In a darkened meeting room, two individuals were queitly sitting down overviewing holographic data. Maps, files, pilot details lay glowing before them.
"The only good news is that they are withdrawing or stalling along all known fronts to focus on it."
"But at what cost? An entire nation might be permanently exterminated and terraformed to something inhospitable. Hanse is reporting increased difficulty in suppressing information of the massed evacuations."
"We have restored some minimal orbital opportunities. The team is making /some/ progress."
"Hijacked a ship and then crash landed it miles away."
"It's still something. But they need help. Now we have an opportunity to give it to them."
"That is if anyone is willing to join a suicide mission. I'd normally be hopeful but. . ."
"We'll see if anyone has taken up on it. We're getting the reports right now."
----
WELCOME TO OPERATION RETURN TO DURAZNO, PART 2!
This is the part where any new pilots who weren't here before can post their build. If anynoe like that wants to join in, nows the time.
Old pilots post your builds too so I can see who's back
>Posting from my phone and I can't get my build right now either. Fuck. Wat do?
Join the HIP NEW IRC!
https://discordapp.com/channels/250093633246593036/250093633246593036
>>944964
>Old pilot reporting
http://pastebin.com/dQaNJnXK
The other thread is about to die.
Story so far: http://lom678.deviantart.com/gallery/56318769/AlternateQuest
Twitter: https://twitter.com/NotQuesty
Probably going to start MoonQuest again today.
part 122
>>939558
The UB-EDGE attacks May, Machinedramon takes the hit for her.
>>939558
This masamune is actually a fake put here by THE Adventurer,
a mysterious character that pretends to be "the Choosen One"
Also, May decide to stop fighting Machinedramon
to have a share of those delicious snacks.
You wake up in a cold, dark room.
...that's all you know for certain, really. It feels like you were dumped here with just enough information in your brain to stay alive. Oh, well.
The only thing you can see currently is a green light on what would presumably be the far wall.
((Any interest, if not, I'll take this down. Or more likely just let it 404))
>>937794
Go on
You get off the floor and quickly pay yourself down.
Two legs, two arms, nothing rally out of the ordinary... your ears are kinda pointy, though. And there's something sharp on your back. You step over some unseen obstacles and press the button on the wall.
The lights turn on, and you see the room clearly.
Where you woke up was in the center of a circle of blood. Various symbols and circuit-like patterns spread out from it, all the way to the walls. Corpses in purple robes are strewn around the room. There's a door near the light switch.
What do you do?
>>937966
Check the corpses.
Pure motion, more than you have ever been able to comprehend, in a spatial sense that is completely alien to you is felt all at once, and it feels like years are coming and going every second as the light of your home is lost behind you. You cannot turn around for one last glimpse of your past life as you are moving so fast through a solid black space that you cannot physically shift your view away from directly in front of you. You begin to feel like the space is constricting around you, crushing your body into nothingness. You wonder if you ever even had a body, if your entire life before this moment was even real. If you could cry, you would, instead you only feel the useless emotions that require having a body to express them with, which you do not.
You are now numb, but your mind is still intact, and your speed is gradually decreasing. You are now being sucked through an infinitesimally narrow tube towards the brightest dot of light you've ever seen. You hate it, and want to shut your eyes but you do not have eyes. As the pressure builds on your entire formless being, the light grows from the size of a speck of dust, to the size of a child's ball, then a house, a mountain, and now a planet. It is brighter than looking at the sun, and the numbness is starting to fade, and you feel no pain, only warmth and ecstasy. The light encompasses you, and all of a sudden you are crushed into what you imagined in a past life to be a singularity, until instantly it is all gone. You are whole again, and though your eyes are shut, you can feel wind against your naked body. Tears start to flow from your closed eyelids, and as you drop to your knees, you hurl out the entire contents of your stomach stronger than you have in your entire life, and you fall over to the side and lose consciousness.
You wake from a deep, dreamless sleep. You are alone, curled up in a field of what feels like strings of stiff, upright yarn. You think on how you got here, and instantly a cold chill runs up your spine. Best not to right now, it can put you in the midst of a panic attack if you become stuck on it. You are not cold, but realize again that you are naked! Immediately after realizing that, you notice the yarn-like grass curling around most of your body, and it startles you, causing you to scramble to your feet. It is too dark to really see any detail of your body, and almost by pure instinct you try to run your fingers through your hair, only to find that you are completely bald! In fact, upon further explorations, you find that there is not a single hair on your body. As you stand there feeling yourself up, you feel the yarn-grass curl around your feet, so you shuffle them and are released without any noticeable resistance or pain. Your fear of this alien ground eases as you find it isn't harming you in any way, giving you the confidence to focus on yourself again.
