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Archived threads in /qst/ - Quests - 327. page

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Today, three... "heroes", for lack of a better word, will unknowingly take part in a grand play, their every action advancing the plans of some unknown force. You will influence the fates of all three of these players, but you must choose only one to control directly:

>Kathryn "Kat" Reynard, Plucky Thief
Kicked out of home at an early age, she was forced to scrape a living together on her own. Inexperienced, but versatile.

Starting Weapons: Dagger, Throwing Knife x5

Thievery: Capable of stealing, picking pockets, disabling traps/alarms, and using disguises without a penalty.

>Arlon "The Emperor" Sterling, Seasoned Swashbuckler
A veteran of the seas, he's evaded Davy Jones' locker more times than he can remember. Powerful, but straightforward.

Starting Weapons: Saber, Throwing Knife x3, Pistol

Fortune's Favor*: Starts with a Fate point that can be used up to reset any roll.

>"Wraith", Shadowy Assassin
From their name to their gender, everything about this figure is shrouded in mystery. Deadly, but frail.

Starting Weapons: Shortsword, Dagger x2, Longbow

Shadow Affinity: Can either phase partially into the Shadow Plane to fade from sight (Cloak), or step completely inside to instantaneously travel a short distance (Shadowstep).

--------------------------------------------

Select your character! Most popular choice wins it. Each character has a separate prologue, but will meet up with the others later on.
*Fortune's Favor is not the only source of Fate points; they can be earned over the course of the quest.
164 posts and 11 images submitted.
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>>831142
Kat.
>>
>>831142
>"Wraith", Shadowy Assassin

Be the vaguely menacing (and hopefully, secretly cute) shadow — Their build does look slightly more feminine.
>>
>>831142
>Arlon
Because pirate and guns

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The year is 1986, and you are Johnny the thug. Just another two-bit ex-con, trying to make a living in this city of hot beaches and cold hearts. Or at least, that's what you were. Now the world's gone nuts, and you're right in the middle of it.

In the past three days you've killed about thirty gangsters, stolen a million dollars by accident, watched a man get stabbed with a sword, and shot down a police helicopter from another helicopter.

Somehow you have the feeling things are only getting started.

Previous threads:
Part 1:>>798977
Part 2: >>810055
Part 3: >>824162
Twitter: https://twitter.com/ravenkingquests
80 posts and 8 images submitted.
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You and Ryuji, your new sword-wielding acquaintance from the Yakuza, are sitting on the doorway edge of the helicopter you just lifted from a dock gang, with your feet on the rails, each having a cigarette. Your faces are pretty busted up but you're more or less OK.

You tilt your head back to look up at the chopper. It's a Chinook, the big ones they used in Vietnam, for the heavy lifting. If Catherine went to this much trouble to get it, she must want it for something specific. Interesting.

You wonder if it was worth it. You try the radio again. "Alex? Come in, Alex." Your teeth clench in frustration. Last you heard from her, she was on the run from the cops. "Say something, dammit!" you shout at the radio.

"まだまだだね," says Ryuji.

"Not helping!" you tell him.

A pair of headlights shines over the hill, become a car heading in your direction. You stand up, reaching for your gun, but Ryuji shakes his head. "Ken," he says, pointing to the car.

Sure enough, the car pulls up, and out of the driver's seat gets Ken, Ryuji's uncle. "Johnny," he says. "Glad to see you're unhurt. Er-" he gets a better look at your face. "That you're still in one piece."

You say ...

> We have to find Alex!
> What kind of fucked up plan was this?
> Catherine better come through on her end of the deal.
> What happens now?
>>
>>836092
> We have to find Alex.
> Catherine better come through on her end of the deal.
>>
"Catherine had better come through on this," you growl at him. "What the hell happened to Alex? We have to find her."

"Calm down," says Ken. "I'm sure she's okay. I've been listening to the news radio in the car. They know there was a shootout at the docks, but they haven't said anything about a suspect being caught."

"I'm not just going to sit around and hope for the best. Where was she shooting from? You gotta take me there," you demand.

