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Archived threads in /qst/ - Quests - 424. page

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File: Anna 2.jpg (19KB, 210x240px) Image search: [Google]
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Twitter: @StarbornQ
Character Sheet(s): https://docs.google.com/document/d/1csg7vC-Yz10aAqk9ZwdCNv24obLGTtM5p6bKkPq1Pgc/edit#heading=h.74gk3dg6mvjp

Welcome to Starborn Quest. You are P..Anna.

You came to visit your cousin Marie... who insisted on taking you out dancing, drinking and whatever hedonism she normally partakes in. While this isn't usually your scene, you done your part to ignore the blatant prostitution and drifted to the card table... these are high rollers and you feel like you're a guppy wrestling a shark. But you've been accused of being a shark yourself.

So here you are, looking at an Ace (fire) and a King (fire) with everyone looking to you to make the first move. Gulping for courage you;

(Buy in 50gp 35gp remaining)

> Be aggressive

> ALL IN BAYBAY

> Fold

> Check
99 posts and 18 images submitted.
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>>506656
>> Be aggressive
>>
>>506673

Hey man, welcome. I'm kinda popping in and out due to nephew homework. Slow start so far.
>>
>>506673

If we get nothing in another 10-15 mins I'll write based off your vote.

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You are Saakima, son of chieftain Rakamaaka of the dark plains, and after visiting a village of dwellers like you in search for farmable kelp, your search led you to a graveyard of sky-people vehicles. Inside one big wreck you find the ghost of a fellow shaman, and as a reward for returning his soul back to his god, The Prince of Eternity, you've received kelp that can grow in the dark plains. However, you encounter the sky-people while trying to exit the wreck. Now, two sky-people and you are locked in a standoff.

You drift to the ceiling of the room you're in, and pray to the Sleeping God. "By the Sleeping God, let me borrow your mind, so I may know your intentions."
As you put your body in a meditative pose, you open your eyes to see yourself in one of the sky-people's body. You almost panic when you realize it's not water you breathe - but the mind soon corrects that, this is what sky-people breathe. Micah, they call you, part of an illegal salvager crew, here to survey the rooms of the sunken warship HRS Algernon for noteworthy items before the salvager dive-ship tears it apart for the metal it's made from.
"Hey, Micah, you alright? Did that deep one do something to you?" A disembodied voice in your diving mask - you now realize it belongs to your diving buddy, John, transmitted through something called 'radio'. You realize you have a multipurpose small knife on your hip, sheathed.

>[ ] "Uh, better leave this one alone, I think."
>[ ] "Don't do anything rash, this one might be a shaman! I heard they'll put curses on you!"
>[ ] "Seems like it's not responding... carry it back to the ship?"
>[ ] Knife the sky-sucka before they realize it
>[ ] Return to your body, and talk to them now you've understood their language
>[ ] Swim out of the wreck, pronto
>[ ] Other (fill in)
17 posts and 1 images submitted.
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>>505488
>[X] Return to your body, and talk to them now you've understood their language
>>
>>505784
You snap back to your body, with the knowledge of their tongue in your head. Micah slowly shook himself, as if waking from sleep, while John looks at you, then at Micah. You slowly drift out of your meditative position and spoke to the sky-people, their language a bit hard to approximate. "Who are you, and why you here?"

John and Micah seem to be surprised. "Uh, boss, we've got a dweller here that can talk." John says to nobody in particular - or perhaps through this 'radio'. Moments later, he speaks again. "Okay boss. Okay. Hey deep one! Is this your home?"
"You did not answer. You answer, I answer." You say.
"Ahh, alright. We're salvagers. You know? Taking unused things, make it better? We're here to see if anything could be salvaged like that here."
"Hm, good. I Saakima. Son of Raakamaka. This, not my home."
John looks at Micah before Micah responds. "So - why are you here? Can we look around?"
"I find... deep one, ghost. Send it back. Go on, nothing but bone." You struggle with the tongue of the sky-people.
"I don't trust this guy." you hear John say. "He might be a priest or shaman, he did just say he banished a ghost. Gotta be careful around them." Micah says. "Well, that's what he said."
The tense standoff continues. You decided that something needs to be done.

>[ ] Very well, leave this place
>[ ] Show them the sky-people idol, maybe it'll turn their opinion around
>[ ] Take me to your leader! I'll set things straight
>[ ] Other (fill in)
>>
>>506079
>[X] Show them the sky-people idol, maybe it'll turn their opinion around

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The world is made up of order and chaos. Where there are rules there are those who will break them. Normally people walk a fine line between the two extremes. “Good” people walk more the line of order, while “Bad” people walk the line of chaos… or at least that’s how humanity conceives morality. Those who break or bend the rules are seen negatively, while those who follow and enforce them are positive. What a load of bullshit.

You are Sonohara Chitose: Male, 17 years of age, strong, terrifying, and currently undergoing your second year of highschool at Onimaru High. Unlike most “good” people of the world, you walk your own path… even if it is unseen, shrouded in darkness. You shun some rules, embrace others, and enforce the ones that only you care about.

You are the master of your own fate in the town of Eternal Diamond City.

There are those who see this as an admirable trait, others who wish to follow you, other who’d like to lead you to another path, and even others who despise you for it.

As a yankii, a simple delinquent you forge your path in recklessness, destruction, and violence. Your path is stained in blood and the tears of those who could never truly stand up to you… though recently you’ve been shown a glimpse of what is to come for you if you decide to keep going down your current path, and to say the least… it’s not pretty. A full life of violence and destruction will all add up and catch up to you in the end. Simply put, after a hellish weekend of highs and lows, you’ve come to the conclusion that it’s now or never that you should change what path you’re walkin’ before it’s too late! Now it’s up to you and you alone to blaze your own path as you crash into the rolling morning!

