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Archived threads in /qst/ - Quests - 454. page

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Hey guys! let me know when you are here!

Today's the day when we go and move the succubus tribe to their new village. Someone remind me if we finally decided on 1 or two, I have fuzzy memories about it.
68 posts and 20 images submitted.
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>>420493
Miellewds-guy here.

We decided on twins, one is a liberal arts major and the other is an actually useful STEM graduate.
>>
>>420493
Here
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>>420531
hey, art is useful, it exalts the spirit and makes it worth for civilization to exists, you know? as a former artist, i resent that comment.

Even if I feel like nodding along.

Ah, it reminds me of something a family elder told me once "the most useful and useless of all the crafts"

Any ideas for names? almost all succubus names are based on light phenomena.

Dawn, Aura, Twilight, Zenith, Twiligh, etc are already taken

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Anyone up for a game of Risk? Ill start whenever someone makes a nation.
15 posts and 1 images submitted.
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>>426724
I won't stay forever, but I'm in
>Japan
>People's Democratic Socialist Republic of Weebland, The Yaoi Islands, and The Outer Anime Territories
>Purple
>>
>>426724
u wot m8
Orange
Australia
>>
>>426724
>New Zealand
>United Boyholes of NZ
>Teal

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A quick game of chess. The first reply to an update to get three votes will be the move.

We're white.
14 posts and 3 images submitted.
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>>422386
Pawn at D2 to D4.
>>
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>>422393
Gonna switch to whichever move gets the most votes in a short period
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>>422400
Pawn at C2 to C4.

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ARC I - THE START OF IT ALL - AGE:14

The sweat trickles down the nape of your neck, the heat of the heavy coat and trousers you wear adding to the discomfort, the heady scent of burning incense tickles every sense you have, the cloying feeling making it hard to focus. You arrange the last few runes, shaky hand sketching the angular symbols in colored chalk. Your hand relaxes as you set the chalk on a small dais, eyes turning towards the center of the grand pentagram etched in to the floor of your attic room.

The chant starts slow and steadily in your young boyish voice, a small crack but you keep going, the complex syllables you have been learning from your master's tutelage ever since you were adopted into his family to become his apprentice.

Here, in London during 1820, life was strange for the commoner but a new world for the aristocrat. Grand technologies were being invented by the day, grand transportation machines moving tons by night and thousands of men and women by day. Fashion became greater than ever before - new techniques in tailoring and exotic fabrics found in foreign places like the Orient and the Raj, the Indians and Chinese silks and cottons mixing in to the daily look of the noble.

But most importantly - weren't the rich aristocrats, or the brave explorers in foreign lands, no it was none of these things, it was about you. Or more specifically, your 'class', a Magician.

Your hands clasp as you get closer to the end of the complex incantation, and to your shock, smoke, bound by the invisible barrier of the pentagram, began to fill the space before you. A deep black smoke you'd imagine would only be created by burning the most corrupt pile of rubber you could find, the smell was filled with sulfur and you felt bile at the back of your throat.

A miniature lightening strike hits the middle of the pentagram and a figure begins growing in the cloud of noxious fumes, a large, naked creature that is half-goat, half-man, grotesque horns poking out of an elongated face of terror.

Outwardly you seem shocked, but inwardly you grin.

---

The Magicians. They run society, and you were going to be the greatest one of have ever graced the United Kingdom. Magicians were Men and Women who summon and bound demons from a dark realm known only as Goë. These Demons are enslaved by ancient techniques passed down and taught by most advanced cultures around the world in some way.

As history tends to do, the people with power became the rich and the rulers. Quickly the British royalty was clandestinely removed from any official power hidden from the public, sometime around 1650. Now, the Parliament's officials were almost entirely made up of Magicians, given unnatural advantages through their legions of demonic slaves and guards.

The process is quite simple - assuming you've been trained for many years.
(Cont.)
24 posts and 1 images submitted.
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>>426761
First, the Magician draws a Pentagram. A sketched enclosure that is laced with enchantments to do various things to demons, everything from immobilize them to silence them, the runes were manipulated in any number of fashions to create different results, depending on your creativity.

Second - The magician must then invoke the True Name of the Demon in question. True Names are found by a special few Magicians who manage to find a friendly demon who exchanges life on Earth in the Magician's service in exchange for True Names. Huge libraries of names had been collected by families and bloodlines, some hidden and some public, and many more were being discovered daily.

