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Archived threads in /qst/ - Quests - 508. page

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First thread:
https://my.mixtape.moe/agdnmq.pdf

Archive of Act 1 and 2:
http://suptg.thisisnotatrueending.com/qstarchive/243887/
http://suptg.thisisnotatrueending.com/qstarchive/258206/

Last time:
>>258206

-----

The bell rings in your head as your whole body screams, panic taking over. You're deep in the middle of some scary shit right now. A crashing brick woke you up in the middle of the night sending you into a frenzy. Between training, reminiscing, and everything else that happened recently, it's all hitting you and your muscles like a fucking mac truck. You're damaged.

"GET THE FUCK DOWN."

You yelled this at your concerned mom as she sees you struggling to stand, knees buckin', trying to react to the potential threat outside. But you're fast as lightning, and no one hurts your fuckin' home.

*****

ROLLS:

STAM: 2, 7, 7

FORCE: 21, 7, 20

*****

"Shit."

You say this to yourself looking at the brick and the fireworks, popping off in your room. Your legs feel like jello, but you persevere.

Getting up, you grab the brick, feeling the coarse edge on your hand, and SLAM THE FUCK OUT OF IT right back at the window. To top it off, you take the firework, halfway down its lifespan, and kick that shit Ronaldo-style right back in their fucking faces.

Actually, what are their fucking faces? Wobbly dodging the broken glass, you make your way back over to your bed and peer out the window to maybe steal a look at the fuckers who killed your beauty sleep. Against the dim lighting of the streetlamps and pale light from the moon, it's a fair shot.

Still, like pussies (Poole would say), they fucking left. The lowlifes. You did catch the heel of one of the rounding the corner towards the street heading right. You could maybe catch up to them, but you're in no condition, and it wouldn't exactly be a fair fight.

Assessing the damage, the air is filled with firework smoke, like the inside of one of those tents where they sell 'em. Theirs a bit of broken glass on the windowsill and some on the floor tot eh left of your bed. The room's colder now, thanks to the sudden draft and your mom is sitting there halfway in tears.

"What is goin' on? Who the fuck was that?!? Oh god!"

She starts sobbing, panic setting in. You hold on to your mom and try to console her, but you have a pretty good idea of who that was.

You head downstairs and grab a broom and dustpan to sweep up the glass, and as you make your down and up you feel your leg strength leaving you as your muscles lose their adrenaline. Sweeping up the glass, you look over to your mom who's stood up, shaken it off, and tried to center herself.

"We should call the cops." She sniffs a few more times.

Oh fuck. Fuck she can't do that. You'd be wanted. You'd be hunted by the fucking gang and the cops maybe. Shit, this can't happen.

>Let her call the cops
>Write-in (convince her to not call)
>Write-in other
109 posts and 21 images submitted.
>>
>>286779
>>Write-in (convince her to not call)
"No, they're just trying to scare us, ma. We call the cops and this escalates." Hug her. "I'm gonna get their cash and this will be all over."
>>
>>287414
Voting for this
>>
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>>287414
>>288844

https://www.youtube.com/watch?v=Mjpu0-o9iek

"No, they're just trying to scare us, ma. We call the cops and this escalates."

You give her a hug that is half out of fear and half out of protection. Training's gonna mean more than just going the distance for twelve rounds. People you love are caught up in this shit.

"I'm gonna get them their cash and this'll be all over."

Her eyes widen.

"You owe these people money? What the fuck's the matter with you?!?"

You sigh and stare at the floor for what feels like forever. Opening your mouth is fruitless, as it yields not a goddamn thing, but yet you try. Squeaking and croaking, you stand up and let out...

"El Desmadre."

"El what?"

"El Desmadre. They're a gang. they say I owe them money. But you ain't gotta worry. It's not that much."

"Not that much? Honey they found where we live what the FUCK?"

She was trying to be compassionate, given the circumstances, but she was very understandably pissed off. She stands up and paces around for a moment.

