[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Archived threads in /qst/ - Quests - 302. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

File: NS OP 2.jpg (223KB, 800x798px) Image search: [Google]
NS OP 2.jpg
223KB, 800x798px
Your name is Haskell, son of Sven. A young Norse man of about seventeen, and heir to a family that has long since begun spiralling. A father who lost most of his hand raiding, a mother who took ill on a sickness brought back on the longships, and a brother who’s entire raiding party hasn’t been heard from in six months, presumed lost to the sea.


That’s about to turn around. A local priest explained the recurring dream you’d been having: prophetic in nature, a way for Odin to let you know you’d been chosen as a Paladin, a champion of his religion along with your three oldest friends. Unfortunately, neither him nor anyone else of your pantheon can contact you until you find the mythical Atlas of the Conqueror. It was last held by Charlemagne, as is rumored to be somewhere on mainland Europe. That doesn’t matter so much, though. They say you don’t find the Atlas; it finds you when it thinks you’re ready for the vast responsibility it places on your shoulders.


Important Links:
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Norseman
Last thread: http://suptg.thisisnotatrueending.com/qstarchive/884140/
Thread 4.5 because Handler didn’t archive it: http://archived.moe/qst/thread/835865
Character sheet: http://pastebin.com/3YQyKhpV
Relationships: http://pastebin.com/iRfRY4kS
Hander’s Twitter: https://twitter.com/ContractorQM
203 posts and 11 images submitted.
>>
File: tegaki.png (12KB, 400x400px) Image search: [Google]
tegaki.png
12KB, 400x400px
Looking around, and you realize things are about fifteen seconds from getting desperate. Thinking quickly, you snap both hands out, holding your axe with your thumb and letting your shield hand by a leather strap, and grab a fistful of two men’s shirts. The one you wounded seems too surprised and dumbfounded to react, while the other man quickly drops his sword and punches you square in the jaw, trying to jar your hands loose from him and his ally. It barely even phases you.


You step forward with a groan, and fear begins to creep into the archers eyes as they realize what you’re about to do. They claw at your wrists in vain attempts to free themselves before with one motion, you shove both over the edge of the wall into the chaos below. The fall is unlikely to be fatal, but you doubt they’ll be bothering anyone until this is all over.


Anders ducks a swipe from a blade and buries his axe in the gut of one of his attackers. He pays for the strike, though, and catches a nasty kick upwards into his stomach while he’s bent over. He drops to a knee, coughing, but manages to block what likely would have been a killing blow with his axe. He snarls angrily, and looks like he’s about foaming at the mouth.


The third man bothering you looks like he’s about to run, but steels himself quickly enough. He grips his short sword with two hands, and steps back towards the waist-high part of the wall. The archers on the other side of him are still firing into the crowd, albeit slowly. You imagine they’re having a hard time picking targets in the madness that has unfolded below.


>Round 10, over
>15 soldiers: Unknown
>10 archers: 1 lightly wounded (left hand) 1 lightly wounded (left hand) 1 moderately wounded (face/head) 2 disabled (unknown wounds - assumed extensive) 1 grievously wounded (abdomen)
>32 vikings: Gunnar seriously wounded (left shoulder), others unknown
>??? villagers: Unknown
>Anders: Moderately wounded (Right thigh, right forearm, abdomen)
>Haskell: Moderately wounded (Left chest/ribs, left forearm)


>Attack Anders’ man while he’s hurt (axe)
>Attack the third man you’ve been fighting (axe/shield)
>Charge further into the archers (power/axe)
>Write-in
>>
>>910128
>Write-in

Rush the third man and shield bash him over the wall he backed up towards
>>
>>910181
This, but with a kick to the gut instead.

File: IMG_20161126_175736.jpg (7MB, 2880x8640px) Image search: [Google]
IMG_20161126_175736.jpg
7MB, 2880x8640px
First 3 votes for race
Next 3 votes for location. Hard mode locations only.
9 posts and 1 images submitted.
>>
>>918936
High Elves
City Ruins
>>
>>918936
>High Elves
>City Ruins
>>
Thriae
City Ruins

File: beastmen.jpg (1MB, 1400x875px) Image search: [Google]
beastmen.jpg
1MB, 1400x875px
The fate of the beastmen has come to a point after eons of stagnation. Your people have felt the crippling yolk of slavery since the birth and have ever since. Cities have been built at the cost of your sweat and blood, but no longer. Some of you have broken free of your chains and fled to the untamed lands of the Great North by boat. It is here that your race will have its first chance at freedom, its first chance to make themselves in whatever image they please.

