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Archived threads in /qst/ - Quests - 328. page

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>Statistics: https://docs.google.com/spreadsheets/d/1p2K_evlFKjbblbSTf3ZSf-0xECyNHEeiQEgyiFdADcw/edit?usp=sharing
>Character: https://docs.google.com/document/d/1F43-0W17qNQ3Q_FwOOQPYw8Rf4HmSCFrEcAv-uOPQD0/edit?usp=sharing
>Tasks: https://docs.google.com/document/d/1agFmzgoNb0jeqd2G9H2voZ5Zm4N6fxPTQXQyt_GY9ec/edit?usp=sharing
>Rolling Rules: https://docs.google.com/document/d/1D6xlxpzfqF_rC2iemL-OGhFkNK4uiy8PZdvjkkdVBPU/edit?usp=sharing
>Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=shipgirl+commander
>Twitter: https://twitter.com/DiceToTableTop

You groan as you seat onto the chair of the briefing room, the smell of smoke making you twitch your ears and your eyes water. Around you, several men clad in tactical gear were seated, clutching notepads or dossiers for whatever reason – the room was too dark for you to do anything, anyway. There was a small projector mounted right behind you, but the only thing it did for now was give what little light the room had; you take another whiff of the air and grunt… the men must have taken note of your discomfort, because you suddenly hear light, suppressed snickering from your side. The Vice-Admiral, clad in the same mode of clothes as you were, even in the shroud of darkness, appeared calm and serene to your far right. His eyes are focused on the white screen, glowing a dull white.

You hear a snide comment made behind you – you know that it’s either about you or The Vice-Admiral.

To think that you were entrusting your life – and that of the KanMusu – to these men was something that you didn’t find particular solace in; the last day going through a crash course of tactical gear usage (and several pranks that involved setting you alight with flares until you were dancing) was a nightmare. There hadn’t been time for much else – the whole situation had caught the Navy, whose tutelage you were under, and The Admiral, off-guard.

It still hasn’t quite sunk into you that you would be taking part in an unsanctioned, Black Ops rescue mission into a secret installation to retrieve a set of taken assets. To say that you were a nervous parker would be an understatement. The Vice-Admiral, in contrast, doesn’t seem bothered by it at all – if anything, his tiff was mostly due to the fact that he would have to work alongside the Navy – who apparently bore a grudge against his ilk as much as the Air Force did for the Navy.

He, you and five soldiers get to their feet as The Squadron Commander of Jackal Squadron enters. He’s a middle-aged man, athletically built with a several scars on his face to show that he’d been in more scuffles than you had scones. He wears the scowl and his badge with integrity, clad in his tactical uniform. In his hand, there are several transparent films with odd details on them.

He approaches one of the men, instructing him to assist with the presentation before returning to the front.

TBC
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The map of the north-eastern coast of Haszad – what would otherwise be a wasteland to others – comes into view, marked with arrows, circles and crosses. A valley and a mountain range, as well as a cliff-side are marked clearly enough to give you the nerves. Behind you, the laughter had stopped; absolute silence reigned… everyone seemed to be in working mode now.

Jackal Squadron, in less than an hour, we’re going to be heading straight for The Unions waters.’ He begins in a low, gravely voice. ‘This is under direct request from The Count of Tohno – you know how this is going to go; pick up the assets and get out. We’ll be using the land route by the coast as our entry point using low altitude and the night when we cross the border; intel on Abyssal activity on the straits, as always, is fuzzy, and because we’re trying to keep this as silent as we can… we’re not going to ask them anyway.’

Someone briefly snorts.

‘Our two consultants are The Vice-Admiral and The First Division Commander of The Yokosuka Base.’ He indicates the both of you, and even in the dark you can see the steel in his eyes. ‘Codenames: Ahab and Ishmael, respectively. You’ve been given you briefing so you know your job – this is strictly off the books so if you’re in, you’re not getting out – the same goes for our two assets. All of you know what our job is – the recovery and retrieval of two Admiralty assets; designation Yamato and Musashi, currently on hold at a Black Site under the jurisdiction of Haszad Intelligence.’

‘If it’s just a retrieval, Squadron Commander, why do we need two consultants on-site?’ A female voice asks.

‘The Count of Tohno was adamant on the details of this operation. We have a small window to retrieve and bring back The KanMusu from the black site north of Gavlan.’ He points to the circle at the tip of the land mass. ‘The state of the assets is written as critical – by the time we reach the site, we have an estimated hour at most to find both of them and restore them to a safe threshold – the window is short, so we’re going to have to do it on mission hours. Ahab and Ishmael are our experts. They’ll be handling recovery; our job is to get them in and out.’

The lights come on.

Loudmouth.’

‘Sir!’ A woman, younger than the rest, stands up. It’s the owner of the one inquisitive voice from before.