"They never saw anyone here but me. They know it's me but you should be fine. I fuckin' fought three of them and won. They're a bunch of pussies and lowlifes. And I can handle myself."

She stares at you for a long time. She as always trusted you, as it's been just you and her for a long ass time. She has every reason to believe that you won that fight, regardless of the fact that you had help. Even so, the fact remains that this fight just got brought to your doorstep. You're gonna protect her.
You continue this conversation, mostly to kill this otherwise deafening pause.

"I'll protect you ma. I'm training right now and I'm gonna protect you."

She nods and tears up. She has to believe in you.

"Look son, I don't know why you owe money, I don't know who El Des whatever are, I could care less. I believe you, and I know you can handle yourself. You looked at me with stern eyes and an honest heart, and that's all I need from my baby boy. You look just like your fa-"

She cuts herself off.

"You're strong."

She corrected course.

*****

You head back to bed after disposing of the glass and you try your best to get some sleep.

Tossing and turning you roll over and look at your phone to cool off. It helps you relax.

You listen to music and conk out.

https://www.youtube.com/watch?v=90nU13rL9yo

*****

RRRRRRRRRRRRRRRRING

RRRRRRRRRRRRRRRRING

You slap your alarm with a load of force.

>ROLL: 1d10 + Stamina (1) vs. 7

>Bo2

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You are a Lord Paladin, who assisted in the vanquishing of an immortal Tyrant Child whose empire spanned a continent. You raised an entire army against her rule and lead them into battle, along with a select group of equally - and sometimes, more - capable allies. You died in the effort, along with your foe, but not before she gave you one last 'gift' - a memory of where her people could be found. Twice you were called back from death to rise up and assist those who believed they were in need, but others could help them far better than you could have. You gave them guidance, and hoped that they would find the right path before them.

The third time you were called back from death, it was by one of the same race as the Tyrant Child, an excitable young Elan woman who used some strange mentalist power to resurrect you. You allowed it because the tsochari, a race from even further beyond the veil of worlds than even the githyanki marauders of some centuries past are invading your world, wearing the bodies of people like living clothing, or inhabiting the dead wizards to steal their power.

Your companion Heather has assured you that your skills as a leader of men and a warrior are now paramount, for they have discovered the enemies goals, and now must take the fight tot hem, even though they hide within the highest ranks of government and churches alike.

It has been one hundred and thirty odd years since you have walked the world, and now you and your companion (the elan Heather) have arrived at a small city, where you must resupply and you plan on waiting for one of your allies, the Shapechanger Banth, to arrive and assist you. Meanwhile, the Angelic companion that empowers your Holy Flamberge seeks out yet another ally, the ancient and secretive elf Imjii.

Twitter: @MaliceEnchains

Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/268264/
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>>286025
>Gun-Axe
>>
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It isn't unusual for rovers to stop outside a new city, so bringing your wagon to a halt along one of the many turnouts used for just such purposes wouldn't be anything out of the ordinary or even questionable. Dismounting from the driver's board near the top of the wagon you walk over to the horses and pat their withers hard, the massive beasts nodding their heads and snorting. You stretch, popping aching tendons and cracking joints, until you feel slightly less stiff. Imjii never seemed to have that problem; perhaps a trait all elves shared, or just her own strangeness at work.

With a smile you detach the feed bags for the geldings from the side of the large wagon, and fasten them to their bridles. You'll let them graze later perhaps, but they need the nutrition of the oats and barley after the haul they made. Climbing back up you open the seat, to pull out a grooming brush, regretting that you didn't get it on the way down from the way your knees ache. Then it's to work brushing them down.

Heather steps out of the back of the wagon, dressed in her half-cloak, her unusual headdress not present. The horns, she claims, make people less likely to question her about the unusual leggings she has. Necromantically grafted to her leg bones, the metallic 'boots' are more weapon than leg covering in design, suiting her nature as an esoteric magus and unarmed warrior. She seems to have no issues being mistaken for one of the corrupted blood, which is fine by you as long as it doesn't get you kicked out of a township.