>[1/3]
58 posts and 23 images submitted.
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>Last night you had a freaky-ass dream about when you first came to this town, Eternal Diamond City, and how you wrecked the group of thugs who tried to 'greet' you to the neighborhood... though the freaky part wasn't how vivid it was, but that it landed you in a strange shadowy plain where a disenbodied voice tried to force you into a choice between three different mirrors with differing versions of yourself. You said FUCK DAT and decided to delve into the darkness of the plain and push forward instead!

>Beyond that you saved some chick from some King's Crew goons, knocked out the head of the disciplinary committee, brought him to the nurse's office, and chatted up his little sister... all before the bell for the second class of the day. Beyond getting flirted on by the nurse you found more trouble for you to stick your nose into! Some foreign chick was being hounded by a group of resident delinquents of your school, Higa and friends. Deciding to prolong your classes you followed after them as they drug her into some thick brush nearby one of the school's courtyards and startted stirring the shit with them too.

>You broke somebody's bone, got tripped up, and seen some weird shit!... And of course, th'shit continues.

Sonohara Chitose
Hotblooded: +1
Spirited: +1
Justice: +1

>You’re known as the Golden Lion of Onimaru. Prideful, powerful, and surrounded by a group of loyal allies and friends who’re all seen as fearsome beasts in the heat of combat… and YOU’RE the most fearsome of them all… though, there are now some who see you as a bit more than a simple beast, but none the less still a being to be feared.

Recentering yourself you can see the situation at hand going more in your favor again. The adreniline is already flowing through your body to keep you quick, enough rage to put power behind your fists, and enough clarity to know where all three of Higa's goons are...

AND Higa himself.

Yeah...

>[2/3]
>>
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With some quick thinking you decide to forgo whatever questions you have in mind of what the hell just happened with the icy patch and keep trying to push momentum in your favor. It'll be a stretch still now that the three bastards surrounding you also seem to be a bit more wary than before, but hell... they're not even Higa. You just bested Taro as well, and there's NO WAY that these idiots are anywhere near his caliber.

You see Muto standing a few feet away preparing for his next strike. He twists his body around as to get the best out of his swing. Kido in front of you has stepped away from the ice patch and is refocusing on his approach, and Oda has backed off enough to prepare for a follow up. These pack tactics.

Though... you've got an ace up your sleeve.

Higa. He's still gasping for air after you crushed his collarbone, and seemingly biting into his lip enough to cause it to bleed now. Probably because you jarred his wound when he grabbed onto you. Well.... sweet Higa... TWO can play at that game.

As soon as Muto begins to make his move you dip down and pick Higa up by the collar of his shirt. It causes him to scream out in pain as the fabric clenches onto his torso and presses against his newly acquired wound.

Muto charges forward and his eyes widen as his bokken's swing is already in full force. The look in his eye when he realizes it is priceless, but...

*SMACK!*

"FU-!"

You can feel the pain of the wooden blade as it strikes solidly into your side. You had grabbed Higa to block the blow, but you reacted just a bit too slowly and perhaps... didn't hold him far enough over.

The pain of the solid blow spreads all throughout your body as you feel it coming into contact with your flesh and even forcing you to move slightly... forcing your hand to free up Higa.

Kido takes advantage of your situation and slams his hand into your chest at full force from the opposite direction. The impact forces you to lose footing and land on your back... well... land on Higa's back as well as he fell first.

The real 'kicker' to the entire assault is when Oda, the little fucker actually does run up to you and give you a good foot to the face.

Shit!... You're on your back! Muto looks like he's about to swing downwards on you, Kiddo begins to bend forward to probably pin your legs to the ground, and Oda is preparing for another kick!

>Reposting RURUS!

>[3/3 non-RURUS]
>>
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A’ight bozos, are ya ready ta rumble?!
But, before ya start scrappin’,
ya gotta know Da RRRRRRRRRRuLLLLLLLLLes!

Time to get into the nitty gritty:
Each encounter/round consists of 3 things:
>1. Success/Failure Pools
>2. Die rolls
>3. Rumble Resource Points

>>Success/Failure Pools
Each round will progress by gaining 1pt of Success or Failure. Both have their own individual pools that will add up with each result. Success or Failure in a Rumble is determined by which pool reaches 6pts or more first. There are 2 ways of

Each round you gain at least 1-pt of Success, or Failure. Both Success and Failure have their own individual pools that will keep adding up for each Success or Failure. Success or Failure in an Encounter is determined by which pool reaches a total of 6-pts first. There are two ways of adding to each pool: Die Rolls, and Rumble Resources.

>>Die Rolls:
Die rolls will be 1d20, and I will take the first three rolls. There will be a starting DC set for each encounter to determine Successes or Failures. Rolls will be determined by the highest roll, and if at least one of the other rolls is at least three below the DC. A Natural 1 or 20 overrides the other rolls and will result in a Success or Failure; it will result in a Critical only if it is supported by the other dice. Critical Successes or Failures will grant you 2-pts rather than just 1-pt. The DC to hit will permanently raise with each Failure, and lessen with each Success. Battle momentum is a hell of a thing.

>>Rumble Resources (RR)
Die rolls represent the eternal sway of battle, but Rumble Resources (RR) represent the Mind, Body, and Soul of Chitose. Each Encounter will start with 1-pt all three (RR). Each (RR) is a numeral indication of how exactly you’re , and represent different aspects of Chitose. Each round the first three to roll dice get to choose a (RR) in addition to their Rolls. You gain an additional 2-pts of Success or Failure if you reach a certain threshold of a particular (RR), dependent on the Encounter. Some fights require more brawn, but less thinkin’; more manly spirit, less brawn; so on and so forth. If you reach this threshold it will trigger events tied to each encounter.

>[1/3] RURUS!