But first, how was it that you escaped your bondage?
>Cast off our chains, slaying our captors before setting fire to their village and taking a great deal of weapons, food, and clothing. We could see the glow of the flames for miles, but many of our fallen brothers were left behind.
>Cast off our chains, silently siezing the river boats and heading upriver with what we had already prepared. No one was left behind that night.

It should be said that whatever choice will determine the number of specialists you can choose next turn. The first choice will get you two, the second three. Specialists are individuals with knowledge such as blacksmiths, herbalists, or even spiritual guides.

I'll make the call in 20 minutes by majority of votes.

Welcome to Beastmen Civ!
49 posts and 4 images submitted.
>>
>>911425
>Cast off our chains, silently siezing the river boats and heading upriver with what we had already prepared. No one was left behind that night.
>>
Now was not the time for vengeance or needless bloodshed. No, your people simply had to escape. While most of you are simple laborers others filled more specialized roles in the society of your captors or your own.

Which specialists lived in your village? Choose three.

>The Blacksmith. Being educated in metalworking was something of great value in the village. Nails, horseshoes, and basic tools were your domain, although you don't think you would have any trouble forging weapons or armor. You also have a crude understanding of minerals and where they are to be found.

>The Herbalist. Your people were always more sensitive to nature than your captors. Herbalists naturally developed in your society by making various potions and salves out of natural ingredients. Your knowledge of plant life has saved many lives over the years of minimal medical aid, and have even made your meager meals more substantial with spices and edible herbs.

>The Hunter. Put to work as trackers by your captors, you have had more freedom than most of your kin. You are an expert tracker and are very familiar with how to hunt and trap wildlife. You can make more efficient use of creatures, securing more meat as well as other valuable parts.

>The Builder. You differ from your laboring kin because you have been educated in basic architecture. Barns, farmhouses, and fences were your focus, and having such knowledge would greatly help your endeavors, especially with winter approaching.

>The Gladiator. Your people have always been cast into fighting pits for entertainment. Most die on the first day but some take to it very well. Beastmen gladiators are prized and dangerous individuals who are known for their short tempers and combat prowess.

>The Spiritualist. A secret profession among your people. While your race has never had a true god to worship you have always felt that something has been reaching towards you. Some of your people think spiritualists are worthless beggars since they have never come up with anything, yet another group respects their wisdom and guidance like nothing else.
>>
>>911486
>the herbalist
>the gladiator
>the spiritualist

This takes place in a fictionalized version of Los Angeles

It's the late 80's the war on drugs is in full swing, police are cracking down on all gang activity and abusing their power constantly. OGs run the ghettos police won't go, leaving anyone in those neighborhoods to fend for themselves in the violent gang wars that tear apart L.A.

You grew up on Belton Ave. Your older brother was a banger for the 17th Street Brass, he died in a drive-by that happened in front of your house. Your neighborhood has been a piece of land gangs have been battling to get for years it already cost you your brother.

You decide it's time somebody brought peace to this place, and sometimes the only way to make peace is through war. You get your childhood friends together and form your "gang" of 5.

>What do you call yourselves?
48 posts and 2 images submitted.
>>
>>909692
DeAndre Dindu Nuffin
>>
>>909715
call the gang "The Bastardos"
>>
>>909692
The bloody knuckles

File: NecromancyQuest.png (261KB, 1500x1000px) Image search: [Google]
NecromancyQuest.png
261KB, 1500x1000px
Continued from >>883824
You have just scared off a group of magic-using ne'er-do-wells who were looking to give you trouble while looking for Ulysses' grimoire, the key to learning to protect yourself with warding, and made your way to a bookshop you were told would have it.


You manage to find the bookshop you were directed to without any more trouble, but thoughts are swirling through your head as you push open the frosted-glass door, scarcely noticing the ornate letters that spell out “Arachnis Books”

A small bell on a curled bit of wire tinkles as you open the door, announcing your presence to the shop. It seems like the polar opposite of the last one, airy and well-kept, with what look like old-fashioned gaslights providing plenty of illumination for each carefully ordered row of books sitting on their varnished wooden shelves.