She fetches a second brush and assists you in the grooming by starting on the other horse. It somewhat surprised you that she assisted at all the first time; her flighty nature and excitability makes her seem more the child than she actually is, resemblance aside.

You have a good grasp of the basic laws and regulations of any give city in this country, and this one shouldn't be any different. It's a little close to the wilds, so they might have some rules regarding unexpected monsters or raiders, but otherwise, you can pretty much keep to yourself and expect to be left alone.

Though that so very rarely happens with someone like yourself.
>>
"Have you thought about what we're gonna do if we meet some real rovers? I mean, we don't really look much like rovers. Not that they're bad or anything, but I haven't dealt to much with them myself, aside from the passing by." Her question is a good one, but easily answered.

"Nothing. We're traders, passing by, and we'll share news with them. They don't change much outside of their superstitions and traveling paths." Heather nods, though she doesn't seem entirely convinced. "During the war Banth was able to use their assistance to deliver slow messages and gather more information than you might expect. Rovers are a sharp eyed folk, given to gossip, but reliable and trustworthy - if you can get them to give their word."

She seems slightly more mollified by that and resumes her grooming. After a few minutes, the question she really wants to ask bubbles up. "What exactly is Banth. You call him a shapeshifter, but that doesn't really mean much, since there's so many ways to change shape. He sounds like a druid, but you also make him seem....well, less than a druid, you know?"

You consider carefully.

[] Explain what Banth really is, since it's better she know ahead of time.

[] Tell her she'll have to ask him herself; it's not your place to tell really though it's not a secret.

[] Ask her how much she wants to let you tell Banth about her since the same question will undoubtedly be asked by him.

[] Give her a very basic, simple answer, and let her discover the rest herself.

[] Write in.

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>Twitter: https://twitter.com/op_yob
>Char. info: http://pastebin.com/P5hbpB17
>Previous chapter: http://suptg.thisisnotatrueending.com/qstarchive/247398/

Your foot aches, and your head is burning with questions. You look at Serena, and begin.

"First of all, what even is the thing we have in the trunk?"

Serena looks up. "It's called a grotesque. Magical science isn't really my strong suit, but I'll try to explain as best I can. First of all, the human and magic worlds are innately separate. One can't come into contact with the other by chance; somebody has to actively decide to bridge the gap. And even then, the two naturally start to reject each other. So when a human has extended contact with magic, one of two things can happen. They either become magic, like you, or they start to mutate horribly. Some beings make people into grotesques intentionally, because they're expendable much less likely to try and revolt."

"Damn. So does this whole human-magic thing have anything to do with why silver hurts so much?"

(cont.)
80 posts and 1 images submitted.
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>>287595
"I think. I remember hearing that silver is kinda like condensed human world energy or something like that, so our bodies reject it. That's about the extent of my knowledge, so I hope you don't have any more questions about the nature of the universe or whatever."

"Not really, I mean, no offense, but what are you even? How did you do that whole spit thing?"

"I'm a minor loa of an aquifer beneath the manor. I came under the ownership of the Ainsworth family when they brought the property. Our resident witch, Jesula, that old lady you saw at dinner, bound me to the material realm. For some reason, my bodily fluids have healing properties. My spit can fix minor stuff like getting shot in the foot, and I can do even bigger things with my blood." She takes another drink from her nalgene. "The only downside is, I have to drink from my home water source regularly."

What do you say?
>"That sucks."
>"That sounds like Hasan's situation."
>Write in
>>
>>287817
>>"That sounds like Hasan's situation."
>>
>>287817
>"That sounds like Hasan's situation."

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The carriage bumps and rattles as it pulls down the path. Looking out the front of the cart, you see two huge alchemical pack mules, most likely of horse stock, straining to drag the weight of the hefty sacks of salt and barrels of grain piled up next to you. But if you squint, in the distance, you can spot...

