What happened thread 1: You started off with Akira, your bashful Bodyguard-tier Doll assistant. You've met up with your childhood friend Mary and your bro, Bruno. You've earned some cash as well from doing some jobs, which you've invested into buying studying material and business casual clothing. You've also just made out with Akira after being drunk at a Karaoke with your friends.
Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Doll%20Shop
---
You woke up the next morning, with a massive headache. Hangover. You could vaguely remember how you had made out with Akira, to then make your way back to bed, make out some more, then sleep.
You looked to your side to find her feet sticking out of the blanket, and then further down, on the other side, her head, deep asleep.
---
You had gotten another job in your inbox, and you had confirmed to come over to their house that evening, leaving you with time to make use of until then. The job was for a guy who had a depressed doll, apparently, and if possible, he wanted nothing of her changed - yet he wanted her to feel better again. You weren't a psychologist or anything, but you figured you could at least give it a go, with him asking you to go check on her and all.
You continued to study your basic Doll Vet e-book course and not really enjoying having to read what anal prolapse was all about. But it happened sometimes to dolls, when their lower muscles aren't strong enough. Doll technology was still imperfect, and a Doll herself was made from several transplants from different organ farms, so a few times, some flaws occurred.
The idea of going to the mall again crossed your mind. You had more cash, so you could buy more stuff, plus you would run out of food eventually. It would be nice to cash in those government coupons for a bunch of free food. But thinking of having to deal with Akira going to the growth alley of the Doll store and mull over her flat chest made you sigh. You knew that she was 'born' with that complex - it was just part of her personality. However, you hadn't decided yet how to deal with it, and you would really like to before going to the shopping center again. You looked to your side, finding her laid down in your bed, hugging a pillow, sleeping.
>Don't ask her if she wants to have her psyche changed, and remove her breast complex without her knowing.
>Ask her if she wants to have that part of her personality removed. If she says yes, remove (or lower) her complex accordingly.
>Commit to not changing that aspect of her. Things like this shouldn't be altered by force.
Then?
>Go to the Mall ($650 available)
>Continue to study your Doll Vet e-book and learn more.
>Play an online game. You knew that Bruno, your gaming bro, was often online at this time.
>Write in.
>>962927
>>Commit to not changing that aspect of her. Things like this shouldn't be altered by force.
>Study the Doll Vet stuff.
>>962927
>Ask her if she wants to have that part of her personality removed. If she says yes, remove (or lower) her complex accordingly.
>Continue to study your Doll Vet e-book and learn more.
>Thread autosaging
You know you have like a week left before it archives, right?
>>962927
>Ask her if she wants to have that part of her personality removed. If she says yes, remove (or lower) her complex accordingly.
>Play an online game. You knew that Bruno, your gaming bro, was often online at this time.
Twitter: https://twitter.com/MercCommand
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You are the former United States Navy warship USS HOEL, now returned as a shipgirl and ready to kick Abyssal ass!
Currently, you were riding in a helicopter. One of dozens in the air as they transported sonars, EOD teams, and shipgirls right into the thick of an Abyssal minefield.
Of course, this wasn't a standard combat mission, but a massive support operation to clear said Abyssal mines out of the Malacca Strait to allow allied forces to assault the Abyssal-occupied city of Singapore. Given the hazardous nature of the operation, only light cruiser, destroyer, and submarine shipgirls were cleared to go, leaving you with a large, but rather light force.
Regular specialist teams as well as the subgirls would handle the bulk of the actual mine removal. It would be up the light cruisers and destroyers to protect them from Abyssal attacks. As such, the shipgirls were divided into two groups. One led by the Japanese cruisers Tenryuu and Jinstuu would act as a picket force to search for and engage any potential surface and underwater threats. You knew DesDiv 6 and Yuudachi and her buddies would be in that group, as well as Kidd and Hazelwood.
The second group, led by San Diego, would primarily focus on protecting the sonar-carrying helicopters from air attack. She would be leading the Fletchers, as well as a trio of Japanese AA destroyers.
You and your sisters were given a lot more operational freedom as a sort of QRF, at least that was how the Captain explained it.
>Stick with the picket force.
>Stick with the AA force.
>Other
>>970199
>Stick with the picket force.
>>970199
>Stick with the AA force
Quack quack
>>970199
>a trio of Japanese AA destroyers.
Duckies!
News of gold has reached the ears of every common man and incited a great rush to the northwest. Yet many perish along the journey claimed by disease, by starvation, by cold and of course, by dinosaur.
This is the Triassic Trial and those who survive it will claim the vast riches of the promised land. Are you up to the task or will you die like so many others before you?
You are:
>A lone gunslinger, veteran of the great war; handy with anything that shoots lead and cold as black ice. You're here to make sure no braves or dinos get the better of the caravan.