There doesn’t seem to be anyone at the front desk, an imposing affair sitting on a small raised dais just to your left as you enter the shop, but you hear movement further in and decide to investigate. It only takes a few turns between the aisles of books before you’ve lost the sound, and, discouraged, decide to turn back to the desk and see if there’s another bell to ring.

Just as you turn back, you bump into something and tumble over, hitting the ground with a thud that promises a sore tailbone tomorrow. Looking up, you find yourself making eye contact with a woman perfectly matching her desk. Tall and almost rail-thin, with an aquiline nose and piercing, pale-blue eyes, the woman looks down at you with pursed lips, as though surveying a particularly unpleasant insect.

“Yes? What is it you want?” she snaps, making no move to help you up, or indeed any indication of apology for running into you. After scrambling to your feet and brushing yourself off, you start to answer her.

>Tell the whole truth. (I want to learn about warding and I think you’ve got the grimoire I need.)
>Tell a partial truth. (I was looking for a grimoire for a research project.)
>Tell a lie. (I was just browsing.)
123 posts and 2 images submitted.
>>
Back from hiatus and ready to rumble!
Welcome to Modern Necromacy Quest: Redux! This time we follow Liz Shepherd from Olim, Maine, an 18-year-old high school graduate who’s just received a tome of unending horror in the mail, and is on a quest to become the best damn necromancer she can...or at least have some fun. So far we have
>Summoned a sassy cat ghost
>Claimed and secured a secret tree-house lair for all our dark needs
>gone to Portland to investigate a possibly supernatural library explosion
>failed a stealth check and got discovered by a guy digging around the library
>gotten pulled through a portal by said guy (Argus) and brought to the Seelie Court, one of two warring factions of Fae
>received an “invitation” to join the Seelie, and politely asked to meet their enemy, the Unseelie, before taking them up on it
>come home and discovered that somebody from the Unseelie is using a Stygian imp to spy on us (and quite a nice imp he was, too)
>gone to a garden store and nursery with our Dad to pick up a few things, imp and cat-spirit still in tow
>narrowly avoided eating an all-too enticing apple at said nursery
>received a small white seed from a wizened old store clerk as a result
>studied up on raising multiple summons at once and googled some good info about wards
>found out that your sister is a lying jerk and decided research was more important
>lurked moar in a chat between two real life magic users like yourself and got a tip to look for Ulysses' grimoire to learn more about warding
>got tired and went to bed
>woke up, went to the garden store to get some aconite for your lesser physical form summon (skeletons, basically)
>refused the pushy store clerk the chance to grow the seed herself
>went to portland to look for Ulysses' grimoire so as to learn warding from it

MNQR #1 - http://archived.moe/qst/thread/747132/
MNQR #2 - http://archived.moe/qst/thread/766214/
MNQR #3 - http://archived.moe/qst/thread/803791
MNQR #4 - http://archived.moe/qst/thread/829337
And #5 is still alive (Steph-ah-knee), just autosaging on page eight.

Discord: https://discord.gg/ksY4q87 (for cool skeletons only)
>>
>>909378
Partial truth
>>
>>909442
Writing.
It's not like I wanted more people in my quest, b-baka!

File: glitch sunset.gif (934KB, 500x350px) Image search: [Google]
glitch sunset.gif
934KB, 500x350px
The year is 1986. Crime in the United States is at an all-time high. Criminals, drugs, and guns flow into the country from everywhere in the world, and the gateway to it all is Heat City. In this coastal paradise of hot beaches, cool babes, and cold hearts, to get what you want, you have to do whatever it takes, and more. Welcome to Heat City, the End of America.

You are Johnny the thug, just another two-bit ex-con trying to make a living. After a series of ambushes, betrayals, deals, and gunfights, you and some new friends have a job worthy of a proper heist crew. Catherine plans to rob Dragon's Nest, a Triad fortress for drug money. And you're taking point.

This could be your ticket to real money, a chance to make something of yourself. Of course, the last time you thought that about a job, it ended with you on the run, and half the crooks in the city after your blood.

Maybe this time will go better.