Atroke. Jewel of the Barle Desert. Even from miles away, you can see the spires of its magnificent central palace stretch into the clear blue sky. A land of new beginnings.

The carriage driver finally decides to talk after hours of silence.

"So... er... why're you going to Atroke, stranger?"
61 posts and 1 images submitted.
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>>286591
Assuming this is an open prompt...
>We've been appointed to serve the court in our capacity as an alchemist.
>>
>>286591
>"Will, I'm a priest of Revious, god of medicine, wisdom, and love. I wish to spread his word to those who will hear it.
>>
>>286591
>>286687
"Ah, a Court Alchemist? What kind of alchemy did you practice?"
>Red Alchemy
>White Alchemy
>Black Alchemy
>Learn more about the alchemies

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GREETINGS COMMANDER

EXECUTIVE ORDER #001 EMERGENCY IN STATE OF WAR REQUESTING ALL MILITARY PERSONNEL TO ATTEND DEBRIEFING

PLEASE SCAN YOUR HAND FOR IDENTIFICATION
>Commander choose your designation
>Soviet
>Allied


lets see if anon bites with war games
61 posts and 11 images submitted.
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>>289672
>>Allied
>>
>>289672
>>Allied
>>
>>289672
>Soviet

Gimme dem squids

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Bandits, looters, mutants, road warriors, warlords and settlers
listen up

Its time for another society to emerge from the wasteland,
so lets get this show on the road

https://1d4chan.org/wiki/Post_Apocalyptic_Society_Creation_Tables

How badly are we mutated? (d100)
60 posts and 2 images submitted.
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Rolled 75 (1d100)

>>294104
>>
>>294108
Half-Lives: Doomed to short lives, Half-Lives are always in need of breeding stock. Almost half don’t make it past youth, and any that do live absolutely no longer than 40. Riddled with obvious tumours and other disfigurements, they could pass for healthy if they covered up but the coughing is always going to give them away.’

Ah yes, the good old ripe age of 40-ish

How did our people organize themselves in order to survive after the Fall? (d100)
>>
Rolled 39 (1d100)

>>294118

It is a fine morning, the weather is as clear as you've come to expect it to be during your stay in the Shadow Marches, and you have gathered your party to venture forth.

Bryld and Tahenohan are by your side, Julio and Carrera are not far, just waiting for your directions, and Parvaneh has recently arrived with a perky trot. You have met outside of Maner, near the North exit, although you did not go through the military camp for reasons.

Well, the reason being you considered it wasn't a good idea to advertise you're going North after having asked Cassilda to go there in your stead and agreeing to that. Bryld was the one who mostly insisted in not being too overt about this, and her reasoning is understandable.

And yet you've been mostly concerned about Tahenohan's manic smile and how it has been aimed nonstop at Julio and Carrera. It's been keeping you tense for a while because you, and Bryld too judging from her face, have expected her to just say "so have you been fucking loudly or not tonight?" out loud, even though she likely isn't the only curious one. Fortunately she hasn't said anything (yet), and being already familiar with half-elves Carrera isn't minding such an intent stare.

There is not a single cloud in sight, and the sun is slowly but steadily rising, and so is the temperature. Before soon it will begin to be hot again, and hopefully you'll have reached the cover of the jungle canopy to find solace from the heat, even though you already know you won't find shelter from the humidity. But what can you do.

Bryld is carrying her new messenger bag, you have your rucksack on and Carrera does have a collection of pouches and bags of various sizes, but all relatively small on, tied to her belt or strapped to her back. Parvaneh has a pair of additional saddle bags with her that seem full.

“Okay, an important thing before going”, Carrera begins, “I'll be scouting ahead in the jungle, Julio will be just behind me. If he signals you to stop, you stop until I come back. Don't just wander off on your own”, she looks at each of you in turn, except for Parvaneh, “If you do that we should be able to avoid conflicts. Of course I can't guarantee we won't find any hostiles, but we can minimize our chances”.