>A family man, a farmer, a father. Your wife and 2 sons and 2 daughters are your world and, after the great war, all you have left. You are traveling to the northwest for a new, better life.
>A priest, a man of god. Like Moses of old, you are the shining beacon of light in the heathen black. You must keep your flock righteous in the sight of the lord, in the bowels of hell that you go to. The promised land must be earned; God have mercy on us all!
>A doctor and a scientist. On the surface you're here to keep disease and dysentery at bay but you're more interested in the dinos than you are in caravansary, any chance to get a closer look is a chance you'll not miss.Let's give this a shot and see how it goes, first time QM; please be gentle
>A doctor and a scientist. On the surface you're here to keep disease and dysentery at bay but you're more interested in the dinos than you are in caravansary, any chance to get a closer look is a chance you'll not miss.
I like the idea for this quest
>>970067
>>A doctor and a scientist. On the surface you're here to keep disease and dysentery at bay but you're more interested in the dinos than you are in caravansary, any chance to get a closer look is a chance you'll not miss.
Hope you know your shit about Dinosaurs OP.
>>970067
>>A doctor and a scientist. On the surface you're here to keep disease and dysentery at bay but you're more interested in the dinos than you are in caravansary, any chance to get a closer look is a chance you'll not miss.
**01.1.2300**
## Objective ##
By this time today it is less than one Tarren hour passed midnight, the threshold of time has crossed into the new year in accordance with the decree from the Martian Throne to start the new year's military record tracking of the Humen Civil War. The task of the mission at hand is to recount and recollect all major events of the war with unbias information/testimony provided by the Grand Installer Information (GI) network. Royal Agents will be monitoring the different keepers at all times along with any data transmitted to any other co-workers. The work written here will be used to inform government and military officials to further the cause of the Greater Human Prosperity Sphere. Attempts at misinformation can and will lead to the immediate termination of a keeper's employment.
Officially, the war started in **06.4.2198** with the Confederation of Colonial and Frontier Worlds declaring independence along with war to the Imperial Tarren Alliance. Minor skirmishes or insignificant fightings did break out on some backwater worlds but never amounted to anything. These outlying worlds didn't have the industry, military, nor money to start a galaxy-spanning conflict such as the Humen Civil War. Thus we must uncover how such a thing is even possible before the war started.
>1: First-hand accounts from captured Confederate troopers told the story of entire garrison divisions being swayed to defect by rebellious rhetoric, therefore it was entirely possible for the colonial worlds to have the forces to start such a war. The lust for power and paranoia can play a key role in shaping the decision-making of high ranking officers.
>2: Financial records clearly show a trend of the more "morally flexible" corporations transferring money and assets to the frontier in an attempt to sneak testing of AI/Psychic products beyond Tarren oversight in the lawlessness of the colonial worlds. Officially, the development of AI nearing the level of human intelligence is strictly outlawed under the punishment of death.
>3: Industrial and construction companies flourished in the underdeveloped worlds of the frontier. Overexploitation with rapid industrialization led naturally to Tarren regulations being neglected by very wealthy government officials. The Arms Industry would also move to the frontier as the Alian Coalition started a bombing campaign near the frontline worlds.
>4: [Write In]
>>969471
No. 2
>>969471
>>3: Industrial and construction companies flourished in the underdeveloped worlds of the frontier. Overexploitation with rapid industrialization led naturally to Tarren regulations being neglected by very wealthy government officials. The Arms Industry would also move to the frontier as the Alian Coalition started a bombing campaign near the frontline worlds.
Well great, now your master the Daemon Prince Oow Nhoj has gone belly up. The idiot tried going up against a Culexus assassin. The results were predictable. At least this finally gives you your chance to shine! As well as your hundred other competitors...
>To play, pick a name and roll 3d100. These are your Influence, Might, and Followers in that order.
>To do anything, roll a D100 and compare it to the relevant stat. Anything involving negotiation falls under influence, your military matters under might, and building or researching shit under Followers
>Depending on how good your RP is I'll give you stat bonuses. If you ask for a bonus I'll give you a malus.
>Other than don't annoy me and stay in character, you're free to do whatever you want. It's assumed you start on uninhabited planets, alone with your followers.
>It's not necessary but would be nice if you'd state if you were human or Astartes when introducing yourself.
>Every once in a while I'll throw in a random event like a Black Crusade
Rolled 3, 87, 78 = 168 (3d100)
>>968313
Aleric Kitamer, human, follower of the Big T
Rolled 94, 86, 66 = 246 (3d100)
>>968755
We are Basiliscus Haslinger, a Human Psyker, and zealous follower of both Slaanesh and Tzeentch.
