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Archived threads in /qst/ - Quests - 522. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

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You are a kid. You're parents are not at home even though its night. Taking advantage of this, you were binging on video games all the way up to midnight when all of a sudden, the lights go off. You are now in absolute darkness

You have three choices:
1) Scream
2) Grope around the house to try to find a flashlight
3) Go to sleep

What will you choose?
8 posts and 2 images submitted.
>>
Lay down on the ground and contemplate the meaning of life and realize that it is as empty as the darkness. Except our fate.
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>>253931
use smartphone as flashlight.
are we in the 20th century or something?
>>
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>>253961
>>253970
Nevermind, the lights are back.
...
Wait, is that some kind of murder robot?

You have three choices:
1) Scream
2) Grope the robot
3) Go to sleep

What will you choose?

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You are Bob, a derpy little man Who is equipped with a backpack containing seemingly everything, and despite the terrible things that happen to you, you tend to end up alive through it all. As a group you will controll bob. I will put Bob into a situation, as a group three of you (or more) must agree that he should do the same thing or roll 2d6 and see who gets the highest number (I will decide for ties). Bob does try to survive so everything you do must not purposefully harm Bob. This is an ongoing story.

(Backstory Bob lives in a crappy apartment with his best friend/pet, Octa the octapuss, she only has 7 legs, Bob has a crush on a witch named Raven, Bob is an idiot)

So, starting situation: You are watching tv in your apartment and hear news of an alien invasion, you look out the window and see a ship WHIZ by. What does Bob do?
51 posts and 13 images submitted.
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>>253612
Punch own face.
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put on hero costume
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Contesting options. Roll 2d6, see who has higher number

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You are humble student of "University Of Magic and Stuff" You were challenged to a magic duel. But this duel turns out not how you expect it to be.

Rules:
>be sure to reply to the correct post
>first post aka "get" with last number 3, 6 or 9 get to decide what happen next
>wait 3 minutes to reroll
>only first dice roll matters.
Previous thread here:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=T%26A

>I need 1 or 2 hours to prepare for next session. But for now take a look on how it all started.
828 posts and 98 images submitted.
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>>245970

Man, wizards can be pretty petty about their grudges
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>>246045
Silly, ain't it? Can turn humans into weird animals but can't magic vomit out of a bathrobe.
>>
>>245970
Fucking dark mages.

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@haremhorn

...did I miss anything?
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Old+Leader+Quest

Influence points, a voting system we'l be testing out!
http://pastebin.com/E6anfvag

Write-ins are permanent now!

For lore details:
http://manga.clone-army.org/wiki.php?entry=index

And for all your very specific himehorn related questions:
http://ask.fm/himehorn

This quest moves very slowly!
>>
Why did the Southern Witch Apostle chose you?
What happened between her and Enna?
Why didn’t the witch know how to deal with us?
What’s with her?
What happened to the guards during the outbreak?
Who are “they”?
Why do “they” want us gone?
What does that templar want? Why the name?
What are we going to do?

The questions come without rest from behind an open book held by two pale hands on the other side of the table, horns rising from behind it.

You are not the Leaderhorn. You don’t have a plan, but you are about to. Of all the himehorns that left the caves along you only remain five hornmothers, eleven haremhorns, seven musclehorns, thirty-seven smallhorns and a Leaderhorn; you don’t count yourself among the hornmothers since you stopped laying eggs a while ago.

And you all are in alien territory now. A nohorn city; the domain of the Witch Enna, perhaps the only place in the big egg safe from Algis, the White Witch of templars set on turning your whole race into fertilizer and boiled eggs.

You wonder if the broken horn Leader has sight issues, since she’s holding the books so close to her face.

“We are no short in affair to tackle on to” the book says, “so let’s get started.”

You nod at the book. She seemed glad you didn’t told your newfound allies, Trash and Snacks, about the lie you told to your himehorns. That you are a Leaderhorn. That there is a chance for everything to be alright. Because even if that was to be true it was still going to be very hard for them to believe in, like chewing rotten meat without salt or sauce.

