described as a door, but even that were a poor excuse for a metaphor - you could open it a little or by a lot - but you didn’t dare to try. You’ve heard that psykers needed training in order to use their abilities without acting as a beacon for Daemons just waiting for an opportunity to possess you!

Your father had been drafted for the Imperial Guard - but you? You were a poor excuse for even a civilian - your chances of survival against trained, armed men that specialized in hunting down people like you? Minimal.

What are you going to do?!
>go home
>test your abilities
>check the bodies
>run like hell
>write in
133 posts and 24 images submitted.
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>>1633157
>check the bodies the bodies for any thing then head home pack your shit and leave
See if you can get on a ship out of here
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>>1633157

> Plunder their arms, there's no going back, and we'll need to defend ourselves one way or another.
> After that, run into the wilderness as far as we can, failing that, we run as far as we can into the labyrinthine alleyways of our city.
>>
>>1633157

>test your abilities

Time to see what level of psyker shenanigans we can go through. AND LISTEN TO THE VOICES IN OUR HEAD.

>Search for a guide, one who'll lead us to greatness

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You are Kusajishi Riku, Captain of the Gotei 13's Ninth Division, and you're decidedly out of your element here.

Despite having been adopted into the Seireitei's nobility what feels like a thousand years ago, you have to admit you still don't quite understand what makes an aristocracy tick. Not only do you lack the sort of social ambitions that seem to define other nobles, saving your strongest feelings for your duties and your family rather than yourself, but the nobles you do have constant exposure to hardly fit the image of aristocracy that a family like the Kasumiōji likes to project. The Shiba have always been as unpretentious as they are influential, and while the Shihōin you've met aren't quite as self-effacing and modest as the Shiba can be they are certainly self-aware enough to avoid the sort of ostentation that even their own vassal houses are sometimes prone to.

Even Kuchiki Byakuya, whose portrait should probably be in the encyclopedia under “aristocratic jackass”, matches his overbearing attitude with an unswerving dedication to duties that go far beyond himself and his family.

Your first impression of Kasumiōji Rurichiyo is hardly so flattering.

“Lady Shihōin, Lady Shiba!” she greets you happily. “Welcome to our home, we are Rurichiyo, head of the Kasumiōji clan. It is a pleasure to meet you both in person!”

“Please, have a seat... Enryū, would you be so kind as to bring us tea? Some of the fine blend if we have any to hand.”

“You seem excited,” you can't help but smile a little at her enthusiasm as you take a seat next to your wife.

“Of course!” she replies, almost taken aback. “Any girl our age would be excited for the Two Goddesses to be sitting in their parlor!”

So... that must mean 'shunshin' Yoruichi and whatever 'shin' people have taken to calling you these days. Was it... 'teshin'? 'Tetsushin'? Or was it something like 'kenshin', since very few people are familiar with the similarly-nicknamed 'Tōshin'?

“I know too many 'shin's,” you grumble.

“We're sorry, what did you just say?” the young Kasumiōji princess asks eagerly.

“I said thanks for the tea,” you quickly lie.
>1/2
273 posts and 15 images submitted.
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>>1629623
“Well then,” the princess muses, crossing her left leg over her right in an empty gesture of modesty: it's not like you're in any danger of immodesty when you're wearing hakama. “We hope our bodyguards did not treat you with any unwarranted animosity, they tend to take their duties very seriously regardless of how many times we insist that their paranoia is unfounded.”

“They were somewhat hostile,” Yoruichi shrugs in summary dismissal, “but it was hardly threatening and understandable given the nature of their tasks.”

“Basically, we can let it slide,” you chime in. “No harm no foul.”

“Very well, we too are keen to put any disagreements behind us,” Rurichiyo agrees. “If we may be so bold as to ask, what is the purpose of your rather unexpected visit today?”

You exchange a quick glance with your wife, and the two of you reach an immediate agreement: this girl doesn't have a single political bone in her body.

>Well, we had some concerns regarding an oversight: your house failed to properly declare its standing guard.
>We had some concern over your well-being. There have been several 'unfortunate' deaths in the house recently?
>We have some indication that a member of your house has been harboring unusual ambitions... and may have broken the law.
>Other?
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>>1629652
>We have some indication that a member of your house has been harboring unusual ambitions... and may have broken the law.
>>
>>1629652
>>Well, we had some concerns regarding an oversight: your house failed to properly declare its standing guard.

