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Archived threads in /qst/ - Quests - 299. page

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Twitter: https://twitter.com/MolochQM
Questions: https://ask.fm/MolochQM
Character sheet: http://pastebin.com/TuHXz5Kp
Previous threads: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Northern%20Beasts%20Quest

“The pistol is a hooligan's weapon. Gentlemen should use a more refined weapon, the blade” - an unnamed nobleman, shortly before disembowelling his opponent in a duel.

In retrospect, you should have gone in quietly.

It's the logical thing to do, after all. When you're going on the hunt, out into the wild and untouched places, you don't go out of your way to step on fallen branches or to pick loose pebbles. No, quite the opposite – you do everything in your power to hide your presence, as if willpower alone can cover the sound of footsteps and the scent of a living thing. Under any normal circumstances, you would have done the same here, on Isla Saiva, approaching unknown and unseen.

But that had been before you heard that all too familiar voice. Upon hearing Wehrlain speak, an anger had flared to life within your heart – an anger so clean and pure that it was like a ringing in your ears. At the root of that anger, however, there was something else – a lack of genuine surprise. Seeing Wehrlain here, after his supposed death, almost feels like it was preordained, planned and prepared long ago.

Wehrlain, for his part, seems to share that thought. Mild surprise, and nothing more, shows on his sly face. His companion, with a face as dead and inert as wax, is unreadable.

That certainly doesn't help your anger.
362 posts and 23 images submitted.
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>>918959

“First of all, I'd suggest lowering that rifle,” Wehrlain says slowly, as if he's in any position to be calling the shots, “The guards around these part are quite used to the sounds of my... ah, our experiments, but a gunshot is an entirely different matter. Shoot, and we'll have every thug on the island coming to investigate. I presume that's not something you'd care for.” Wehrlain gestures tightly as he speaks, those aimless little motions revealing a flickering fear – a very normal sort of fear, an expected thing when there's a gun pointed in his direction.

Fear or no fear, however, Wehrlain moves towards you, to the door you've just passed through. He starts to brush past you but you're quicker than the Scholar, lashing out like a striking snake and throwing him back against the wall. With the rifle weighing down one hand, you draw your knife with the other and hold the blade a meagre inch away from Wehrlain's throat. His eyes widen, flicking between the blade and the open door, and then he swallows hard.

“There's no need for that, Hunter, I was just getting the door. Civilised men, after all, close a door after they've come through it,” he tries for a smile and almost produces one, “Did you... did you think I was going to run? To escape?”

The thought, you reply, had crossed your mind.

“Well that's a fine thought!” Wehrlain laughs, “Where exactly do you think I would go? There are no ships here, no boats to leave with – perhaps you thought I might go running to the locals? The same locals who are here to keep us here? No, Hunter, this building isn't a prison – the whole island is a prison, and we're the ones locked up in it!”

Is he expecting sympathy? The way you see it, you tell Wehrlain harshly, a prison is exactly where he should be. He's not some blameless innocent, after all.

“What? Oh, of course,” the Scholar shrugs as best as he can, “Honestly, dwelling on the past like that is just a waste of time. We're all forward thinking men here, are we not?”

“Oh yes,” Brandr slurs, managing to convey both weariness and bitterness despite his broken speech, “Forward thinking. Very much so.”

With a grimace pulling your mouth into a hard, thin line, you glance across at ruined Brandr and slowly take the knife away from Wehrlain''s throat. Still keeping the blade pointed at him, the threat clear, you peer out through the ajar door at the night beyond. There's nothing, nothing out there that suggests an alarm has been raised. How long that may last, you cannot say. As you're closing the door, a scraping noise draws your attention back to Wehrlain. Chairs – he's dragging over a pair of plain wooden chairs.

“Well then,” he says as he sits, “I suppose we've got a lot of catching up to do.”

[2/3]
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>>918960

“You see, my first thought was that Rast sent you here to clean house – maybe he thought we'd outlived our usefulness – but I knew that wasn't right,” Wehrlain leans back in his chair and watches you carefully, studying your face, “No, he's the sort of man who appreciates the personal touch, Rast. If there was killing to be done, he wouldn't give the job to someone else. That all leads me to believe one thing – you're not supposed to be here, are you?”

Ignoring Wehrlain's question, you settle the rifle across your lap with the barrel tilted towards him – a not so subtle reminder of who is in charge. You don't know anyone named Rast, you reply eventually, you've never met them.

“No? Well you can consider yourself lucky. A rather charmless man, I've found,” Wehrlain laughs lightly, “Your kind of man, now I think about it. Should you meet, you might get along rather well.”

