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Archived threads in /qst/ - Quests - 188. page

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

This is a different sort of quest.

I'm going to live stream the final room in a dungeon. You will control the 3 heroes. Against (pic related)

An Android in the process of rebuilding itself. It is protected by 4 smaller robots who are protecting him.

Stream is here https://www.youtube.com/watch?v=t5lHePOPa9k

And will start after I post the PC characters.
5 posts and 4 images submitted.
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First we have Nighthawk

A nighttime rip off able to cling to wall crawl and has a flash bang
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Second, we have swift

A Robin rip off with a heavy lean towards teamwork and stealth
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Last, we have win kid.

A warlock with a base in support and magic.

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This is bob, you are all bob. Bob has a backpack with all sorts of cool things in it. He lives in New York with his roommate, Octa the octapuss. Bob tends to get into pretty bad situations but always finds a way out of it with his luck.

In this game you all control bob. Say what you want bob to do and roll 2d10, the highest roll is what bob does. followup on the story coming...
9 posts and 2 images submitted.
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After he gets home from his job at McDonalds bob comes home to see someone MURDURING his roomate, octa. What does he do?
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>>1261506
Bob does a cute disco dance, he always hated his roomate
>>
>>1261695
(roll please!)

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Birds chirping.
The pitter-patter of rain upon the tiled roof.

You stir awake to the familiar noises of the Water Temple. Warmth tickles your eyelids, likely the peeking sunrise reflected across the life-filled waters of the Temple's Gardens. It feel later than usual, but waking up at this time of morning leaves a nestled warmth in your stomach that only home can bring.

Inhaling deeply, the scent of fresh water and salt greets you. Rather than get started with your day though, you simply roll over- spoiling yourself with several more minutes of sleep.

The sensation of home leaves you aching, as though you've missed it for a long, long time for some reason...

Already, however, you hear the dull thud of footsteps. They're likely coming to fetch you now, probably Tai. If you're lucky, Myatsuu himself might stop in to get you himself...and let you off the hook. With a mischevious grin, you think you might scare the old man to death by suddenly jumping awake...if he wasn't dead already.

Wait. This isn't right...the Water Temple was...

The chirping of birds becomes the low, echoing screech of vultures.

The bodies of your monk brothers lie scattered like discarded twigs amid the grasses of Kikyo pass.

The warmth of the sun morphs into burning cold against your face as you come to your senses.

Tai's broken, torn body is hefted off from the wreckage by a team of medics.

The pitter patter of rain becomes the steady dripping of your love's blood.

Rin looks back at you and gives a relieved smile. Her eyes go wide suddenly as she reflexively coughs a large gout of blood onto your chest. She looks down, emptily staring at the blood-drenched hand jutting from her own heart.

She looks back to you, her eyes an unfathomable, abyssal RED.

She smiles.
36 posts and 12 images submitted.
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**************************************************
>Your name is Amon Shuu, a humble monk of the Water Temple.
>You have no family to speak of. You are just another one of the many orphans of the 2nd Shinobi World War. However, your luck pulled through when a wandering monk, Myatsuu, snatched you from the debris of a border skirmish between Konohagakure and Kirigakure, as your village had been reduced to rubble in the midst of battle. You were 4 years old then. Now, at 18 years old, you are the last surviving monk of the Water Temple, with one crippled exception.

>You left to honor your duties and deliver the merchant, Yoru, safely home. However, goals rapidly changed when you accidentally discovered an artifact, The Red Beads, containing the spirit of an ancient, powerful spirit and fragments of the Tailed Beasts. Your task became twofold: bring your friends to safety first, then bring safety to the greater world in stopping the plots of the spirit, Bishamon.

>Perhaps due to a twist of fickle fate, or the throe of inexperience, or to cruel conspiracies...you've now lost everything.
>This is where our story resumes.


Character pastebin: http://pastebin.com/3vzHnmkj
Archive: http://suptg.thisisnotatrueending.com/archive.html?tags=Ninja%20Monk
Thread 7: http://suptg.thisisnotatrueending.com/qstarchive/748165/
Thread 15: http://pastebin.com/fBWp8Apu
QM Twitter: @TheRedL4dy


**************************************************
>>
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Amid the mixed ash and snow around the cliffside, a single, silent mound dusted with blood suddenly bursts open. The layers of grey and white fall off with your heaving, fevered breaths as you struggle to rise from nature’s grave- eventually settling to rest on your hands and knees for a moment. Your breaths turn to rasping coughs as the soot is expelled from your lungs. A small, fluttering warmth in your chest is all that is managing to keep your heart pulsing. That…dream couldn’t be real after all, hunh?

