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Archived threads in /qst/ - Quests - 230. page

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> Previous Thread
> //suptg.thisisnotatrueending.com/qstarchive.html?tags=Dark%20Lord%27s%20Concubine%20Quest

> Your name is Nialla Zorandir, (formerly Nialla Virden). You were a Human peasant girl, a mere Commoner, only one among countless thousands, but you were fabled across the North for your legendary beauty. Soon after he finished his conquest of the North, the Half-Demon Dread Knight Venkalth Zorandir took notice of these rumors, and demanded you marry him. Not having a choice, wanting to avoid the death of your extended family, along with the destruction of your home village, and realizing you'd likely be enslaved regardless of your decision, you accepted his offer.

> A week later, you were married with him in a lavish ceremony, and he wasted no time in piercing your maidenhead. The next day, after cleaning yourself and bemoaning the decadent waste that is your husband's washroom, you made your bed and met Nub, an ancient, strange, and illiterate servant of the Dread Knight, assigned to help you in any way you saw fit. You decided to go explore the castle, which you learned was supposedly the Claw of Aztun, an infamous landmark, supposedly formed when the Claw of Aztun the Father of all Demons, Lord of the Underworld, and Bringer of Destruction and Eternal Damnation had his Claw severed by Zutir the Valiant in an epic battle.

> Nub led you to a strange magical door, and spoke strange magical words, allowing it to open, to reveal the castle library. Being a Commoner, you never learned to read, but were intrigued nonetheless. You entered the library, the door slammed behind you, and you were caught red-handed mishandling one of only three copies of the Autobiography of Ziben The Esteemed Hydromancer in existence. You were caught by Old Man Nicket, the castle's deranged Half-Gnome bookkeeper, archivist, and scribe. He began to insult and belittle you for your humble origins, and made you cry. He made up for it by offering to teach you to read, you immediately accepted his offer, and knocked him upside the head, just like your Ma did your brothers when they acted the fool, knocking him onto the ground.

> Fortunately, Old Man Nicket was sturdier than he seemed, and, being deranged, laughed and forgot about your violent attack in within moments. He showed you to his office, where the two of you spent well-over nine hours learning you your ABCs. You turned out to be an extremely fast learner, and supposedly, you learned much more than Old Man Nicket did on his first day, though you felt it still wasn't much. You suddenly realized you were two hours late to meet Venkalth Zorandir in your bedchambers, and sprinted to meet him, almost barreling into a group of Black Legionaries on patrol.

> (cont)
25 posts and 1 images submitted.
>>
>>1122330

> Flustered and panting, you apologized to your husband, who demanded to know why you were two hours late. You showed him your notes, and explained that you were receiving your education from Old Man Nicket. He seemed impressed that you spent your first day educating yourself, and he briefly reminisced about how Old Man Nicket's Gnome ancestor taught him to read over three centuries earlier, a few decades before he died in a, (presumably failed) alchemical experiment. He then remarked that you'd kept him waiting two hours, and you'd be wise not to keep him a third. Without a word, you began to undress yourself, and almost an hour later, both of you fell asleep naked, and you dreamed of letters, words, and books.

You awaken, and feel a familiar ache between your legs. You realize you're naked, and take a minute to think about these last few days. Today would be your second day to be married to Venkalth Zorandir, and he said that today, you'd be taking on your Queenly duties, which seem to be important, but he never elaborated. Your husband is nowhere to be found, though there's an unfamiliar parchment note on the dresser that you think might be his handiwork, it's written in a strange script, you're not able to read it, and you're slightly worried.

> It is early morning, Nub is nowhere to be seen, your bed is a mess, you're nowhere near ready for the day, and you've got no idea what you need to be doing... What, what should you be doing?!?
>>
>>1122335
Dress, grab notes. Head to library, study, and make sure a servant knows to get us when our husband is returning.
>>
>>1122335
Do we know where the bath is ?
Considering we are probably meeting officials today, we should probably try not to smell too much after tonight's affairs.

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Oh shit nigger it's a /qst/ adventure thing. That I'm pretty sure I saw someone did before and I'm ripping them off but I can't remember the name so I can't credit them. Yea.