>>968313
Hey, Dark Lord Cryptix, you might find this *hand*y. Get it, 'cause Abbadon is armless?
Also, is this multiplayer, or are we all controlling one man/woman/hermaphrodite?
As you stare out the window, a huge blow-up Eevee crosses your field of vision. Its smiling face covers up about a hundred people below as it passes. People whoop and holler as the final float goes by, but the festival hasn't ended: it's just the beginning. A sigh escapes your lips. You're not sad, no, not at all. You're nervous. Today is the day that you get to get your first pokemon! Well, that's not entirely true... You've always had Fox: a female Vulpix that your dad left you before running off to god knows where. You were five. Twelve years later and you're living with your sister on Kun island in a two bedroom apartment.
This is the Elos region: a group of 8 islands that all worship the Eeveelutions. The lore of the islands goes like this: a man once housed all nine Eeveelutions. He treated them as his own children, raising and training them in his own backyard. No one knew who this man was when he first began. All they knew was that he had sailed to Kun from a distant land and made his home. No one knew who he was until he had taken his Eeveelutions and defended the island from the imposing threat of a rogue pokemon, sacrificing himself and his pokemon in the process. No one knew this pokemon's name and it had never returned since.
Kun, being the ninth island in the middle, had been dubbed "Eevee's island" after the man. It is said that each island, all harboring a different habitat is guarded by each of the Eeveelutions who died protecting them.
Huo: guarded by Flareon.
Moab: guarded by Vaporeon.
Ila: guarded by Leafeon.
Raiden: guarded by Jolteon.
Eira: guarded by Glaceon.
Nerezza: guarded by Umbreon.
Achak: guarded by Espeon.
Chepi: guarded by Sylveon.
Though the Eeveelutions are not native to Elos, each leader of their island houses their respective Eeveelution proudly, and you're ready to take on the challenges of your journey. You've lived here since you were 11, your mother staying back home in Kalos to take care of your grandmother. She was really overprotective and never let you venture outside of your town. Your sister was 18 when she decided to go on her own journey: a.k.a. move out and do whatever she wanted in her own place: a.k.a. screw random dudes and kick you out of the house all the time. Your mother protested quite a bit, but your sister was stubborn and said she was going no matter what. She'd saved up money from her part time job that she'd had for three years and had enough to take a boat to Elos and plant her roots. Your sister was lucky: she could find a job anywhere. But you?
Are you a girl or a boy?
>>967987
>Boy
>>967987
>Boy
Rolled 6 (1d10)
First thread: http://suptg.thisisnotatrueending.com/qstarchive/940621/
Last thread: http://suptg.thisisnotatrueending.com/qstarchive/954298/
Well, another dead slime. And your reward is...
Another monster essence. Yay?
It is night.
...
...
...
You spend some time walking. Nothing comes to fight you. You start to relax a bit.
And then you think.
What, exactly, is your plan? What will you do when you get to Denta?
> Start whistling
>>966645
>What will you do when you get to Denta?
See whether or not they persecute magic-users.
Peruse their library for more magic books.
Gather more supplies for our wilderness life.
ITT: We pitch quests we'd love to play but lack the creative juices to run.
>>962873
>Young girl's life in ruins after hordes of barbarians destroyed everything and murder everyone she loved
>Got rescued by a reptile men and raise in their land
>Now she must become queen and either get revenge, lead her newfound people to prosperity or die.Was originally my idea and some Anon like it and did a quest but he abandoned it.
A quest where the mc is in a wizards infinitely expansive "tower" with each room possessing some form of function (perhaps very obscure or specific) and/or puzzle/combat, the mc starts as a simple farm peasant who stumbled in but has the opportunity to advance them selves in numerous ways using the rooms and artefacts of the tower, any rooms unlocked/solved within the tower could be moved between at anytime via some form of teleportation, the goal being to find the wizard within the tower to either escape or claim the tower as their own
A standard modern Civ where the United States fractures, and every state is its own country.
Slight recap:
You woke up and met a little girl named Emma Anon immediately saw her as someone to protect. You killed an innocent comic cashier because she saw you rape Jesse and you met the blonde. You lost you left eye in a freak thermal vision accident. After getting your ass kicked(in the prologue fight) you search for a way to save Emma from the red monster thing. Your friend agrees to accompany you because he owes you for your help in the war
>>962820
Are we on Anon's Second Day at this point?
Anyway, can we mortgage the house and get mercenaries and a magician?
We're multiple days in it's just like a chapter thing
And we don't have to morgage the house we have a lot of money from our job. But we need the rest of the rings and a magician
>>962820
>prologue fight
>prologue
>pro
>logue
>mfw you were just using Emma to disguise the fact that you were going to railroad us into a shitty action movie.