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Previous thread >>467670
Thread archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=A+Safe+Haven
Pastebin of Character combat information: http://pastebin.com/v6wsp2mx
Summary of the story up until last thread: http://pastebin.com/5vNphiNS
Twitter: https://twitter.com/Stark1st

Looking for a journey through a strange land filled with monster girls and magic? Well, you came to the right place! This quest has an emphasis on world building, character-driven narrative, social interactions and combat.

Averagely I post from 6pm to ~10pm PST on weekdays and weekends are determined by my schedule.

Last time you spent some time off relaxing in the harpy village and training. You received your new custom weapons and armor and decided to head back to Auriel to get your curse checked out. On the way there though you got caught once again by the arachne of Felwood forest. Your attacker Fey took you back to her place and you managed to coerce her to let you all go. When you finally got to Auriel he told you he couldn't dispel the curse. But he did manage to stop its progress for now, but as a side effect, you stagnated at the age and mind of 15. You asked for some more advice on the sun orb artifact you are carrying and decided to head to the island nation off the east end of the continental plane. You landed on the "Land of Wa" and learned that a war was raging here between 4 warlords. You decided to travel the land before deciding what to do about the war and while doing so you met Takakura or "Taka." a kitsune who longs for adventure and agreed to help you on your trip if she got to join you. You were traveling to the southern part of the island ruled by the dragonkin Ryuga and were being stopped by local village guards who demanded you leash Taka.
504 posts and 56 images submitted.
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>>497141
Taka looked up to you waiting for your reply. She was only a kid and degrading her like this just to enter the deeper land ruled by Ryuga was not something you were willing to do. Instead, you call out the guards on their demands, “She is only a kid, how can you be that heartless!” “We have a strict policy of-” “A strict policy that implies you all can handle a little girl if she becomes a problem. Which she won’t and even if she did you are suggesting that you all could not deal with a small girl yourselves. How shameful of you, are you concerned that this small girl is capable of beating you all?!” You let out your feelings and hoped that the guards would see reason. The guards whispered to each other before speaking once again. “We have a strict policy on kitsune here though your qualms are well founded. Why if we could not handle one little girl then we might as well kill ourselves for being embarrassments to lady Ryuga. We only ask that you keep her close.” That was your intention anyways. Shiromitsu told you that he tried peace talks with Ryuga but she refused him simply because she detested the kitsune race. You still have no reason why, but by that fact along you can assume a kitsune was not safe on the streets by herself here. “Thank you, guardsman, for seeing reason.” You thank the guards and head into the town that lay between mountains.

The town was affluent with dragonkin, but also various bird species such as harpies and even a few sirens. Though these sirens seem much more mild mannered than the ones you remember. You receive a large number of looks as you stroll through the town. You were expecting that, but these looks tended to linger longer than when you were in Shirokami. You approach one of the locals in hope of finding information. “Hello there ms, would you mind if I asked you the fastest way to lady Ryuga’s castle?” She looks over your group, “And why should I answer you?” “I apologize for not explain fully.” You try to remain as polite as possible. In this land, it seems politeness will take you almost anywhere.”I had hoped to meet lady Ryuga and seek her wise advice on a matter. Not to mention lady Ryuga is renowned as a great leader in this land and not meeting her while here would be a waste.” The dragonkin looks pensive, to say the least, but she sighs and answeres your question regardless,“She lives in a spire that winds around the mountain top east of here. The best way to get to it is by taking the eastern path that splits from this one through the city.” “Thank you madam and we are sorry for bothering you.” The woman gazes down at Taka. Taka does her best to smile but the woman only looks disgusted, “Yeah, you should be.”

>Try to learn more in this village (like what?)
>Head straight for Ryuga’s spire
>Write in
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>>502126
Try to learn more. People watching that sort of thing. Maybe ask one or two people about state of the war, how they are doing, opinions of other nations, that sort of thing.
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>>502195
Roll a d20+4

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In this world of magic, monsters, amidst the constant struggle between the fantastic forces of light and the wicked forces of darkness, You are Lady Charm, The Legendary Golden Spark. Said to be of frightening power and enchanting poise, you've been summoned forth from your slumber by a team of five young, magical girls, in an attempt to defeat a terrible evil that has been plaguing the city and even now stands to cause untold mayhem.

As you stand before this young group of heroines, golden dress and ribbons shining even in the darkness of whatever this area is, you can see their fear, their hope, their desperation, and their resolve. Fixing the group with a stare that exudes power and authority, you speak your words to them.

“Alright, who's coughing up the cash?”
206 posts and 2 images submitted.
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Your name is Miranda Styles, a name that means nothing to anyone, and you are an interdimensionally-based Magical Girl For Hire. This generally takes the form of getting pulled into random worlds with a bunch of people in fancy, frilly clothes, varying attitudes, and monsters, and getting paid to solve their problems via violent means.

It's an okay gig, all things considered. You're invariably strong in whatever world you end up in (although hardly invincible, you'd had that proven to you early on), and you generally end up being either the miracle that saves the day or the secret weapon that allows the bad guy to win.

Yeah, you're not picky. At least not these days. You used to be a lot more discerning, but...well, evil pays well. And you never stick around for the aftermath, anyway. You're there to do a job, and that's it. That, and, well...

...you visit hundreds of dimensions and eventually you just stop caring quite as hard, you have to admit. Some of the lighter ones, you even treat like a sport. Others...well, the world's already mostly gone to shit, so what would a bit more to it actually do?

Either way, that's not here or now. Right now you have a stunned quintet of teenagers looking at you like you're crazy.

“W-w-what? What do you mean cash?!” The yellow one on the right stammers. She's in all frills, and has...is that a sunflower on her head? “Noctus didn't say anything about having to pay!”

You raise an eyebrow. You have a hunch who this Noctus was, but you don't say. “You mean he didn't tell you I don't work for free?”

The blue one looks around sheepishly, trying to keep her eyes off them. “Weeellll...I kinda figured.” Her bluebell headpieces seem to be wiggling out of embarrassment.

