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Archived threads in /qst/ - Quests - 287. page

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Previous New Avalon Quests: http://suptg.thisisnotatrueending.com/archive.html?tags=New%20Avalon

Winter in New Avalon is full of fear. The city is, in a sense, always defined by fear - fear of losing one's job, fear of being turned out into the streets, fear of the unlucky bastards turned out to starve or to lurk, vagrant, in the subways - but December brings with it the fear of the cold, the fear of judgement and censure from friends and loved ones, and above all, the fear of being left alone in the Misty City.

It may be Winter, but Autumn does well in the cold months of the city.

You are Zoe Morris, called Zippo by most people with the pleasure or misfortune to know you, and one day, you will rule the Autumn Court.

Today, though, King Raven rules as he has for nearly six decades, and you serve him not because you must, but because like all of Autumn, you love, respect, and - yes - fear him. So you spend your time serving the Freehold, advancing the Court of Fear, and preparing for the inevitable conflict with the other contenders for the throne - the backstabbing Wizened known as the Rook and the Rachael Reeds, the mad Elemental, as well as dealing with various, shall we say, more personal matters.

Like the man tied to the chair in front of you now, actually.
250 posts and 41 images submitted.
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>>955323
His name is Mike Miller. He's a forty-three year old husband (of twenty years) and father (of three children) who's been working the docks since before he was actually legal to work there. You've been watching him for awhile now, ever since his daughter came to the Midway Shelter looking to escape her miserable home life. Her given name is Brittney Miller, but she was born Bradley, and that is, in essence, the core of the problem. It'd taken you weeks to get the girl to talk to you, and when it came out, it all came out. She'd come out to her family, and her father had started the beatings while her mother started the religious interventions.

You really could give less of a shit who or what Brittney wants to be, but Mike? He's earned himself this little visit from the bad fairy. Fathers shouldn't beat their children, especially not wayward teens who need their love and understanding.

"Don't bother screaming, it's soundproof down here," you tell him, conversationally. You set a can of hairspray down on a little table near the chair that's holding Mike down - he's a big guy, which is why you brought the good cuffs - and then put your zippo down next to it. "You're a long way from the bar, Mike. You really ought to know better than to take drinks from strange women."

"Fuck you," the dockworker snarls, before he spits in your face. You wipe your cheek clean, then backhand him. There's not much force to it - never were one for physical strength, sadly - but the insult is there, and it does its job in shutting Mike the fuck up.

"Let me give you the short version," you tell him quietly. "A friend of mine owns this building. He generously lets me deal with troublesome people in it. Sometimes those are people who are, let's say, mutually troublesome, yes? But sometimes they're my personal projects. You don't want to be one of my personal projects, Mike. So let's talk about Brittney."

"His name -"

You kick the chair over - Mike lets out a surprised cry - and put your heavy boot on his neck. "Her name is Brittney," you snarl. "And you've got five minutes to convince me that -"

Someone clears their throat behind you. You turn your head slowly, Mike quietly choking to death under your foot, and see a four-eyed raven standing atop the table that currently contains the hairspray and your zippo.

"Reminisce," you say with wary respect. No one opened the only door in or out of here but the Autumn King's pet has never been one to respect things like locked doors or the laws of fucking physics. "How may I serve the Court?"

"His Majesty requests the pleasure of your presence," the raven croaks.

"I'm in the middle of something here," you point out, digging your boot in.

"You will do as you feel best, of course," the raven answers, cryptically. It takes off, shedding greasy feathers, and goes through the door like a ghost.
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>>955368
God. Fucking. Damn it all to hell. You can't just leave Mike down here or you'll upset your friend. Decisions, decisions.

You look down at the man, who's turning a bit blue at this point, and take your boot off of his neck.

> Let Mike go; you don't want to keep Raven waiting
> Brand the bastard and make it clear what'll happen if you ever hear of him hurting the people that look to him for protection ever again
> Burn him alive and ask your friend to dispose of the body in accordance with the usual arrangement

Welcome to July at Christmas Quest, a Changeling: the Lost one-shot in the fictional city of New Avalon. This takes place after both King of New Avalon Quest and Scarred by Thorns Quest; however, you do not necessarily need to be familiar with either to play.

