Atelier Shallie is now released. We need Gust thread. Previous >>13033543 Ar Tonelico For Lazy People Pack™: http://www.mediafire.com/?5e2ttnrjtim3n4i
Contains torrents for the games along with the emulator installer and bios. Plugins are automatically included. Thanks to Anonymous for this.
Note: Newer emulator downloads than what is in the lazy pack can be found here: http://pcsx2.net/downloads.php Note2: If you encounter sprite glitches, try a Version >= r5101 from http://pcsx2.net/svn.php
AT2 Raki bug patch - http://www.mediafire.com/?bp8ydy03ml7r5xa You shouldn't need this if you're using a new version (0.9.7+) of PCSX2. Thanks to anonymous for uploading this!
Latest Technical Data Compilation Room Issue: http://artonelico.isisview.org/wiki/index.php/Ar_Portal_translation/Ar_Ciel_Technical_Data_Compilati on_Room/Issue_14
Latest Toukousphere Translation can be found on the top of this page: http://artonelico.isisview.org/wiki/index.php/Ar_Portal_translation/Toukousphere April Fools TKS: http://www.mediafire.com/?avpff50jo843a52
Ar tonelico 2 Relocalization Project. Beta patch already out. You need to register to access the subforum: http://w11.zetaboards.com/Revatail_Hymmne/topic/10690289/1/
Disclaimer: there appears to be a game freezing bug in the english version, opening the Growth System menu will cause the game and system to freeze, it's recommended to avoid opening the Growth System menu until a patch is issued
..Did they not play test this whatsoever? The JP version was filled with bugs and freezes too so having at least a few people go through the game and check should have been mandatory so this could have been patched on day 1.
>>13166157 As a QA guy myself, it's more likely that they did have someone find all that shit but the devs never got around to fixing it, or they're bugs that only showed up in the submitted retail build and not any of the debug builds.
For 'AAA' titles that is quite common but for niche JRPGs I've never really had any problems and thought they were quite bug free. However Shallie has been very well documented for having crashes and freezes occur during gameplay so I'd have thought that would have been a big focus when localising it. To find that it's releasing with crashing still in the game is pretty unfortunate, it didn't sell too well in Japan and with shit like this happening it can only hurt the release internationally too.
>>13170958 KTE is rusing you, there's no Surge Concerto logo on the JP box.
Although it would be funny if their first PS4 game reveals that they're actually the same universe, and has Ion and Nero landing in the Dusk setting, which turns out to actually be an alternate timeline of Earth, or something.
>There has been a minor issue reported for Atelier Shallie: Alchemists of the Dusk Sea:
>The "Growth System" - unlocked when a player reaches level 40 (around 10 hours in)- freezes when opened. Gust is working on a solution to this problem but in the meantime it is recommended that players do not access this system when prompted and that they save their game after the completion of the tutorial.
>This has no serious effect on the player experience.
>Please keep checking our website and official channels for more information and updates.
It really bothers me that you can't move the camera up and down. Also you can't get it close to the character. The camera just feels weird. Also the alchemy system is way too complicated. I prefer the simpler ones. But that's probably just me being retarded.
Who are you guys playing as? I like the green Shallie. The other one seems like a really nice girl, but she's a little boring.
>>13175209 Are there any time constraints at all? Can I just go explore the map, level up, gather stuff and make items all I want without worrying? What about traveling on the map? That was a real pain in Totori. Also how do the different endings work?
>friend only plays edgy games like Demon's Souls, Dragons Dogma and Red Dead Redemption on his PS3 >hasn't touched his PS3 in months >buy 2 copies of Atelier Rorona Plus ~The Alchemist of Arland~ on release >cashier asks for ID even though it's rated Teen >confused but hand it over anyway >hear her laugh as I leave the store >give one copy of the game to my friend >feel embarrassed so I play it off as a prank >talking to him a week later >he still hasn't played the game >check his psn profile >full of Rorona Plus achievements >go over the his place a month later >he bought all the Atelier games even though he just finished Rorona Plus
>>13177833 If it's anything like when they patched Ar noSurge, we're gonna be waiting a week or two (despite the fact that SCEE always seem to push submissions through faster than SCEA from what I hear at work)
Does anyone know the trigger for Nelico coming to visit while Ion is out?
I got to the end of chapter 9 and felt like I have been missing a lot, so I've spent the past two weeks catching up on recipes, dates and talking to Ion for any extra conversations. I can tell that I'm still missing a lot of Nerico's visits, but she comes so infrequently.
>>13179936 I don't want to sound like a troll, but how am I supposed to play this game?
Am I supposed to have it on on my desk while I'm doing other shit to trigger events, or do I check in whenever I think enough time has passed to repair a story section?
