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Archived threads in /qst/ - Quests - 286. page

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You are Allen Starwind, a starship captain and veteran of the Great Interstellar War. Your starship is old, yet (mostly) reliable, and you must take on jobs in order to bring in enough cash to keep it flying. Last time, you had a nice dream, spoke with your mechanic, and went out on the town with your crew. Good luck, and fair skies.
Twitter: https://twitter.com/ZapQM
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?searchall=Starcaller

Some useful Pastebins:
The Ship: http://pastebin.com/dUaVH74m
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You: http://pastebin.com/shBD8ATY
121 posts and 13 images submitted.
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You cross your arms as you think of what to say to your first officer. “I think we should minimize our time here,” you say.

Tom nods. “I kind of gathered that. I can have us ready for takeoff in fifteen minutes if you give the word.” He leans in close to you, draping an arm over your shoulder as he whispers. “Though I would recommend opening that long box before we take off, seeing as we aren’t really sure who’s in it.”

“Noted,” you say. Another thing crosses your mind as he speaks. “Also, where would you suggest going after we leave New Albany?”

Tom looks a bit puzzled, as if thinking about possible destinations. “Well, we could always swing around to the frontiers, try to make a quick buck on less savory cargo. Or we could head back around to the inner solar system and pick up some more legit work there.” He pauses to light a cigarette, backing away from you a little so that the smoke doesn’t get in your space.

“Captain,” Virgo speaks up. “I would definitely suggest picking up some jobs in the inner solar system. I know that the CFP has been having logistics problems lately, so we could definitely turn a profit by trucking supplies out to Ceres from Mars.”

“That’s a good point,” Tom agrees. “They’re hurting for reliable supply transportation. We could practically name the price and they’d have to fork it over.”

“Supplies?” Solfrid speaks up. “You mean things like food, right?”

“Well,” Tom begins. “Food is certainly on the list, as well as water, ammunition, clothes, and other essentials.”

She scowls at him. “You shouldn’t try to extort money from people in exchange for ferrying essentials to them. That kind of thing isn’t right.” She crosses her arms. “People shouldn’t have to worry about affording enough food to keep themselves fed, even if they’re on an asteroid.”

Tom frowns. “Well we have to worry about affording food…”

“Actually,” Virgo shrugs. “We don’t have any troubles affording food. That’s about the cheapest of our expenses.” He holds up a little ledger. “I keep track.”

“See?” Solfrid grins smugly.

>”Both of you, stop it.”
>”Tom’s right though. We need to make money wherever we can, even if it means occasionally putting others at a disadvantage.”
>”Solfrid’s right. We can’t be extorting people over food.”
>Write-in.
>>
>>959360
>"Alright, we won't charge them high for food and water. Everything else is still open to penny-pinching though. Maintenance doesn't pay for itself."
>>
>>959360
>>”Both of you, stop it.”
I will charge a market competitive price that's fair. End of discussion. While Solfrid is morally right, this ship does have numerous issues, as shown by it having bits and pieces fall apart every trip it seems like. That does cost a pretty penny to fix.

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(This may either be the best or the dumbest idea for a quest I've ever had.)

It is 2016 DR, the Year of Rain, considered by some as the height of the modern era. The people of Faerun have thrived since the feudal ages with new technologies, including machinery and electronics.

You are moving from the quiet town of Phandalin to the biggest city on the Sword Coast, Neverwinter. Your dad has gotten a pretty cushy job there, and your mom has family in the city.

>Name
>Gender
>Race (Anything from the 5e Player's Handbook)
35 posts and 2 images submitted.
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>>960848
>Alan Lovewood
>Male
>Sun Elf
>>
>>960882

>Race: Sun Elf, aka 'High Elf'.
>+2 DEX, +1 INT
>You have proficiency with the Longsword, Shortsword, Shortbow, and Longbow.

>Select a class
>>
>>960848
>Alana Lovewood
>Female
>Sun Elf

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Your name is Haskell, son of Sven. A young Norse man of about seventeen, and heir to a family that has long since begun spiralling, and a farm that has been fallow for too long. A father who lost most of his hand raiding, a mother who took ill on a sickness brought back on the longships, and a brother who’s entire raiding party hasn’t been heard from in six months, presumed lost to the sea.