For a moment, you weigh up your options, considering whether the satisfaction of shooting Wehrlain is worth raising the alarm. It's close, and the balance tips with every word that falls from the Scholar's mouth, but good sense prevails once again. Pushing the thoughts of violence out of your mind, you lean forwards slightly. You're here for information, you ask the pair, would they be willing to answer a few questions?

“If you wish,” Brandr nods jerkily, “I've no love for this place, or for its secrets.”

“Oh, why not?” Wehrlain agrees, “For old time's sake, if nothing else.”

Old time's sake, you think, of course. Nothing to do with the knife you had against his throat not so long ago.

>I'm looking for a noblewoman, Yvette Saive
>Tell me more about this Rast, and the people you're working for
>What kind of work are you doing here?
>How did you arrive here?
>I had some other questions... (Write in)
>Other
>>
>>918961
>I'm looking for a noblewoman, Yvette Saive
>Tell me more about this Rast, and the people you're working for
>>What kind of work are you doing here?

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Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=A%20Realm%20in%20Ruins
QM's Twitter: @ContraImperator

------------------------------------------------------------------
Your name is Jean de Labendai and you have become heir of the dying house of de Labendai. In only a few weeks, you managed to consolidate the province in administration and economy, get yourself bethrothed to an influential Lord's daughter and now are facing a challenge unlike those you have so far:
Your trial ceremony to become a full-fledged knight.
The trials are about to begin and you put on your chainmail armor. Of course, you could have found yourself some plate armor, but you don't really like the weight. Also, you could have dressed in leather, but since you are wearing this chainmail virtually all day, you doubt the gain would be too great.
>Well, Mylord. Shall we get started? First, you take the big six weapons and show us you've mastered them on these puppets.
Duncan, your castellan announces.
>Those would be the sword, lance, bow, axe, mace and morning star.
You nod and take a sword at first. Simple, one-handed. Just the way you like it.
With a single slash, you behead the puppet, the continue to show basic parrying movements, disrupted by a slash once in a while, each easily cutting away parts of the puppet.
The people cheer as you put down the sword and take up a lance. You trained with a lance nearly as often as you did with the sword, your signature weapon, so you are fairly confident.
Again, you show the movement routine, while stabbing various limbs of the puppet with ease. It might not be as impressive as swordsmanship, but works as well.
Then, you take up the bow and shoot at various targets in close and far range. You shoot some puppets and even a thrown disc out of the air. The audience doesn't dare to breathe during your shooting, but erupts in even louder cheers than before afterwards.
Next is the axe. You never liked these bulky things, but still you manage to show off the routines and hack away at some puppets. Well, after you finished this, the training grounds will need some bigger renovations.
It's mace time. You rarely trained this, too. But what time was this a hindrance to you? You hit through some stacked wooden planks and make yet another puppet spew sizeable amounts of straw. The audience is watching you with loud cheers of encouragement.
And last, you have to show off the morning star. You trained this once in a while, since you liked it better than the less mobile mace. And this is showing now. Making the last three puppet heads burst with a single swing, you return to Duncan and make a single bow. It's not something you do often anymore, since you are his lord now, but it is a traditional gesture the tested squires do. He smiles and nods.
[cont.]
355 posts and 8 images submitted.
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>This was an impressive display of strength, Mylord. Now, we shall see how well you can hold yourself in a real combat. Frederic, Guy, Edouard! Grab your weapons and get in position.
The three do as commanded, although somewhat more cautious than the last time. Might be because you knocked two of them out cold.
>Now, Mylord. Pick your weapon and get ready for the fight of a lifetime.

What weapon do you want to use?
>Sword and shield. You're used to it the most.
>The lance. They are in the majority, so you should keep them at distance.
>A mace. Knock them out quick and heavy.
>An axe. Ain't no damage like heavy damage.
>A morning star. Show them the latter one.
>Something else? (Write in)
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>>918845
>sword and shield
If we are gona show off, we do it in our best condition
>>
>Sword and shield. You're used to it the most.

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>I'm 12 and what is this:
Post a name, gender (optional), and get ready for a marathon.

YouthQuest is a game about the Anons of /qst/ going to school together. By studying, you can earn perks and rewards to improve your character, or you can join the dark side by eliminating bullies, other players-- or if you're feeling really risky, the teachers themselves.

Discord Link: https://discord.gg/34YQ5eU
310 posts and 9 images submitted.
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Last Time on YouthQuest:
>>913149
Jack finds himself surrounded by desks; it is a classroom, after all.

