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Archived threads in /qst/ - Quests - 313. page

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Welcome to the country of Aliasia. Here we humans live and work together with mystical creatures known as pokemon. Pokemon like humans come in many shapes and sizes and interact with humans in different ways. From aiding us in the fields to helping us defend our homes pokemon are a daily part of life here in Aliasia. I am scholar Spruce and I have made it my life’s mission to study these incredible creatures. As such I roam the country to see as many kinds of pokemon as I can. But enough about me who are you?
Name
Gender
193 posts and 20 images submitted.
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>>876051
fyi, you are definitely the second, perhaps third, quest to use that exact title. Spruce may also be taken, but not Scholar.

Thank you for listening to this Public Service Announcement.
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>>876067
oh that was possibly me earlier in the year
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>>876051
>Name
Donn Yen (or Donnie for a nickname)
>Gender
Male

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Twitter: https://twitter.com/SeamanSalad

Pastebins:
MC: http://pastebin.com/Fcx4fkZE
Companions: http://pastebin.com/3ijU2dLt
Factions: http://pastebin.com/hxkTyBcL
Stats: http://pastebin.com/QdBZMmWz

Archive:
http://suptg.thisisnotatrueending.com/qstarchive/856654/

You flick through your datascreen with your thumb, your other hand busy bringing a sandwich to your mouth. Spreading crumbs all over the data screen.

Eagle would kill you right now, but she's busy on the bridge, so you're safe. For now.

Jumping off the crates you were sitting on you stride purposefully past the many grunt carrying similarly labeled crates and containers past you. Too busy focusing on the task at hand, or shouting at one another, to even notice their superior officer. No matter. They have things to do, and so do you.

A few more swipes of the screen reveals the long list of purchases you have made over the past few days. Each one carefully labeled and numbered for your benefit (thanks, Eagle) so that you don't get too bundled up with the logistics.

Of course the biggest cost was getting your own personal spaceship, and that nearly costed you an arm and a leg.

That ship was a Colombia-Class Frigate. A bit smaller than the Birminghams, but she has speed, maneuverability, and has just as much kick as her big brother.

>What is the Frigate's name?

Of course then there's your own Mercenary Company that resides within it. You have several squads of dispensable grunts, several squadrons of Hornets for close air support, and a Titan Factory uploaded with basic Titan schematics. Not much, but you can get more later either from the Black Market, or from the fields of battle.

>But back to your Mercenary Company: What is your Company's name?

And Finally: there is the morality of your company.
>Anything goes: As long as the money is good, you'll do it.
>Mercenary Honor: Your company has a particular code of conduct that can never be compromised with. What is it?
>Write in:

Once the name has been decided. Where do you wish to go first in your brand new, Colombia-class Frigate?
>The Titan Factory.
>The Bridge [Where EG-L currently is]
>The Training Hall [Where Hong currently is]
>Nah, let's get hiring for some new Mercenaries.
118 posts and 7 images submitted.
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Also a short explanation with what happened yesterday: Basically my Pathfinder group decided to hold Session 0 on Sunday instead of Wednesday. And THEN they decided to do Session 1 in the very same session. Things got hectic.
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>>880840
>Frigate name: Intrepid

>Triumvirate

>Anything goes: As long as the money is good, you'll do it.

>The Bridge [Where EG-L currently is]
>>
>>880840
Been waiting for this

>Frigate Name?
Queen Anne's Revenge I'm uncreative.

>Company's Name?
The Steel Legion God I can't make names for shit.

>Mercenary Honor: Your company has a particular code of conduct that can never be compromised with. What is it?
Don't kill anyone who doesn't have a gun. Pretty reasonable, not committing war crimes.

>The Bridge [Where EG-L currently is]
I wonder if she'll notice the data pad.

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Previous: http://suptg.thisisnotatrueending.com/qstarchive/858661/
Char Sheet: http://pastebin.com/gccDj2ef
Other chars: http://pastebin.com/0igFQkgf

"Mom" Iris groans as her mother looks down at me, and all I can think of is a cat finding a mouse backed up against a wall "You can take care of this yourself, you know what will happen if you force Mali to do this"

"I didn't even say what the job is yet, sweetie" Layla says, warmly, ruffling my girlfriend's hair, crouching slightly to look her in the eyes "Besides, you and everyone else have telling me I need to bond with her and stop being so "Mean"

I don't say a word, or even open my mouth as Iris frowns almost pouting as she looks up at her...terrifying mother. The first monster, the Brausr and Lamia. I mean, I'm pretty sure I already know what kind of "job" She's talking about, and it isn't the fun type. But still, a burn finds its way to my heart as I smirk, my hunger for thrills and danger clawing at my chest as I grip it, trying not to get too excited in front of Iris' mom. Because even though I'm a demon, I really don't want to end up on the wrong side of her fangs.