Third - The Demon is summoned and Bound with a task. The "Task" is the demon's purpose for existing on Earth. An example being "Protect me" and the demon would then follow a general order to protect you, though any experienced magician knows that you need to be more detailed for safety, like- "Protect me from physical harm from assailants"

---

You were now on that second step; the demon was forming, and you mustered up as much courage as you could.

"YOU WILL SERVE ME DEMON," your voices hitches but you keep going, " You will exist only to be a servant and confidant for me, protecting me from those who wish to bring harm to me or my goals, and you will be secretive in your doings." You gasp for breath as you finish, and the creature fills the circle fully, occluded from your sight by smoke.

You hear a snap and the ridiculous caricature of a Satyr-like demon stands before you, almost joking in its features: Large buggy eyes, small ears, huge horns, a breast that is sagging and a breast that remains pert, huge male genetalia that embarrasses you, and of course cloven hooves.

"Is this the part where you piss yourself boy?" A voice echoes throughout your head, immediately your instincts snap you back in to focus and you raise a hand.

"Unless otherwise stated you will speak to me only verbally or by writing." You press your hand to the pentagram and the demon hisses with slight pain.

It opens its mouth and laughs, a horrible crackling sound, and a voice at home on a crone is emitted -

"So, what are you? A child? I'm being summoned by a child?!" The demon seems pissed, "Summoned by the likes of Antony, Alexander, and now this, a babe? What do you want from me child?!"

> " I want you to make me the most powerful man in London... No, the World. You will use your power to see my goals to completion, whatever they may be, to see myself of the throne of power."

> " I want you to use your powers to make me rich, make me the richest man you can find, I will live life in luxury and bliss as a man unbound by law itself."

> " I want you to use your powers to make me wise, smarter than even the grandest and eldest scholar in mind. You will help me collect a knowledge base that makes Aristotle jealous. We will change the world with my mind."

> Other (Write a motivation)
>>
>>426762
>> Other (Write a motivation)
TEACH ME HOW TO TALK TO GIRLS!
>>
>>426762
>> Other (Write a motivation)
>"I want you to pave the path for my revenge with your powers. Give me the chance to exact vengeance upon the men that brought my life to ruin."

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You are Ted Cruz, a man who has had his rightfully owned delegates STOLEN from him by DOHNOLD. You must get the delegates back and secure your place as the Republican National Convention's nominee at all costs and save the United States of America from unparalleled destruction that can only be stopped by you, Ted Cruz. You are currently sitting on your couch at your house in Texas, when a vision flashes before your eyes, and your entire destiny is laid out in front of you. Dohnold. Must. Hand. Over. The delegates.

You decide to...
29 posts and 8 images submitted.
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Confront dahnold, we must honorably battle him for these delegates.
>>
Return to our lair to plot revenge
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>>426607
Plan DOHNALDs assassination

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After a seriously gnarly drug trip, you awaken in an odd desert. There is a cactus with a cat's head on it. The cat is clearly alive and well, even happy. But before we can continue, who are you?
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>>421322
>Your name is Casey Jones.
>>
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>>421386

Oh yes of course! How could you forget?

As you walk across the barren wasteland, you notice more of these cacti with cats and a building in the distance.

What would you like to do?
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>>421468
>Pet all of the Cats.

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We'll either start a new civ/quest, or continue with our previous one.
>>392852
>Previous thread (Lizardfolk in a forested world)
My style is mostly storywise, rather than generic civ

As usual for a Civ
>First race to 3 wins
>First Location/world to 3 wins

>If it takes longer than 2 hours, I'll reduce the requirement for a race to win to 2, and may require a tie-breaker
85 posts and 6 images submitted.
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>>419664
>Elves
>Islands
>>
>>419664
>>419720
I second that
>>
>>419720
>>419755
Good, ElvesIslands locked. I began drawing a map like 10 minutes ago, and I'll start writing in a bit. Since I'm not sure of a good beginning for Elves, I'll play this one a little more 'traditional' civbuilder-wise, with a little bit less character interaction than what I'm used to, and a little bit more stats and civ decisions (so time will pass faster ingame than it did in my previous thread. If you disagree please say so)

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You sit up and rub your chest, pain stings you as your fingers run over the spot where one of the giant’s fingers struck you, hissing as you do so. It broke a few ribs at least, but nothing that your constitution can’t fix right up. Thank god it wasn’t using anti-magic fingers, or you would have been done for. Erika sits by you, playing with her fingers nervously, eyes darting at you in worry. You give her a sparkling smile, and she rushes to steady you as you slowly rise to your feet. If it wasn’t for her and her gun you’d probably be a red smear on the floor.