You can find Zoe's sheet here: https://docs.google.com/document/d/1L4ooBZNZtcQF6cnMNmJ3K9LaVOQ2A1skP7ICv-Ff-NM/edit?usp=sharing
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>>955377
>Brand the bastard and make it clear what'll happen if you ever hear of him hurting the people that look to him for protection ever again

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You heard screams, but that's common in the residential area you live in, kids just wanna have fun right? Well, it turns out that people have started turning into monsters, and have started killing each other. You know you need to get out fast, but first you grab your:

[1]>plasma cutter
[2]>plasma pistol
[3]>SMG

and then you:

[4]>run out your cabin, not looking back
[5]>write-in
19 posts and 1 images submitted.
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>>960899
>[2]>plasma pistol

>write-in
Grab a backpack and any spar ammo we got. From the sound of it we will need to fight.
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>>960899
>2]>plasma pistol
>Grab a backpack and any spare ammo
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>>961014
seconding

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Twitter: https://twitter.com/bookerman32
Discord: https://discord.gg/yz7sDra
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Dark%20Gate%20Academy
Character Pastebin: http://pastebin.com/s9JM8xxW
Combat Rules: http://pastebin.com/DvuKGNuC
Season 1 Aftermath Chapters: http://pastebin.com/R4DN9d2i
Season 1 Synopsis: http://pastebin.com/SzF8NfW8
Quest Theme: https://www.youtube.com/watch?v=J69oCCM1EcI [Embed]

Far off, nestled in an otherwise small Japanese town lies the Dark Gate Academy. An institution of tremendous size, the Academy holds a long kept secret. Unknown to the outside world, this unseemly town is home to a tear in our reality. A gate between our world and a bizarre dimension known as the Darkworld. The inhabitants of this hellish world breach this gate and attempt to flood into our reality and spread throughout the world on a regular basis. However, the Dark Gate Academy is home to students of truly extraordinary abilities. The ability to sense the presence of these evil Darkworld creatures, and defeat them in combat, sending them back through the gate.

They cannot close the rift between our world and the Darkworld, but the students and staff of Dark Gate Academy have dedicated their lives to using their amazing powers to hold back the darkness that plagues our world, even if it costs them their lives. They have risen up to the challenge and in secret have become great heroic defenders of the world as we know it.

For many years, Dark Gate Academy has held back the forces of the Darkworld, kept this unspeakable evil contained within their walls. But a dark cloud approaches, and times are about to change. A new chapter in the tale of Dark Gate Academy is about to begin.

>Previously on Dark Gate Academy...
You were sent on a mission by Principal Wei alongside Alice.
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“Last stop, Dokutsu village! Everybody off!”

The bus driver's shouting awakens you from your nap, as you stretch out in you uncomfortable chair. “Okay Alice...” you yawn. “This is where we get-Alice? Oh dammit, not again.”

You let out a sigh as you notice Alice is missing from the chair next to you. You wise up as you check the one place she could be... taking a nap in the overhead storage. “Did you really crawl up there while I was asleep?”

Alice stretches out like a cat with a wide smile on her face, letting out a high-pitched yawn. “Uh-huh! Lots of people were staring... I think they were impressed!”

You shake you head as you lift her from the compartment like she was a simple piece of luggage, carrying her off the bus with you, along with your own backpack draped firmly over one shoulder. You set Alice back on her feet as she continues to yawn and stretch, as you check your phone from the most recent message from Saki after you feel asleep on the journey. She felt bad that she didn't get enough chance to say goodbye because you had to take off on this mission so quickly, so she's decreed to message you as often as she can.

>From: Saki
>Good luck today, Ryoji! Today's going to be pretty stressful at the school because of the blood tests, but just know that I'm still with you every step of the way! Have fun in Dokutsu! You know, this is actually the village my grandfather grew up in. Wei always promised to take me on a trip here when I was younger to see my Grandmother's grave, but... he never did. Maybe he just never got the chance? Anyway, I'm sure there's lots to do, and whatever your mission is, I know you'll succeed!
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Poor girl...” Nina sighs. “I'm beginning to realise why you hate Principal Wei so much. I mean, I never remembered him as a particularly kind man, but it looks like he was very uncaring to his own granddaughter.

“You ain't kidding,” you reply. “But I gotta say, Saki's shown some real bravery in standing up to her family. She's not going to let Wei being an ass hold her down.”

Yeah, that's great, but are we going to talk about this stupid mission?” Stranger mutters. “Because it all seems so weird. Something tells me this is Wei's attempt to finally lure you into some kind of death trap.

He's not wrong, this mission does seem very strange. You can't really call it a mission at all, more of a... treasure hunt. Wei stayed vague on the details as always, handed you a simple map of the village, and marked on of the various caverns present throughout the fairly barren landscape the village lies within, asking you to seek out an important item in the centre of the cavern. This might finally be his way of getting rid of you once and for all, trapping you in some kind of wild goose chase.

“Well, whatever it is, it's something the four of us will handle together,” you say aloud.

“Five!” Alice exclaims. “Don't forget Dreamer!”

“Huh, I didn't realise you knew about Nina,” you raise an eyebrow.