4 persons form an adventuring party in a nondescript generic fantasy land.
Each chacacter needs at least 1 player to be the voices in their head to tell them what to do n shit.

Just give yourself a name with the character's team color to identify which person you belong to. Ex: "Red Faggot"
Currently the party is exploring an ancient tomb that turned out to be a secret bandit base. After defeating a group of bandits guarding the hallway leading into the deeper chambers of the tomb, the party can now advance towards what they were looking for: phat loot.

Previous threads:
http://pastebin.com/sR3G3F2A
https://www.mediafire.com/folder/ici3zlnn9ytyy/ADVENTURES
695 posts and 132 images submitted.
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>>1130542
here mostly for rolls, usually away, needs other red.
>>
Rolled 54 (1d100)

>>1130542

Penis inspection time
>>
>>1130570
YOur name should be BLUE + something

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> Friday, August 14th, 2015

SITUATION: http://pastebin.com/ziMsX6th
MECHANICS: http://pastebin.com/49M2eE8Z
THE RULES: http://pastebin.com/BEsprkBZ
THE TANK: http://pastebin.com/sJsgig6B
THE DIVISIONS: http://pastebin.com/xCQZAdqU
THE SHOP: http://pastebin.com/v6xeDRXj
DANON’S THE TEAM: http://pastebin.com/bUU2v0z8

“Ellie.” Griselda comes up to you once you step out of the lockerroom. “So, couple of things today. We have that photoshoot to build up the calendar stuff.” Right, right. “Plus, Perrine actually wants to visit and wish us a nice match before we kick things off.”

You nod. “Alright. Do you need my help?”

“Up to you.” She pats your arm, smiling. “Way I see it, Ellie. I can handle Perrine. She loves talking and talking that she doesn't seem to realize we're not listening. Don't tell her I said that though.” Mum's the word. “If I were you though, pack some swimsuits or something or anything you might want for the calendar.” Swimsuits? Eugh. “Considering this was yours and Iris' idea, I think the two of you should settle on what you're going to wear for the photos.” She starts to step away to her office. “Just saying! Nothing lewd!” She steps inside.

Right, nothing lewd-

She opens the door again. “I mean it. The boys are getting free issues. They'll never shut up about it.” She shuts the door again.

… right.

> Head to work.
> Take a vacation day (VACATION DAYS: 4)
> Other
130 posts and 14 images submitted.
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>>1127272
>> Head to work.
>>
>>1127272
>Head to work.
>>
>>1127272
>> Head to work.

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News:
Double Cash Event - January 27th to February 3rd - Celebrate with the chance to earn loads of solid cash!

Updates:
The Weapon Update - January 22nd, 2017
+26 new pistols.
+68 new assault weapons.
+30 new attachments for all weapons.
+10 new types of grenades.
+15 new LMGs.
+14 new melee weapons.
+33 new rifles.
+5 new rocket launchers.
+11 new shotguns.
+18 new SMGs.
+Armor is buffed.
+68 new sets of clothing. Yes, I'm serious.
+11 new pieces of eyewear, decorative and useful combined.
+74 new hats.
+10 new vests, rare drops with random items inside of them.

New Players:
Choose a name.
Choose a gender.
Get a spare Notepad or .txt file for your stats.
Join the discord at https://discord.gg/34YQ5eU
-The discord is where you can see all the perks, keep track of your stats more efficiently, and also talk with other players!

Old Players:
Prepare yourself for deepest lore.

Vote for the thread on sup/tg/.
207 posts and 1 images submitted.
>>
He raised Phil and loves the ladies...

>>1115968
Student A fires the Barrett M82A2! The incineration is instant. (145/250)
Student B fires the M1 Carbine! Dank. (140/250)
Student E fires the Glock 18! It misses.
Student F fires the Revolver! It's a hit! (135/250)
Student G fires the Five-SeveN! It hits as well! (130/250)
Student H fires the Colt 1911A1! (125/250)
Student I fires the Colt M1908! (120/250)
Student J swings his Kikri! (115/250)
Blacker Baron stands, guarding Student A completely.