You spent a lot of time talking with Umo recently, so now you think you know almost all the basics of nohorn behavior, like how chocolate is made. She also supported Trash and Snacks idea of setting up a restaurant with the help of the Witch, but she also explained some of the other possibilites. So this is how it goes, mostly:

Haremhorns are very good at any kind of manual labor, and won’t most likely have much of an issue learning new things.

Musclehorns are very strong, and will do anything the haremhorns say. VERY strong.

And hornmothers talk and smoke and drink and argue and nap and eat each others food… but are the only ones prone to do the talking, and even if the rest still can they hardly ever do it, and aren’t too fond of it.

As explained by Umo, Enna will help the himehorns with all the resources you ask of her, as long as you can justify your request in a reasonable manner. And as stated by the broken horn Leader as you rise your eyebrows at her, you could lie to the Witch to make the best out of this for the good of the herd. You remind her the Witch could be hearing the both of you.
>>
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“I am aware” she says, her face and tone neutral as usual. She has two modes you are aware of so far; serious neutral mode, where she hardly ever moves her face, and wicked smile mode, where she adds some irony and rashness to the mix. You wonder if she has a “happy cute mode” where she hugs everyone and speaks in a high pitched voice. You giggle to yourself slightly, and try to muffle it. “I take this is a worthy gamble. If she is to hear me then I’m certain she’d understand, if she doesn’t then we were already done to begin with, and if she’s not hearing then we might have it easier if we put our wits in the right place. For now, we plan ahead.”

You and the himehorns are currently occupying a big theater. It seems it was still working shortly before your arrival and the owners intend to keep it that way, so you might not be able to stay here... but who knows?

And as for today, the plan is simple; think of a convincing business for your herd to run, convince the witch to fund it. If this goes well, you will have to learn how to deal with it and protect it from your hidden enemy.

And if nothings goes awfully wrong... well, who knows.

The broken horn Leader leaves the book on the table and looks at you in the eye; you feel no enmity coming from them, it's more like the black eyes with golden irises were painted on her face.

"We have to offer the nohorns something they could want."

And that's the issue. You don't know what they want. You don't have a clue about what they could want; but at least everyone eats. And since that's true, then there should be a lot of other restaurants around. Which means that, unless nohorns are very hungry, they are going to choose between your place or the others.
Either way, it feels like a leap of faith.

>"We go with the restaurant."
>"I had an idea."

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You are Kraton Reed, Jedi Lord of Telos IV

At a time when the Republic was merely a shadow of its former self and the Sith terrorized much of the Galaxy, you chose to strike back. Breaking from protocol, you gathered together a small group of likeminded Jedi Knights and raised your own army. You launched a crusade against the Sith Empire and managed to liberate the Outer Rim world of Telos IV. The people of this world now look upon you as their Lord and their protector in these dark times…


It’s been a week since the Second Battle for Telos IV. You and your forces were able to overcome the odds and defeat a Sith army several times your own size. Your domain is secure for now, and with the addition of new allies your forces are stronger than ever. Commander Stryker, a military officer who previously fought against you, now commands his forces under your banner while Master Vike from the flagging Republic has also come to your aid.

Currently, Kraton Reed can be found sitting in a meditative stance on a hill overlooking the charred remains of one of the many battlefields that now dot Telos IV. Before him sits various data slates, maps, two Guard Shoto Lightsabers, and a drinking bowl filled with wine. In the distance, napping against a tree with a single reptilian eye wrenched open, sits Jedi Knight Trask who just recently decided to proclaim himself your bodyguard. There is much that can be done now, and as Lord of his domain Reed is free to choose what to do next to further his crusade against the Sith…

>What will Kraton Reed do first?