“Thanks for the save, I guess it’s my turn to get rescued by you.”

Erika’s entire face flushes a bright cherry red and she stammers half-words hastily, mind reeling at the situation. She finally manages to recompose herself after you slowly separate yourself from her.

“Think nothing of it, I have to repay you for getting me out of France somehow.”

The Mausoleum is a much more serene place now. The corpses of the undead have withered away to dust, the only evidence that there was a battle here are spent casings and the bodies of fallen Hexengrenadiers. They must have been screwing around with things somewhere else in the Mausoleum because they haven’t come back here. Not even to investigate the scene of the battle. Worry runs alongside realization through your mind. What if you were too late. What if they left because they got what they want. What if you failed.

You frantically rifle through the papers that were left behind at the worksite around the sarcophagus. You spit a curse as you only find esoteric diagrams and charts, and words written in some strange symbols and German. Parchment scrolls accompany the Hexenkraft documents, filled with that same bizarre language. You call Erika over, and hand her some of the documents to translate. It’s time to snoop around here for a bit.

For the most part, the Mausoleum is uniform. Towering rows of coffins lining straight hallways, all seemingly closed and undisturbed. You hope they stay that way. The air is as chilly as ever, you can spot your breathe in the air as you journey deeper into the Mausoleum.

You finally arrive at another room, much like the one that the Hexenkraft once occupied. Except it looks like this room hasn’t had occupants in it since it’s construction. There’s another sarcophagus sitting in the middle of the room. This one has an intricate carving of a woman. Her hair is made of some red gem, and it’s done up in the same kind of bun you’re so fond of. She holds a hammer in one hand, and holds the other one in the air.

[1/2]
132 posts and 22 images submitted.
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. A red crystal also covers her heart. The ground beneath her rises, as if trying to meet her hand. She’s surrounded by scores of genuflecting people, all wearing robes and simple clothing, unlike the ornate gown that the woman they’re bowing to is clad in. You examine the other sides of the coffin, to see an intricate mural of the same woman leading a chariot charge. Out of the corner of your eye, you can spot the crystals adorning the woman glowing with a dull light, and the sarcophagus opens ever so slightly.

[x] Open it, what’s the worse that could happen
[x] These Babylonians are a bunch of creeps and you don’t want any part of them anymore.
[x] Write in
>>
>>417873
>[x] These Babylonians are a bunch of creeps and you don’t want any part of them anymore.
>>
>>417873
Also, QM, might want to get a twitter so we can anticipate your schedule

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Previous thread:>>400602
You are John Jacobs, pilot for hire, you and your beast-kin Co-pilot, Nyoco, are being treated to dinner. The farmer has introduced himself as John Johnson, his son as Biggs Johnson, and his wife as Hera.
Hera:
>You must be excited you're heading off to the flight academy Biggs.
Johnson:
>I'm back, and speaking of flight, our unexpected guests are pilots themselves, why don't you tell us about your selves while Hera gets you something to eat.
31 posts and 1 images submitted.
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>>418610
Not running quite so well as I'd hoped.
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>>421947
I find absolute freedom pointless.

I could just write and make something up myself if I wanted to. I don't need you to do that.

I expect the OP to be the seller of a world, of a reality beyond my will or control, that I can strive towards a goal in. Obstacles and treasures, so that our choices feel meaningful.

But if we're the ones who prompt everything, what's the point? We could write our own story.

So, that's my honest opinion, sorry. :/
>>
>>421960
I'm asking for story on a character that is meant to be player controlled. The world exists around them, I'm only asking for what their character is and what they do. Sorry if that wasn't clear.

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This is you. You are the Quest Guy. You don't currently have a Quest though, what will you do?