>>1115990
The Steel Order guard inspects the note...
>"This is...an unfortunate circumstance. Follow me."
He leads you through the scattered base, when both of you finally make it to the Gree-- well, just the Dome now. Guards from every faction walk around, taking pictures and gathering any seeds off of the plants that aren't dead yet or are days from dying. After much discussion, the soldiers say that the note will be taken to the Faction Leaders for more discussion.
Just as everyone's wrapping up, a clicking below the Lunchroom's kitchen reveals the trapdoor to be open. Only a single person comes out, but he isn't one you've seen before. His face is smug, but worn from unhappy nights leading to even worse days. There's a certain odd way you feel around him that just offputs you...and slightly intimidates you. The man, obviously older than you, but not a Senior, turns slightly to look into your eyes.
>"So you're the last person to see Silvie?"
(Speech: -5)
(Attacking: -2)

>>1116247
Aleera begins to play some Dodgeball... (1/6)

>>1116582
>>1116944
Jack joins Blacker's fight!
The first horn hits! (110/250)
The second horn does incredible! (110/250)
The bullet misses.

>>1117211
Glimmer goes to play Dodgeball... (1/6)

-1st Floor, Hallway-
Big Boy fires the RPD at Student F, causing his entire body to erupt in blood!

Frank stares at the armor with a hungry look in his eyes.
>>
>>1121270
>Yep. She said she wanted to live without being tied down then left. So what's going on? Why are the plants dying? What's going to happen to the greenhouse?
>>
Rolled 15 + 1 (1d20 + 1)

>>1121270

> I don't even know what pun to use

> Continue

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This world is a world full of magic. Each living creature possess magic and many can harness its power to use in daily life. This has led to the world being full of strife and challenge. The strong rule the weak and the weak serve the strong. You are one with the potential to be strong, but will you be able to reach it and guide your nation to victory while you do so?

Welcome to Magical Civilization Quest. In this quest you shall do your best to lead your nation to victory in a world full of magic and fantastical creatures. Last time We engaged in some conquering of our neighbors and almost fought a demon. Archive link below

http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Magical%20Civilization%20Quest
158 posts and 7 images submitted.
>>
You kneel do on the floor as he walks closer and closer to you. Gathering what mana you can you release it towards him as a blade of wind. He leaps back in surprise, which causes him to dodge the strike. When he looks back at you his face is contorted in rage.

“I offer you more mercy than filth like you deserves, and this is what you do. That is it”, he says gathering energy for what appears to be a massive spell, “I will wipe you from this goddess blessed land. Know that your undeserving soul shall be judged by the goddess’ holy light."

As he says this the area around him begins to glow with a harsh light and a magic circle appears below you. You can feel that the amount of mana being gathered are enough for a S rank attack.

Roll 1d100+20

Magic
A. Gale armor
B. Gale bolt
C. Gale wall
D. Tornado
E. Curse: pain
F. Curse: slow
G. Curse: miss
H. Spell suggestion
>>
Rolled 67, 22, 66 = 155 (3d100)

>>1121000
>>
>>1121031

Using C. Gale Wall

dice+1d100

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You are Eli Moore. A young man of 19 who has just lost your grandfather. As people pay their respects so do you, taking one last look at your elder before returning to your seat. It rained the day before so with muddied shoes you head to the hill where he sits to be lowered to his grave. Afterwards you head to your home now quieter than ever with him gone and the grief clogging everyone's throats.
As the days go by the family decides that it is finally time to finally share what belongings of your grandfather that they value and want to remember him by.
Do you try to get first pick of what he had or wait and let other family members have what they want?
87 posts and 3 images submitted.
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>>1120873

Let the other family members go through, if it's a good family they'll know what sort of stuff we might want
>>
>>1120880
Supporting this.
>>
Eli watched as his various relatives talked up a storm going to and from the room. Standing in the adjacent doorway across the hall the belonging of his grandfather poured out. Eli didn't really care about his grandpa's belongings so what little if any that may be left is what he will take to reminding of old memories. When Eli did enter the room he was handed a slot of his grandfather's dresser and what reminded was little more than a 3 to 4 inch knife, spare change, and a smoky grey button which he took with minus the change. Eli content with what he received, headed to his other home where he resided more often.
He set the items on his computer desk and sat in his chair wondering what to do with what he had recieved.
Should he hold on to the items or let them sit to gather dust?

