Previous Thread: >>106674
You are MICK, and you recently just robbed some rich merchant’s house. After finding a bag to carry your newly found goods with, you fled to the neighboring town of TANAI.
Inventory:
Cane Knife
Dagger (3)
Cube-looking Thing
Ring
Extremely shady potion
A bunch of coins
You are at the MARKET SQUARE. Got to do something with the loot, right?
>Go to self-defense store
>Go to magical ascertaining shop
>>154243
Magic magic magic
>>154245
The short, mysterious magician charges you an exorbitant fee just for 1 item. You can't even pay for all 3 even if you sold your bodies. Makes sense, as magic is quite the rarity.
What would you like him to examine?
>Cube
>Ring
>Potion
You are the Heart of the Swarm. You are the Hive Commander. You are an Indescribable Horror, the Eldest Adversary. You have devoured countless systems, and innumerable worlds. You are a Hive Tyrant, and they shall learn to fear.
>>154193
Last Time on HTQ
>Devoured 3 Cities
>Created a new strain of Psychic Warior, the Zoarnaut
>>154216
What else mate? Also don't forget to archive threads/link to the last one as well. Helps.
Rolled 36 (1d100)
>>154216
Well the radio call got out do to us not knowing the challenge to stop it. I think we should just hit new towns and keep moving with our 100+ units. Once we get a good size to hold a place we can make a base.
Searching for an adventure on the high seas? Craving pirate fighting, awesome ships, surly barmaids and amazing artwork? Go stick an oar up your ass.
Want to enjoy shitty sex scenes, scrapping over what waifu we'll have next, and generally magical-realming? Start rolling.
Unfortunately thread 4 wasn't archived, so you'll have to glean what you can. Luckily, MOST of the story is in the Pastebin.
http://pastebin.com/iYYxphKX
Previously:
After dealing with the goblin leaderwith his dick, James and his wives decided to spend some down time at the goblin caves. Heading their own way, James found a goblin who had some fun with himwith his dick, and he is currently having fun with her and her friends, drinking and messing aroundwith his dick.
tl;dr
>Goblins
>Sexytimes
Stats:
EXP GAINED: 775
EXP TO NEXT LEVEL: 275 (725/1000)
ACHIEVEMENTS: Attained level 1
LEVEL: 1
CLASS: Cock Mage
SKILLS: None
SPELLS: Cock Growth, Twin Dick, Tentacock
We are currently fucking two goblins, while a third is sucking one of their titties, and a fourth is off somewhere doing who knows what. What do?
>>154180
Actually, thread 3 was the one not archived. Silly me.
Previous thread: http://suptg.thisisnotatrueending.com//qstarchive/96808
Rolled 8 (1d10)
Continue pleasing goblins, see if one wants to join us in adventures.
Also G.top you have a twitter at all?
Was anyone else here for that cute cat quest? Was it archived?
Anything else like that, dead quests, is welcome in this thread. If you wrote a dead quest, see if anyone here is interested!
Mods, please don't delete.
>>153941
So what exactly is the point of this thread?
For former QMs to shill their old quests?
>>153941
It died because I'm a disappointment and didn't write a second post for two days. I probably shouldn't do this unless I'm more bored.
>>154191
You the commander kitty dude?
You have been living on your own for about a year now. The rent isn’t too high, and thankfully you found a steady job at the supermarket down the road. You like this lifestyle, it gives you space to enjoy your hobbies and feel independent.
It’s Wednesday, currently your day off unless your boss calls you in again. You never really can say ‘no’ can you, even if whatever you are agreeing to isn’t in your best interest. You’re doing what you normally do on your days off, relaxing and watching mindless daytime TV.
That is until you hear a knock at the door. You let out a sigh and pull yourself off of the couch and head for the door. You look through the peephole and see a postman holding a small brown package.
A postman? Delivering to the door, in a block of flats?
You open the door.
The post man looks nervous. “G- good morning, I h- have a package here for a…”
>What is your name?
Ron Von Donson
Clarissa Esquival VII
Mark with a "C".