‘You’re Ishmael’s sitter.’ He doesn’t miss a beat declaring the assignment, nor does the room spare one as all of them keep their silence. He gives the room one last sweeping glance. ‘Anything else?’

>‘Isn’t using the coastline as a course… risky?’
>‘Why is she my sitter, Commander, sir? The Vice-Admiral doesn’t have one.’
>‘Why is my ammo stock less than the others on this mission?’
>PREP
>Write-In
>>
>>827510
>‘Why is she my sitter, Commander, sir? The Vice-Admiral doesn’t have one.’
>>
>>827510
>PREP
they know better than us at this things

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Our Heroes Fight the Gaolers valiantly and the sounds of battle is met with the stomp of prisoner uprisings ascending the steps. There is hope yet ! A breakout is underway !

https://www.youtube.com/watch?v=UBiAA6BMxbU

Floor Phase !

Ishmael: Wendigo; Now's our chance, Third Time's the Charm yeah !?
Wendigo: RAAAAAAAAAAGGGGH
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The battle is Met. Iron Clashes and the Rancor of the Gaolers is heard ! Wendigo slashes with Chidori and open grievous wounds.

However the the assault did not down their oppressor, with a bloody roar their aggressions are returned two fold--
Wendigo and Ishmael are smashed against the Rock.
Worse yet, the thrumming sensation travels through the group at the sight of Maladius and immediately it is remember why this Gaoler is the Eater of Plagues !
> A contagion curse runs through the Ewer
> A contagion /chain/ wafts through the ranks
> 2/3rds of our ranks gain Leeches !

Ishmael: Agh-- you did... a good job.. those knights are tough and I have no doubt that... . .

Feth... everything is going blank... leave us... save Nezera beyond those doors ! "

A choice.

It presents itself here and now.

=Act Phase=
> Leeches will drain HP as soon as the player acts...
https://www.youtube.com/watch?v=YUljhPwmqg0
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"Get up, knight! There's still more enemies to kill!"

>Force-feed K1 an entire water canteen
>Fire at moth cultist/purple mist 5E of me
>Battle Rhythm! Load 2 Pumpkin Rounds

[^] Isaac Ispie Lvl 8

Equipped:

>The Hunter's Daughter MK-II (HR-04a, lvl.4), RNG: 5+1, AMMO: 2, *ProneShot: If Shooter does not move this turn, +2Rng, 2 HANDS
>LOAD: 1-1 HappyBday (4Crush x 5AOE) + 2 DMG (Packed Round) + 1 x Spreadshot (- 2 DMG)
>Ammo: 17/10 Irondrop (4AP), 6/10 HappyBday (4Crush x 5AOE). 8/10 Stun Rounds (-1 Act). 6-2/10 Pumpkin Rounds (6 Fire), 9 Brass Bells (5 DMG), 10/10 Silver Bullets (5 DMG, bonus to undead, Midians, and unpleasant lux-weak things)
> Lvl 3 Combat Harness (+1 Def, +1 HP, +1 Gun Slot, *Quick Draw), Lvl 5 Sniper Cap (+ 2 Vision, +1 RNG, +1 MOV, +2 HP)
>Reincarnation Shell
Bag: Binoculars x 2, 4 x Refillable Water Flasks, C4 x 3, Combat Knife, Lv3, ATK + 3, BLEED: 1
ATK: 3
DEF: 2+1
MOV: 4+1
ACT: 2
HP: 12/16 (+1+ 2+8[lvl])
MAG: 2
VIS: +2
Skills: Firing Solution, Packed Round, Friendly Fire, Spread Shot, Battle Rhythm, Double Time, !Bring it Down!, Take Prisoner, Reassemble

[Relentless]: Witnessing a murder will allow you to track the culprit with a tap action.
>>
Millitiamen!

I believe I have just confirmed that binoculars work without direct line of sight. However, doing so is less effective.

So if you're waiting for action or can't move, I recommend that you try to map out our route to the stairs.

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Untold feeling engulfs your entire body as the senses you never knew you had start flooding back in a blur, a mixture of delight and sorrow as your eyes open. The air is crisp against your bare skin, and your lungs fill with ice as you breathe in what you feel is your first breath.

Your ears ring with pain as a crow squawks loudly, the scream of the carrion bird vibrates against your ear. Moving your head and feeling the soreness of your body, you find yourself in a great grass field, colored a sickly greenish grey. Light bounces off the steel armor of a man you could only hope was a compatriot. A black lump pecks at the exposed skin peeking out from ruined sallet helmet.

You don't feel safe. Your muscles begin to contract. You can feel it. Your instincts scream to get out of here. Something is pulling at you. You roll over onto your stomach, all of your body screaming in agony.

Stop, stop, rest for a while.

But you don't listen. You put one hand in front of the other and pull, moving yourself across the wet grass, your body starting to freeze over.

You reach for your iron clad partner, your last hope and grab his arm, tugging on him, words unable to escape your dry lips.