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DARK EMPIRE II

The Emperor has been reborn in a young clone body on Byss, his fleets expanding outward in a rapid campaign of conquest. His Inquisitors roam the Core worlds to collect, evaluate, and train new Force Adepts to serve his Dark Empire. The Emperor, after reforming the Dark Side Hierarchy, took for himself a new apprentice to replace Vader, DARTH CYTHERA.

In a mission on RHEN VAR, Cythera failed in her assignment to kill Jedi Master Luke Skywalker, becoming maimed in the process. In a desperate effort to pursue Skywalker, Cythera leads her ship KORRIBAN on the Jedi's probable course.

Meanwhile, Commander Alana Tyrna found herself under investigation by the KOMISSARI for disregarding military protocol to save her pilots' lives. As punishment, LORD BRAKISS transferred her task force to the forces gathering at Cal-Seti to attack the YEVETHA, a genocidal race of xenophobic non-humans in the Koornacht Cluster.

On Coruscant, deep within the Imperial Palace, the Emperor has gathered his Dark Side Council to join a meeting of the ruling Imperial Council to plan the next steps in their struggle to return the dominance of the Sith . . .
407 posts and 30 images submitted.
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Important links:

The story so far (Get up to speed, quick!)
>https://pastebin.com/54Vfvsff

Archive
>http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Dark+Empire

Pastebin for info dumps
>https://pastebin.com/u/Timekiller21

Twitter feed I use to announce planned game times.
>https://twitter.com/DarkEmpireQuest

This is the map system I use for planning
>http://www.swgalaxymap.com/

And this is a gold mine resource for Star wars info, take with a grain of salt since this universe follows its own continuity.
>http://starwars.wikia.com/

I allow between ten and twenty minutes for voting depending on the importance of the issue and how divided the vote is. If the vote is tied up, I usually allow an extra five minutes for a tie breaker, and if no one votes, I roll for the tie breaker (The will of the dark side).

I always try to incorporate (and encourage) write ins if they don't violate the spirit of voted decisions, though I may edit or tweak them to fit better.

I also am always open for questions. I'll just ask that they stay relevant to current events in the quest, or at least the near future.
>>
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The Imperial Council meeting is nearly done when you enter. The red-clad Royal Guardsman who stood watch over the door subconsciously straighten up as you pass through the open blast doors, and into the council chamber. It was nice, you reflect, to be able to stride confidently in, rather than creeping around like you had in your old, broken body. Granted, being a stooped and frail old man had its advantages as well, luring your enemies into a false sense of superiority. You also weren't sure this new body was worth the indescribable agony of willing your very soul away from the oblivion of the force and into this empty vessel.

As you enter the chamber, you are followed by a pair of silent, subservient Sentinels. Sentinels had once been human beings before being warped and augmented with the Dark Side to become towering warriors, loyal only to you. Along with the sentinels, you have with you the core leadership of your Dark Side Hierarchy, save your apprentice Darth Cythera, and Executor Sedriss the Darkest Knight of your Blackguard, the "muscle" of your Hierarchy.

Instead, accompanying you are: Sly Moore, your longtime supporter and the Archmage of your Shadow Mages, Dark Siders tasked with more intellectual pursuits of the Force acting as Seers, diviners, alchemists and sorcerers. Vende Amenge, one of your more promising Dark Side Adepts, a young and vain man with a passion for Sith lore, now the Grand Inquisitor, leading the Inquisition tasked with tracking down and "dealing with" force-sensitives within the boundaries of the Dark Empire. This typically involves the usual Imperial tactic: "join us or die". Last, Gwellib Ap-Llewff, a former Inquisitor before your death, and now the head of the Komissari, a branch of your Hierarchy assigned to ensure the unquestioning loyalty of the Navy to your new Dark Side government.

(1/3)
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The Imperial Council room is lit by ghostly light emanating from the circular table that some thirty people sit at. Facial features are strangely accentuated by the low-angle light, and it does not completely dispel the darkness in the room, leaving the high ceiling cloaked in shadows.

As you and your Dark Siders enter, a heated discussion fades to silence, all the members of the council quickly rising to their feet out of respect.