You think about who you are, avoiding thoughts about the journey here because the shock of it is still fresh, and your name simply escapes you.
[WHAT IS YOUR NAME?]
>>943648
Mikael Kings
After some standing in the dark, thinking of your name, you remember that it is Mikael Kings. All you have on you is your physical body, and your sense of self, and even that is shaky right now.
SURROUNDINGS: --- 'Entry Point'
You are standing in a field of what you will call 'yarn-grass'. It is very short, only about the height of your ankles, and already the yarn-grass surrounding your feet has curled up against them. You can't see much detail in this darkness, but the landscape is illuminated by a large, full moon. There is what looks to be a road a mile in front of you. You don't feel confident in labeling the cardinal directions for now. This road leads to foot hills, and beyond that, how far you cannot tell, large mountains. Looking to your left the yarn-grass field extends outwards beyond your vision, and to your right it follows the road to the foot hills. Looking behind you, there is what looks like a forest but again due to it being night you can't tell for sure, all you see consists of short spires with branches and stuff covering them.
Welcome to Modern Necromacy Quest: Redux! This time we follow Liz Shepherd from Olim, Maine, an 18-year-old high school graduate who’s just received a tome of unending horror in the mail, and is on a quest to become the best damn necromancer she can...or at least have some fun along the way. So far we have
>Summoned a sassy cat ghost
>Claimed and secured a secret tree-house lair for all our dark needs
>gone to Portland to investigate a possibly supernatural library explosion
>failed a stealth check and got discovered by a guy digging around the library
>gotten pulled through a portal by said guy (Argus) and brought to the Seelie Court, one of two warring factions of Fae
>received an “invitation” to join the Seelie, and politely asked to meet their enemy, the Unseelie, before taking them up on it
>come home and discovered that somebody from the Unseelie is using a Stygian imp to spy on us (and quite a nice imp he was, too)
>gone to a garden store and nursery with our Dad to pick up a few things, imp and cat-spirit still in tow
>narrowly avoided eating an all-too enticing apple at said nursery
>received a small white seed from a wizened old store clerk for our restraint
>studied up on raising multiple summons at once and googled some good info about wards
>found out that your sister is a lying jerk and decided research was more important than tearing her a new one
>lurked moar in a chat between two real life magic users like yourself and got a tip to look for Ulysses' grimoire to learn more about warding
>got tired and went to bed
>woke up, went to the garden store to get some aconite for your lesser physical form summons (basically not!skeltals)
>refused the pushy store clerk the chance to grow the seed herself
>went to portland to look for Ulysses' grimoire so as to learn warding from it
>scared off some magical thugs with a bit of namedropping and well-timed ghost usage
>found the shop we’d been directed to, murdered a shoddily put-together physical form (not!zombie), then trapped the spirit animating it
>tied up the woman who’d sicced the not!zombie on us in the first place
And that’s where we are now...
Continuing from >>909378
You stand up, a sense of overwhelming contempt washing over you. As you watch the woman writhing on the floor, practically foaming at the mouth in her rage, you can’t help but spit out the words that come to your lips.
“Destroy me? I saw your undead legions, the rotting husks. Rembrandts reproduced in fingerpaints, all of them! They are a trunkful of puppets for a one-handed puppetmaster, and you are a pretender unto the throne!"
The rail-thin woman recoils as if struck, her tirade against you cut off at once as she stares at you, openmouthed. You feel that perhaps you’ve said too much.
“Pretender?” she speaks quietly but feverishly, staring at the ground. “I do not pretend. I saw it stand I saw him there, moving, standing, eating, yes he ate he stood I rose him back.” Her gaze flicks upward to you, and she speaks again.
“Do not speak of what you do not know!” Though the words are the same, her tone is less certain, and lacks the venom, the crazed quality it had earlier. “I studied the ancient books, they spoke of how it was and I studied them. I understood how it could be and I made it, I made him! You cannot call me a pretended when I have raised the dead and you have not, harlot!”
She spits at you, but from her awkward position all she does is spray spittle on your shins. Still gross. You leave her to dial back the crazy for now, and sit back at the front desk, thinking about your options.