>Meet with an NPC?
>Begin another recruiting drive?(Write-in)
>Start a construction project? (Write-in)
>Visit the Force Initiates at your Jedi Temple?
>Take a closer look at the Sith Holocron
>Scout a neighboring world?
>Plan a raid on the planet Mirial?
>Research the Raider Corvette?
>Request an audience with Bruno the Hutt / Bid Bwuno the Hutt to visit you?
>Spar with a Knight of yours?
>Do something else?
131 posts and 48 images submitted.
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>>249535
Welcome back to those who've followed the last few threads.

Those who are new, here's an archive to the last thread from about a week ago

>>209593

And here's a newly made pastebin with details on Kraton Reed, his armies and resources, and various NPC's he has interacted with.

http://pastebin.com/GkDtPsxD
>>
>>249535
>Visit the Force Initiates at your Jedi Temple?
>>
>>249535
>>Visit the Force Initiates at your Jedi Temple?
The younglings are the future.

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It's a poor day for you, lads. A great wave of mud slid down the hill, wiped out your mound, put out your ancestral fires, it's still pissing down rain, and everyone is damn near sober.

>Examine resources
>Examine environment
>Start a fight
103 posts and 6 images submitted.
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>>247545
>>Examine environment
>>
>>247637
The moor extends for many days' travel in all directions. If the storm clouds broke, you might be able to see the mountains to the north, where the closest Feegle tribe to you resides- those bastards. The river to the east is too broad to cross, but it pours into a pond where young Feegle occasionally have fun headbutting frogs.
>>
>>247695
Go to the pond and see if you tame them.

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After an unfortunate delay, welcome back to Three Bastards Quest.

In this quest, you are a wandering vagrant who, two months ago, saved the life of a desert elf. The elf invited you to the far ends of this kingdom, providing money and instructions along the way. Upon your arrival, you discover that by accepting his invitation you have entered the service of his king - and your first job starts right now.

Read the first thread here:
https://yuki.la/qst/199942
---

You wake up to the first rays of light, peeking through the room's heavy curtains. Rousing yourself from sleep, you peek outside - the sun hasn't risen yet, which means you've still got time to eat something before your meeting with Avi. You repeat last night’s routine in reverse – putting on your clothes, strapping on your knife, sabre, and pistols, donning your overcoat and throwing the cloak over it. You wrap your scarf around your head, and your disguise is complete. Grabbing your bag, you leave your room and head down to the inn’s first floor.

The fires are lit and a few early risers are eating their breakfasts. A new elf stands at the reception; she smiles at you as you enter the room.

You smile back beneath your scarf, then turn to find a table; but you are soon made keenly aware of someone else giving you a wry grin.

Avi is sitting at a table in the corner, waving you over. He’s wearing the same robes he was wearing yesterday – plain white with a golden sun. You recall he told you to meet him at the Sandworm station, yet here he is, now, with a carefree smile and a bowl of porridge on his table.
What should you do?

>Join Avi
>Ignore him and go to the train station
>Write in
29 posts and 4 images submitted.
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>>251073
>>Join Avi
Welcome back at last!
>>
>train station
It's a fucking worm's station, goddamnit.
---
>>251605
You acknowledge Avi with a glance, then join him at the table. Similar to your conversation yesterday, he waves a waiter over, says a few quick words in the elven language, then sends him away.

"Zdravte, Varish," he says, then takes a spoonful of porridge. "What a coincidence, to meet you here."

"I'm sure it is," you say, rolling your eyes. "How'd you know where I stayed the night?"

"Jay, I am a humble servant of the King of all Ai'Madah. It would be very poor for me, if I was not aware of such things."

You decide to set aside the fact that he didn't answer your question.

"I thought we were supposed to meet at the worm station?"

"The situation has changed," Avi says, then pauses as the waiter returns carrying a bowl of porridge and a drink for you. "I come to bring you a warning - be mindful on your way."