And now on to episode 2 of AWAKE, a quest about hope, monsters, and psychologically brutalizing the main character with trial and error decisions.
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Awake%20Quest
Previous Episode: >>157119
QM Twitter: @suckbruise
--=--
Last Time -
You woke in a "cave" of putrid water, and against your better judgement decided to wander towards the back of the cave rather than out. You were confronted by some massive worms, the brief fight leaving you with some nasty scraped up skin. Upon leaving the cave, you find you'd been inside a dead massive beast in the bottom of a silo. You have climbed up the beast's body to get a better vantage point, and spotted a ladder leading out of the silo.
You have no possessions, you are naked. You do not know your name or how you ended up here, your last memory being that you were chased by something rather large.
--=--
With a determined glint in your weary eyes, you finish climbing the beast in order to scramble down the other side. It's much more steep than you imagine on the other side. The deteriorated flesh wrinkles easily and you're able to slow your fall, but the last five feet are unkind.
(1/2)
The ladder is made of rebar and the climb hurts your hands, pinching at your palms and bruising the bottom of your feet as you haul yourself upwards. Now that your eyes have adjusted to the harsh light above the silo, you can see that above you is a very large sky light of sorts. It's broken in places and some vines have grown through . It's several stories above you, no way you could reach those. The fresh air, however, lifts your spirits and clears your head of fog.
> [ Write In ]
(2/2
>>160414
> [ Search rim of silo, see if a ladder down to outside. ]
>>160414
Check out that ID card
You are a chihuahua.
What title has your human given you?
>>163254
Pepe
Your owner is a dickweed who named you Pepe.
What is your first step to taking over the world?
>>163307
Clean yourself up. Need to look nice for the bitches.
Part 2
Your heart beats faster, but you're fairly certain your not quite panicking yet.
You probably should be, given that you have been requested by Princess Xing Die Argenta to sacrifice your virginity to rescue Princess Liselle Vashtaria, whom is your lover in every way that matters save that one last one. The difficulty lies in that your lover has been kidnapped by the Prince Gerard of House Decadmus, and in thirty-five minutes, he will be married to her. A marriage which your would have to have your father declare war upon House Decadmus to dissolve.
Unless you just kill the older, more skilled, and most likely more powerful Prince Gerard yourself – something you may have to do anyways.
Worse, Princess Xing Die has gone far out of her way to assist you. You are wearing the living armor of the Princess Sicily Scarabrae, the one armor which might protect you from the bulk of Prince Gerard's power. She can also get you to your lover – or near enough – instantly, regardless of the Prince's pet wizard. Still, while you haven't promised yourself to your beloved precisely, you would have liked to given her your first time. Oh, you've kissed, petted, cuddled, even slept in the same bed, but you've never actually made love to her in full.
Seriously, your sense of romance overwhelmed your desire of lovemaking. Which isn't entirely a surprise, you're something of a poet and a throwback to the more romantic sorts of drama. But still.
The Tomboy Princess discards her gloves, and they vanish before reaching the 'ground' in the crystalline chamber of raw Nexus power that she has crafted to locate your beloved from. She can send you anywhere in the universe (and probably outside of it) from here. Xing Die moves closer, looking far prettier and elegant in her suit than most women you have seen in dresses (with a few remarkable exceptions). Your heart beats even faster as she steps close, her hand lightly coming to rest on the crimson dress she conjured onto you scarcely moments ago.
Looking away, your cheeks and ears burn as she whispers softly to you. “I will be gentle, and I will tell no one. Upon my word.” You've never heard of her being an oath-breaker, and with the sheer volume of gossip in the courts of the Foundation of the Universe, you would have if she were. You look up at Xing Die – she is a few inches taller....and bustier too, embarrassingly – and bite your lip, your thumb twisting your own signet ring.
You are Princess Syuzari Eibon, Keeper of the Power Aetheric, the Gentle Terror, and you have little more than half an hour to prevent disaster falling upon the realm and your lover.
[] You said once you would do anything to rescue Liselle...
[] Gently remind Xing Die that she is getting MARRIED in less than six months to an actual Inheritor Prince of her own household!