A collective “WHAT?!” comes out of the rest. They all seem to be flower themed, now that you're paying attention. A sunflower, a bluebell, a violet, an orchid, and a rose (of course) as the leader.

“What do you mean, you 'kinda figured'?!” the orchid yells. She seems to be 'the angry one.' “We don't have any money on us...”

“Do we?” the violet asks. “If you knew, then...”

“Not to worry!” The bluebell says confidently. “I would've said something earlier, but time was of the essence! But rest assured, we'll be fine!”

She turns to you. “Ms. Charm, we humbly request your power. We're prepared to pay any price.”

“Two million.” You respond instantly.

Bluebell freezes. “Uhhhh...t-t-two million yen? R-r-really? All at once?”

Rose just sighs despondently. “This was a waste of time...”

Hmm. There had to be a way to get your money's worth.

>"That's fine. We can set up a payment plan. But you'd BETTER pay up regularly. My time isn't cheap."
>"Well, I can bump you down to 'per attack' rates. Much more affordable for kids like you, provided you know EXACTLY what you want me to do."
>"As long as I get the money, I don't care who it's from. Do any of you have rich parents or friends?"
>Other
>>
>>501780
>"Well, I can bump you down to 'per attack' rates. Much more affordable for kids like you, provided you know EXACTLY what you want me to do."

I figure we're pretty snarky.
>>
>>501780
>"That's fine. We can set up a payment plan. But you'd BETTER pay up regularly. My time isn't cheap."
Wait, are we freelance, or a contractor hired on with an agency?

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You are the ruling coalition of parties in the new Kingdom of Germany. Currently you have taken upon yourself to create an anti-Comintern alliance, stretching across the whole of Europe, and various parts of the world with it. To maintain the peace and co-operation of Europe, you have founded the European Coal and Steel community, bringing the continent further together. Though tensions are high, war with the Soviet Union does not seem to be happening for now. But that may change soon...
588 posts and 39 images submitted.
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>>500912
I'm back, also with my efforts in Central Germany, I think it's a good time to pull back. Say that we just wanted the well being of the German people, and as long as no harm or negative efforts come to them by smoking the """"""""""herbs"""""""""" then it's alright. But if you need help there are place you can go.

This is not my idea, but it's from the old thread and worth looking into. Good job anon and party. I'm just doing this so the research gets started right away.

you guys considered developing gliders for your Fallschirmjager units? Particularly heavy cargo gliders could alleviate the issues which doomed their drop into Czechoslovakia during the war by letting them bring AT guns, pack howitzers, heavy mortars and other support weapons/equipment in with them. You could also spend some time developing small wheeled or tracked transport vehicles like the Universal Carrier (or just license them from Britain) to provide better Recce and mobility after a drop, maybe even develop some gliderborne Tankettes/Light Tanks to give them some limited armoured support.

holosights and rails on all of our arms, Jet fighters, nuclear missiles, computers,( ENIAC is only a couple years away!), explore radar and night vision, Assault weapons, and bulletproof vests!
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From the gates of Yan'an 50 new divisions of the People's Liberation army pour forth, ready to drive back the Japanese invaders. 20 of them are even motorized, with the Soviets sending expertise and advisors allowing the Communist party to manufacture 13 divisions worth of light and medium tanks, and even a divisions of heavy ones, along with motorized infantry divisions. Already this new army has seem much success, securing the Mongolian border, surrounding the city of Hohhot, and moving the front towards the outskirts of Kalgan, the capital of the Japanese puppet state of Mengjiang. Although Japan still holds on to large amounts of land, the Chinese might turn the tide just yet.
>>
>>500935
Well we should start looking at helping Japan, set up a meeting and see if they need any resources or help of any kind, also keep up our relation with them.

>In the grim darkness of the 41st millennium, there is only war.
-First to level 5 conquers the galaxy.
-Level gained for killing same level player. 1 wound added per level.
-You must attack the person who attacked you until someone dies. 1v1 battles only.
-LV, attacks, wounds go in each post.
-Wounds return after each battle.
-Start with 2 base wounds, 2 attacks.
-2d100 for attacks, 60+ is a hit.
-Dubs/trips, two wounds.
-0/100 instant kill.

----Factions----ver.4
>Chaotic Sorcery
Chaos: Even # attacks that hit deal two wounds, odd # attacks that hit deal one wound to yourself instead.

>The Emperor Protects
Imperium: Attack rolls -35 block 1 enemy hits. Once per battle missing both attacks causes you one wound for cowardice.

>Prophetic Visions
Eldar: If your attack is -35 or +70, ignore all enemy hits. You only attack once per turn. Can not be instant-killed.

>DAKKA, DAKKA, DAKKA
Ork: +2 attack dice per turn, you take hits on +45

>Endless Swarm
Tyranid: +1 wound per level, you take two extra hits from +80 rolls. Level one = 2 wounds.

>Living Metal
Necron: Any round enemy misses all attacks, regen 1 lost wound. You only hit on +70
----------

Each post:
>Name
>Faction / Faction rule
># LV/ #Atk/ #Wound

----Strongest of All----
1. Shouta' Boss - Ork - LV 2


(I will try to run a new thread everyday until players stop joining.)
25 posts and 7 images submitted.
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Chaos Lord Vrek
Chaos: Even # attacks that hit deal two wounds, odd # attacks that hit deal one wound to yourself instead.
LV 1/ 2a/ 2

Ready for challenge.
>>
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Rolled 54, 15 = 69 (2d100)

>>509009
Ahabash Mekhem
Necron: Any round enemy misses all attacks, regen 1 lost wound. You only hit on +70
lvl1 a2/w2

"I will end you, human."
>>
Rolled 31, 60 = 91 (2d100)

>>509100
Chaos Lord Vrek
Chaos: Even # attacks that hit deal two wounds, odd # attacks that hit deal one wound to yourself instead.
LV 1/ 2a/ 2w

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Call me Ishmael.