You take a look around the inn, then scoot over so your back is turned to the majority of the customers. You pull down your scarf just enough to be able to take a bit of the porridge. It's warm, and slightly sweet. The drink, on the other hand, is some kind of tea, though it has a twinge of ale in it as well.

"Why's that?" You ask.

"The details aren't important. You are a perceptive fellow, yes?"

"Not particularly."

"Oh," Avi says, seeming confused. "Well then, do your best. If you notice anything odd, Pyzoha, tell me."

Avi lifts his bowl up to his lips and finishes his breakfast.

"Also," he says, setting the bowl down. "You do not need to worry so much, with all... this." He gestures towards your cloak and scarf.

"Avi," you say. "As a humble servant of the king of etcetera, you know your kingdom and Eovna are at war."

"Ah ah ah!" He says, waving a finger. "Not Eovna. Only a part of it, yes? The invaders come not from the Empire whole, but just a part."

"So?" You ask, "Do you think the average elf here will care enough to know the difference between a trader from Sevina and a Crusader from Mostyn?"

"Jay, apologies for rudeness, but you do not have the look of a Crusader. And though you Chielo may be foolish enough to apply such sweeping thoughts, you, Varish, may have surprise of the views of the elves."

Avi gets up and brushes himself off.

"See you soon," he says, and walks out of the inn.
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>>251911
You scootch over once more, sitting closer to Avi's side of the table, which is yet still further away from the rest of the patrons. You ponder Avi's words as you eat the rest of your breakfast: You're going to have to be more careful than usual on your way to the worm station. That being said, you know of at least three paths you can take to the station:

>The standard route. Walk along the most direct main streets to the station. It's a bit more crowded as people are exiting their homes to start their days.
>Take a shortcut. By using side alleys, you can avoid the crowds and get to the station a bit faster.
>Take the long way around. By backtracking a bit and taking a less-efficient route, you avoid the crowds, but you might ultimately arrive a bit later.

You also give some thought as to Avi's parting words: perhaps it might be wise to drop your "disguise?"

>Keep your scarf on
>Take it off

What should you do?

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>Twitter: https://twitter.com/op_yob
>Char. info: http://pastebin.com/P5hbpB17
>Previous chapter pt.1: http://suptg.thisisnotatrueending.com/qstarchive/223411/
>Previous chapter pt.2: http://suptg.thisisnotatrueending.com/qstarchive/235724/

Your eyes shoot open as the bell rings. The morning sunlight stings your eyes. Sitting up in bed, you scan your monstrous body. Yep, still a freak. You get dressed in your uniform quickly, and walk to the dining room. A tray of bagles, bacon, and hard boiled eggs lies in the middle. Gerald is giving instructions to the Large man in overalls you saw last night, and Annabelle waves at you as she skitters out through the doorway. Hasan appears for a brief moment, takes some food, and disappears.

"- and make sure the parameter fence is fully repaired. I don't want anyone sneaking onto this property again."

The man grunts in response and walks out the door, paying no attention to you.

Gerald notices you beckons you closer. "Mr. Morrison, are we ready for work this morning?"

"Yea, I guess so." You say groggily as you pop a hard boiled egg in your mouth. Going to bed stressed has taken it's toll.

"Splendid. Today, You will accompany Ms. Serena, who will be going into town for some groceries and other errands. She is waiting for you in the main entryway."

You nod and take a bagel with you as you leave.
(cont.)
56 posts and 1 images submitted.
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>>247398
As you descend the stairs, you see the creature that is evidently Serena waiting for you. She has mottled, greenish-blue skin that glistens like a frog's. Her mouth is a bit wide, and her eyes are completely black. Instead of ears, she has spiny fins. Her tangled, wet, black hair reaches her waist. In her webbed hands, she holds a laminated sheet of paper and a large water bottle. She quickly notices you.

"Hey new guy!" she says in a wet, warbled voice. "I'm Serena. They usually send me out to run errands and stuff."

"I'm, uh, Stanley, I think. Nice to meet you."