>try to find Ulysses’ grimoire and get out of here ASAP. It’s what you came here for, and you don’t have time or desire to deal with this nutcase.
>have Cat attempt to find a magic user nearby to help deal with this. You have no idea what the protocol here is. Are there magic police to sort this stuff out?
>call the cops and leave now. This has already spiraled out of control. Best to alert the cops to the bodies downstairs and leave before it gets worse somehow.
*****
MNQR #1 - http://archived.moe/qst/thread/7471
MNQR #2 - http://archived.moe/qst/thread/7662
MNQR #3 - http://archived.moe/qst/thread/8037
MNQR #4 - http://archived.moe/qst/thread/8293
MNQR #4: http://archived.moe/qst/thread/829337
MNQR #5: http://archived.moe/qst/thread/883824
And #6 is >>909378
Discord: https://discord.gg/GwB7T67
Come talk about ungulates and gamebreaking nonsense! It's a good time.
>>937058
>>call the cops and leave now. This has already spiraled out of control. Best to alert the cops to the bodies downstairs and leave before it gets worse somehow.
>try to find Ulysses’ grimoire and get out of here ASAP. It’s what you came here for, and you don’t have time or desire to deal with this nutcase.
>>937058
>Check her bindings and do another loop
>Try to wipe your blood from the thing's mouth and wherever else it might have fallen
>Go look for the book and any other interesting thing you might find
>Do remember to clean your fingerprints from everything you touched
>Call the cops from a public payphone
Your vision drifts over the early morning hours of Versino, the golden bright rays of the sun reflecting off the towers of glass that seem to tower above the city and ever rising plumes of smoke that dot the city. You had hoped that a good night’s rest would ease your troubled mind after what happened yesterday, how utterly blindsided you were during that entire operation to rescue the scientists. A botched plan however is not what bothers you at the moment, but more rather it's how the others believe that the plan was leaked somehow regarding you. While the air of camaraderie is still going strong amongst all of you, there is a layer of tension that exists in the air whenever you walk on by them, one that you really can’t managed to shake.
“Shinobi? Shinobi are you there?” Wendy’s voice calls over the radio.
“Na-Nan- Yes I’m here.” you say after quickly recollecting your wandering thoughts.
There is a slight pause on the other end of the line, you don’t need to see Wendy’s face to tell that she’s worried about you. “Everything all clear up there?”
“No movement for several hours. Diamond, what about you?” you ask. “Are you able to move again?”
“Nothing at the street level nor the outlying areas around here.” Dexter replies, sounding masculine once again as he adopted his male form again. “As for what John Doe did to me, it didn’t last long. I seemed to recover about 20 minutes after being hit with... whatever he managed to do to me. By my tongue and right hand have regained proper function, so that’s all I need to do my job!”
You give a small groan as you hear this.
“If they haven’t attacked now then they won’t be attacking today. Come in and get some rest.” Wendy says closing the communication line.
To be honest you were hoping to remain up here on the rooftops. Away from the others and feeling of guilt that you have over the operation and hiding from the others. Osvald is still out cold from the attack John Doe made on him, but the others are doing fine at least. Maybe talking to one of them will help air out your head a bit.
- Talk to Wendy, you haven’t talked to her since you got back from the operation yesterday and you had a pretty nasty fight
- Talk to Dexter, ask him how he’s doing and what he meant when talking to John Doe. He worked for Meruiva, maybe he’ll have ideas.
- Talk to Father Marcellius, maybe you need just some good old fashioned consoling.
- Talk to Mochire, he knows about the occult so maybe he can shed some light on just what the hell John Doe is.
- Talk to Marina, she seemed not to care in the slightest that you might’ve messed up. Talking to someone always chipper can help.
- Other
>What is this quest?
Alchemical Blade Prequel Quest, a quest set in the Modern version of Creation from the Exalted setting, focusing on how the robotic Alchemical Exalted came to be within the setting. If you love hints of Cyberpunk and high action quests, then you may enjoy this quest.
>Who are we?
The quest is mainly going to be played out in flashbacks, in which during the flashbacks we take control of the Moonsilver caste Alchemical Exalted Junpaku Hibiki, while in the current time you play as “Anonymous”. The game will take place within the city of Versino within the central continent of Creation Meruvia. Labelled as a dangerous and murderous science experiment gone rogue, you need to evade forces of the mightiest army within Creation sprinkled with the powerful Elemental supersoldiers known as the Dragonblooded, trying to find out who is responsible for what you’ve become and how to escape their clutches once and for all.