That’s turning around. A local priest explained the recurring dream you’d been having: prophetic in nature, a way for Odin to let you know you’d been chosen as a Paladin, a champion of his religion along with your three oldest friends. Unfortunately, neither him nor anyone else of his pantheon can contact you until you find the mythical Atlas of the Conqueror. It was last held by Charlemagne, as is rumored to be somewhere on mainland Europe. That doesn’t matter so much, though. They say you don’t find the Atlas; it finds you when it thinks you’re ready for the vast responsibility it places on your shoulders.

Important Links:
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Norseman
Last thread: http://suptg.thisisnotatrueending.com/qstarchive/910086/
Thread 4.5 because Handler didn’t archive it: http://archived.moe/qst/thread/835865
Character sheet: http://pastebin.com/3YQyKhpV
Relationships: http://pastebin.com/iRfRY4kS
Hander’s Twitter: https://twitter.com/ContractorQM
67 posts and 4 images submitted.
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You make a quick return trip to fetch a small sample of the spice from your barrel, and leave the docks for Olaf’s small trading post.

You’re enjoying the sights, sounds, and smells of home after your brief absence as you walk through both the village and the forest that borders it. Your time here is going to get more and more sparing, you think, so you’re being sure to soak it all in while you have the chance.

You pop out of the forest not far from the large-ish log house and larger storage building that Olaf uses for his business. Knut’s sister Astrid is off to the side, working in a vegetable garden, and you announce yourself as to not scare the jumpy girl. Blern, Knut’s dog, is watching you intently from her side, his tail wagging wildly behind him.

“Your father around,” you ask of the girl as she takes a break from tending to her plants. “I was hoping to get the best deals before everyone else shows up.”

“He’s at his desk in the storage house,” she says smiling, wiping sweat from her brow, then frowning when it’s replaced by a thin film of wet dirt. “You just missed Knut,” she continues, “he was headed to Geira’s. Dad wanted her to look at his hand. Anyway, he shouldn’t be too busy in there, so just head on in,” she finishes.

You thank the young girl, and leave with a wave as you head off to find Olaf. Just as Astrid said he would be, he’s seated at a huge oak desk, quills and sheets of paper scattered haphazardly around. It’s how Olaf prefers to work.

You cough lightly to announce yourself, and the spindly man nearly jumps out of his skin as he turns to find you standing in the doorway, between stacks of various furs.

“Haskell, my boy,” he says, panting. “You’re likely to give me a heart attack if you keep that up. What can I help you with,” he asks, interrupting your attempt to apologize.

“Pretty sure I got quite the haul in the baltic,” you answer, stretching out your arm to hand him the small sack of the yellow powder. “Was wondering if you’d be interested in acquiring it.”

“Perhaps,” he says, taking your sample with a lanky arm. “Turmeric,” he says mostly to himself after a whiff and a small taste. “Not as rare as some other spices, but still worth more than simple salt. How much did you end up with,” he questions, raising an eyebrow.

“A full barrel,” you answer. “Probably about three hundred pounds.”

“That’s quite a bit,” he says, leaning back in his chair as he lets out a lungful of air. “What were you hoping to trade it for?”

>Straight gold
>Farming supplies and equipment
>Other trade goods (specify)
>Thralls
>Write-in
>>
>>959625
>Farming supplies and equipment
>Other trade goods (specify)
A journal for Danica, and whatever is needed to teach her Norse.
>>
>>959625
>>Farming supplies and equipment

For the time being, might can employ some of the villagers on the farm until we can get more thralls.

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Choose one and only one.

You will then decide the

NAME

AGE

HAIR/EYE/SKIN COLOR

SIZE AND HEIGHT
21 posts and 1 images submitted.
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>>958831
Weird antisocial it is.
I'll keep the rest of the details to the others.
>>
>>958831
Antisocial is the only way to go
>>
>>958831
>Antisocial
>Madison
>31
>Long Black hair/Olive Skin
>Small 5'2

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The 5th period of the second age, in the country of Almace, a tumultuous time of change. In the face of rampant unchecked magic and denizens of that strange realm, a pushback comes as normal, good God-fearing folk turn to faith in these trying times and reject the weird and fantastical. The Church provides the guiding light, not the false song of witches or those that dwell in the woods.