You were stripped of the Tailed Beasts…of Bishamon…of your own chakra…
You should be dead.

Head and muscles twitching, you shiver in the cold as you try to read the world around you. The ground is painted in wet-looking fresco of white snow and grey ash, intermittently broken by chunks of charcoal-like material. Wasn’t there a forest around here? There had been a fire, hadn’t there? There had been men with masks, assassins, in the trees…

You only see shattered stumps and black, charred corpses of vegetation lining the land other the rocky cliff behind you. What catches your attention, however, is not the remnants of a fire…but the smoke rising from the wreckage of the town in the distance. Yet, something else catches your eye just barely…

A tuft of white hair and a porcelain mask half-buried in the snow, next to the armored body of a young man, your assailant and the killer of Rin Nohara. His body barely shudders with breath; he is still alive.

(Pick one)
>Kill him, he’s the reason this all went wrong.
>Leave him. You won’t kill him, but you won’t save him, either. Let the cold take him.
>Dig him out of the surrounding snow and ash. He likely won’t last long enough out here to wake up, otherwise.

(Pick two)
>Return to town
>Is Rin’s body around here? Was it taken? Try to find traces of where it went.
>Search the remnants of the forest for clues of your attackers
>Assess the damage you’ve taken. How are you still functioning?
>Try not to cry. Cry a lot.
>Make a shelter, and nurse the enemy shinobi back to health.
>Use an item/technique (Write ins)
>>
>>1261214
>Leave him. You won’t kill him, but you won’t save him, either. Let the cold take him.

>Search the remnants of the forest for clues of your attackers
>Assess the damage you’ve taken. How are you still functioning?
Also take off the assailants mask, 8 wanna know who killed Rin. No more crying, we've shed too many tears it's time to fix mistakes.

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So who's feeling up for a WRESTLING QUEST? In this particular quest, you will be playing as up and coming superstar Cody Lee, who has recently been recruited onto the world-spanning wrestling federation Razor Edge X (REX) Wrestling's developmental program, Initiative. This setting assumes that kayfabe, the fake world that wrestlers apparently live in on TV, is 100% real, with all the trappings therein. Sound interesting? Well, hop aboard! We're glad to hear you.

-----------------------------

Turning your body from side to side, you wrap up your warm up session with a bit of stretching. You very finally here, huh? Initiative, the proving grounds of the biggest promotion in the world. Even though you currently found yourself in the cramped, sweaty locker room backstage, you could easily hear the cheers of the crowd, the sound vibrating through your body and getting you amped up. This was it. Here we are. After the courtain jerk, where hard-hitting mixed martial artist Tyler Graves had beaten down the arrogant showboat that was Adrian Frye, your scheduled match - your debut match, in fact - was coming up.

Making sure your ensamble was on point, boots laced and kneepads adjusted, you left your locker room and began making your way towards the ring. With a pounding heart and nerves feeling like they could rip out of your body at any point, you turn your mind to just how you had found yourself here.

>The indies had been rough, but with hard work and some luck, you made enough of a name for yourself for REX to send you an offer you could not refuse. [INDIE DARLING Background. Will begin with a larger fanbase, but some snootier members of management might not respect you.]

>Professional wrestling was in your blood. Really, as long as you are a Lee, there was nothing else you could have done with your life. Still, you had big shoes to fill now. [WRESTLING FAMILY Background. Will begin with additional experience, but you risk inheriting past rivalries.]

