Welcome to Banished Quest!
You take the role of a young mage labeled a criminal by his people and cast out into the wider world. In the last thread you performed experiments upon your body, discovered where in the soul the self-image is housed, shed your fleshy prison, and returned to the mortal coil.
It is currently the 4th of Yuddha, in the year 936 NH.
Character Sheet:
http://pastebin.com/8wLGz3HQ
Inventory:
http://pastebin.com/9mxDQn7N
Companions:
http://pastebin.com/tWc3Zjje
Spellbook:
http://pastebin.com/Tu1sVEnQ
Runic Library:
http://pastebin.com/7zQt9XLy
Current Missions:
http://pastebin.com/rzD5PPsU
Dice:
http://pastebin.com/nhswziq6
Magic:
http://pastebin.com/aYPzn0aU
http://pastebin.com/2iHKTQTS
Combat:
http://pastebin.com/e1peu2ih
http://pastebin.com/1niidZEa
Enchanting:
http://pastebin.com/jUQKQLLx
Fluff:
http://pastebin.com/ydKwNLba
http://pastebin.com/sijmZSSf
http://pastebin.com/UygnkCBe
http://pastebin.com/gR0sgiFu
http://pastebin.com/ibi8j7Md
http://pastebin.com/q8rQUjzS
Archives:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Banished%20Quest
Twitter:
https://twitter.com/Quidam_Asinus
Ask Page:
http://ask.fm/Quidam_Asinus
Tumblr:
http://somaqm.tumblr.com/
IRC Channel:
#BanishedDiscussion on Rizon
Notes:
Using names or trips in this quest is heavily discouraged. While it is impossible for me to prevent you from doing so, I ask that you not. I will also not count any votes made while using names or trips.
In the end you dismiss the idea of killing Vicitra. He's still just a boy, probably no more than seventeen. He died fighting to defend your brother's holdings first from bandits and then from an otherworldly incursion. You gave him a second chance at life, admittedly more out of curiosity than any sense of obligation, and even if some supposed representative of the Gods deems that a crime against the natural order you still consider it more then justified. Looking back on it now, you learned that it's possible and indeed quite simple for a man of your talents to create a new shell for a soul rendered bereft of one. You also learned that without a self-image one's memories are forfeit.
To go back now and kill him simply because it would ease your journey through Elaudia would seem improper. Vicitra served as your test subject and regained his life as a result, but in the process lost all which made him who he was. His personality, his memories, and his family were all lost at the moment of his death. Robbing him of the only tangible benefit he derived from your brief meeting just as he's beginning to find his feet in a world he no longer recognizes would be inordinately cruel. Even if he will be plagued for the rest of his life by the constant meddling of divine entities which seek his death.
The decision made, you relax and permit yourself a brief nap. The undulations of Zahak's immense frame through the air, combined with the unceasing roar of the air rushing past, prove surprisingly soothing. You sink easily into a pleasant languor, stuck somewhere between awake and asleep. Only as a hand grips you firmly by the shoulder are you finally stirred from your lethargy, feeling decidedly well rested.
>Vys Pool: (71/71)
Fulvia hangs precariously from the saddle, her inhuman voice banishing what last vestiges of sleep clung to your thoughts. You note that the long gash you earlier saw her carve into her arm is gone, and has left no evidence in its wake. {We're about to fly over the walls of Nazir, I felt it wise to inform you, as Zahak will soon be changing course to land in the palace courtyard.}
You offer her a nod, sitting up in Zahak's saddle and grabbing firm hold of the metallic lip at its front. Chryssa has since maneuvered herself off of the side of Zahak's neck, instead arranging herself in what looks to be a rather awkward position between his heaving shoulders. True to Fulvia's word, he pitches forward just as you've seated yourself firmly upon his back. You might have been thrown were it not for her warning.