You are Alicia, a mid-20s human in this world. Unfortunately you are afflicted with that terrible disease of lycanthropy, and have become an alchemist by necessity, hoping to find relief in the mixed substances of the natural world. Some would seek to turn metals to gold, or to create an elixir of life, but you just want to cure your affliction so you can return home... some day.

As it stands though, for various reasons including your disease, you are a wanted criminal living on the run. You hope to clear your name and find a cure, and maybe then your life can return to some semblance of normalcy.

>An open-ended quest in the sandbox of a Renaissance-era world.
617 posts and 57 images submitted.
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Eyoooooooo
>>
>Of yon currente events;

After scraping together enough funds to be able to travel on, you left the orcoid settlement with a close friend, Grell, en route to a farm supposedly a couple days out past the capital city. With an interest in learning about social perceptions of traveling with an orc, your working plan was to take leave of Almace and head for the Selden Empire in the lands to the southeast, but indeed first you want to make sure your travel companion wouldn't cause trouble.

Meanwhile the antagonist, Amelie a lesser demon, has been increasing her influence over a lord's estate and seeking to spread corruption without being noticed or detected. Generally she's been successful, going as far as burning down a chapel on the estate grounds, and bending the head maid to her will so that she can operate more freely.

For now though, Alicia is the focus. After an unfortunate situation involving some mole-men you lost most of your belongings, and in the face of an awful death by some wandering zombies, you transformed into wolven form. This came as both a benefit and a risk however, since with your shifted form you were able to beat a dullahan long enough to save Grell, but it meant revealing your true nature to him. He acted hostile and sought to kill you, thinking you a monster, until you proved you were indeed the same person just transformed.

Currently you're out in the woods together after fleeing from the headless knight, Grell still coming to grips with the lycanthrope truth. It's snowing and between you, you don't have many supplies, even clothes. Grell is only barely keeping from frostbite due to some blankets, though your fur serves to protect your from the elements well enough.

>Decisions and choices are open ended, but actions require a d100 roll.
>>
>Backlink to the previous thread, for interest;

>>912799

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We begin on the world of "Fortune". It is a primordial world, and life has only just arrived within the ocean. Perhaps someday it will leave, perhaps not. Either way, it's a long, long way to sentience, so let's go over some ground rules.
- One change on one creature per posting. Try to limit these changes to the small. I would like this to be gradual.
- Color change is free, as long as you can explain it sensibly.
- No "alien intervention" or "meteors from space" or "cosmic radiation". These changes will occur due to environmental pressures only.
- No joke/fetish races/changes. (eg. no dick shaped creatures, no "reproduces-by-rape", and no creature-with-a-spine-so-flexible-it-can-kiss-its-own-ass)
83 posts and 47 images submitted.
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We have three creatures to start with. All have the sensory capabilites of a planarian, or some other simple creature.

> Flipper
Flipper is a mobile creature with a paddle-like tail that it uses to swim through the water. It eats plankton.

> Pinkie
A bottom dweller with 14 stubby legs. It feeds on detritus, sometimes substrate.

> Wiggles
Sedentary, attaches to rocks and catches detritus and plankton that pass by its feeding arm.
>>
just edit the picture to show what adaptation you wish to give the critter.
Explain the reasons why the adaptation occurred.

Alternately, you can "split-off" a species from the main branch, rather than making it a furtherance of the previous critter.
>>
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Pinkie's mouth moves to the underside. As they crawl along the ocean floor, they sift through the dirt for food with the nubs along the rear of the mouth.

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previous thread >>948171


Rules:
>Open a creature in paint or whatever and give it one evolutionary adjustment at the time
>describe adjustment and upload new image
>every once in a while the environment will shake things up, some creatures will go extinct

>No silly stuff, those won't become cannon
>No 'catching up' and doing a bunch of evo's by yourself, every creature should go through multiple steps by multiple people
>Evolutions shouldn't be to drastic, but you shouldn't bitch about other players 'not being realistic' either

I'll try to keep the creature tree updated but all help is welcome!
2 posts and 2 images submitted.
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world settings

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Welcome back, space pirates, to the seventieth installment of Mecha Space Pirate Quest. Seventy threads. It boggles the mind! At any rate, I'm the man known as Wong, and today you are the legendary Pirate Admiral Roarke Susan Starwind of the Iron Kestrels.


Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Mecha+Space+Pirate+Quest%2C+Collective+Game%2C+mecha
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Mecha%20Space%20Pirate%20Quest
Master Pastebin: http://pastebin.com/sSHs0QmF
Upgrade Menu: http://pastebin.com/QQQzkFZe
List of Moves: http://pastebin.com/HSdyCe2y
Rogues' Gallery: http://pastebin.com/E9ZcDLfG
Brazilia's Kawaii Space Jam Gallery: http://pastebin.com/pZtRmbWS


Last time, Keith got some measure of comeuppance, it turned out that there are far more Fleurs than the galaxy really needs, and Lieutenant Wedge (following a brisk few rounds in the sims) was preparing to be utterly showered with fruit salad at a long and boring awards ceremony with Fairchild hovering nearby to hoover up as much credit as possible. Thank goodness you aren't him right now.
840 posts and 103 images submitted.
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>>957157
AWAKEN MY KESTRELS!
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>>957157
Oh thank sweet baby Horus, we back being the Dread Void Pirate Roarke.
>>
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There's not really any such thing as morning in space, but it's an early one by your standards. At least you have your morning coffee. Miles is out looking for juicy targets to raid, forcing you to spend more time doing actual productive work until she gets back, and you've just completed a tour of Suleimans 2, 3, and 4. You can't help feeling like they were a little more excited to see Fatima than you, but the fact that you're something of a hero to anyone who had a good reason to want to see a Paladin lose or the Green Skulls die in the cold void of space seemed to help. You had fun, in a low-key kind of way you're not used to. You sat down and spent an hour or two talking to a little boy about what it's like flying a Harpy compared to a Bluegill, you sparred with the strongest man on Suleiman 3 and won handily, but most importantly...you found a solution to your orphan problem. Namely, a man Richard put you in touch with, one Maxwell Hammer. He runs an orphanage on Suleiman 4, and you're hoping he can give you some insight into dealing with semi-feral children.

Right now, though, you're in one of the Rhinehawk's lounges, reviewing a report of a problem in the targeting system of one of the CIWS turrets. Apparently it's off by 0.6 degrees, “It's not a problem, but next time bring it to my attention immediately.” You smile, and sign off on the work order, authorizing your technicians to buy any replacement parts they need next time you're on Auditorium or California Station.

“Zzzzphhw.” Clemmy chimes in, asleep and resting on the couch beside you with her head on your lap.

JNN is on, one of the somewhat interchangeable pretty blondes they employ chattering her way through a story, “...Recent terrorist attacks on Europa have been conclusively linked to Avalon, although the rebel nation still has yet to take credit for the dozen cowardly bombings at primary Europan colonies. The locations seem to have been targets of opportunity, shuttleports, civilian residences, museums, and factories have all been attacked. The perpetrators remain at large.”

[Continued]

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You wake up, your tiny penis barely reaching through your pants. You frown at it, resisting the urge to cry. Hey, at least it's up! First time in two months. It’s not even that funny, you have no idea why girls laugh so much….

You pull out your creepshot of that hot girl from Starbucks, the one with the jiggling tits, and go to work giving your phone a salty surprise. You go to clean off in the shower, crying as usual.

Through the tears, you come to a realization. The world is shit. Women are shit. Chads are shit. The only thing worthwhile in this world are orgasms and...and death. Death.

You will kill. You will feel the euphoria of God. This is your baptism.

>Name
>Age
>Autistic Power Level
>Pathetic backstory
29 posts and 3 images submitted.
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>>956436

>Name
Rodger Elliot

>Age
43

>A̶u̶t̶i̶s̶t̶i̶c̶ ̶P̶o̶w̶e̶r̶ Edgelord Level
https://www.youtube.com/watch?v=JAYNMpHlgho

>Pathetic backstory
Parents were talented musicians, we couldn't even hold a note, leading to a hatred for music and families.
>>
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>>956460
Your name is Rodger Elliot. You have been a neckbeard all your life, and you always will be. Your favorite movie is V for Vendetta, you own a Guy Fawkes mask, and your favorite vidoe game is Hatred. You can recite the opening scene with your eyes closed.

You walk to your closet, pulling the noose from out of it, always reserved for the day you just got tired of it all. But now...it is reserved for someone else. You walk past your multiple loli posters, walking into your garage and looking through your costume rack. Mommy won't be home for a few more hours, so you have ample time.