And speaking of the story, around what chapter do things start to actually happen? Right now, I've only repaired the tree and the events are boring me out of my mind (part of the reason is the sheer amount of minutes it takes to open up the game, navigate the dream world, sit through the loading screens just to assign fairies to a loading bar)
It seems like Ion has nothing to talk about, I never know when she's eating, there are no actual menu options beyond "make me a sandwich," and I don't really feel immersed or engaged...
please advise; I really want to like this game, and I feel like there's something I'm not getting
Replaying AT3 right now. I first played it when the english version first came out.
The problem is this, I went for a Finnel end for my first playthorugh but now that I am replaying to whole game from scratch I realized that I still like Finnel way more than Saki and I do not want to do a Saki route over her just for the sake of completion. Saki is like having a special kid around.
At least the discrepancy between Saki and Finnel isn't as large as the one between Aurica and Misha.
Just go with 2:1 heart ratio on Saki then branch off to the Tilia or Cocona routes. This allows you to get Saki Normal/True, Tilia Normal/True and Cocona without much effort on a single save file. Alternatively you can go with the Akane route. ;_;
>>13182654 I'll just do a 2:1 ratio with Finnel and redo her entire route, after playing a while I felt even more certain that I didn't care about Saki. The first time I played I did a 3:0 ration with Finnel.
>>13187315 >AT3 has nothing. I like AT3 a lot, probably tied for my second favorite game in the series. It has one of my favorite casts, I like the purge system (main reason most of the non weeb internet shits one it), Finnel is my second favorite heroine in the series, I like the personae idea and execution, and I feel the songs are better overall than AT1. If I were to pick my top 10 favorite songs in the series I think 4-5 would be from AT3. Take that with a grain of salt because I love alll the games a lot, probably the only JRPGs I play outside of the Atelier series.
AT2 has the most consistency. By that I mean that the average song is better than most of the other ones from the other games. Best game in the series easily.
Also AT3 and ArNo are tied for the best "Are you winning son?" moments in the series.
Shallie crafting is pretty fun. I like how endgame crafting using chains like pic related is different from the early-mid game. It's still not trivial though, because you need ingredients with a lot of synthesis frames.
All these puzzle aspects are really fun to figure out and break.
1.Croix and Lyner will lecture about the wonders of Funbun and the difference of Funboon (who likely remember how Lady Cloche differentiates Gergo and Geugo) 2.May join or urged to join by Bishop Radolf since they like to poke things with their spear. Or being recruited by the El Elemia or the Tenba Conglomerate 3. A half joke half serious talks with Spica who resumes selling Kitty Candy 4. Having Fun with Jacqli bullying Shurelia 5. A date on Hills of Memories <3
>>13179936 >>13179982 In the Offline version she comes once every time Ion goes out, but not straight away. Once Ion leaves advance time to around the midway mark for "Away" and leave your Vita open for a minute or two.
>>13204482 The wiki says she won't come immediately for the Offline version. I've had times where I waited 5 minutes+ from the start of Ion leaving and she wouldn't come, but would come if I moved time forward a little and waited a minute or two then.
Of course you can always just wait the whole thing out, but if you're trying to trigger multiple conversations with her it's more efficient.
>>13166005 Oh god please take this to /vg/. We really don't need any more generals to clog up /jp/ at this point and this topic seems way more fit for a dedicated videogame board. I am just asking YOU because this general seems still reasonable and could have an easy migration. Have an easy day either way.
>>13205882 Now that I think about it, maybe one of the conditions for her to show is that a certain about of time passed since her last visit. She definitely did come every time for me, but I did all the Nelico visits in between the crafting for the terminate pack, so there would have been hours I'd forwarded between some of them. Are you sending Ion out multiple times in a row and not doing anything between them? If so that might be your problem.
>>13205925 Gust threads have been around since /jp/'s creation. They are not a consistent 'general' either, they pop up when a new Gust game comes out and then die off for the most part until a new game comes out.
I think you should refrain from talking about what 'we' need on /jp/ if you don't even know Gust threads.
I had a period of just crafting things to try and catch up, but didn't send Ion out too often (because I thought that I was up to date on Nelico's visits).
So now I'm left with some food still to make, and not much else. Hopefully Nelico will start appearring more often for me, I don't want to progress the story much before marriage, in case I miss any events from that.
Or maybe I should just give Ion a lot of free time then, I did work her a bit hard before.
>>13205964 Have you made all the 重要 items so far? If not it'd be a very good idea to use crafting those as your time killer. I left crafting them until the end and I regretted it so much. So, so much. If you have that done then just craft a bunch of the more common ingredients needed for crafting big items.