>Alchemical? Moonsilver? I don’t know anything about Exalted, much less Modern Exalted...
I’ve made this quest to be as friendly to newbies as possible, and I also see it as an introductory guide to the World of Modern Exalted. You can google “1d4chan Exalted” for information on the general vanilla setting, but what I’ll be using is the Modern Version of Exalted as shown in “Shards of the Exalted Dream” book, in where its Alchemicals are quite different than those of Vanilla Exalted. Feel free to ask any question about Exalted in the thread and I will do my best to answer it.
>Archive?
http://suptg.thisisnotatrueending.com/archive.html?tags=Alchemical+Blade+Quest
>System?
Dicepool system. When performing an action, everyone rolls a number of d10’s based on what the action is (I will list the pools for most actions, but if you want to have a roll for an action, ask and I’ll make the dicepool for it). The first roll is the one that’ll be used, but if someone makes another roll for a different action and more people vote for that, I’ll be using that one instead.
>This seems hella complicated, is there any way you can boil things down for me?
http://pastebin.com/NexXpPC1
>XP?
Favored Attributes cost 4 XP per dot to increase (Underlined on stat sheet when released) while non-favored ones cost 5 XP. Abilities themselves cost 3 XP per dot to increase naturally. All charms cost 6 XP per purchase with Dedicated slots costing 4 XP each and General ones costing 6 XP each. At the end of every “mission” (In game objectives set by either me or some goal the audience desires) you will be presented with a possible acquisition list of charms. Experience can also be gained by developing the character, learning about the world, or just in general things people find interesting.
>Twitter?
@Sandact6
>Where can I yell at you and your players?
https://discord.gg/wuGZxyN
>>937498
>- Talk to Mochire, he knows about the occult so maybe he can shed some light on just what the hell John Doe is.
Out of everyone in that encounter, Mochire seems to be the only one who actually understands the occult in your group, well at least currently with Osvald out of commission. Peeling yourself up off the ground, you head back down into the hotel to see where you can find Mochire.
After spending several minutes looking for him, you manage to find him on one of the middle floors of the hotel, where upon stepping into the room is like walking into the laboratory of a mad scientist or sorcerer. Telsa coils in the corners of the room arch electricity while Mochire remains in the center of the room, listening to ancient music on an old fashioned boom box while twirling a pencil around in one hand, holding an leather bound tome in the other hand.
“...I have no idea where to even begin asking.” you comment in bewilderment as you walk into the room.
Mochire places down the book in his hand and begins spinning around in the room. “Those coils are for my sorcerous experiments, this book is what I got from Tempesta, the radio I found in an abandoned antique store, Father Marcellius helped me with the desks, and I’m on this floor as right now I want to be as far away from Wendy as possible right now.”
“Yea no kidding...” you mutter to yourself.
Mochire stops spinning around in his chair for a second, turning to look towards you. “What about you? How are you holding up? Ever since you came back from that operation you appear to be rather distant. Wendy hasn’t been giving you shit since then has she?”
“No, if anything we stayed far away from each other.” you reply.
“Then what’s the problem? Are you upset about that thing she did to accuse your sister?” Mochire asks.
- “Honestly Mochire I’m not even sure what makes sense anymore.”
- “Wendy is good at rooting out snakes I admit, but it can’t be Shouko. We have no ties to the Meruvian government.”
- Other
ARCHIVE: http://suptg.thisisnotatrueending.com/archive.html?tags=Dungeon%20Life%20Quest
PREVIOUS THREAD: http://suptg.thisisnotatrueending.com/qstarchive/877382/
CHARACTERS AND PLACES: https://docs.google.com/document/d/19gNVgtevar647l4ZumUaVH6GlJzvxLlDNKaH8DrQMWE/edit?usp=sharingThis vote was kinda hard to tally but as far as I can tell this sentiment was the winner.
You are Brianna la Croix, Captain of the immortal /Pallbearer/, and here in the vast Hoard of stolen treasures it maintains, you have a difficult choice to make.
Kat has a point; things in the Sunless Sea will only really get better when Lora is freed and can clean house. But things aren't necessarily as simple as 'just focus on the priority'; people's lives, homes, and families are on the line.
Your friend's life is on the line.