Get up, help me.

You want to scream, shout, but nothing comes out except the croak of a dead man. You pull with all your might and heave the man of iron onto his back. The sight is revolting, you can't even describe it.

The man is clearly dead. But there is a ray of hope, something shining out like a beacon in your short dreadful existence. His sword sticks upright from the ground, you can grab if it... and you do.

Feeling returns faster and faster, your body damp and freezing, but you can feel all of it. With a mighty hand you grab the hilt of the iron crucifix and lift, lift with all your power and fail.

You try again, lift, but fail. You try again, begging that you were not abandoned in your time of need. You want to cry, cry that it's unfair, but you give it one last try, the try of an animal cornered without options.

Painfully you throw your limp body up, gathering a sole knee under your body. But it's enough. With fire pumping in your veins you shakily rise to bare feet, and the full carnage of what you piece together as a battlefield greets you...

You are reborn
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You rise in the middle of a grass field, surrounded by men, all dead, clothed in heraldry and armor you couldn't hope to understand. A gust of wind chills you to the bone as you examine your area.

You turn all around, soaking in the new information, the view, the smell, the sounds of men dying, all of it. To one side stands a proud grey banner with three large castles on it, near directly opposite it, further down the field sits a slightly less proud banner of a red feather.

You look up at the sun, which could just have passed its zenith, or perhaps it's approaching it, you don't know. You've had your fill of the sky and look down to the ground you stand on. The greenishgrey grass is surprisingly soft on your feet, but the ground itself is strewn with weapons of war.

Bows, spears, swords of all shapes and sizes, shields with sigils you can barely remember fill your head. Seems like all is still in this little place, soft hills roll off in the distance and you feel you could lose yourself in such a calm place. Your head moves to directly below you.

Your friend in that heavy looking steel armor lays on the ground below you, his face a black swollen mess. Swinging your head around and stumbling over yourself, you see a similar man, but dressed in all leather and furs, quite the warm looking furs as well.

Another gust chills you to the core, something inside of you is telling you that these used to be men, probably had families. But again, insticts are taking over and you need something to wear, your body feels weak as it is.

[1] loot the man in full armor, maybe he was important

[2] survival comes before chance, i need warm clothes and fast
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>>830780
>[2] survival comes before chance, i need warm clothes and fast

You really should have picked a better time for this, man. Your writing is pretty great but it's night in both Europe and America and it's a workday! How is anyone going to see this?
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>>830780
>[2] survival comes before chance, i need warm clothes and fast

It's important to get our bearings first before we go hunting for mad cash. Besides, if the armored fellow was important, it would be a bad idea to parade around with his things.

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Character Sheet that NEVER GETS UPDATED: https://docs.google.com/document/d/1jI0aGxA_2h3SAcPYri-1fdgskbK3IbtfEzSLJ7VY9gU/edit?usp=sharing

Also anons, I decided to say fuck it and allow anons to suggest changes in case I royally fuck shit up or forget about it. Or just am too lazy to do something...
Like do characters we meet. So treat it like a adventurer's journal or something, I guess. I don't know.

Oh, and also later I'll try to see about seperating the personal character sheet from the political character sheet, and really try to fucking clarify, but that is one hell of a task requiring some autism in today's coffee. But I'll get it done anons. I promise.
I need a drink though.

Also I feel particularly suicide today.

Twitter: QuestingQM

Last time on EDQ, we stopped being depressed by hanging out with our mom, looted Amsterdam, moved money to our bedroom, worshiped the Hellenic Gods, and got the INQUISITION to help us to fight back against the Furfags and Scalie menace.

Deus Vult, as we once said earlier in the quest.

So, if anons feel like purging HERESY as Amaya, just choose her. But if anons feel like getting shit done and possibly celebrating last night's victory over Flames, choose Ren.

PoV Time, faggots.

>Inquistoress Amaya Santiata!
>Renexizious Thorrson, Emperor Of Sweden.
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>>827601
>Inquistoress Amaya Santiata!
Let's purge some heretics.
We can do our victory lap later.
And laugh at cucked flames later as well.
>>
>>827601
>Inquistoress Amaya Santiata!
>>
Time for the Inquisition anons.

https://www.youtube.com/watch?v=NUMkcBctE7c

If this link's good, it should be Mel Brook's Inquisition theme anons.

You are the Inquistoress Amaya Santiata, a half-dragon who can shapeshift, breathe fire, and purge [b]HERESY[/b].

And right now, your planning to take care of the "furfags and scalies" in Stockholm... You of course have a limited amount of resources to draw upon depending on what your doing...

How will you solve the issue of heresy, madam?