>>913170
Blacker Baron studies. (Language, 2/4 until A-)

>>913176
Glimmer keeps going at it. (Theatre, 3/4 until B)

>>913205
Ko is a working machine. (F. Math, 1/3 until B-)

>>913227
Schist walks up the Steel Order Guard, but he's immediately suspicious.
>"Who are you, exactly?"

>>913230
Nous enters the pit and finds his opponent; a weak son of a bitch that should be relatively easy to take out.

>>913233
Azkerina begins to form a sort of transferring... (5/10)

-The Pit-
(#100) Nous vs. (#99) Joe
Joe is guarding.
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>>918796
>Study language
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>>918796
削除

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You are Gu....
Huh you know what, you aren't actually anybody today! You are just you, a random anon this time!

Please enjoy these complimentary short stories as well as feel free to use this time to Q&A.
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>The First meeting of the Gurie Fan Club

“Ahem, welcome friends to the first official meeting of the Gurie Fan club.” Suzie said, the zipper teethed Banette perched atop a bag as Planny and Mimikyu looked uncomfortably at each other, Gurie slumbering in the bed above them.
“Um Suzie?” Planny raised her arm. “Is this really necessary, its 3 am we need to sleep.”
Gurie tilts her head, the red bead eyes of the puppet pokemon softly glowing. “Oh? But we are comrades right? We are here to keep Gurie safe RIGHT? We can’t let our diligence waver for a moment RIGHT? Because I can’t help Gurie while keeping her company at night RIGHT? So you are always awake at this hour RIGHT? Because if you AREN’T and something happens to Gurie I couldn’t live with myself. And as fellow comrades if I won’t be able to live with myself you certainly won’t be RIGHT?”
Planny blinked, her hand lowering. “Right, how silly of me.”
Suzie nodded and continued. “Excellent, now our first item on our agenda is one of some serious urgency.” Suzie frowned as if weighed by the severity of her task.

“Friends. Our trainer may be too cute.”

“Weedle?” Begbug, having been shaken awake by Suzie earlier, questioned to the ghosts fervent nodding.
“Exactly! Just earlier this morning while enjoying her heated cider along with her berry dogs, Gurie had to blow on it because it was too hot. That’s incredibly cute! Dangerously cute!”
Mimikyu blinked. “Well, sure Gurie is cute but I don’t think it’s dangerous.”
The bannette leaned over Mimikyu? “NOT DANGEROUS? Does charm not lower attack? Cuteness has been weaponized for years. What if her cuteness attracts predators? Dirty people who want to… hold hands with her! And go on romantic dates like that old man!”
Suzie grabbed Ralts and Mimikyu, wrapping the fairy pokemon around her arms. “Rest assured, as the Gurie Fan Club we must do whatever we can to prevent Gurie from going on any dates with anyone who is not me!”
“What was that last part?” Planchett asked.
“What last part?”
“Well…” The Ralts began. “The part where you said other then me, what does that mean.”
“Don’t know,” Suzie shrugged. “Never said it after all. You must be hearing things.”
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>Because your sister is unpopular, you are worried.
“And that, student’s, is why the Galactic incident was an inside job.” Mr. Grankin, the local teacher of pokemon history, concluded to his bored class before the ring of the bell sounded. “Oh, that looks like all the time we have today. Remember to turn to read chapter 3 and write a paragraph on dark pokemon discrimination in the league.”
Sebastian sighed as he put away his text books. He had to hurry, there was a sale on Beedrill honey and Gurie would
Oh, right.
Well he could get to dusting, knowing G…. no she’s not here… he could go get a movie to watch. Alone.
Man, Sebastian thought to himself. It’s boring with no one to take care of. Even if she is 13 years older than him.
Sebastian looked outside as he got his shoes, ugh rain. He brought his umbrella but rain was always a pain.
Spreading out his Ludicollo umbrella, he stepped outside in the rain.
Same streets, same buildings, same sparkling lake… granted the lake was a lot less majestic as it rippled in the rain but the point was nothing really was different. And nothing will be different for 3 more years till he finally got his adventure.
“Purr.” A small mew echoed from the streets, stopping Sebastian as he looked into the alleyway.
(Cont 1/3)
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Sitting in a Pechabox, dripping from the rain, a Espurr stared at him, eyes unblinking. “Purr, Es, purr.” The Restraint pokemon noted, not that it meant anything to Sebastian.
Sebastian looked around, seeing if anyone else noticed the drenched pokemon. He wasn’t really allowed to own any pokemon. Sighing, Sebastian placed his umbrella inside the box, wide brim of the umbrella keeping the box dry… well not as wet.
Sebastian walked away, the rain dripping down his face. It wasn’t ideal but it was the best he could do.
“Purr.” The sound of soft footprints caused Sebastian to look behind him, the Espurr, following him, Umbrella held over it as it walked as fast as its tiny feet could take it. Was it trying to return the Umbrella.
“No really, you can keep it, it’s a gift.” Sebastian started walking faster, he wasn’t going to be pitied by a cat, especially now that he was already soaked in the rain.
“Purr.” The Espurr started walking faster.
“No I insist.” Running a little faster.
“Es, es.” Now it’s gaining on him.
Well Seb wasn’t going to lose to a little pokemon. The next two blocks are a dead race between the student and the pokemon and his house is almost in sight, the wind blowing back against your face as the storm picks up.
“Puuuur.” Ploosh, Espurr’s umbrella, caught in the wind, sends the poor cat flying backwards, the kitten clutching for dear life as it’s dragged through puddle after puddle. “Puuuuuuuur.”
Damnit, Sebastian turns around chasing after the Espurr.
Several feet away Mr Meer hummed as he did stock, things were quieter with his biggest customer gone but life goes on. Mr Meer hums as he pours himself a cup of herbal tea. Yes the days might not be exciting but they sure will be peaceful.
Oh look Gurie’s little brother is chasing a flying cat. How quaint.
…Wait.
Hastily putting on his coat Meer scrambles after the drenched duo.