(1/2)
Rather than just plummeting to the ground, your son's usual landing strategy, he does something rather curious. You and Fulvia are heaved forward as he extends his legs, and his wings start twisting back and forth like two great fans. The sheets of metal which serve to armor his wings likewise begin to behave oddly. The hundreds of tiny little bronze scales peel themselves away from his wings, twisting themselves forward to form what almost look like two additional wings. Thus with uncharacteristic grace, Zahak alights at the center of the palace courtyard. You don't even think he cracked any of the paving stones for once.
Probing the connections afforded by your brooch, you're able to quickly ascertain that Mortia and Profectus are asleep. You can't detect Darzi, so she's probably not wearing her brooch. Meaning she's either asleep or in the baths. Not surprising, considering the hour. The thin sliver of the moon has nearly reached its zenith, though it provides so little light that torches have been lit to provide for the guards in its absence.
It occurs to you belatedly that the new moon must have been only a few days ago, at the start of the month. It's almost hard to believe you've spent a bare three months on the road and accomplished so much in such a short period. Grandmaster of the second order, and on the cusp of the third, wealthy beyond imagination, and the first man to be unbanished while still alive. Your place in history seems almost assured.
Chryssa's voice distracts you from your thoughts of the future, and from the vault of the stars above. “Should I wake the others, or shall we wait until morning to set off? I admit my own eagerness to depart, but trust your judgment in this matter considering you are the only one to have seen what lies on the other side of the portal.”
It might not be wise to wake up the whole temple with your arrival in their... well, you don't really know where the portal opens up precisely. It appeared to be a confluence of several different hallways, perhaps a major avenue of transport through the temple grounds. Yet it also seemed to be underground. The basement, perhaps? Regardless, you were also thinking about having one last conversation with the Paramatma before leaving. You have questions, and there's a good chance they have answers.
>You'll leave in the morning. Head up to your brother's chambers to meet with the other version of you.
>Tell Chryssa to fetch the others while you head down into the tunnels beneath the palace to open the portal.
>Write-in
>>302591
>Tell Chryssa to fetch the others while you head down into the tunnels beneath the palace to open the portal.
You are James Tyrannosaurus “Jim” Rex, CEO of DINOFFICE™, the only office that employs both humans and dinosaurs!
You are currently in your office as it’s about one of the only rooms that can fit you comfortably.
You hear a knock at the door.
“Um, sir?” an unconfident voice asks, there is enough foot shuffling to suggest it’s more than one person.
>>302189
Tell them to come in.
>>303682
"Come in" you gruff, voice reverberating around the room.
Hesitantly, the door opens, revealing the office chucklefucks Veloci and Tobias.
What did they want?
"We, uh, we were uh, wondering-" Tobias stammers.
"If we could have some extra time off?" Veloci finishes, peering up at you.
This wasn't the first time they pulled this shit, but it is one potential way of getting rid of them, hmm, what to do, what to do...
>>304094
Tell them that if they need even more free time, you could arrange non paid permanent vacations for them
Welcome, NEW PLAYER, to OtherSphere, your new world-away-from-home.
Before your MIND MELD can commence, please fill out these preliminary entrance forms.
>ENTER NEW NAME
Finn Olafsson
>>301574
I'm good with this.
>>301574
Thank you. Player Name: FINN OLAFSSON is now registered.
Choose desired Sex.
>MALE or FEMALE
The Holy Festival of Mettra-Rocca. A time for rejoicing, partying and most definitely drinking. Good thing there are guards to maintain the order... And that's where you come in!
After all, today's the day you get into the Guard! Or at least try to... You've waited two years and with the Holy Festival of Mettra-Rocca coming up, you have all your chances! Every ten years they end up recruiting tons of people because they can't handle the amount of drunks coming to the city to get wasted for the week. And that's where YOU come in! You're gonna dazzle them and they'll be so impressed they will have no choice but to enlist you!
Anyway, enough day-dreaming. You still have two hours left before the exams start so why not make the most out of it? Luckily, the examination is held during the afternoon so there should be no shortage of things to do.