>Try to be subtle and sneaky to avoid causing a scandal! (Sneaky!)
>...Go in loud and proud, call in the army and direct raids on likely places where heresy is likely dwelling! (Loud!)
>Try to find where their dens of deviancy are, and then raid them! (Semi-Sneaky!)
>...Try to find their main hubs and incite the citizenry to fight against them! (Semi-Quiet!)
>You have a idea... (Write-In)

Next, we'll decide who's helping or if you wnat to go solo.

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I want to start running quests, but I have no exp. Help me!
(In the quest, u are the AI on a FUCKHUEG spesssheep (pic related) tasked with using the resources at hand to build a colony and report back to the rest of humanity.)
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https://youtu.be/-K1vGcH3gSY?t=13s
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>>834152
The generals are your friend, newbie. Also, read and study quests you and others find good.
>>804963
>>
>>834248
thank you. reading Iron Quest rn, and i've already read all of Khornette Quest. IQ is the main inspiration for this one. thanks again

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Hornmothers play poker too, they bet snacks instead of coins. There is, as you can guess,
no objective value for a check. Lengthy disagreements spawn about the value of each
snack, halting the game more than once since every hornmother (and every haremhorn, and
every nohorn like you) has different preferences.

Usually, it goes like this:

"That slice has apple, add more."

The hornmother sitting in front of her puff her cheeks and glares, both surrounded by the big
cave-like living room, their knees on wet, green grass. Stones like small hills are scattered
over dirt, as smallhorns try to climb them and haremhorns watch them intently.

"Apples are nice." retorts the hornmother. "Very nice!" she adds, menacingly.

"Apples are /not/ nice." The other hornmother corrects, like an old scholar near a big
telescope. "The skin is dry and it's hard to bite, so put one more."

"But apples are juicy!"

"Apples are gross!"

"Then why do you want more?!"

"To have more to bet, you /dummy/!"

"I check-" says the broken horn Leader, staring at the hornmothers as she sits on a rock next
to Ado, dwarfed by the massive rectangular mirror behind her, "-and add five more to the
one on the left."

"I check, and that's fucking it," Ado says as he sits squats next the broken horn Leader, her
back shining back the light of the sun.

And sitting behind the both of them, you grin while carefully arranging your small picnic and
tea cups, almost mischievously, towards the broken horn. While the hornmother bet among
themselves, Ado and the broken horn Leader made a habit of betting on which was going to
jump the other one first. They bet and bet then check, and wait for the reactions the
hornmothers give as they check in their own game.

You are not particularly fond of it (you can't help being repelled by violence, no matter how
hard you try) but she ever rarely goes out lately, and this strange habit seems to do her
well.

(Cont!)
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"You are so fucking fucked mi amigo," Ado adds with an ironically bleak face, as she turns
to stare at the broken horn Leader with a wide smile. "I'm the top-man of the hornmothers, I've
grown bullying hornmothers, know more about hornmothers than I know about my daddy."

"I /am/ a hornmother." As the broken horn Leader's words die out, one of the hornmothers
smashes a cupcake against the floor and the other gasps. "Ten to the one on the left."

"Check and five more." The shirtless, muscular blonde says, half his face shining. "You'll learn."
He pauses as the hornmothers stand to yell at one another, drawing some haremhorns to
them. "Also do those fucks hate you or what?"

"Hate is fear of effort; they don't talk even behind my back." She feels the picnic behind
her with a hand as she talks, you quickly get a small carrot square with cheese near it. "Do not
misunderstand, I'm completely okay with this. You can be happy alone, too." She gets the
square to her mouth, chews, and grimaces.

Ado shrugs"I dunno, I didn't say anything about that."

"I check."

The hornmothers sit at once, looking at each other dead in the eye.

"Here comes the river," Ado says, grabbing the broken horn's Leader hand by mistake as he
searches for a snack. Regardless, he brings her hand to his mouth and chews softly, as the
himehorn stares meekly. "Twastes laik sad ffuck-"

You raise both eyebrows, suddenly concerned. The broken horn Leader points at the
hornmothers from Ado's mouth. They are just... fixed on each other, not even moving. "Ten to
the one on the left."

Ado spits her mouth. "Motherfucker." He sits like the Thinker sculpture for a while. Then he
raises his head and long, shining hair. "Go Arma if you are so fucking miserable, the First
is making new ones for free you know."

"Ado!" You blurt out, your eyes wide as you jump to a stand. Yet a small, drooling hand
stops you, and the broken horn Leader doesn't even turn to look at you.

"Let him talk.." She says, turning to look at you blankly. "I've grown... tired of politeness and
mind games, lately. Conversations get turned into laberinths."

"There's no need to be mean either." You add regardless, a high pitch in your voice.

"Hey, it's me." Ado winks at you. "Take it as a vow of confidence, I'm betting she's not
retarded enough to get angry."

"What makes you think I'm sad?" She says, as the hornmothers silently grab their cards.

"You lie and you are on anti-depressants." He points out. "And you hear people dying all day.
Check."