>>936577
"We're not leaving Flitter behind," you tell Kat and, more importantly, Nathan. "I'm not doing this as the kind of person who leaves her friends to die. Plus I have a reasonable suspicion that if we asked Lora to deal with Jack, she wouldn't."
"Why not?" Nathan asks.
"She lets ghosts exist in the first place, Nate. Do you really think she's in the business of telling others what to do with their deaths? She was going to let John go until he /asked/ to die."
Nate, Kat, and Whisper shift uncomfortably at that, but nod, one after the other.
"So we're going to go get Flitter, and then we're going after the /Lonesome Dirge/," you tell them. "Whisper, please return to my sister and inform her that we need a way of detecting an immortal."
"Aye ma'am," the explorer shadow answers, snapping a crisp salute. She zips away, and you put a hand on the weapon rack next to you and sigh deeply.
"I'm sorry," Kat murmurs, at your feet. You look down and see your shadow curled up around her witchlight with a guilty cringe.
"You didn't do anything wrong, Kat," you murmur. "Thank you for speaking up."
"Bri, I -"
"Don't you start either, Nathan."
"...Okay," the Hero agrees, after a moment. "Do we want to get back abovedecks?"
"Yeah. Let's do that."
You make your way back up, leaving Scribbles below to talk with her new - let's say 'friend', for the moment, and try not to dwell too long on what's going to happen later if she falls in love and you have to kill the ship.
You do have to kill the ship. Don't you?
A sullen sailor informs you after awhile that the ship has taken on supplies, and you get your companions (minus Scribbles) to join you at the helm.
"Do you know where the island is with Flitter on it?" you ask, plainly.
"I can navigate us there," Emily confirms, with confidence. "It's going to be a bit."
"That's fine. Get with the helmsman and set a course. We're getting a move on."
A flurry of orders gets passed through the crew. Somewhere in the bustle of getting ready to cast off, Rachael comes back on deck and gets involved in the process, which is good because it stops the crew from giving you their hateful and/or confused glares.
This is going to be a long trip.
> Go try to make peace with Rachael
> Experiment with Reunion
> Mingle with the crew
> Write-in?
AND
> Send Catherine and Emily to wrangle Canopus once you get to the island
> Keep the Chosen with you
>>936685
> Experiment with Reunion
By interacting with the blade, it would show Rachael that we're not wholly unappreciative about the gift. Really, really pissed about the circumstances that surrounded getting it, but making the sword useable would be a decent starting point to douse the fires we set in tbe bridge.
> Keep the Chosen with you
I'm not extremely into splitting the party to face an immortal being known for being cunning
>>936685
>> Experiment with Reunion
>> Keep the Chosen with you
Anal Circumference and Sometimes Pokemon Too
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pokemon%20Island%20Adventure%20Quest
https://twitter.com/GobbleQM
Character info pastebin in progress: http://pastebin.com/iB0tb7rz
General rules:
There is a 10 minute voting period after each post. Non-contradictory votes will be combined as best as possible.
Write-ins for all votes are always welcome and encouraged. They may not all make it into the post or be altered to fit in, but I'll do my best to at least try to address the spirit of the write-in.
Very important or contentious votes may be redone in a stricter voting system as circumstances warrant.
Combat mechanics are up in the air. Suggestions are welcome. We'll be trying some new things out so I appreciate your patience as we fine tune it. Stronger moves tend to take more time and have more cooldown than weaker moves, so beware of that timing. I also want to try a more varied turn system so you and your opponent can do a few things in a row more often. Speed is more important for closing ground, intercepting, and other things and doesn't necessarily mean going first.
Call me out on a mistake and receive a suggestive picture.
Pokemon:
Gobble (Munchlax)
Mace (Roggenrola)
Belladonna (Budew)
Badges: 1
Recently: You had a cuddly night with Keira, invited a Hydreigon and your peers to dinner, politely stood up to a gym leader, tried to help Valerie with her contest but failed, and visited your sister at home.
>>937156
first for best girl
New bread!
Hi Gobble!
Yay, time for pokemon
Hey guys, EFG here. I know I haven't been here for a while but I learned that there was a new board called "/qst/". from what I can see here, this board is about making a quest where other anons control what they do and where they go. I don't know whats the fun with that so I decided to try it out for myself.
So I guess now you tell me what I should do?
>>936229
make a sci-fi quest about a hunky man banging alien chicksand guys.
