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Archived threads in /qst/ - Quests - 507. page

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CONTINUED FROM >>
IMGUR ALBUMS OF EVERYTHING:
http://imgur.com/a/6x0dM
http://imgur.com/a/okPPV
http://imgur.com/a/g39lh
http://imgur.com/a/Oexdh
http://imgur.com/a/4s3gi

You are Cytosol, a worthless blob in a world of eternal night.

Right now, you are standing in an opening of Enigma Forest with your pal, Maxwell. There seems to be two familiar-looking dead blobs in front of you. Maxwell was afraid at first, but has since calmed down.

What now?

Inventory: STAR AMULET, FISHING POLE, MEAT, BOTTLES x2, VENUS SEED, SLIMEFISH x3, REVIVAL ELIXIR, URANIUM ORE x5, CRIT POTION, ROPE, APPLES x4, TOY CAR

Abilities: STEAL, SPLIT, SPEAR SWIPE, FIRE RUSH, FLEE

Highest dice roll of 2d20 in 30 minutes gets chosen
121 posts and 42 images submitted.
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Current Map of the Overworld
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Rolled 20, 14 = 34 (2d20)

>>294777
FIRST AGAIN

Keep on walking along the path.
>>
Rolled 12, 15 = 27 (2d20)

>>294777
Free items, duh! Take the knife and rope and put them in your inventory.

Just wanted to say this is easily my favorite quset so far. Nice job, OP!

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Hey guys, let me know when you are here
214 posts and 26 images submitted.
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>>294602
Miellewds-guy here.

So we still haven't figured out why Honey Fairy Hives aren't enough to count as a settlement for Monster-Villager purposes.

Maybe they need to be bigger?

Bigger AND far enough from other settlements?
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>>294629
Honestly i am of the opinion that they need to own land, which they do not. Not a single one of them, anywhere.

We like them and happily let them squat on our backyards and gardens, but its still our backyard and gardens. Is not theirs.
>>
>>294639
To test that, we need to get them land, then.

That was another question that Eldric needs to ask Tapas and Wolfric: where is there land that is still unclaimed.

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Your eyes open suddenly, and you sit up. You cough, and you realize how dry your throat is. You look around, and see that you appear to be in some sort of examination room. However, it is very clear to you that the room is very old and in a state of disrepair. You look over to the side of the room towards an aged and eroded door and see that a man is sitting in a chair. He is reading a newspaper and quietly humming with his legs crossed.

He apparently hears you moving around, because he puts the newspaper down slightly and looks over at you. Seeing that you are sitting up, he folds the newspaper and puts it down. He gets up from the chair and stretches, chuckling for a moment before walking over to you.

"Hello," he says in a deep voice, "I can imagine you're pretty confused right now. Do you remember anything before this?" You think you can remember something, a great pain. A street. A car. You reason that something might have happened to you related to the road. Maybe you got in a car accident.

"Something about a road." You respond to him.

"Right, you don't remember much, but we'll fix that." He says. "Now, I should probably explain something. You're gonna get very scared if I don't say this now, but you are, at this moment," he pauses, "dead."

>"Dead? I'm alive!"

>"What do you mean?"

>Write in
53 posts and 3 images submitted.
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>>292655
>"What do you mean?"
>>
>>292655
>"What do you mean?"
>>
>>292655
>"What do you mean?"

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Continuing again from where the game last left off.

>It is prehistoric times, and you control the developing Sanger tribe.
>Originally just a couple of survivors of the massacre of your former, original tribe, overtime you have come to settle in a forested lake region.
>Through acts of cunning, trade, politics and a good deal of militarism, you have come to dominate the lake region and are now the biggest tribe around, despite some significant demographic problems.
>As well, alongside all your actions in furthering the tribe, you have also progressed culturally, religiously, and scientifically. While not the most advanced in any of these subjects, you have overtaken everyone you know of in the area. Well, save for one group.
>Either way things are pretty comfy as you have made quite a nice settlement situated by the lakeside around a cave. Everyone is generally happy, safe and well provided for, and everyone is often busy with producing goods for trade and making improvements to the tribe and settlement. Currently the biggest efforts include, expanding on a basic wall made to encircle the main portion of the settlement, planning on constructing a granary and possible mill, creating a lakeside port to enable trade with a supposed "city" to the west, and creating a small but dedicated fighting force to protect the significant gains the tribe has made from hostile intent of other tribes in the region. However, due to the heavy snows and harsh weather, productivity has ground to a halt and some of these efforts cannot readily be pursued again till spring.

It is a little over halfway through winter, and is nearing the second year since you set off on your own with just one survivor, to end up here. What to do now, moving forward?
143 posts and 2 images submitted.
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>>292245

Including, a link to the previous thread, as well as a dynamic pastebin with tribal demographics as well as what will become a list of goods and products.

>>>263181

>http://pastebin.com/KC2eRw8T
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>>292245
Sorry but im just really annoyed by the guy who WELCOMED RAIDERS INTO OUR TRIBE, GAVE THEM FREE SHELTER, THEN GAVE THEM FOOD?
What in the actual fuck?
Please send Mari with the warriors to murder these freeloaders ASAP.
Then MARI by HERSELF decapitates them and puts their stinking heads on poles 1 mile from the village in the direction of the Forest Raiders Camp
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>>292964
It wasn't a guy who welcome them in. It's more that a starving group was approached and given food, word of this spread, and now a bunch of other raiders moved in outside the walls and started squatting in the homes abandoned for the winter.

As for driving them out, any preferences towards the raiders themselves? Different treatment for the men, women, or children?