"Be seated," you say, sitting in the vacant, high-backed chair intended for you, while your Dark Siders sit around you. The Council meeting had been going for some hours by this point, allowing you to leave the most mundane details of managing your empire in the hands of your capable ministers, moffs, directors, and the Grand Vizier himself. "Please continue your discussion, I don't mean to derail the proceedings."

"Of course, your Highness," Mas Amedda, the Grand Vizier replies with a shallow bow as he and the other members of the council return to their seats. "Minister Tyrna was addressing the future development of the Koornacht cluster."

Aldon Tyrna is a tall, severe man with dark hair and a darker suit, devoid of any rank or decoration. You know Aldon as one of your earlier political supporters who had paved the way for you usurpation of power at the end of the Clone Wars. He had been rewarded for his diligence and loyalty with a noble title and estate on the throne world of Byss. You weren't surprised Aldon had an interest in the Koornacht cluster given his role as Minister of Alien Labor.

"Minister," you say, "Please, continue."

Aldon nods, "Of course, your Highness. I was addressing Grand Moff Gann regarding the coming conquest of the Negs." Aldon refers to the region of space the Yevetha currently occupy.

"Animals, Minister," Gann replied with a tired sigh, "They're animals and of no more value to us than a moon full of Nerfs."

"They may be Xenos," Tyrna continued, his patience clearly strained, "But they still have inherent value, perhaps more so now than ever." The callousness of the conversation did not seem to affect any of the aliens present in the room, Mas Amedda, Ap-Llewff, and Sly Moore. All of whom were more consumed with the quest for power and a deep devotion for their master than some imagined and tenuous loyalty to their species.

"They have taken Imperial lives, Minister, human lives. And for that, they cannot be allowed to live," Gann said, dismissing Tyrna's concerns.

You were well aware of the military plans regarding the Yevetha, Operation Strike Hammer was set to commence soon and four battle fleets were assembling at the gateway world of Cal-seti under the command of Admiral Lobkin, but Minister Tyrna's plans for the Yevetha were new to you.

(2/3)

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>Linkbin: https://pastebin.com/Nrccskfg
>Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/1614379/, >>1614379
>OOC Info- Mysterious Call: https://pastebin.com/ZPKj50NC
>Short Story- Homeleaving: https://pastebin.com/B49GJmrB

"Priestess Reversed...Intuition has been deceived... Magician Reversed... Someone is abusing their power... Devil...We're going to be trapped in something."

That's what Ruth said, when she revealed the cards. After a second or two of stunned silence from everyone at the couches, David seems to overhear but is soon distracted by the video game. Donna and Keith are too into the game to care.

Sofia has decided to stop bashing your attempts to flirt and taken this seriously. You can tell she wouldn't accept a crad reading if she didn't know Ruth was a Myth user and probably had seperte psychic abilities to boot.

Ruth picks up the rest of the deck, but stops halfway. "That's it. I'm not getting anything else."

"Do you think this means that there's someone else out there abusing the powers of the Witching Hour?" Carollo seems a bit intimidated by the idea, given you all have just learned about yours recently.

>>Do you think this means that there's someone else out there abusing their powers?
>We'll stop them.
>I think they're using a different sort of power.
>No clue.
>Closer than we think.
>We'll find out tomorrow.
><Write-In>

Sorry, I needed to help try to fix my brother's computer. I always get hosed for stuff like this. I'll do the updates ASAP.
103 posts and 1 images submitted.
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>>1634455
>>We'll find out tomorrow.
>>
>>1634455
>We'll find out tomorrow.

Cool short story my man. I like that you're fleshing out our backstory a little bit. Good to see Solomon's smug attitude has been around for a while.
>>
>>1634470
>Cool short story my man. I like that you're fleshing out our backstory a little bit. Good to see Solomon's smug attitude has been around for a while.
Oh, I didn't spot that earlier. Haha, damn, Solomon can be a dick when he wants to, but hell if it ain't hilarious.

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Four years ago, the warrior race known as the Saiyans were annexed into Emperor Freeza's armies. Since that day, the Saiyans have acted as the emperor's loyal servents, sent first onto dozens of worlds, exterminating all who oppose Lord Freeza's rule. As mighty conquerors, destroying all who have stood against them, the Saiyans quickly made a name for themselves as some of Freeza's most powerful and loyal subjects.