Some years ago - never mind how long precisely - a great calamity struck the world. The sky closed and the earth shook and the cities of men crumbled into dust. And all the world was encased in a vast dungeon, and all the people therein, entombed.

No one knows why or how this happened. None are alive now who remember the great cities of man, the pure blue of the summer sky, the feel of real sunlight. These things exist now only in legend, in a space without living memory.

Now men claw and scratch for their daily bread. They pay for their small enclaves of civilization with blood. They fight ceaselessly against the waves of monsters and myth and nightmares made real.

For most, life is a wretched and short existence. But a few find solace and freedom in the maze. And there is power and wealth and secrets enough if one but braves the dangers to find and grasp them.

Who am I? Just a wanderer, a seeker of secrets -- the greatest of which is the mystery of my own birth.

This my tale. Welcome to The Megadungeon

Last Thread: >>491324

My wanderings have lead me to the southern wall of the Kaleat Alhadid -- a network of castles separated by a maze of pits and walls. There are rumors that a powerful warlock has taken up residence here. This warlock may know something about my birth.

Thus far I've encountered and attracted the attention of a band of lizardmen, wounding the leader, or Khan, and killing two others. Even now they are in hot pursuit, I think the Khan wants to have me for dinner -- quite literally.

Refer to last post: >>500474
142 posts and 2 images submitted.
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>>500552

Character Sheet

HP: 4
AC: 2
XP: 40/1000

Stats

Str - 11 (+2)
Dex - 8 (+1)
Con - 7 (+1)
Int - 9 (+1)
Wis - 7 (+1)
Cha - 11 (+2)

Skills

Awareness
Decipher
Lore
Survival

Special Abilities

Command: Can command demons, spirits and elementals (you are not aware of this ability yet)
Lucky: Once per day, turn a miss into a partial success
Tough: +1 Armor
Slayer: +2 Melee Damage

Inventory/Equipment

Throwing Knives (d6) (x1/3)
Light Armor (Armor 1)

Occult Items (x2)
>>
check the prisoner!
>>
>>500563
>>500546

What is this man doing here? I move forward to check his vitals. Immediately my mouth and eyes begin to burn and my nose starts to run. I know this feeling. It was one of the reasons Alnoor allowed me to join their ranks -- a sixth sense. Usually it means evil is nearby...I stop in front of the man. He's isn't moving, but I can make the rise and fall of his chest. He's still breathing. He's still alive.

>I release the man from his restraints
>I try the metal door
>I retreat to the balcony
>Write-in

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“According to most studies, people’s number one fear is public speaking.

Number two is death.
Death… is number two!
Does that sound right?
This means to the average person,
if you go to a funeral,
you’re better off in the casket
than doing the eulogy.”
45 posts and 8 images submitted.
>>
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To the new anons:

You are Trash, a 25 y/o waitress with blonde hair, great muscles, and a knack for blackmailing people, right now working at the gym-staurant “The Great Lady”. Or at least pretending to.
You finally got things going with Snacks, the cute girl with the big, blonde messy hair with horns in it, and in a somewhat rushed turn of events you ended up living with her in one big-ass abandoned military aircraft. She’s the dishwasher. Your personal loveball. Kind and shy, you’ve made a point to help her deal with her social issues. Which, ten minutes earlies, made her crush a dish between her hands when you said “heya”.

In this quest, we help our girlfriend overcome her fears and demons. Either that or we establish a secret ninja society, devoted to licking bald guys in the nape.

The restaurant has a saloon, with fancy tables and gym machines scattered and mixed in no particular order. A square of walls hide the small runner’s aisle in the upper-left corner, in which the boss has it’s cabin to keep close tab on the poor fuckers (besides the cameras). The aisle leads to the kitchen, a prime example of anarchy and feral instincts, and right next to that clusterfuck of chaos and screams, Snacks washes dishes and saves food in a tiny room between the kitchen, and a wide room for prepping food.
>>
Some of the staff you are already familiar with:

>Cross Boss
The Boss. Wears a silver helmet with a prominent black cross going across; you assume she sees from there. Hers is the voice of a guy who’s happy about getting paid 500 bucks not to say anything about a stolen Corvette. Has a dense armor all the time, and can lift anything in a quarter of a mile radius thanks to an invisible muscle, called the GOG gas.
She hardly gives a fuck, lately.

>Vaal
The new receptionist, a great actress. You tried to assert dominance by gropping her boobs at the docks, and she pretty much “raped” you in the warehouse. Blonde and tall, she has a Pikachu tied in the roof. Pedro has been calling her “Cintia” as of late, but it seems “Goofy” prevails. Crazy and bizarre, she seems awfully nice lately.

>Umo
A defective himehorn, all white with white horns and red eyes, always dressed in winter clothes. She’s 4 feet tall, tasked with overseeing that the whole place doesn’t blow apart on its own more than three times a week. So far, she’doing great.

>Pedro
Bald, kinda short guy. Raises Preah, drinks less, a waiter as well. Ex soldier.

>Preah
Long, purple hair, with strange metallic devices all over her body, Preah looks like a 21 y/o girl but has the mentality of a 7 y/o. An Arma without GOG gas, she currently works as a runner.

>Harambe trio:
Carlos, Marcos, and Bobo; one white and two black guys. Yesterday, they summoned Morgan Freeman and crushed the restaurant. Highly unpredictable, yet harmless on their own right.

>This Guy
You got shit on everyone, he has shit on you. Big, wide afro, you do what he wants. End of story.

>Maki
The barman.
>>
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And now, we wait for fuckers to show up, with pizza or soda.

OH almost forgot, new rule; only choices that can be done at the moment will be taken into account. Man, that megapost took a whole week to pull out.