Ken says. "Johnny, it's no good. We can't go there right now. The cops are crawling all over there like ants. It's too hot. Look at yourself, you're still bleeding. Get some rest, get fixed up. Find her in the morning when the attention has died down."

>You think I care about that? I'm going there now, with or without you.

>You're right, but I can't wait until morning. I have to do something now.

>I see your point. I should at least stop bleeding first.

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Shinobi Quest #52

This quest takes place within the lands of the Five Great Shinobi Nations (aka Narutoverse) starting roughly around the beginning of the original series. The world of this quest remains similar to the original, with slight but notable differences in certain areas, based upon the passage of time from a single slightly altered event.

(It’s a goddamn Naruto Quest, you bastards. Have fun, participate, and write in when you feel inclined. Most of the outcomes of this quest will be determined by you, the players. Critiques and questions are always welcome, as my knowledge of the weeby shit is not all encompassing.)

http://pastebin.com/WiPdCqLH


Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Shinobi%20Quest

Last thread, Tsuki Norihime finished speaking with Kaguya, and after experiencing some difficulties waking, accepted the assistance of The Four- powerful spirits who had intervened in your dreams before.

With their help, Tsuki left the world of dreams behind, waking in a small safe room. After helping the room’s only other occupant, an ailing Kushina, two revelations were leveled to Tsuki- not only was Kurama, the Nine-Tailed Fox, free of his prison; that same former prison, Kushina, was dying.

The once-jiinchuriki of the Nine-Tails laid out her plan to you- to reseal the beast within her, and to die with him sealed, which would destroy the creature for a period of a few years.

Seeing no other option, you agreed, and helped the wife of the Fourth Hokage rise. Together, you trudge out from the safety of the sealed room, back towards Konoha…..
901 posts and 140 images submitted.
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>>832403

YEEEAAAAAAAA
>>
>>832403
Now time to run across Nori or Naruto and help seal the beast.
>>
Time for Minato to sacrifice himself fending off the 9-tailed-beast so he can seal it in his newborn so- er, wait.

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Pastebin:http://pastebin.com/jCGAA6J2
Archive:http://suptg.thisisnotatrueending.com/archive.html?tags=dog%20days%20quest
Twitter:https://twitter.com/Announcer_QM

The light of the after-morning sun gently pierces the darkness of your room. Rays of orange hue spread across your face, and into your eyelids.

You should have been awake long before now.

Slowly, you pick your body up off the bed. Every joint in your body complains about every inch they're forced to move.
"Anna?" You ask, weakly.

"Yes?" You can tell she's already awake.

"How long was I asleep?"

"It's almost noon-"

"WHAT?!"

OH NO! YOU OVERSLEPT AGAIN!

You are Yuuki Kushinachi! Today, you were planning to wake up before dawn and track down Clair!
This isn't working as you had planned!


"I gotta go!" You leap from bed, and start throwing your clothes on. Anna sighs, laughing slightly under her breath.

"Yuuki, Yuuki, calm down. They don't even know where to look, yet."
"That's no excuse!" You quickly wrap yourself, "That just means I have to pick up the slack!"

"Every other hero has been asleep all day or training. They're not nearly as worried about this as you are."
"Then I have to lead by example!" You shout as you grab onto your obi, hastily tying it around yourself.

"Yuuki, stop."

At your summoner's orders; you instinctively freeze in place.
Anna stands up from the bed, and grabs onto you sleeve.

"Yuuki. Just one question before you walk out that door. Even if, and this is a big 'if', you knew where to start looking; what would you do?"

>Gather all the heroes and attack it full-force!
>Well.. I guess first I would have to find a way there.
>I'll figure it out when the time comes!
>I don't know.
>Ask Jack for help since he seems to solve problems.
>Other?
127 posts and 25 images submitted.
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>>832025
>Gather all the heroes and attack it full-force!

hi Announcer
>>
>>832025
>>I'll figure it out when the time comes!
>>
>>832025
>I'll figure it out when the time comes!