Speaking of things to do, now might be a good time to hit the stores. If you want to make a good impression you'll have to get some better gear. A shame they only provide weapons... It doesn't matter, you should have more than enough gold to overhaul your equipment.
Looking to the side across the street, a sign catches your eye. It reads "Hector's Supplies and Armors", exactly what you need! You make your way to the shop while avoiding the passerbys looking at the wares. Opening the door you greet the shriveled old man at the counter; probably Hector himself, and start to browse the counters. You're looking at an engraved shield when you hear a quiet cough to your side.
The old man is looking at you silently and he seems to be waiting for you to ask something...
-Oh, hello sir. I was wondering... do you have anything that could fit me?
-Hmm, it depends. What kind of protection are you looking for?
>Something light, this way it won't get in the way of your magic!
>Something protective! No one will strike you down!
>Maybe something inbetween? You want to keep your mobility...
>>301155
>>Maybe something inbetween? You want to keep your mobility...
>>301155
>>Maybe something inbetween? You want to keep your mobility...
He nods and goes to the back of the shop.After a brief period of silence, you hear a huge noise as if something crashed down. You don't waste any time and make your way to the back.
You open the door and start to advance before bumping into something. It's the shopkeeper! You can see he got himself stuck under a big chest! It must have fallen from a shelf... Fortunately he seems to be fine but that chest is too heavy for him.
There has to be a way for you to help him...Luckily, you're not any random teenager. You can save him!
You urge him to calm down, trashing around will only make things worse from what you can see. Looking at the scene, a few ideas come to mind but they aren't feasible at the moment.
You aren't a colossus and it doesn't look like this chest is going to move by itself, might as well use your roguish guile and be done with this. You inspect the chest carefully when your eyes land upon what your looking for. The hinge seems to be rusty but if you can force it open, you'll be able to take whatever's inside to lighten the load. Again, you ponder your options...
>You aren't going to waste a perfectly good chest. Lock the pick and do this in style!
>Use your arcane might and freeze this hinge. Then, I'll be child's play to break it open.
>Just rip it open with your hands. Hmm, maybe you can find something to help you do that.
You tighten the straps of your pale white cadron. Emblazoned with the Red Ram, its first purpose is to display your clan allegiance to spectators during the joust. The second, and more important reason, is that it covers places in your armor where an overlap might allow for a precise killing blow to slip in.
Your opponent, Jerold of the Hill Clan, is fueling his steed. You notice his fuel tank entrance is on the left side. This indicates an older model, or something customized.
Either way, its make is unrecognizable to you.
You:
>Inherited your stock model 47' Camelot jouster from your father, who used it in a short lived jousting career in his youth. You have trained under him for years.
>Were barely able to scrape together enough credits to buy your '57 RocketEX jouster. A few years old and heavily used, this jouster wasn't top of the line when it was brand new, but it was the best your clan could afford.
>Have only ever dreamed of owning a
jouster. Yours is on loan from a private sponsor, a rich megacorp worker from your clan. He has single-handedly sponsored you as a jouster.
Were barely able to scrape together enough credits to buy your '57 RocketEX jouster. A few years old and heavily used, this jouster wasn't top of the line when it was brand new, but it was the best your clan could afford
>>301035
>Inherited your stock model 47' Camelot jouster from your father[...]
Family heirloom!
>>301035
>>Inherited your stock model 47' Camelot jouster from your father, who used it in a short lived jousting career in his youth. You have trained under him for years.
THE ORIGINZ https://yuki.la/qst/266815
THE SEAKWEL https://yuki.la/qst/276394
DIS DA TRINITY
Last time, yall niggas was fallin.