"Yes, and scarring the wits out of her isn't exactly nice" Iris says, a little angrily, crossing her arms as Layla frowns and tilts her her head and ears

"She's a demon" She says staring straight at me "She should be used to this sort of thing by now, especially if she's going to be sticking around, and I'm not going to try and scare her, Iris, trust me"

I try to open my mouth to speak, but Iris puts one of her claws over my lips, smiling warmly as she whispers "Let me handle this Honey"

"Yes, but you have to remember you scare her" Iris says as her mother smirks at me, making my heart skip a beat as she chuckles "...Really?"

"Couldn't resist" She cackles as I frown and pout "Besides how else is she going stop being terrified of me for no good reason, if we don't spend a little time together, Just think of it like we're going fishing, not like I'm going to bury her and leave her for dead somewhere"

Iris frowns, saying nothing

"oh come on, I'd have done it already if I wanted her dead" Layla sighs, as she runs her hand gently through her daughter's hair "I know I can fix this mess myself...but Its a good chance for me to get to know her, ya know, besides the few times I manage to corner her for a chat"

"You mean when you get bored and decide that scaring my girlfriend is a wonderful way to pass time" Iris asks, smirking as her mother chuckles

"Kehehehe" Layla says with a shrug "maybe, but honestly I swear I'm not being cruel here, darling, I just want to have a little fun with...."

Layla blushes and shuts her mouth as Iris tilts her ears and jumps slightly, covering her face with her hands as she groans.

I laugh, I can't just...it always so funny how innocent she is...when she's killed more people than I've met much more than a few times.

cont
251 posts and 2 images submitted.
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>>883695

"See' She says suddenly at my side, a chill running down my spine as I try to stop laughing without looking weird "She's not that scared of me now, at least not as much as she used to be"

She smiles, and I wonder if I should, I mean I want to, just to calm down Iris a bit so she doesn't get too worked up and worried about me. But my instincts are screaming at me, saying I'm in danger, and not the kind I like, the sort I felt down in those catacombs...seems so long ago.

I frown weakly instead, trying to smile when Layla digs her nails into my shoulder.

"It looks like you're holding her hostage" Iris says flatly "Mali, if you don't want to go, just don't, she can't force you to do anything"

"Yes I" Layla begins, as Iris holds up her hand, her eyes cold as she smiles just like her mother.

"Yes, you could" She says happily "But It'd be a really mean thing to do, and it might even make me cry"

Layla's smile vanishes, and she grips my shoulder a little more tightly

there's a moment of silence, as neither of them say a thing and just look at each other. But somehow I feel like I'm stuck in the middle of some kind of battle

What do I say?
[] ...So you want me to help kill the demon? Can't you get someone else
[] Fishing and killing are a little different, Layla
[] Well...I mean, I'm not that afraid anymore Iris, I have a lot more confidence than I used to
[] No, she's right, I shouldn't be afraid of my future mother in law, besides it could be fun
[]Thanks for sticking up for me Iris
[] Uh, are you going to let me talk? Either of you
[]You're both so adorable, but...can I decide myself
[] Yeah, and what would your wife say if you made your baby girl cry
[] No! She let me get my babies to safety, I'm not going to just spit on that act of kindness! She could've just dragged me off!
[]....can I choose where I want to buried first
[] Er, I need to do something *try to flee*
[] Save meeee *hide behind Iris*
[] Well, I mean bonding does sound fun...just don't kill anyone..too terribly?
[] write in
>>
>>883696
>[] Fishing and killing are a little different, Layla
>[]You're both so adorable, but...can I decide myself
>>
>>883696
>[] No, she's right, I shouldn't be afraid of my future mother in law, besides it could be fun
>[]Thanks for sticking up for me Iris
>[] Uh, are you going to let me talk? Either of you
>[]You're both so adorable, but...can I decide myself
>[] No! She let me get my babies to safety, I'm not going to just spit on that act of kindness! She could've just dragged me off!
>[] Well, I mean bonding does sound fun...

Hope you're feeling better HM.

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The year is 1986, and crime in the United States is at an all-time high. Criminals, drugs, and guns flow into the country from everywhere in the world, and the gateway to it all is Heat City. In this coastal paradise of hot beaches, cool babes, and cold hearts, to get what you want, you have to do whatever it takes, and more. Welcome to the End of America.

You are Johnny the thug, just another two-bit ex-con trying to make a living. After a series of ambushes, betrayals, deals, and gunfights, you and your friends have an offer to become a proper heist crew. Catherine plans to rob Dragon's Nest, a Triad fortress for drug money. And she wants you to take point on the job.

You haven't made up your mind yet. But you're pretty sure you're going to do it. This could be your ticket to real money, a chance to make something of yourself. Of course, the last time you thought that about a job, it ended with you on the run after crooked cops tried to kill you.

Maybe this one will go better.

Updates: http://twitter.com/ravenkingquests

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Thug%20Quest
93 posts and 9 images submitted.
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Soundtrack: https://www.youtube.com/watch?v=W_rC-495Z_A

Right now you're taking your new wheels out for a spin on Sunset Beach. The sky shades pink and red and purple as the setting sun falls into the horizon. The palm trees lining the road are darkening silhouettes. Your windows are down, letting the cool evening breeze blow through.

In your pockets are a wallet with about $200 cash, some drugs, a knife, and your trusty Colt Python. In a bag on the passenger seat is an M79 grenade launcher and a box of 5 frags.