>You had always known how to fight. Boxing, sports wrestling, martial arts. It all came easily to you, yet, had someone told you a year back that you were to show up on live TV signed under the REX Network, you would have scoffed at them. Talent scouts sure was an impressive thing. [SCOUTED Background. You are completely fresh to the world of professional wrestling. No benefits, but no noteworthy drawbacks.]
27 posts and 2 images submitted.
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>>1260484
>The indies had been rough, but with hard work and some luck, you made enough of a name for yourself for REX to send you an offer you could not refuse. [INDIE DARLING Background. Will begin with a larger fanbase, but some snootier members of management might not respect you.]
>>
>>1260484
>The indies had been rough, but with hard work and some luck, you made enough of a name for yourself for REX to send you an offer you could not refuse. [INDIE DARLING Background. Will begin with a larger fanbase, but some snootier members of management might not respect you.]
>>
You continued to make your way towards the arena. As you got closer and closer, the roar of the crowd became more and more audible. As did the voice of the announcer, a voice you had only heard strictly on the other side of the screen before. Unable to suppress a grin, you once again hop from side to side, readying yourself one last time before moving to the arena.

"AND NOW, INTRODUCING... HAILING FROM RIVERSIDE, CALIFORNIA... WEIGHING IN AT TWO HUNDRED AND TWELVE POUNDS... COOOODYYYYY LLLLLEEEEEEEEEE!" The announcer roars, sending a shiver down your spine. A slow, steadily increasing guitar wail had already been building up your introduction, but as you emerge before the crowd and throw your arms open to greet them all, your music hits in full.

https://www.youtube.com/watch?v=Fm0izZwnSGo

With a wide grin, you begin your stride down the ramp. You don't think you could live with yourself if you spoiled a chance like this. All the training you had done would be for nothing, the months of nothing but hard work that you put into making sure you were at your absolute best. You had worked particularly hard at...

(PICK TWO)
>Improving your high-flying abilities, making sure you could deliver fast and powerful high-impact moves from the top rope and training to launch yourself off of the ropes for flashy springboard maneuvers. [AERIALISM upgraded to Level 1]

>Hitting the weights, building yourself up to a true mastodon of raw strength, letting you bring opponents to the ground and making sure they stay there with devastating power moves. [POWER upgraded to Level 1]

>Studying under far more experienced wrestlers to improve your technical mat wrestling, learning how to use clinches, grapples and locks to your advantage. Your expertise lies in bringing opponents out through wear and tear, with chokeholds and painful submissions. [TECHNIQUE upgraded to Level 1]

>Attending martial arts classes and bringing the pain to any and all sandbag that came in your way. Your limbs became tools of destruction, bringing opponents down with vicious punches and kicks, not to mention earth-shattering elbows and knees. [STRIKING upgraded to Level 1]

>Finetuning your mic skills and mind games, taking psychology courses and learning from the best how to both hype up a crowd and get under your opponent's skin. You learned how to work the minds of your opposition and what you needed to do or say at any given time for the biggest impact, both to your competition and the audience back home. [CHARISMA upgraded to Level 1]

>Fighting in back yard brawls and taking self-defense courses. You learned not how to wrestle, but how to /fight/, and how to utilize your surroundings, foreign items and weapons to deliver vicious, crippling damage to anyone that comes in your way. [HARDCORE upgraded to Level 1]

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Yo, I'm gonna be OPing one more turn while OP is busy.
100 posts and 7 images submitted.
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>>1259931
I'm cyan. Invade the huns.
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>>1259939
we're gonna be using dice here
The dice command is dice+1d9999
in the options field.
Also strategically your best chance is to go into Rome, where you're +2 will help protect you
>>
Rolled 2321105 (1d9999999)

>>1259931
Wre here,kill the spaniards

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You are Captain Carya Marseille-O'Hara, and it feels like you've spent your entire life fighting other people's wars for them.

Born to wealthy parents in the then-independent Republic of Zeon, you were too young to recall the peaceful albeit tense leadership of Zeon Zum Deikun which ended in year 68 of the Universal Century. Instead what you remember from your childhood is the rule of Degwin Sodo Zabi, during which you were constantly told that the elite on Earth were responsible for your every woe, for every unfairness and injustice you saw in your world. And that was a powerful motivator for your neighbors and classmates: whether these “Earth elites” had actually done anything wrong was irrelevant, because you knew it to be true.

So when you were put in a military training course alongside your sister Catrina your whole family was proud. You were to serve the re-named Duchy of Zeon with distinction and honor. But there was no honor to be found in that... the Dawn Rebellion in 0076 should have been an early indication of that. But you were too swept up in the midst of your training with the 'wunderwaffe', the earliest pre-production mobile suits, for that sort of thinking.