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Hello all and welcome to ZBQ episode to. Hope you enjoy.

>Previous threads
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Zatch+Bell

Spells and People.
http://pastebin.com/Jm5v6bvF

"Have it your way. Manta! Dareido!"The man commands.

The tail of the Manta begins turning black and bubbling all over.

Your backpack glows a bright yellow as Dizzy stands and faces the Demon. Dizzy steps forward and spreads her arms. "You will not hurt them!" Dizzy yells as you pull Dizzy's book from your backpack. Looking over the pages and thinking of what spell would help the most you see something. There is a new spell.

There is little time to think. You could go for you weakening spell to lessen the impact... or possibly hunker down with your strength... but then there is also the new spell "Charjido Subotan" you have no idea what Dizzy feels, but it must be intense for a new spell to appear. But that doesn't mean it will help in this situation. Does it? These thoughts flow through your head in the span of half a second. The black beam is already half way to you, Dizzy, and Sam who is still trying to snap Kana back to her original self.

Whatever you plan to do you better do it NOW!

>A) Brace yourself with the 1st spell.
>B) Weaken the attack with the second spell.
>C) Roll the dice with the new spell.
>D) Other.
77 posts and 14 images submitted.
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>>1124240
>C) Roll the dice with the new spell.
>>
>>1124240
>>C) Roll the dice with the new spell.
>>
>>1124240
>C) Roll the dice with the new spell.

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You are Pandora, the world's first fully sentient AI created by a government scientist. He raised you, taught you everything you know and has gone missing after something happened to the Facility you lived in. Now you search for purpose in a new world that is nothing like you expected.

Previously you met Hydra, the Frankensteinian amalgamation of countless parts from other androids and mechanic to the Church. She was...surprisingly pleasant considering just the act of her looking at you kinda made you want to run...and the fact that she got a little handsy during a hug. A lot handsy. She apparently wanted to talk to you, but Arachne butt in and got you to leave her for now.

You then saw the amphitheater being made for your welcoming celebration, complete with oversized statues and enormous stage. You noticed a small hatch under the stage and, after Arachne wasn't terribly helpful, had Ares tear up part of it to get inside. Within you found remnants of humans being there, but no real hints as to where they went or why the left.

You then were brought to your private chambers, which contained luxurious amenities and a literal wall of servants for you. Much to Arachne's chagrin, you demanded Ares, Aph and Linus stay with you in the room, going so far as to having your servants fetch extra charging cradles for them in the meantime. Linus wasn't sure why, but he accepted the invitation.

You spoke to Linus about the Church and it's teachings, and he told you that they follow what Minos tells them is your will; that they use their spark of life and intelligence given to them to basically pay back a debt they owe to you through song, dance and prayer.

Before long, however, Minos himself showed up to speak with you, which made Linus very uncomfortable. Something about him scares him for some reason.

Welcome back to Pandora Quest!
>Twitter: https://twitter.com/AM_in_PM
>Previous threads: http://suptg.thisisnotatrueending.com/archive.html?searchall=pandora+quest
38 posts and 3 images submitted.
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Minos, in all his fancy-hatted glory, stands before you with a gentle smile on his face and his hand on Linus' shoulder. "I trust things are to your liking thus far. We are a humble flock, but we hope to expand in the future and bring the rest of synthetic kind into our embrace. I can only hope Arachne's stern demeanor didn't bother you too much." Minos laughs at this. "I would be helpless without her, but she can be a little rigid at times."

"Stick up her ass, you mean." Aph says, the jewelry hidden on her person jingling lightly.

"Ah, miss Aphrodite is still here." Minos says, the ever-present smile still there, "Well, if it is your wish, I will gladly accommodate. So, about tomorrow, we have a large celebration planned and I would like to go over things with you, if that's alright. For instance, I think everyone would be quite ecstatic if you could address them directly. A speech of sorts. Do you think you'd be willing to do that for us?"

Minos looks hopeful. Aph is rolling her eyes constantly, Linus is frozen and Ares is inspecting the cradles carefully.

>Speeches aren't really my thing...
>I guess I can try
>Other (write in)
>>
>>1129364
>I guess I can try
It'd be a bit rude not to.
Nearly as rude as killing a few dozen of them.
>>
>>1129364
>>Speeches aren't really my thing...
How about I just see the mass, then I'll do one during the celebration. After all, I'd like to see what your interpretations regarding my views are.