Howdy folks, merry Almost Christmas! It's been a while but I've finally gotten out of schooling and busyness and should have some time to finally write a little bit.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Last time:
The team halts near the peaks of the range as you send Hilda on a scouting mission across the top. You and Bela take up defensive positions in case any threats come your way.
Hilda runs off into the jungle, the deep green of the GM Sniper blending in immediately as it enters the foliage. Hilda adopts a cautious walk as she nears the peaks of the low, jungle covered mountain range. As she comes across the peak, she gingerly edges her main camera over the top, scanning the slope and the valley below for any sign of danger. She pans the camera back and forth as it rolls across a Zeon base camp. She stops and zooms in, taking note of everything she sees in the base. A low flying recon plane skirts the edges of the mountains as Hilda ducks back into cover.
Bela scans the valley on your side with her 180mm cannon, ready to deal death at a moment’s notice. You are alerted to movement in the jungle and you train your 100mm machine gun on the disturbed foliage as Hilda’s GM comes trotting out of the foliage.
“Good news or bad news, boss.” Her voice crackles over the radio.
“Good, then bad.” You reply.
“Well, good news is that I spotted a Zeek base camp on the other side of the mountains.” She reports.
“And the bad news?” you ask.
“Well, we found a Zeek base camp on the other side of the mountains.
You roll your eyes in your cockpit as you mull over the details.
“So, what do you think; should we assault the base? D’you think Yustina is there?” you ask intently.
“Couldn’t say, Boss. Camp is too far for my sensors to make out accurately.” She responds.
==================================================================================
>Close recon of the base
>Assault the base
>Call in the location and wait for further orders
>>970584
>Call in the location and wait for further orders
Attacking Zeeks is always tempting but we have our mission, let's call it in and continue the search. Also welcome back
>>970584
>Call in the location and wait for further orders
Glad you're back EFF.
You scratch your chin as you ponder your options. On one hand, you could naturally take the base unaware, but you have no real idea of what sort of opposition is down there besides loose visuals from the mountaintop. On the other hand taking a closer look might prove useful. You mull over the options as Bela continues to scan the valley down towards the highway. After a few minutes you finally decide to at least call in the base and see what your directives are.
You thumb the long range broadcast button on the console to your right and the fizzle in your headset confirms the connection has reached the FOB. “This is 16th Team Unit 1, Zeon base has been sighted and confirmed across the mountain range in grid 3H. Advise, over.” You chirp into the microphone.
Bela continues to scan the valley as she waits for you to receive the new orders, gently sweeping the muzzle of the 180mm cannon back and forth as she keeps her eyes peeled for any contacts.
“16th team, this is command. We receive your report and the base is marked. We’ll put this one on the shopping list; we have bigger fish to fry at the moment in other sectors. We appreciate the recon, but unless you have reason to believe the target is in the base, continue on.” The voice in your headset drones.
“Roger that, Command. Unit 1 out.” You flick the switch back to the short range position before motioning for your team to form up.
“We’re moving on. Base knows about this little base, but unless Yustina is there, we are taking a huge risk. We won’t get any backup.”
Hilda and Bela send their acknowledgment and form up; Hilda in the front of you and Bela taking up the rear.
~~~
You and your team continued along the mountain ridge for another two grid marks before the sun began to descend below the treetops. You exhale a cloud of smoke and watch it linger for a brief moment before being sucked up into the cockpit’s ventilation system. You’re tired eyes follow the same routine of checking the camera displays that they have been rotating through for the past 10 hours and sigh.
“We’re making camp.” You declare.
==========================================================================
>Conceal the mobile suits first
>Set up the tent
>Start making food
>last pantokratorthe Almighty, all powerful, god of gods, the big Gis dead
so what?
>you are strong enough to become next one
cool, how?
>by destroying the other pretenders
so, how can i get into this?
>claim a name, a power and a zone, know these rules.
So heres the rules;
>Numbers
Each zone has up to 4 numbers. Green is the zone code, you use this to attack or reinforce the zone. Blue us the zone defence value. Red is the zone army value. White is the zone holy value.
>Meanings:
The Army Value gives you D6s equal to that number. You can use these dices to attack or reinforce other zones.
The Defence Value is how much dices that place has to defend.
The Holy value is how much D6s you get to use your Divine Power.
>>>Actions
>Attack:
Chose a zone to attack, you can attack any zone adjacent to one of your zones or any port if you controll at least one port yourselve. Say which zone code you will attack, roll any number of d6s up to your total number of unused Armies, any roll of 4+ is a conquest/defence result, then the defensor rolls a number of d4s equal to that zone defence value, if the attacker get more Conquest results than the defensor gets Defence ones the attacker wins that zone.