Welcome to Saiyan Conqueror Quest, currently Age 735 of the "canon" timeline. You the players, having survived past your "canon" death, are changing history. From here forward your actions may even change the fate of the universe itself.

You are Karn, a Saiyan Brawler with a powerlevel of 8459 and leader of your own attack squadron. Your teammates are:
Leyas, Brawler, 6947
Meloka, Blaster, 6809
Tunnip, Blaster, 4857
Android, Pilot, n/a

Character Sheet: https://pastebin.com/iPAJeGJn

Quest rules:
>10 minute vote times or first vote to 3 wins, any ties decided by my roll
>first 3 rolls only, best of the 3 wins
>Crits are 100 only, unless otherwise stated
>Crit fails count ONLY if no roll passes DC
>I hold final say on any decisions; write-ins are allowed and encouraged, if not too meta or game-breaking.

Current Arc: Grey Empire

Hold onto your seats, this one's gonna be a wild ride.
824 posts and 173 images submitted.
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Last time on Saiyan Conqueror Quest:
After returning triumphantly from Kvir's moon, your team plus Nappa arrive on Freeza Planet 79 in your new ship.
Before Nappa's departure, Tatsu tells you he'll be leaving with Nappa to Planet Vegeta. After you and Nappa test the recruits, you take on the Blaster Tunnip. Months of training go by, you give your report to Zarbon, then an emergency call from Planet Vegeta goes out. Racing to your homeworld, you arrive in time to turn the battle around; Meloka's Power Ball allowing the king and the elites to rampage as Oozaru. After a victory feast, every battle-ready Saiyan takes to space, intent on revenge against the Greys.
Links here:
https://pastebin.com/YmetzYGm
>>
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>>1629320
As your ship breaks free from Planet Vegeta's atmosphere, your pilot turns to you and says, Two months until we arrive at our destination.
Two months. Two months of spaceflight until you arrive on the Greys' homeworld to get your revenge. How will you spend your time?
Pick up to two:
>Learn to fly the ship yourself
>Training offense(strikes and some takedowns)
>Training defense(blocking, grappling, and deflecting)
>Speed training(attack speed, evading attacks)
>Energy Training(Energy pool, faster energy attacks)
>Develop a new technique(new move)

This vote will be untimed, and first to 5 wins.
>>
>>1629325
>Training defense(blocking, grappling, and deflecting)
>Speed training(attack speed, evading attacks)
Speed can reasonably translate into attack power anyways, since force is mass times acceleration. This will shore us up very well, I believe.

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>Statistics: https://docs.google.com/spreadsheets/d/1p2K_evlFKjbblbSTf3ZSf-0xECyNHEeiQEgyiFdADcw/edit?usp=sharing
>Character: https://docs.google.com/document/d/1F43-0W17qNQ3Q_FwOOQPYw8Rf4HmSCFrEcAv-uOPQD0/edit?usp=sharing
>Tasks: https://docs.google.com/document/d/1agFmzgoNb0jeqd2G9H2voZ5Zm4N6fxPTQXQyt_GY9ec/edit?usp=sharing
>Rolling Rules: https://docs.google.com/document/d/1D6xlxpzfqF_rC2iemL-OGhFkNK4uiy8PZdvjkkdVBPU/edit?usp=sharing
>Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=shipgirl+commander
>Twitter: https://twitter.com/DiceToTableTop

‘Fancy seeing you here,’ you turn to the owner of the voice, tucking your hands underneath your armpits for added warmth, ‘Musashi.’

Your Super Dreadnought grins at you, clutching what appeared to be a duffel bag under one of her arms. Letting out a breath—and making sure the documents that were also tucked underneath your armpits weren’t crushed too much, you walk up to the taller woman, who throws a cursory glance towards the office trailer that you had just exited, before turning back down at you with what was either half a smirk or a look of sympathy.

‘Admiral give you a grilling, huh?’

You shake your head, muttering under your breath. At worst, it was meant to be autumn, not winter … and you couldn’t believe it would honestly end up being this cold at this time of year. You could honestly do with some nice warmth indoors … particularly the shelter of your barracks.

‘Among other things, yeah,’ you reply, rubbing your shoulders for warmth. Your irritation was building up by the second—you were fine with a cool breeze, but biting sea winds were just ridiculous. ‘We have a mission tomorrow, Musashi—one that I’m going to be bringing you on.’