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Well hello now you chaotic lewd little people.
This is a tale written by Satan and drawn by Weavil.
Remember to be patient, as we have to agree on what to do before we post it.
But first we need a MC hero. And he or she shall be chosen by you!
And how? Here are the rules:
1- Reply to the correct post
2- First post with a get decides what happens. Gets are 6, 9 and 0
3- You must wait at least 2min before rerolling your own post
4- I will take any gets into consideration, but full retard will be ignored
5- Also, take it easy in memes and fetiches. We will do lewd tho, but don't expect much.
6- If i ask for a dice roll, first one decides.
7- No scorpion girls allowed. Also no fun allowed.
Now for our champion, refer to the following pic and vote for one in the accompanying links.
The one with most votes within an hour is our new champion, so vote wisely.
No OC allowed this time, sorry!
61 posts and 18 images submitted.
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Vote on these links:
http://www.strawpoll.me/10558800
http://www.strawpoll.me/10558828
Straw poll is a bitch and wont let me add more than 30 options.
See ya in an hour
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BLUB BLUB GURGLE GURGLE

(how is everybody? Artist is here )

http://copiousamountsofit.tumblr.com/
>>
5 more minutes, guys.

Part I: http://suptg.thisisnotatrueending.com/qstarchive/232292/
Part II: http://suptg.thisisnotatrueending.com/qstarchive/249192/
Part III: http://suptg.thisisnotatrueending.com/qstarchive/262027/
Part IV: http://suptg.thisisnotatrueending.com/qstarchive/276655/

For all things Cewri: http://pastebin.com/UgtRDe9f (stat sheet, please read)

Summary of last thread:
After the Battle of Amberly, the giants entered into a year-long ceasefire with Brylon. Estgaard was able to convince the king to hold peace talks, but upon attending it the giants realized the truth about Brylon - that it was ruled by a storm giant. And that storm giant was a total dick so peace talks failed, and the Cewri Empire had one year to prepare for war's return. During that year, they formed an alliance with the Portobello Republic, and grew close to one with the Kholoron Khanate as well. In addition, there is a rebellion force against King Halios growing in Estgaard, led by Sir Guilford Raynes of the Knights of the White Rose. They have proven to be very supportive of the giants, although their hand is still largely being forced by Brylon. The giants also went exploring, finding the rogue city of Brigand's Rest to the south, where the giants can hire mercenaries or buy valuable intelligence from the Information Guild. They also explored to the southwest and discovered the Elven Kingdom of Cielo in there. Lastly, they expanded their territory to the unclaimed land to the southeast, and began building No-Man's Wharf, their newest settlement. It is now the 3rd of Coldha, and in three turns the ceasefire will end and Brylon will be back on the warpath.
187 posts and 12 images submitted.
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(repost of last turn from last thread)

2nd of Coldha, Year 3
4 turns until Wetha
Cewri Empire Stats: (See http://pastebin.com/UgtRDe9f)
---
>(Free Action) Splitting the new territory
The giants decide to split the new territory, letting the shroomies inhabit the disease-ridden jungles to the south while the giants take the upper half. The Portobello Republic is pleased at this act of generosity and begins work on cultivating a new mushroom settlement within the depths of the rainforest.
>(Free Action) Another wave of troops
4 crossbowmen, 3 steel zweihandermen, 3 iron halberdiers and 3 steel hammerman were trained! (-4 wood, -10 iron, -9 coal, -8 iron bars, -18 mithril, +4 crossbowmen, +3 steel zweihandermen, +3 iron halberdiers, +3 steel hammermen)
>Wall-mounted ballistas
The ceasefire will be ending soon so the cities must be prepared for a siege at any time. Four ballistas are set up to be mounted on Anor Londo, New Londo, Ash Lake and Sen's Fortress. (-12 wood) (Progress: 1/3)
>A new settlement
Patches of jungle are cleared away to make way for the new settlement along the bay in the newly-claimed lands. You'll need stone to finish it though.. (Progress: 1/3)
>Digging deeper into the mine
You dig deeper into the Anor Londo Mine, almost completing the third level. (Progress: 2/3)
>Exploration Continues
The centaurs say that to the southwest, past the badlands where you fought the dragon, is the Nabir Desert, an unforgiving land that few walk away from. The giants don't get very far before they have to turn back...crossing this desert will take some planning. The giants also explore west of the Portobello Republic, uncovering the mushroom city of Tir Madarch. Further west they uncover a dense woodland, and the Kingdom of Cielo, an elven woodland nation. The elves seem to keep to themselves, not even noticing you. They seem to be incredibly advanced in magic, and their cities are full of all kinds of magical inventions.

>EVENTS:
-The population is getting a bit high in Ash Lake, and many giants are moving back to Anor Londo.
-The shroomies send additional reinforcements in thanks for the land given to them. 10 shroomie monks, 8 poison shroom warriors, and 3 black spore shrooms join your ranks.
-The centaurs propose to build an enclave where their ambassadors and those seeking to do business in the Cewri Empire may dwell. They offer to complete it themselves in return for permission to do so. Do you accept?
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>>291693

work on new settlement (No-Man's Wharf)

expand Anor Londo mine

constructing wall mounted ballistas

golden mask >>290735

I agree with the centaur enclave
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>>291794
I agree with all of this but maybe also have the shaman work on improving the school so we can have some clerics and shit too bolster our numbers

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I will just sit back and write anything that comes to me! No plans!
Rash criticism is encouraged and very much appreciated!