(Cont 2/3)

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Welcome to DC Adventure Quest. This quest takes place in a DC universe canon similar to the main canon, just how similar will depend on your actions. This thread 0 will establish exactly who we are and what we can do.

As a first time QM I am going with a set of rules that I have seen work in other quests I have participated in. After each post I will give several options on how to proceed, write ins are welcome and encouraged. After a post you will have 10 minutes to vote on options or 20 minutes if I feel the decision is critical enough to warrant it (i will let you know if this is the case). There will be rolls for certain options on 1d100 with crits enabled on 1-3 and 98-100 (this is DC shit gets wild sometimes). Rolls happen after an option wins the vote. Only the first 3 rolls count and rolls made after this cutoff or before an option is selected will be ignored even if crit happens. These are subject to change and new mechanics will be added after we are through with thread 0.

Feel free to ask me questions at any point during the thread, I may or may not answer. Ill also hang around for questions and discussion for a bit after we finish for a night.

With all that said let's get this show on the road
213 posts and 34 images submitted.
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>>916851
You wake up to the sound of a police detective entering the interview room where you have been kept waiting for nearly 2 hours. Still groggy you get up to shake the hand of the familiar man however the numbness from sleeping on your only good arm makes it awkward. If this were the first time you met the many would introduce himself as Raymond Burch, Senior police detective and family friend, one of the few you have left.


“I should've guessed you were involved in this morning's clusterfuck kiddo” The man says in a gruff voice that was carefully cultivated over 40 years of a pack and half a day.


“Now to be fair, I was trying to prevent said clusterfuck” you reply “although I wasn't prepared for that freak to show up when they did, also stop calling me kiddo I'm a 22 year old man”


“Don't hold your breath, your dad was kiddo to me into his 30s” he chuckled. “Anyway I need your John Hancock on this incident report and testimony before we proceed”


>(enter name)
>>
>>916860
Isaac Morrison
>>
>>916860
Also I forgot because im a dumbass, giving you all 20 min for this one

You're Chief Skull-Crusher of the Iron Balls Ogre Tribe! Recently, you became the Chief when you crushed the skull of the last Chief. Which means you're in charge! Right now, most the Iron Balls are sitting on their arses doing absolutely nothing, a few have set some logs on fire to watch them burn, and the cook's making some yummy porridge. Mmm, porridge.

Now that you're the Chief, you can have seconds on porridge if you feel like it! But, you've also got to make decisions, and takes some thinkin', which is hard for a lotsa Ogres, but you're smart enough to count, so it shouldn't be a problem. You decide to do some counting right now, one, two, three...

After, about a pretty long time, you've had three helpings of porridge and you've counted up everything. There's forty-one Ogres, and not too much to eat, maybe it'll be enough to tide you all over for a few days, but you'll need somethin' to eat eventually. Another thing, you've only seen little people and a few bigger hairy men off in the blizzards, no other Ogres. It's not a big deal right now, but, everyone's cousins, or brothers and sisters, and in the long run, that can't be good.