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Last time you, Nathaniel Joseph, would find yourself marching along within the united armies towards the stilts of the realm. But soon the skies would turn red as the return of Etrigan, the wrath sin, would become reality. This, quickly caused Erica to bring out a certain side of her that is said to be kept in tab. Damien would have sent her to slay Etrigan and return with his head, afterwards to be detained for being Dangerous. Nevertheless, Erica accepted the task. She'd said her final good byes and left the armies in silence.
70 posts and 3 images submitted.
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Old Thread:
>>800998
>>
>>830636
>Tell johnathan about meeting the immortal queen. Say that seeing a supposed dead person come back to life reminded us about that.
>>
>>831858
You'd go over to Johnathan, and told him about Gia. Even though you were told not to draw attention towards her and the other three. And the last time you didn't listen, you were stomped down by Xavion. Before than, kicked in the face by Gia. But, you know, there were so many people around. There was no way they could hurt you.

Right?

You tell him how a dead person coming reminded you of that. He would have shaken his head and you were expecting him to tell you that Gia was dead, just like everyone else had up to this point.

>"The dead can only be risen by Necromancers or those that wield at minimum nigh divine magic. Gia might have wielded such powers but it is impossible for her to revive herself. Those in the spirit realm have no access to their mana unless they are visiting to gain Mysticism or a related magic."

Johnathan would have jumped and flew into the air, only to quickly hover only a few feet above. You could have probably kept a conversation with him. Damien would have started giving order to proceed on, but with cation. AS you all might have simply been playing yourself into enemy hands. The armies would have soon started moving after the order was given.

fsdfsd
3 posts and 1 images submitted.
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>>838950
>Pick up some milk
>>
>>838950
fasdafasdfas

23okdsk?

>A. sdfk
>B. dsfo2wp
>C. fmsdk

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title
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simply say join to reserve a slot
once 4 players have joined entrance is restricted
i will try to update as fast as my little hands can draw
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>>836160
also once you join try to keep the window open to maintain your ID.... so no phonefags allowed
>>
im in

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Your name is Amon Shuu. You may have been a humble monk...
...but today you are robbing a druglord's casino in The Land of Fire. Gato's Gates of Fortune, the first franchise of its kind within The Gato Company and a nascent effort at corporate fortune beyond native borders.

But this isn't to take down a kingpin or anything. You're in this to steal the debt records for the infamous Lady Tsunade.

But, to every good heist there is an even better crew. It is time to pick yours: the mastermind, the distraction, the Muscle/Inside Man, The Burglar, The Conman/Pickpocket, and the Acquirer.

>Mastermind: The big picture and brains to the operation. The Mastermind is in charge of keeping his/her eyes on the prize, while also adjusting plans as circumstances demand and seizing opportunities. Not only needs a level head, but a lucky streak as well.

Who will be the mastermind?

>Yoru, his intellect and diplomactic skills will be invaluable in this role
>Asa, we're here to track down a specific target. There is nobody more experienced in a hunt or mission.
>Tai, his past would sugget he's lead before. His discipline and level-headedness will certainly help the plan stay stable.
>Amon, both intellectual and flexible he would be a solid leader for most missions. His empathetic nature would most likely give him a good feel for the environment and situation.
>Rin, she seems particularly innoucous but you know she's clever enough to always have a plan up her sleeve. After all, she is a trained ninja in her own right. While she's deceptively observant, she can also be a bit of a happy-go-lucky wild card.
554 posts and 165 images submitted.
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***********************************************************
[ Heist Planning Theme: https://www.youtube.com/watch?v=llRmyRgmshM ]

>Your name is Amon Shuu, a humble monk of the Water Temple.
>You have no family to speak of, just another one of the many casualties of the 2nd Shinobi World War. Your luck pulled through when a wandering monk, Myatsuu, snatched you from the debris of a border skirmish. You were 4 years old. The monk, Myatsuu, brought you back to the Water Temple in the marshy coastlines of the Land of Water.

>Nearly 14 years later, the Temple, your home, had fallen to attackers from the Village Hidden in the Mist after a young girl, Rin. Leaving to honor your duties, you travel across lands to deliver the merchant, Yoru, safely to his destination.