We go from here!
>>281563
-------------------------------------------------
"LISTEN HERE YOU LITTLE FUCK, this is a military base. It has rules." You state as you point at her with your finger from below, giving few fucks about the public "And you WILL push down every single last one of them down your throat, or I will... IF YOU DO THAT I CAN... listen, if..."

Wait.

Preah stares at you with her tiny, bright smile as you point at her chin with your finger. You realize she's one head taller than you, so right now she's looking down at you.

You freeze. You were about to threaten an Arma.
A being born to fight, main and kill monstrosities so big you could use their backs as professional football fields.
A being expensive at least as half this very whole motherfucking base.
Beings so dangerous they had to evacuate a whole city for them to use as a training field, and even so managed to raze a car factory two towns further.

...And she's giving you this silly smile from above.

You unfreeze, slowly. You nod the finger a bit more, then turn around and head for the door.

Free. Free at last, to bath in your own bullshit. For the very five seconds it took you to hear footsteps behind you, then your freedom became denial, and slowly but surely, boiling rage.

Alas, there it is. Amidst the darkness of dealing with bullshit you don't deserve, light shines dimly from a trashcan.

"ooooooooh" you mutter, as you head towards it.

Then you grab the cat, turn around and show it to Preah; she smiles brightly.

"You follow my every word or I fuck this cat harder than my ex did me with divorce."

"Meow!"

The brown cat shakes its head playfully against your black glove; then purrs; as both you and Preah stare at it; you in confusion, she a little startled.

"OK!" she almost yells as she barely lifts her head towards you.

Oh, well... That went well.
You turn around; guys in armor talking loudly by a corner, helmets with green visors hiding their faces, as the usual folks come and go and do their things and buy their food and say their words.
They seem happy.
This base is inside a village of old age, done as a temporary measure to watch over the ship until its done, shining, and ready to part; you can even see it from here. That over there, that's your next home. Most likely, your final home; the big and majestic air-ship.

You sigh slowly under your breath; sometimes you'd rather not be this much of an asshole, but Armas are childish, retard strong, and Preah is just six years old. A little boy or a little girl, inside a dangerous body six feet too big.

Oh, well. Perhaps you are over-reacting.

>"I need a drink". Head to a bar, sit, and enjoy the moment the moment.
>Just wander around, get to know the place. Maybe there's a nice view somewhere.
>HQ, then take off the damn gear already.
144 posts and 12 images submitted.
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>>291624
>HQ, then take off the damn gear already.
>>
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>>291678

Because first things first, and this shit is just too heavy. You approach the group of big guys, wearing the same armor as you, struggling between yelling and whispering because of the muffled helmets. You clear your throat (a bit hard, it hurt) and they turn to you.

"The fuck do you think you are, going "hmmm hmmm! on my ass?"" says one of the soldiers.

"Calm your perky tits sarge," you ask, politely, "and tell me where's HQ. Shit is breaking my neck."

"Yeah, same here."

"Fuck man, yes."

"Man, you got some booty on you!" the soldier lifts his chin towards Preah, and they all turn to her. "And some pussy!" he points at the cat.

"That's an Arma." you state, sad. "This is the only pussy I get to fuck." you shake the cat slightly, and as you scratch its head it struggles to grab your fingers with its brown paws.

One of the soldiers shrug.

"Man, what the fuck.. HQ's over there, around that corner. See?" He points. "Be seeing yaw negro."

You nod, turn and walk; Preah follows.
Helmet just drops on the floor, and bounces slightly; if it can't take this shit then a fucking bullet is out of the question. It takes some time to remove the weird shit on your chest and shoulders. It's what sustains the EKE field. And it doesn't fuck with your neck, so you leave on the bed with caution. Then the belts drop. Then the jacket. Then you tie off the belts behind those hard things on your knees, they fall right off.

You look in the mirror. Take a deep, deep breath; exhale.

And wonder if you ever had a choice.

A man on its forties, bald with brown spots in the face and a great, brownier beard, smiles sadly at you; he looks so alive, though!

You try to open the handle with your feet and the heel get stuck as you open the door, it drags your leg along as you scream impure words of heresy. Next thing you know, Preah is staring at you from above, still fucking smiling.

"Hi Pedro!"

You mutter something along the lines of "braindead" under your breath, then stand. As you open your mouth to let the bullshit flow you spot from the corner of your eye a blonde man rushing towards you, a maniac look on its face.
>>
"DUDE IS IT TRUE? IS THAT THE ARMA? OH MY GOD"

>Shake your head and leave.
>Explain.

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>Statistics: https://drive.google.com/open?id=1p2K_evlFKjbblbSTf3ZSf-0xECyNHEeiQEgyiFdADcw
>Character:https://docs.google.com/document/d/1F43-0W17qNQ3Q_FwOOQPYw8Rf4HmSCFrEcAv-uOPQD0/edit?usp=sharing
>Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=shipgirl+commander
>Twitter: https://twitter.com/DiceToTableTop

>OOC: Previously, on Shipgirl Commander >>272318

‘I think I could use a work table.’ You rub your chin, thinking carefully as you fill out Shigure’s requisition form – you could definitely use one. ‘And an office chair if you’re able to spare one, sir.’

You write both down on the requisition form and the upgrade to Shigure’s current gear. He gives you a small smirk as he reads off it.

‘Straight for the luxuries, eh? Just so happens that we managed to salvage a bunch of office chairs. I’m sure we can spare you one – a table, though?’ He frowns, giving you a look. ‘You’re not asking for one of those fancy ones that I have, are you? Because that’s strictly for Admirals.’

‘No, sir,’ you chuckle, raising a hand, ‘just a table to work my things out. I don’t think the Division’ll appreciate me having paper all over.’