>What is your costume of choice for the night?
>>
>>956509

Spiderman onesie of course

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You are a young man who aspires to be a Lich, and are willing to achieve your goal by any means necessary. Thankfully, there's more than one way to achieve your dream. But, before we get into that, we need to find out where you live.

>Innawoods.
>The mountains.
>A city.
>A farmtown.
>Write-in.


Second, we need to choose your career. Black magic doesn't pay the bills, yet. Each career choice comes with its own pros and cons, which you'll find out later.

>Farmer.
>Blacksmith.
>Lumberjack.
>Merchant.
>Courier.
>Daddy pays the bills, you're a prince.
>Write-in.
Now then, choose your flavor of black magic. This choice won't affect you much in the long run, but it will have a big impact early on.


>Necromancy.
>Voodoo.
>Divination.
Now, decide who/what inspired you to become a Lich, and who is currently coaching you along.


>A family friend/distant relative.
>A complete stranger.
>Your father.
>The ghost of a failed Lich.
>Write-in.


And, lastly, give yourself a name, and a backstop if you want to. The reply with the most replies is the one that gets chosen. Feel free to ask me any questions.
527 posts and 14 images submitted.
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>>956421
>A city.
>Merchant.
>Voodoo.
>Your father
>Name: Daegal Breedlove
Let's get spooky
>>
>Dad is an archeologist who travel south to visit the Ayala swamps
>Meet an old man who dad befriended
>Travel the swamps together
>The old man taught father Voodoo
>Dad return, meet mother and had us
>We have two siblings; a little sister and brother
>Father taught us what the old man taught him
>>
>>956450
>>956439
I'm gonna start writing for this, but I'll hold off on posting it, in case someone else suggests something.

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You awake to find yourself in a squat room with a hard-packed dirt floor.
Scrambling to your feet, you see a torch hanging on the wall a few feet away.
A doorway leads out into a hallway going in two directions from the door. One goes right, you see light reflecting from the walls of a corner along that path.
The other goes left, and stretches into darkness.

>If you go right, turn to page 56

>If you go left, turn to page 9

Skill: 9 (Expertise in combat and outside of it, general aptitude)
Stamina: 20/20 (Health and overall constitution)
Luck: 8 (Can be spent to attempt to do extra damage or avoid a mistake)

Provisions: 4 (Heal 5 stamina when eaten, can only be eaten when prompted)

Other items:
+1 Longsword
3 posts and 1 images submitted.
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>>965013
>If you go right, turn to page 56
>>
>>965013
>If you go right, turn to page 56

https://twitter.com/ThunderheadQM

Archive:
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--------------------------------------------------------------------

It's been a hectic night. It started with a parachute jump that went awry, then the long trek to find your squad. And when you found them they had a very valuable person prisoner indeed, the daughter of the general in charge of the facility you were meant to raze to the ground. It took a bit of convincing, both to the commander of the operation and to your prisoner, but you were eventually able to set a plan into motion to draw out the enemy so you could strike the base when it was weakest. And the gambit worked, sure there were casualties but they were minimal when compared with how many people you could have lost.

As soon as you were inside the base, you began to deviate from the original plan, switching your attention from the panzerhund production line to the restrected bowels of the base. It took both brains and brawn, and not to mention a short crawl through the vents, but you managed to infiltrate the area without being found out. But that was where things started to get weird.

If the hallucination of a raven-haired angel didn't clue you in that there was unnatural things afoot, then the mere presence of an 'Occult Studies' section should have been enough warning. And while it took a bit of digging, you were able to gain entry into said section.

Now, while hallucinating of a beautiful woman might otherwise be considered a mark of combat fatiuge. In this tiny slice of controlled hell you found out that not only was it natural in a sense, but it was tied with something long thought eradicated from the world.

Magic.

And not the kind of magic that could be performed by any old schmuck with slight of hand to wow some poor idiot out of their change, the type that could render a person nearly indestructible. And could also be tied with the hallucinations of demons and living dolls.

You found that the Nazis had en entire SS division assigned tot he research and development of this newly re-discovered art. And they had used everything at their disposal, not even stopping at using prisoners as both test subjects and human sacrifices. And in your lust to damage the nazis as badly as possible, you tried to handle one of the artifacts that was kept in storage.