“Dreamer allows me smell her!” Alice laughs. “She smells very pretty! Like strawberries!”

W-well, that's very flattering...” Nina mutters, in a tone that tells you she's like blushing and playing with her hair, unsure of how to take the compliment.

Don't get too embarrassed,” Stranger mutters. “What do I smell like?

Pain,” Nina answers on her behalf.

“Are we going to the place now?” Alice asks expectantly. “Also, where are we going?”

>Let's head straight to the cavern, let's not waste any time.
>Let's ask around the village about the cavern, see if we can gather information on it.
>Let's check this place out, enjoy the scenery. We're not in any rush.
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>>962079
>Let's ask around the village about the cavern, see if we can gather information on it.

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Your morning starts with brushing your teeth, a quick shower to fix your bed hair, breakfast, and a futile attempt to get the stupid miniature crown off your head.

Well, removed from your Gear.

You have your equipper docked in its terminal and connected to your computer. Your sister designed your Gear’s outfit for you, and you’ve been trying to figure out how she made the little black crown physically unremovable. So far you’ve only managed to get a neat gold trim to appear on its edges.

Obviously not helping.

You hear a knock, and a voice coming from the door.

“Chris? You awake?”

“Yep. One second.”

You pull on your jacket and turn off your computer, stuffing the small equipper ball into your pocket. You open the door of your small studio apartment and find Alexis waiting for you outside in a plain t-shirt and shorts, dark brown hair tied in a ponytail as always.

“Breakfast is ready. Come on.”
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>>956529

It’s been four days since you’ve joined her team. It’s normal for all of a team’s members to live and sleep at the same place, but your team’s manager ended up arranging for you to have a small place to yourself in the same building.

You’re a floor up from the other three members making for about two minutes of walking distance, and this kind of thing is routine - Alexis makes you join them for breakfast, which she puts together for the others anyway, and you usually end up spending most of your day with them.

Your second mission with your team was two days ago, which ended up thankfully far less exciting than the first. While walking down the stairs to the lower floor Alexis explains that they’ve been assigned to another mission.

“We’re going to work with another trainee team to protect cargo going to the North Barrier,” your leader says. “But lets leave the details until later.”
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>>956533

It only takes a minute to reach their room. Alexis takes out her key and opens the door.

The living room isn’t very big considering that it’s an apartment meant for four, but much of one wall is taken up by glass sliding doors that open into a small veranda, showing the cityscape outside and letting in the sunlight. There’s a couch, a widescreen television against another wall, and a game console with controllers strewn across the floor.

Immediately in front of the door is the kitchen, which is partially separated from the living room by the kitchen counter.

The always-excitable, chestnut-haired Mika stands in front of you about two metres away, taking a carton of orange juice out of a refrigerator. She’s wearing a loose t-shirt with the picture of a certain yellow cartoon mouse on its front, and orange and white striped panties.

And that’s it.

She looks up at you and smiles. “Morning, Chris!”


>

[ ] Spaghetti
[ ] Staunch nosebleed: 1d20, DC 19
[ ] Fail to staunch nosebleed
[ ] Collapse
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http://suptg.thisisnotatrueending.com/qstarchive.html?tags=LQAMG

Previously:

"I wanna punch it in the face," Mika says while looking at the giant floating whale-shaped death fortress.

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First 3 voted for race and location win.
Try and make it interesting theres plenty of Dwarves in the mountains and other lame shit going on elsewhere.
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>won't be abandoned

I mean, you say that, but ...

>Myceloid
>Haunted Forest
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>>955910
>Kobolds
>City ruins

Personally I just prefer quests that have more human races like Dwarves. They're more relatable then stuff like slimes.
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Giants

City ruins on archipelago

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Okay, so I made a post on the last thread... And it didn't bump it? So I guess I need to make a new one? I dunno, I'm still kinda new to this.
Last thread: http://suptg.thisisnotatrueending.com/qstarchive/940621/

So yes, do we head to Denta, go live in the wilds, Or turn ourselves in?
29 posts and 11 images submitted.
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>>954298
Yeah, I don't understand the bump limits here either.

Anyway, Lets head to Denta first.
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Rolled 6, 4, 7, 6, 4 = 27 (5d10)

You decide to go to Denta...
Rolling for what you find along the way!
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Oh, a blue slime.
Yeah, they tend to not be much of a problem for you. You have dealt with them many times before. However, you are a little bit rusty. How did it go again?

Oh right, the first step is to see who goes first. You don't have any way of seeing your stats, you would need a fairly advanced interface for that. And you sure as hell can't see the slimes stats.
And yet, you can feel it in your gut, you and the slime have the same Spd(Speed) stat. That means it's up to luck to see who goes first.