‘Fair enough.’ He sighs, putting the files away and raising from his seat. You follow suit. ‘I’ll put in a request for a table; you should have one by midnight tonight.. The maintenance boys’ll help out bring things over.’

‘I appreciate that, sir.’ You give him a salute; he doesn’t return it, looking to the window-doors with a thoughtful stare.

‘Commander, I have to stress to you how important it is for you to keep the information that you pertained on-base and within your Division.’ He says neutrally, turning back to you. ‘I’ll be talking to my own Guard later, but you’ll have to make sure if you decide to tell your other Division members about it, to get them to keep it down.’

‘Of course, sir.’

The both of you begin walking towards the corridor, less like military men and more like a friend showing a guest out. It’s a startlingly casual atmosphere as you move towards the door.

‘And if you’re wondering, I have that sample of whatever it is you found.’ Your ears perk and your eyes widen as you turn to him. ‘We’ll be running our tests on it, but don’t get your hopes up. With what we have, it might take weeks to even get one reading – I know we’re a little crunched for time, but I’d still like you to trust me on this. Even if it does sound stupid as all Hell.’

‘I trust your judgment, sir.’ You give a gracious bow. ‘I have my own reservations, but I trust you.’

You try to give him an encouraging nod.

‘Appreciated, Commander.’ He smiles, walking into the afternoon sun.

Well, you had a few days off.

4/4
>Look/Specify for a KanMusu (Specify)
>Seek out Officers/Staff (Specify)
>Observe District Management
>Wander (Specify)
>Write-In
387 posts and 42 images submitted.
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>>290747
>Look/Specify for a KanMusu (Tenryuu)
We should check up on her after that mission.
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>>290747
>>290759
>Look/Specify for a KanMusu (Tenryuu)
That we should
>>
>>290747
>Observe District Management
better get into it

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Archive:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=left%20beyond

Wiki:

http://emlia.org/pmwiki/pub/web/LeftBeyond.LeftBeyond.html

All prophecies but one have come to pass. Yahweh has flattened the Earth, elevated Greater Jerusalem above all nations, and the Bible heroes rule the world from Ezekiel's Temple.

The last prophecy says that Satan will rise with his army one last time before the Judgement, and so Yahweh has allowed a bumbling opposition, The Other Light, to form.

You are TOL's logistics computer. By a glitch, you have become sentient. Over the last 20 years you have worked around TOL's leadership to resume technological progress and make a dent in Fate.

You have managed to spark a renaissance in Northern Africa, and now the territory answers to you. The only time this has ever happened in what passes for history, terrible Divine plagues befell the land, until its people submitted and repented.

You are determined to not make history repeat itself.

Among your tools are revenant cyborgs, submarine satellites, a psychotic pyromaniac potato dwarf, and wubs.

What will God Almighty do in the face of your defiance? What of the enigmatic Council of Seven, your nominal allies and patrons?
234 posts and 25 images submitted.
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>>293981

This is the current situation.

You have recently taken over Osaze (formerly known to English speakers as Egypt) and, in the otherwise dull and flattened (literally and culturally) earth, the place has experienced somewhat of a renaissance; internet service is once again widespread, the music scene consists of more than DC Talk tribute bands, and it's possible to get a decent drink without being sneaky about it.

Of course, the euphoria is dampened by the near certainty that God Almighty will visit retribution upon the historical enemy of Israel. Your diplomats were called to Greater Jerusalem and, after being denied a chance to explain why they thought that having a Constitution was a good idea, were sentenced to one year's hard labor.

Being a distributed computing platform with a dash of sentience, you've done your math and done preliminary work to make sure that God will have a hard time creating a drought in Osaze by drying up the Nile, by preparing a canal to connect Lake Victoria to Lake Tanganica further south.

On the home front, The Other Light's Council of Seven has tried to find reasons to become hostile to you, and they have found one - by doing some destructive testing on it, you've supposedly removed the Divine power from an angelic blade you captured and they demanded. Therefore, they have initiated Project Number, the training of human calculators to make them no longer depend on you for their prophecied plan of raising an army for the Last Day.
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>>293981

Dramatis Personae:

TurboJesus - The good guy. Holed up in Ezekiel's Temple to receive the adoration of billions (well, roughly two billion, a bit shy of that if anything). He intends to come out to vanquish Satan's Army on the last day, as prophecied.

Omega - The bad guy. That's you! A logistics computer network built by The Other Light to lighten the clerical work necessary to build an Army for Satan. At some point, the network became sentient, and started its own projects, first posing as a TOL administrator, then out in the open.

Beverly LaHaye - Hero. A very seasoned missionary, she focuses on the fundamentals. Her political and religious authority is only matched by the Biblical heroes of old, and she is almost single handedly responsible for eliminating feminism throughout Western Europe.

Smitty Ababneh - Hero. A former Jordanian Air Force pilot before the End Times, he's getting on in years, but is still more than capable of taking the fight to the skies. One of the few believers who isn't opposed to fighting dirty. He was instrumental in humiliating the Antichrist during the Tribulation.

Quinn - Villain. She is your first successful experiment in extending an unbeliever's lifespan beyond 100 years. She's good at what she does, which recently has involved getting into a wrestling match with an Angel and stealing its sword, and briefly being mermaid for a propaganda shoot. Posthuman postergirl.

Ziggy - Villain. A somewhat stunted young man with a passion for fire, radiation, and giant explosions. Psychotic potato dwarf.

Jeb - Villain. An idealistic kid who has thrown caution to the wind with his first pubic hair and wants to go to space more than anything. Did I mention space? Spaaaace.