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Our story: http://pastebin.com/S5uCKa2Y
My Twitter if you want to keep up with my civ threads: https://twitter.com/OLD_OP_of_civ

Link to last thread:
>>492373

Last time, we began the civil war, and destroyed two Monopolist armies, and are in the midst of fighting one more.

Several regiments of our Raven's Teeth open fire as the Rebel forces go charging at our fortifications once more, their large rifled cannons are able to strike with deadly precision, and coupled with the Riflemen, we kill off 1,310,000 enemy soldiers. However the enemy once more, just barely fails to take the first line, Killing 1,384,000 of our soldiers, mainly riflemen, however some Raven's teeth are killed.

11,361,000 (3,955,000 riflemen, 2,706,000 Raven's Teeth, 3 million Cavalry, 500,000 Marksmen, 300,000 Swordsmasters)vs. 5,635,000

Keep going with 2v2 1d100s
503 posts and 9 images submitted.
>>
Rolled 72 (1d100)

>>500763
>>
Rolled 16 (1d100)

>>500763
Forget to change my name
>>
Rolled 77 (1d100)

>>500763

File: DragonQuest2.jpg (9KB, 299x169px) Image search: [Google]
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Last time on EDQ, we went on a train ride to Vienna, talked to a writer, someone got assassinated on the same train as us, most likely by elven shittery, and told our heir Charlemagne that we're filthy heathens. Oh, and Svana, his Yuan-Ti girlfriend.

"Seriously, I convert to Norse Paganism and the two of you get upset!"

"Because your being an idiot! You need to get your head out of your ass and stop worshiping false idols dad!"

"Come on, can't we all just get along?"

"Not when your a filthy heathen, with three wives!"

"Come on, they love me and I love them!"

"How does mom feel about it?"

"Well, she hated them at first, then she gave me a chance when I helped her out a ton."

"Yeah, then you go behind this family's back and convert to paganism?"

"It's not li-"

"Silence heathen, we do not want to hear any more of your lies!" Svana says.

"...Right. Well, we'll talk about this later. We're nearly at the Duchess's palace."

Chrysoula gets close to you.

"So uh... Why are they angry at you?"

"Because I apparently went behind their backs and converted to a different faith."

"Oh. Well, that's sort of mean."

"Yeah, it totally is."

"Well... How many kids do you have?"

"...A lot. Honestly, I barely remember them at times."

"Shouldn't you stop having kid then?"

"Sounds like heresy to me."

"Right... Well uh, could you tell Flames I love him?"

"Huh? Sure."

You approach the palace of Vienna, patrolled by armed guards... You see your son Revenaris and his wife holding hands. You note that his wife seems a little.... Familar.

"Hey dad! I have a wife!"

You approach eagerly.

"I could tell, Revenaris."

"Yeah!"

He pokes her on the nose and she smiles a bit.

"So, why exactly did you want to visit u- Goddamn it, you brought that many people? And minotaurs?"

"What? Is something wrong with that?"

"Well, I wasn't intending on housing that many people! I was thinking more or less one or two people!"

"Come on, don't drive them away."

She sighs, frustrated.

"Goddamn it, I knew this would happen. I give an inch and you try to hop over it."

"Come on Carla, don't say th-"

"Revenaris, he may be your father but he is an enemy to me. Understand?"

"Come on, we've had this talk..."

"Doesn't change the fact he ate my brother, Revenaris."

"Oh. Who was your brother?"

"The king of Sweden..."

Actions.

>Well, sorry about that but he was a douchebag.
>Erh, right. Well, who cares honestly?
>I could eat you right here right now, you know.
>Right... I can tell we won't get along.
>Write-In
245 posts and 2 images submitted.
>>
>>503501
>>Well, sorry about that but he was a douchebag.
>>
"Yeah, well sorry about that but he was a douchebag."

"So? He was still my brother."

"Right..."

"Well, come on... I'll find some rooms for your guests in the servant quarters."

Actions.

>No, I'd rather they stay with me.
>...Don't you have any better places for them?
>Well, you heard her.
>Write-In
>>
>>503551
>... Don't you have somewhere better

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"You may be a smart girl, but you aren't a lucky one."


A young girl with a terrible affliction and a miserable fate, Delilah is flung into an uncaring world. A monster of a man gives an unrelentless chase and burdens too heavy for her shoulders make a difficult life even harder to bear. Will you be able to find happiness, or be swallowed up by the misery and hate twisting up inside?


=Links and Information=
Archives:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=aCowboyNamedSue

Quick Glance (SPOILERS) The quick Who is Who and what Delilah has. Mostly accurate.:

https://docs.google.com/document/d/1wXNWJdAKuqw-btrHDbvSkN5Gj3QhdY28XNKRUXMLHu0/edit#heading=h.8xfgre7nxqty

Twitter; @Cowboy_Sue
Discord; https://discord.gg/0107qV9kiFDlUH9nY
Chat room with me and other players. I answer questions, post sketches, and act cheeky.

Previous Thread:
>>470560
>>470560
>>470560
70 posts and 4 images submitted.
>>
"Um, if it's not too far out of the way do you think I could get a ride somewhere?" you ask and Sharron agrees to, "Can I borrow the phone for a second too then?"


"Tim, pick your toys up. I'm going to show her the phone then we're heading out, alright?" Timothy doesn't look too pleased about putting away the city he worked so hard to create, but begrudgingly agrees as Sharron leads you to a phone by the front counter. You call the number to the hospital you found in the phone book, thanking the front desk and writing down the address. The entire time Sharron waits patiently by, not speaking till you hang up the phone. "It's pretty rough out there, isn't it?"


"Er, yeah. It can be. But um, it's honestly not too bad when I'm with other people. I've met some good people, but um...it sucks that I had to meet them this way, you know?" Instead, you would have just made friends at school, probably just girls your age who have no idea how bad things can get.