Her expression doesn’t change.

‘Finally decided to let me off my leash, huh?’

‘For lack of better word,’ you give a half-grin as the words leave your mouth, continuing, ‘but considering everything that’s happened … I don’t think I can afford to have anything but my best out there.’

She covers her mouth, her features looking absolutely tickled by the compliment.

‘I’m glad you think so highly of me, Commander,’ she drops into a mock bow, which you have to step slightly back from. She had at least an inch or two, perhaps three, on you, after all—and you didn’t want your cranium caved in by an oncoming forehead. ‘I’m glad you’re finally deemed me of use.’

Despite yourself, you let out an amused snort.

‘You’ve been taking lessons in sarcasm from Kaga, I see.’

Your only reply to that statement is a toothy grin.

‘Well, I’m going to head to the shelters—I still have some things to sort out … you wanna come with, sir?’

She hoists the bag for emphasis.

>‘I’ll see you back at the barracks, then.’ (Leave)
>‘I’d be delighted, Miss Musashi.’ (Go with Musashi)
212 posts and 37 images submitted.
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>>1629090
>>‘I’d be delighted, Miss Musashi.’ (Go with Musashi)
>>
>>1629090
>>‘I’d be delighted, Miss Musashi.’ (Go with Musashi)
>>
>>1629090
>‘I’d be delighted, Miss Musashi.’ (Go with Musashi)

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Welcome to PACYOA:TE's Operation Dogmeat thread.

For those who don't know, PACYOA: TE is a d100 game based off of a CYOA posted in /tg/ a couple of years ago, with a focus on building custom suits of power armor and shitposting.

This is a game thread. Unlike previous operations, this thread has no pre-game reservations. Anyone who wants to play can drop in as reinforcements.

As a player, you have two options:
Play as a power armored character with a custom-made suit and faction
-or-
Play as a premade Armor Corps grunt fireteam in mass-produced power armor

-The creation documents for a suit of power armor, the grunt units and the rules for the game will be provided in the next couple of posts.

If you are planning on playing as a suit, post a pastebin with your suit's build information and a callsign
If you are planning on playing a premade unit, please pick a name for your fireteam (preferred format: word-##)

For the purposes of turn order, cooldowns, and other measures of passage of time mentioned but not clarified in the rules, each GM post is generally considered both a minute and/or a round as is best applicable. As many actions will be accounted for as possible in each GM post.

Now for the actual narrative of the operation:

>Two years have passed since the initial worldwide invasion began. After many battles, humans have gained the upper hand and largely eliminated the alien forces on Earth save for a handful of strongholds. Mainland China remains one of these locations in large part due to the roaming enemy superfortress units in the area and lack of AC commitment to liberating the region. Two days ago the farthest AC outpost in China, Juijiang city, became a battleground between the AC garrison there and a large VA force. The garrison failed to hold in the face of overwhelming opposition, and an operation is being launched to reclaim the city and prevent VA from progressing further.
>What this means to you is that your mission is quite straightforward: drop in and kill anything not flying a friendly flag.


Feel free to discuss anything you like in the thread until the game starts. Despite using TE rules and details, this mission is not considered "canonical" in the "TE continuity", which means there is no plot armor in play; the dice will be played as they lie.
89 posts and 19 images submitted.
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Here's the build document for custom suits of power armor.
>>
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Rules for the factions.
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Rules for the game.

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. The year is 2018, your supposed last year in school, that is until last night. You think to yourself, clutching to your beanie:
>Are the pilots okay?
>Can I get to Hongcouver?
>Am I gonna survive?
>Is the US actually gonna pull out?
You open your eyes to see a flaming heap of a SuperCobra helicopter. You rush over to help the survivors. A lone man lies there, with a support strut jabbed through his abdomen.
"HOLY SHIT LET ME HELP YOU" you call out, trying to get him off of the rod.
"I-it's useless... I'm not gonna make it miss. Take my dogtags and my equipment and run, it's not safe." the man coughs out, blood coming out of his mouth.
"BULLSHIT, I'M GONNA HELP YOU BACK TO YOUR BASE."
"I'm not gonna make it, I'm sorry, goodbye, and thank you." he hugs your leg, before collapsing back on the rod.
"SIR!? SIR!" He's gone, you take his pistol and his dogtags in his memory. He's only one of many dead heroes of this country, and he isn't the last. You must go on.
>Continue home
>Forget home, go straight out of town
>Call your parents for some reason
>Avenge his death by fighting the robot
57 posts and 5 images submitted.
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>>1629003
>>Forget home, go straight out of town
Tactical withdrawal.
>>
https://discord.gg/xNQNymw
Discord for shitposting
>>
>>1629005
This.