"Showdown." Peacefully, the himehorn points at the himehorns; the one on the right grabs the
other by the horns and starts to shake them wildly, as the other sobs and screams. "Now
I'm sad."

(Cont!)
>>
The hornmothers are then finally separated by a crowd of haremhorns, yelling and pointing at
each other just like yesterday and the day before. Ado, the hornmother, and you just stare
at the peaceful scenery of green, stone and smallhorns, as the himehorns start to leave the
scene and the sun wanes behind you, to a pleasant orange.

"Think about it." Ado breaks the silence, still staring at the few smallhorns and haremhorns
playing around. "You could be like Happy. Happy."

The broken horn Leader chuckles. "She's called Happy because the last thing she said before
the treatment was 'I want to be happy'." She chuckles a bit more, perhaps a bit too much.
"Thus, her headband."

Ado turns fully to her. "Why are you doing this?" That might be the only time you ever saw
him serious. "You don't care about the hornmothers, and you never cared about the
humans before."

"It's a bet. A gamble." Yet she isn't looking at him. "In Poker, you make choices out of leads.
Vague leads; those are all you've got." She pauses to take a sip from her tea cup until she
finds it empty, then leaves it at her side for you to grab it. "What happens when you run out of
leads?"

(Cont!)
>>
You glance at the cards in your hands, fast enough that a non-Fake wouldn't notice.

8 of hearts
8 of spades

Your orange eyes dart to the flop, almost floating over the clean glass table.

4 of diamonds
3 of diamonds
J of clubs

And finally, you look at Trash. Almost bluntly. You fix your eyes on her, adjusting your optics
as you stop the pulse not only of your face but of your whole body. One of the templar's
eyebrows tilts as she looks at you.

"I feel threatened.” Trash says.

"Sorry!" You blurt out, almost actually sorry.

Yet you do study her; she's concerned. There's no doubt at all about it.

Despite your programming allowing you into sculpture mode, some leak has been left in your
system to prevent you from landing in the uncanny valley. Small little gestures in your
face, slight trembles in your tights and
shoulders.

You wonder if she knows that.

"Raise!" you announce, perhaps a bit too eagerly, as you gently slide another flake next
to you. That makes three of them; that's the most you are willing to bet.

And you can see that the templar hesitates. Like a clay pot against a mild wind, they
wouldn't see it trembling, [s]but you would[/s]. You are.

"Check." Trash finally says, and Vaal lets out another uncalled "oooooooooooooooooooh!",
this time louder than the last. "Break my concentration and I'll break one of your legs."

Vaal giggles. " So mean! You'd have to princess-carry me then."

Trash looks at her. "I'd carry you over my shoulder like a log. Backwards."

"You like my butt that much?"

...Trash silently gets another flake on the table, then grabs the deck and takes another card
from it. It's the J of diamonds. And she's blushing.

You do your best not to grin; that makes it a double pair. A good hand, not a powerhouse but
it might work. Yet, you aren't betting more than three flakes.

"Check!" You blurt out, eagerly.

"Check." Trash replies, still hiding her face under her golden hair.

The turn dies out, and the river is dealt.

It's another J; the J of hearts. You glance at Trash and there's no doubt, for you, at all; her
eye are lit, even if her face is steady.

"Check." You say.

She puts three more flakes on the table, smiling, her face still a bit red. "Heating up the
toaster!" she visibly grins at you.

Trash still seems worried even after this newfound surge of confidence. You notice the
slight trembling, the excitement, the layers. Trash thinks she can win the showdown.

And you are /dead/ sure of this.

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You are Dick J. Strong, newly-promoted Sergeant of the Comfian Customs division and currently, you are staring at an incredible amount assortment of both mundane and magical weaponry, armor, and ammunition in the treehouse of your elven friend. Like, honestly, this is a little overwhelming. Walking over to the neatly organized piles of gear, you slowly sit down on the smoothed wooden planks and put your hands behind your head in exasperation.

“Viessa,” you say as you count in your head how illegal by various arms treaties, royal declarations, and other conventions some of this gear, well most of it really, is “Where in the world did you get all this?”

Smiling, she hops over to what looks like a magic-powered flamethrower and hefts it around like a toy before flicking her head in your direction. “I’m not as young as I look, you know,” she says with a grin, at least until you and Astaroth raise your eyebrows and her cheeks turn blood-red, “H-hey that doesn’t mean I’m OLD!”

Astaroth chuckles for a bit before shutting up after Viessa gives him a death-glare, and you quickly get your face back to neutral, though you’ll be laughing about it later.

“Anyways, if you don’t write me up for all this, I’ll let you take a few pieces for free. I don’t really use any of it, that’s what magic is for you know.”

Nodding, you walk up to her and snatch the flamethrower from her hands and place it back on the rack, which is when she begins to pout over your interference. Glaring at her, you point at the little flame burning at the mouth of the weapon before turning a valve and some knobs back and forth until the thing turns off. Checking out the racks of gear, you narrow down a few choices that won’t have you locked up for war crimes or for some other laws as soon as you get back.