You're the Chief, so you've got to decide what'll happen next. Doing a little bit of thinkin' helps you remember everything you'll need to know to make a good decision.

> Right now, the Iron Balls are in the northern tundra, which is mostly miles and miles and miles of frozen grass, and every now and then a forest of trees. Obviosuly, finding enough food to feed 42 Ogres in this kind of environment will be hard. The cold isn't a problem though, Ogres are very fat, and their blubber protects them from the chill, even though most are just wearing loincloths.

> There's a campsite of little people raindeer herders about 5 day's walk, (for an Ogre) to the north, next to the ocean. If you hurried, you might reach them, but they might move away by the time you get there.

> There's some kind of little people log-thing forever camp or something 10 day's travel to the west, they do a lot of fishing, and they're probably loaded with food and shinies. There's a lot of little people, but that shouldn't be an issue.

> You've heard that really, really far south there's a mountain range, and past that, it's a whole lot warmer.

> What should the Iron Balls do?

Skull-Crusher:
Huge Iron Mace
Loincloth

Iron Balls:(41)
33 Male Ogres
5 Female Ogres,(5 Pregnant)
4 Child Ogres

Stuff:
15 Food
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>>927409
>There's some kind of little people log-thing forever camp or something 10 day's travel to the west, they do a lot of fishing, and they're probably loaded with food and shinies. There's a lot of little people, but that shouldn't be an issue.
Fish is always good.
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>>927425
Same
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>>927425
Fish tasty, me like fish.

Me go to fish!

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You aren't dead, but you probably should be. At least that's how it feels. You remember a car speeding at you, flashing headlights, and then a drop. But no impact. No slamming of metal, breaking of bones, mashing of meat and fat into paste. None of what should have happened did, and you're somehow still alive.

In fact, to put a finer point on it, you're still falling. Swirling light shimmers around you, cascading in a wild blast of rays. Rainbows and stars, distant spheres and swirling nebulas and galaxies.

Oh.

It's less a word, more of a feeling - A sense of surprise from some entity that simply feels large enough to dwarf you in every way. It turns to face you, and suddenly, it condenses. A young man, barely more than a boy, in flowing robes, with shimmering iridescent eyes. Foxlike ears and a fluffy tail of shimmering, many-colored fur poke from his body, not quite connected to him but hovering very close.

Another Outsider. Well, perhaps you've a chance? Let's have a look at you, hm hm~

You feel eyes upon you. What you were before matters little, I should think. No, what matters is what you should have been. Could have been. Potential! Yes, yes. So, let's have a look at you...

The boyish thing looks you over in thought.
Too close to call! Too close by far. Well. I suppose if you're the one making the decision, it's not... really cheating, is it? Then... Are you strong? Or skilled? Or smart? Reducing it to this should make it easier...

>I'm strong! An athlete and competitor. Heavy lifting, power running, punching and swinging!
>I'm skilled. Capable with my hands, making and unmaking, dexterity and finesse!
>I'm smart. Knowledgeable, intelligent, capable of intuiting connections and interactions!
11 posts and 1 images submitted.
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>>928462
>>I'm skilled. Capable with my hands, making and unmaking, dexterity and finesse!
>>
>>928462
>>I'm skilled. Capable with my hands, making and unmaking, dexterity and finesse!
>>
>>928462
>I'm skilled.

Nocturnal Religion

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pokemon%20Island%20Adventure%20Quest
https://twitter.com/GobbleQM
Character info pastebin in progress: http://pastebin.com/iB0tb7rz

General rules:

There is a 10 minute voting period after each post. Non-contradictory votes will be combined as best as possible.

Write-ins for all votes are always welcome and encouraged. They may not all make it into the post or be altered to fit in, but I'll do my best to at least try to address the spirit of the write-in.

Very important or contentious votes may be redone in a stricter voting system as circumstances warrant.

Combat mechanics are up in the air. Suggestions are welcome. We'll be trying some new things out so I appreciate your patience as we fine tune it. Stronger moves tend to take more time and have more cooldown than weaker moves, so beware of that timing. I also want to try a more varied turn system so you and your opponent can do a few things in a row more often. Speed is more important for closing ground, intercepting, and other things and doesn't necessarily mean going first.

Call me out on a mistake and receive a suggestive picture.

Pokemon:
Gobble (Munchlax) - Back at gym
Mace (Roggenrola)
Belladonna (Budew)

Badges: 1

Recently: Hana had her gym battle, but it ended on an explosive and sudden note when Pichu ran away. You and Hana went out searching for it. You found a Hydreigon and Cutiefly in a cave. You ran into Keira in the search and both of you are taking shelter in a supply shed for the night
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>>916565
Hey Gobble! I've been looking forward to this all day!
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Water type pokemon > All other types
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>>916565
Awwwwww yis!