Neutral zones get no rolls, if two people attack the same zone everyone fight eachother, best result take or keep it.
>Reinforce
you can reinforce any of your zones, each reinforce takes one Army and give that zone +1 to its defence value up to a max of 8. The reinforcement will be active on your next turn.
>Holy Power
You can use any number of holy dices at any time in any phase unless said otherwise on your power.
God Creation.
>Choose a unclaimed starting zone.
>Choose a name.
>choose one aligmentif you conquest someone last zone you get his aligment as bonus
[Red]Air: if your holy power is a unit it has Flying. Your zones have Flying Protection.[/Red]
[Red]Earth: all your zones get +1 defence. If your holy power is a unit it has Defensive.[/Red]
[Red]Death: All your zones get a zombie militia(+1 on one attack or defense roll on each battle round), if your holy power is a unit it has Undead[/Red]
[Red]Nature: Your zones have plenty of food, your non holy attacks roll d7 instead of d6s. If your holy power is a unit it has Big.
[Red]Blood: Blood Magic you fuel your demons/vampires/power with blood sacrifice, you can trade 2 red dices for a holy dice. If your holy power is a unit it has Demon[/Red]
[Red]Astral: Your zones can't be targets of holy powers that aren't units. If your holy power is a unit it has Antimagic[/Red]
[Red]Fire: Leadership add+1 to all dice results, if your holy power is a unit it has Artillery[/Red]
[Red]Water: +4 dice when attacking from the water, if your holy power is a unit it has 'Sea on My Side'[/Red]
Cont...
>Choose your power
Holy Unit(Human sized): Attacks with D6, it has Superior
Holy Unit(Beast): Attacks with d8, -1 target zone defence
Holy Unit(Colossus): Attacks with d12, it has Strong
Holy Unit(fanatic): D4, untrained bands of holy fanatics, 2 per holy point
Divine Awe: That zone armies becomes awesome and no one can attack them, prevent any single chosen zone from being conquested this turn but it can't be used on the same zone two consecutive turns
Divine Intervention: do some apropriate divine thing, lower or increase one zone defence by 3
Divine Revelation: do a 10d6 attack on any zone, if you win that zone revolt and becomes neutral.
Divine Assistance: Lower or Increase the defence of 3 zones by 1
>Choose a Dominion
Wild God: zones with no towns nor forts give you 1 extra holy point.
Artesain God: Zones with towns give you 1 extra holy point.
War God: each zone you attack gives you one extra holy point next turn.
Builder God: each zone with a fort gives you 1 extra holy point.
Sea God: Ports give you 1 extra holy point.
Testudo: +1 to all defensive dice size
Spiker: if you win a defence you capture the attacking zone
Plaguebringer: -1 to any attacked zone defence
Martial: +1 to all dice size
>Choose pics for yourselve, your power unit if you have one and everything else you feel like showing.
Special Rules:
>Flying: Flying units can attack anywhere.
>Flying Protection: The zones are sorrounded by a strong unending air tempest barrir that will make impossible to any unit with FLYING to land on it coming from far away. it can still be attacked by flying units by land though.
>Defensive: This army rolls twice when defending.
>Undead: They are crap but you have a Lot of them. each holy unit Roll 3d4 instead of your unit dice.
>Big: This creature is huge, double it dice size.
>Demon: You unit can't cross water for any motive, maybe it must be summoned, maybe it is cursed. No matter why this unit can't attack from sea.
>Antimagic: Any attacking or defending holy unit will have its dices cancelled.
>Artillery: This unit hurls giant balls of something, -3 defence from attacked forts, -1 defence from attacked towns.
>Sea on My Side: double dice when attacking from the sea, it can attack ports even if you don't controll one port.
>Superior: when this unit is on a attack roll a extra d4
>Strong: each full multiple of 4 is a Conquest Result, one on a 4, 2 on a 8, 3 on a 12, 4 on a 16...
IN DOUBT ABOUT CANCELLS ALWAYS CANCELL THE BEST DICE
EVERYONE STARTS WITH 2 ARMIES AND ONE HOLY POWER DICE PER TURN, PLUS ANYTHING FROM THE ZONE YOU CLAIMED.
IF TWO PLAYERS ATTACK EACHOTHER ON THE SAME TURN COMING FROM THE SAME PLACE THEIR ARMIES CAN FIGHT EACHOTHER INSTEAD OF THE DEFENCE IF ONE PLAYER CHOOSES TO, WHO WINS DEFEND ITS ZONE AND CONQUER THE ENEMY ZONE.
ALWAYS REMEMBER TO SAY FROM WHERE YOUR ATTACK IS COMING, EXAMPLE: A1 ATTACKING A3, A4 ATTACKING B11
OP will keep track of everything. Also starting on 4+ players
>trying to play dominions fucking 4 on 4chan.