>A pair of enchanted gloves, you can feel some sort of empowering aura from the leather.

>A fancy shortsword that holds a faint glow, slight sparks of energy flicker back and forth on the blade.

>A strange metal contraption, you can’t really tell what it is, but it looks dangerous and heavy and scary all in one.
68 posts and 15 images submitted.
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>>826534
>>A fancy shortsword that holds a faint glow, slight sparks of energy flicker back and forth on the blade.

Mind if we look at some examples of the warcrime selection, in case we reach the Godzilla Threshold?
>>
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Well shit, I guess I forgot to add this to the OP huh.

Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Papers

Twitter: https://twitter.com/Leave_QM
>>
>>Gloves

A mark of station

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Just about everyone is playing the game now.
The game pieces are fancy, and people reading this have them.
The game pieces vary from place to place, and especially country to country.
The game moves are complex, its a complicated game.
The game pieces are often traded.
Current winning players are often accused of back-room schemes.
Current winning players make something from nothing using black magic.
They rewrite the rules of the game to an unfair advantage.
It has been said that one way to win is to not play the game... I'm not so sure.

That game is no fun. So now we the players change the rules and we change the world of gaming. If billions of players will play a boring game, everyone will play in a way that is actually fun. To be a player is to be a creator. The game is changing, the current winners won't know until its too late. Their unfair game rules will end.

Throughout the world, the game creator has put signs everywhere... subconscious signs. Tell me about the new game. You may know more more than you think. If you saw the signs, you are a seer. If you didn't see the signs, then you can still lay a foundation by submitting philosophies to the game. The Council of Seekers evaluates game philosophies and then a mage imbues these philosophies into game bricks, and these bricks are placed into the foundation of the game.

Look deeply inward, what do you think the game signs have said of the new game? Try to identify a game theme, a game location, or a game mission. Even a wrong guess advances the game. What should a game philosophy be? An accepted philoosphy is a game brick that is placed in the foundation of the game. An unaccepted philosophy still advances the game.

If you know magic like Darren Brown knows magic, then you know how a great mage might be able to render this game real using real magic. Its true, an unprecedented move never done in gaming will render all this real. Fantasy defines reality. Everyone who replies to this is a game player and one of the select few early players to begin this epic adventure. I will tell much more soon, but I can only say so much in one place and time before our game opponents figure this out and get to me. We live in a dangerous world.
8 posts and 1 images submitted.
>>
I roll to fuck a horse.
>>
Rolled 15 (1d20)

>>827082
I'll roll for you
>>
>>826203
Fuck. Guys. I just lost the game.

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you are a chef
you just got one order for spaghetti
>
59 posts and 15 images submitted.
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>>825978
well shit, make some fucking spaghetti
>>
>>826051
Dunce first we need to find a large pot.
>>
>>826100
Nah you gotta prep the ingredients first.

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Risk - Europe Edition
160 posts and 23 images submitted.
>>
>>833124
Roll with a dice+1d1000000
>>
Germany
berlin grey
>>
>>833124
Claiming Spain Francisco

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You slide your card through the reader, marking the sixth layer of redundant security you've went through to get the elevator to this floor.

Floor -13. Where the magic happens.

" And if this is where the magic happens." You think to yourself as you spread your arms as if to hug your workspace.

" You're not Dumbledore, James." Your colleague sighs. You frown in his direction, you can't believe someone so talented could have so little love for your art "Come on Hansen. We're the greatest Directors in the states. We create snuff films for the gods." You implore.

"Badge" Says the new head of security. You don't recognise the albino woman. But scratch at your stubble as she pats you down mid conversation.

"I just don't get off on it like you do. The job's too important to have fun."

"You know what I think?"

"That wearing a suit instead of a lab coat will make chemgirl fall for you?" He deadpans.

"No. Well obviously it will. I think you, can't smile since you lost the last of your silver hair." You walk down the little staircase to him. Arms spread wide you approach the back of his chair, so you can see his three day old newspaper open to the crossword. "And that all you need."

"James. Don't."

"Is a little."

"No. No." He puts his paper down and starts turning his chair.

"Hug." You say as you wrap your rounds the small grumpy bastard.

"Missed ya pal." You say as you catch Hansen's facade break.

"Well I missed the paycheck." He begrudgingly admits.

"Well then let's see who we're working with."

> Meet your team [Long intro, character intros for our cast]

> Get a status update [Game Start]
438 posts and 44 images submitted.
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>>828251
>> Meet your team [Long intro, character intros for our cast]
>>
>>828251
> Meet your team [Long intro, character intros for our cast]
Is this a spooky quest? I hope it's spooky.
>>
>>828251
>Meet your team [Long intro, character intros for our cast]

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You guys know how it works.
First 3 votes decide race.
Next three decide location.
189 posts and 7 images submitted.
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>>827761
Gnome
>>
>>827761
Dragons
>>
>>827761
Gnomes

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Past threads:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Mimikyu

You are Gurie Niamc, but mostly right now you are scared.