>>13205925 Have you seen these threads? This thread was started on March 11th. We've had 122 posts in 9 days. And this is one of the fastest GUST threads I've seen so far. This thread frequently reaches the later pages of /jp/; it wouldn't stand a chance of surviving beyond a few posts on /vg/.
>>13207352 (For reference: I just went to /vg/ and compared the last bump time to the last post time of the last thread on the board that didn't hit the bump limit; not posting for 1 hour and 40 minutes kills a thread there. Even if we'd spaced the 122 posts perfectly, we'd get one post every 1 hour 46 minutes - just too slow to survive on /vg/. In practice, though, we constantly have hours-long stretches of no posts. Most GUST threads are slower than this one.)
>>13206001 Yeah, those were the only things I really kept up with.
I suppose I could craft some date items in preparation. Or some more 二極式整流真空管. I needed to catch up with plugins, and I must have made around 20 of them during that time.
Anyway, seems like it is gonna take a bit of time to catch up on Nelico events. Only visited two of the date spots with her so far, so still quite a few to go.
Although the worst part is that I won't be able to tell when I've caught up with the events. I suppose if I proceed with the marriage then I just need to wait for her to mention it on one of her visits to know I've caught up.
>>13179128 >>13205828 Shallie update US: >GET /tppkg/np/BLUS31525/BLUS31525_T0/5b987686e022d63e/UP4108-BLUS31525_00-SHALLY00MASTER00-A0101-V0100-PE.pkg HTTP/1.0 >HTTP/1.0 200 OK >Last-Modified: Mon, 16 Mar 2015 23:32:58 GMT
Shallie update EU: >GET /tppkg/np/BLES02143/BLES02143_T0/d80c1faf70cc35b1/EP4108-BLES02143_00-SHALLY00MASTER00-A0101-V0100-PE.pkg HTTP/1.0 >HTTP/1.0 200 OK >Last-Modified: Fri, 13 Mar 2015 08:41:22 GMT
>>13205925 You are not qualified to judge what belongs on /jp/ if you can't tell traditional /jp/ thread and /av/-tier generals apart. Granted, amount of crossies in this thread significantly dumbs it down, but even you can tell that it still retains (some of) its original /jp/ spirit. We've already lost enough /jp/ content to these retards, I'm not giving up GUST threads.
>>13216873 Considering we're 10 for 11 on heroines (albeit Cass only in her second outfit), and it could be 11 for 12 if you count both of Misha's forms, and 12 for 12 if you count Shurelia's appearance in Ar tonelico 2 and Ar noSurge, I'd say yeah. Very much Confirmed.
Got poked into finally checking out the Ciel noSurge soundtrack even though I wanted to wait for a copy of the game, and hot damn, I ONLY just noticed that the melody of 'To the Songless Hill' is super close to the melody at the start of Harmonics Eolia.
Also I like how the opening for Ar noSurge is a combination of both the opening song and possibly the most important song from Ciel, which is a nice touch.
By the way, I've been wondering, what does "Earthes" look like written in Keihan script?
>>13218233 >the melody of 'To the Songless Hill' is super close to the melody at the start of Harmonics Eolia
Makes sense if you consider the idea that they are both songs intended to establish the connection between EXA_PICO and our dimension so you can actually play the game, so the similar feelings would result in similar songs
Now here's a thought, how is Total Command going to retroactively explain the existence of the Ar tonelico games? We're Lyner, Croix, and Aoto all under some advanced Ar Cielan form of interdimend that had none of the sideeffects that messed up Delta so bad?
Does anyone know if Ar nosurge Plus is fully voiced? Or if Ciel nosurge Offline is? I have the chance of picking up both limited editions for 10k + shipping. For reference, I really enjoyed Ar tonelico 3 although I haven't played 1 or 2.
>>13220014 Looks like the anti-Luca brigade is out. She wasn't a slut and was completely justified for what she did to Croix, she had such a heavy heart. If she really was a bitch she would have never come out with it. Cloche was far more forward sexually than Luca was and probably would fall for about any guy as it never seemed like Cloche cared for Croix.
Luca was one of the sweetest heroines in the series.
>>13222653 Same universe, same rules apply; how are we controlling Lyner, Croix and Aoto if not for something similar?
>>13222633 You could say that Shurelia got the idea from Delta's visit and worked on something similar herself, and then put it on Lyner when she sent him after the Purger Hymn Crystal, and then Mir stole it and used it on Croix at some point just before AT2 starts to help her plan to get her hands on a Heart of Gaia... but then that chain of thought falls apart when it gets to Aoto
>>13182285 All right, finished. Damn I loved this game.
Going to replay AT1 and after that AT2. No dilemma for those two, I like Luca and Cloche the same. I wouldn't consider Aurica is she was the last heroine on earth so I will just replay Misha's route, then Shurelia's. Man, my GPA will suffer.