Updates: http://twitter.com/ravenkingquests

Previous Threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Thug%20Quest
82 posts and 12 images submitted.
>>
Thug Quest 10 begins 3 hours from now.
>>
>>913264
>>913270
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAYYYYYYYYYYYY
Missed the last couple, but read them both. I'm fuckin' hyped.
>>
>>913270
Why you gotta break my heart like this, Bossman?

Stage 143:

How many times have you woken in bed, looking at the ceiling, your body a mass of aches an pains? Several more than you'd prefer to remember, you're sure. Your body aches in ways that tell you even with the supernatural healing you have obtained from the flesh of the mermaids, you were wounded more deeply and more significantly than you care to contemplate. The fan that the Black Fox Demon used nearly broke your left arm, supposedly indestructible and invulnerable to harm. Then again it was an ancient Chinese artifact; used by deities, supposedly.

Hui Daji had bent the black iron of it into an unusable lump along your arm.

You slowly slip your arm out from under the thick blankets and covers, and look at it. Your skin is intact, and you're not bleeding, but the bone aches more deeply than it did after you relinquished the power of the ruyi of Horobi. Perhaps a last gift from the Jade Emperor.

….

You immediately sit up and look about the room. It is simply appointed, brightly lit through the paper of the sliding walls. There are cranes nearby, and a water feature with a bamboo taper, a large one by the sound of it, and given how long it takes to fill – almost nine minutes. There is a short, long bench next to you with steaming tea (bitter green, from the smell of it) and cups. The old Chinese style ceramic headrest is in the shape of a white cat, two tails curled around the sleeping body of it. A blue ribbon serves as collar, and it has black dots above its eyes. There is little else in the room at all, except a fine scabbard made of teak and carved with various images of a warrior fighting many dragons. No sword, only the sheath.

No. It isn't one warrior and many dragons.

It is one kami fighting a single dragon with many heads.

[] Lie back down and go back to being awake, rather than dreaming.
[] See if you can step outside and locate anyone to assist you.
[] Have some tea, sit, relax, and see if you will heal any more.
[] Get up and explore deeper into the house.
[] Murmur a prayer for the owner of the house and lie back down.
197 posts and 16 images submitted.
>>
File: Ryuu Ryukusa.png (1MB, 1500x1032px) Image search: [Google]
Ryuu Ryukusa.png
1MB, 1500x1032px
Twitter: @XsQuestmistress

Previous Thread: http://suptg.thisisnotatrueending.com/qstarchive/889342/

Interlude: http://suptg.thisisnotatrueending.com/archive/37879167/

Threads in Chronological Order, including writeups by XS : http://pastebin.com/Z53TyK0N
or search for tag: Ryukuza on Suptg

Barrier Combat Guide: http://pastebin.com/rZLwzvGx

>Ryukusa's Treasures

Her name: Ryuu Yorihokura

Eight hundred and sixty-one cat youkai live in your aura

Matagama-no-Shitoki, a necklace kami in its own right that protects Ryukusa from inimical magic.

Ame-no-Omukade-no-Musume – Ryukusa's mukade possessed wakizashi; a kami. “Daughter of my Centipede of Rain.”

Gendai-no-Muteki-no-Buki - Invincible Weapon of the Present Age, a secret kami-blade given to Ryukusa by Wakaba that appears to be made of some alloy of titanium.

Seido-no-Shinpi-Tekina-Ken – a mysterious bronze sword given to Ryukusa by the mermaids of Japan; actually found to be the legendary blade Ame-no-Ohabari.

Go-Yurei-no-Rensa, the Five-Ghost-Chain, used to summon or send messages to your (actual) older sister Ryuu Nabiki.

Her Penthouse in the Secret Apartments of Tsathoggua in Shikoku prefecture, Tokyo.

Ryukusa's Family.