Roll 1D2. 2 = you go first. 1 = slime goes first.

----
Sorry this update took so long. I wanted to try and animate the fight, but that... Turned out to not be so easy. Any of you guys know of any good FREE .gif making programs?

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Welcome to the country of Aliasia. Here we humans live and work together with mystical creatures known as pokemon. Pokemon like humans come in many shapes and sizes and interact with humans in different ways. From aiding us in the fields to helping us defend our homes pokemon are a daily part of life here in Aliasia. I am scholar Spruce and I have made it my life’s mission to study these incredible creatures. As such I roam the country to see as many kinds of pokemon as I can. Your journey is just beginning how it shall be shaped is up to you.

Last Thread: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Scholar%20Spruce
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>>952912
You head over to the woods on the right side of the path to see what is over there. You find the two archer bodies fallen onto the ground. One of the archers’ had fallen upon his bow creaking the bow, but the other is fine if a bit low quality. You also, find 34 arrows on the two of them, with 17 in each. When you walk back into the clearing the you see that Lisa is adding two quivers of arrows, one with 17 arrows and the other holding 16 arrows. Adding onto the growing loot pile Evan places the weapons of the three warriors to the pile.

“Well that could have gone better”, says Evan as he gets up with Jonathan’s help. You see that he now has a bandage wrapped around him. Jonathan himself has a bandage over where he was hit. Earl comes over to the two of them and offers them a potion. Evan takes two drinking one and handing the other to char who sips it gratefully. Earl tries to hand one over to Jonathan, but he refuses taking out one from the store and drinking it.

“I think we should take that cart”, says Lisa, “It would let us transport prisoners, loot, and if we get tired we can use it to rest while still traveling”.

“That is a rather good Idea Lisa”, begins Evan, “but what about the Ponyta’s that is pulling the cart”.

“Oh don’t worry about them”, says Lisa begin to walk towards the creature the probably just took him from a farmer, and either way I have away with such critters”. Lisa walks over to the front of the cart over to the Ponyta’s that were hitched to the cart. She begins to pet them and reaches into her bag offering them some oran berries, which they eat from her palm.

“See piece of cake”, she says while walking back over to the group, “I’m gonna name them Flash and Flame. Flash being the male and Flame being the female”, pointing the first and second ones respectively.

“Okay then less get going”, says Evan as he grabs some stuff and puts it in the cart and jumps in. Lisa and Digger heads to the front of the cart and grabs the reigns and Jonathan joins her with Isis and Juno. Alexander and Drake hop into the cart alongside Evan, and Earl and Flo hop into the cart besides them. You get into the cart on the opposite side with Fe jumping in beside you and immediately Elizabeth jumps in and begins to lean on you. Mary hops onto Storm and trots over to the side of the cart.

Part 1/2
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>>952917
Seeing that you all are ready Lisa snaps the reigns causing Flash and Flame to begin to move.

“These people are too well-armed”, says Alexander addressing the group, “We need to find out who their supplier is. If it is one of the great noble houses it could cause a large amount of trouble”.

At that Earl pipes up, “Why would any of the nobles help the rebels?”

“Well Earl”, begins Alexander, “It depends on which house is doing it, but most likely it would be to gain the throne. The most likely candidate would be House Silva as the rebels have mainly been active in this region, which they control. However, now I am beginning to believe that it may be House Hydros as the rebels are very well armed and they have good access to trade goods due to their control of numerous port towns. In addition most of the attacks have also, been close to their territory.”

Just as he finishes up you begin year the sound of rushing water. Lisa stops the cart and you all head out towards to the edge of the forest. As you all look over to the river you see a surprising sight. By the river is a camp of 15 men with a number of tents sprung up. Most of the men are around a central fire though some are over by some carts or tending to a group of Ponyta’s that are all in a corral. Evan falls back to the cart and all of you follow him quietly.

“Ok here is the plan”, He begins, “First off we will…..

Roll 2d100. Also who gets what there are 5 axes, 3 bows, 67 arrows, and 1 aura sword, axe, and Spear

A. Charge In with the cart
B. Charge in
C. Try to move in closer
D. Try to sneak into the camp
E. Maneuver around and surround them
F. Fall back and get reinforcements
G. other
>>
Rolled 5, 63 = 68 (2d100)

>>952924
>E. Maneuver around and surround them

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Salutations fellow creators and questers. We will be picking up where left off on our EvoGame series, this time visiting the sister world of Janus, Moon World Rienia. The goal of this game/quest series is to see how far the evolution of these critters go, and to make a thriving ecosystem of creatures and aberrations.

As GM, I'll do my best to actively work on phylogeny charts to track the evolutions, and also make random events for the world to drive evolution down new paths. Since I've done this a few times now, and taken the time to observe/lurk on other EvoGames, I've picked up a few new tricks to keep everything organized and streamline too.