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I've chosen to start up a New Civ quest, this time in space. I hope you enjoy it. Couple things to note:
1. factions will be allowed, but that'll start at Year 5
2. Instead of starting in the stone age or any other time, we'll automatically be starting in space with space-faring technology

Next post will have the race sheet that you will be choosing from
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>>1627303
This is the set of races and you may choose only from this set of races at this point, choose wisely.
>>
>>1627305
first
>>
>>1627303
>Berok

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It's been a while since the day at the Kurosaki clinic.

After that more than awkward little gathering you've returned to Hueco Mundo with your family.
From what you've heard after Byakuya recovered from his mild shock he tried VERY hard to justify the situation of his little sister saying things like:
"He's a shinigami!"
"He's technically a noble!"

But for every excuse he came up with two things came to mind that made him more and more agitated.
"But he's a quincy!"
"And he's a ryoka!"

In the end it didn't amount to much as he simply swallowed his pride and congratulated the young couple.
Even if he avoided eye contact with his new brother in law since then...

But you couldn't care less about that.
It's not your problem.
And besides... you had other things to occupy your mind.
Speaking of which...

Laying on the long white couch you've "appropriated" after Aizens defeat at your hands you're trying to get in your usual afternoon nap when you feel something.
A presence.
Familiar yet ominous approaches you slowly.

Then you feel it.
And hear it.

The fine leather squeaks as something or rather someone touches it.
Of course you've noticed this but you keep pretending to sleep.
Then you feel the cushions shift around as two arms press down on them and then a third limb, presumably a leg also weighs them down.
As the tiny creature grunts softly it proceeds to climb the couch and eventually You.
At first you feel the excess weight on your leg, then your stomach and finally feel it settling down on your chest.

*poke*
You feel something pressing against your cheek.

*squish*
Now instead of one finger you feel an entire palm.

*mush*
The sensation changed once more as both of your cheeks are pressed together.

*nudge nudge*

And finally.
*tap tap tap*

"Father...
Father. Wake up."
You feel Sofia slightly tapping on your forehead.

It's quite difficult to hold back your urge to laugh all the while you keep pretending that you didn't notice her.
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"Nuuuuu...."
Sofia begins to pout.
"Fathe-e-er!
Wake u-u-up"

She keeps tapping your head and finally you decide to open your eyes.

"Good morning sweetie."

"I could barely wake you up.
What were you dreaming about?"

"Hmmm...
Nothing.
I don't really have dreams anymore."

Sofia cocks her head slightly.
"Why?"

Then you sit up and hug her gently.
"Because I'm living the dream sweetie."

"No."
Then very abruptly she wrestles free of your hold and pushes you away.
"Don't hold me so tight.
You'll ruin the gift."

"Oh?
A gift?"

"Close your eyes.
...
But this time open them when I ask."

You chuckle at that and do as your daughter told you.
"Okay."

With your eyes shut you hear the wrinkling of paper coming from Sofia.
"You can open your eyes."
Following her orders you look at your daughter and she hands you a piece of paper.

Looking at it carefully you try to figure out the quite amusing mess of a picture your daughter just presented to you.
At first you thought that the drawing was of a rather chubby and malformed snowman holding a black banana but once you've seen the white "crown" on its head you managed to deduce what it is.

"Just like looking into a mirror!"

"You like it?"

You nod.
"Of course!"
Then still holding onto the picture you stand up while carrying Sofia in your other arm.
"This needs to go on the wall!"

"Hum."
She nods.

Your daughter is quite the little artist.
So much so that you had to reserve an entire wall for just her drawings.
If only she had any talent.
But no matter.

You walk up to the wall and hold the drawing up ti the wall and look at her.
"Well?
Shall we?"

Sofia nods and takes a tack out of a little box she holds in her pocket.
Then using only her thumb she nails the drawing to the wall.
Another added to your little exhibition.