Kek.
---------
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Last time we took some time off in the demon lands of Wa and hung out with your girlfriends before going to once again confront Mother. You were feeling emotionally conflicted and angered by Mother's behavior and refusal to understand you strangled her. After killing her you decided to bring the rest of the stolen children to the harpies for safe keeping. Once there you met with Queen Kanon immediately.
“Yes Queen Kanon, I am sorry to ask this of you again, but we have managed to save the rest of the children and humbly ask that you allow them too to stay for a time.” Kneeling in front of the harpy queen you make your plea. After recently killing the woman who kidnapped you, you felt oddly robotic in your movements, but perhaps this is just a new form of restlessness.
Queen Kanon after some time staring into space acknowledged your request and thankfully allowed it. It probably helped that there was maybe half of the kids than last time. Getting the queen’s blessing you returned outside and gave your friends the go ahead, though it appeared that the children were already rushing to meet the others in the village.
The children seem to have adapted well to the village life, some harpies even taking them “under-their-wing” so to say. And literally in some cases as you watched a harpy woman walking with maybe four young children beneath her. You sighed in relief that bringing all of them here turned out to be best. Melo was rushing about between your friends berating them with her usual ways, but at the moment you didn’t really care to join in the escapades. Finding a nice tree you slide down it with your back until you were sitting down to take a breath.
Finally taking a moment to rest you take a breath and go over the events one more time in your head. “Did I do the right thing?” you wondered.
You received a reply to your thoughts, “Of course you did.” The voice of your shadow sister came to you as she appeared next to you in the grass. She further asserted, “That broad kidnapped you and all these others after killing most their family. She deserved it.”
Sighing, you respond, “Yeah… you’re right.” But there was something that kept nagging you about all of that. Killing so far to you had been only in necessity, at least until then. She may have deserved to pay for what she did but she had helped you through your, admittedly, “forced journey.”
“I know what you are thinking Onee-chan, and there is no point in dwelling on it. She was bad and you killed her, simple as that. Who cares what the others might think, you did what you had to. Just like how you and I team up to take out those girls all the time. You only do it because you need to right? Although it is also fun.” She licks her lips before continuing, “Honestly you should learn to let things go.”
>>963459
You didn’t quite know how to respond to your words so you opted to instead just let them sink in so you understood them fully. “You okay?” came another softer voice over your shoulder. It was Yuki, looking concerned. “You look absolutely awful.” she says as she kneels down with a handkerchief to try and clean the dirt off you. When she does you notice that Kagehana seems to have slipped herself back into your shadow.
Yuki huffs as she continues trying to tidy you up, “What are we going to do with you, looking that way when you go meet the queen!” Yuki switches out a rag after it became thoroughly stained with dirt and noting your silence took a more serious tone of voice, “You holding up okay?”
“Well enough.” you huff out, “I was just thinking about what happened and if I did the right thing.”
“That’s a hard question. I wasn’t there, there but she did hurt all of us.” now tidying your clothes, “I hated her more than anyone probably, she killed dad and drug us all here, but she did assist us, or at least you.” Yuki pauses for a minute and casts her eyes to the ground in thought before addressing you, “I would say that I am alright with what you did. She killed a lot of people, and would have kept doing so if she thought you would fail. Plus there is no way you wouldn’t kill her without feeling threatened, besides the obvious reasons for you to hate her.” Yuki smiles as she helps you stand to fix up the rest of your wardrobe, “Almost there.” Her hands move to straighten your shirt, pants and skirt. “I trust you. Killing her was your choice and as long as you know you did it for the right reasons. After all this place would swallow us all up if we did things for the wrong reasons.” Taking her hands off you she announces, “Annnndddd, perfect. There now you look presentable for a royal audience, but someone had to rush off..” She sighed, “If only auriel could sends us back for a proper redo.”
You couldn’t help but giggle a tad at Yuki’s actions, “Heh.” Her over the top love of all things fashion makes it seem that she equally concerned with appearances as she does about you. “Thanks Yuki,” you said smiling. “Tonight though would it be okay if I were alone just to sort everything out, especially after all this.”
She smiles but still shows a small amount of concern, “There’s my strong best friend, but if you need me or the others we’ll be right next to you”
You smile and nod, “Of course.”
>>963464
Yuki soon walked off and you spend the majority of the rest of the day making sure the kids were getting situated, though Aki and the others seemed to have it under control.