Then came the One Week War, concluding with the Battle of Loum... half of the human race was wiped out.

You served in the invasion of Earth with some distinction before your then-Commander had you transferred to the Flannagan Institute with your sister, where your souls would be entwined in an accident that killed her own body. By September of 0079 you were pressed back into service despite grave reservations about your own kind. It was in the following three months that you made the nickname “Black Star” one to be feared and respected, having taken the lives of dozens of up-and-coming Federation MS pilots while sparing others. At times you even went so far as to report the locations of downed pilots to your supposed 'enemy', to their deep confusion and your superiors' chagrin.

But even as 0080 dawned and the Zeon main forces finally surrendered, including yourself, many of your then-allies had a very different experience. Char Aznable went into hiding, the Delaz Fleet ignored orders and withdrew to fight again, Cima Garahau and her crew turned to piracy, and countless pockets of Zeon supporters and soldiers simply refused to concede defeat. Even fewer among them proved willing to admit that their cause didn't even come close to justifying the deaths of countless millions of innocents. While you fought to in some small way fix the problems you helped to cause, and to prevent others from suffering the same way, others simply licked their wounds and lay in wait.
>1/2
47 posts and 6 images submitted.
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>>1259194
Perhaps that's why the colony of Sweetwater feels more like home now than your actual birthplace, in a strange and unpleasant sort of way. It's full of people who are just as angry and bitter as you were once taught to be. And perhaps what leaves you so incensed about the way these people act is because the last ten years have made it hard to recall just how much like them you used to be. That they remind you of a time you'd hoped was in your past.

“Are you okay?” Rossweisse asks. You had just been considering how best to deal with the fact that the terrorists who claim to be led by Char Aznable tipped their hand to you, revealing the locations of three hidden mobile suits. You must have zoned out for a moment.

Those were old memories, sis. Sorry to say it, but that doesn't mean they're irrelevant.

“I was thinking,” you admit. “Thinking about how far some of us have come since the war, and how little others have changed.”

“These people remind you of the old days in the Duchy of Zeon,” your partner realizes aloud. “It must be like finding a time capsule.”

“A time capsule full of shit I don't want,” you grumble. But still, when it comes to dealing these people who seemingly support the insurgency in their midst, Catrina has a point: the reminder isn't without use.

>Follow up with the three mobile suits you located, destroy them from the air and see what happens.
>Try and bait the insurgents again, get them cozy with the idea of dummy MS. Then attack.
>Go to ground with Lieutenant Carlyle, the MS pilots must spend time in those three districts.
>Other?
>>
Yay, missed this last week.

On my birthday.
>>
>>1259202
On one hand, potential civvie casualties. On the other, there's Carya's arm holding up. Not to mention out of suit experiences haven't been exactly kind.

>>Follow up with the three mobile suits you located, destroy them from the air and see what happens.
>>Other?
Though disabling them might be slightly more preferable, enough that their pilots will need to get busy repairing them back to normal service.

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You are an up-and-coming thief, proving your skills to a notorious underground guild.

Yesterday you had your first practical thief exam, which ended with you being ambushed by the military police. Nevertheless, you managed to steal the target golden goblet, which was then taken from you by Field Master Kuebel, a supposed mentor and well respected examiner.

You are in your bunk tent. Your bed is unbelievably comfortable. Possibly too comfortable, but luckily you’ve always managed to be a light sleeper, as right now a shadowy figure is crawling across your tent’s rugged floor towards you.

> Call out for help.
> Pull out a dagger on stand-by from beneath your pillow.
> Try to reason with the person.
> Go back to sleep, it’s probably just a dream.
41 posts and 4 images submitted.
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>>1258867
>> Pull out a dagger on stand-by from beneath your pillow
>>
>>1258867
>Pull out a dagger on stand-by from beneath your pillow.
>>
Your reflexes are excellent. You pull out a small dagger from beneath your pillow to press against the neck of the mysterious figure.

‘Uwwahh!’ stutters a familiar voice.

It’s hard to see in the low light, but it’s unmistakably Banjobe crawling across your floor. You wait for him to explain himself.

‘Heyy, it’s me! I- I j- just came to say we got the tool-box back. Criminy, you can put the knife down!’ Banjobe blurts.

You release his neck, but keep the knife in front in caution.