"AAAAAAAAHHHHHHHHHH" yall niggas say
>25, 45, 74
YALL GET READY FOR DA IMPACT. HERE IT GO. AH SHIT
YALL ALL HIT THE FLOOR AT THE SAME TIME WIT A THUD
*thud*
YALL BLACK OUT COLD. BLACKER THAN A BLACK HOLE. (ya girl black hole that is)
Wakin up bout 3 hrs later, yall look around n see all sorts of fucked up shit. the world looks da same as befo, but u in some bizzaro wirl. there are no walls, no shit in here, n u back in the concrete bridge cave thang da old massa used ta live in
"DA FUCK HAPPEND TO OUR SHIT"
"Blanka, please calm down. I sense we are in a parallel universe."
dis nigga look like he been up for hurs, dumb as smart as nigga
yall all freeze
yall hear some shit in the distance
"BIX NOOOOOOOOOOD!"
what the fuck?
"da fuck is dis shit" you blurt
"BIIIIIIIIIIIIIIIIIX NOOOOOOOOOOOOOOOOOODDDD!"
THE WHOLE WORLD SHAKES
U LOOK OUTSIDE
there is a giant nigga outside with wings n shit
way way off in the distance, its destroyin EVERYTHANG
OLD LADIES N SHIT SCREAMIN FROM FAR AWAY
IT JUST KEEP ON SCREAMIN
Blanka: "WE GOTTA STOP THAT SHIT. I CUD SCREAM RITE BACK"
You: "Shit. Les figur out where we is"
Jutsu: "I can locate us interdimensionally. Give me a moment."
Green: "Wantmetagocheckshitoutlikeicudbeoverthereandbacklikevrroommufuckatakealooklikedamnyerd"
>Blanka's herroism
>Chrome's take a looksee aroun
>Jutsu's DUMB MOTHERFUCKIN SHIT
>Green's idea of runnin over n seein what up
>otha
>>300951
Let Green peep this giant nigga
Rolled 36, 94 = 130 (2d100)
>>300951
>Chrome an' Green
Feels like tha Giga-Nigga be wreckin' shit for a reason. Like dose honkeys be racis to 'im an' shit. Less help a brotha if that's the case.
hol up
Introducing this possible naked creature. Who are they?
>Find a name
Every green text is a random faceless person with a suggestion who will die
Names are used for reoccurring character that have a reason for appearing or they won't make it in one piece and a way out or they'll be killed off
wut
>>300910
Ricardo?
>>300910
Before we think of a name, what gender is... this?
You are an explorer, among the 99 others who have been sent to discover worlds beyond Earth's visible eye. 100 ships ascended from the North Pole into the upper reaches of our atmosphere and flung themselves into the far reaches of the universe. This mission, for all those involved in the space faring, made a choice. For though they have the power to shoot themselves into the far reaches of the universe, they will not be allowed to come back. Why? From what you understand, it involves the unstable nature of the engine; it can power the actual machine used to generate the Faster-Then-Light travel all but once, after which the device will be rendered unusable until repairs can be done. This machine is unreal, working on the unknown laws of the universe that you cannot comprehend in the slightest. As such you, and all the others like you, are booking a one-way trip into the unknown. Your goal on this apparent suicide mission is to go to a planet in the direction given to you on your star-chart, that scientists believe holds a world full of water. Yours happens to be in the constellation of Pisces, far beyond the stars and reaching further behind it. You set your computer to wake you from suspended animation once you've reached this world. You enter your coffin, and close your eyes.
A dream that lasted ten years, without er and without meaning. You wished it could've lasted another ten, but reality comes to your eyes and you open them to see. You come to the window near the front of the ship, and find that your computer was no liar; a world was found, a world blue with glittering water. The only landmass that can be observed was experiencing night right now, so you take the ship down and land it on a beach.
>What do you do now?
Check for atmospheric conditions (air content, temperature, etc).
>>300795
>Check for atmospheric conditions
A smart idea. The computer takes a sample of the air by opening a special valve on the side of the door that leads out. It sends this air into a series of filters that screen any chemicals deemed 'hostile' to human life.
The readings come out as thus;
>45% Oxygen
>45% Nitrogen
>9% Unknown
>1% Carbon Dioxide
The atmosphere seems habitable. There's a little more Oxygen and a little less Nitrogen then you'd like, which would make breathing a bit of a labor. Your suit could serve as a oxygenator until you can adjust.