>>916577
They are pretty great.

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>"Space exploration is a force of nature unto itself that no other force in society can rival."
-Neil deGrasse Tyson

You are a Castaway, a thrill-seeker set adrift among the cosmos with no true boundaries to keep you in place... save for the ones you make yourself.

The question is... what are you?

> Human: Us essentially, adaptable and without inherent strengths or weaknesses.
>Any descriptor really

> Archanatrites: An inorganic species of silicon and sulfur with a tough exoskeleton laced with natural ceramic alblative plates. Slow moving, and unfairly thought of as slow thinking, these gentle giants roam across volcanic worlds or those baked in the heat of young stars. Naturally resistant to thermal based environments, radiation and weapons, weak to blunt force trauma and extremes in cold.
> Frank, Amiable, Prudent

> Ersatz: A species of sentient metal alloy shards that are highly magnetic, and can rapidly alter their form to adapt to a situation. Known for sticking to cold desolate worlds, or the outer reaches of a systems' oort cloud, these beings mostly keep to themselves. Weak to Electricity and electrical pulses, extremes in heat but resistant to extremes in cold.
-Mercurial, Aloof, Evasive
>Shea-San-Ka- An Organic race that resemble something like the Therapods of Ancient Earth, with feathers covering their small forms in all manner of colors and lengths. Small and agile, they are among the cleverest bastards to prowl the stars and their economies... No bigger than a Turkey though so not so great with straight up conflict.

> Write in species (Can be from any genre you wish think of an advantage and a drawback, along with what they should look like)
What is your profession? (Will determine certain other benefits, can choose up to two)

> Space Engineer
> Xeno-Biologist
> Physicist
> Cybercriminal
> Mercenary/ Ex-Military
> Diplomat
> Courier
> Starship Mechanic
> Laborer
> Free spirit
> Vigilante
> Exterminator
> Explorer
> Miner
> Write in

And what is your name?
> Write in

(Hey all, hopefully I can respond at least once a day to this quest... just thought I'd try and make one since I've settled in to a new job.)
51 posts and 8 images submitted.
>>
>>921843
>Ersatz: A species of sentient metal alloy shards that are highly magnetic, and can rapidly alter their form to adapt to a situation. Known for sticking to cold desolate worlds, or the outer reaches of a systems' oort cloud, these beings mostly keep to themselves. Weak to Electricity and electrical pulses, extremes in heat but resistant to extremes in cold.
> Xeno-Biologist
> Diplomat
Zes "Alan" Crichton
>>
>>921843
Race : alakar - an inorganic race that outwardly resemble large silicon crystals, they possess uncanny memory and intellect due to their semi computer like brains, they are resistant to extremes of both heat and cold so long as the change is gradual otherwise the thermal shock damages them greatly, their crystalline nature makes them somewhat brittle to physical assaults, they tend to reside on desert planets due to the larger amount of silicon present in the sand, they are known to be cold, calculating and manipulative

Profession: Space engineer and cybercriminal
>>
> Human: Us essentially, adaptable and without inherent strengths or weaknesses.
> Space Engineer
> Explorer

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Welcome back to PKQ!
Discord: https://discord.gg/GmqzmyM
Character Sheet: https://docs.google.com/document/d/1EoN56Kc7lCpSuTTo5TslQRBPBKTvlr0i7-Td7WKIDSI/edit?usp=sharing
Previous thread: >>897037
Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=PKQ

Last time, you began repairs, made planetfall, and sent scouts to the 5th planet. You took a look in the castle of one of the cities on the planet below, and realized that the scouts were missing. You are now racing to the planet, in your unnamed supercarrier. Your Arcanist, Markus, felt that the Knights on the planet are still alive.

"It's fine, Markus. You're just rusty, that's all. 167 millennia'll do that to a person."
He straightens. "You're right. I'll train a lot more now." [Markus has gained Personality: workaholic.]
A hologram of the AI's avatar appears before you.
<We have arrived above the planet, my Lady.>

What do you do?
>Drop immediately onto the planet
>Assemble a team
>Look for vehicles that may be of use
>Write-in
46 posts and 1 images submitted.
>>
>>921146
>Drop immediately onto the planet.
>>
>Assemble a team
>>
>>921372

second

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>SITUATION AND QUESTS: http://pastebin.com/J2pjMbPg
>ROSTER: http://pastebin.com/M28m1VPP

>Friday 2nd September, 2016

BEEPBEEPBEEPBEEPBEE-

Fuck mornings.