And for that you died in flames, only to be returned to your body with all of your wounds healed and the weapon in your hands.

And in the few seconds since you had been effectively reborn, you felt better, stronger, faster. Your blood pumped cleanly as your weapon seemed to pulse warmly in your hands. Reminding you of it's purpose, to cleave your foes in twain.

>CONT
147 posts and 20 images submitted.
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>>956993
A calm, cursory glance at your arms told you that your return had not just booned you with a bitchin sword. But also a pair of silver vambraces, the top of the right one being adorned with a gemstone trapped beneath a thick overlay. Giving the image of a stylised star, artfully broken to give off a stylised take on a firearm's rifling. The overlay protecting the blue gemstone beneath it without compromising the look of the artwork. Additionally, you could feel the harness mounting a scabbard to your back, the entire assembly feeling rather light without having a blade held in it.

Your quick visual inspection complete, you cast a glance over at Kyouko, who seemed to be examining the gemstone affixed to the necklace that she wore. She noticed your look and looked up to lock eyes with you. You both gazed into each other's eyes, before smiling as you both realised that you were thinking the same thing.

You quickly bolted for the door, Kyouko giving you a few seconds to take the lead as you charged the metal door, it's deadbolt locked in place on the other side of the door.

Not that it mattered, as with a single diagonal chop, your blade cut through the door as if it was made of paper, before you slammed into the broken halves and smashed the entire thing open, your head snapping to the right as you looked over at where your comrades were cowering.

You couldn't help but smile as they looked up at you in awe, a move mirrored by the SS soldiers just outside of the vault.

You simply grinned hungrily as your new capabilities began to return to you like lost memories. You would have fun testing yourself on that poor SS squad...

>Charge them, give them no time to run.
>Throw up a barrier in the vault doorway and retrieve your Monitor. You have time to kill.
>Let Kyouko have her fun while you find out what's going on. Did the squad get ambushed?>Other (write in)
>>
>>956995
>Throw up a barrier in the vault doorway and retrieve your Monitor. You have time to kill.
look for something to cover the gem.
>>
>>956995
>>Throw up a barrier in the vault doorway and retrieve your Monitor. You have time to kill.
That means a barrier between our comrades and the SS, right? We need to prioritize their safety right now.

File: Young Demon Familiar Quest 2.png (2MB, 1000x804px) Image search: [Google]
Young Demon Familiar Quest 2.png
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Previous: http://suptg.thisisnotatrueending.com/qstarchive/944969/
Char Sheet: http://pastebin.com/gccDj2ef
Other chars: http://pastebin.com/0igFQkgf
-
It's freezing out here, on top of my moving castle sat right in the middle of the farms outside of brausrburge, the cold stone sticking to my legs and rump as I look across the snow covered fields and trees surrounding them and the capital. I smile widely, spreading my wings, feeling snow fall and roll off my back as I slow stand up, my bones creaking as steam rises off my body as it begins to heat up with my excitement.

Lights, red, green and bright gold, and every other between the three are strung up around the city walls and all around the buildings I can see from high up on this frozen tower. Hell the only reason I can stand up here is because I was sitting on it waiting for the sunset, so I can see all these pretty little lights. And the singing, I can hear all the people singing from up here, as...as the farmers toil through the snow into the night.

I tap my twenty fingers on the cold stone as I sit back down, trying my best not to look at the farms that sit just at my castle's legs.

I shouldn't think about stuff like that, I don't need to ruin my day and get all mad for no reason all ready. I mean its a beautiful night, and I bet Iris is waking up now. So I don't have to sit up here bored anymore, and Jenny would probably like to see me again. Not to mention Kelly....we did kind of leave her here so...I could make it up to her if I want to. But she might scare my poor little Maya, and I don't want that at all...And thinking about my daughters, they could experience this Christmas cheer as well, we can have some fun together, and I can see what all of this stuff is actually like.

I slip down the edge of the tower, slipping down as I feel my muscles "Wake up", hurting a bit from all the cold as I fold up my wings, plummeting down to the white ground, snow falling around me, as it falls off from the bits of my tower. Oh all the things I can do today, its going to be so hard to just pick one, isn't it? Spend time with my babies, and enjoy the holidays with them? I mean Iris probably needs me to do something, and there's a part of me that's just begging me to go and spread some "Cheer" myself.