How to play:
• Open an image of a species in MS Paint, or your editor of choice
• Make one evolutionary change to that species
• Save as .PNG!
• Post your new species in the thread with a description of what evolution you've added and why.
• Details indicating what the generation of your species is important. Please indicate. (Base Organisms are Generation 0)
• Details regarding a creatures size or name are encouraged, but not required.
• Nothing too outlandish. Anything silly or derailing will not be considered a canon species 95% of the time.

Notes:
• Unless stated explicitly, no species ever goes extinct. Old species can still evolve, even if they're not on the latest "chain"
• Try to make your evolutions gradual and realistic in biological standards.
• Everyday I'll add an update Phylogeny Chart to track changes. These take awhile, so please be patient.
• Every 1-2 days I'll be rolling for a Random World Event.
• Extinction Events will have a chance of occurring once more, and likely with little warning. Be ready for life to adapt.
• When this thread reaches its endpoint, we will be switching back over to other Moon World Janus.
• Have fun

New to the Game?:
• Don't be shy. If you have an idea for an organisms and want to spend the time making it, please by all means do so.
• We also have a Discord to keep you up to date on EvoGame stuff, and chat with other folks. https://discord.gg/kk8eJgJ
• There will be an Imgur Gallery for this thread made in the near future.
• There will be a Blank Template that you can use to make any organisms you wish to make for this game.
• Just a note, while it doesn't matter how intertwined your organism is with the rest of ecosystem, the more dependent it is on the existence of other creatures, the more potential your organism has to survive.

The Description of Moon World Rienia, Setting, and more will be posted in supplementary posts.

Previous Thread: Moon World Janus >>911768
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The Setting:

As the building blocks for life on Janus begin to take hold into variety of shapes and forms, life on Janus' sister world, Rienia has also begun to stabilize for life to start growing. Janus and Rienia revolve around the gaseous world Seostea in a Co-orbital path. Every 5-6 years, Janus and Reinia race towards one another until they are both in a Moonshot of one another before continuing on their orbital paths.

Focusing on our world Rienia, we find a planet around 2/3s the size of Janus and a 25% higher gravity than Janus, with a greater amount of landmass scorched by heat and volcanic activity. Towards the coasts and current driven oceans, it is here where the Biosphere of Rienia has started. Life finds itself surrounded by harsh and strange circumstances though, as crystalline spires cover the seafloor, and traces of poisonous selenium and arsenic present in deeper waters. Life finds safety near exclusively in the continental shelf.

--Planet Statistics--
Atmosphere: 78% Nitrogen, 9% Oxygen, 5% Sulfur Oxide, 4% Helium, 2% Carbon Dioxide, 2% Other Gases
Average Global Temperature: 76°F (24°C)
Tectonics: Present; Inactive
Volcanic Activity: Frequent
Weather Systems: Turbulent Storm Systems

--Organism Advancement--
> Organisms may be as large as the size 4 increment as state below.
> Organisms currently locked to the oceans of Reinia. No landlubbers
> Silicates, Calcium, Iron, and Selenium are present in the environment and may be incorporated into an organisms diet/evolutions if desired.

--Size Increments--
• Size 1: Sugar Ant (0.1 - 1 cm)
• Size 2: Bumblebee (1.01 - 2.5 cm)
• Size 3: Mosquitofish (2.5 - 5 cm)
• Size 4: Poison Dart Frog (5 - 10 cm)
• Size 5: Giant Water Bug (11 - 20 cm)
• Size 6: Birdwing Butterfly (21 - 35 cm)
• Size 7: Horseshoe Crab (35 - 70 cm)
• Size 8: Australian Trumpet Snail (71 - 100 cm)
• Size 9: Japanese Giant Salamander (100 - 150 cm)
• Size 10: Aldabra Giant Tortoise (150 - 200 cm)
• Size 11: Leatherback Sea Turtle (2.01 - 2.5 m)
• Size 12: Mekong Giant Catfish (2.5 - 3 m)
• Size 13: Giant Pacific Octopus (3 - 4 m)
• Size 14: Ocean Sunfish (4.1 - 4.6 m)
• Size 15: Tiger Shark (4.6 - 5.2 m)
• Size 16: White Sturgeon (5.2 - 5.8 m)
• Size 17: African Elephant (5.8 - 6.5 m)
• Size 18: Great White Shark (6.5 - 8 m)
• Size 19: Manta Ray (8.1 - 9 m)
• Size 20: Porites Coral Reef Colony (9 - 10.5 m)
• Size 21: Whale Shark (10.5 - 12 m)
• Size 22: Gigantosaurus (12 - 16 m)
• Size 23: Blue Whale (16.1 - 22 m)
• Size 24: Brachiosaurus (22.1 - 30 m)
• Size 25: Smaug, The Desolater (30m+)
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Bryum Base Organisms
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Hawa Base Organism

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Howdy, y'all! Welcome back to Magical Girl For Hire Quest!
You are Miranda Styles, a relatively unscrupulous magical girl currently working for Silver Eye Solutions, a umbrella corporation for magical girl mercenaries such as yourself, located in scenic The Intersection, a dimensional nowhere and everywhere where you rest, recuperate, live, and get details for your next job.