You both start to walk outside. After closing the door, Serena puts her pinkies in her mouth and whistles loudly. The car from your first day of this nightmare comes barreling toward you. While you jump back 5 feet, Serena doesn't flinch as it stops just before it hitting her, and she begins to pet and stroke it

"You got here so fast! You're such a good boy, yes you are! Now, can you take us to town boy?" Serena says in a patronizing voice.

The car honks in response, and the back doors open. You both step inside, and the doors shut immediately.

"Sorry about the car almost hitting you. Fido can get a little excited sometimes."

"You mean the car?" You reply, confused.

"Yea. It was the Mistress's dog, until he got hit by a car. She's really into the whole 'object possessed by spirit' thing. So, uh, I know it must be weird being a demon and all now. I'm not good at starting conversations, so if you have any questions, please ask them.

What do you ask?
>"What are we getting?"
>"How long have you worked here?"
>"Will the dog know how to get there?"
>"Have you seen any eyes just lying around?"
>Write in
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>>247585
>"What are we getting?"
>"Where are we going?"
>>
>>247585
>"What are we getting?"
>"Will the dog know how to get there?"
>"Where are we going?"

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You are a supreme being on a young and fresh world. You are undetectable, yet you possess a specific set of powers: You can add mutations to the creatures that inhabit it.

The world itself is a simple one, a rock globe covered in a shallow sea, with the deepest point being twenty meters (60ft) under water, and the shallowest half a meter (1-2 ft). Due to geological disasters, about 15% of the world has become permanently emerged form the water, and other, more temporary, islands and banks emerge, move and dissapear in the seas. Many creatures inhabit this world, yet you will only change these four, and their offspring. Will you make them thrive? Or will you make them shrivel? It is all up to you, and your friends.

Welcome to the Shallow Waters Evo game, Chapter 2!
Rules/How to play:
>Take the art of a creature already existing, be it a basic one, or one already modified by another user. How many times it has been modified already does not matter, but make sure you are not the last person who modified it.
>Open MS Paint, or any other drawing program
>Add a small, semi-realistic mutation to the creature. That means, a thicker shell, spikes, functionless and small appendages, etc.
>Post it in the thread, with a small description of what changes you made.
>To work to something greater, like functional wings, multiple steps need to be made (eg. Minor appendage -> Big appendage -> Feathers for gliding -> Functioning wing)
>Once every while, an extinction event will take place. Any affected creature that does not adapt before it takes place, will go extinct. Extinct creatures can no longer evolve.

DO's and DON'T's
>Do participate, no matter how bad your art is. Most people are shit at MS Paint here, so never be ashamed
>Do completely change the art of a creature, if you're okay/good at art and stuff, and if you feel a creature needs it, because it's getting too full or something.
>Do work on other branches, and the creatures of others
>Do be a nice guy

>Don't complain when your OC Waifu and its entire branch goes extinct
>Don't add mutations that are too complex (eg. fully functioning eyes, incredible wings etc). Realism of the mutations themselves doesn't really matter, as long as it can be semi-scientifically explained, and again, are not too complex at once. (DO : Fire breathing because gas from the creature's gas bags are released and ignited by a small spark in the creature's throat. DONT : This creature conjures fire when breathing)
>Don't add a mutation to a creature whose last addition was also by you. This can be forgiven when no one within ~2-3 hours / 50 posts has mutated them, or they are about to go extinct.
>Don't devolve mutations made to your own creature because you dislike them or have other plans with the creature.

I will make a regularly updated evolution tree, in which all mutations/species are listed, and if they're extinct or not.
Posting separate art of the organisms for editing after this post.
43 posts and 29 images submitted.
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Chloros
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>>246558
Delex
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>>246565
Larodd

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Alright, the last thing we did was simply to deliver some wood to a carpenter and furniture workshop, abusing our mech's flight ability to transport luxury materials across the country.

After that, a few days have passed, and we're hard at work guiging the 'growth' of our new home.