Soon, you'll be going to Ken's house in the suburbs, where everyone is meeting to plan the job. Ken and his messed-up family, Ryuji and Catherine. Alex. Even Nick. You shake your head. Interesting friends you've made over the past few days.

You think about what you're going to do until this evening.

>Get a meal at the diner, see Lucy the waitress
>Buy some new clothes
>Smoke weed, get high
>Take the shot of Z, see if it makes you stronger
>Just drive around and listen to the radio
>Something else
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>>876411
>implying we're stopping by the dinner since Ivan knows we like the place.
>Just drive around and listen to the radio
Clear our head a bit, get ready to make a decision, talk to Alex and...ugh, Nick about it.
>>
You think about what might happen if you did go to the diner, and Ivan's goons were still there watching. Maybe you'd better cross the diner off your list. At least until you take care of Ivan.

For now, you're just going to drive around. It's a nice night. Might as well enjoy it while it lasts. You turn on the radio.

"-another scorcher tomorrow. I think we can officially say the cold front is over, folks. It's back to our city's regular forecast: (Hot! Hotter!! Hottest!!!)

"Quick update on the nightclub shooting last night in Central. Police are baffled as no witnesses or security footage of the event have been found, despite this violent crime taking place right in the heart of our city's downtown. Some people are saying this is evidence of the disease of violence infecting of our city, and of the corruption and incompetence of our police force. Others say it's just another day at the End of America.

"Now back to the hottest hits of the eighties on RK-1, Heat City's number one radio, here's Vicky D with "This Beat is Mine"!"

Soundtrack: https://www.youtube.com/watch?v=7CpfZfyTClY

You enjoy a few relaxing minutes cruising down the long roads of the islands. Soon enough, though, it's time to face the music. You turn the car west, and head over the bridge into the city proper, joining the long stream of yellow and red lights that blur in the distance.

(Continued)

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Future Naruto Quest


This quest is set within the universe of Naruto, long after the end of the series, but ignoring the events of the Boruto Manga. Of course, because this is Naruto we're talking about, the geopolitics and technology haven't advanced as quickly as they would in the real world. As such, the technology is similar to that of Boruto the Movie, and the villages you know and love are largely the same.


However, the characters will be less familiar, because as much time has passed between the Last and now as passed between the Founding of the Hidden Villages and the Main Series.


You are playing as Kuro Nijiiroh, a Hidden Leaf Chunin of twelve years. You’re a member of Hōōmaru Tachibana’s Team Seven, along with your teammates, Hakurin Hyuga, and Jimmaru ████ Uchiha. Your family consists of your older sister, an ANBU Black Ops, Shirou; your mother, the restaurateur Ki; and your father, a Hand Seals Specializing Tokubetsu Jounin.


Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Future%20Naruto%20Quest


Twitter: https://twitter.com/No_CountryQM


Pastebin of Kuro’s Stats: http://pastebin.com/4WycTkXi


Last Quest, everything was coming up Kuro!
884 posts and 106 images submitted.
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>>875893
evenin' OP, reporting in.
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>>875893
>Lewd Chunin Quest is back
My body is ready.
>>
The day after you were turned away from the Missions Office, you went about your day off as usual, helping Haiiro practice, milling about town, and spending some time with friends of yours.

Even though everything seems like it should be normal, there is a sense of unease hanging over your head, and everyone else's. Thankfully, both your father and sister have been assigned guard duty inside the village, so they're not out on high ranked missions, not that if any came up they could be spared.

The day after that, you're sitting at a long table in one of Hadenazubon's reserved rooms with a number of your former academy classmates. You, Jimmaru, Hakurin, Sakutai, Himarase, Matsukawa, Mayuto's teammates Ryuko and Adzuki, and even InoShikaCho are there. Of the group, only you and Jimmaru are chunin. Jimmaru was the one who called the meeting, and you aren't surprised that he didn't call Taiomon's team, or that Mayuto refused to show.

"I know we're all nervous about what's been going on, and the fact that it's hidden from us," Jimmaru begins once everyone is settled, "so I just wanted to call everyone together to discuss what we should do," he looks between Sakutai and Ryuko, "I know that there is another Leaf team of genin and a chunin that aren't here, and," his gaze wanders to Ryuko and Adzuki, "one of our former classmates who didn't want to come. But I feel that this group is enough," he then looks to you, "Kuro, you're the host, and the only other chunin here, have anything to say?"

>A) You do (What?)

>B) You don't (Pass)

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You wake up in a forest near a river, and you're clutching a note. Next to you is an axe, a cooked fish, and a leather water flask.
133 posts and 3 images submitted.
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so what are our options, OP?
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>>882985
Well, you don't know what's written on the note, so that's a good place to start.
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>>882999

Read the note

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Welcome to The Lost Island Quest. Roughly one year ago is when this quest began and in the spirit of this anniversary it is being brought out of hiatus so we can follow and craft the exploits of our hero, Alan Rodain, once again. However, it has been some time since last we left our intrepid protagonist and his tale so perhaps it would be best to reacquaint ourselves with the tale so as to refresh our memories and reinvest our interest in the outcome of his adventures.