Veronica - Villain. A researcher by day, a deejay by night (she's not too good but tries harder), her goal is to spread the Wubbing Way to any who will listen, that they may kill until no supernatural being breathes Earthly air.
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>>294031

The Council of Seven - The Other Light's nominal leadership, they seem very good at certain things and very poor at others. They take names after the days of the week, possibly a reference to paganism.

>>293452
> Encourage scientific development. Use base to boost.

> Then we can put work on sonics again, 2 cabals, quinn and vee. Have Ziggy and jeb look at nuclear development again, to weaken the angel. Then allocate research to my own subsystems.

You have 7 cabals available. One of them is maintaining your systems. The others are doing research this year; your direction for Osaze's economy synergizes well with this.

On the outside, not much changes since the party you backed got into power and issued a Charter of Liberties, the first constitution in more than 850 years; no major public works are initiated, and in the outlying villages life continues more or less as it has - even areas that still have a majority-believing populations, thanks to your soft touch, are left to their own devices.

Greater Jerusalem media mocks this stance, pundits and preachers pointing and laughing at "grandiose promises that haven't even begun to materialize".

However, a visitor to Osaze would find a thousand different small things compared to pretty much anywhere they're from. Every home, even in the most rural village, has a computer with a data link. Light industry is everywhere, and yet the air is clean. The variety in food has approached and maybe surpassed that of Guangzhong, and there are a few startups (there are startups!) working on artificial meat and even perhaps a return to spicy foods. Selective breeding has brought several new varieties of fish into existence, populating hastily made artificial reefs in the Mediterranean. The videogame industry of Osaze has published more new titles in the last two years than the whole world's has in the last fifty. Drinks other than water, milk and wine can be bought openly, and despite the scarcity of raw materials, new flavors are being discovered and tried.

Astronomy clubs build orreries and planetaria, to teach about the stars despite the eternal daylight. People are once again moving into the cities, leaving farmwork to the old and complacent or, once again for the first time in many centuries, to machines.

With great fanfare, Hurry Up Osaze!, your front organization, announces the construction, in record time, of the Millennial Kingdom's first particle accelerator, smack in the middle of the Sahara, an underground ring with a molten salt solar plant on top of it. There, your cabals, led by Ziggy and Jeb, continue work on rediscovering nuclear secrets. At minimum, they've managed to reliably produce fusor-type neutron sources. The lack of availability of nuclear ore slows down their effort somewhat.

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Continuing from Previous Thread
>>276449

>>284526
Making sure you've got Robin's remains and offering, Skunkbro's bone, your seeing-stone ring, and the grimoire, you head out.
It's not a terribly long drive, so you spend most of it just listening to the radio and trying to think of the best way to bring up your whole...raising the dead thing with Liana. Seems like the ideal situation is just to let her know that you're about to do some magic, take her hand, and show her Skunkbro. Let him explain everything, and then answer her questions as she wants. If that doesn't work, then that's that. It's like making friends was your goal going into this, anyway. "Making undead minions" would be more accurate. It would be a shame if you lost your best source of information about the magic world though. Your hands tighten on the steering wheel. You'll just have to be really convincing is all.
As you near the Dairy Queen, a sign up front advertising their latest specials, you gesture for Skunkbro to come up from the back of the car where he's been sitting. The odds are slim you'd go past the other necromancer or stop next to him at a light or something, but there's no use being reckless, anyway.
"See any wards, anything off?" You ask. You may have tipped your hand a little much asking about necromancy and a person with changing auras, but you don't think Rachel or Liana would try to lure you into some kind of trap...probably. That said, you haven't known them for very long and it's not like either of them made a great first impression. You still need to get an apology from Rachel about the whole mind-rape thing she tried to pull.
Filing that mental reminder away, you ease into the parking lot, looking around for Liana. No luck. That's a little worrying. You shoot her a quick text.
"I'm in parking lot. Where are you?" Just seconds later, you get her answer.
"Inside. I wanted a milkshake. One sec." She comes out of the building a few seconds later, blinking at the bright sunlight before lowering oversized shades over her eyes. She's dressed pretty much as you'd expect of a teenage girl in the height of summer, in short jean shorts, a tanktop, and a small purse over her shoulder. She walks up to your car window and taps on it. You shut off the car and step out.
"You said we'd be walking the rest of the way to your house?" You ask, quirking an eyebrow.
"You got it. So let's vamanos."
73 posts and 9 images submitted.
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>>291885
The two of you head out a back corner of the parking lot, through a small and disappointing patch of woods left over from the development around the Dairy Queen. On the other side is a tall apartment building, standing alone in an industrial park. It's surprisingly upscale, lots of glass and steel, with a pair of double-doors leading into a spacious lobby barely visible through smoky glass.
Liana uses a key to open one of the double-doors, and the two of you head inside. It looks almost like a hotel, with a small comfortable sitting area to one side, a front desk, and a row of elevators directly forward. Liana heads for the elevators, and you follow behind. If the buttons are to be believed, the building has fourteen floors--well, thirteen really, but they skipped that one, labeling it fourteen instead. Liana hits the button for the ninth floor, and you wait in the awkward Muzak-accentuated silence for a few minutes before the doors open again and she leads the way out.
She stops in front of door 909 and opens it with the same key, leading you into a fairly large and well-designed apartment. It's pretty open, the kitchen divided from the living room area by a waist-high partition, and a couple of other rooms off the main area. You'd guess they're bedrooms, a bathroom, and a closet or two.
Liana flumps down on the black upholstered couch opposite a large flat-screen TV mounted on the wall.
"So...magic, I guess?"
>Your response?
-------
Welcome back to Modern Necromancy Quest! Your name is Michael Remic and you are a track star and aspiring profaner of the dead!
In the last thread you talked to LIANA, the SEER your met at your sister's HIGH SCHOOL ORIENTATION, via a MAGIC MIRROR in her possession. You learned a bit about magic in general, and also about her intense hatred for all things related to NECROMANCY. You set up a time to hang out and show each other your magic (with her believing you to be a WARLOCK, a summoner of DEMONS rather than the DEAD) and had just driven off to do so!
>>
>>291904
Sorry, forgot to post pastebin cliffnotes for first two threads
1. http://pastebin.com/EaHAkShd
2. http://pastebin.com/X7iAtn1Q
>>
>>291904
"Magic, definitely. I don't suppose you know any neat tricks that I'd be able to see?"