You have the computer check the Temperature.
>69.25 degrees. Humidity of 52%
A little chilly for you. You set your suit accordingly to adjust for this as well.
>The waves beat against the landing legs of your ship. Crisp blue waters.
>The three moons in the sky move softly overhead
>The dense atmosphere's clouds hand high in the sky
>Everything is peaceful.
>>300809
Let's take stock of our equipement.
You've made a few mistakes in your life, you think.
Not anything life threatening, you hope, but you can name at least a good list of things you could have done differently.
You could have decided not to have Taco Bell earlier, for one. Never again, you think for the hundredth time.
You could have decided not to invest into that sketchy nigerian prince email. You're still waiting on that million nigerian dollars.
You could have also decided to call the cops instead of answering the door when someone started banging on it at 3 o' Clock at night.
Overall, a few mistakes on your part, but enough thinking about the past, you need to access the situation.
You find yourself in a small, dark room. The stone floors and walls are wet and cold to the touch, and the smell all around you could be described as a long dead skunk.
The air is cold and it seems somewhat hard to breath. You can feel the bugs all around your feet, and you see a rotted wooden door in front of you, with a bit of light coming from a long inch thick crack in the middle of it.
Before you decide to investigate more, however, you start to wonder why anyone would want to kidnap you or if you've made any enemies recently.
After all, you're just....
>What is your name?
>>300108
Anon Anonymous The Third of Chansville
>>300123
Adahn Anonymous...you remember how much you hated your parents for that.
Though you do remember more of the night before. You remember someone calling your name before slamming against your door like a maniac. Then in a moment of tired stupidity, you unlocked the door to see if the person had gone after the knocking had stopped. Next thing you remember is a hit on the head and waking up, dressed in your underwear in this cave.
You're shivering, wet and slightly tired, but you imagine your not exactly safe enough to rest.
>Rest for a bit anyway, ignoring any danger
>Search for something that could help you
>Try to peek through the door crack
>Scream for help
>Other
You awaken very suddenly, your eyes opening wide. Unfamiliar place, unfamiliar smell. As the rest of your senses wake up, you realize that your mask---and hat---are not on your head. You sit up very quickly and look around, discovering that you are inside some kind of metal shack. Looks cobbled together out of scrap and prayers. A few wooden beams help support it, but it’s mostly garbage, and the only window is just a place where metal is not, through which the Outworld morning sun bleeds through.
You’re under a blanket, and although you found yourself without a hat and mask, you also find that you’re mostly nude, save for undergarments. Looking to your left, you see your clothing, your gear, and your baby.
‘Aw hell, that’s right.’
Your cabin burned down. A bunch of mutant freaks tried to kill a blue man with no nose who tried to take refuge in your house. You rode up on them just as they were laughing, but they weren’t laughing for long. After putting enough bullets in them to fund a small militia, the man gave you the baby he was protecting---Nania. In his final moments, he told you where she was meant to go, a temple far south, even further than the amazon jungle, a place of ‘blue fire.’
That’s what brought you here---traveling south.
The baby is sitting in what looks like a crib of sorts, a net held up by a few metal poles. Makeshift, but then again, everything around here is. A noise to your right draws your attention to what could be called the kitchen, where a woman is stirring stew on a stove. You recognize her, even from behind---she took the baby when you had to participate in something called “Thunderdome” which was more you trying your hand at going two minutes with a pair of surly symbiotic sons-of-bitches. On that note, your chest is a bit bandaged and sore.
You realize you don’t see your firearms anywhere. Your pistols, the ammo, or the rifle.
>A) Wait for her to turn and react
>B) Demand to know where your pistols are
>C) Ask her what’s for breakfast
>D) Ask if the baby has been fed
>E) Other (Write-in)
>>299309
Hello everyone, and welcome back to Mortal Kombat Konquest. Sorry I didn't run last weekend, some things happened and yadda yadda. Anyway, we're back and ready to resume with our wasteland vigilante, bounty hunter and gunslinger, Erron Black.