Relevant Information:

http://pastebin.com/W5vqnRBU (Character Sheet)
http://pastebin.com/3LPDLd9u (NPCs)
http://pastebin.com/Rr58BsBi (Bestiary)

Archive of Past Threads:

http://suptg.thisisnotatrueending.com/archive.html?tags=lost+island

Updates and announcements:

https://twitter.com/TrickQM
128 posts and 23 images submitted.
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>>873636
booyah
>>
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Alan Rodain was born the third son of a minor merchant family in the port town of Basye within the Republic of Ceril. Destined by station and birth for an unremarkable life, he signed up with the Cerilian Army alongside his childhood friend Tobias, intent on defending his homeland from the aggressive Kardas Empire's attempts at reconquest and to earn himself glory on the battlefield.

Quickly proving himself in his combat training as an excellent horseman, Alan joined the ranks of the Cerilian cavalry and was stationed in the Muller Mountains on the border between the Republic of Ceril and the Kardas Empire. There he learned the realities of war, participating in enough skirmishes, battles and ambushes to earn himself a Captain's rank and a kill count in the hundreds – a fact that plagues his conscience to this day.

Pious in his youth, Alan lost his faith in The Great Will during his tour of duty, after being the sole survivor of an event known to Cerilians everywhere as “The Skullcracker Pass Ambush”. The greatest singular battlefield victory for the Kardas Empire in the Muller Mountain theater of war, an entire contingent of Cerilian cavalry was surprised, surrounded and eradicated by Kardassian musketeers. Among those slain was Tobias, who sacrificed his last moments of life ensuring Alan's survival of the massacre. Hiding for hours under the bodies of his compatriots, Rodain emerged from the carnage drenched in blood before Cerilian reinforcements. His grisly appearance and subsequent merciless conduct in the battles to follow earned him an almost legendary reputation in the military and the nickname, "The Red Rider".

While still on the front lines, Alan received an official visit from a knight by the name of Renault, who offered Alan a chance to participate in a covert operation advertised as a secret weapon to leverage against the Empire. An Island lost to time – a place of magic and monsters – where loyal citizens of the Republic recognized to possess 'potential' could flourish, that had recently been discovered in the Patrucian Ocean. Leaping at the shadow of a chance to change the tide of this conflict, Alan traveled to Ceril's southern coast to board a ship headed into the same tropical region Alan was once expected to peddle the wares of his father.

Accompanied and trained by Sir Renault on the journey there, Alan was informed of a unique ability he possessed which aids him in mastering a variety of skills and talents in a very short time frame. A power, Renault believed, would be unshackled and emphasized upon reaching the Island's shores.
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Accompanied and trained by Sir Renault on the journey there, Alan was informed of a unique ability he possessed which aids him in mastering a variety of skills and talents in a very short time frame. A power, Renault believed, would be unshackled and emphasized upon reaching the Island's shores.

Alan was not expected to take on this monumental task of investigating and utilizing the Island's mystical properties alone, however. He was to work together with a group of six other individuals also heading South on behalf of Renault and the Republic.

Gabby – a foul-mouthed, hard-drinking convicted murderer with a short temper and a skillful mastery of the martial arts.

Kyra – a quiet, terse thief prone to subtle mischief, lone wolf tactics and a reluctantly passionate love of dance.

Dolah Ornatheon – a half-orc paladin of the Church of the Great Will who strictly adheres to the tenets of her personal moral code and the overarching teachings of her religion, yet still somehow manages to maintain a mockingly dry sense of humor.

Rowena Roy – A half-elven scout for the Cerilian army possessing a history of military achievements roughly as tragic, gruesome and inclined to self flagellation as your own. Rowe for short.

Quissonce – An elven street magician whose many decades of wandering and arcane study had led her to realize that even if magic did exist she couldn't use it and thus decided to pair her immense wealth of knowledge to well-practiced chicanery in a concerted effort to be the most convincing charlatan she possibly could.

Eve Rexton – a high-pitched, excitable gnome with unusual features, unusual talents, unusual beliefs, unusual ancestors and with seemingly no filter for her thoughts whatsoever.

Together, these seven individuals traversed the perilous waters to find a landmass that unlocked within them a plethora of powers they could only have dreamt up in their wildest imaginations. Super strength, magic, invigorated senses, communion with forces of nature and the very Gods themselves. And the fantasy land they had stumbled into matched the fantastical limits of their newfound might.

Seaside, a Cerilian colony run directly under the control of a government Overseer by the name of Blackburn, required the aid of these adventurers to ensure the forward movement of progress in discovering the secrets of this Island that seemed straight out of story books detailing what the world was like in the ancient times.

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22 posts and 4 images submitted.
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You are Dandelion, a little stuffed teddy bear that can move.