The obvious choice that day was the stay in the village for the night. Not only would it be comfy but you also could keep an eye on the new kids and make sure nothing happens. Night fell faster than you were expecting it too and you found yourself lying on your bed for the evening staring out the window and the moon. Your mind drifted back to what both Yuki and Kagehana had to say to you today and just before closing your eyes you thought…
>Kagehana is right, I need to just let some things go, I don’t want things holding me back
>Yuki is right, I only do things for the right reasons and should think about these things carefully
Also, roll a d20+2
Feeling kinda sick this week so the actual part 6 will be postponed until next friday.
You are Detective Bleu, one of New Yorks finest. You are a five year Veteran of the local S.V.U unit, you solve the most deprived forms of crime. From molestation, to kidnapping, to Rape you see that justice is served to the scum that would force themselves on the weak and innocent. These events take place nearly ten years before the events of the main quest.
You lift the yellow police tape to the crime scene. Its dark, the only lights around come from the several squad cars nearby, talk of the crime echo from near every officer around you, as you walk through the street the location of the crime is obvious by the ambulance and the white and red sheet layed upon the ground nearby.
Nearing the scene an officer stops you. "Detective?" he inquires
"S.V.U. what happened here?"
"Got a call about an hour ago about the body here from trash pickup, judging by the blood TOD (time of death) was some time between 11pm and 1am." Looking at your watch the time is 5am.
"Thank you officer" you say patting his shoulder and making your way over to the scene. Lifting up the white sheet from the body you are disgusted by what you see. A young woman lays before you dead, the first things you notice are several bruised around the neck of the victim, along with cuts on her face and upper chest. Turning around an officer is walking by, as he looks over and sees the sight the officer hunches over grabbing his stomach and runs for the nearest bust to vomit.
"Every case will make you sick" words your former partner told you when you first joined the unit come to your mind.
"Detective, the body is going to the lab soon do you want to get a closer look before it goes?"
>A) Investigate the body
>B) Ask about identification
>C) Look around the crime scene
Detective Bleu
100/100 hp
50/100 stamina
>>969897
>>A) Investigate the body
Hi drachtma
>>969922
Hello anon
Is today episode going to be all about bleu?
When I started these games there were no measurements, extinctions, or any other kind of silliness. So here's the deal - we evolve our base creatures and fucking deal with it. Then we make a chart to keep track of evolutions. And we like it. Here's the critters:
Scrote - Possibly the most important creature. It's a coral and its main food source is an algae under its skin. When parts of it die, they calcify. These make coral reefs important to many creatures. These reefs are so large they form small islands.
Slippy - This little critter lives in the reef. It feeds on small parts of it and its slender little body can exist in the jungle of calcium.
Scaw! - a bird-like predator. It lives on the Scrote islands and eats Slippys when it can catch them.
That's it. Our world is mostly ocean with small natural islands. If I feel like it I will pop in for some god-like intervention.
Slippy gets tricky and evolves a longer body. It makes escaping from the Scaw! easier.
Can we get separate images for the creatures, OP?
>>962763
Sure. Slippy is already in its own pic. So here's scrote
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Far off, nestled in an otherwise small Japanese town lies the Dark Gate Academy. An institution of tremendous size, the Academy holds a long kept secret. Unknown to the outside world, this unseemly town is home to a tear in our reality. A gate between our world and a bizarre dimension known as the Darkworld. The inhabitants of this hellish world breach this gate and attempt to flood into our reality and spread throughout the world on a regular basis. However, the Dark Gate Academy is home to students of truly extraordinary abilities. The ability to sense the presence of these evil Darkworld creatures, and defeat them in combat, sending them back through the gate.
They cannot close the rift between our world and the Darkworld, but the students and staff of Dark Gate Academy have dedicated their lives to using their amazing powers to hold back the darkness that plagues our world, even if it costs them their lives. They have risen up to the challenge and in secret have become great heroic defenders of the world as we know it.
For many years, Dark Gate Academy has held back the forces of the Darkworld, kept this unspeakable evil contained within their walls. But a dark cloud approaches, and times are about to change. A new chapter in the tale of Dark Gate Academy is about to begin.
>Previously on Dark Gate Academy...
You discovered the true nature of two of your classmates.
“If you wish to find us, you can on the great plains of Ekuripusu before sundown tomorrow. I suggest you don't. Be safe.”
That's the simple message found posted to the door of Chihiro and Sayeka's dormroom. A close inspection from Class president Hanako told you that it was in Taiyo's handwriting. And so... the search was on, a large group consisting of Class 1 and Class 2 students hopping aboard a coach and making their way to the location stated in the message. It could be a trap, and the message pretty much states that it'll be dangerous, but it's the only lead you've got.
Tsuki and Taiyo... the both of them demons. It's unbelievable... and yet it makes a lot of sense. Taiyo always had that air of mystery around him, and Tsuki was plenty devilish, plus the supposed power of the both of them being so high. It also explains the mystery of why Taiyo couldn't be seen by Sayeka... must be a power of theirs, something that played into how none of the school staff were aware of their existence.