Roll d50, highest roll decides.
94 posts and 17 images submitted.
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Rolled 39 (1d50)

Fly a rocket into the sun
>>
Rolled 28 (1d50)

>>421115
Conquer Britannia in the name of the Empire, of course
>>
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>>421132
You decide to fly into the sun. Seems like a good plan! You are not, however, currently in possession of a rocket. What do you do?

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Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Snakecatcher%20Quest
Twitter: https://twitter.com/OuroQM
Party: http://pastebin.com/hcK81hKL
Inventory: http://pastebin.com/kpSHTiZi
Pastebin Directory: http://pastebin.com/yYATEBvy
Thing Where You Ask Questions: http://ask.fm/OuroQM
379 posts and 17 images submitted.
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>>417365
"Watch out!"

This time it's Hiss who pulls you to safety, reaching down and grabbing you by the shoulders and pulling you up atop the wall with her just in time to avoid a tidal wave of pigment that crashes against the wall.
And then it rises once more, a wall of liquid red that completely surrounds the mansion and the gardens from all sides.

"Get ready to fight!," Hiss hollers. "It is upon us!"

"Quickly!," another voice rings out. It's Aqua, pushing a makeshift cart with her good hand and accompanied by one of the hollow alchemists. You can't remember his name.
The cart is filled with bottles.
"Everyone take a potion. Take it now!"

The wall of red parts and you can see spirits emerging through it like deep-sea monsters and behind them, a sea of hands.

>Stay by Hiss' side.

>Help defend other parts of the perimeter.

>Take to the sky and seek out the Gatekeeper himself.

>Help Aqua distribute the brews to everyone.

>Other
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>>417373
>Help defend other parts of the perimeter.
Just until the brews are distributed
>>
>>417373
>Take to the sky and seek out the Gatekeeper himself.
Aggie is gonna start using more and more mental energy just to exist so the sooner we fight him the better.

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You are Kraton Reed, Jedi Lord of Telos IV

At a time when the Republic was merely a shadow of its former self and the Sith terrorized much of the Galaxy, you chose to strike back. Breaking from protocol, you gathered together a small group of likeminded Jedi Knights and raised your own army. You launched a crusade against the Sith Empire and managed to liberate the Outer Rim world of Telos IV. The people of this world now look upon you as their Lord and their protector in these dark times…


Standing in the bridge of your warship, flanked by your Jedi Knights and military officers, you stare out at the bright flashing lights of Hyperspace as your fleet races to battle. It has been just over a day since your fleet set out to Mirial, where the infamous admiral Zilas awaits you with an army of his own. You have brought as much power as you could bear without leaving Telos completely undefended, sallying forth from your stronghold with nearly all of your Jedi comrades and over half of your soldiers. You can sense through the Force that this will be a long and bloody battle…

Finally, your fleet makes the jump out of Hyperspace. Before you in the distance lies the a large white and blue orb in space, the chilly desert planet of Mirial.

“May the Force be with us. All hands, battle stations!”

A blue hologram appears atop the deck beside you, displaying the figure of the Jedi Padawan Fianna who leads the Republic forces that are joining you in this battle.

>”Master Reed, my flagship’s long range sensors have already picked up on the enemy’s naval forces. We are transferring the data to you now.”

A naval officer working at one of your ship’s terminals stands tall as he speaks out

>”The Sith’s orbital battle satellite lies ahead, and is flanked by two Sith Frigates as well as six smaller transport vessels. They seem to have noticed us and are now assuming formation!”


A few tense minutes pass as your own fleet forms up and stares the Sith Fleet’s down. Oddly enough, both of your forces have yet to make any opening moves.

Commander Stryker glares coldly at the enemy fleet before him

>”We appear to outnumber them considerably, your orders Lord Reed?”

>Launch all starfighter squadrons to attack the enemy fleet while the rest of your forces slowly follow behind
>Command the entire fleet to attack the Sith Force while scrambling all landing craft to invade the surface
>Hold all forces in reserve and approach only close enough that your main ships’ guns can fire upon the enemy fleet
>Write-in?

Previous thread
>>394763

Archive

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Jedi+Lord+Quest
63 posts and 14 images submitted.
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>>422231
>Command the entire fleet to attack the sith forces while scrambling all landing craft to invade the surface
>>
>>422231
in OP we trust!
>Hold all forces in reserve and approach only close enough that your main ships’ guns can fire upon the enemy fleet
this reeks of a trap, they had time...and this is the best they can do? they think us fools. caution is todays watchword.