At the moment, you're on your next job- with your friend Lorelei. You're playing exterminator (and possibly a few other things) for a Mr. Theodore Angus Cain, a rail tycoon in an old west full of monsters, and not so full of magic. Although it exists, you'll have to watch yourself. At the moment, you're in a bit of a pickle. You and Lorelei split up; yourself to continue on towards the large town of Motley in order to link up with your boss, and pass on some interesting things Lorelei learned earlier. Lorelei herself has gone to Redrock to play undercover agent for the mysterious faction she's made contact with.

As you arrived at your own destination, however, you found Motley as essentially a warzone for some reason. Concerned for your employer's continued health, you snuck through the battlegrounds and arrived at the Town Hall, where after some quick searching, you found Cain and another man along with a group of Metallos in a hidden room, seemingly cornered, but hoping they'd be missed as a group of violent vigilantes now search the building.

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Girl%20For%20Hire%20Quest
General Pastebin: http://pastebin.com/u/MGFHQHandler
Character Details: http://pastebin.com/9J70gqM2
Miranda's Techniques: http://pastebin.com/eTu7U2PZ
FAQ: http://pastebin.com/8unLWUjF
Twitter: https://twitter.com/MGFHandler
75 posts and 1 images submitted.
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>>952725
Well, it’s clear what the MOST important question is. “How are you planning on getting out of here?” Never hurt to be specific.

Cain grins, his swagger back in full force. “Well, now, dear, initially we were worried that our little operation might’ve come to a screechin’ halt thanks to a certain fool native, but considerin’ your timely presence, I think we have ourselves a way out of this mess. Considering your combat ability, do you think you might be able to provide to us a strong distraction? Most of those folks out there ain’t exactly friendly with me, and the ones that are left mostly just enjoy the carnage an’ hate folks tryin’ to tell ‘em what to do.” He does approximate a veneer of humility, although you’re pretty sure it’s fake. Still, orders are orders.

“Alright. Is there anyone in particular you want alive in town after I’m done?” The way he looks at you is something you’re used to, as if he’s confused, skeptical, and touch concerned all at once.

“Well, I can’t say in particular, no, but I’d presume you’d leave the storefolk n’ normal peoples alone, yes?” The way he asks that is as if he simply presumed you’d do it anyway. Yeaaahh...no.

“Avoiding collateral is a flat 25% increase on top of the base contract,” you explain, much to his and Mr. Trench’s surprise. “More finesse and more work is reflected in the payment for services rendered, you understand.” He opens his mouth briefly, with a look of disgruntlement, before you cut him off. “You have until the first hostiles reach us to make your decision."

It takes a couple more seconds for him to recover. “Well, now, Miss, I wasn’t looking to flatten the entire town!” He has the gall to look a bit indignant. “I still need me some customers, and I can’t have that if’n everyone’s dead an’ buried!”

“Despite the fact that the mayor’s dead and the deputy mayor and all those behind ‘im said you’d get involved in this town over their dead bodies?” Mr. Trench snarks. Cain just looks back at him with a glare, causing Trench to grin. “If she can make it happen, frankly, I don’t see why she shouldn’t.” Cain looks at him for a moment more, before he sighs and turns to you.

“Look, I can’t say I care overmuch what happens to them rabble-rousers outside, and especially not that cud-eating lawman, but you jus’ make sure I still got buildings to operate out of at the end of the day, y’here me? If’n it costs extra, then so be it, but I’d best get my money’s worth!”

You nod. “Understood.”

>Anything else?
>Time to get to work.
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>>952729
>>Anything else?
Mention the rival faction that Lorelei's off dealing with. It might be relevant to why exactly we're in this situation
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>>952729
>Time to get to work
"Very good, sir. Any and all persons who attempt violence will be terminated with extreme prejudice. Building and infrastructure preservation is to be prioritized over all else."

Alright, so he agreed to the Collateral Damage Rider but with the stipulation that preservation of buildings and infrastructure take precedence over the lives of civilians.
Let's get this Balkan War Crime started.