Write-in suggestions are taken after every update, which will happen around every other day.
Maybe sooner if I find the time.
Maybe later if everything hurts.
>>
>>875667
Is that young girl we're with a witch?

also, if the drink is non-alcoholic
>Stumble towards the fridge, take note of anything interesting along the way

If it is alcoholic
>hug her leg whilst waving your head.
>>
>>875667
Seconding >>875741

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Twitter: https://twitter.com/bookerman32
Discord: https://discord.gg/yz7sDra
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dark%20Gate%20Academy
Character Pastebin: http://pastebin.com/s9JM8xxW
Combat Rules (NEW!): http://pastebin.com/DvuKGNuC
Season 1 Aftermath Chapters: http://pastebin.com/R4DN9d2i
Character Previews: http://imgur.com/a/kYNpY
Season 1 Synopsis: http://pastebin.com/SzF8NfW8
Quest Theme: https://www.youtube.com/watch?v=rT0WpdrCJYE

Far off, nestled in an otherwise small Japanese town lies the Dark Gate Academy. An institution of tremendous size, the Academy holds a long kept secret. Unknown to the outside world, this unseemly town is home to a tear in our reality. A gate between our world and a bizarre dimension known as the Darkworld. The inhabitants of this hellish world breach this gate and attempt to flood into our reality and spread throughout the world on a regular basis. However, the Dark Gate Academy is home to students of truly extraordinary abilities. The ability to sense the presence of these evil Darkworld creatures, and defeat them in combat, sending them back through the gate.

They cannot close the rift between our world and the Darkworld, but the students and staff of Dark Gate Academy have dedicated their lives to using their amazing powers to hold back the darkness that plagues our world, even if it costs them their lives. They have risen up to the challenge and in secret have become great heroic defenders of the world as we know it.

For many years, Dark Gate Academy has held back the forces of the Darkworld, kept this unspeakable evil contained within their walls. But a dark cloud approaches, and times are about to change. A new chapter in the tale of Dark Gate Academy is about to begin.

>Previously on Dark Gate Academy...
You defeated The Darkness, and took Yami into custody.
121 posts and 22 images submitted.
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“Atchoo!”

A few days have passed since the battle with Yami. Your bones and muscles are still aching, but for now, you've been able to sleep peacefully. The Darkness was far from the only threat to earth, but he was the only one taking immediate action, and while Yami is detained and interrogated by the higher-ups, you find yourself with plenty of free time to rest and recover. These past few days there's been no worries of having to fight Archdemons or head out on missions, with the only word on people's lips being rumours of this... archangel stuff. Apparently Ken Tajiri began to unlock the powers Miyoko spoke of... but you couldn't see. You were busy being... unconscious at the time. Still, you've had time to heal up and laze around the dorms, with your biggest worry simply being Kiriko catching a cold.

“Need another blanket?” you ask her, as she remains curled up in bed in the morning.

“If you've got one, I'll take it,” Kiriko raspy voice fires back, her nose as red as a tomato. “Ugh... this sucks.”

“You'll be fine,” you smile as you grab another blanket and throw it over her. She's practically buried by now.

“You really shouldn't stick around here,” Kiriko moans in between coughing fits. “I don't want my little bro catching what I have...”

“I'm just making sure you've got everything you need before I leave you alone,” you reply. “To be honest, I'm surprised Mayu isn't here, doting on you.”

Kiriko sniffles. “She's off training somewhere... she's been awfully queit ever since that incident with the stone... I don't like it.”

You sigh. Things with Mayu and the rest of the group, especially you, continue to be awkward as hell. You suppose it's just going to take time before she's comfortable enough around you and forgives herself for what happened... but knowing Mayu, that could take a long, long time indeed.

“I don't know if me trying to talk to her will make things better or worse...” you sigh. Whatever, worrying about it now won't do you any good. Better to cross that bridge when you get to it.

“I hope she'll be better soon...” Kiriko mumbles. “You and her are my best friends, and I really want the two of you to get along, and maybe hold hands, and possibly-”

“-Don't say date.”

“But it's cute!” Kiriko protests, before sneezing again.

You shake your head. “Just... get some rest, okay? I'll be back later to check on you.”
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You bid farewell to Kiriko and exit her room, out in the hallway of the dorms. As you do, you see Roka staggering down the hallway with the usual grumpy look on his face, and a bowl of soup in his hands.

“Who's that for?” you ask.

“What?!” Roka snaps. “It's for myself! Who else would it be for?!”

“Looks like you're carrying it to someone,” you remark.

“Shut up!” Roka yells. “I... I just made too much of it, so I'm taking this bowl back to my room so I can have it later!”

“Wouldn't it make more sense to store it in the fridge?” you ask.

“I... shut up!” the angry and ineloquent Roka repeats. “Why are you grilling me on this crap?! It's just some soup I'm taking back to my own room!”

You shrug. “Whatever... your room's back that way, by the way. You're going the wrong direction.”

Roka huffs as you move on, stepping out of the dormitory and stretching your limbs. You should probably take it easy today... but with Kiriko down with a cold, you find yourself with a loss of things to do, other than simply wander around campus.