>>13224096 >Aurica's route is great Debateable. >and you're skipping half the game for a dumb reason. If I remember correctly you only miss out on a short exclusive route before the two paths join up and the ending. Cosmospheres aren't locked either.
>be me >go to gamestop to buy atelier rorona >stops at game 1st to check if they have it >asks employee at cashier if she go atelier rorona >they only have a version that im not looking for >she sees its animu game >gives me weird look as if im some beta cringe socially awkward weaboo trash >simulated spaghettis feels slippery in pocket >go to gamestop, they got nicer employees
BONUS STORY: >be me >looking for japanese dating game >asks game if they have any >guy says 'we have something like this' >shows me some shitty 3ds "Tomodachi Life" bullshit >asks him if he got anything else >he replies 'uh no, i don't Think we have any hentai games here' >hentaigames >spaghetti falls out
I didn't fuckign ask for a hentai game, i asked for a dating sim fuck you GAME
Is there any chance Atelier Ayesha Plus will go on sale anytime soon? Atelier Rorona Plus went on sale at 50% off only a couple months after release (my Vita is Europe region), but I don't know how common this kind of stuff is. I want to play it, but 40 euros is a pretty steep price...especially considering I'm not sure if I'll like it enough (I liked Totori and Meruru enough for that price point, but wouldn't want to pay that much for Rorona).
>>13226686 >>13226670 Yeah, it's mainly the dub that stops me from getting the PS3 version. Is there any way to turn voices off completely (an option I tend to prefer over listening to a shitty dub)?
>>13226670 You say the plus version isn't that worthwhile - how much would I be missing if I played the PS3 version rather than the Vita version? Also, I heard performance was pretty bad in the Vita version, but so was Meruru PS3 - how well does the game run on PS3 compared to Vita?
>>13226836 Just wait for the Vita version to drop in price if you want voices that much. I wouldn't want to cut out part of the game by disabling voices entirely. Ayesha dub was alright, but it's less than 30% dubbed.
>>13226855 I actually wouldn't mind having no voices that much, I just don't want to hear annoying dub voices. If Vita has no other real advantages over the PS3 version, maybe I should pick up the PS3 version instead.
>>13226912 The problem is that you can only have one account on a Vita. I do have alternative American and Japanese accounts on PS3.
>>13226912 Wait, what the actual fuck. That offer seems to be available in my country, but I wasn't able to find it before despite searching (separate searches) for 'Atelier' and 'Ayesha' AND looking at the 'Playstation Plus' category on my Vita. The Playstation Store really is the worst. Thanks for posting that image, anon, or I would've never found out about it.
>>13227041 >>13227032 No problem, /a/non. By the way, you can have two accounts on a Vita, just not at the same time (anymore. Sony removed that feature in Vita firmware v1.80). You can minimize the time spent on changing accounts by using account-specific memory cards, ejecting the memcard before restoring a Vita and inserting it during the unskippable intro video to skip it (turning Vita off during the intro and back on to skip it works as well). US account on a Vita is almost a necessity nowadays, moreso on a non-US Vita.
>>13229761 If you don't have any AT2 ISO at all, download the undub: Ar_Tonelico_II_Melody_of_Metafalica_USA_UNDUB_PS2DVD It's also included in PS2 Undub Project torrent: magnet:?xt=urn:btih:A835470AC84B9655546AAD56A5D63D1B1568626B Otherwise you'll have to apply several patches depending on which ISO you start with: EU -> US -> Undub -> Retranslation Note that if you're going to dump your own DVD, NEVER use UltraISO. I recommend ImgBurn, although pretty much anything but UltraISO will do.
Patches can be found here: http://w11.zetaboards.com/Revatail_Hymmne/topic/10690289 Register there first. They want beta testers to be registered in order to gauge the interest or something.
>>13246034 Sorry broski, just using a capture card.
More specifically an Elgato Game Capture HD, with an HDMI splitter box between the PS3 and the capture card to strip the HDCP (and so I can play games without having to fuck with HDMI cables or have the capture card plugged in all the time)
>>13245922 From what I've seen it's the former. You can synthesize to your heart's content but eventually there will be a recipe that needs ingredients that show up after the story opens up more areas.
Akiko Shikata songs Song magic Multiple dimensions Multiple dimension crossing technology Powerful women Male who can't read the mood and wants to protect girls Ragnamails look kind of like those viruses in AT1 Important tower that is the source of magic Ragnamails/magic powered by passion/willpower/emotion Character development ("Diving") unlocking new magic powers Half-dragon race (Teru) Different races hate each other, but then work together to defeat main villain
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