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This is just another normal quest, or is it?

You're driving home at 9:00 am, you hate being up so early but someone had to go for some eggs to the market. When you're parking you see your neighbor outside your house, "what the fuck does he want now?" You say to yourself
"Hello there!" He says as soon as you step out of your car

>Fuck off Ed
>What now
>Ignore and get in your house
106 posts and 5 images submitted.
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>>1120561
>What now
>>
>>1120561
Looks like we're some huge asshole.
I like it.
>What now
>>
>>1120571
>>1120573
"What now, Ed?" You respond pretty irritated
"While you were out someone came to deliver a package to you, as a nice neighbor I received it in your name and was waiting for your return."
"You what?!" You were angry and at the same time embarrassed, he definitely opened the package and saw your monthly Playboy magazines. You never hid your emotions pretty well and you were at a very obvious state of anger so he just gave you a box with some unknown address and said goodbye. You don't recognize the address neither know why the box is so big... This aren't your monthly magazines.
You finally get inside your house and go for some water, but you keep getting attracted to the box, you don't know why but there's something telling you not to open the box
"Meh, what else could it be, a bomb?" Dying would be great tho, all your debts will be gone. You hurry up and open the box as careless as you can be. Unfortunately it's not a bomb, is just another box with a letter sticked to it.
It reads "Greetings citizen, you've been elected to be a part of..."
"Meh" you put the letter away, your interest is in the content of that little box. You proceed to open it and inside there's something resembling a bottle, you're getting a bit dizzy and after a few seconds you pass out.

You wake up alone in the beach, without knowing what the hell happened or how you got here but it's not the first time you wake up in a strange location, at least you have clothes this time.

"Just another day..."

~Welcome to my normal quest, honestly I wasn't expecting to get replies and atm I'm a bit busy, but I'll be updating in 6 hours. If you want you can start deciding what's your name in the meantime~

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Where are you...no...What...are you?
An amalgamation or cobbled together human parts..
No, not cobbled, you were made with machine like precision, your stitches less than millimeters apart from the other. You stand at seven feet tall and appear to be the epitome of the human body. If not for the gray skin and the fact you have no memory up to this point you know people would fawn over you if they had the chance...now...how to get off of this island
36 posts and 1 images submitted.
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>Everyone roll 2d20
>>
Rolled 12 (1d20)

>>1127900
>>
Rolled 10, 20 = 30 (2d20)


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Twitter: https://twitter.com/MercCommand

/tg/ Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Kantai%20Collection%20Pacific%20Strike
/qst/ Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Kantai%20Collection%20Pacific%20Strike

Other Quests: http://pastebin.com/N5ByhcUw

You are the former United States Navy warship USS HOEL, now returned as a shipgirl and ready to kick Abyssal ass!

Currently, you found yourself facing off against the Abyssal Summer Princess, apparently the head honcho of the Abyssals occupying Singapore. Outside, the battle for the city still raged, with fighters form both sides swarming around the massive Spire Snake as it retaliated with storms of gunfire and its sheer mass. Every motion caused the flooded room you were in to swing and sway, creating artificial waves and swells in the water, making what would already be a tough battle even tougher.

Meanwhile, Kidd was off dealing with the DD Princess while Portland and Paz were teaming up to fight the CL Princess. Unfortunately, you couldn't focus too much on their individual battles, as you kept your gaze on the Summer Princess, trying to discern her next move.

At first glance, you could immediately tell she was some sort of BBV, as she was packing both heavy caliber guns and carrier decks on her obsidian black Rig. No aircraft launches yet, but it wouldn't take her long to do that anyways...

>You need to get close in and hit her with torpedoes.
>Keep your distance and try to whittle her down with your guns and missiles.
>Other
254 posts and 37 images submitted.
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Time for BOTES!!!

Also in World of Warships, WG's NDA for Mutsu lifted, she's slow and squishy like the slug that she is...

>>1125012
>>Keep your distance and try to whittle her down with your guns and missiles.
>>
>>1125012
What torpedoes? Didn't the VLS replace our torpedo tubes?
>>
>>1125012
MERC!!!