Past Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mortal+Kombat+Konquest
Rules of Kombat: http://pastebin.com/xtgE60XZ
Damashi's Twitter: https://twitter.com/DamashiKonquest
Official Novelization: http://archiveofourown.org/works/6325183/chapters/14492272
Discord: https://discord.gg/Kty3M
How are you doing today?
>>299321
>D) Ask if the baby has been fed
>C) Ask her what’s for breakfast
>>299343
"Kid been fed?" you ask.
She turns around, surprised to see you up. "Yes," she replies, slowly nodding. "She liked the soup."
"I'm a better judge of taste," you mutter, kicking your feet off the side of the bed and sitting. You run a hand through your hair. "What is it?"
"Lizard I caught outside. Can't call it anything, since it's not from earth and I don't know the name."
You narrow your eyes. "Did it have blue stripes on the tail?"
"Yeah, why?"
"That's the good kind to eat. Avoid the green ones. Sometimes it's hard to tell'em apart until you're already choking on a swollen throat. It's the scales on the green ones---they burrow into the throat, make it swell up."
"That's awful," she says. "How do you know about it?"
"Only one way to know it, I've seen it," you reply.
She walks over with the hot soup and pours it into a small wooden bowl. You take it from her and gobble it down, ignoring that it's slightly too hot.
"You got a name, stranger?"
You continue eating, ignoring her question. She waits, then talks.
"My name's Hope."
You almost choke as you chuckle. "Oh, 'course it is," you mutter.
"What was that?"
"Nothing." You hold up the bowl. "Got anymore?"
She starts dishing out some.
>A) My name is Erron
>B) No names for now
>C) Am I still in that camp?
>D) What happened last night?
>E) Other
Welcome to Great House Quest a quest where you lead the leader of a family that has just obtained peerage to glory and success. (inspired by >>261407)
Just like in Legacy quest death is permanent, unlike it though, I don't expect you to die every few turns. You can totally go back home and recuperate note though, that surviving a battle with half Hp will mean suffering permanent damage that will affect your total HP as well as some of your rolls.
I will also allow you to spend a few turns managing the village but note that bandit attacks, kidnappings and assassination attempts might happen.
Your character may form a party but the number of members will be limited to three members of your family.
Also the world is mostly unlevelled meaning that in early levels and in the early generations you might meet monsters that you can't simply defeat with might. Overcoming those great obstacles will also mean great boons. ( Note: you will never meet weak enemies, once a enemy becomes too easy it will go extinct or mutate.)
>>298908
Now, let's talk about our hero and is background , you are the baron of New Rivertown a newly established Colony in the recently discovered continent of Arakuja. This strange continent is host to a variety of strange structures that seems to spawn evil creatures. Those structures named dungeons seems to kill everyone who don't have the have the blood of The God of War flowing into them. This rare characteristic is usually only found in nobles but for some strange reason you have it. The discovery of your blood lineage obliged your liege to grant you land and give you the Obligation to clear dungeons. The Count still sees you a peasant and doesn't expect much of you in consequences. You won't have to pay taxes but you will also receive no help from him.
>>298923
Now,
>What is your name and what is the name of your house? (trips, 3 votes, or rolling over 17 on a d20 will decide most actions)
What actions will you do first ?
Rolled 8 (1d20)
>>298930
Srea the first of house Efink son of thomas the second. Has some tyes to elven heritage.
>>291885
Last thread
>>292091
>>292099
>>292108
>>292123
(roll average:11.3)
"Actually, I planned on letting you see what I see. Would you care to take my hand again?" you ask her. Hopefully you can change her view on necromancy with this. "Ok, I guess." Liana says taking your hand. "Alright, this is gonna be just like what you did with me." you tell her to assure her it's okay. You focus on willing her to be able to see skunkbro, and after a little bit you feel the same feeling as when she shared her sight with you but in reverse. "so what am I supposed to see?" she asks "That" you say motioning toward skunkbro. "Is it a spirit or demon of some sort?"