Character pastebin:
http://pastebin.com/3vzHnmkj

Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Ninja%20Monk
Thread 7: http://suptg.thisisnotatrueending.com/qstarchive/748165/
QM Twitter: @TheRedL4dy

********************************************
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>>829983
>Rin, she seems particularly innoucous but you know she's clever enough to always have a plan up her sleeve. After all, she is a trained ninja in her own right. While she's deceptively observant, she can also be a bit of a happy-go-lucky wild card.
Time for some fun
>>
>>829983
>No Shizune

Bad form Red. She's obviously the best choice.

>Rin, she seems particularly innoucous but you know she's clever enough to always have a plan up her sleeve. After all, she is a trained ninja in her own right. While she's deceptively observant, she can also be a bit of a happy-go-lucky wild card.

I'll go along with the *fun*. But if this screws us over I'll probably be almost mad.

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This dog walks up to you. What do you do?
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>>834849
I draw my sword to defend myself.
>>
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>>834853
I draw the sword because I am the dog
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>>834882
attack the mirror.

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A simple festival in a small town, it’s a place of happiness and fond memories in the making. For young Cici, however, the evening has taken a slightly stranger turn of events as even now she stands on her tip toes trying to comfort the sobbing woman in her chair, a mystic or at least an actress dressed to play the part quite beside herself with recent events.

“It’s okay. Let it all out,” Cici coaxes gently, parroting her mother’s words from some time in the distant past as the woman slumps further into her stupor. “It’ll help you feel better.”

And far beyond the point of pride, the woman doesn’t turn away a free shoulder to cry on. Quite the contrary, with slight difficulty and shaking arms, the jewelry clad fortune teller grabs the small gorgoness off the floor and sets her in her lap, hugging her more tightly as she rides out the rest of this terrible situation.

“It’ll be alright,” Cici promises, breaking the ensuing silence as it grows unbearable. “The voices say you don’t need magic to help people anyway. After all, you helped Hank and Clara an’ even Gus when they needed you…”

“H-how do y-you know their n-names?” she asks tearfully. “I n-never even…”

“I dunno,” Cici admits. “All I really know is that Vivi, Uncle Gal, an’ Mama help lots of people, an’ they never needed magic… It’ll be okay, promise…”

The woman doesn’t seem to know what to say to any of that, other than to quietly rock the both of them back and forth as she lets the upset run its course, sobs turning into quiet sniffles before she finally seems to realize:

“We need to get you back to the others. Y-you shouldn’t be here.”

“It’s okay,” Cici assures her. “People shouldn’t be alone when they’re upset.”

“Still, I’m an adult…,” she says, lowering Cici back to the floor and wiping some moisture from her eyes. “I should know better…”

“I don’t understand…”

“You will,” the woman assures her, a small smile bringing a bit of renewed moisture. “You will when you are older, dear, but for tonight, you should just try to enjoy yourself.” A few more steps, and the tent flap slides away to reveal pale moonlight, a man with a gorilla’s lower body, and two anxious looking little girls.

“I’m sorry it took a bit longer than expected,” she apologizes, fishing into her robes and producing three coins which she carefully hands to Guyus. “Now, please, enjoy the rest of your evenings.”

> Write-in
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>>829401

Welcome to Gorgon Child Quest! Where-in you take up the role of a magical talking artifact being wielded by a young gorgon girl named Cici. Living out of the steadily improving remains of a once great dungeon, the game will focus on exploration, character interaction, and learning as the voices of the players within the amulet help guide her along. I may also include a magic system down the line depending on how things go, but we'll see what the future holds.

For news about quest updates, my twitter can be found here:
https://twitter.com/bananon_QM

And the archive can presently be found here:
http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=gorgon+child
>>
>>829401
Well it was nice that everything worked out in the end.
>>829406
Hello bananon.
>>
>>829436

Hello, anon. How are you today?