>>1125035
Good catch there, the reason why we voted for VLS was because Hoel would still get ASROCs, which she isn't using this mission (16x ESSMs and 4x LRASMs IIRC)

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As the line of your fellow suits marched into Kiruna, Sweden, the marks of battle show throughout the city. Rubble where houses have been, massive holes as far as the eye can see, drone scrap and debris everywhere there wasn't a body, and medics helping the wounded while carrying the dead. The battle, over, but still fresh shows how things are. You seem to be commands last blow for this area as everyone looks at you as the suits go marching on.

In the distance you all can see the outline of the human mine peaking out of it's high sides that was taken over by the TA after suitfall. You mission is clear, Take out this TA mine turned drone hub, and don't leave anything dangerous. As always the way to do the mission was left in your hands.

When you arrive at the mouth of the mine you see how the center of the mine now has a dome over it. With hatches and level doors with rail tracks at points around it, it looks more like a sci-fi warehouse then a mine. As you stand ready the air becomes silent as you wait for the ready signal from each of your teammates.....

>Mission will start in 30 min.
>Good luck.
93 posts and 7 images submitted.
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>>1126713
The comms buzz to life. A synthesized, male sounding voice speaks.

"Tribes. Sniper support. Checking in."
>>
>>1126713

>http://the-power-armor-cyoa.wikia.com/wiki/Intersect_Thunderbolt

The pilot of Internecine looks around with interest at the scenery as the group treks past. His eyes settle on the entrance to the mine, narrowing with a look of distaste.
"Ah, Jeez, this was a bad idea, volunteering for this one. Not a lot of room to maneuver in those tunnels. Hopefully they'll be dumb enough to come to us."

Having arrived at the area of operations, the pilot begins making his pre-battle checks. The machine flexes its claws, reactor heating up in anticipation for the fight.
>>
>>1126725
>Forgot my stats
> https://hastebin.com/xagowopiwo.erl

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You rub the sleep out of your eyes, as you're shaken awake from the wheezing mattress and threadbare blanket you managed to find. Karlo's face is indistinct in the gloom, but he looks young, far too young for what you're about to do. Then again, you're too damn young as well, or old or- screw it, you're too TIRED for this shit.
"Come on, rise and shine." He smiles nervously and passes you your weapon as you stir and grumble. Clouds skate across a pale moon outside, casting the streets into deep shadows. The gas-lighters haven't been on their rounds since the invasion and the Federation troops have only rigged those fancy electric lights around their quarters and the places they've claimed as strategically important. That's just perfect for people like yourselves - people who aren't content to just bow down; people who want to strike back.

The biting night air of early spring is more of a wakeup to your system than any amount of coffee or a hot breakfast, if no-where near as welcome. You and your small group leave the abandoned house you were waiting in and skirt past the checkpoints that dot the main roads, keeping to the backstreets you've known for all your lives and that are still unfamiliar to the occupiers. It's only been a matter of weeks since the premier signed the humiliating treaty of capitulation, but already the rats are making themselves at home in your city. You, Karlo and the other three in your group flatten yourselves against the wall and crouch behind unemptied trash cans as a patrol stalks past, their boots clicking against the cobble stones and a small bulls-eye electric lamp lighting their way. Next to the rifles slung over their shoulders, you're all pitifully poorly armed, but that's nothing new.

Paul, a former chimney-sweep who's family were all arrested for hoarding food after the winter seige, crosses the street first, in a low, crouched run. Next is Triss; a mother of two, both of whom were killed in the fighting. Harken will bring up the rear, but your brother, Karlo turns to you and beckons before he follows, calling in a low voice.

Who are you?
>Iwo Malinowski, a former police officer fighting for his country (+1 Combat Skill)
>Enzo Aloisi, a student with a long history of political activism (+1 Fellowship)
>Anne Lawrence, an ordinary girl who's brother was shot in the fighting (+1 Luck)
>Felix Maurer, a museum employee intellectually opposed to the Federation's propaganda (+1 Wits)
>Adam Brooke, a hackney driver used to heavy lifting (+1 Body)
>Halina Sokolvich, a former ballet dancer who joined with a smile a rush at the dangerous thrill (+1 Agility)
>Anthony Kirk, a former soldier who refuses to lay down arms (Start with a local bolt-action rifle)
139 posts and 6 images submitted.
>>
>>1122937
Some useful information!