[] Tell her she must assist you first; not because you will not do so, but because you deserve to tell Liselle first.
[] Write In.
PREVIOUS THREAD: http://suptg.thisisnotatrueending.com/qstarchive/153152/
>All princesses are guaranteed below the age of 18 and above the age of 14. No animals were harmed in the making of this quest except the QM. This quest is gluten free.
All roll requests are for below or equal to the listed skill percentage, with low being success and high being failure. The average of all rolls is taken, with a critical margin of 3% on either end, +/- 1% for every 10 percentage points in the skill (critical failure limited to 5% maximum, no maximum for critical success). Critical success and fails are not based on damage – they are instead Dramatic Incidents, with a slant towards the heroine on a crit-success and against her on a crit-fail.
After all, this is Dramatic Princesses Rescue Quest, not Let The Dice Kill The MC Quest, because seriously, this dice roller hates you people. Criticals do cancel one another, (un)fortunately. Also, if you fail a magical skill check by 50% or more, there will be a magical disaster! It won't kill you, but it will make a huge mess of things.
For more information, you may peruse this pastebin: http://pastebin.com/NC6U1BjG
It isn't required at all, the requested rolls and spells and skills will be fairly self-explanatory.
You are...
Syuzari Eibon, the Gentle Terror! Poet, jeweler, sophisticate and dreamer, it is your duty to safeguard the power of the Aether: the Ending of All Existences, the nullifying force of dissolution, the Abyss Manifested!
Your Power is...
Aether
The power of House Eibon is that of death. Every schoolgirl knows it. But Aether is not death; it is that which lies beyond existence, the nullity where power lost and lives passed on come to cease. It is unreal and emptiness, the final void that eliminates all things eventually. It is the snuffing of energy, matter, thought, and reality; Aether creates nothing, where everything else is. The opposite of Spirit, House Eibon still manages courtesy to their counterparts.
LET'S BEGIN!
>>158565
[x] Tell her she must assist you first; not because you will not do so, but because you deserve to tell Liselle first.
There is no time!
>>158565
>[X] Tell her she must assist you first; not because you will not do so, but because you deserve to tell Liselle first.
Let's do this!
The year is 2183 (just before Mass Effect 1) and you are an officer of Citadel Security, more commonly known as C-Sec, the police force responsible for keeping the millions of residents of the hub of galactic society and heart of the Council Government safe, the massive spacestation known as the Citadel.
http://masseffect.wikia.com/wiki/Citadel
First thing's first, roll 1d100 to determine your species
1-60 Turian: The orderly metallic-skinned, militaristic, and vaguely raptor-esque Council species that make up the majority of C-Sec
http://masseffect.wikia.com/wiki/Turian
61-80 Asari, the blue alien space babes responsible for discovering the Citadel and founding the Council, known for their diplomatic capabilities, Biotic abilities, and fearsome Special Forces
http://masseffect.wikia.com/wiki/Asari
http://masseffect.wikia.com/wiki/Biotics
81-90 Human, the up and coming upstarts from that blue marble in the Sol system.
http://masseffect.wikia.com/wiki/Systems_Alliance
91-95 Salarian, the short lived, hypermetabolic, technologically inclined Council race whose females are rarely seen outside of their homeworld.
http://masseffect.wikia.com/wiki/Salarian
95-100 re-roll for other, uncommon races
Rolled 10 (1d100)
>>153335
Alright, you have my interest.
Rolled 87 (1d100)
>>153335
if 95+ rolling for vorcha
Rolled 53 (1d100)
>>153335
I am SO down right now!
>>128485
>Welcome to Chuck RPG, Where you the anon right there are the Chargin Chuck on a quest to gather all 8 of legendary footballs to promptly smash Bowsers' shit. Last time Ivan and Rocky had a misunderstanding with two "FAMILIAR" people which was quickly settled. Chuck got mad fucking drunk and carried off to the hideout of the big bad Carne pirana's daughter Madam fiore and just blew his fucking cover.
