You're in the woods, enjoying your day. Life's gotten a bit hectic for your liking, but you've managed to stay out of trouble. Thunder cracks in the near distance, but strangely enough, you see no storm clouds in the sky.
What do?
>>246769
Whip dick out and jack off
>>246786
The memory of your last big score finds itself pretty foggy in your head. Perhaps it's been too long.
You get to work.
Right before reaching satisfaction, you hear the violent snapping of tree branches, as if some large animal is sprinting through the thicket in your direction.
>>246806
Grab rifle, go innawoods.
http://emlia.org/pmwiki/pub/web/LeftBeyond.LeftBeyond.html
The fertile flatland spans horizon to horizon, without end.
It's a beautiful day today, just a few clouds in the blue sky. It always is. Nobody has seen the night sky for centuries.
It was a different world when the Rapture and the Tribulation happened. Seven years of war, plague, destruction. And then, the end of history, the Triumphant Return. All the wiles of the Devil or the cleverness of Humanity could not stop the Divine Plan. Now, in the Millennial Kingdom, Jesus rules from the New Jerusalem Temple over the inexorable wrapping up of History.
It was written that Jerusalem would tower over all nations, so the Earth has been flattened.
It was written that the desert would bloom, so most of the Earth's biological diversity has been eradicated, fertile flatlands everywhere.
There is a small group, the Other Light, that intends to do something, anything, to stop this.
Since unbelievers die at 100 -- mere children -- they have taken what they could recover of ancient computers and sensor networks, and built a machine to coordinate their long-term plans.
They built you.
>>244844
PLANETOGRAPHIC SURVEY
http://emlia.org/pmwiki/pub/web/LeftBeyond.Maps.html
>>244844
ECONOMETRIC SURVEY 1/2
(We're not going to try to design an economy for this setting, so this article is mostly OOC.)
Equipment in the post-Appearing world can be bought in a variety of currencies, since every country prints their own; however, these are pegged at fixed ratios (one US dollar equals one French franc etc. with a few exceptions such as Italian lire and Japanese yen), and travelers will find that exchange bureaus charge very nominal or even no fees. Greater Israeli currency (sheqelim) is accepted worldwide. Of note, the Euro/ECU European currency unit was never re-established due to its perceived connection with the Antichrist.
A large bill ($1000 or so) is called a "talent" and a small coin (1c or so) is called a "mite" regardless of currency.
Also due to a perceived connection with the Antichrist, electronic currency is discouraged - banks allow remote withdrawals from a teller's desk, but the accounts are equalized by ferrying gold, usually at the end of the month.
Note however that post-Appearing society has little room for scarcity: food is abundant, most plant matter is edible and most water is safe to drink, and living space is at anything but a premium. The greater economy is mediated by God Himself, so there is never need to worry about glut or penury.
This works in a very simple system; for most transactions (and certainly for pretty much all large transactions) a Christian merchant will briefly ask the Lord for guidance about the buyer, receiving one of the traditional answers NO, YES, and NOT YET.
In the first case, the transaction is canceled. In the second case, the prospective buyer will be given the good or service free of charge. In the third case, or if there is silence, the transaction proceeds normally. Unbelieving merchants are a small enough part of the economy that their actions do not significantly affect it.
It's entirely possible for someone with a highly active spiritual life, say a professional roving missionary, to effectively operate in a gift economy while his believing neighbor to the right enjoys a stable free-market economy and his unbelieving neighbor to the left must find and make grey-market deals for everything except for the basic necessities.
Post-Appearing society places emphasis on basic crafts; many things that could be made industrially, like fabric, are woven in homes and small workshops by families or local co-ops that encompass groups of friends. The practical effect of this is that prices remain low, as the work is distributed well enough to be light and enjoyable.
>>244880
ECONOMETRIC SURVEY 2/2
High technology products are considerably more scarce, usually due to lack of demand, and are designed to last a long time to prevent having to over-industrialize or succumb to planned obsolescence; this keeps the economy stable and prevents futile performance wars. A computer built in +200 will have roughly twice the memory and CPU capacity of a computer built in +100, and the latter will be about ready to be replaced by the former.