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>"Behold, child, the creation of this entire universe, and the reason for your existence."
"...Sodium chloride?"
>"Yes, but this is a special kind; one that corrupts. A force far beyond any understanding."
"Did this create you, daddy?"
>"In a way, it creates us all."
"But...if we're made by this force, then who creates the force itself?"
>"Ah, The Creator. Many ask about Him."
"...So..."
>"Let me tell you a story."

NEW PLAYERS:
Choose a name.
Choose a gender.
Get a spare Notepad or .txt file for your stats.
Join the discord at https://discord.gg/34YQ5eU
-The discord is where you can see all the perks, keep track of your stats even better, and also talk with other players.
-Warning: it gets gay.

OLD PLAYERS:
Quick note, mention your grade before you study more, and any mastered classes you have if you have any at all. It's just gonna be way easier to Ctrl+F to.

(Press H to get hyp)
410 posts and 10 images submitted.
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Last time on YouthQuest, bullshit.

>>950307
Well, that was indeed a close ooonaaaaaAAAAAAAAAAA

>>950313
>>950336
>>950346
>>950375
Azkeroth gives Glimmer the healing potion. (So. Science, 2/4 until C+)
Glimmer's skin begins to close up, and she became fully healed!

>>950368
>>950296
Jack and Frank begin to run, but Nous has other plans and calls his 6 remaining followers back!
Nous fires the weapon at Jack! The bullet lands...but not in his target.
Jack turns back and finds that Frank has found a liking to lying on the ground, with a fresh new coat of red paint.
>"..."
Frank looks at Jack.
>"We should do this again sometime."
Frank has died...

>>950369
Mary begins to rest on top of Blacker Ba-- oh. OH. THAT'S, UH-- MOVING ON.

>>950411
Ko finds that her soda was about all she could make, and the ingredients have run bone dry. As she enters the Lunchroom, she finds that there's a quiet day today-- everyone's in their own base doing whatever.

-Rooftop-
The police begin to breach the Rooftop... (3/4)
Policeman G misses.
Policeman H misses.
>>
>>952344
[Previously]
Harvey just won't stop! (So. History, 1/4 until B+)
[/Previously]
continue the studies

Error: H key non-responsive , failed to get hyp
>>
>>952358
Squat and cheeki breeki to calm myself down from HAVING HALF MY FACE BEING OBLITERATED!

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The birthrate of developed countries has plummeted into unsustainable rates - with Japan being at lead of this catastrophe, despite their recent aggressive immigration plans. You're one of those immigrants, as well as one of the countless virgin bachelors in Japan. Artificial human replacements - "Dolls", had become rampant, as they satisfy a booming market formed by demanding lonely singles.

And you're part of this spearhead endeavor. You work at a Doll shop. You sell them, and you help others with the care and maintenance of their own Dolls, much like a pet store.

It'll be up to you to deal with the social and lifestyle challenges that this career choice has given you, while also helping your modest shop grow and flourish.

Choose assistant & shop. Your assistant will be a Doll which has enough training to be very useful to you in your day-to-day activities. However, she will still depend on you for certain tasks, as their intelligence averages that of a pre-teen.

A:
- Fetish sexdoll: Ridiculously hourglassy Doll which makes her unsuitable for most physical work, and often met with disapproval in public. Very pretty and charming though.
-Corner Store: Right next to a popular videogame store and a hobby shop, you own a very modest shop at a prime location with a great pool of potential clients.
B:
- Standard doll: Your standard issue doll. Is as physically capable as the average human. Most people will buy from this archetype (either for companionship, pleasure, etc).
- Doll Shop Employee: You're employed at a medium-sized doll shop. The work conditions are good, and it pays well.
C:
- Bodyguard security Doll. Just looks like a girl, but she has Marine-tier physical capabilities. Also designed to seamlessly blend in with people in all aspects.
-Website-driven shop. You handle and deliver orders from your laptop for a small website as a freelance, and sometimes you're called in for counselling and help.

>Option A
>Option B
>Option C

>Write in
392 posts and 34 images submitted.
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A
>>
>>952202
C sounds good
>>
>>952202
>C
I would go with A but let see where this takes us

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my name is leeroy. for as long as I remember I've lived in this room of nothing but moss. maybe its about time I leave?
19 posts and 5 images submitted.
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>>959524
Yes
>>
>>959524
Yes
>>
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>>959679
>>959673
aaaah! the outside world! truly buetiful, although admiteddly I don't remember the ground being so blue

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You are the first new recruit of the reformed Overwatch, once an international peacekeeping task force, now a loose coalition of former agents and rag-tag vigilantes. With the rise of world conflict, Overwatch will be needed more than ever. Travel the globe of 2081 with Tracer, Winston, and other recruitable agents. Face off against vile mercenaries Talon, the unpredictable Junkers, and the rising threat of a Second Omnic Crisis. The world needs more heroes. The world needs you.
581 posts and 57 images submitted.
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In a time of global crisis, an elite international task force known as Overwatch was formed. Soldiers, scientists, adventurers, and oddities: together, they ended the Omnic Crisis and restored peace to a war-torn world. The heroes of Overwatch kept peace for a generation, inspiring an era of exploration, innovation, and discovery.