See if we can launch torpedoes or missiles at long rang directly at there (immobile) satellite.
>>
>>422281
I'm with him.

I'd have prefeer to take option 3, but fuck it this seems funnier

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The world was once ours and we shared it equally. The forest was our domain and it stretched between all four corners of the world. We lived in peace and upheld the balance. There was death, but no suffering. It was all part of the circle of life. However, all that changed when the creatures with the Red Flower came to this world. Humans, the Guardians called them. They came in the night and burned down our forests, killed our guardians, raped and pillaged our lands. There was no end to their crusade against us and no reason behind their cruelty.

We, the creatures of the forest, were brought close to extinction before our salvation came: The World Tree, the center and the roots of our Forest that once spanned the world, called us all back to it. Within its borders the last Guardian, the Great Horned Owl Kafuu, placed three barrier spells that would keep the Red Flower out and whoever wielded it. Before he fell into a deep slumber from which there would be no awakening, he placed the new role of Guardianship upon the red-eyed Awoo Race. They would guard this new forest realm behind walls of magic until the end of time.

After three centuries of peace, the first of the three barriers were broken and we received a grim reminder that the Humans will not stop until all Creatures of the Forest lie dead.

You are Lin, a 17 year old Awoo girl who dreams of becoming the Strongest Guardian and assuming the mantle of the Hero that will save the Forest Realm and all those who live beneath the World Tree!

____

[STATS]
>Combat: [+++]
>Social: [+]
>Knowledge: [++]

[Traits/Perks]
>[Childish Energy]: You have an unusual amount of stamina and don't get tired easily from physical activities.
>[You Control It]: In a moment of great fear, you persevered without your Guardian Blade. Your mind can now endure more and you may enter fights/battles without your Blade by your side.
>[O Captain! My Captain!]: You’ve earned the Loyalty and Trust of your Guardian Team. Whenever you perform a Social Roll with them, you get +1 on the dice coupled with your actual Social Rank. [Does not affect Chao]
>[Inner Wolf]: The Ancestral White Wolf within you has awakened and you’ve gained a portion of the speed it was known for. +1 on the dice when performing a Reflex/Agility Save.

[Abilities]
>[Berserker Mode]: You may trigger this state to activate your rapid regeneration ability given to you by your inner wolf, but the longer you stay in it, the steeper the price becomes for using it. It lasts until all external and internal wounds have been healed and after it’s been used, it takes at least an hour before you may use it again. [The Price]: Every time you use this ability, your resistance to the Red Flower within you grows weaker, allowing it to eventually assume control of you.
____

Twitter: @ShonenQM
Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/392101/
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Awoo
____
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>>416863
Last Time on Hero Guardian Quest: Knight-Commanders Hua Sing and Ishimura was introduced where they operate on the Eastern Front in the Lost Forest Realm, past the broken barrier. Information on what happened 3 years ago when the barrier broke is revealed and the woman possibly behind it all is revealed by title; the Queen, who’s said to be the leader of the religious cult worshiping the Red Flower and is in charge of the men leading the Masked Humans.

Over at the Western Front, Captain Lin is struggling to cope with the loss of Jin and how to deal with Mei when she awakens to find the Awoo she had developed feelings for, dead. After fleeing the scene, Lin chased Mei into a clearing further into the forest where they confronted each other in the middle of the hard pouring rain. Drama ensued before the Red Flower awoke within Lin and warned her of incoming Masked Men. She sent Mei away to fetch Chao and Heim before coming face to face with the five humans encircling her.

After a long and grueling fight, Captain Lin comes out victorious after killing three of them and the last two tried to blow themselves up alongside her, but failed. Chao, Heim, and Mei came back to the clearing just in time to see the masked men explode into cinder as well, setting aflame to the forest.
>>
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Ishimura train his sight upon the scene before him; unconscious and wounded town’s people lies amidst pieces of crushed barrels and pools of wine covering the ground. Most of the Knight-Commander’s men appeares unharmed, except for one man who has a gash over his left eye, blood trailing its way down over his closed eyelid and ending by his upper lip. There’s at least 4 unconscious people, but none of them seems to be more hurt than some light bruises. It feels good to know the men pulled their punches against these people.