Shit from last thread:
With a realization, It would seem that Rocky and Ivan appear to be out of their league with these two. So in response to P. Tear Mowz's demands Rocky puts down his spellcaster sidekick who promptly smacks him across the face, knocking his hat off. P. Tear notices something is off and says.
P. Tear: "Wait a second..these two look nothing like the mobsters with the bounty, Those are some pretty convincing hats."
Ivan then exclaims
Ivan: "THAT'S WHAT I'VE BEEN TRYING TO TELL YOU!"
P.Tear: "Well why didn't you say so?"
Battle Ends.
We switch back to "Bargin" as he's lying on the floor still intoxicated, as an attempt to keep face he starts flattering madam fiore about her nice hat and cute face and all the vulgar things he'd do to her in the locker room after a game. He then sits up accidentally dropping his hat in the process. They know who you are..what do we do?
>>153129
Ivan: Praise/chastise Rocky for not throwing Gnazzard AT P. Tear
Rocky: Offer to trade P. Tear your hats for any information he has regarding the mob or the football.
Chuck: Jump out the window to safety.Be too drunk to do it properly and go smashing through the wall instead
>>153129
Chuck meant all he said. Now it's time to go charging out the front door.
Intimidate them by eating a bowl of nails.
Without any milk.
Current XP: 16 (I retroactively doubled XP rate given how quickly damage seems to pile up)
https://www.youtube.com/watch?v=eceK9Zw7Z0w&list=PLVluA4G4N3H9_zcMPG6w2j6wY7lC2J7pZ
The sun falls low in the sky, taking the oppressive heat of the day with it. Kiyya, from the saddle of her stallion, leads you, your kindred, and the merchant Royt to the northeast. Dorje still carries the primitive bone spear he crafted at the oasis, and Kiyya keeps a sling of sandcat leather ready on her hip. The two crude weapons are all you have left to defend yourselves with aside from a pair of shoddy bone knives, your other weapons having been easily destroyed by the ferocious creatures that nearly killed you just yesterday. This desert would not forgive you for being unprepared, and you feel very vulnerable without a true sword or longspear in your hands.
The water runs dry quickly, and both Dorje and Kirari know better than to eat when water is scarce. As such, the eternal specter of hunger and thirst had set back upon you. Your kin say nothing, hardened as they were by whatever harsh history unites you. Kiyya, also, endures the same hardship without a word, scarcely showing any weakness at all as she sits in her saddle. Royt, though...
The merchant struggles to keep up, breathing heavily and looking worn. He is not so accustomed to long marches, necessary fasting, or long nights away from civilization. Even beyond that, he seems troubled – anxious about something. Could it have to do with where Kiyya was leading them? You don’t have the words to ask him.
1/2
>>154453
As Kiyya takes you deeper into the wilds, the terrain around you slowly changes shape. The crags of uneven, rocky earth gives way gradually to smaller formations of stone, shrinking in height until they nearly disappear altogether. You run your hand across a nearby boulder – it feels polished smooth as glass. The ground beneath you also changes, from gravel and rocks brushed with smaller grains into softer and softer sand that grows deeper with each mile. Everywhere, the tiny flakes of bone-white sandglass make the desert look almost like snow.
As you climb a ridge, you find it easier to step in the imprints left by the hooves of Kiyya’s horse. Standing beside Kirari and Dorje, you look out across the wasteland before you, still bathed in the final hour of the day’s sunlight. A great earthen sea stretches into the distance, mountains of sand piled high by the winds into wave-like mountains. In the very far distance lie the mountains, but between you and them is nothing but a world of swirling dust.
Kiyya is true to her word. Before the day breaks again, she leads you through the twisting sand cliffs and over their crests, until she stops on a particular patch of ground not visibly different from any other patch of ground you have passed over so far.
“Tayya,” she says, looking around for something. “Tayya ku-resh...” the girl dismounts, kneeling on the ground and brushing pale sand from a smaller mound nearby. Concealed beneath it is a small, round boulder, laid carefully atop other smoothed stones. She pushes it aside and reveals the shaft of a well beneath.