After many years, Overwatch became troubled, and finally disbanded. Now world conflict is rising again. Overwatch may be gone…but the world still needs heroes.

When you were a child, you dreamed of someday joining Overwatch. Someday you would fight bad guys and protect the innocent, along with heroes like Jack Morrison and Ana Amari. You had every action figure, and a poster on your wall. But before you were fully grown, that dream ended.

You watched the U.N. conference on holovid, not believing that these bureaucrats could ever stop the global task force from being the heroes they were. But the shadow of tragedy still haunted Overwatch, after the explosion at their headquarters in Switzerland. Rumors had it the incident caused a rift within the group, that they could no longer work together. The Petras Act was passed into law, and Overwatch quietly disbanded.

Determined to make the best of that era of peace while it lasted, you threw yourself into your studies. As you grew to adulthood, you became ...

>A soldier, fighting to protect the innocent.
>A scientist, discovering new technology to benefit the future.
>An adventurer, travelling bravely into the unknown.
>A criminal, rebelling against the new order of the corporations.
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>>954287
>>A criminal, rebelling against the new order of the corporations.

Does the game actually have a story?
beyond the intro I mean.
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>>954287
>A scientist, discovering new technology to benefit the future.

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You are Jonesy the cat aboard the USCSS Nostromo.
How do you help Sigourney Weaver fight the Xenomorph?
9 posts and 1 images submitted.
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>>952380
Go to the corner and lick our balls.
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>>952380
Take a nice nap in a ventilation shaft
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>>952380
You dont.

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Your name is Jean de Labendai, born a farmer boy, but now not only a knight, but also heir of your old master's house.
During the last months, you mended the broken province, stopped people from leaving, brought in the harvest, opened the markets again, got bethrothed to an important lord's daughter and made quite an impression on lords and ladies big and small.
Right now, you have recruited the swordmaster Sir Alphonse de l'Etoile, son of the king's steward, into your ranks.

>Well, Alphonse. Now that you are a knight of mine, I will order to have a room prepared for you in the officers' quarters. You need somewhere to stay, don't you?
He nods.
>Yeah, that's right. You might need my current room for someone else. Thank you for recruiting me, again! I won't disappoint you.
This cheery man seems like a good addition to your court, you think to yourself, as you walk back towards the castle. It is almost lunchtime, and Alphonse needs someone to look at his eye. Just in case.
Tuttle, your court physician looks at Alphonse's injuries and looks at you disapprovingly.
>Mylord, you really need to stop beating up your men like this. Edouard might get serious trust issues if he is knocked out this often.
You laugh and playfully raise your fists.
>Or I should continue until nobody complains.
Now, Tuttle is laughing, too.
>All jokes aside, the eye is fine. Smart decision to use training weapons. Real ones would have ended badly. For the stomach, I would recommend some rest and light food for a day or two. It should be fine after that.
This sounds acceptable so far. Alphonse thinks the same.
>Yeah. I'll take a day off. Maybe two. Then I'll be back in training when your champion arrives! And I'll win. I really will.
Nice to see at least one of you is confident in his abilities no matter the circumstances.
Some dried bacon and bread later, you find yourself with half a day off. How do you want to spend it?
>Ask for possible political tasks.
>Talk to (who?) about (what?)
>Train in (what?)
>Damien is doing really well with his training. We should tell Duncan to give him more advanced tasks now.
>We're officially a knight now, but this doesn't mean we should slack off. Let's get some martial routine.
>We should train our swordsmanship further. Sure, without Alphonse to spar with, we likely won't be making very large steps forward, but many small ones can cover the same distance, right?
>The food reserves have grown, but more can't hurt, right? Let's get something.
>We should train our dancing. How about inviting Annabelle for some practice time?
>I think we are missing some important (position? structure? other stuff?). Therefore we should (Write in)
>The vikings of Olafshall are our financial life insurance. We should do something (what?) to reward them.
>Visit a production site. It will be good for morale, which will be good for production output.
>Something else? (Write in)
269 posts and 4 images submitted.
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>>951890
>Ask Missa about that "other" dance.
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>>951916
Good morning, Baron. Just waiting for another vote or two. With this new thread, we might actually be visible for a person or two more.
>>
>>951916
This

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