>How do you respond?
>>298869
>"its kind of like a spirit."
>>298869
>Motion to skunk to to speak about what we discussed
>>298888
>>298890
"It's kinda like a spirit, I'll let him tell you" you tell her. "W-What is that supposed to mean?" she asks looking slightly disturbed by your words. "Hello Liana, I am Michael's shade he summoned me by my remains he found by the side of the road. He brought me to inform you of how spirits feel about being summoned to the world of the living. Most deceased relish the chance to just get a glimpse back into life, and most would never get a chance to if not for necromancers like Michael. We feel servitude is a small price to pay for new life. Hopefully you understand and change your mind on how you feel about necromancers." Skunkbro explains Liana. "Wait a second, let me understand this. Your a dead cat or something Michael summoned, sooo that means that you're- no, please tell me this is a joke." she says with a look of anger and disgust.
>Shit how are you gonna save this? (roll 1d20 for success)
>LOADING SCREEN DONE BICHEShttps://www.youtube.com/watch?v=Hptnols0mN4&list=PL6B4E71C0877BD29F&index=6
The rumbling of the bus engine is comforting. Outside is a small drizzle of acid rain, that had you not been in this bus, might’ve given you cancer, or worms, or god knows what. You give yourself some time to think. Let the career path decision you’ve made sink in. You wonder just how the hell you’re going to get to number one, what with a predicted 87 other fights… maybe a battle royale or, some crazy special event. It’s gonna get crazy. You’re a killer now…
The rumble of the engine is comforting. It gives you time to think…AND LEVEL UP
>Allow me to explain! From the slaughter of the Bunny Girl, you now have EXP for which to spend on some abilities! Some jobs, like that in the job center, are worth 1-3 points, while BOSS FIGHTS are 4! With each purchase, you get a bonus to rolls involving the skill, and the price of the skill goes up by 1 with each purchase! OR you could buy NEW skills! He’s a Psychic damn it, you didn’t expect this?
>Anyways, your current options are as follows, you have 4 Points to spend!
>Health! (Self-explanatory! You’re shot? Or stabbed? Roll with this bonus to last past your expiration date! Currently at Rank 0/5! Spend to increase? 1 point!)
>Agility! (Your chance to dodge attacks like melee and such! Bring it up to a high enough level and you can dodge bullets! Currently at Rank 0/5! Spend to increase? 1 point!)
>Strength! (Your GAINS! Five bucks half of you are gonna vote for this one cause I said “gains” with emphasis. With enough STR, your wet noodles could become hard loaves! Currently at Rank 0/5! Spend to increase? 1 point!)
>Intelligence! (Your books/street smarts! Research on your enemies and how to kill them or just on the fly has never been easier! Currently at Rank 0/5! Spend to increase? 1 Point!)
>Wisdom! (For the sake of mechanics THIS will be how you measure attacking/defending with your PSYCHIC POWERS OOOOooooOOOO!! Currently at Rank 1/5, with a +1 to related rolls! Spend to increase? 2 Points!)
>Or if attributes aren’t your thing, WE GOT SKILLS!
>Fuck with their controllers: Psycho Mantis would be proud. For a time, invert the person’s senses, have them hallucinate, and more depending on your rolls! Buy this? 2 Points!
>Psycho Scissors: You cut hedgesand peoplewith your MIND! You can also duel other with ‘em! Buy this? 2 Points!
>9mm Mind Breaker: Right now all you’ve got is Psychic Pea-shooters, get these and get some power baby! 2 points!
The bus comes to stop at some fancy looking mansion, hosting a duo of guards at the gate. You step off, having dropped you off nicely in front of the embassy that you only now just realize you will have to make sure there are no witnesses within when you're done. It’s terrible really but that’s what has to be done in this business.
(cont.)