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it's me 「RED」 from >>836140

"simply say join to reserve a slot
once 4 players have joined entrance is restricted
i will try to update as fast as my little hands can draw"

"...no phone fags"
4 posts and 1 images submitted.
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nvm im sleepiedinffed
>>
Soooooo... This ISNT happening I guess?
>>
hello

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Twitter: https://twitter.com/bookerman32
Discord: https://discord.gg/yz7sDra
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dark%20Gate%20Academy
Character Pastebin: http://pastebin.com/s9JM8xxW
Combat Rules (NEW!): http://pastebin.com/DvuKGNuC
Season 1 Aftermath Chapters: http://pastebin.com/R4DN9d2i
Character Previews: http://imgur.com/a/kYNpY
Season 1 Synopsis: http://pastebin.com/SzF8NfW8
Quest Theme: https://www.youtube.com/watch?v=qVEVRTUAy0M

Far off, nestled in an otherwise small Japanese town lies the Dark Gate Academy. An institution of tremendous size, the Academy holds a long kept secret. Unknown to the outside world, this unseemly town is home to a tear in our reality. A gate between our world and a bizarre dimension known as the Darkworld. The inhabitants of this hellish world breach this gate and attempt to flood into our reality and spread throughout the world on a regular basis. However, the Dark Gate Academy is home to students of truly extraordinary abilities. The ability to sense the presence of these evil Darkworld creatures, and defeat them in combat, sending them back through the gate.

They cannot close the rift between our world and the Darkworld, but the students and staff of Dark Gate Academy have dedicated their lives to using their amazing powers to hold back the darkness that plagues our world, even if it costs them their lives. They have risen up to the challenge and in secret have become great heroic defenders of the world as we know it.

For many years, Dark Gate Academy has held back the forces of the Darkworld, kept this unspeakable evil contained within their walls. But a dark cloud approaches, and times are about to change. A new chapter in the tale of Dark Gate Academy is about to begin.

>Previously on Dark Gate Academy...
You were separated from the stone, and grew closer with your friends.
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“This must be the place.”

The call to action was sudden. Akuro received word from an anonymous tip on her radio that there was a rift open on the train tracks briefly outside the small village of Kibo, opened up by none other than Yami himself. When Akuro described the voice of the anonymous tip, there was no doubt in your mind... it was Akuro. Before you knew it, you club and a sizeable portion of Class 2 were being shipped off on a mission to rescue Ryoji Shida and Saki Kobashi, who just so happened to be riding the train at the time, and to hopefully take down Yami for good.

“Indeed,” Sayeka Ohko nods in agreement with Ken Tajiri's statement. “However, we should be particularly careful.”

“Yeah, Yami's a tough opponent...”

“Not just that Ken,” Sayeka explains. “When I try to see what awaits us inside, my vision is... blurred. Something is interfering with my powers. It makes me question whether we have Yami cornered, or if he's the one backing us into a corner.”

“Well, we can never be too careful,” Ken sighs. “But what choice do we have? Ryoji and Saki are in there! They can't take on Yami by themselves!”

And if Ryoji Shida is in there... then so is the stone. You had your reservations on giving away the stone, as your friends can attest, but if Yami is able to get his hands on it... there's no telling what destruction he can cause.

You feel a hand on your shoulder, turning around to see Kiriko frowning. “I know what you're thinking, Kaz... we'll make sure that stone doesn't fall into his hands.”

“Let's hope...” You mutter.

Ken lets out a sigh and turns to Akio Naito. “Akio, are you sure you don't want to take over leadership duties for this one?”

Akio shakes his head. “Nah, I'm good. Come on Ken, have a little more faith in yourself.”

“Geez...” Ken mutters. “You know I'm bad at this...”

“You've still got potential!” Akio punches him in the arm. “Besides, you've changed a lot since you last tried to lead, right? You've got a girlfriend now! A hot one!”

Ken nods as he leads the charge into the rift, and you and the rest of your crew follow.
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Stepping into the rift, you find yourself in a dark, cold room with stone walls. In the middle of the room lies a familiar figure.

“Saki!” Ken cries out as you rushes to her side.

Saki slowly rises from the ground with a strained groan, using her lance as a crutch. “Ryoji...” she mutters. “We have to...”

“What happened?” you ask.

“He... he took Ryoji,” Saki groans. “We... we have to go save him!”

“You can't,” Ken explains. “Saki, you're clearly hurt.”

“No... it doesn't matter,” Saki groans.

Ken shakes his head. “Saki, you can barely move. You need to stay back, we'll take it from here.”

“But-”

“Saki...” Ken looks her dead in the eyes. “We'll find him. I promise.”