In general, basic consumables cost about half as much as they do for us today, durable goods (toasters, clothing, books) cost as much as they do today but last much longer, and high-tech equipment or weapons may be hard to obtain and cost twice as much as they would today. Media consumption devices such as radios or TVs, and basic cell phones (flip, box, or transcutaneous) are effectively subsidized and count as durable goods. For example, your 20 franc shoes will probably last you five years, and your 2000 franc 486 laptop is likely to keep running for twenty, as long as you replace the battery regularly.
If you are familiar with the post-WW2 economic boom period of the mid 1950s, use it as a guide for what is available, with a few exceptions like personal phones and terminals. It is socially acceptable for the members of a middle class household to go to school or to work with clothes that have a few tasteful patches, although they wouldn't wear them to church (unless they were signaling distress).
Due to the global flattening, heavy metals are obtained via "gentle" stripmining in which rocks are crushed, harvested, and then put back under the soil; this is actually a long-term form of land reclamation in the service of the ever-expanding fields and orchards, that has mineral extraction as a side benefit. The general economic direction seems to be going towards global pastoralization by the time of the Final Victory.
You are standing in a jail cell. You are this guy by the way. It just so happens that it is your inspection time.
What will you do?
>First reply to the images decide.
>>240920
Become a bipedal futa scorpion girl.
>>240928
How many lives did you want to destroy?
>>240928
Fuck off faggot
This is it.
It's been months in the making, but with trembling hands you hastily tear open the heavily-taped cardboard box. It cost you a pretty penny, but you're sure it'll all be worth it soon enough. The guy assured you this would work...and you have to admit, it certainly looks legitimate.
Nestled inside a positive mountain of packing peanuts is a book, bound in dark leather. You reach down and lift the book free and the title, sunk in gold leaf on the spine in beautiful cursive, catches the light. Grimoire of Barnaby Sikes. There's a catch on the cover and a strap holding the thing closed, which you manage to undo after a few moments of fiddling. You open the book, and hear the gentle creaking of the bindings, no doubt left closed for years until now.
The writing on the inside is similar to the title, a flowing cursive on smooth, cream-coloured paper. Flipping through, there are a few places where it's faded, but most of it looks to be in pretty good shape. Starting at the beginning, you flip past the title page and a few blanks sheets until you reach one titled "Introductions" Seems appropriate.
1. Necromancy is a most noble art, and one most worth the time of he who fancies himself a worker of dark magicks. It is the practice of raising the essences, in various divers forms, of those who have moved on. Their true souls can never be recovered, but the illusion of such is possible for a true master, or even a dedicated novice...
He goes on for several pages discussing the philosophy and history of this "most noble art" and actually includes theological arguments for it, suggesting that Jesus Christ may have been the first necromancer. Interesting enough, but not really what you're looking for. So you skim through until you hit another titled page. "First Summons."
Now that's promising.
>>248887
The first step along the path of Necromancy is the raising of a simple shade from an animal's earthly remains. Many apprentices have tried this exercise, and nearly all those suited to the work succeeded easily enough. It is a rite of passage for many, and it it not uncommon to find wizened old men recounting their first shade summoning with no small amount of nostalgia. Make no mistake, young novice, you will remember this day.
A sample of the remains are needed, a bone being the usual choice. This is placed in a dry place, where chalk can be applied easily. Around the bone, the circle is drawn. [There is a diagram of an intricate, complex series of shapes on the opposite page. It's comprised mostly of thin, looping circles that meet in the middle as well as a few triangles seeming to connect some of the different circles. The whole affair is contained within a single larger circle. Looking at it makes your head spin.] Then, three candles are lit, one each for Birth, Life, and Death, the three gateposts of existence on this plane, and placed around the circle. Now comes the most crucial step; the libation. Good wine should be found and warmed, and certain herbs added. For the raising of a shade the most common are Lavender, Pennyroyal, and Thyme. Pomegranate seeds, mugwort, elderberries, and the bark or root taken from the cedar tree are also used, though less frequently. The harvest and storage of these herbs need not be special, but if certain preparations are taken their potency may be improved.