>>298796
(WELCOME BACK TO NO MORE QUEST! I’ll leave this up for a while before continuing, to let you guys get some meat on our assassin. Decide what’cha want, I’ll write it down and Pastebin it later. Let’s get this party started!!)
>>298796
>Psycho Scissors: You cut hedges and people with your MIND! You can also duel other with ‘em! Buy this? 2 Points!
>>298940
>Health! (Self-explanatory! You’re shot? Or stabbed? Roll with this bonus to last past your expiration date! Currently at Rank 0/5! Spend to increase? 1 point!)
>Intelligence! (Your books/street smarts! Research on your enemies and how to kill them or just on the fly has never been easier! Currently at Rank 0/5! Spend to increase? 1 Point!)
Fuck my bad. These too.
We use the infrastructure present in the coastal regions of the province of Mauretania to build upon and enable greater migration of Settlers from Essukur into the old Empire.
Though building ports is expensive and time consuming, to bridge the time gap between now and the completion of the port constructions, the Sarsarrum has ordered the conquest of the mediterranean islands of Malta and Sicily.
We use their ports as points of arrival for the migrants and encourage families to have many children, to out-populate the non-red natives of the old Empire.
Most of our subjects that aren't Jews, Christians or Muslims have retained our ancient culture.
As such, they welcome us eagerly and try to become Red as well, by breeding with our people.
The divinity of the Red race cannot be denied in their eyes, and their eagerness to interbreed with us, causes a baby boom in the Empire, both old and new halves.
Meanwhile in the Palace of Thumim, the Sarsarrum has been introduced to a material called Paper, which is much easier to produce and write on than Papyrus or Parchment.
Our Sarsarrum, a crafty and curious man, has had a brilliant idea after his pilgrimage to the Tutankaion.
Why not make letters of iron, to be covered in ink and pressed onto this Paper material?
The instant he uttered that thought to his blacksmiths , they got to work on making a small iron version of each and every letter in our alphabet, the Sarsarrum then proceeds with his plan and lo and behold, the letters were printed onto the paper.
This discovery of the Sarsarrum did not go unnoticed, considering the head of all Humanity has created something this amazing by himself.
What will happen next?
>>298553
OP you still there?
In case you are, here is my turn;
I would suggest organising pilgrimages of scholars to this great city to learn from these tablets and deploying their knowledge wherever possible.
>>298553
>>298881
Sending scholars to the city sounds like it has a lot of potential.
How strong is the remaining Muslim world right now? Can we go conquer the rest of the Arabian peninsula?
Also, might be nice to swoop in and take Kilwa before the Portuguese try it since it is so weak right now. (Also maybe we can meet the Portuguese this way.
>>298553
Here's an idea.
Why don't we get started on that oh-so lucrative sugar, coffee and cotton trading? Europe needs it's sugar, even if Spain isn't providing it. Move over, en masse, eastern crops that hold value in Europe to farm in the west(Coffee, Sugar, etc), and western crops (Potatoes, Tomatoes, Corn, etc.) in the east.
The carriage bumps and rattles as it pulls down the path. Looking out the front of the cart, you see two huge alchemical pack mules, most likely of horse stock, straining to drag the weight of the hefty sacks of salt and barrels of grain piled up next to you. But if you squint, in the distance, you can spot...
Atroke. Jewel of the Barle Desert. Even from miles away, you can see the spires of its magnificent central palace stretch into the clear blue sky. A land of new beginnings.
The carriage driver finally decides to talk after hours of silence.
"So... er... why're you going to Atroke, stranger?"
>>298245
Open prompt?
"Because an evil merchant prince kidnapped my beloved! I will get her back! On my honor!" (in reality she just chose the richer suitor)
>>298258
"Ah, a Court Alchemist? What kind of alchemy did you practice?"
>Red Alchemy
>White Alchemy
>Black Alchemy
>Learn more about the alchemies
>>298261
>Learn more about the alchemies
white and black as in moral direction?
>Black Alchemy
to do nefarious stuff?