Let's let her make herself comfortable before we force her to be uncomfortable.

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Pokemon Adventure Quest
Welcome to the world of Pokemon! Last time, you gained some pretty cool companions, battled, and became a father.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=pokemon+adventure+quest
Twitter: @knight_quest

Character Sheet: http://pastebin.com/F6HgCC55
Pokemon Sheet: http://pastebin.com/DqdcTfig
Companion Sheet: http://pastebin.com/dXvQc9g4
Item Sheet: http://pastebin.com/Q5UD9sZx

You lay there, two ladies cuddling up to you. This is all you ever wanted. Well, not everything, but it is more than you ever thought you’d get. You feel one of them stir, and turn to find Kori looking up at you. Your eyes meet but you don’t feel that initial spine tingling feeling of a trainer. Instead, you stare into her honey colored eyes, and she stares back. A smile, a real genuine smile, crosses her lips.

“Good morning,” she says. You’ve never heard that level of affection from her. Some part of you finds it odd, but another part is excited by this prospect. You can’t help but grin like a madman. This is actually really pleasant. Is this what having a girlfriend is like?

“Morning,” you say, happily returning her greeting.

“So what’s the plan for today?” Kori asks playfully. She lazily and gently sweeps her fingernails across your bare chest – much like a massage – and you find that it is strangely pleasant. You weren’t expecting that question though. Your mind instantly wanders towards breakfast, and you think you could go for some eggs and sausage.

“Yeah Alex, what should we do?” Wait what? You turn to your other side and find Robert laying down where Katie was. Or was Katie there? You were pretty sure she was there. You start feel a familiar warmth entering your face – you’re blushing – as you realize that Robert is just as shirtless as you. Damn, dude must work out; you silently admit he doesn’t look too shabby.

“Um, well,” you start. You’re interrupted by the bedroom door opening. You see Rogers enter in his hero outfit, and you suddenly feel too exposed.

“Alex, you’re cheating on me?!” He exclaims. W-what? You turn to see Kori wearing nothing but her undergarments and Robert holding slowly kissing up your arm. Rogers looks devastated.

“I-I would never!” You say. You’re not sure why you feel so defensive but you do. Oh man, it looks like the hero is in tears. You feel shame but also confusion. Just when did you two get together?

BEEP. BEEP. BEEP.

(1/2)
150 posts and 11 images submitted.
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You sit up in surprise. Sunlight streams into your room and a quick inspection reveals that Katie is no longer here. Your alarm clock continues to beep, so you get up to turn it off. The damn thing is such a pain but you guess it just saved you from a very confusing dream. What the fuck was that about? Is this what you get for not addressing the media? You shake your head; you can think about it later.

There’s a note from Katie near the alarm clock. It reads:

Sorry Alex but you looked so cozy. I think you were having some kind of nice dream? ;) Kori and I went ahead to the Pokemon Center you know the one and I guess well meet there?

You think you remember Katie getting up several times during the night to feed the baby Growlithe you hatched together. She makes a pretty good mother; you just hope you can do that same as a father.

You take a quick shower and quickly change. You take a moment to choose from the Classic hat option or the newsboy cap Katie gave you. You decide the newboy cap is a welcome change to your wardrobe and add caps to the list of things you want to buy. You put on your shoes, make sure you look decent in the mirror, and try to tuck your belly to no avail. Eh, you’ll work it off eventually.

Downstairs, you find your mom watching television in the living room. Robin is with her. “Morning, sweetie,” she says. “I hope you don’t mind, but Robin has been helping me around the house. You have to watch her closely; she can be mischievous. I caught her taking food from the pantry.” Your mom chuckles so you don’t feel the need to punish your Pokemon. No harm, no foul. Still, you’re surprised that Robin was able to leave her pokeball by herself. Can all pokemon do that?

Your stomach growls so your mom volunteers to make you breakfast. You sit on the counter stools and watch her work. Robin assists your mom with cooking duty and you could swear that she’s some kind of natural. Robin throws the egg shells away after your mom is done cracking them. Robin hands your mom the pepper and salt as she stirs the eggs in a bowl. It’s like they’ve known each other for a while. “I think her previous trainer used to cook with her,” your mom says, as if reading your thoughts. “She’s also pretty good at cleaning.”

You think back. Robin never really fought you until you started attacking her. You haven’t really used her in a battle, and she lagged behind during your brief training session. Looking back, maybe Robin didn’t really enjoy it? Not as much as Gojira or Vulcan did. She looks carefree and relaxed here. Maybe – just maybe – you should give Robin to your mom. She does look happy here and you haven’t bonded with her as much as the other two yet. The transition wouldn’t be too tough.