While sci fi may have made it seem as if nanomachines = magic, the truth is that they are still technology, and regardless of how convenient they are, they're still quite limited.

In this case, by the programming skill of their programmer, and Lazard was just a pilot, not a technitian or grease monkey.

The most we can do, is have them build large, simple structures over a period of weeks, such as our original bunker and now our new home behind Lyann's home.
73 posts and 4 images submitted.
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After making the base structure of the building, he then spends time tending to small touches.
>>
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test.
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>>244610
"Lazard, what are you doing?" -says Lyann as she wipes the sweat off her forehead as she approaches from inside her house.

She has been welding a disk to try and improve her radio antennae, so she's shining with sweat, a pair of dark welding goggles on top of her head, her working overalls' upper part falling down now that she's taking a break.

Her figure looks quite amazing with her short shirt sticks to her. Uhmm... of course it's not cotton, but when we tried examining the material of the clothes she gave us, all we got was 'Unknown #7' out of our mech's computer.

Still, this is organic, right? I mean, I dont think they have the technology for plastic and such, yet.

The technology on this world feels so scrambled around.
From what we saw in the port city, they have metallic ships being pushed along by paddle wheels, you know?

They don't have phones or radio, but they have long distance messages through linked technom,ages that bounce messages from one place to the other using transmission magic... its sort of like a relay race or the pony express, but since its instant from relay post to relay post, it's quite fast.

And expensive, because the technomages that do this work charge a hefty fee,

"I'm supervising the construction." -we say from inside the mech cockpit
"Is that so?"
She looks up at us with suspicious eyes.

To be honest, the nanomachines don't need supervision once they begin to work, but all of a sudden, the weather turned amazingly hot.

Our cabin's a sealed, self contained atmosphere designed to exist in space, you know? there's no way it isn't nice and fresh.

The pretty redhead approaches the mech, and leans forth to support her hand on it...

"Ovor Sotaedo!" -she sings out loud

The hell?
Our cockpit opens suddenly.
She climbs on board...

Lazard is wearing a hawaiian shirt and blue shorts and sandals as he sips a nice cool drink and the mech plays a relaxing BGM.

"Lazard, help me raise the antenna!" -she huffs with annoyance as she puffs her cheeks,

She looks like an adorable redheaded squirrel.

>How did you open the cockpit!?
>Ah, yes, yes, you got me.
>I'm an alien superfriend, you know? your atmosphere is lethal to me when it is that hot, so please quickly close the cockpit! (Bluff: Roll 1d20)
>Other

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(Starting earlier because I have to go to a grad party at 2:00 PM west coast time.)

Twitter: @QuestingQM

Character Sheet
https://docs.google.com/document/d/1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU/edit

Last time on Dragon Quest, we send a spy to China to investigate if a dragon is there, we ate a diplomat to get new one (and convinced his wife to bang him, because we're bro-tier), "invaded" France and vassalized them, and we took Reuviere de Bonaparte as our ward, and mutated him, we also accepted a Princess of Denmark as our concubine in exchange of their vassalization. Oh, and our wife and concubines gave birth!

Your son Charlemagne sleeps on your couch, while your child Revenaris rests on his belly. Viktarious is running around, hitting other children with a stick challenging them to battle while he's in his half-dragon form. It seems he inherited the ability to shape-shift. Your daughter, Maria is attempting to duel him, but keeps failing. Juilius however, is simply watching while sitting on the dirt, apparently writing something down.