“What happened here?” Hua Sing, Knight-Commander and the de facto Leader of this town gives way to her voice and let her presence be known to all parties involved. All the chatter dies down in seconds upon hearing the Lady nearby. No one wish to scorn her. She scans the scene before her eyes land on the wounded one of Ishimura’s knights. The name escapes him right now, but Ollie would know of him in a heartbeat. Where is the good boy anyway?

“You there. Identify yourself and tell us what happened here.” She orders him and he takes a step out from his crowd. He looks over at Ishimura - half-expecting his commander to introduce him - but after a brief moment of silence, he sighs.

“Ser Brine of the 2nd company under Knight-Commander Ser Ishimura, my Lady.” He formally introduce himself with a stoic salute. Hua nods at him, giving him permission to continue. He looks at his Knight-Commander and Ishimura nods as well. “Me and Ser Aduecen and his squire asked these town’s people if we could get some wine and when they refused us, Ser Aduecen’s squire insisted and a fight broke out that ended abruptly.” He explains, but before Ishimura or Hua Sing can comment, one of the town’s folks intervenes.

“Liar! You never asked for anything! You threatened us and tried to steal our wine barrels! These brave men upon the ground tried to stand up to you, and you brutally beat them bloody!” A rather fat lady screams at the top of her lungs, her voice breaking into a shriek at the end.

“Hm.” Knight-Commander Hua thinks for a moment, looking over at the wounded knight, “Where did you receive that gash, Ser Brine?” She inquires and the Knight explains that one of the men who attacked him carried a dagger and points at a man in his early 40’s, lying unconscious on the ground, grasping at a dagger nearby. The fat lady has nothing to say against that and the tension in the air grows thicker while Hua Sing remains quiet.

“If both sides are to be believed, A squire of one of Ser Ishimura’s knights tried to steal wine while a man under my protection wounded a knight. Someone needs to be punished for this dispute…” She trails off, deep in thought.

>Let her make the decision alone. Only observe her judgment.
>Suggest punishing the squire.
>Advise her to teach the unconscious man with the dagger a lesson.
>Write-in.
>>
>>416872
>>Suggest punishing the squire.
WE are to be held to a higher standard. If he as a squire abuses his power, what will he do as a knight when he has more power and more freedom?

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Simple text quest for fun, not too serious or lengthy.

---

Your lifeboat smashes into the outer ring of a tropical atoll. Some small distance away you can make out the island it encircles. It looks quite lush from where you are.

>What do?
183 posts and 2 images submitted.
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>>421721
Drag lifeboat ashore to where it can't be taken by the tide
Check inventory
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>>421734
^
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>>421734
Having damaged the underside, you won't be able to move it the distance from the outer ring to the island in the center. At least though, you can drag it over the edge so that it will remain within the lagoon, so to speak. As long as no tidal waves come along of course.

Checking the lifeboat and your own personal belongings you find;

- A lifevest
- A first aid kit
- A survival guide booklet
- A set of keys and a multitool
- A cell phone with no reception
- Your clothes
- The essentials of the boat itself, wood, oars, a lifesaver

>What do?

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A young girl with a terrible affliction and a miserable fate, Delilah is flung into an uncaring world. A monster of a man gives an unrelentless chase and burdens too heavy for her shoulders make a difficult life even harder to bear. Will you be able to find happiness, or be swallowed up by the misery and hate twisting up inside?

=Links and Information=

Story Thus Far (Raw and a mess, will work on cleaned up versions.):

http://pastebin.com/WnGZwK04 Part 1
http://pastebin.com/eGfGW8jV Part 2 (Part two seems to be somewhat messed up in addition to not being caught up. I will attempt to fix, but archives seem to be your better option for catch up)

Archives:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=aCowboyNamedSue

Quick Glance (SPOILERS) The quick Who is Who and what Delilah has. Mostly accurate.:

https://docs.google.com/document/d/1wXNWJdAKuqw-btrHDbvSkN5Gj3QhdY28XNKRUXMLHu0/edit#heading=h.8xfgre7nxqty

Twitter; @Cowboy_Sue
Discord; https://discord.gg/0107qV9kiFDlUH9nY
Chat room with me and other players. I answer questions, post sketches, and act cheeky.