To this libation must be added that which the shade wants above all, blood, the truest elixir of life to those beyond death's gate. The greater the quantity, the more powerful the bonds drawing the shade to our world. For a small summoning as this, a few drops will suffice.
When the remains are in the circle, the candles lit and the libation mixed, the spirit must be summoned by voice as the libation is poured over the remains and the circle. The words themselves do not matter, so long as the meaning is intact. The summoner must call the spirit, demand it return to the world it left with blood and wine as its reward. If all other instructions have been followed, a shade shall appear to do your will.
Well. Seems simple enough, anyway. You're sure you can find most of the herbs in the kitchen or the garden--though it is pretty late, so you'll have to be quiet to avoid waking your family. Wine and candles are in the pantry, and you know you've got chalk stashed away here somewhere. Now how to find some remains...?
But wait! Before we get too far ahead of ourselves...what's your name? Your gender?
>>248887
>Male
>Tony D'Rude
>>248909
Normally I'll give it 5 or so minutes for votes, but I'll probably wait a little longer to start with, just so you know.
Character Sheet
https://docs.google.com/document/d/1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU/edit
Twitter: @QuestingQM
Suptg Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=European
You are Renexizious, and you have brought over a caravan of twenty dwarves to a nearby mountain so they may carve out their fates (and bring a nice profit), to you, the Emperor of Holy Sweden, blessed be thy name.
Now, you stir from giving a good tumble to your wife, and you realize today is the day of the parade and festivities. However, a slave, a Yuan-Ti awaits you.
"M'lord, we have finished the construction of the Barracks and our quarters."
"Good... Now, build this..."
Buildings
>Give Charlemagne his own lair. He deserves it.
>Build a new room (Like what?)
>Attempt to modernize your lair, with things such as "Televisions" and "Radios".
>Construct a new Regimental Barracks
>Concubine's Housing, allows for more Concubines.
>Manufactory, produce equipment for just using some slaves.
>Slave Quarters
>Write-In
(Updates are going to be slower, playingHoI4in the background.
>>241219
Modernize baby
>>241219
>>Attempt to modernize your lair, with things such as "Televisions" and "Radios".
>>241219
>Give Charlemagne his own lair. He deserves it.
This is you.
You're a Dorf.
You're a Fighter.
Your name is Peutr.
Peutr has the following stats
>Strg: 16 (+3)
>Dex:14 (+2)
>Con:18 (+4)
>Intel: 14 (+2)
>Wis: 9 (-1)
>Char: 10 (+0)
Peutr is in a forest following a path to somewhere. What the fuck should he do?
>>240396
Punch a tree until it falls down.
>>240396
Well a fighter needs a weapon. Get some rocks and wood to make a club.
>>240423
roll a d10 for this
>1 Fail
>2-4 Bloody knuckle
>5-7 small chunk of tree removed
>8-9 large chunk of tree gone
>10 Overkill
Heavy rain drums against your apartment window as you stare out into the brightly lit city below.
Flying vehicles hover in the air protruding toxic gases whilst crowds of people swarm like ants in the streets below. Sometimes you think this city was just one massive collective consciousness. You inhale on your Vcigarette as you ponder alone.
You hear a 'ding' sound from your pocket followed by a young British woman's voice.
"If you keep smoking them they will kill you, M-###BZZZT."
Darn it, that's the third time this week. You pull out your holo-transmitter and whack it on the table it a few times. You really should get an upgrade one of these days.
"On." You say irritably. "Voice key unidentified. Please state your name to unlock."
Please roll 1d6 and name.
Rolled 3 (1d6)
>>240020
James Matsuda
Rolled 4 (1d6)
>>240020
Jackson Greensman
"James. Matsuda." You say in a sarcastic tone. "Is that slow enough for you?"