Saki stares at Ken, then nods. “Okay... I trust you, Ken. But also... you need to find the others too...”

“The others?” you ask, but a quick look around tells you exactly what she means. In the room stands five stone doors across the walls, leading to five different paths. Labelled on them are the names The Dread, The Reaper, The Artist, The Light and The Doctor respectively. The Demon Slayers... though Miyoko's Archdemon seems to be missing. Also present is a long dark pathway with some stairs, though you can't see where it leads.

“We'll take the mystery path,” Ken remarks. “Kazuma, you and your club find the... others.”

Ken and the rest of his group run down the path with determination. You look around the room at the available paths... which one will you take first?

>The Dread
>The Reaper
>The Artist
>The Light
>The Doctor
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>>834564
>The Light
Maybe she'll have some sort of anti-Yami ability we can use against him.

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"You might be a smart girl, but you aren't a lucky one"

You play as Delilah, a young girl going through tough times.

Right now, however, we are taking another turn as playing Lawrence!

=Links and Information=
Archives:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=aCowboyNamedSue

Thanks to an anon, here is the pastebin of just the text. With threads purposely being misarchived, this should be available and accessible instead:
Melancholic Quest Collection 1 (1-4): http://pastebin.com/hTK0fQmd
Melancholic Quest Collection 2: http://pastebin.com/cX4HC6Q9
Melancholic Quest Collection 3: http://pastebin.com/sTuR8xJv
Melancholic Quest Collection 4: http://pastebin.com/RPwa7nEt
Melancholic Quest Collection 5: http://pastebin.com/DJ71TtFc
Melancholic Quest Collection 6: http://pastebin.com/xxCdZfx6
Melancholic Quest Collection 7: http://pastebin.com/7skcyeX0

Quick Glance (SPOILERS) The quick Who is Who and what Delilah has. Mostly accurate.:

https://docs.google.com/document/d/1wXNWJdAKuqw-btrHDbvSkN5Gj3QhdY28XNKRUXMLHu0/edit#heading=h.8xfgre7nxqty

Twitter; @Cowboy_Sue
Discord; https://discord.gg/0107qV9kiFDlUH9nY
Chat room with me and other players. I answer questions, post sketches, and act cheeky.
75 posts and 1 images submitted.
>>
You've done nothing wrong, yet it feels like you have to walk forward with caution. At the kitchen's archway you pause, listening in to their conversation first. Nothing serious and nothing about you, all John is talking about is getting the house ready for the storm. Of course he wouldn't be talking about you, not while knowing you were right here. Not that it would have been the first time that you'd walked in on a conversation about yourself, but now isn't the time for sour memories. With a quick wave to Thomas you move in to the living room to join the other two.


"...just worried about the pipes, y'know? Don't need them burstin' on us, just gotta make sure they're drippin' a bit before the cold settles in."

"Yeah, I know that pain. Had a cousin who lost his water for a week cause of that. But if that does happen, pretty sure some of Eric's boxes have water in them. Then again, if this damn place floods..." as Mabel speaks her hands rub together in an attempt to warm up, looking over from the couch as you come in. "Probably need to make sure the windows are sealed up tight, at least in the rooms we're going to be in."


"Y'all know where that draft is comin' from?"

"Yea-, wait you mean the one upstairs? Ho-"

"Hey there Law. Good job findin' them." John says with such a familiar tone that you almost forget how the previous conversation went. As much as you'd like things to be normal again, you have to stay on guard even now. A quick greeting before you point upstairs, listening to the occasional and soft steps from above. "Ah yeah, the girls are fine. Little one was startin' to get restless, so I sent her up. They been fine though, don't worry bout it."


"We're just talking about the storm. Started snowing earlier but it didn't last too long, not this time. We got some good stuff coming in though, should help seal this place up a bit better. Just wish we could get a heater going again, that'd be sweet. Guess it's better than out there though. God, I can't even imagine what it's like to try and stay warm out there like this." Mabel says, making sure her coat is zipped up completely. The chill in the house is worrying, but keeping one room decently warm shouldn't be too hard, or so you hope.