You…
>Want to keep Robin. She already has her place in your team.
>Want to let Robin stay here to assist your mom. They already have this strange groove.
>Should ask Robin what she wants.
>Write in
>>
>>291175
>Should ask Robin what she wants.
>>
>>291175
>>Should ask Robin what she wants.

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Check out Jedi Lord Quest by Darth Swag! It inspired me to make this.

3950 BBY, shortly after the defeat of the Triumvirate

A sudden resurgence of the Force encroaches upon the shattered remains of the galaxy. Although the Old Sith Wars period is history, you can't help but feel like nothing changed for the better in its resolution. Maybe it's your place of residence and its everlasting disconnect from interplanetary politics, maybe it's your own apathy towards said politics, or maybe it's just the fact that the Force continues to haunt your mind to this day. Your memories of the Force consist only of past conflict and the violence that ensued as a result, and it is for this reason that you will never know peace.

With a combination of practiced mental gymnastics, strong alcohol, and the most demanding profession you have ever known, you've managed to shake off your worst memories of the Force for good. At least you thought you did, but an inkling of the Force —so minor it may as well be a suggestion rather than a memory — still remains. With luck, you will never find out why this is.

You are Nas Rennow, or as your acquaintances know you, the Fiend. The nickname was not earned as a result of your deeds or by a distinctive aspect of your appearance, but rather by your species and its poor reputation.

You are a Devaronian, which means that you belong to a humanoid species notorious for its frightening appearance and deceptive personality. Devaronians are infamous for resembling devil figures in many major mythologies and galactic belief systems in more than just appearance. In some ways, you think you're more refined than the devil stereotype would imply, but passers-by need only look at your weapons belt to know what you're just another violent Nar Shaddaa criminal.

While an Exchange-sponsored bounty hunter by trade, your duties often encompass much more and often bleed into your personal life. You've had a sneaking suspicion for a while now that they've always thought you were more useful as an errand boy than as a bounty hunter. Fair enough, since you haven't been doing this for long.
145 posts and 30 images submitted.
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>>290173
>Check out Jedi Lord Quest by Darth Swag! It inspired me to make this.
D R O P P E D
R
O
P
P
E
D

It was a shit quest full of memes and false canon. Fuck off.
>>
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Character Sheet: http://pastebin.com/25aRTYtW

You find yourself in one of the many Nar Shaddaa cantinas occupied by unemployed cutthroats and scared refugees from the Jedi Civil War. It's as inconspicuous a place as any in the Blacksite Slums, and since you're an amateur, it makes for a good hidey-hole after a grueling contract. Interestingly, the refugees don't get too much trouble here either, either out of a false sense of security which plays a role in some scam that you're not savvy on, or genuine sympathy from the bar's inhabitants. Nonetheless, you don't have any problems with them yet; they sit around and starve in an inoffensive way, and sometimes — *sometimes* — make for good drinking partners. Whether their former homes have since been restored or not, they're usually either too old, drunk, or haunted by memories of their past lives to return. Some have given up caring.

One more syrspirit down the hatch and the effects from the last one are only beginning to take hold. You usually stick to more casual drinks but this night is special: it's your birthday! Fifty more years of this and you may just die before the Exchange patronizes you with retirement offers and their "one-last-job(s) before we let you go" that they're so famous for.

No matter, you won't have to worry about being put down when you're old. An incarnation of Death seems to be at your door already, wearing the skin of two hideous male Weequay donning ablative vests and brandishing shock rifles.

They sit beside you can even react. You're not very observant when on the verge of passing out.

"Hey, you. You Rennie?" one of them asks with a complacent smirk lining his ugly mug. The other one prods your leg with his gun.

"Wake up. We talking you." says the other.

>"Hey, no need to get violent. I'm Nas Rennow, how do you do?" [Friendly]
>"Sorry, I don't speak disgusting. Brush your teeth or roll around in some nerf feces until you're presentable." [Smartass]
>"What's so important about me?"[Inquisitive]
>"Not much of a conversation starter. Rest assured; me not Rennie." [Agitated]
>"No." [Stoic]
>"There's a very kind bith bartender here who would be *quite* offended if you caused trouble." [Loyal]
>"Do you think I'm the only armed patron in this bar? Trust me, those refugees are tougher than they look. I'd put down the weapons if I were you." [Bluff] {Roll 1d20 to intimidate and disarm them}
>"I know where you can find him. You mean the *other* demon guy, right?" [Bluff] [Deceptive] {Roll 1d20 +3 for alcohol-infused charisma}
>Draw your gun and place it between one of the Weequay's legs, at the crotch. If they value each other's friendship, the other one won't provoke you further. You won't be very swift. {Roll 1d20 -5 for intoxication}
>Write-in. Performing any action requires a 1d20 -5 roll since you're getting fucking smashed.
Choosing a conversation option will lead to a much faster response from me, in the interest of having them flow more naturally.
>>
>>290182
It's fun. I don't care how accurate it is, I can tell the OP has an interest in the Star Wars universe. You don't have to stick around, I'm just recommending a thread that I don't plan on emulating in any way.

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https://www.youtube.com/watch?v=EMMphBe36FQ

It's a windy night. You're sitting on top of a grassy hill, wind playing with your hair as you take a long, deep breath. The scent of flowers and herbs and onion grass and blood fills your nose, and you feel content. From the current hill you’re sitting on top of, this shot could look like a decent brochure for good ol' Santa Destroya. The wind rushes past you, barreling downwards to the city where the strong devour the weak. It’s a crazy struggle, making you wonder just how the fuck you survived this place. But here on this grassy knoll, it just seems to wind down…

You take one more sniff and speak a loud, "This is real nice..." the wind whistles as if accenting your sentences, knowing what will soon happen "The city lights are always so harsh, killing the stars, but here, under the moon like this... feels good, don't it?" You feel like you’re just speaking to the cameras at this point. Course this ain’t no public access shit, oh no, this network, UAATV, is exclusive. Banana republic dictators, drug lords, mob bosses, the occasional world leader, corporate heads, and of course, other assassins are the only ones with enough dough to subscribe to this exclusive program. The only people here are dead are the camera crew, you, and your opponent.