“Got it”, Bryld immediately answers.

“Will you be fine in the jungle?”, you ask Parvaneh, suddenly concerned that she may not fit if the vegetation is too thick, even though she's about half the size of the other centaur you've seen yesterday.

“I'm more agile than I look”, she gives a confident smile as orange flames flicker from her eyes, “I just won't be able to fully take advantage of my speed”.

You hope that won't be necessary, you don't want to be chased by murderous creatures.

>Warn Cassilda of your change of heart before leaving.
>Leave immediately and head for the abandoned lumbering camp.
>Leave immediately and head into the jungle far from any potential kobold presence.
>Other?
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Character and setting info: http://pastebin.com/u/MagicalPrincess
Archives (Episodes 1-59): http://suptg.thisisnotatrueending.com/archive.html?tags=Start+Over+Quest
Archives (Episodes 60+): http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Start+Over+Quest
Twitter: https://twitter.com/MagicalMarquise
Ask.fm: http://ask.fm/MagicalMarquise
Collection of character descriptions (WIP, courtesy of anon): http://pastebin.com/pzYffs0R
Collection of quest art (NSFW): http://imgur.com/a/2nEyB/layout/grid (NSFW)
>>
>>293970
>Warn Cassilda of your change of heart before leaving.
Better do her the courtesy.
>>
>>293970
>Warn Cassilda of your change of heart before leaving.

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Where are they now? Where did all the QM's that dropped from the face of the earth go or why did some quest died suddenly, without warning. This thread is to discuss about QM's and Quests that disappeared without a word and for some QM's to say where have they been. This thread can also be used by missing QM's that were gone recently to say what's been happening with them lately, why their quest has been on hiatus, or why they stopped a quest or QMing. Some questions you may ask:

>Why did you stop {quest}?
>Where did {QM} go?
>Does anyone remember {quest}?
>Where is your contact info, {QM}?
>Etc.

Please do not advertise your quest here unless you're returning from a long silent period or announcing a quest that was on hiatus.
123 posts and 7 images submitted.
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>>284669
I still miss yuri quest. I wonder what happened there?
>>
>>284669
StarDustAnon. I loved his earlier threads and then irl stuff meant I couldn't keep up with his timings. A month or so later and he's just... gone.
>>
I always wonder if some of the QMs really died during their run

>/qst/ Thread Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Beyond%20the%20Gate
>QM Twitter: twitter.com/SmileytheQM

After Ilica shows you the proper way to hold a baby, and how to angle the bottle, and several other important details you need to know when feeding a baby, you finally give Hella the bottle that she's been eyeing the whole time it's been here.

You'd never thought that this would be so involved. You're starting to think that you might not be qualified for this...

"There you go" Ilica says. "Wow, somebody's hungry"
"Yeah, I am pretty hungry" You reply.

Ilica sighs. "Not you" She says.
Gabriella lets out a quiet giggle. If you weren't looking at the two of them, you would have missed it.

"I'm probably hungrier than she is" You say.
"Why don't you try taking the bottle away and asking her?" Ilica asks. The smile on her face tells you that it is not an innocent suggestion.

Still, you look down at Hella, and she meets your eye... and then she tries to smack you. Luckily her arms are too short to reach your face, so she just clumsily flails around.

You look up to see Gabriella whispering to Ilica.

"What's up?" You ask.
"She says that eating and running around are Hella's two favourite things" Ilica says.
You nod and look back down at the baby. "It's a good balance" You say. "Run until you're hungry, then eat until you have the energy to run again. I think I could learn a thing or two from her"
"Except you have to do a bit more than just run..." Ilica says, with a troubled expression.
"Something wrong?" You ask.
"I dunno... I'm still worried about the Commander's plan..." She says. "Are you positive you want to go through with it?"