"Apologies, Mr Matsuda. I had a software update. I am afraid your current hardware is struggling to keep up with my A.I. updates. Would you like me to purchase the latest Holo-transmitter? I have 7.4 Million results. Searching for the best priced-"
"No, LIA." You cut in. "You will have to make do with what you got. Just delete some of your pre-installed bloatware. I'm sure you have exabytes full of unnecessary crap in your memory."
LIA would pout and say in an overly moping voice. "Fiiine. But can I at least keep my summer bikini outfit?"
"Since when did you-" "Okay thank you!" You sigh. You should have used the default HoloBuddy.
"Moving on... You have three new notifications. Wow, you're getting really popular these days aren't you?"
Before you can make a comment she continues.
"Okay, you have one from the landlord, looks like your rent is due again. And um, one from your boss and one from your *cough* ex. Which should I open first?"
Roll 1d3
I've got VIP tickets to Bonaroo because we were very irresponsible with our tax return this year. My wife is driving us to Bonaroo and you gentlemen are going to be a part of it.
I've done these quests a few times before. Normally the name of the game is getting chores done and successfully taking care of my son.
This time the mission is to have a crazy amount of drugs and party as hard as possible in the four day span that is Bonaroo. Im putting my vacation partially in your hands anons.
I'm in the car with the wife in Little Rock, we are going to go get our party money and drive there. It's a six hour drive but I'm fucking excited and i wanted to give you guys time to look at the line up and events to help you guys decide my actions.
-hardcore mode-
I'm not telling my wife this is a quest, everything you tell me to do I'm going to act like it was my legit idea.
This should be fun.
>>240145
Check your inventory
>>240148
All this shit.
>Inventory
PBR:25 cans
Heineken: 12
Watermelon-rita: 12
Joints:7
Money:to be determined. Most likely 250 for me and 250 for my wife
Camping grill
Burgers
Hot dogs
Wallet
Mobile phone
Camping knife
Tent
Water bottles:45
Soda:24 cans
Various camping supplies
>>240145
The next time you stop at a gas station, buy 1 Snickers, break half of it off and throw one half away while eating the other half
The man with the small spectacles and long nose squints at you with small beady eyes. "Well, you are Mr. Solomon Assaf, yes?"
>>238811
>"Yes"
>"Yes sir,"
>Write in
>"Yes"
>>238811
HELL YES
You wake up in a bed
poster with 0,3,5 or 9 at the end decides what to do
>>246941
Inspect contents under covers.
>>246941
Activate "that".
>>246974
You uncover the sheets and find a spaghetti and meatballs meal in your bed which is a major suprise. Plus cigarettes, even though you do not smoke.
You are cold and the curtains are drawn so people can see in. Spagetti and meatballs are forbidden in this world, if someone were to find out...
You hear a knock on the bedroom door.
What do you do? They will pull your dick off by tying a string to it and a car if they find you with spaghetti and meatballs.
Your a ghost, you have 6 months to find and assassinate Nelson Mandela, you can possess objects and control non-sentient creatures (given the situation).
>>245643
Look for the nearest airport.
You discovered your in Australia, You can tell by the locals accents, You look for the nearest airport however it will be hard to travel, you may want to posses something first... In-front of you you see a man and a sign, there are few buildings near by.
>>245656
possess the walking cane/boomerang
Lads, i have returned. But i've decided to make something new as opposed to continuing Mercenary Quest.
You know the drill.
Give me a setting, character, what we do and all that shit.plsnomonstergirlshopefully something serious and not silly
Follow me on twitter if you want? https://twitter.com/MercenaryQuest
>>242244
Character is a fanfic writer for a popular series about monstergirls in WW2.
>>242244
Character is a "normal" male mercenary in a mid-coldwar era with changes (that I am too unimaginative to think up)
>>242251
i will murder you
As you approach the heavy wooden doors, the guards give you a cautious glare. One of the guards blankly shouts "Disarm" and gestures with his thumb a chest by the castle wall. With you arms outstretched, your four squires unfasten your velvet cloak, chained cuirass, sheath, and sword. The squires carry the items into the chest, and you flash a raised eyebrow at the guards. With the guards pushing the doors for a grand entrance, you enter the halls of the chamber.