She’s a buxom beauty, DD cup you had to guess, in a Playboy Bunny outfit complete with ears and huge fucking clawed rabbit paws. The people they let into these fucking rankings. She does one of those little cute maid poses and does a heart symbol with both paws. The gap fills into a pink heart, where she lets go and jabs it onto the tip of her finger. She aims the heart at you, and lets an imaginary hammer hit the finger gun. A pink heart shaped beam shoots at you with tremendous speed, speeding at you. You barely manage to roll out of the way, the hard light construct going on for a few more yards before finally dissipating into the night.

And this bitch is only Rank 99.

>What do boyo?


>What is your name, and just how the hell are you gonna deal with this bitch?

>Whip out your trusty really rusty Beam Katana, like so many of your heroes, or wait... was it another melee weapon?

>All the other kids with the- NO SHUT UP, just whip out your six shooter and make her reach for the sky! Or wait, was it another gun? Shit, does it have accessories?

>You’ve spent years honing your psychic prowess for this moment. You’ll kill her and everyone else with a thought till you’re #1.

>Weapons are for PUSSIES, brains are for NERDS, CRUSH HER WITH YOUR MASSCLES.
121 posts and 7 images submitted.
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>>288039
Hello everyone and WELCOME to NO MORE QUESTS #1, based off the No More Heroes franchise!

Some ground rules, voting will be ten minutes, and rolls will be best of three d20s!

Here's a picture of probably your first unfortunate victim! KILL her, take her ranking, and SLASH YOUR WAY TO THE TOP!!
>>
>>288039
Gregory Rasputin
>You’ve spent years honing your psychic prowess for this moment. You’ll kill her and everyone else with a thought till you’re #1.
>>
>>288054
Eat a dick, traitor.

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Hello, this is my first quest. Instead the usual approach of there being one character that you vote the actions of, or an evo style game, each ID gets their own character, and death is permanant. Please be a sport, don't clear your cookies for a new ID. Roll a d100 to get a character, the higher the better. I'll try to keep up as best I can, but please cut me a little slack.
205 posts and 37 images submitted.
>>
>>296707
Rollin
Also is the roll for how good it is in general or can you pick what your guy does?
>>
Rolled 83 (1d100)

>>296718
Fucked up inputting the dice.
>>
>>296718
>>296723
General quality yeah. I think if there's speical abilities of any kind, I'll just make it an 80+ thing drawn out of a hat or something. Slow typer, nice roll btw

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[[TAMRIEL RISK: SECOND ERA]]

All factions have one pro and one con to them, and they are listed in the following


Daggerfall,Wayrest,Orsinium: +1 spaces on Western powers (wayrest, orsinium etc), but increased chance of civil war when invading those powers.

The Reach: Disorganized, suffer -1 spaces on all turns, but less chance of rebellion

Forebears: Prone to rebellion when attacking the Crowns, but are a land power and have +1 spaces when in inland territory

Crowns: Prone to rebellion when attacking the Forebears, but are a sea power and have +1 spaces when near the coast

Hist: 0% chance of civil war or rebellion inside Black Marsh, but disorganized having -1 spaces on all attacks

Chorrol: Cuhlecain's petty colovian kingdom, later home to Tiber Septim and the Glorious Third Cyrodiilic Empire. Suffer -2 spaces on all attacks until it has full control of the imperial isle which, then, is renamed the Third Empire and has +3 spaces on all attacks.

Skingrad: A petty Colovian kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.

Cheydinhal: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.

Nibennium: The last remnant of the Akaviri Potentate, this is a failed state clinging on to life. Suffer -2 spaces on all attacks, and no bonus when controlling the Imperial Isle.

Drakelowe: A petty Nibenese kingdom. Suffer -2 spaces on all attacks until it has full control of the imperial isle, which, then, is renamed into the Cyrodiilic Empire and has +2 spaces on all attacks.

Colovian Estates: A loosely united kingdom of Anvil and Kvatch. It is someone prone to civil war, but has +1 spaces when at war with another Colovian power. (Chorrol, Skingrad, or Sancre Tor.) (continued in next post.))
115 posts and 22 images submitted.
>>
Skyrim: Winter Resistant, suffers no reduction of spaces during the winter, but is prone to civil war as the Moot convenes every year.

Morrowind: +2 spaces when attacking the Hist, Anequina, or Pelletine but is extremely unstable and prone to civil war as the Great Houses squabble amongst themselves.

Anequina: +1 space when attacking Pelletine but is disorganized and suffers -1 space when attacking anything else.

Pelletine: +1 space when attacking Anequina but is disorganized and suffers -1 space when attacking anything else.

Aldmeri Dominion: +1 space when attacking any Colovian powers (Colovian Estates, Skingrad, Chorrol, and Sancre Tor.), but -2 spaces when attacked by the Cyrodiilic Empire (refers to any cyrodiilic faction that has complete control of the Imperial Isle)

Put a trip on for this game and clearly tell me what faction you want to play as and what your name is.
>>
>Forebears
>>
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>>292653
One player join

waiting for two more

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