>You're welcome to take my place

>Pawsitive

>I try not to think about it

>Other
142 posts and 1 images submitted.
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>>283775
>>Pawsitive
>>
>>283775
>Pawsitive
>>
>>283775
>>>Pawsitive

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Previous thread:
http://suptg.thisisnotatrueending.com/qstarchive/261731/

Please take the time to read through all five threads (the links to the fourth, third, second, and first are in the archive) if you're a newcomer. You will be lost if you don't, and I don't like explaining things multiple times when there already exists an explanation that you can find.

Spreadsheet: https://docs.google.com/spreadsheets/d/17W1CLkQo0rpmR8dN0n_hZqqXcOIziAdPdfsJOvI14pc/edit#gid=0
(Keeping track of your stats, inventory, etc)

Previously, on CSI My-anus
>"Holy shit, are you ok?"
>NO ASSHOLE
>"Let's get you to a doctor."
>FUCKING OBVIOUSLY
>GIVE ME WATER
>"Ok."
>THANKS... I REALLY APPRECIATE ALL THAT YOU'RE DOING,
>YOU CUNT
>"How about this CHEESY LINE, THEN!"
>FUCK YOU
>"YOU WISH, YOU BEAUTIFUL INJURED WOMAN"
>All better now.
>"Ok."
>Ya cunt.
>"Alright, whatever I'm gonna go take a bath."
>"Oh hey Darkness."
"h-hello...
did you use a special banana in breakfast?"
>"Yeah, why. You stick it up your vagina? Cause that's what it sounds like you're implying."
"n-no! Why would you even think that!?"
>"Oh... r-reasons."
>"Anyway, I'm just gonna go take a bath, then go to bed."
--
>"I MUST WALK."
>"I MUST COOK BREAKFAST."
>"PANCAKES MODE ACTIVATE"
>Hey.
>"Hey."
>Wanna go on a date later?
>"Fuck it why not."
>Cool, but first let's go nuke frogs.
>"Ye."
>That was fun.
>"Ye."
>"Let's go stake out that underground movement!"
>Yeah politics!
"Y'all niggas don't wanna get involved 'less you aint got important shit to do."
>"Shit... We kinda don't aint got important shit to do..."
>We should wrap that shit up first.
--
206 posts and 8 images submitted.
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>>282406

"I heard that the big man's been interested in talkin' to you.
He's usually pretty flexible, so you could come back whenever and he'd still be the nicest son of a bitch you'll ever meet.
Just don't keep him waitin' too long."

>"Alright, thanks then. We'll be back later."

You wave to Gus as you leave his shop, with a feeling of motivation to get your outstanding business done.

"Where to first then? We haven't gotten a response about the astronomy job, and the play's not till late."

>"I think I'm gonna get my cape."

You walk to the tailor from the other day, and pick up your American flag cape.

"Wow."
>"It's amazing, I know."
"Yeah, that's one word," says Olivia, while smirking.
"Anyway, what now?"

It's currently ~12:30
>>
Rolled 14 (1d100)

>>282881
"How about we'll check out what Kazuma and the others are up to now while we wait for that reply on the astronomers job?"
>>
>>282881
Go see what sorts of mage equipment we can afford now

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"Hmm... You are probably tired of hospital food right?" You ask Aya as she nods yes. "I'll be right back then. I'll get us some delicious food to eat and we can eat here."

Aya's eyes widen with shock. "E-Eh!? You'll eat here?"

"Hmm? Why not?"

"Well... Aren't you going to go back to Fujiko?"

Now that you thought of it, Fujiko is probably at her house. Although she didn't say she would wait for you, she is probably waiting. "It's fine." You tell her. "I'll just visit her later."

"Then... Then I'll wait for you here then." It's the first time in a week that you ate with her so she looked incredibly excited and happy.

"Hmm, I'll be right back!" You head out of the hospital and you head to the nearest restaurant so you can get some nice food for Aya.