On a serious note, hack the White House
>>936233
OK. Hacking the White House now.
What the-
You are Blundren Fuul, inheritor of a small fortune of wealth left over after the death of your father, Aepity De Fuul, suddenly died in his sleep. Being a baron of some holdings, mostly farmland, his death did not go unmissed among the greater nobility of the Duchy of York.The morning after the death of your father, a rider arrived at your family home. He hands you a letter, addressed to you from Richard, Duke of York. He gives his condolences at your father's death and his congratulations at your inheritance. He makes a proposal.
>Forfeit %10 of your father's holdings as an inheritance tax
Or
>Give the whole of the property over to the Duke, and receive an untaxed lump sum of 2500 pounds sterling (L)
You know little of the value of your fathers lands, nor how to run them. You spent most of your days burning through a generous allowance with travel, ale, and prostitutes. You suppose you could learn how to run the family farm, if you wanted too.
>>942280
Forfeit 10% of the holdings as inheritance tax. Does not matter when we are, selling land wholesale is a surefire way to loose Nobility.
"When I was a child, I spake as a child, I understood as a child, I thought as a child: but when I became a man, I put away childish things."
Also, what is the Date? important for knowing appropriate behavior.
>forfeit 10% of the land
>>942287
1454. Please, do not expect me to be seriously historically accurate. I only have a laymans idea what is going on at this time and location.
As you enter your fathers study you open the door for him and leave X’Aduhn outside, your Father motions you to sit and you do so, “I’ve been waiting for a time now, for you to come back from your Dreaming, have you learned anything worthwhile from them?” You tell that you’ve only managed to learn how to farm, poorly. He chuckles before continuing, “Rather than skirting around the matter I’ll come out with it, I’ve managed to convince the other Barons that the time for petty squabbles is over. We’ll soon be invading the Realm of the Living,”
“Now,” He continues, “I won’t expect you to join us I will, however, ask you to stay behind. I wouldn’t trust most of these lesser beings as far as I could throw them; I need someone I can trust, like you.” He lightly caresses your cheek, with the heat that seems to come to your face you would believe that you were blushing. He withdraws his hand ruffles your hair for a moment. “So, have you decided on staying back? Or have you chosen to come to the Realm of the Living with us? We won't be leaving now, we'll have to prepare our Legions so you'll have plenty time to gather whatever you needed."
>I’ll stay behind
>I’ll go to the Realm of the Living with you
>[Questions?]
>[Custom Action]
>>900280
>>900280
Here's a link to last thread.
>>937194
>I'll stay behind and be your steward in your stead for you.
>>937194
>I’ll stay behind
Welcome back.
This is Erika. She is 17 years old, and just woke up. Her long term goals include World Domination, and owning her very own cruise ship. Her short term goals include satisfying her blood lust, and personal satisfaction. It's a little edgy, but who are you to judge?
Oh right, you're the voices she started to hear in her head last night. It was frustrating at first, but now she recognizes your potential to help her achieve her goals. She awaits your input.
First reply gets it, until we start getting more people. Have fun!
>>936471
>Search your room for items.
>>936492
Her room is pretty bare. Erika's parents always thought she was a bit strange. All she has is a bookshelf with a birdcage on it, her computer, and a bed.
She rummages around at your request though.
"This is my pet bird. He's a bit of a chubster, and his name is Tito. This is my pet rock. Rocks cannot be chubby, but I'm sure he would be a chubster if they could!"
A voice rings out. It's Erika's mother, requesting she hurry up and get to school.
>>936514
Take bird and go to school
You are Tony, a meister at the DWMA. You've been recruited off the streets due to luck and no small amount of natural skill on your part. You learned that your soul is unusual, in that you are descended from a Witch, leaving you unsure about your path in the future. So far, only your teachers, Lord Death himself, and your two probationary partners, Kia Alani and Shinobu Kuroko, know about this, but they seem to regard you as a curiosity at worst. Even so, you have been reluctant to even attempt to draw on the powers of Magic, as you can barely handle your own Soul Wavelength. While you are a novice, you were able to use your cool demeanor and quick reflexes to nab your first soul for Kia. On this mission, you met a Witch, Layla, who treated you with what might be some respect, though you don't really understand her true motives.
You've also met Grayson and Robert, a Meister and a Kukri Demon Weapon, respectively, who will be your dorm mates for the forseeable future. Your teacher, Satoru, is leading you through the halls to your dorms in the dungeons, called the Morgue, when he mentions where the women's dorms are...