You are Alfreda 'Alfie' Nicholls, captain of Cromwell State College's not-quite-dead Tankery team, and you hate 7:30 with a passion. You swing your legs over and stand up, enjoying that first early morning stretch. You feel pretty good actually, yesterday you got all five tanks repaired and in competition state!

...You still don't have any crews. Still, one thing at a time.
Your morning run is uneventful, and by eight o'clock you're showered, dressed, breakfasted, and ready to face the day!

What to do...

>Go out alone on a quest (Which, see pastebin).
>Gather your crew and embark on a quest (Which, see pastebin).
>Check your emails (2 unread emails).
>Hang out with your crew, you can afford to take a day.
>Do something else (What?)
80 posts and 2 images submitted.
>>
>>919313
Full disclosure, I'm playing Xenonauts between posts.
>>
>Check your emails (2 unread emails).

Always start simple.
>>
>>919313
>Check your emails (2 unread emails).

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>Previously: http://suptg.thisisnotatrueending.com/archive.html?tags=Skirmish%20Sketch

Field Team, good news! The hospital bills for operation Victoria Wasps was much lower than anticipated! And with the destruction of a sub-swarm Queen the GMW-2 are in full retreat across most of the Great Victoria Desert. Crackin' good work.

Speaking of deserts, we might have a small, tiny problem. SysWatch and the trogs down in Stats have been getting some erroneous pings from their autonomous systems. After you went and took out 17% of the Moon, and caused the collapse of WerWolf77 most of their tech and mercenaries flooded into the black market. We're in control of most of it (save for that Walker of the Ashen Waste still loose in Munich), but someone other than us have been scooping up ex Werwolf personnel. That's never a good sign, especally because they don't turn up again, they go missing.

This is where the errenous messages come in. SysWatch says someone or something has been altering their system parameters, interdicting their data as it were. Filtering for it, we've gotten an odd satelitte trace to an old abandoned mining town in the middle of nowhere in particular. Satelitte imagery swears its clean, quiet and cozy. ThaumDep and Prognisticon are both telling us that absolutely nothing is worth investigating there. Hell, Thaum Evens tried to Scry the place and proceeded to tell us all she found Peaceful Enlightment, then baked the department a cake. Still hasn't come off her Zen high.

In other words, we're going to go in with the heaviest gear we can muster and as many boots as we can bring to bear because Clean, Quiet & Cozy doesn't happen in this job and someone has *got* to be fucking with our equipment.
188 posts and 20 images submitted.
>>
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Now, we said "heaviest gear" and we mean it. For this little slice of hell, we've bought out the surplus guns.

And you all get a fast-pass firearms safety instruction if you want to grab a Chirni or an SpMax.

For you operative types, we've had R&D cook up something special. You'll find them in the metal box marked "IN CASE OF EMERGENCY" over by that table.

Oh yeah, operatives. Laser guns & thermite bombs.

Merry Christmas.

---

For those Alchemineers just joining us, your kits should be on the way but please clear it with the Quartermaster before you go stealing the powdered dracoform.
>>
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Based on feedback from your last mission, the combat logs and some prodigious engineering talent, we've managed to redesig the FOG suit to be slightly more capable.

>Cleave hits all targets in front arc
>Juggernaut pushes targets aside if same size - walk through occupied hexes
>Dash moves you at 1.5 hex per AP in a straight line. So for 4 AP you'd move 6 hexes. The jump booster is a little fidgetty, so try not to crash helmet first into a wall. It doesn't come with breaks.

And between you and me field team. . . Maybe we didn't quite destroy all those shards you pulled out with you. Maybe.

But no one tell Oversight.

---

Well; that's the mission brief. Find out what's making that blip on the radar the quietest place on Earth. Suit up, chat with yourselves, sort out the usual paperwork.