It's not necessarily the looming nature of the forest that scares you no. It's more the fact that if you take this step you will be officially starting a POKEMON ADVENTURE.

If you think about it, you already got a pokedex, you even have a new pokemon, that's TWO WHOLE FRIENDS, you have already doubled the amount of friends you have from 2 to four in roughly two days.

Can't you just, go home and teach Planny to do chores?

I mean you know you aren't GOING to but still.

>Take the first steps in your POKEMON ADVENTURE
> Do 1 but take Planny out with you, have fun with it.
153 posts and 43 images submitted.
>>
You have two pokemon.

Mimikyu is level 10 and has Disguise as it's abbility.
Its moves include Disarming Voice, Phantom Force, Thundershock and Play nice.

Planny is a level 6 Ralts with Trace and knows Confusion, Teleport, Night Slash, and double team.


You also have a social level of 5 and can ignore one crit fail relating to social situations.
>>
>>825844
>Do 1 but take Planny out with you, have fun with it.

Hi MimikQM.
>>
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>>825897
Well that looks like all we are getting at the moment.

You take out Planny, the ralts is slightly winded from her fight with Mr Chop Chop but other then that she's perfectly fine. The Honedge never managed to hit her, which for a pokemon with no guard, must be very upsetting.

The sun sets lower as you and your entourage wander through the woods. Nightfall quickly descending over the trees, which suits your pokemon just fine they can see in the dark perfectly.

You on the other hand, have to use the flashlight on your pokedex to see.

To be fair you don't mind the ambience, you used to sneak out into the forest all the time at seven.

Most kids aren't allowed to because of while pokemon but... you never had that problem as a kid.

Huh. You wonder why.

>Roll 1d100 encounter table.

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https://twitter.com/ThunderheadQM

Archive:
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Where%20Wolves%20Fear%20To%20Tread
--------------------------------------------------------------------

"Stay low. Let them pass..."

You whispered to Logan and the few others that were hiding in. You watched as an SS unit made their hurried way past where your unit lay in wait. Halftracks and jeeps raced past, panzerhunds following close behind them.

This was the second time that you and your unit had been forced to disembark from your jeeps and hide in the brush. It was a task that had to be done with Strasse doing her best impression of a limpet mine on your side.

These constant stops and starts had made your journy out to the combat zone slow and tedious. Each stop had added 5 minuite delay to your journy. This however, was the third delay that you had encountered during your trip thus-far.

Unlike the other sections that had passed you, this section was slowed by the presence of a tank. If you had to guess it was a Panzer IV. The section was also slowed by the presence of a pair of heaviliy armoured panzerhunds. These ones were not heavily armoured like thier piers, instead they were fitted with heavy cannons on their backs, their jaws were locked in place in a mockery of mortis.

Unlike the sections that had came before them, this section came to a hault. Troops leaving the halftracks to take up positions.

"They're stopping... did they see the jeep?" Logan asked calmly, the light clicks of weapons safties being disengaged notified you of your unit's preperations.

"Maybe, should we engage?" Gilmore asked to everyone, a question more poiniently directed at you.

>Engage the enemy, you have the element of suprise.
>Stay down for now. Only engage if found out.
>Try and get out of there, there is no point in waiting around right now.
>Other (write in)
39 posts and 4 images submitted.
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>>824482
>>Stay down for now. Only engage if found out.
>>
>>824482
>Stay down for now. Only engage if found out.

Best thing to do is to stay still
>>
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"Wait for them to pass..." You trailed off as you clicked off the safety on your Luger. The model that you carried was a standard model, it was chambered in the 9x19 parabellum that was typical of a pistol of the Reich. However, yours was still fairly new, and was fitted with a black polymer grip. Logan had referred to it as a Black Widow, a nickname given to these newer pistols by american arms dealers that sold captured pistols back in the United States.

You placed your other hand on top of Strasse's head. The young medic still hadn't gotten over your faked death. You wondered just how much she cared about your company.

Then again, you had been one of few people who had pushed for her safety. It was all together possible that she may simply have latched onto the only person that had not stated and ill intent towards her.

You waited for a couple of minuites as the SS unit milled around for a bit. You picked out a few scattered words here and there over the sound of idling engines. However, you waited on your belly for a bit longer, only for the SS section to board their halftracks and leave, just a few minuites after they had arrived.

You waited for a few minuites longer as the sound of engines filtered away into the dark, eventually, you and your comrades got up.

"Good, they're none the wiser." Logan sighed as he shook some dirt off his Thompson.

"Let's hope that things stay this way. Eugen, grab the demolition charge." Gilmore hissed as him and a pair of soldiers made their way towards the bush where one of the jeeps was hidden.