--------------------
>Talk to Kirari
>Talk to Dorje
>Try to talk to Kiyya
>Try to talk to Royt
>Explore the surroundings
>Write-in
>>154466
Examine surroundings.
Also we should burn XP to heal us back to full strength
>>154466
Twitter: https://twitter.com/Ignoble_dark
Questions: http://ask.fm/Ignoble_dark
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=laughing+dog
>Voting
Most posts will be narrative, with the player and QM working together to create a worthy story. Every post will provide at least one might-based, nobility-based, and artifice-based avenue if applicable to the situation, and write-ins are both permitted and encouraged. Players vote for their preferred option, with majority determining the final choice. However, in the case of especially critical events, called “trials,” fate will be given its due through the roll of dice.
>Trials
During trials, after the majority have chosen a course of action, the QM will then roll 1d10, add the player’s relevant Aspect (Might, Nobility, or Artifice), and add any relevant bonuses from items or context. If the resulting sum meets the trial’s threshold, the player succeeds. If the sum falls short of the threshold, the player fails. For each margin of 3 the player exceeds or fails the threshold by, the outcome will be more severe (either positive or negative). Poor rolls by players in combat trials are assigned as enemy hits.
The thresholds for each trial are known only by the QM, and are different for every option. Depending on the situation, one option or another will probably be easier than the others. Sneaking past the elite palace guard will be easier than fighting all of them. Killing the feral tribe of cannibals is probably easier than talking them down diplomatically. This could change, of course, if the player is particularly proficient with one Aspect and deficient in another. Perhaps your Artifice is so bad that Might is the better option for getting past those palace guard, after all. Players should consider which approach is most likely to succeed given both the context of the trial and the character’s own skillset.
>Criticals
A trial roll of 10 that passes the threshold is a critical success, and reaps additional benefits. Conversely, a 1 that fails the threshold is a critical failure, and has additional consequences. A 10 that fails to beat the threshold still fails, but the player receives some accommodation, insight, or unforeseen benefit in the attempt. Likewise, a 1 that passes the threshold succeeds, but with a minor hiccup or unforeseen complication.
>Damage
Damage dealt by an enemy is equal to half its Might score (rounding down), and is applied to a character’s weapons and armor first. Once all weapons and armor are damaged, excess damage is assigned to a random Aspect (M, N, or A) by rolling 1d3. That Aspect is permanently reduced by this damage until it is repurchased with XP. Should any Aspect reach 0, the character is crippled and incapacitated until 1 week of medical attention restores the first dot of each Aspect. If any Aspect falls below 0, the character suffers death.
Previous Threads:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=mach+quest
You are Tarren Tanzer. You are telling a story from your youth. To tell that story, you need to know a few things.
As a baby, you were abandoned. New parents were assigned to you by Taurus on the freezing ocean planet of Senryu. There you spent your childhood days in an obscure aquadome, splitting your time between being auto-schooled or working for your parents at the submerged dock.
At the age of eight you operated heavy machinery for their first time under your adoptive father's watchful eyes, manipulating one of the small cranes used to haul the day's catch from the holds of the fishing subs. One day your overheard one of the fishermen telling the story of a creature he glimpsed through the porthole of his living quarters once. A Thunderking, some thirty meters long, a beaked super predator with a mane of wire thin red tentacles that gave it a regal look. The other men called him a liar and turned back to their drinks but when you went home that night you stayed up until your father was finally done with the console so you could look it up and see that it was real, a real monster with black eyes set back in a teardrop head tipped by a black beak that split the sea like a knife.
>>163312
When you were 13, on a day when the weather was clear, you father let you pilot the ocean skimmer for the first time to retrieve some supplies from a dome far to the south. He programmed the internal computer to one quarter speed and told you to be back in two hours, barely enough time to reach the dome and get back, but it felt like freedom for the first time. As you cruised over the unusually placid surface of the Unending Ocean you spotted a form in the water beneath you, slender and powerful, enormous muscles pumping water through a mantle nearly as large as your jet.
A Thunderking, keeping pace with you.