So I'm sorry about the impromptu hiatus, things got fucky for a while with my ISP and computer, but I THINK things are worked out now. I plan to run this today for a while, and feel free to tell me how awful I am for being gone so long.
"Remember, trespassing into the girl's dorms, either after lights-out or without an escort, is grounds for punishment. Of course, I will be the one responsible for punishing you, and I will run you into the ground. I will emphasize this... do not GET CAUGHT... in this situation." Satoru looks at you and your male classmates with a small grin.
Robert has perked up and is actually looking at Satoru for once. Melvin (the small longsword Demon Weapon boy) stutters out, "Why are you being so specific, sir?"
Satoru shrugs, shifting the unlit cigarette in his mouth from one side to the other. "We just have rules here, is all. Don't get caught breaking them, and we're fine."
>"There's that line again... what if we don't get caught?"
>"I think I understand, sir."
>"Are you subtly trying to encourage us to sneak into the girls dorm, sir?"
>Stay silent.
>Write-in?
>>933469
>>"I think I understand, sir."
Continued from >>894208
http://archived.moe/qst/thread/856808/
http://archived.moe/qst/thread/872212/
>>908423
You decide to creep into the cave up on the mountain, and you find yourself with your hands up yet again. The man with the eyepatch and a similar-looking badge points a rifle at you and says
???: What the hell are you doing here? Why are you wearing Captain Novem's badge on your head? ANSWER ME, BOY!
What now?
Inventory (10/10): AIR GUN(7), CHOCO CANDY, BUCKET w/ MICE(2) + BANANA, OLD CHEESE, RUG, KEYS, TWIGS(5), POSTER, SPEAR, BADGE
Roll a 2d50 die, and the person with the highest amount within thirty minutes of this post gets to decide
Rolled 29, 42 = 71 (2d50)
Hey, you're back! Justin time for the old one to die.
>>933398
Is that any way to address your captian, soldier!? Just kidding.
Actually I'm being hunted by goblins and found this badge in an old house.
Sorry for the bad joke, I have no idea what's going on.
>>933722
He lowers his gun, then salutes.
He says his name is Major Patch, a high-ranking officer of the Rebel Army (higher than Captain, even). He says he's been stuck here ever since the Coblins invaded their small outpost. He was able to get away, but Captain Novem and two ensigns were captured as prisoners.
He also mentions that you look like a knight, and asks where you're from, since this place is far away from any human civilization.
What now?
Inventory (10/10): AIR GUN(7), CHOCO CANDY, BUCKET w/ MICE(2) + BANANA, OLD CHEESE, RUG, KEYS, TWIGS(5), POSTER, SPEAR, BADGE
Rolled 39, 19 = 58 (2d50)
>>933813
I am a champion from the house on the lava.
Do you know anything about:
Dusty
David
The Fort mentioned in C. Novem's note
The Castle in the lava (same as fort?)
Where the nearest human civ is?
What kind of supplies you have?
Where is the rest of the rebel army?
An experiment in collaborative character creation! Help me make a magical girl and their visual design for my quest!
I'm going to use selfylab for the visuals (pic related as an example - I did not make that), but I need to get a few things out of the way first.
I need ideas for a theme for her magic, and a theme for her outfit.
>>937198
For example, pic related is my quest's MC, whos magic theme is 'starry night' and outfit theme is 'young royalty', with purple as the main colour.
I'll take ideas for either of those things, and when there's enough floating around I'll hold a vote (if necessary) to cement the decision.
Other examples of magic themes: 'force shooter', 'lightning strike', 'forest song', 'hand puppets'
But less weird shit like an element ('ice') or a concept ('time') is totally welcome and probably less complicated as well!
Here's an important bit: the character must be an extrovert, and probably at least a bit cocky. Her magic and visual design might need to follow that, might not, I dunno.
Now throw me your ideas!I'll be showing up sporadically, and this'll probably take a few days.
>>937198
huh... pre thread to design a character... I suppose that's one way to prevent char creation from bogging down a quests start.
uh...for magic themes... textiles/cloth?
as for the outfit to go with that...im thinking green... oh and maybe a pincushion on a belt to act as a scabbard for a sewing needle rapier...
>>937220
oh... a cocky one eh?
... apply sewing metaphors to time and space? stitches in time, folding space...