PREVIOUS THREAD:
>>391501
>>391501
>>391501
77 posts and 3 images submitted.
>>
Trying to pry into this business doesn't sound like a wise choice for you. Whatever Sharron has running sounds rather sketchy, even if it doesn't really fit her...digging around will just cause you more trouble then it's worth. If you get some alone time with Lawrence later, then maybe you can just try to casually bring it up.


"Think that's your friend?" Ashley asks, starting to walk over to where the exit door is.

"Probably, he said he wouldn't take too long to get here..." How much time has passed? You have no idea where this hospital or clinic or whatever is, or how long it would take him to make his visit. If it is Sam, then it would be polite of you to greet him when he comes in at the very least. And on the off chance that it's not him...at least you'll know in that case too. "Can I come with you to see?"


"Yeah, of course." You follow Ashley, just a step or two behind. It always seems like you do that with people. Why? So you can run away faster? That's selfish of you, isn't it? Isn't that the same thing as throwing another person to the wolves chasing you? Then again...they wouldn't be after the person you're with. They're after you, not anyone else like Ashley. Giving you a head start is a smart idea in that case, right? Especially if it's someone who has a family who will miss her...

"Hey, do me a favor," Ashley asks, and you nod. "Don't go spreading around what happened, alright? Not to any of the other students walking around here or anything. I don't want to lose this job."


"I understand." And you would rather not get kicked out of one of the few safe spaces you have. Then again, if Sharron ends up having something sketchy going on here...that could mean more trouble then you're prepared to take on.


You make sure to stand a few feet back when Ashley answers the door, nearly holding your breath as she does. Being this on edge is annoying, but it might also be the thing that saves you life in the end.

"Good afternoon."


That's not Sam's voice. Ashley is taken aback too, an older officer standing at the door. You don't run off, but instead try to look around him, seeing if Sam is anywhere near by. No Sam, no other officers...


"Erm, hello!" Ashley greets, a bounce in her voice. Of course she doesn't have a reason to distrust cops. You can't help but turn away, and are reminded of the blonde wig you sport. "Can I help you officer?"


"Sorry if this is an inconvenience. Took me forever to find this door, guess no one can hear knocking from the front one?"


"Not if we're walking around unfortunately." Ashley is, of course, handling the conversation while you just opt to listening in. It's true that you guys had been walking around earlier, but you also were standing in the lobby for a good amount of time too. How lost was the officer? You're fairly certain you guys would have been able to hear him if he had been knocking then.

[1/2]
>>
>416747
"It's not a problem, I just have a question or two for you, if you don't mind." He speaks politely, but you still stand on edge.

"Um...sure? Should I go get Ms. Faraway?"

"You'll be fine, they aren't anything too serious."


As you listen, you try to think about what he could be asking. Maybe someone is just parked in the wrong spot, or maybe they left their lights on...normal stuff. He'll ask his question and then be on his way, and nothing will be wrong.


"Alright, sure. Ask away." Ashley seems confident now.


"We noticed there's a motorcycle parked out back..." Your blood runs cold. "Do you know who it belongs to?"


"Motorcycle?" Ashley crinkles her nose, trying to think it over. "Um...I don't know who would drive it. Sorry..."


"That's fine, just one more question." Okay...okay, maybe one of the guys from the other room drives one too. Not that you saw another when you guys came up, or saw anyone else come in....maybe it's just parked wrong, and he'll ask you guys to move it.


"Do you know if a man named Lawrence Talbot is on the premise?" The officer asks, and you feel like throwing up.


"Lawrence...?" Ashley at first doesn't recognize the name, but when she looks over at you, her eyes widen in realization.


You could try to shake your head, let Ashley know to not say anything. Or maybe it's better if you take the situation over, explain that Lawrence left a little earlier and won't be back for a few hours...or days....

What if it's something simple though? Maybe you should just tell the officer that he's here, or try to ask him if Lawrence is in trouble...

What do you do?
>>
>>416750
Shake head to signal Aschley to keep Lawrence out of this...
and ask the officer what this is about? Has something happened? Is there a motorcycle gang around? Lawrence Who? Never heard of him.

Can we warn Lawrence somehow, hang the police-is-here handkerchief out the window?

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