‘You never said the military police were after you! It’s lucky Tanto went to Val for more information before we set off.’ Banjobe gets up onto his feet, but remains low. ‘We found Kuebel too passed out in a puddle of sewage. He was holding the goblet you stole- together with his hand, it was the only thing not covered in crap. He’s currently in the infirmary.’

‘What time is it?’ You rub your eyes.

‘Uhh, 5 am? Um, I shouldn’t be here. Field Master Tanto said to let you sleep. So I better go to bed. We have that pickpocking session in a couple of hours.’

So far you’ve slept for 3 hours, you could use the extra sleep, but part of you wants to know more about what happened with Kuebel.

> Thank Banjobe for getting the tool-box, and try to go back to sleep.
> Ask Banjobe for his opinion on Kuebel.
> Get up and go find Kuebel in the infirmary.
> [Write-in]

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A pathetic little thing is controlled by the voices in it's head. The loudest voices always get their way, whether the thing likes it or not.

The only activities that should be done today are leave the house, and buy some items from the nearby village.
What actually happens is left up to the fickle and often demented voices in poor things brain.
7 posts and 1 images submitted.
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Rolled 7 (1d20)

>>1257744
>find existential fulfillment before death claims you
>>
>Draw a mustache on your face with pink markers
>>
>>1258416
While doing a hand-stand

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Hello! I'm your Lard and Savour, Cheesus Crust!

Due to work, I'm only here on weekends! Catch me on Twitter or Tumblr(yeah, I know...):
@CheesusCrust7
@Cheesus-Crust-Son-Of-Rosemary


Don't be a stranger, ask questions!

With all that done, let's begin!

[QUEST START!]


It was a beautiful place to live.

Icarus Archipelago, a series of floating islands. On them lived a community of scientists who explored lost lands in search of forgotten technology.

They'd become masters of their chosen disciplines, sharing their specializations with their households, their young learning the skills of their parents.

Some families weaponized their knowledge, molding forces of nature into means of self-defense. Others used their crafts for creation and renewal. Still yet, there were some who chose to use their learnings to explore other places, biomes, even dimensions.

Regardless, the heads of the families were close friends, working and exploring in teams since childhood, as was becoming tradition.

One day, when most of the older members of each family left on an expedition, you decided to sneak out and explore as well.

To which family do you belong?

>The House of Biology, the Linnae family. Finding new and stunning places brings them peace; meeting new people and creatures grants them joy. Flora and fauna are their pride; they know the human anatomy like the posteriors of their own manus. The doctors and agriculturists of the Archipelago.

>House of Chemistry, the Lavoie family. Known for their love of spectacle, their arsenal being the loudest and most bright, but nevertheless destructive and poisonous. Mischievous but warm-hearted. They create medicines and fuel sources for the Archipelago.

>The House of Geology, the Barrings family. Their love of exploring is only matched by their voracity for finding new treasure, man-made or natural. No matter how strong an enemy's hold, the Barrings's drills will pierce their havens. Architecture is their livesblood.

>The House of Physics, belonging to the Boltzmann clan. They ponder the boundaries of the world, searching for new ways to subvert the Natural Laws. An eclectic bunch of specialists, their patriarch is a crazed, but benevolent genius. They are skilled pilots and drivers.

>The House of Electromagnetics, the Faraday dynasty. Electricity as their constant ally, they spend their time developing more efficient ways to create energy. The youngest children must devise or refine a method as a right of passage. They keep the Archipelago brimiming with power.

>The House of Meteorology, the family Raines. Often the navigators of their exploration teams, they have learned to manipulate the climate at will. Their great-grandmother developed the system that keeps the Archipelago aloft. Their children bring rain and wind to the crops.
23 posts and 7 images submitted.
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>>1256991
>The House of Biology, the Linnae family. Finding new and stunning places brings them peace; meeting new people and creatures grants them joy. Flora and fauna are their pride; they know the human anatomy like the posteriors of their own manus. The doctors and agriculturists of the Archipelago.
>>
>>1256991
>House of Physics
>>
House of Physics

>/qst/ Thread Archive: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Beyond%20the%20Gate
>QM Twitter: twitter.com/SmileytheQM
>Character list (Incomplete): http://pastebin.com/ffH25ciB

Derrick leans back in his chair and idly blows fire out of his mouth, as you all finish your lunch.