>Talismans:
Akari – Black Jade Centipede (Mukade)
Er Yin – Black Jade Scorpion (Sasori)
Kiki – Black Jade Toad (Hikigaeru)
Kiku – Black Jade Lizard (Tokage)
Yui – Black Jade Snake (Hebi)
Inau – Black Coral Ear Cuff (Amatsukami)
>>
File: Ryukusa-chan.png (416KB, 812x960px) Image search: [Google]
Ryukusa-chan.png
416KB, 812x960px
Ryuu Ryukusa is tall at 5' 8"; 6' in her true form. She is fully grown. Lesbian top.
Matagama Kiku is 4' 1” for ever and ever. Lesbian submissive.
Ryuu Akari is 5' 3" and has another few inches to grow. Sexuality is weird, switch, cosplayer.
Ryuu Yui is 5' 8" and will only grow due to circumstances beyond her control. Dyke, switch.
Ryuu Kiki is 5' 6" and is at full growth. Bisexual bottom.
Er Yin Long is the tallest at 5' 10" and is fully grown. Lesbian dominant.
Ryuu Jinyuu is 5' 7" but persistently hovers an extra three inches. Straight.
Hinata-hakase is 6' 3". Sexuality is terrifying.
Hidesato is 5' 5". Straight.
Kushinada is 5' 8". Straighter.
Taisho Ryoga is 5' 9". Who knows.
Hyun Chisato is 5' 4” and is fully grown. Lolicon with plausible deniability.
Rie is 8” tall or 5' 5” and is fully cat. Her sexuality is cat.
Hagyu Genso is 12' 5” standing upright. He is by and large gay.
Mizumi Shoko is 7' 2” is fully grown. Bisexual top.
Yuuhi is 4'11” and is fully grown. Yuuhi a cute.
Tokei Isusangi, Inau-kun is 5' 3” and still confused.
Reiha is 5' 5 1/2” and is milfy.
Peta is 3' 2” Peta is \>.</ aka Her Most Imperial Highness Patanjali Piri Yokuhime Kuronogitsune Pa
Detective-san aka Mugon Chujo is fully grown at 5'11” and straight.
Kenji Soomi is 5' 4” and gothic lolita.
Musumi Kanako is 5' 6.5” and is pretty straight.
Hebiki Naoto is 5' 9” and belligerently omnivorous, sexually. You hope only sexually.
Kodachi Umetsume is 5' 4” and fully grown. Practicing asexual.
Melinda Blitzenberg is 5'10” fully grown and utterly terrifying.
Toshida Ginka is 5” 3” and fully grown. Turtles have a reputation.
Ryuu Wakaba is a head shorter and also deceased.
Margaret Steinhausen is gratefully dead.
Ryuu Sakumo is dead and spread far and wide.
Ryuu Nabiki is 5' 3” and fully transformed. Embarrassingly straight.
Ryuu Shinju is 4' 11” and fully grown. She is coy, maybe a dodomeki-child.
Ryuu Himeyuri is 5' 5” and is supposedly straight.
Ryuu Fuuta is 5' 6” and slightly less soft.
Kaga Kei is 5' 4” and fully grown. Might be experimental.

https://www.youtube.com/watch?v=ObNeNLf_jdg
>>
>>915346
>[] See if you can step outside and locate anyone to assist you.
Hey XS. How are you doing?

>This is a quest taking place in the Fullmetal Alchemist setting, beginning at roughly the same time as the original story. However, some parts of the setting have been slightly altered. You will be playing as a Iskander Steiner, a young alchemist, who will develop based on the choices made by the players. Remember that write-ins are always welcome, and to have fun.

>Previous threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Alchemist%20Quest
103 posts and 8 images submitted.
>>
File: King Bradley2.jpg (31KB, 225x350px) Image search: [Google]
King Bradley2.jpg
31KB, 225x350px
The three of you are stunned for a bit, as you think over the implications of what's going on. Before any of you say anything in response, Bradley turns and waves you in his direction.

"Follow me. I had to come pick you boys up, but there's someone I've left waiting." the Fuhrer tells you. "We will discuss things once we're all sitting down."

You and the Elric brothers do as you're told for now, and follow the man to a room. He opens the door, and as you walk through, you see Mustang seated at a table. Bradley goes around to the other side after closing the door behind you, and sits down in front of a cup of tea.

"Ah, I was able to make it back while it was still hot. Good." the Fuhrer says, before taking a sip. "Why don't you three go ahead and take a seat?"

You and the Elrics are motioned towards three chairs. You see the brothers glance around, and you think you know what's on their mind. There are no guards here, just the four of you and the Fuhrer. Furthermore, he only has a single sword with him. Yet he doesn't show the slightest hint of worry. He's absolutely confident that he's not in any danger. You don't know how skilled someone would have to be to reach that point, but you're not going to try and find out right now. For now, you take your seat. The Elric brothers do the same.