>[WHERE DO YOU GO?]
>Courtyard
>Library
>Ninsei's garden
>Roof
>Running tracks
>Gymnasium
>Homeroom
>Nurse's Office
>School Gates
>The Town
>Other (Specify)
>>
>>882697
>>Roof
As is the style

Looking forward to the thread today bookbook

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This quest will be based around the setting of
the LN/Anime ''Is it allright to pick up chicks in
a dungeon '' (Dungeon ni Deai o Motomeru no
wa Machigatte Iru Darou ka).
I'll run it as a straight dungeon crawler with
some social play as well and no i won't be
going into anime cannon.

Rolls will be done when requested.
First 3 posts rolling a 1d100 to determine
sucess.
The most individual posts till i close the vote
decide our actions.

So without further ado here we go:

You stiffle a yawn as you enter a grand hall
following a mass of people.
Still stiff from the two day long journey on a
carriage you rub your eyes as you look for the
''Adventurer registration''.
Heh, to think you'd do something as childish
as ''going on an adventure'' when you are
already an 21 years young human man.
Your uncle sent you of his farm a week ago
saying something irresponsible about you
''needing to shape up and do something with
your life''.
Can't blame him tho that he wants you of his
back now that his oldest son has gotten
married and is waiting to become a father.
He raised you ever since you were too small to
remember your parrents who died of some
unknown desease.
Even arranged a teacher for you so you could
learn how to read, write, work a craft and even
got you a decent sum of money (10Gp) for
your departure to the capital city of Orairo.
Not knowing what you'd like to do you decided
to join up as a dungeon delver to make ends
meet or maybe meet some hot receptioner lady.

Well that was the plan untill you got
snapped out of your daydreaming by a yell
''Next please! ... Next please!..NEXT PLEASE!''
comming face to face with an angry middle aged elven man.
Well there goes the dream of meeting a hot receptionist lady.

''Sorry'' you squeze out a wry smile.

''Here's your questionary.
Please awnser all the questions.
If you don't understand one of the questions do not hesitate to ask me.
The registration fee is (5Gp) and you will recieve basic training , gear and will be asigned to an advisor later on.''

>Name , Surname , age (21)
>Trade/Craft

And at the bottom you notice the field for a
>''Familia''.
Those are groups of people who entered the
service of gods who decended ono this world
for whatever reasons and bestowed humans
with blessings that allow them to grow beyond
their normal limits.
The guild prohibits anyone without such
blessings from entering any deeper than the
first level of the dungeon as it is too dangerous
for ordinary people to venture any deeper.

You haven't gotten the chance to join such a group as of yet but something tells you that you'll manage.
179 posts and 12 images submitted.
>>
>>875617
>Name
Randell Star
(I hate naming things)
>Craft
Blacksmith
>>
>>875631
If nobody makes another post within 5 minutes i'll go with this.
>>
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After filling out the registration form you hand it to the grumpy elf.

''Okay, so it's Randell Star.
Here's your adventurers tag.
Please go through the dor to the left of me and await further instructions.
Oh, and DON'T DOZE OF again.''

With a sharp reminder you step through the dor entering a corridor that leads to some sort of Gym.

After entering you are greeted by a burly human man who is overseeing recruits training with spears and training dummies.

He shifts his attention to you and start ordering you right of the bat.

You there boy, pick up a spear from the rack and put the pointy bit into that dummy over there.

Roll 1d100 for training success.

You may gain the following with good rolls:

>Basic Spear mastery on anything of 50 or more. Adds +5 on rolls when we use a spear.

>Apprentice Spearman on anything of 90 or more. Adds +10 on rolls with spears.

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>Okay, since there is a lack of responses or anyone creating a character at all, I will try this quest again from the top and this time I hope this goes smoothly for this quest for a GURPS newbie.

Introduction: High School, what’s so special about it? There is none, everything around high school is nothing special around here that’s anything more than normal.

Every day is just the same old normal day here at The Quinburry School of Young Geniuses were everything is just the usual old boring thing; You got the usual teachers that always teaches you things that in most cases can be boring; then you got the usual school bullies that can turn your day into hell. And finally, you got painstaking homework to do after-school that makes it feel like an eternity to finish all those stuff til Wednesday.

Like these four students who are having a hard time living at Quinburry who, as everybody else would not notice, has either had powers or not born as a human and they rather have to imagine a fantasy that they could get away from the hellhole that was high school.
But all those miserable days had come to an end when a mysterious stranger has entered high school out of thin air and the entire lives of four teenagers, including the students and teachers at The Quinburry School of Young Geniuses, were about to change forever as things go Oddside Down from there.

To begin the quest, you will need four character sheets in order to start this session.

(Addition notes: It is optional to write backstory for the four main characters and also portraits, too.)

This session uses the 4th edition rules of GURPS (Which I have the lite edition in a pdf folder.) so it is recommended to use the GURPS Character Sheet software which the link is here: http://gurpscharactersheet.com/

Good luck.
46 posts and 9 images submitted.
>>
>God Tier Chan is waiting again. *Sighs*
>>
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Okay, here is an example of what a character sheet looks like with my character, Tribunal.
>>
>>875750
It is made from another GURPS Character Creation Program you can use on browser: https://vonexplaino.com/code/gurps/

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"You might be a smart girl, but you aren't a lucky one"

You play as Delilah, an unfortunate young girl going through tough times.