"Pretty hard to. Knew someone who ended up in the hospital, ended up losin' part of his toes. Course we aren't sure if that was from frostbite or trench foot...eh, either way. Gotta make sure those kids stay dry, best way to keep them warm in the meantime."
You can't help the twitch that runs through your hand, a pain that disappears just as quickly as it comes. It wasn't easy to hide this time, Mabel eyeing you with a questionable look.

"You alright there? Have been getting any rest? Man, you look ready to fall over sometimes, you know that? Gotta stop pushing yourself." she says, a mix of concern and scolding.

[1/3]
>>
"Law's a hard worker. Always workin', even when he shouldn't. Course that's just how he is, a good guy. Ain't that right Law?" John doesn't look at you directly, and while he's got a sideways grin on his face there's hardly any warmth in his tone.

"You're a good man, aren't you Lawrence?"


Even if you did want to speak, the words wouldn't be able to come up right now. It feels like you've been exposed yet you have no idea for what crime.


If you didn't have anything tying you here, you might have ran away.

After all, it's easier for you to run from a problem than try to fix it.

You fuck up


"It's been rough for all of us," Mabel comes in an attempt to save the moment but it still feels like your throat is closing up, you can't even find the will or strength to move now. "Once that storm hits we should all be able to settle down, rest easy. Uh, as easy as we can but it's not like we can go anywhere. Maybe we can plan what to do after this place, and...and maybe Sam will be back! When he is, things will be a lot smoother, just watch. He was always good at this sorta thing- I mean, he is, he is good at this sort of thing." Instead of trying to say anything more Mabel bites her nail, trying to avoid the obvious. Sam had always been a straight forward man, never one to sneak around or try to hide secrets. Not that it ever needed to be said, but things felt smoother when someone acted in charge and that person was Sam. Nothing catastrophic has happened where he was needed, but with the way luck plays you can never be sure how long that will last.


It's a thought that you decide to bury away with busy work. Mabel has a similar idea, and the two of you get to work with the supplies. You try to take into account everything the group has so far, but your mind feels much too muddled for that. There's a lot you have to do, and sometimes it just feels too much for one man. Or rather, someone better than you should be handling this. But when there's not a lot of options around and someone is relying on you, there's not really a lot you can do.


Either you can try and risk failing, or don't bother and let people down early.

You're tired of being a failure.
But that's just what you're good at being, isn't it?

...


[2/3]
>>
It doesn't take too much longer for the others to show up with their own heavy loads. It's a hassle helping everyone in and passing the boxes through discretely, but somehow everyone manages. Eric greets you cheerfully, as if he didn't just crawl through a window to break into a house. Snow has begun to fall again, light and feathery yet ever so dreadful. Near the window your breath clouds up in the air and all you can do is pray that it's not like that in the rest of the house.


"Hey, Lawrence!" Eric calls out, a generous pile of what looks almost like sleeping bags in his arms. "The girls have a place set up already, right? Think you could take these up? It's a little weird, but they're like, padding and insulation for moving stuff. Not really something someone would think to sleep on, but it'll help keep the heat in." You take them and notice their weight, now understanding why Eric wanted you to take them. No big deal, and you easily lug them up the steps.


With your overcrowded thoughts, you almost forget that Delilah and Lisa are up here. Almost, but gentle weeping makes you stop outside the nursery door. Through the sliver between door and frame, you listen inside.


"It's fine, it's fine..." Lisa repeats over and over, trying to keep her voice down. "You're okay. You're okay, see?"

"I'm sorry..." Delilah apologizes, sounding as if she had cried most of her tears earlier. "I'm s-so sorry..."

"Is okay. You're okay. Don't cry." The younger girl is trying her hardest to be comforting, mimicking what she's heard in these situations before. "Why are you sad? Are you cold? Hungry? I sometimes get sad when I'm hungry."


"Um, well...I'm s-sad because um..." You can just imagine Delilah fidgeting about right now, but it sounds as if she's going to continue talking.


>Go in now, pretend you weren't listening
>Go in now, comfort Delilah
>Stay out here and listen for a bit first
>Go downstairs, have Mabel go in the room

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[Skill gained: Self awareness]

Huh? Where is this? Or what? I feel like I'm a rather big thing in this universe... Or maybe this universe is just quite small. There's something in here with me. It's dissolving.