>A.Ask Mustang what he's doing here

>B.Ask the Fuhrer about something (Write-in)

>C.Let the others talk for a bit

>D.Other
>>
>>913054
>>C.Let the others talk for a bit


there are so many questions that it would probably be best to let him talk for a bit first.
>>
>>913054
>>C.Let the others talk for a bit

File: 19rjeXf.jpg (31KB, 640x400px) Image search: [Google]
19rjeXf.jpg
31KB, 640x400px
do you like puzzles?
44 posts and 7 images submitted.
>>
>>911863
there is a bird in the picture....
is that the secret?
>>
>>911964
Where?
I don't see it.
>>
we have aided you too much already. from now on there will be no more hints.

File: Boobert.png (39KB, 198x236px) Image search: [Google]
Boobert.png
39KB, 198x236px
This is a quest that takes place within the universe of Paper Mario, specifically the first two games, in a period of relative peace. You're not Mario, but if you play your cards right, you might end up as famous as the brothers. Collect the seven macguffins, hone your skills as the best at something, or just do sidequests all day - the choice is yours.

At the end of every update, I'll give you a few options to vote on, with a ten minute period to vote. Most times you can write in your own options, but I'll veto it if it won't work or if it's too outlandish. Rolls, when asked for, will be done on a d20. You have three chances to succeed, one roll per person. Rolls are made after the ten-minute voting period. Good luck and have fun!

Current Chapter: Prologue ~ A Wish for Change

~Character Sheet~

Boobert B. Boon
>HP: 10/10
>FP: 5/5
>Lv. 1

Abilities:
-Float: You can't really fly high up, but you don't touch the ground
-Invisibility: Can turn invisible for a short time

Skills:
-Scare: +2 to scare people
-Handyboo: +2 to fix objects
-Chef: +2 to preparing food

Traits:
-Spirit: You don't need to eat, drink, or sleep
-Endurance (Roll 5 times instead of 3 for endurance situations)

Inventory
-Chef's hat
-Frying pan
-Grey tie
387 posts and 44 images submitted.
>>
It's been a day since you received the map from Eldstar, the Star Spirit of tradition. You were given this quest in pursuit of culinary wisdom, but the prospect of adventure itself is equally exciting.

You spent the night in Toad Town, taking the rest of yesterday to celebrate the passing of Tayce T.'s final test, which to your surprise, was delivering food to Princess Peach herself - food that you cooked, without knowing its purpose. You passed with flying colors, and your master couldn't have been more pleased with how everything turned out. She encouraged you wholeheartedly to take up the opportunity given to you by the Star Spirit, and that's exactly what you're gonna do.

You're not sure what's waiting for you where this map is going to take you, but you know you're going to face it head-on.

Come morning, you take account of everything you have on your person... including your wardrobe of your hat and tie, you also have a frying pan, the map of course, and about 50 coins. Guess it's time to get prepared for your adventure.

>A. Browse the shops for items and supplies
>B. Go to the fortune teller to read your destiny
>C. Ask Tayce T. what she thinks you should do to prepare
>D. Something else
>>
>>909569
>C. Ask Tayce T. what she thinks you should do to prepare
Welcome back.
>>
>>909512
Looking forward to another great adventure

File: Lost Island Quest Logo.png (152KB, 400x297px) Image search: [Google]
Lost Island Quest Logo.png
152KB, 400x297px
Welcome to The Lost Island Quest. Last thread our hero, Alan Rodain, came back from a hiatus, made a deal with a goddess and prepared to fight an angel. Now, it seems Hadraniel has made his debut.