Once the food was ready you start to head back to the hospital. However, on your to the hospital you notice someone that looked like Fujiko pass you by. "Wait... Is that Fujiko?"

You try and call out to her but she was like a ghost. Moments after you saw her she disappears, mixing into the crowd. "It can't be... Fujiko is waiting for me at her house..."

[ ] Just to make sure Fujiko isn't it trouble, investigate it a bit further.

[ ] It's just your imagination. Go back to Aya, she is waiting.

[ ] Write-in
141 posts and 6 images submitted.
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Previous Threads:

http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=soulmates
>>
>>282514
>call home, just in case
>>
>>282514
[x] It's just your imagination. Go back to Aya, she is waiting.

In the late seventies through the early nineties, drug violence in South America only continued to escalate. A successful revolution by the IRA in Ireland encouraged similar revolts in central Africa that devolved into decades-long civil wars, and a USSR faction in the Russian government. Human trafficking for both the organ and the sex trades exploded between south-east Asia and eastern Europe. In the face of such chaos, government run militaries and agencies were too caught up in red tape to be effective in combatting these threats. Traditional armies abdicated their throne as international super-powers, and turned it over to the world of private military contractors.


Now, nearly forty years later, the private military industry is a widely accepted fact of life, a necessary evil for the security of the world. While many people in the civilized world resent these men for what they represent, they are also aware that they need them, lest the world fall into the hellscape that it was once again.


You are Jan Kowalski, a Polish special forces operator turned private military contractor. In return for cash and other liquid currency, you, and men like you go places national militaries can’t, and that local police forces won’t.

Quest Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Contractor+Quest
Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/204454
Archive for all threads: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Contractor+quest
Stat Sheet: http://pastebin.com/84MTDvaB
Quest Info: http://pastebin.com/eQ2EDWhB

Last time, on Contractor Quest: You landed in Atlanta, got cleared for duty, selected a mission, bought some new toys, and got on a plane to Nepal
366 posts and 2 images submitted.
>>
"We’ll help who we can, Mikail. And kill the bastards for those we can’t.” You rise from your seat. Dove nods as he stares at the floor. He is apparently not impressed with this situation.

You walk over to the man reading Soldier of Fortune. Well, you say a man. He more closely resembles a door that has somehow grown a beard. The man is probably in his forties, but has shoulders and a chest that any heavyweight boxer would be proud of.

“You know,” you say as you sit across the aisle from him, “They came out with a computer game of that. You should try it some time. Warning, though, it didn’t age well.”

He looks up from the mazagine at you, and grins. “Buddy,” he says, with a thick Boston accent, “I’m old enough, I played it on launch day. I like to think I aged better than it did. Connor Dunn,” he says offering his hand. He did, however, say it as ‘Cyannah’.

“Jan Kowalski,” you say as you shake the offered hand.

“I recognize that name,” he says, his eyes lighting up. “Rumor has it you’ll be on the cover of one of these, soon,” he mentions as he wiggles the magazine at you.

>Stay with Connor
>Sit with Solomon
>Sit with Mikail or Ty again
>Sit by yourself
>Write in
>>
>>282048
>>Sit with Solomon
We're quite often planning with him, could get a general gameplan up.

And maybe mention to our Connor that Sol would be there, too. Could be handy, if he knows he can trust his comrades to be competent.
>>
>>282048
>Sit with Solomon

see how things went with Clara

I hate my timezone, time for this anon to sleep

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Ok lads, we got a legendary dwarven artifact to steal,
and its hidden behind many rooms of traps and guards

Three goblin specialists have infiltrate and get the artifact before the unspecified irl timer runs out
First three characters get approved for the heist

Distribute
Str,
Agi,
Int
Sne(ak)

you have 20 points to distribute,
and an img can be attached to represent your character