Looking at the wall you begin to worry that soon you'll have to relinquish yet another segment for Sofias art projects.
But for some reason it doesn't bother you all that much.
Turning your attention back to your daughter you see how messy she is.
It's one thing that she likes to draw but the fact that she prefers paint to crayons causes you a lot of headaches.

Sighing you take out a handkerchief and let some of your goop soak into it before rubbing Sofias face clean with it.
"Noooooo!"
She protests.

"Come on missie!
No arguing!"
Putting the finishing touches onto her you pocket your tissue with satisfaction.
"There! Much better.
Now then... since you were such a good girl we'll go for a walk!"

"Where?"

>Let's go see your uncle, shall we?
>I want to take you to someone very special (Take her to Soul Society)
>How about some candy?
>Other? (write-in)
>>
>>1629512
>>How about some candy?
>>
>>1629512
>I want to take you to someone very special (Take her to Soul Society)
I want to see their reactions to hollows being able to have meaningful relationships.

Thread LXXXII:
Raining a bit, but I'm hoping we get a stable connection. Knocked back the start time a hair as an experiment.

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Lamia%20Legacy%20Quest
Twitter: https://twitter.com/LamiaLegacy
Opening Theme: https://www.youtube.com/watch?v=RCQmQwKEEOM
Story Thus Far: https://pastebin.com/4Hw1aTg3
Season: Early Spring

Money: 1425
New Backpack - (Sealed)
Kozak Bladesx2
Repeater - Unupgraded

Sasha: Skill list
Ranching +4
Scholar +3
Marksmanship +6
Natural Ability (Lamia) +3
Intrigue +4
Casting (Draconic+4 Roc+3 Leviathan+3 Troll+1 Elemental+1)
Falconry +1

You are awakened by the gentle motion of the carriage shifting as it leaves the main road. Peering out the window, you smile as you see you've just passed South Fork and are approaching the ranch itself. From your vantage point you can see the Nitor cavalrymen filing in behind Tai's chuck wagon that is currently being driven by Lady Wu. The return trip from Riverport has been, so far, blessedly without incident. Apart from food and tending to the horses you've been moving nonstop since you left Riverport. Popping out through the hatch, you relive a yawning Marie who, giving wordless thanks, swings herself into the newly vacated carriage to catch some shuteye. Hazarding another glance behind, you can see Tai in the middle of taking the reigns as well, letting the beastfolk woman crawl back into the nearly empty chuck wagon with the rest of your contingent.

Eventually you get a glimpse of your ranch from afar. It would appear in the time you were gone, the last bit of work on the bridge has been completed, as the tent camp that Foreman James and his crew had lived out of for the last few months is nowhere to be seen. Puzzled, you then realize they've probably moved to the next construction site, as the depot and what you hope will be the inn have yet to be completed. In any event, it's nearing the dead of night when you finally ease your miniature wagon train to a stop within the compound. Bidding the Nitor riders farewell, you help the Tai and the groggy beastfolk unload. Soon after McCain appears out of the bunkhouse, duster draped over his nightclothes as he bustles towards your carriage.

"We didn't expect you back for another day or two at least. Somethin' happen, Miss?" He asks, and the glint of torchlight on metal suggest he had the presence of mind slip his gunbelt on.

>?
114 posts and 24 images submitted.
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>>1627387
Well, we might as well pour something from our reserve. Do we have any whiskey, rum, or other spirits? This seems like a liquor sort of conversation.
>>
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You sigh, slipping down off the carriage and in front of your foreman. "Come on inside, I'll tell you all about it."

Heading into your house, you dump your belongings into your room and crack a window to air the untouched room out some. With McCain waiting patiently downstairs at the dinner table, you grab one of your father's 'negotiation aides' out of his personal store in the office. He never drank much, but did try and keep a good supply just in case. With the bottle of whiskey in hand, you descend once more.

"That bad, huh?" McCain says, eyeing the bottle as you pour.

You drain your shot glass immediately, trying not to gasp as the burning sensation slides down your throat. "I think I lost track on the number of attempts on my life. Last of which was a gun battle with a bunch of phoenix soldiers."

"You ok? Keel told me about the bounty." McCain says, all concern.

"Didn't partake in the auction, just sold off my stuff to Flynn's and went home."

"How'd we make out?"