>>163318
Four years later, after many weekends spent working overtime for your dad at the docks, you were able to afford a skim jet of your own and, only 3 weeks into your ownership, you and your closest friends organized a race.
Barely off the starting line, hands clammy with nerves, you found yourself thinking back to the tranquil power of the Thunderking as the first turn approached...
>>163323
Rules: http://pastebin.com/bsW8cXMr
Stats: http://pastebin.com/jTcM2NeN
Race Statistics:
>Current Speed: 380 mph (½ top speed)
>Current position: 2nd
>Stage Progress: 0.5/7
Other Racers:
1st. Jack Lover, Stage Progress: 0.6/7
2nd: You
3rd: Henry Folstone, Stage Progress: 0.3/7
4th: Sara Zhou, Stage Progress: 0/7
You are approaching a turn with a G-Score of 95, and the G-forces exerted on you in the turn will be determined by your current speed divided by that number, meaning at your current velocity you will experience a G force of 4, within your tolerance (5).
Jack is just ahead of you, and traveling at about the same speed but he doesn't seem to be accelerating as the turn approaches. If you pushed yourself here, you might be able to pass him especially if you try and take him on the inside.
>Roll 1d100
>take the turn at current speed and attempt to pass
>take the turn at the current speed and attempt an attack
>accelerate to your limit and attempt to pass
>accelerate past your limit and attempt to pass
>Other (write-in suggestion)
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=MedievalQuest
Twitter: http://www.twitter.com/MedievalQuest
>Why were you gone for about a month?
Long story short: Life happened. I had to change jobs, going from a 20-hour workweek to a 40-hour one. It left me incredibly drained at the end of the day, and I struggled to find time for myself. I'm slowly trying to get back into writing again, however. The threads will happen spontaneously for the coming few weeks, so keep an eye on Twitter.
>What happened last thread?
It’s been quite a while, and I’d like to think that everyone caught up. Sadly, due to time restraints, I don’t have time to go back and read what happened last thread and recap it. Therefore, just have a cheeky look at the archive.
To start off, here’s a question:
>What do you want to see happen the most?
>Saturday, 23rd of August, Year of the Lord 1095.
As you woke up, you felt a great sense of purpose overwhelm you. Last night, you had made your plans clear to your advisors. They would be the foundation on which you were to build your empire; your legacy. You had adopted Edward, and married the woman of your dreams. You owned a growing business, and you possessed a small naval force.
You stared up at the ceiling, hands placed under your head. You felt Francesca stir, her long brown locks tickling your chest as she did so. Eventually, you heard a very soft murmur. “Good morning, Domi…” She looked up at you slowly, giving a tired smile. Your fresh bride’s eyes had a devilish look in them; the effects of which you’d soon feel.
It must’ve been about eleven when the two of you go out of bed. You got dressed in your finest clothes, had your breakfast and left the house. Edward was long gone; off to the Father Federico to be taught various languages and skills. You closed the door behind you, before taking Francesca’s hand.
“Where to?” Her soft voice asked.
>The shop.
>The warehouse.
>Boboni estate.
>Go to the market.
>>158496
>>The shop.
Slow thread. Will write when another post gets made.
>>158496
>The shop.
Twitter: https://twitter.com/bookerman32
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dark%20Gate%20Academy
Character Pastebin: http://pastebin.com/s9JM8xxW
Quest Theme: https://www.youtube.com/watch?v=1Nnl0ycLvgU
Far off, nestled in an otherwise small Japanese town lies the Dark Gate Academy. An institution of tremendous size, the Academy holds a long kept secret. Unknown to the outside world, this unseemly town is home to a tear in our reality. A gate between our world and a bizarre dimension known as the Darkworld. The inhabitants of this hellish world breach this gate and attempt to flood into our reality and spread throughout the world on a regular basis. However, the Dark Gate Academy is home to students of truly extraordinary abilities. The ability to sense the presence of these evil Darkword creatures, and defeat them in combat, sending them back through the gate.
They cannot close the rift between our world and the Darkworld, but the students and staff of Dark Gate Academy have dedicated their lives to using their amazing powers to hold back the darkness that plagues our world, even if it costs them their lives. They have risen up to the challenge and in secret have become great heroic defenders of the world as we know it.