I just can't choose! I mean it all sounds so nice. I groan, pouting as I fall under the legs of my castle, rubbing my numb chin as I get closer and closer to the ground. So many fun things to choose, but I just...can't figure out which one I want to do...I just need some time to think.

I grin widely, hearing a farmer screaming and yelling as I nearly slam into his fields, I pick up, spreading my wings and launching into the sky, bits of snow flying up with me as I knock him off of my feet. This is really starting to piss me off now, I just want to have some fun and get rid of this flaming lust that's burning up my blood and making me steam!

Cont
232 posts and 6 images submitted.
>>
>>962693


I land on a lonely tree in the fields, looking up at a certain lonely farm surrounded by walls.

My heart goes cold, and for one terrible moment, all these happy thoughts leave my head, and get replaced by drowning sadness, and black rages.

I dig my nails into the tree's trunk, my magic ripping it apart in at least ten different ways, leaving my standing on a ruined stump.

I shake my head and smile...no no, don't get distracted mali, have some fun, enjoy yourself and feed your needs. Don't ruin this for yourself

What do I do?
[] Spread some christmas "Cheer"
[] See if My babies want to do anything/ cuddle and bond with them
[] See what Iris is doing and if she has anything for me to do/ seek comfort in he
[] Go to miller castle, and try to brighten the place up a bit
[] Release Kelly and make it up to her
[]find the five girls, and torment blondie for laughs
[] Look for Jenny
[] Explore my castle, and see what the people in it are doing
[] Face my past...and go home
[] Go to hell, and spread some cheer there
[] deal with the ice demon if the brausr's choice
[] mirror hop back to centil, deal with the swamp vampires
[] write in

If you're wondering why I moved Ultra super nova back a day, its because of Christmas eve.

Also, thinking about running the first thread of monster girl Legend quest next week. I'll decide if I am going to by the end of the week, it isn't set in stone yet. Its just a BIG MAYBE. I might do it, I might not. We'll see

but
I do have an OP image picked, but feel free to post pics you'd think would fit, because I'm always open for change/improvement
>>
>>962695
>[] Go to hell, and spread some cheer there
>>
>>962695
] Release Kelly and make it up to her
[]find the five girls, and torment blondie for laughs
[] Look for Jenny
[] Explore my castle, and see what the people in it are doing

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Welcome one and all to the strange world of JoJo´s Bizarre Adventure- Where Vampires, warrior-monks wielding the power of the Sun, ancient aztec beings looking for perfection and manifestations of people´s fighting spirit turn what would otherwise seem to be a mundane world into something very bizarre indeed...

We´ll begin our journey in this extravagant universe the 30th of January of 1939, the same day the Pillar Men Waamu, Kars and Esidisi awaken beneath the Colloseum in Rome- Perhaps, depending on who you are, you might already be involved in these events?

Or perhaps not- First, before we begin our strange journey, who are you?

>A Nazi officer, who was scratched with a strange arrowhead in a experiment by the Nazis to create supersoldiers even beyond their cyborg troops- Granting you strange powers, a manifestation of your fighting spirit, known as a Stand [+1 Stand Ability]
>A soldier from the Spanish Blue Division- sent by Franco to fight the Russian Communists as an alternative to death for having defended the Spanish Republic during the Spanish Civil War- You have ample experience fighting in urban enviroments, and have learned to think on your feet. Recently, though, you were struck by a strange fever, which left you on death´s door- but awoke within yourself a strange power…[+1 Wits]
>[???] A mystery box. I know you´re going to pick this. Please don´t.

And what is your Stand?

>[Air Guitar]: A item-type Stand, manifesting as some sort of spiky guitar- By playing it, the User may manipulate waves of all sorts- not only soundwaves, but eventually, more “esoteric” options might become available to the savvy user- This Stand has a great capacity for growth, but requires the User to concentrate on playing it- and while specializing in a singular type of wave will bring great strength, it might be best if you kept a jack-of-all-trades approach.