"I know how that can be, making friends in unsavory places..." Sharron muses, looking off for a moment before returning all attention to you. "I know this might sound a bit strange, but let me give you what little advice I can offer."


"What is it?"

"I'm not sure if now is the time to tell you, or if I should be the one to do it, but try not to give your last name out too much, alright?"

"I usually don't."

"Right, but there might be a few people who might be rubbed the wrong way by it. Not that you've done anything, but...," Sharron pauses, deliberating on the next part. "That might not be attention you want in your current situation."

"I'm...not in danger, am I?"


"No, oh no! Just ah, it's a bit of a difficult subject," she glances over to her son, as if she doesn't want to explain it in front of him, "It's just that some names carry more weight around here, not all of it good. Of course it would be a petty thing for someone to actually try to start something over it...try not to think about it too much, I'm just fear mongering at this point."


Wide eyed, you nod but feel like your head is starting to spin.

"Hey, you feeling alright? You look a little pale." Sharron sounds worry, and reaches out to touch your forehead. "And running a little warm there too..."


"It's fine, just a bit of a headache." You pull back from her touch, trying to give a reassuring smile. The familiar pain is returning, and she must be able to tell it's bothering you.

"If you say so. I've got some aspirin in my car, maybe that'll help. But if you have the address then let's head out, Tim will be furious if I get him to the birthday party late."

...

Sharron's car is the only one in the parking lot now, and you can't recall anyone coming and going. Then again, this place holds a lot more then you could have ever expected. Timothy begs you to sit in the back with him, but Sharron shushes him.

[1/3]
>>
"She's got a headache sweety, let her rest up while she can." Timothy looks downtrodden by this, but you know it would be the best if you sat right next to the window with minimum distraction. Not a long enough drive to sleep, but you can maybe close your eyes.


"Right, now let's see...where is that aspirin at..." Sharron searches the car for the bottle, and you reach for the glove compartment.

"Is it here-"

"Ah no!" Sharron's voice is loud and catches both Timothy and you off guard, and she does her best to come back from her little outburst. "S-Sorry, the stupid thing is so frustrating. Full of junk, but it takes me forever to shut it. I'm afraid if you opened it then I wouldn't be able to get it to hold close again...and uh, here we go. I found the bottle anyways."


Her behavior makes you feel nervous, but she passes over the white tablets you've seen many times before. You feel scared to the glove compartment popping open and the terrible awful thing inside jumping out at you, gripping the strap of the seat belt tightly.


The entire drive you can feel Timothy looking over at you, and what Sharron mentioned earlier about his bounces between the aches in your head. Occasionally you look back to offer him a grin, and Timothy returns it for a moment before going back to studying you. You do your best to look out the window, but the movements and stopping motion of the car makes you feel sick. Well, you know it's not just because of the car, but it doesn't help. The thought of getting through the next few days like this isn't appealing in the slightest, though the aspirin does what it can to cull your current pain. It feels a bit warm, but when you press your forehead against the chilly window it's a comfortable kind of warmth. The kind for taking a nap, and you close your eyes.

...


"Pst, hey. We're here." Sharron's voice rouses you gently, and you blink yourself awake. You would love to turn over and go back to sleep, but with the large building across the street you know this isn't an option. A faded sign near the drive way spells out the letters VFW enough to confirm where you are.

"Oh, thanks..." You mumble, trying to shake yourself awake.


"It's not a problem, let me help you grab your bag." Sharron parks and steps out of the car with you, popping the trunk and helping you bring out the duffel bag. Her hands rest on your shoulders and she leans down to whisper in your ear. "Can you do me a favor?" You nod, and she continues.

"I don't mind you using the theater as a meet up point, but there are some days where that isn't doable. Tomorrow, for example. I guess if it's an absolute emergency, but do your best to keep your distance for me, alright?"

"O-Oh, okay. I can do that easy, n-no problem." you agree, and Sharron lets you go and stands back.

[2/3]
>>
"Thank you. Now I have to head out, take care. And try your best to not walk out alone too much, alright? As a mother it worries me." You nod and say your goodbyes, waving to Timothy as the car drives off. Yawning, you walk into the hospital. It's a bit cheaper then the one your mother is at, and you instantly feel out of place with all the adults. It feels embarrassing lugging the bag around too, awkwardly trying to hold onto it as you wait for the front desk.


"Can I help you?" The man asks when it's finally your turn, and you set down the bag to talk to him.

"I was hoping to see someone staying here. Or, I think they are anyways...I'm not sure how many other um...VFW? Hospitals there are here..."


"We're the only one now. Can I get a name for the patient?"

"Oh um, John. John B-...Boseman. M-My dad." you pray that you remembered his name correctly, but the instant you say it the man makes a face.


"Blonde guy? Kinda tall and skinny? " he asks, and you nod in confirmation. "There's a bit of a problem with that."

At this, your stomach lurches. "What is it...?"

"I'm afraid we don't know where he is-"

"You lost him?!" You didn't mean to shout, but you can't believe what you just heard. "How can you lose a man?"


"It seems like your father had been giving trouble to some of the nurses and doctors. He kept trying to leave before we could release him, was acting erratically. When they checked him earlier it seems like he had taken off all his IV's and just..."

"Just left? How?! I...dammit..." You scratch at your head, frustrated.


"I am so sorry about this, we are doing our best to fix the issue. If you like, you can stay in the waiting room till we figure out the situation."

"How long ago did he leave?"


"Only about...actually I think it's only been thirty minutes. They are searching the hospital frantically for him though, I promise."

With a loss of words, you back away from the desk and let the next person step up, trying to figure out how they could have lost a grown man.


You could sit in the waiting room. Maybe they will find John and everything will be fine. You doubt it will be that easy, but there's not much you can do in this situation.