You are Ryoji Shida. A transfer student and delinquent who ended up in the school by mistake, with no fighting ability, but you may have a stronger connection to the Darkworld than thought possible.
>Previously on Dark Gate Academy...
You went on a camping trip. It was pretty fun.
“Good morning, handsome.”
A few days have passed since your little camping trip, and news of the Darkworld and the search for Alice have been slow. The DJD and Class 3 haven't encountered her yet during your last two visits. Perhaps the meeting you had with her on Friday, where she had a little bit of a breakdown and stabbed you, has sent her into hiding.
Whatever, it's the beginning of another school day, and the hunt for Alice continues tonight. It's all starting to become routine at this point for you. Which makes it all the more annoying when something comes along to break up that routine, such as waking up one morning to find Chihiro lying in bed next to you.
As your eyes adjust and see her face, staring at you, you almost leap right off the bed. “Gah! Chihiro, what the hell are you doing here?”
Chihiro yawns and wipes one of her eyes. “I dropped by last night because I wanted to ask you something. You and Ken were already off to sleep, so I decided that I could wait until morning.”
“So you crawled into my bed?!” you reply.
Chihiro laughs. “Don't worry your precious head, Ryoji! I didn't peek at anything, and I'm a woman of my word!”
If only that were true...
Chihiro tilts her head. “You... are wearing shorts under there, aren't you?” She begins to lift up the blankets, and you spring to you feet.
“Of course I am!” you yell back.
“Well, that is disappointing...” Chihiro mutters.
You place a hand to your forehead in frustration. “Can you just spit out what you wanted to ask and go?”
Chihiro smiles coyly. “Very well... the Darkworlder you're chasing after... she's my aunt, isn't she?”
You take a step back, hesitating to answer. “Well, I... how did you know that?”
Chihiro smirks. “Oh come on, Ryoji. I'm the class gossip. Did you think the name Alice wouldn't make it's way back to me. Coupled with you asking so many questions about my aunt... it's not hard to add two and two together.”
You shrug. “Okay, you're right. We think it might be her... or at least, a Darkworlder using her body after she got sucked in there as a student or something. I should have figured I couldn't hide anything from you...”
“As long as you've learned your lesson!” Chihiro winks, “But that isn't quite what I came to ask.”
“Okay then, spit it out.”
“This is my family you're tracking down, Ryoji...” Chihiro mutters, before placing her hands on her hips. “It's only fair that I be a part of your team! I want in on your little club!”
“It's not a club, it's dangerous work...” you explain, but Chihiro isn't having any of it.
“Pleeeeeeease, Ryoji!” She pleads, clasping her hands together and looking up at you as she sits on the edge of your bed.
>Fine, just be aware of what you're getting into.
>No way. I'm not letting you put yourself in danger.
>Why is this supposed to be my decision. I'll put it to vote with the others.
>>158165
>>Why is this supposed to be my decision. I'll put it to vote with the others.
Don't be too rude, we know the troubles she has, but we don't want to just let her right in
>>158165
>>Fine, just be aware of what you're getting into.
After all that happened I think now she is bro enough to join our team.
And you are about to make a speech for the whole World. Every single citicen in the USA is watching you. The whole world is expectant of what you are going to say.
What you say can unite the nations of the world, or start a war. This are going to be the most important words spoken in the 21st century.
What are you gonna say? Roll 1d100
>>154447
I will update when there are at least 5 responces or 10min pass
Rolled 77 (1d100)
"Fuck bitches, acquire currency. God bless America"
Rolled 8657486070879 (1d10000000000000)
Why do we tolerate the muslims
..
They want to destroy the west..
They HATE US
and yet we allow them into our communities.
Then Liberals argue "meh only handful hate us"
NO thats a lie
They all hate us. The "good' ones are just sleeper agents. They lie in wait for war which will end the west and destroy the white race.
FUCK THAT.
I declare war on muslims and The middle East
And After that All of africa except South africa WILL BURN