"Are you sure that's safe?" Madelaine asks.
"It's fine. I've really gotta blow to do much of anything with it" Derrick says. "Makes it kinda useless in combat, actually. Since breathing is so important"

"What's it good for then?" You ask.
Derrick shrugs. "Lighting candles, party tricks, stuff like that" He says. "I mostly just do it when I'm bored"
"Alright, so long as we don't burn this place down too..." Madelaine says.

Emi scowls. "You guys keep saying that" She says. "Was it you that did that to the Guild hall?"

>You got us

>Don't worry about it

>It was obviously the Inquisition

>Other
240 posts and 3 images submitted.
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>Don't worry about it

Hey Smiley
>>
>>1255711
>>Don't worry about it
>>
>>1255711
>>Don't worry about it

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Some resources: https://mega.nz/#F!rFIDxRRK!IEzkLlroRoPwmDqtxKRMsw

Discord: https://discord.gg/GQMr35k

Character Sheet: http://pastebin.com/G48KCHjz

Chapter 3: On The Road >>1233323

CHAPTER 4

"He's coming! Oh, sun and stars, he's COMING!!!!!!!"

You see the foolish man-things scatter before him, from your hiding place far up in the trees. He steps forward with the slow inevitability of a glacier. You can FEEL his age, his disdain, his glorious power emenating from him as he strides through the trees, occasionally brushing one aside as he chases after the mortals, crushing them like bugs beneath his feet for daring to cut his wood in his forest. And this was right and proper. It was right and proper because he said so, and he said so because he wanted to. Such was the way the world worked, and that was also right and proper.


You jerk awake to warm sheets. You look around and get a quick assessment of your surroundings:

A small mirror hangs between a pair of antlers on the wall across from you, above a sleek wooden dresser. An open window nearby lets in the cool late spring air of the Oregonian wilderness. The bed you rest in is a nice, queen-sized affair, with cozy cloth sheets with diamond geometries woven in under a fur blanket.

Turning you head, you spy the deer-woman from last night- Atlanta, wasn't it?- lying in bed next to you, head propped up by one elbow. You become aware of three things:

1- You're naked.

2- So's she.

3- She's giving you a look normally associated with dogs and strips of prime beef.
>Umm...

>(Pull sheets away to cover yourself)

>Did we?...

>Write-In
310 posts and 3 images submitted.
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>>1253092
>Write-In
Move closer and put your arms around her.
>>
>>1253092
>Did we?...
>>
>>1253092
>Did we?...

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(This quest is based off the Exalted tabletop game. You won't need to be familiar with the game's lore to play, but if you have questions then either I or some helpful anons can answer.)

The world was not always this way. Once, Creation was ruled by heroes of divine might, chosen by the world’s mightiest gods. They ruled Creation and kept it safe from the threats around her, but they themselves soon fell from grace. The god-kings of Creation grew crueler, more silent, and soon their subordinates came to rise against them. Now, Creation finds itself surrounded on all sides by malevolent entities, beings which would see Creation and all within it gone.

But that is no concern to you.

You are but a tiny speck in the vastness of Creation, born in the great Eastern city of Thorns. Great, of course, for those with money. Even the greatest of cities are harsh lands for the poor, like yourself. You grew up an orphan on the streets, with no parents to feed you and no roof to shelter you. You don’t even remember who your parents were. You must have them, else you wouldn’t be here. But yet your very first memory as a young child was of waking up in one of the city’s alleys, lying on top of a makeshift bed of soft refuse. You had only the clothes on your back, and even then you knew you had no parents that would come to quiet the soft rumbling in your empty stomach. You had only yourself to rely on. And so, you rose from your makeshift bed and began to think, wondering how to feed yourself. In the end, you decided to:

>Start begging, relying on the coins of kind strangers to feed yourself.
>Steal to survive. Whether it was exposed coinpurses or bread off a merchant’s stall, you took what you needed to survive.
>Join the street fighting circuits, where men and women gambled on fights held out of the city guard’s sight. You were young, but certainly not the only young and hungry mouth seeking a chance to make money.
>Start singing in the streets for money. The city was full of musicians playing for loose coins, and you learned to follow their example.
>Find the local temple and hope they took you in. The monks were, after all, known for their kindness.
>Started scavenging in the city alleys, looking for food others may have tossed out.
>Write-In
107 posts and 9 images submitted.
>>
>>1252867
>Start singing in the streets for money. The city was full of musicians playing for loose coins, and you learned to follow their example.
>>
>>1252867
>>Join the street fighting circuits, where men and women gambled on fights held out of the city guard’s sight. You were young, but certainly not the only young and hungry mouth seeking a chance to make money.
>>
>>1252867
>Start singing in the streets for money. The city was full of musicians playing for loose coins, and you learned to follow their example.
hmm last exalted quest I sorta read had a physical bruiser female mc and more polyamory than I thought possible, lets see how this one turns out.

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(A Multi-civ game)

In the year, [Turn 0], the Empire boasts its strengths in having a cooperative multi-racial nation. Through the unique skills presented by each different race, the Empire led in many aspects of advancements. Of course, this couldn't have been done without the leadership skills of Emperor Bello, the Reborn-er. Through his leadership, the Empire was happy, successful, and great.

Until, the Emperor died that is.

[Now you play as a noble, who has to lead in this time of need when the Empire is leaderless, a powder-keg of racial tension, and all the while other nobles get in your way in whatever your goal is.]

Hereditary, Noble Builder.

>Lord's Name:
>Fluff:
>Skill: (Keep blank)
>Bonus: (Keep blank)
>Kingdom's Name:
>Color: (Also write your location)
>Fluff: (Fantasy Races are allowed)
(Keep everything blank below)
>Military:
>Supply:
>Buildings:
>Technology:
>Storage:
>Magic:
>Bonus:

>New players:
Can take over/replace afk nations or become a supporter/hero/or solo person.


>Setting: Medieval Fantasy. All race is fine. Magic is severely limited.

>How to play?
Just think of a regular civ-game but each player controls one civ.
Each player has 2 actions.
Use these 2 actions to build your nation to whatever you wish.

>Location:
Give me the location you want to be placed.

>East, South, West Castle
Controlling one castle gives 1 bonus action.
-Requirements
Must control all the land around the castle or the players around the castle gives an unanimous vote to give you the castle.
Can not control another castle or the Capital.

>Capital
Controlling the Capital gives 2 bonus actions.
-Requirements
Must control the land around the castle.
Can not control a castle.
Players with 50% of the territory of the whole map must vote you in.
16 posts and 3 images submitted.
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>>1252220
C. hic est
>>
>>1252743
Baku reporting in
>>
>>1252220
Here.

Leader change after this turn's responses.

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https://twitter.com/ThunderheadQM

Archive (First thread isn't there as it's on a different page. Find it by clicking "Pilot Quest" and scrolling down to July 2016. It's the first entry):
http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Pilot%20Quest%201989,
--------------------------------------------------------------------

"So, what's the op for today?" You asked as you assembled in the briefing room, taking one of the seats near the back of the room. The room was moderately well packed as a pair of squadrons worth of pilots and aircrew began to assemble. All of them wearing the identifying marks of the US Navy and Air Force.

"Strike mission I think. We're flying CAP and limited strike." Zeus replied as he dropped down onto one of the seats next to you. Zeus carrying a pair of operation files, the small packets having been handed out at the door.

"Sounds shitty. We'll be running into prepared defences." You groaned, gesturing for Zeus to pass you one of the folders. Which he passed over, giving you a bit of time to open it up and flick through it.

"Aw'right now. Ya'll settle down so we can get show on the road." A voice called out from the front of the briefing room. Causing you to look up at the newcomer, a man in a flight suit stood up next to the screen. The lights in the room darkened as the projector turned on, showing a picture of a railway.

"What ya'll are looking is the Trans-Manchurian Railway. Now over the years it's been expanded upon with new links going all the way up to Vladivostok." The man at the front began as the slide shifted, now showing a map overlay of the route of the line.

"Now, recently the dirty reds have been using it to ferry equipment around and the boys on the ground are mighty pissed at it's continued use. So we're going to hit one of the trains moving along the line to hopefully smoke both the train and the railway in one fell swoop." The man continued, his Texan drawl making itself known as he continued the briefing. The slide switched to show a number of pictures of the train. The long train seemingly being powered by an array of old steam trains. A pair at the front and a pair at the back.