But then again, he only just left. He didn't seem to be in the best condition either, and wouldn't have much on him. There's no way he could have gotten far. You wouldn't have to stray too much, just go out and look for him for a bit maybe, try to find him. If things get too scary then you could just duck back inside of here. If John was weak and ended up collapsing somewhere, then there's no way he could get help...

Or maybe this is a lost cause, and you should figure out somewhere else to go. But where...

Should you stay here and wait, try to go out and find John, or think of a new plan?

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> 99, 67, 99, 88

Curious how one’s perception of time can dilate depending on the circumstances. From the warrior who could spend mental hours inside of a single sword stroke to the indistinct blur his opponent may later recall, time was as fickle as it was relative, and you find yourself no exception. So it is that it feels like days standing there in that one spot, waiting for your captive to rouse from his trauma-induced slumber, the unfortunate gentleman still very much covered in flour though mercifully clothed in enough repurposed duffel bag to keep him decent.

However, flour and cloth alike provide poor insulation from the bucket of water that Lucy brings from the river banks, her patience apparently at its end as she violently throws the contents at the dozing man’s face, eliciting a sputtering, coughing return to consciousness on his part.

“Ah-hac shit!” Harrison chokes, arms twisting against rope as he sluggishly drifts back to consciousness. “Too much fu-ucking spice…. Gave me the craziest dreams.”

“Tell me all about it, honey,” Lucy purrs, yanking the bedraggled hunter up by a handful of his hair before shoving a knife to his throat.

“Well, shit…” Harrison murmurs as his eyes clear, peering up into the fiery elf’s. “Not guessing you’re part of the house special, then.”

“No, but I’ll be serving up your balls if you don’t start talking!” Lucy assures him. “Now get squeelin’ or I’ll-“

“Come now, Lucy,” you tut. “No need to frighten the man, and no need for threats.”

“I don’t make threats. I make promises,” she corrects.

“Like when you promised to let me handle things my way first?” you question.

“You got five minutes before I start carving apart his hamstrings.” And with that, the elf stalks away, but not out of sight, quietly sharpening her knife in the shadows.

“Well, this is off to a lovely start,” you murmur.
85 posts and 28 images submitted.
>>
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>>499450

“Not too bad,” Harrison agrees. “You typically want to let the good cop go on first, though. It builds a false sense of security. Still, not often you see an elven woman put up as the thug.”

“Stereotypes do get dreadfully dull,” you agree. “However-“ In a burst of wind and a blur of motion, a steel dagger goes through the man’s thigh, drawing an agonized scream. “I should warn you that this is not a performance.”

“F-Fuck! Fuck! FUCK!” he shouts, voice growing louder as he comes to terms with reality.

“Let me be clear,” you say in a conversational tone, using illusions to quiet his voice so he can hear you while struggling in his seat. “I want to have a discussion with you, Mr. Harrison, nonviolent and civil. However, my companion over there is impatient, and she believes you will more readily divulge the information we require if she takes a few hours slowly dismantling you first.

“Of course, that would be brutal, unseemly, and absolutely unnecessary. We are here on a legal matter and as a man who no doubt loves the law, you’ll surely be willing to assist us in a certain matter concerning a den of manticores, their missing cub, and the resulting murder. So what do you say? Can we discuss this like civilized men?”

“You really got me by the balls here…” the man chuckles. “Start talking or get dismantled? Hell, I ain’t an unreasonable guy. Tell you what, if you could come a bit closer, at least put yourself between me and your friend’s knives, we can talk.”

“Reasonable enough,” you agree, scooting the log you are sitting on forward and interposing your body between Lucy and him. “So, what can you tell me?”

“I can tell you… Dismantle this!” he shouts, the man moving in a blur as he swings his arm from behind his back, grabs the knife, and (in one fell motion) implants it in your skull with a sickening thud.

You certainly hope Jerry is alright. First things first, however:

> You have a knife in your head. What do?
> [] Elaborate on intimidation technique.
>>
>>499455
>> [] Elaborate on intimidation technique.
Completly and utterly ignore what just happened
>>
>>499476
>>"Excuse me, I didn't quite get that?"

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You're a simple rapper, Pitbull, living in your owners Miami villa. You're currently doing dale things such as ethnic yelling, smoking cigars, and occasionally doing thicc Cuban chicks.
You're not doing much of anything at the moment though, and just simply basking in the early morning sun.
What do you do?
>A. Dale
>B. Do some light stretching.
>C. Examine your surroundings
>D. Examine yourself
>E. Produce an ethnic yell that rents the heavens in two.
>F. Write a new song
First 2 votes decides.
22 posts and 6 images submitted.
>>
>>499300
>Examine yourself
See if you have been fixed
>>
I normally would be angry at someone for copying my mediocre thread but...
Kek, nice. I like it.
>C. Examine Your Surroundings
>>
>>499314
Thanks dude haha.

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Previous Thread that is going to be archived soon: >>469289

Tutorial: http://diminutivedungeondelvers.tumblr.com/post/148734726746/diminutive-dungeon-delvers-tutorial

Character sheets:

MINI MAGUS: http://diminutivedungeondelvers.tumblr.com/post/148737223571/mini-magus

PINT-SIZED PALADIN:
http://diminutivedungeondelvers.tumblr.com/post/148737350286/pint-sized-paladin

RUNTY ROGUE:
http://diminutivedungeondelvers.tumblr.com/post/148737546666/runty-rogue
126 posts and 53 images submitted.
>>
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>Move to the closest bonehead and bash his head
Rolled 5, 1 + 2 = 8 (2d6 + 2)

>Anyway PP go smack the warrior bothering MM.
Rolled 3, 4 + 2 = 9 (2d6 + 2)

Average attack roll: (8+9)/2 = 8,5 -> 8

The Skeletal Fighter loses 2 HP!
>>
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IT'S RUNTY ROGUE'S TURN!
>>
Rolled 4, 1 = 5 (2d6)

>>500825
[Dagger Trick] one of the skelly mages

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