Right now, we are currently playing as Lawrence!
=Links and Information=
Archives:

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=aCowboyNamedSue

Thanks to an anon, here is the pastebin of just the text. With threads purposely being misarchived, this should be available and accessible instead:
Melancholic Quest Collection 1 (1-4): http://pastebin.com/hTK0fQmd
Melancholic Quest Collection 2: http://pastebin.com/cX4HC6Q9
Melancholic Quest Collection 3: http://pastebin.com/sTuR8xJv
Melancholic Quest Collection 4: http://pastebin.com/RPwa7nEt
Melancholic Quest Collection 5: http://pastebin.com/DJ71TtFc
Melancholic Quest Collection 6: http://pastebin.com/xxCdZfx6
Melancholic Quest Collection 7: http://pastebin.com/7skcyeX0

Quick Glance (SPOILERS) The quick Who is Who and what Delilah has. Mostly accurate.:

https://docs.google.com/document/d/1wXNWJdAKuqw-btrHDbvSkN5Gj3QhdY28XNKRUXMLHu0/edit#heading=h.8xfgre7nxqty

Twitter; @Cowboy_Sue
Discord; https://discord.gg/8CCdcQ3 <--updated to be working
Chat room with me and other players. I answer questions, post sketches, and act cheeky.
66 posts and 1 images submitted.
>>
Pulling out a small flash light, you hold it above the pages as you begin to write. You only dare quick looks at John, still not wanting to make eye contact with him at this time.

"That for me?" he asks with your back turned, and when you steal a glance over he's not even bothering to face your direction.


"...yeah." John says nothing more and you continue, the letters coming down large and messy as you fight the biting chill spread through to the tips of your fingers. Burning tobacco is the only hint of warmth here and you stop occasionally, stretching and warming your fingers in an attempt to keep them usable. The random waves of pain have stopped, but you still can't properly concentrate. Your head is buzzing, even if you can't worry and focus on a single thought.


Exhaustion, it'll play dirty tricks if you aren't careful.

You manage to finish what you hope are coherent thoughts, holding the torn page in hand.


The worst of it is over, everything came to a head out in the alley. John might be cross still, but in a few days it'll be like nothing happened. You'll be able to face him without panicking. It's too much of a reminder of when you were younger, approaching your father after you did something wrong. That happened far too often, and you'd hope that after growing up the shame and anxiety would stop.

"Gonna hand that over or what?"
Sure enough, you can only shake away some of those remaining feelings as you pass the paper and light over.

[1/2]
>>
I've already told the others this, but I figured you should know too. Once the storm passes I'm going to be gone for a bit, hopefully just a day at most.
I need to head over to family, over in Red Hill.
I want to just go and come back and not waste time, but my mother will be there and it might be hard for me to leave as soon as I'd like
If I didn't have to do this I wouldn't, but it's really important that I do
Please understand and I hope this is fine



"You're a grown man, do what you need," John crumples the paper, sticking it in his pocket. "Though gettin' a heads up on where you're runnin' off to is nice for once. Red Hill, huh? Ain't that far from here, hell...could probably walk if you really wanted. Tryin' to make it sound like you're headin' across state or somethin'. Used to pass through there a bit, small place. Course ain't nothin' wrong with small places, you can sleep with your doors unlocked there. "


As he returns to his cigarette, you watch the continuous drips from the facet. Small talk before might have been easy, but now it feels like something that would be crazy even to suggest. You look back to the cigarette, watching the cherry eat it's way down the filter slowly. Once it's gone John can go back to bed and you can attempt to sleep again.


"So now, course I gotta ask. You plannin' on taking this little trip alone?" A long silence brought to a halt with a simple question and you return it with a simple nod. "Good, that's good. Be an easier trip alone anyways." There's no need for John to try and hide the actual reason for the question, and through vain attempts you try to ignore the irritated twitch in your hand.


>Tell John that he needs to back off and drop it

>Apologize to John, but tell him that you aren't going to back down from any of this either

>Change subject

>Write-In
>>
>>871512
>Apologize to John, but tell him that you aren't going to back down from any of this either

Maybe leave it at that and change the topic. Hear if he's seen whoever drives that shitmobile we've been seeing just idling.

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Rolled 10 (1d100)

Last time you got a hold of some awesome gear courtesy of your Employer. Which were all awesome. Like damn where did all this good shit come from...too bad you can only use it on assignment but still and you can't fight very well...

An amazing new ride was also acquired after driving yourself broke you bought an extremely fancy piece of tech that has all kinds of helpful perks.

While after that you discovered how naughty a witch can be. Mostly because you felt victim to it directly or indirectly by your 'senior apprentice' who is a witch. Who can do cause an amazing amount of trouble. Like say create an entire 'garden' using convinced constructor bots in a bot zone. Or possessing a bunch of machines and 'fixing' the broken ones by forcefully reanimating them with magic. Or how about screwing up your mission so badly that your follow mission nearly got you killed?