Relevant Information:

http://pastebin.com/W5vqnRBU (Character Sheet)
http://pastebin.com/3LPDLd9u (NPCs)
http://pastebin.com/Rr58BsBi (Bestiary)

Archive of Past Threads:

http://suptg.thisisnotatrueending.com/archive.html?tags=lost+island

Updates and announcements:

https://discord.gg/kg36FTs
134 posts and 25 images submitted.
>>
File: Hadraniel.jpg (72KB, 503x808px) Image search: [Google]
Hadraniel.jpg
72KB, 503x808px
You blink away the involuntary tears streaming from your eyes. Where once there stood the priest, now stands the emerald-skinned being before you, over twice as tall and a good deal wider than the unassuming presence of the cleric. Dressed in a simple, shear robe kept in place by a wide flowing sash, the four shining, white-feathered wings protruding from its back twitch and sway. Hadraniel's presence is unnaturally humbling and insidiously evokes feelings of safety within you. Only your iron will and the sight of that looming greatsword which sings of its history and the countless battles it has seen keep your muscle taught, tight and on edge.

The deafening trumpets do not cease nor do the buffeting winds. While you manage to maintain your balance, the ceaseless assault on your ears disorients you – dizzying you while also making you feel nauseous. A quick glance around you and your compatriots seem to be undergoing similar trials from the outsider's mere presence and with much the same difficulty – save for Gabby and Dolah. Both of whom seeming to be faring the best from the multifaceted onslaught.

You take in a deep breath and raise your wand, pointing the burning tip of the wooden rod at the holy figure.

You can feel its gaze fall upon you as you become the recipient of Hadraniel's full and undivided attention.

>Roll 2d100, best of 3. Bonus of 8 to the first. Bonus of 22 to the second, after a subtraction of 5 due to disorientation.
>>
Rolled 57, 48 = 105 (2d100)

>>907880
>>
Rolled 45, 53 = 98 (2d100)

>>907880
A fireball against a celestial being is a bad idea.

File: GALAXY IN CHAINS.jpg (356KB, 1920x1080px) Image search: [Google]
GALAXY IN CHAINS.jpg
356KB, 1920x1080px
PREVIOUS THREADS -
> http://suptg.thisisnotatrueending.com/qstarchive.html?tags=galaxy+in+chains
DISCORD (Please join! Players often plan in here!) –
> discord.gg/uwjDma9

> LAST TIME ON A GALAXY IN CHAINS -
Seth McAllister, former Officer and Engineer of the Confederacy of Independent Systems, has found himself stranded as a fugitive from the Galactic Empire on the ever infamous planet of Mandalore after the end of the Clone Wars, accompanied only by his droid companion codename – Corius, and a droid Vulture-Class starship codename – NG4-HM. Luckily, the droid Corius obtained footage from CIS security cameras proving the identity of Darth Vader to be Anakin Skywalker himself, slaughtering the Sepratist Council – a valuable piece of information known to only a handful in the galaxy.

After arriving on the barren planet of Mandalore, McAllister was forced into debt for several thousand Galactic Credits by a group of rowdy Mandalorian Dockmasters who promised discretion from the Empire as long as payment was made within the month.

In a search for salvage in the wastelands of the planet, McAllister ran into and made a deal with strange savages in service of some unknown ‘god’, in exchange for Droid Brains (Processors) the savages would lead him to more salvage sites.

Finally, in search of an info broker to trade the clearly valuable information of Darth Vader’s identity, he came across a Mandalorian bounty-hunter and shopkeeper who only refers to herself by the name of Shav. Shav has promised her protection and connections in return for a substantial cut of the profits from the info broker, and is now accompanying McAllister in his search to identify who the ‘God’ of the savages really is.
>=====================================================
The fleshy, mangled giants stand stoically in the sands behind the savage hunters, their rather forceful offer of bringing you to be transformed by their god hanging heavily in the air. Clearly, neither you nor Shav had any interest in being experimented on in the manner these savages clearly had, bulbous with scar tissue and bio-electronics that had to be resulting in immense amounts of pain for any organic creature, not to mention how horrific they looked.
(cont.)
80 posts and 2 images submitted.
>>
>>909680
But, like Shav said, the profit that stood to be gained by raiding the salvage these unarmed savages had collected over an untold amount of years could result in a hefty paycheck for you both, and it didn’t hurt that yourself and Corius were armed with blasters, and Shav armed to the teeth like the average bounty hunter from that god forsaken planet.

You stare into the distance through the little eye-protection that Shav had given you, protecting you from the abrasive and sandy winds of the wastelands. The sky was obstructed by the sheer amount of dust and dirt in the air, allowing you to see little but the glaring blandness of the desert around you, the scarred Hunters, and the massive silhouettes of the giants behind them.