If you have any questions or special requests, we'll entertain them as usual.
>>
>>916363
https://youtu.be/17PM-UMVud8

>Sack armory access II for last lineage


"Self stress tested for maximum efficiency"
-Bellator in machina-
Jerg
CR:0.7
Vit:18/18
AP:12/12
Skill 10
Will 8
Perception 11
Defence 8/-18
Weapons:(Eligos LMG)3xreloads ,C-K combat knife
Gadgets:(4)extra dragon scale padding, extra Eligos rounds, rocket pod, mormorph
-Enhanced Humanoid-
no vulnerabilities,+1gadget slot
[Harden]
[Armory access.]
[Technology]
[SysWATCH CoreSync]: Spend 8 ap to download 1 skill, have that skill until you learn another [Determinator package uploaded]
[Armor Plates] - armor DR from gadgets doubled,
[Safety limiters+]-2Vit for x2 ApRec per turn +1 to all stats. Melee weapons 1.5 x dmg
[Targetting Protocols] - 4 AP to take 1 shot at every visible enemy. Autohits, but enemy may evade
[Hydraulics]- You can treat move as “jump”, ignore things between you and destination. Jumping on top of people delivers automatic dmg = skill. Lift heavy
[1337 Surfing skills] Like, he's the best, brah
==Merits==
[ Reckless Disregard For Listed Stress Endurance Diploma, 1st Class ]

>>Previous threads

http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Dragonball+quest

>>Information

This quest, as the title suggests, takes place in the world of Dragon Ball. You're playing as a twenty-two year old man named Tofoo, and will adventure through the story of the Dragonball series alongside characters such as Goku, Yamcha, Bulma, Tien, and many others. Through your actions, you can make significant changes to the story, and perhaps even become the strongest fighter on Earth.

>Rules

At the end of each update you'll have ten minutes to vote on options. Write-ins are allowed, but I do reserve the right to veto them.

In the event of a draw, the option to receive the next vote wins

Rolls will be used on certain occasions, such as attempting a technique for the first time or attempting something extremely difficult. You will have three rolls, and if one succeeds, you succeed. There are no crits.

Rolls are made AFTER an option wins, not during the voting process

I hope everyone has fun.

>>Current Saga

Black Star Dragonballs/Otherworld training

>>https://www.youtube.com/watch?v=ZhB-GLmGZC8

>>https://www.youtube.com/watch?v=DJcuDgVYjgI&t=46s
733 posts and 109 images submitted.
>>
>>916336
Time for some ded man gains.
Maybe we can refine the kioken into a superior technique.
>>
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>>916336
>>
>>916360
Perhaps

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Hey guys! welcome to a new thread. Let me know when you are here!

I should really not play LOL anymore. Even when I win, my stress levels go through the roof due to people's trolling or sheer stupidity...

Im stressed as fuck and Ive been winning nonstop for 2 days now, imagine if i was losing.

Anyway, it sounds like a good idea to have the faeries inscribe the circuits. Wouldnt that be miniaturization? Would need to research into better materials that can channel magic better though, if we want the smaller circuits to have the same or better effects
74 posts and 14 images submitted.
>>
>>915373
Miellewds-guy here.

And yes, we would need better materials and possibly even better circuit designs. Just making the circuits smaller won't be enough since there's all sorts of other considerations, such as how much mana can be channeled through those smaller circuits without overloading or melting through the material.

In fact, dwarves probably have done studies on etching and miniaturization of runes already since they value craftsmanship.

If the micro-runic circuits can't handle the mana load, then the entire thing would just blow up.
>>
>>915373
here
>>
one more

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A voice filters into my conciousness as I slowly come to terms with my existence.

"Goddamit, I feel like my head's splitting in two again. Would you mind keeping an eye on the experiment while I head to the Nurse's office?"

I feel an echo of pain along with these words, although something tells me that the pain is not my own. My own aches and pains follow, as if my body had only just learned what the sensations it was feeling meant.

A few minutes pass as I feel like drifting back to to my previous slumber, however the sensations my body is feeding my prevent me from doing so. Resigned to wakefulness, I attempt to open my eyes. A stearing light greets me when I inch my eyes open. The new source of pain makes my heartbeat quicken. A sudden beeping noise draws me to full alertness and my eyes snap open. All I can see is a painful whiteness as my eyes adjust to the light.

"Shit!" A second voice declares, followed by a clattering noise. Slowly a man in a black suit with a red R on it comes into focus, followed by the rest of his surroundings; a sterile white lab with a large array of important looking machines. The reflection in one of the screens shows me floating in some kind of incubator with several tubes sticking out of my body. Something about the situation bothers me, but I can't tell what.


>What will my first action be?


>Pull the tubes out of me.
>Attempt to communicate with the human.
>Inspect myself and wait for the human to make the first move.
>Silence that beeping noise.


I'll call votes when I feel I have enough (15 minutes minimum).
118 posts and 8 images submitted.
>>
>>915134
>>Inspect myself and wait for the human to make the first move.
>>
Looks like it's you and me for now. Vote called.
>>
>>915143
I figure when America wakes up in a few hours there'll be plenty of people posting here.

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