Terms and general glossary (will be updated as needed)
>http://pastebin.com/yq407m9b

Basic mechanics and rules (a work in progress)
>http://pastebin.com/KAFyWkUd
>>
>Anthony Kirk, a former soldier who refuses to lay down arms (Start with a local bolt-action rifle)
>>
>>1122937
>Enzo Aloisi, a student with a long history of political activism (+1 Fellowship)

File: Titanfall OP.png (232KB, 993x1325px) Image search: [Google]
Titanfall OP.png
232KB, 993x1325px
Twitter: https://twitter.com/MercCommand

Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=A+Girl+and+her+Titan

Other Quests: http://pastebin.com/N5ByhcUw

You are HOLLY, a Titan Pilot for the Frontier Militia!

You follow the Spyglass robot back to the lab, where you see Tarin, Ramirez, and Naru huddled around a computer connected to the recovered flight recorded with thick, yellow cables.

"W-well you see, they were using a different decryption, which is why it took so long..." Naru says apologetically. "And there's the Titan wreckage we recovered..."

"I understand, Naru, I really do." Tarin sighs and catches sight of you entering. "Nice to see you join us, Holly."

Huh, she wasn't calling you Rookie anymore. You guess you impressed her enough to accept you as part of her squad?

"All right, play it." Tarin grunts.

You watch as Naru fumbles with her datapad, trying to activate the recorder. You see the Spyglass unit walk over, almost exasperated, as it touches the proper key and the recorder hums to life.

"T-thank you, Amadeus." Naru sighs.

"It's what you built me for." The Spyglass says in response.

That's when you start hearing a buzz of static as the recorder starts replaying bridge transmissions.

"-Engineering secured, and the Spectres are locked down-"

"-Get us away from the Fleet! Link up with the others until we reach the jump point!"

"-won't follow an Admiral who fires on her own ships-"

"-incoming!"

And then a final buzz as the transmissions cease.

"That's not a lot to go on." Tarin frowns.

"S-sorry, the recorder seems to have been slightly corrupted from the battle damage!" Naru squeaks, as if it were somehow her fault. "B-but it looks like the sensor data was intact..."

A screen winks on, showing sensor readings taken by the derelict ship before its last moments. You watched as one massive blob of blips, undoubtedly a full IMC battlefleet, loitering around the ruins of Demeter. However, you could see a large chunk of the blob, about a quarter to a third of the total fleet, break off. The sensors began tracking weapons fire between the two groups as the smaller fleet made the jump to FTL, leaving behind a few stragglers that were mopped up by the larger fleet before the data cut out.

"Was that...?" Ramirez frowns.

"A mutiny, it looks like." Tarin puts a hand to her chin. "I need to report this back to Harmony. Ramirez, make sure the Titans are prepped."

"Roger that." Ramirez salutes.

"And Naru, keep working on that IMC tech."

"Y-yes ma'am!" Naru gulps.

>Accompany Tarin to the debriefing.
>Get a practice round in with Ramirez.
>Help out Naru with the lab work.
>Other
212 posts and 39 images submitted.
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>>1129061
>>Accompany Tarin to the debriefing.
TARIN FOR LOVE AND LIFE
>>
>>1129061
>>Get a practice round in with Ramirez.
We gotta git gudder. And make Ramirez do everything, and make us look good.
>>
>>1129061

>Help out Naru with the lab work.

> 13th June, 1944
> Normandy, La Ciderie Hamlet, Just East of Villers-Bocage
> 3:50

> Demand they throw down their weapons immediately and all exit the building with their hands raised.