You calmly made your way over to a mound where one of your demolition charges was buried. You quickly and carefully picked up the charge and stowed it.

"Would you have done it?" Strasse asked out of the blue. Her voice was low and brittle, the shock of the previous event had not yet wore off.

"Would you have killed them?" She asked as she looked up at you with reddened eyes. Her voice was low as she asked.

>"Yes, no members of the SS deserve to live. Not for what they have done."
>"Maybe, depends on if they had found us or not."
>"No, an engagement would have ended badly."
>Other (write in)

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The world was once ours and we shared it equally. The forest was our domain and it stretched between all four corners of the world. We lived in peace and upheld the balance. There was death, but no suffering. It was all part of the circle of life. However, all that changed when the creatures with the Red Flower came to this world. Humans, the Guardians called them. They came in the night and burned down our forests, killed our guardians, raped and pillaged our lands. There was no end to their crusade against us and no reason behind their cruelty.


We, the creatures of the forest, were brought close to extinction before our salvation came: The World Tree, the center and the roots of our Forest that once spanned the world, called us all back to it. Within its borders the last Guardian, the Great Horned Owl Kafuu, placed three barrier spells that would keep the Red Flower out and whoever wielded it. Before he fell into a deep slumber from which there would be no awakening, he placed the new role of Guardianship upon the red-eyed Awoo Race. They would guard this new forest realm behind walls of magic until the end of time.


After three centuries of peace, the first of the three barriers were broken and we received a grim reminder that the Humans will not stop until all Creatures of the Forest lie dead. You are Lin, a 17 year old Awoo girl, and your dreams at the moment are blank and ephemeral as you fade in and out of consciousness.


[STATS]
>Combat: [++++]
>Social: [++]
>Knowledge: [+++]


[Traits/Perks]
>[Guardian physique]: Through severe near-death moments and fighting, the limit of your stamina has increased and you're more sturdy. +1 on the dice for Endurance Checks
>[You Control It]: In a moment of great fear, you persevered without your Guardian Blade. Your mind can now endure more. +1 on the dice for Sanity Checks.
>[Inner Wolf]: The Ancestral White Wolf within you has awakened and you’ve gained a portion of the speed it was known for. +1 on the dice for Reflex/Agility Checks.


[Abilities]
>[Berserker Mode]: Activate your rapid regeneration ability, but the longer you stay in it, the steeper the price becomes for using it. It lasts until all external and internal wounds have been healed. It takes at least an hour before you may use it again. [The Price]: Every time you use this ability, your resistance to the Red Flower within you grows weaker, allowing it to eventually assume control of you.
________


Twitter: @MGFHandler
Last Thread: http://suptg.thisisnotatrueending.com/qstarchive/451871/
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Awoo

Now Officially Under New Management. Welcome!
132 posts and 6 images submitted.
>>
>>823973
Last time on Hero Guardian Quest:


Lin woke up to find herself nearly left behind on the assault on the Western Front. She quickly woke Chao, who’d stayed behind, and found herself being teamed with Yu, whom had cut off her hand earlier. Refusing to forgive her transgressions, the trio headed out after deciding to assist with the Breach.


The mission went well, up until the humans detonated a part of the village assaulted that slew scores of both humans and Awoo. With rage and fury in her heart, and the White Wolf’s power fueling her, Lin led the charge against the humans, and slew her way to the Masked Twins- a powerful brotherly duo, alongside Yu.


This resulted in Yu being thrown off a cliff, the White Wolf leaving Lin as she attempted to save Yu, and the successful murder of one of the brothers...only for the other to receive some sort of dark power, which resulted in Lin losing her right leg and left arm, and passing out from the pain shortly afterwards.
>>
And it's back.
>>
>>824010
You’re not sure whether you’re alive or dead at the moment. You can feel...nothing...but at the same time you feel restless. Like there’s boundless energy around you, but none of it comes from you. You can’t see anything- not even your own body. Simply an inky void. Perhaps this is what limbo feels like...how long will you be like this? Is this your fate?

You can hear mutterings of faceless voices, words and sounds that you can’t make heads or tails of, that sound like they’re coming from everywhere and nowhere at the same time. Some of them sound louder than the others, and some are soft and warm sounding. And yet you can make none of it out- like it’s simply being muffled and scrambled and spoken in ten different languages. Even trying to hear clearer is impossible.

And yet throughout all this, there is still something that overwhelms your sense of being, something that gnaws at your core- a regret that tears at you and causes your soul to burn and shake whenever you think of it.

>The fact that you couldn’t kill that bastard Segwick. It’s sickening that he yet breathes.
>The fact that Yu died and you couldn’t save her. Perhaps you could have been faster somehow…
>The idea that this may have been your best chance to prove yourself useful to the Awoo, and you may have squandered it at the end.
>Other

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