"Now according to the boys down in intel, the reds have armed that train to the gills. We're talkin mobile SAM batteries, shilkas and those shoulder-launched missiles that the Chinese seem to love so much. Your folders should have a full work-up. Along with briefings on Soviet CAP routes in the area and nearby airbases." The Texan continued, you looked away from the front for a couple of seconds to try and find the full work-up of enemy forces in the area.

"Now our current strength for this op is pretty limited. We've only got a squadron of strike eagles and tomcats. And only one can sling some mud-" The Texan continued on, only to be interrupted before he could go any further.

>CONT
135 posts and 14 images submitted.
>>
>>1251932

"We've got echo-cats chief. We can haul just as much mud as you eagles." Dredd spoke up from the front row. You had to peer up over the crowd in order to see him better.

"Well 'aint that something. We might actually have a shot at this then." The chief grinned, apparently happy at the news. "Well, here's how we're gonna do this."

At this, the slide changed to show a flight-plan. The attack route in shown in blue while the route out was shown in red. "We're gonna go wheels up with external tanks. This shouldn't be an issue for you navy boys as you always have those tanks on your birds, my boys can just carry some FAST-packs. We'll come in at NOE, drop or bombs and get out at speed." The chief continued on, detailing how your flights would have to fly at low level for obvious reasons.

"Now, I shouldn't have to tell you this but I'm gonna anyways. We're gonna be right up in the red's back-yard. If you go down then SAR is gonna have a hard time getting to ya before the reds do. Any questions?" The chief finished, leaving things open.

When nobody answered, he nodded to one of the people at the back of the room. Who then switched on the lights.

"Well, the information is in those folders. Take it and plan your loads accordingly. We're wheels up in two hours time. So get your loads planned and set by then. Ya'll are dismissed." The chief finished, before then stepping off. Making his way towards Dredd while the rest of the pilots got up.

>Head back to the barracks, plan your load and go over the intel with the squadron.
>Head down to the hanger, get the low-down from your crew chief on how she's doing.
>Try and find one of your squadmates (who?)
>Other (write in)
>>
>>1251933
>Head down to the hanger, get the low-down from your crew chief on how she's doing.
Ha ha! Time for piloting!
>>
>>1251933
>>Head down to the hanger, get the low-down from your crew chief on how she's doing.

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Archives: http://suptg.thisisnotatrueending.com/qstarchive.html?tags=Lamplighter%20Quest
Twitter: https://twitter.com/OuroQM
Questions: http://ask.fm/OuroQM
Character Sheet: http://pastebin.com/4TrWRPPq
332 posts and 15 images submitted.
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>>1251758
Chapter Nine: First Sin

You wake to a fearsome din, a clamouring of voices and footsteps that turns out to be nothing more than the various inhabitants of the work-home getting up early and filing into the wash pits. You do the same, your still-healing muscles aching from sleeping upon the bare brick. You let Beatrice have the bed and she barely seems to feel it, the witch still rubbing her nose and complaining about how she feels sick.

Fortunately this place is not depraved enough to insist you all bathe together or else you would have likely abstained. You finish and get dressed long before most do, leaving you to wander about the filthy hall for a time. You’re not wearing your armour, that would be a little too noticeable. But you feel strangely naked without it, even in your under-tunic and trousers.
You know how this day is likely to play out. Beatrice has roped you into paying for your room with a day’s work, covering her expenses as well. You’ve mostly agreed to this but you still don’t like that she first arranged this without your knowledge. You definitely don’t want her to start thinking she can make decisions in your place. And on her part, she’ll be trying to gather information on the nature of Dis and your targets. You already have one target in mind after all, you think as you stare at the burning green brazier with distrust.

But it looks like you have a little time to yourself first.

Wick: 8/10
Spark: 8/8

Your Flame Internal is mostly refreshed as well though it couldn’t hurt to top it up.


>Recharge your Wick.

>Tell Beatrice to hurry it up. You need to talk strategy.

>You might have the time to run back up to the Workshop. Abe’s still in there.

>Find a local to speak with.

>Other
>>
>>1251762
>Find a local to speak with.
Try to get a feel for the worth of work so you don't get ripped off.
>>
>>1251762
>You might have the time to run back up to the Workshop. Abe’s still in there.
I'm worried that they're gonna do some experiments on him

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