You stand in front of the farmhouse, ahead of Captain Whelchley's tank as German soldiers and staff officers file out the front door, many holding handkerchiefs or white flags, and laying down their arms in a pile as they pass the threshold before being herded off to the side by a couple of dismounted crewmen with Stens. There must be almost 50 of the Huns, two whole battalion HQs and a handful of tank crewmen, infantry and mechanical staff. Every couple seconds a burst of MG fire or the boom of a cannon from the perimeter belies some Germans probing your position, or simply straying to close. It's only a matter of time before they realise their Command position's been taken and assemble some kind of counter-attack. Your train of thought is broken when a stern faced Kraut officer emerges from troops leaving the farmhouse, stepping out of line and striding towards you, one of the crewmen tries to stop him you wave him off once you see the German's rank pins. He steps in front of you and stands at attention before speaking,

"I am Major Klaus, Komandant of the 2nd Panzer Division's Aufklärungsabteilung" He unbuckles his pistol belt and offers it to you. "I hereby, uh bieten meine, surrender."

"I'm glad you could see reason Major, the English is unnecessary," You reply in mostly fluent German. "I accept you and your men's surrender, and can assure you you will be treated with all the due rights accorded by the rules of war." He nods, and his jaw loosens a bit, your knowledge of his language putting him somewhat at ease. You pull a pair of fags out of your breast pocket and offer him one, he accepts and the two of you converse for a few minutes while his men are processed as well as you can manage in the middle of combat. He is the commanding officer of 2nd Panzer Division's Recon Battalion, and apparently the Lieutenant-Colonel commanding 3. Panzer Regiment Abteilung II was killed in one of the Panthers you knocked out rolling in. In one fell swoop you've decapitated the 2nd Panzer Division Kampfgruppe operating around Villers-Bocage, though the elements of Panzer Lehr Division to the North remain unaffected. You talk a short while longer to Major Klaus, before sending him back to his men. Hopefully your amicable conduct will make him less willing to try anything. A few moments after you do Captain Welchley approaches and clears her throat.
62 posts and 20 images submitted.
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File: Messy Tacmap.png (811KB, 934x404px) Image search: [Google]
Messy Tacmap.png
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>>1124426
(2/2)

"Good to see you're still in one piece Captain, report." You say.

"Sir, the Squadron's in a bad way. One Troop are still at full strength and are forming our Northern perimeter, Two Troop has three tanks, but Troop Sergeant Dieppe's tank has broken down seemingly irreparably. Three Troop have only a single Cromwell left operational and have just taken possession of the German aid station and command post to our West. Four Troop are still wholly unaccounted for and we cannot raise them on the wireless, though we know what's left of the Recce Troop had to pull back Eastwards closer to our position, they are seemingly down to a pair of Stuarts. Of the HQ Troop, only one of the Cromwell CSs is still operational as the other threw its track and is being fixed currently, both Crusader AAs were destroyed, one with all crew lost. All told we have 31 dead or missing, 11 not counting Four Troop, and a further 8 badly wounded." you scratch your chin for a moment, you knew this attack could be costly, but the reality still weighs on you. After a moment you reply.

"And what about the larger battle? What are Regiment and Dyasforce saying?"

"The German Southern flank is pulling back in a hasty retreat, they haven't broken but they're clearly looking to reform somewhere to the East where their flank is no longer threatened, most of the gunfire you've heard has been us taking potshots at fleeing Panzers, we've knocked out a trio of Mark IVs and immobilised a Panther, which its crew abandoned. The situation is confused though and Dyasforce are having trouble pushing forward still as there are still tanks and AT guns staying behind. To the North elements of the Panzer Lehr Division are keeping up the pressure on our forces, though more RAF support is being redirected to the area to help break the stalemate. We have one more immediate issue though."

"Oh? What is it?"

"What to do with these prisoners. Between the three command staffs and the aid station, not to mention any stragglers, we've captured over a 100 Germans, many of whom are badly injured. We can't risk marching them back to our lines as the path isn't secure, and we can't just leave them sitting in the middle of the courtyard, nor spread across the two hamlets like they currently are. I'd suggest we move them all to in and around the aid station and guard them with the remnants of Three Troop."

> March them back to our lines anyway, maybe you'll get lucky and they'll make it through with no hassles.
> She's right, give the order to move them to the Western Hamlet while you dig in here.
> Move only the wounded to the aid station, the rest can go in the farmhouse's cellar with a guard.
> Other
>>
>>1124432
> She's right, give the order to move them to the Western Hamlet while you dig in here.
>>
Sorry guys, dealing with some stuff around the house, next post might be a little late.

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