Admittedly the mission after that did alert you to the perils of a certain smart zombie who has taken an...interest in you. While you also got to bear witness to heroic ascension while you were busy running for your life in a clusterfuck that nearly killed you if weren't for a certain assassination android, surprisingly helpful zombies, your armor, and most importantly running like hell.

After that you thought you were finally free only to get kicked out on a 'training trip' to get experience and hopefully to learn how to fight. Alas you were stuck with a naughty witch. Whom turned out to be amazingly helpful when she had a enemy to use her naughtiness on. That was how you took out a bandit gang, discovered magic is awesome, and met some slaves.

After that you met up with your 'teacher' Mister Neutral who than took you to his home the Barren Bastion.
465 posts and 24 images submitted.
>>
Rolled 82 (1d100)

>>871345
Which while looking like an abandoned build site dating back to the very Fall itself. Turned out to be the disguised home base of the Mister Neutral's gang of bandit scum. There you were taken underground parking your rides and hopping out.

What do?
>Look around underground
>See about your new residence
>Time for training...
>See whats available
>Other?
>>
Rolled 7 (1d100)

>>871359
>see what's available
>time for training
>>
Rolled 33 (1d100)

Last Thread: >>859251

Some good music to go along with thread: https://www.youtube.com/watch?v=1Vsf3zYppP4&ab_channel=BlooodMusic

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Old thread on page 10 edition.

This is a thread created for the discussion of Quest threads, as well as sharing of advice and guidance for aspiring or current QM's. Posters looking for advice on tabletop games should look elsewhere.

Please do not shitpost, and please report any shit posters attempting to derail discussion or cause strife. This means avoiding tripfag drama or discussion about subjects such as getting rid of /qst/.

Useful links: http://pastebin.com/u5xPbk6w (embed) (embed)
This link contains numerous writing guides, general advice, and various quest tools and communities.

https://twitter.com/Eisenstern/lists/quest-runner-directory/
https://twitter.com/tgquestlist/lists/quest-master-directory (UPDATED LIST)
These are two directories containing the tweets of many current QM's. While a twitter is by no means mandatory, it is a useful tool for both you and your players. To get added to the second list, tweet @tgQuestList. Spamming tweets unrelated to your quest may result in its removal.

IRC Channels:
[The Cabal] #QMC @ Rizon.net (slightly related to quests; enjoys worldbuilding, mechanics and politics)
[Hugbox] #ques/tg/enerals @ Rizon.net (barely related to quests; enjoys Larro quests and anime)

Discord server (Can provide feedback to new QM's, but shitposting is a bannable offense):
https://discord.gg/pXfcXZJ ; https://discord.gg/aBSbbjT

Archive of quest reviews (if you find a review that is not on the list, please link it in the thread):
http://pastebin.com/u/QuestReviewsArchive

>QM Questions:
How much art do you use in your quest and where do you get it from?

>Player Question:
What's your favorite quest you've ever played?
470 posts and 93 images submitted.
>>
>>870464
>that OP pic
>edition

Do you feel like a special snowflake, anon?
>>
>>870464
>QM Question
As much art as possible. I either get it from Google, my already large image folder, or any of the Boorus.

>Player question
Don't have an all-time favorite. Though my favorite at the moment is probably Pilot Quest. I have a weakness for Cold War shenanigans and fast machines.
>>
>>870464
>>Player Question:
Toss up between P2129, Mecha Space Pirate, and Black Company Quest

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The year is 2072. You are Frederick Smith, but everyone who knows you calls you Redd. You've been many things in your life: a philosophy PhD, a published parabotanical scholar, a middle manager at the world's largest toy company, and a quester into unknown arcane lore. It was in this final capacity that you ended up being mind-raped into a cultist of a dark entity from beyond the stars, which was only cured when a group of shadowrunners dropped a bomb on you. After several weeks of high-end medical treatment at the hands of Saeder-Krupp Heavy Industries, the second-largest corporation in the world, you've been installed with the very Shadowrunners who bombed you back to autonomy in exchange for amnesty for your many crimes, both before and during the whole flesh-puppet thing. You're now living in Charlotte, NC, home to Saeder-Krupp's North America HQ and the heart of the most densely-populated region in the Confederation of American States: The "Seven Arcs".

You're thinking about all of this as you roll off the memory-foam mattress set up in the hideout beneath a Little Sicily condo that you've called home since then. You launch into your morning routine: wash in a repurposed chemical shower, gargle with some KleenShine™ mouthwash, make a cup of soykaf (Fresh Venezuela™ flavor) from the shitty soykaf machine your crew put down here, and settle in for the day.

What's next on your agenda?

>Do morning exercises (get character statistics)

>Check your Persona 2.1™ page (learn about your crew and contacts)

>Watch some trideo news (Catch up with current events/learn about the world)

>Do gear maintenance (check inventory)

>Go bother your crew (skip intro and progress to story)
307 posts and 52 images submitted.
>>
>>870303
>Do morning exercises (get character statistics)
>>
>>870303
>Check your Persona 2.1™ page (learn about your crew and contacts)
To better set up our character's stats by knowing what angles our other crewmembers already cover.
>>
>>870303
>Check persona

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