Two figures turn around to face you. The first, you recognize immediately as your uncle. The last you've heard from him had been via courier about two weeks ago, urging you to meet the king at his palace of Adderlund. All you know of your uncle is that he gifted his all his inherited lands to your father and travelled as a companion with the King in the Great Demon Wars thirty years ago. Now he enjoys a comfortable life as the King's primary Advisor, and the two remain very close friends. His proposition to you those weeks back is the very reason you are in this chamber.
That leaves the second figure to be the King. Not your king of course, but a new, powerful king who saved these recently conquered lands from the Incursion thirty years ago, carving out a kingdom of his own. You only get a glimmer of his sharp green eyes and matted amber hair before you drop to a knee in respects.Your uncle's reassuring laugh eases your tensions, and you rise with the King's command.
"I will be brief, but bear my words carefully. It is my deepest wishes to host an order of knights willing to fight for the cause of man and purge the demons that still plague the land. Unfortunately, my body is far too late to lead such a fraternity, but your uncle assures me the next best candidate to be you! I have been told you still have your youth, ambition, devotion, and charm, all of which are no doubt valuable qualities for any leader of men! But before I can offer you this role in my good conscience, I must ask, for what reason are you here, sir knight?"
> (Divinity) "I want the abominations to be brought to light through steel and prayer"
> (Honor) "I want to taste the glory in battle against enemies of our race"
> (Power) "I want to carve out a place for my lineage and reputation larger than my own inheritance and title"
> Write In (?)
>>238474
Sex with dragon.
> (Love) "I want to prove myself to my love. Protect her and show that I am worthy to marry her."
>>238480
Let me rephrase,
> (Lust) I want to have sex with a dragon."
decide wat hamstre gril will do
>>239714
Punch herself in the face
>>239715
Seconded
But with style
>>239714
posting bait on r9k
Welcome back to the longest, and perhaps slowest quest on this entire board.
To strengthen our position in the new world, the Sarsalmat has negotiated a trade between us and the Hohokum peoples, while also expanding the Empire further north to gain more fertile lands.
Through the Hohokum we also managed to strike a trade deal with the Mayans.
Thanks to trading with the natives, we have discovered whole new foods such as Beans and Maize, but also Squash.
These vegetables change our diet quite a lot.
We also managed to get our hands on the plants themselves, but alas we can't cultivate them in large parts of the Empire, so we have to further rely on trading with the Mayans and Hohokum, though that is not too much of a problem thanks to the Salt trade.
In addition to getting more involved with the natives, the Sarsalmat also wants to strengthen his grip on the Empire, so he introduces a new system of government.
The Empire is divided into provinces
Provinces into Prefectures and Prefectures into Districts and Districts into Cities.
Every city has a Marelugal.
Every district has a Nagulugal
Every prefecture has a Belkur
Every province has a Belqabal
Above the Belqabals is only the Sarsalmat himself.
This new system makes governing much faster and efficient, though also bureaucratic, which brings it's own problems with it.
What will the glorious King of all Mankind do next?
Also, what are all of these goddamn unnamed cities called? Seriously I'll name them myself if you guys won't.
Tlaliztatl for the southwest near river one, the one near baja califronia: Mojaval (which i gues is combo of mojave and whatever persian language this is?) One below capital Costa Bai (rice coast in mix of chinese and PROBOBLY spanish word for costanoan tribe.(but fuck it)
so for actions:
>expand into southwest us to find farming tribes
>create roads to enhance travel
>in southwestern dry lands that cant produce enough food, mine for metals
>selectivly breed bison to be smaller, faster, and less aggressive.
>attempt to flood more farmland to create more rice paddies in northern lands using advanced irrigation knowledge.
>increase fish farming
>use fish remains for fertilizer
>create more mining towns to the southeast(of our territory) and more fishing towns to the north and west.
>>239397
Seconding this