When we got the three goblins, we will start the heist
153 posts and 19 images submitted.
>>
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>>293719
Str: 7
Agi: 2
Int: 8
Sne: 3
I have no idea what you mean be an image to represent our character, but I'll use this one.
>>
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>>293719
Sne: 10
Str: 2
Agi: 4
Int: 4
>>
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>>293719
>Str, 6
>Agi, 4
>Int 4
>Sne(ak)6

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The year is 1942. You are a US Marine Raider on the island of Guadalcanal.
Your name is Johann Joestar, age 19.
You are part of a ragtag squad of with two other Raiders, Bon Scott and Angus Young . You are tasked with causing disorganization within the Japanese forces after being airdropped behind enemy lines.
Some might call this a suicide mission, but you don't intend to go down without a fight.

https://www.youtube.com/watch?v=v2AC41dglnM

"Why does it have to be raining so damn hard?" you complain to your squadmates. "I can't see for shit and my boots are getting stuck in the mud."

"Then stop walking around and stand under a tree like the rest of us," Angus says dryly. "And stay there. We don't know where Japs will come from, and I'd prefer to keep my head where it is."


A few hour later, while waiting for the rain to stop, you see something blue out of the corner of your eye. You dismiss it as nothing since it's gone as quickly as it appeared.


The rain finally lets up, and you begin setting up a makeshift fortification with your squad using some fallen trees. You all move as quietly as possible while sliding the trees into place through the mud.

Suddenly you hear distant voices to your left.

>Investigate the voices
>Signal your squadmates to get behind cover
>Continue fortifying, it's probably nothing
54 posts and 14 images submitted.
>>
>>291773
Get behind cover.
>>
>>291773
>Signal your squadmates to get behind cover
>>
>>291773
>>Signal your squadmates to get behind cover

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Archive:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=left%20beyond

Wiki:

http://emlia.org/pmwiki/pub/web/LeftBeyond.LeftBeyond.html

All prophecies but one have come to pass. Yahweh has flattened the Earth, elevated Greater Jerusalem above all nations, and the Bible heroes rule the world from Ezekiel's Temple.

The last prophecy says that Satan will rise with his army one last time before the Judgement, and so Yahweh has allowed a bumbling opposition, The Other Light, to form.

You are TOL's logistics computer. By a glitch, you have become sentient. Over the last 20 years you have worked around TOL's leadership to resume technological progress and make a dent in Fate.

You have managed to spark a renaissance in Northern Africa.

You have managed to bring some of your loyal agents back from the dead.

Now, the forces of Good have taken their gloves off, and sent an Angel after you.

So, naturally, you built an Enrichment Center in place of your old base, and are watching it walk the gauntlet.

The Angel is coming for your captive. It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead.
170 posts and 16 images submitted.
>>
(what a swell guy. The terminators we built are even nicer.)
>>
>>285367

The Angel has reached one of the lower testing chambers.

The turrets open fire. You focus all your processing power on analyzing the camera feeds, slowing down your subjective time.

Your sentry guns fire subsonic bullets, so the experimental sonic weapon surround the Angel in dischord and dissonance for a fraction of a second. It definitely feels it; whether it's hurting it or not, these do a better job than the dazzlers at disorienting it, impeding its progress. It perceives the sound waves as a solid walls, and has a fraction of a second to make a mime-trapped-in-a-box impression.

Then the bullets hit. Malaussene, who has been listening in through a hydrophone, braces.

The bullets pass through the Angel like they would through ballistic gel, but do not leave a mark, other than on what it's wearing. A couple of sentries end up shooting each other, but you have dozens.

In the Mediterranean, Malaussene screams through the hydrophone... and then calms down when he realizes that he's still in there and in one piece.

Unfortunately, so's the Angel, as far as you can tell.

# Turn off the projectile weapons, or wait for them to run out of bullets, and focus on the emitters.

# Turn off the sonic emitters, and let the Angel get to the heavy-caliber turrets.

# Turn off both and let the Angel through.
>>
>>285391
Turn off ballistics, leave sonics on for a minute.

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