“I don't understand...” Akuro mutters. “I thought I had tabs on every student... to think there were two that I wasn't even aware existed.”
“Well, it seems that they had some ability to tamper with people's memories of them,” Anri explains. “And even your perception of them. They would appear as completely invisible to you, even to the point where mentions of them never registered in your mind. And interesting power... thought I do question why they didn't extend it to their classmates?”
“They were undercover here for some reason,” Hikaru of Class 1 states. “Maybe once you had already talked to them, your knowledge of their existence couldn't be hazed? Maybe that's the limitation they have on it?”
“Perhaps...”
Akio Naito shakes his head as he leans back in the chair next to Hikaru. “Look, you can all propose how they managed to sneak their way into the school all day, but what really matters is working out how exactly we're going to kick their asses.”
“That's what we have you for, idiot,” Hikaru smirks. “I do all the research, and work out who and what it is we're fighting, what they can do... and then I point my dumb strong boyfriend at them and he beats them up.”
“I don't care what powers they have brainiac,” Gado points out to Anri. “I just can't wait to put a bullet in between Tsuki's eyes.”
“I gotta admit Kaz, this is pretty tense...” Kiriko mutters, sitting in the chair next to you. “Tsuki and Taiyo... I always figured Tsuki was a bad guy, so him being a demon isn't any surprise... but Taiyo? He was quiet and polite and took care of animals! And... are they supposed to be working together?”
“We have no clue yet,” you explain. “But seeing that they fled together, it's looking like that.”
“But... they hated each-other!” Kiriko exclaims as she scratches her head. “Oh, this is all so confusing!”
“I know, right?” Io laughs. “Wow, I thought I was a master of deception! Guess I should have been taking notes from Taiyo, right?”
Mayu crosses her arms in the seat next to Io. “Kazuma, Kiriko... I promise I will protect the both of you. With my life, if need be.”
“Mayu, you shouldn't say stuff like that!” Kiriko complains. “We'll be fine! Look, we've even got Class 2 backing us up! People like Saki, and Akio... they're much more powerful than any of us! There's nothing they can't handle!”
The coach stops, and the group pools out of the coach. Saki Kobashi stretches out as she addresses the groups. “Okay, everyone! The Ekuripusu plains are a wide open piece of countryside, plus we've got some small forested areas that our targets are likely to be hiding in around the area! For that reason, I'm splitting you all into various scouting parties! With a little help from an enchantment from Hoshi used in tandem with Sayeka's vision powers, the rest of us will be made aware when another group are about to find themselves in danger, and can rush to the scene to assist them on time. Now, everyone into your groups!”
“Ugh, looks like I'm stuck with you,” Ninsei scowls as he is placed in a group with Risa.
Risa smirks. “Yep, and I'm stuck with the snake. We just gotta make the best of it.”
“I for one am glad to be in a group with such wonderful people!” Io smiles. “Risa, can I say you're looking absolutely dashing today? Though I noticed your ribbon is looking a little worn lately... luckily for you, I have an excellent selection of ribbons that you really should check out-”
“Stop. Just because you aren't the demon doesn't mean I won't shoot you in the foot if you talk too much.”
“Hey, we're in a group with Kaz!” Mai exclaims to Ukon. “Hooray for our new leader!”
“Yeah!” Ukon pumps his fist. “It's going to be so much fun! Us, Kaz, Kiriko and Hanako!”
“M-me?!” Hanako exclaims. “B-but I can't be expected to keep you safe! I-I'll trip and hurt somebody!”
“Come on Hanako,” you laugh. “It's a high pressure situation, I'm sure under these conditions you're not the type to screw up and hurt-”
Before you can even finish your sentence, Hanako trips over, flinging forward, making hard contact between you and the top of her head... more specifically, the top of her head and your groin.
As Hanako falls flat on her face, and you clutch your lower parts, wincing in pain and trying your hardest not to just collapse in an embarrassing heap, Mayu picks Hanako up and dust her off.
“Trade places with me,” Mayu commands.
Hanako wipes her eyes, feeling guilty for having hurt you seconds prior. “Really?”
“Yes,” Mayu explains. “I would rather be in this group than you. And my current group contains Gado and Makoto, who are more than able to keep you safe when you stumble.”
“Wow... thank you!” Hanako smiles, leaning forward for a hug, only to fall again and land face first into Mayu's chest. Mayu develops a slight blush and looks around embarrassed, especially when all the guys stop and stare. Mayu pulls Hanako back and carefully guides her towards her new group, before turning back to you.
>You're very serious about protecting us, aren't you?
>That Hanako is a hurricane of destruction, isn't she?
>You know, you look cute when you're blushing.