I wonder what kinds of abilities I have. Maybe I'm like a God. What should I do now...?
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>>828717
Check dissolving thing.
>>
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>>828892
Looks like I can move around pretty well. I feel really uncomfortable getting close to it. It feels wrong.

I don't feel like I'm looking at it. It's more like I'm feeling it. I can feel inside and out of it. It's squishy, but it has some hard bits. The biggest part has one rod running through it.
>>
>>828976
Grab the rod.

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BERLINER MORGENPOST, SEPTEMBER 11TH, 1953

THE FIFTH ANNIVERSARY OF THE TREATY OF BOMBAY

Today the German nation, along with the entirety of Europe, celebrates five years of peace in our time as we remember the Treaty of Bombay which was signed five years ago today. With the treaty, the British and Free French Empires formally surrendered, ending the war for Germany, although German forces had seen no fighting since the battle of Zanzibar on August 23rd the same year. It led to the legitimization of our great empire, as the two old imperialist giants were finally brought down by the armies of democracy.

Since then, our country, and by extension, all of Europe, has flourished under German hegemony, and from Alaska to Abu Dhabi Germany reigns supreme. Despite flagging growth and increasing unrest in the cities, the government still holds strong, and assures the German populace this celebration will be the grandest one since the armistice. Foreign leaders from all over the world have accepted the invitation to Germania, and millions of people from all over the empire now travel down the Autobahn to the new shining city to celebrate with their fellow men. According to our sources, Emperor Hirohito of Japan, the chairman of the South-East Asian Co-prosperity Sphere and Shogun of the JUST, will be coming with his family, in his first visit to the mainland since relations began. This has sparked some controversy due to Japan's militarist government, which some describe as fascists. Still, now is a time for celebration. Let the nation unite in revelry!

RUSSIA REMILITARIZES IRKTUSK

After the Ulan-Ude agreement saw the Japanese admit Lake Baikal as Russia's natural eastern border, Tsar Louis Ferdinand promised to keep the area up to 150 km west of Lake Baikal demilitarized for at least ten years. Now, however, only four years into the treaty, he has sent five Russian divisions to the city due to "threats of domestic terrorism". Irktusk has always been a rebellious city since the Fall of the USSR, but many suspect the terrorist plot is only a pretext for re-militarization. This has marked the high-point in Russian-Japanese tension since Tannu Tuva joined the alliance of Eastern States in January, leaving the Co-prosperity sphere in the progress. Does Louis intend to wake the Russian bear?

LEHR TO CABINET: MITTELAFRIKA "CANNOT LAST"

Governor Robert Lehr of Mittelafrika has, in the wake of the Brazzaville rebellion, claimed that "The Mittelafrikan administration is stretched too thin" to deal with any more rebellions. He has written an open letter to the government, claiming that the state must be partitioned quickly, as "the Mittelafrikan government is simply not built to stand the test of time. It cannot last."
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The world has changed a lot in these five years, and Germany with it. What exciting new challenges await in this brave new world?
>>
>>828293
>>828297
Alright in Mittelafrika. We never wanted to hold all of Central Africa. So the land in the black/dark grey will become African states.

In Russian let's calm things down. We send two different diplomat to see what the Japs want and what the Russians want.

And for Germania keep Both Emperor safe while them visit. We ensure the people that even if we're different, we can still be friends. Be sure to increase guards and security I don't want a lone German trying to kill the Jap Emperor.
>>
>>828375
If I might suggest something, we can't realistically pull out from central africa. Rather we must try to release nations which we know won't fall apart the instant they are outside of our grasp and interventionist nature.

Alternatively we must find out why they are unhappy and begin easing their worries.


Also OP, what happened with India? I thought we were going to make it into three nations post war? One Muslim nation, one Hindu / Buddhist nation and one Tamil nation?


As for my own plans, how goes the space program? All progresses well there I hope?

Also how do our bio and chemical weapon stockpiles look? Seeing as we never deployed their produce, ignoring Switzerland, or shut them down. We must have quite the stockpile and variety by now...

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