It seems you have a free morning...
Actions

>Spend some time with your children, to make sure they develop fine, you don't want to have anti-social psychopaths, now do you?
>You need to manage the realm, and give shit done.
>Take your children with you to help manage the realm. Worst case scenario they act adorably in front of someone. Or eat them.
>Write-In
748 posts and 8 images submitted.
>>
>>250271
>Spend some time with your children, to make sure they develop fine, you don't want to have anti-social psychopaths, now do you?
hopefully nothing burns down while we watch our kids.
>>
>>250278
>>250278
Figuratively, or literally?
>>
I'm going to wait 25 minutes for this, because it's really early in the morning.
(Also, the terrorist attack might be drawing anons away)

File: mymap.png (130KB, 760x798px) Image search: [Google]
mymap.png
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You are a up and coming warlord in a period of strife and battle. You will make
your mark on the world through cunning tactics and decisive victories, or you
will die in disgrace trying.

Battles are played on a hexmap with a maximum of 6 units on each side.
The warlord gives orders every turn, the units execute those orders to the best
of their ability. Troops are carried over from battle to battle. The focus is
on communication, tactics and terrain.

Full rules are here: http://pastebin.com/Npt2F5tY

But its not necessary to read it to play, as it will be handled under the hood.

To begin:
>Name

>Stats
# Leadership - Determines how many orders can be given per turn
# Logistics - Measures the aptitude for coordinating attacks and communication
# Wealth - Determines starting wealth, how many troops can be maintained and revenue between battles
# Martial Prowess - A passive bonus to the unit's Force
# Charisma - The bonus to morale units close to the warlord get

You have 5 stat points, 6 is the maximum for each stat.
270 posts and 51 images submitted.
>>
>>244380
>Name
Aethelwulf of Stergowt

>Stats
Leadership: 2
Logistics: 1
Wealth: 1
Martial Prowess: 0
Charisma: 1
>>
Leadership: 1
Logistics: 1
Wealth: 2
Martial Prowess: 1
Charisma: 0
Name : Xanfried Milfort
>>
>>244380
only two players right?

File: #Starter.jpg (240KB, 680x402px) Image search: [Google]
#Starter.jpg
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Welcome to Banished Quest!
You take the role of a young mage labeled a criminal by his people and cast out into the wider world. In the last thread you went shopping for artifacts and met with a feline friend to discuss services rendered.

It is currently the 3rd of Yuddha, in the year 936 NH.

Character Sheet:
http://pastebin.com/8wLGz3HQ
Inventory:
http://pastebin.com/9mxDQn7N
Companions:
http://pastebin.com/tWc3Zjje
Spellbook:
http://pastebin.com/Tu1sVEnQ
Runic Library:
http://pastebin.com/7zQt9XLy
Current Missions:
http://pastebin.com/rzD5PPsU

Dice:
http://pastebin.com/nhswziq6
Magic:
http://pastebin.com/aYPzn0aU
http://pastebin.com/2iHKTQTS
Combat:
http://pastebin.com/e1peu2ih
http://pastebin.com/1niidZEa
Enchanting:
http://pastebin.com/jUQKQLLx
Fluff:
http://pastebin.com/ydKwNLba
http://pastebin.com/sijmZSSf
http://pastebin.com/UygnkCBe
http://pastebin.com/gR0sgiFu
http://pastebin.com/ibi8j7Md
http://pastebin.com/q8rQUjzS

Archives:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Banished%20Quest
Twitter:
https://twitter.com/Quidam_Asinus
Ask Page:
http://ask.fm/Quidam_Asinus
Tumblr:
http://somaqm.tumblr.com/
IRC Channel:
#BanishedDiscussion on Rizon

Notes:
Using names or trips in this quest is heavily discouraged. While it is impossible for me to prevent you from doing so, I ask that you not. I will also not count any votes made while using names or trips.
1676 posts and 108 images submitted.
>>
When Chryssa moves her thumb to rest on the glowing collection of runes inlaid upon the grip of her bow, it's as if she ceases to exist. You can still see her. Consciously you're aware that she hasn't vanished. Yet, to some sixth sense you weren't fully aware she resides within a blind spot. An impenetrable hole in your perception, from which nothing enters or leaves. Your mind rebels against the very idea that anything could be contained within. It's almost hard to look at her directly, as though you're seeing something which you know should not exist.