"Wages and expenses are covered, plus a little extra." You say, gesturing to the heavy strongbox still sitting in the open carriage. "I'll leave the paymaster work to you. I take it Serrak's crewmen have moved their campsite?"

He shifts uncomfortably, "Not exactly, Miss, they've moved and are doing surveying for the inn and depot and the like, yeah, but they haven't started real building yet."

"Why not?"

"Apparently their boss wants to talk to you. A runner came a few days after they finished the bridge, and that's when they packed up. Liama and her boys ain't moved, but I suspect that's against orders."

Ire rising, you pour yourself another shot. "And how exactly am I supposed to talk to him?"

"He showed up at the camp yesterday. Said something about unrelated business but had them rig up a fancy tent for his ass. I sent a letter, but I think you'd left before it arrived, Miss."

Huffing in frustration, you nurse your drink as McCain list off the happenings that went on during your leave. Outside of battle traces, Zhou's scouts haven't reported any major contacts with the Casimiran centaurs, namely old battle sites being feasted on by the wildlife. Artyom's been itching to go and have a look but McCain's been putting him on ranging patrols around your own property to keep him occupied and it's been working. As for Zhou himself, he's been acting as McCain's right hand as a go between for the ranchhands. His language skills haven't really improved, but it appears your foreman and the beastfolk leader have come to something of a mutual understanding. Outside of whatever game of silly buggers Serrak is playing, nothing of real note happened on the ranch while you were away. With that taken care of, the two of you see about unpacking the rest of your belongings.

>So see Serrak now, it's late but lets see how he likes the turnabout.
>He'll keep, wait for morning and let everyone turn in.
>Other?
>>
>>1629475
>>He'll keep, wait for morning and let everyone turn in.
Let's try and get a good night's sleep under our belt before trying that line of negotiation.

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A population of 1000 is chosen to be apart of an experiment to see if civilians can control and shape a government from nothing. However, each year a new president is elected and they have 2 actions that can either be add laws or abolish laws. The president can choose not to do anything or only do one action. Laws will affect the happiness of the population, an unhappy population may not be under your control, while a happy one may be. The politics of your people may change depending on laws or the party you are with. There are no rules on laws, go wild.

After 50 years, the experiment will end with results.

To begin, you will step up to attempt to be president. Tell the populace what you offer for one year of service if you are elected, this will help you be voted. Have the phrase “President Candidate” on the post or it will not be counted, posting more than one “President Candidate” will result in a forfeit, so be careful. Also, state what politics you represent (see POLITICS below). If none, you will be counted as True Centrist. In about 15 minutes a new president will be elected, then that new president has 5-10 minutes to add or abolish laws. Then we repeat.

STATS
Current President: None (You may state any name, but your ID will go here too)
Year: 0
Population: 1000
Population Growth: 3.5%
Happiness Level: Neutral

POLITICS (Where the people stand, politically)
120 Right-Wing Authoritarianism (Theocracy)
103 Right-Wing Centrists (Progressivism)
105 Right-Wing Libertarianism (Anarcho-Capitalism)
117 Center Authoritarianism (Fascism)
106 True Centrists (Undefined)
103 Center Libertarianists (Mutualism)
119 Left-Wing Authoritarianism (Communism)
120 Left-Wing Centrists (Socialism)
107 Left-Wing Libertarianism (Anarchism)

CURRENT LAWS
1. Each year, a new president must be elected
2. The president cannot apply rules that grant extra power, including adding unabolishible laws, or a longer term for himself or any other president.
3. Rules 1, 2 and 3 cannot be abolished
4 posts and 1 images submitted.
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>>1635569
So our actions are strictly defined by the laws we set?
>>
Weird test, sorry.
>>
>>1660317
Figured. Something more normal, now?

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Previous thread: http://suptg.thisisnotatrueending.com/qstarchive/1583084/
Character Sheet: https://pastebin.com/as7jUTfk

You are currently fighting the Shadow Yankiis, with the aid of Momoko and her Persona, La Maupin.

>Attack
>Shoot
>Item
>Guard
>Lunge
>Bufu
>Rakukaja
>Change Personas
>Write in
141 posts and 3 images submitted.
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>>1626586
Make an opening. Grab a chair and throw it at the Shadow while you Bufu the chair mid-flight to make it larger and heavier.
>>
>>1626586
>>Bufu
>>
>>1626609
>>1626686
Need tiebreaker

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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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