>[Welcome to the Jungle]: An ability-type Stand, it´s ability, [Guns and Roses], allows the user to manipulate and transform plantlife in the area into deadly weapons- whether it be turning a vine into a deadly whip, or a patch of grass into a deadly carpet of spikes capable of impaling a man- This Stand is both powerful and versatile, but requires plantlife to be in the vicinity of the user to maximize it´s usefulness- you might find yourself deprived of access to plants at some point, and you won´t like it if that happens.
>[Master of Puppets]: A more traditional punchghost, perhaps? This is a short-range Stand, with a max distance of 2 meters, but great strength and speed. It´s a ability allows it to stick what looks to be wires to whatever it touches, which then burrow at-command onto what they´re stuck on and turn almost invisible, allowing the user to set up deadly razor wire traps, or even puppet the enemy, if they manage to land enough hits on them.
>[???] A mystery option. Who knows what this stand could be?
103 posts and 5 images submitted.
>>
>>955844
>A Nazi officer, who was scratched with a strange arrowhead in a experiment by the Nazis to create supersoldiers even beyond their cyborg troops- Granting you strange powers, a manifestation of your fighting spirit, known as a Stand [+1 Stand Ability]
>[???] A mystery option. Who knows what this stand could be?
YES
>>
>Blue Division

> [WELCOME TO THE JUNGLE]

WE GOT FUN AND GAMES
>>
>>955844
>A soldier from the Spanish Blue Division- sent by Franco to fight the Russian Communists as an alternative to death for having defended the Spanish Republic during the Spanish Civil War- You have ample experience fighting in urban enviroments, and have learned to think on your feet. Recently, though, you were struck by a strange fever, which left you on death´s door- but awoke within yourself a strange power…[+1 Wits]
>[???] A mystery option. Who knows what this stand could be?

File: Header.jpg (41KB, 700x571px) Image search: [Google]
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Shinobi Quest #55
This quest takes place within the lands of the Five Great Shinobi Nations (aka Narutoverse) starting roughly around the beginning of the original series. The world of this quest remains similar to the original, with slight but notable differences in certain areas, based upon the passage of time from a single slightly altered event.

(It’s a goddamn Naruto Quest, you bastards. Have fun, participate, and write in when you feel inclined. Most of the outcomes of this quest will be determined by you, the players. Critiques and questions are always welcome, as my knowledge of the weeby shit is not all encompassing.)

http://pastebin.com/WiPdCqLH


Previous Threads: http://suptg.thisisnotatrueending.com/archive.html?tags=Shinobi%20Quest

Last thread, Tsuki Norihime continued her morning routines, being escorted by Hinata to the hospital, where her treatment continued. After deciding to meet with the Aburame Matriarch, Tsuki later alerted a clansman, and the meeting was set.

Hours later, with guidance from Shino, Tsuki descended into the Aburame district of Konoha, wearing a traditional outfit of lavish purple with blue accents. The tour was short and to the point- Tsuki later learning just how defensible the Aburame Compound was. Led by the young man through the infested building network down into the tunnels below, only Shino’s incense kept her safe- or so he said.

Finally, she stepped into a long, twisting hallway- eventually reaching the meeting location. Inside sat Kogoto Aburame- the Matriarch of the Aburame.
1020 posts and 133 images submitted.
>>
File: Kogoto smoking.jpg (110KB, 500x283px) Image search: [Google]
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You walk towards the door, slowly.

The hallways stretches farther than it seems, and at your pace it takes your farther than it should to reach the doorway.

All at once, you’ve reached it- and cautiously, you reach forward to the doorknob.

You gently turn the knob and push, and the door acquiesces.

Inside, an elderly woman sits alone at a table, packing tobacco into a long, slender pipe.

The room itself is brightly lit and plainly adorned, with-

“Well, come in, girl. I don’t have all evening for you to admire my home.” Kogoto Aburame criticizes, interrupting your observation.

The woman’s voice is low and sultry, seemingly undamaged despite her habit.

Not wanting to subjected to further criticism, you step forward, closing the door behind you.

You introduce yourself, but the woman seems uninterested, instead lighting her pipe, eventually taking a long drag.

Her eyes narrow in on you, and she exhales a thin stream of smoke in your direction.

“I know who you are. Sit.” She says sharply.

You obey, pulling out the chair.

Sitting down, you find yourself face to face with the head of the Aburame clan.

A faint, knowing smile spreads across her lips.

“Shall we begin?”
>>
>wargle is not kill
Who kidnapped you?
WERE DID GOBBLE TOUCH YOU
>>
>>959850
>“Shall we begin?”
Hell, it's about time.

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