Then she moves her finger off the runic array and your perception floods back into the area once affected by the artifact's enchantment. You're filled with an immense sense of relief by the destruction of this unnatural hole in your awareness. Seeking out distraction, you allow your thoughts to twist themselves together with those of your son, drawing his attention away from trying to catch the fish in one of Mahana's ponds. {Have you given any thought as to what you'll ask for as your reward?}

Splashing echoes through the throne room as he pulls his head out of the water, one of the bright red fish caught between his teeth. It explodes into a cloud of multicolored vys which quickly dissipates into the surroundings when he snaps his jaws together, disappointment at this turn of events rolling off of him in waves. {Maybe something to protect my wings? Its seems like that's where I get hurt most, so armor or something might be good. I just don't want it to be too heavy, and I'm a little worried I'd need help putting it on. Since I'm not too good at grabbing things unless I'm just holding them down to eat them alive.}

{I was also thinking maybe I could get something for the end of my tail.} He continues, images flashing briefly through your thoughts of Zahak poised with his tail in the air like a scorpion, waving it in the direction of a herd of camels. {I watched a little tiny creature chasing a mouse and stabbing it with a spear on the end of its tail, but it didn't really work out too well when I tried doing that. I don't think my tail is long enough, and it doesn't have a spear. I did whack a camel so hard it fell asleep though!}

Your son seems mildly embarrassed by the memory, but he forges on. {That's all I could really think to ask for, the saddle you got for me is already pretty useful.}

(1/2)
>>
File: Zahak 3.jpg (135KB, 1046x800px) Image search: [Google]
Zahak 3.jpg
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Admittedly, Zahak is a little hard to find artifacts for. It's not like they make suits of armor for dragons, and as he already pointed out if said armor weighed too much it might interfere with his ability to fly. He could probably just attach some layered metal plates to the underside of his saddle, that would serve as sufficient protection for his torso, but you're not sure about his wings. Perhaps small metal plates sewn onto a leather backing draped over his shoulders would offer protection of a sort, but you're hardly an expert when it comes to armor.

>Suggest he get a blade or club of some sort to attach to the end of his tail.
>Suggest he get a coat of plates to protect his exposed underbelly.
>Suggest he get scale armor to protect his wings.
>Maybe he ought to request runes and knowledge of enchanting instead of an artifact?
>Write-in
>>
first post for zahak

File: vivapinataprincess77.gif (168KB, 900x545px) Image search: [Google]
vivapinataprincess77.gif
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We still need the "Sugarcane" in order to rescue the princess. We made a new waif.... I mean friend in our journey. Now we need to climb down a waterfall.
Rules:
>be sure you are replying to the correct post
>"get" numbers are 8, 9 and 0.
>first get decides what happen next
>gets which blatantly ignores previous statements will be ignored or changed.
>wait 10 minutes to reroll if you don't get a "get"
>when needed, first dice roll decides.
Previous threads here:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=viva+pi%F1ata
1080 posts and 148 images submitted.
>>
>>243462
Are we still on the ship?
>>
>>243462
i thought we were a girl?
>>
>>243475
yep

File: Wazzup.jpg (167KB, 909x1152px) Image search: [Google]
Wazzup.jpg
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You are a Slig,
you dont have a name (yet) and maybe you will never have one,
you just graduated Slaughter school and are ready
to enter the oddworld

With only your visor and mechanical pants as your belonging,
as well as cruel sadism and a a gambling addiction, what will be your
first step to greatness?
33 posts and 4 images submitted.
>>
>>253996
Upgrade your vision. ( like predator)
>>
>>253998
After a shouting mach and several slig sounds thrown back and forth,
you get kicked out of your local Slig barrack's mechanical shop,
having no moolah to your name (yet) prohibits you from getting any new gear or upgrades

Armed with this new knowledge of the worth of moolah, how do you proceed?
>>
Ask around if anyone knows where to find some magic creatures.

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