“Alright then!” You scream over the sounds of the winds, “We’ll go with you as long as no harm will come to us!” Corius in a similar volume repeats the message in the language of the savages, an ancient dialect of Mandalore, the hunters give no response and begin trudging through the sands towards the entrance of their bunker.

Shav comes close, gloved hand forcing your ear close to her mouth, “No hrm will come to us?! You sound like such a fucking pansy CISboy!” she screams.

You shake your head, unsure of whether she was making a joke or legitimately angry. You type in a command to your datapad to Corius -

> Be ready to fire at will at the slightest sign of aggression
> Do not act aggressively without my express permission
> Be wary, but do not fire unless my life is at risk
> Other (write-in)
>>
>>909687
> Do not act aggressively without my express permission
>>
>>909687
>Be wary.

File: You-Died.jpg (16KB, 575x350px) Image search: [Google]
You-Died.jpg
16KB, 575x350px
You look at the face of your killer. Being stabbed is kind of a drag. But more than that, imagine getting killed by this fuck. Seriously, you don't even know the little kids name. Yet here he is, a teenaged boy sticking a god damn sword through your god damn chest.

You cough, spurting blood into his blue eyes. Which causes you to chuckle in a raspy way as the kid panics and wipes his eyes.

Your last words were;

> Something witty

> Something Haunting

> Something profound

> Something else (Write-In)
129 posts and 16 images submitted.
>>
>>909215
Something forgettable.
>>
> Something witty
>>
>>909215
>> Something else (Write-In)
Deus vult

File: image.jpg (106KB, 722x454px) Image search: [Google]
image.jpg
106KB, 722x454px
In a time before time, before man set words to the great tablets of Unkan and the first people's were made, the world was the house of another, and man, it's guests.

In the sagas we call them Durakboth. In the elder tongue, this means "Men as great as mountains". We know from these tales that they were giant, and ruled the lands and their people with ruthless authority. Being 1000 times the size of a man, they would destroy entire cities with their great fits of rage.
Some, we worshipped as gods, for though they bore a wicked wrath, we found ways to please them and in return gained great boons from them, like language and architecture.
Until Unkman, the Unifier of Man and First King of All peoples. By uniting the tribes of man, and using great war-machines created by their industry, defeated the Durakboth and slew them with a song, melting their minds and putting them into permanent slumber.

It has been many years since the times of Unkman, and the world has forgotten the wrath of the giant kings. They have forgotten their unity, and now, with no clear enemy, turn on each other in petty wars over meaningless power.

A giant awakens.

You are:

>Alem'kir, Giant of The Flaming Mountains of Gel

>Germon, Giant of the Glaciers of The Frozen Plain

>Shartuth, Giant of the Undersea Mountain beyond the eyes of man

You have returned to:

>Wreak havoc on man in return for their past insolence

>Create chaos for man so that they may reunify

>Re-establish rule over man, as is the rightful way
140 posts and 13 images submitted.
>>
>>907391
>Shartuth, Giant of the Undersea Mountain beyond the eyes of man
>Re-establish rule over man, as is the rightful way
>>
>>907400

I'll second this
>>
>>907391
>Shartuth, Giant of the Undersea Mountain beyond the eyes of man
>Re-establish rule over man, as is the rightful way

Welcome to Mischief Managed: A Marauders Era Quest. This quest takes place in the Harry Potter universe in the year 1971 and follows our PC’s years through Hogwarts, Tom Riddle’s rise to power, and the First Wizarding War. Book canon will be followed for most things. Every other year will be skipped, for times sake, but only while you’re in Hogwarts. Rolls are best of 3 using a d100. Before we begin, there's a couple things you need to choose.


1. Gender
A. Male
B. Female
2. Blood Status


A. Muggle-born
B. Half-blood
C. Pure-blood
674 posts and 45 images submitted.
>>
>>906643
>A. Male
>B. Half-blood
>>
>>906643
A. Male
C. Pure-blood
>>
>>906643
> male
> half blood

Pages: [First page] [Previous page] [292] [293] [294] [295] [296] [297] [298] [299] [300] [301] [302] [303] [304] [305] [306] [307] [308] [309] [310] [311] [312] [Next page] [Last page]

[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.