Because we should not have to make new threads or post in draw threads with our fundamental exercises. Feel free to post even the smallest exercise you have done to show you are still trying, do not give up.
Do not forget to resize and crop your images before uploading them. 1kpx is fine.
→ → → → Before asking "what should I read/view/study/learn," consult the sticky: >>1579290 → → → →
Questions go in the QUESTION THREAD This is for posting studys & getting critique.
>Thread study: Alright! Sicne it look slike there is a demnad for figure drawing, lets do this! inb4 hurr durr its a male...
TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - there are many studies left unreplied, which is bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless.
>>2289338 >TRY TO BE MORE ACTIVE AND GIVE PEOPLE SOME FEEDBACK - there are many studies left unreplied, which is bit sad and can be quite demotivating for the people that try their best to improve, but are left directionless. good more tears means less competition.
>>2289409 It's not as comprehensive in certain areas like feet and whatnot and iirc there are some anatomical issues but I'm enjoying it and if you supplement it with something like FDFAIW, Bridgeman or a more medical anatomy book you'll have a good time.
>>2289420 Loomis' Figure Drawing (For all it's worth), hampton will be best with a sense of human proportion out of the gate so I'd wholeheartedly recommend it if you've any intention to draw from imagination. Have fun anon.
i have been studying vilppu and doing 60 second gesture drawings, i am getting better at understanding the body and proportions etc.at the beginning my 60 second gesture drawings were good but the more i learn the shittier my quick 60 second drawings get, is there something wrong ?
last time i drew i really messed up really badly but this time i tried again and its not perfect or anything i still did lots wrong but its ok its lots better than the first two attempts and now im feeling happier about my drawing im glad i was really really brave and decided to draw again despite being so :( about my first two attempts which left me disheartednd
>>2289544 Usually when you stop seeing improvement, you get off that subject and trying practicing some other things. It's the same way you go about a drawing. You spend some time on a certain area, then come to a sudden halt of little progression. You take your mind of it and just focus on another section of the picture.
>>2289686 Your proportions are off and she's pretty much missing her entire sternocleidomastoid( the big neck muscles). I recommend really making sure your figure is correct before jumping into clothing. Also her hairline is weird on her face along with her general facial structure. Make sure you get that shit down before going into painting. For the hair, it looks like it's sitting over her head like a hat because of the shadow on her forehead.
That's really useful advice, thank you! On this drawing I didn't draw a figure first (bad habit, I know) so I just drew each detail as I got to it. I also started painting before the outlines were done because honestly, I got bored.
I'll try to fix the things you pointed out (and in the future avoid them entirely). I really appreciate the reply!
>>2289686 Please stop painting like that. First, construct properly. Starting with boxing in the correct proportions, then move onto 3d construction of limbs, will make you realize the volumes and the directions of the planes. Then, shade the blocky 3d planes figure, in greyscale Then, and only then, if you made no big mistakes from the very beginning, get into color.
No skill in color can ever fix what you have, and your coloring is absolutely horrible in the first place anyway. If you want efficiency, learn from the order I gave you.
In any case you need, at the very least, construction, badly. The face is completely messed up and looks like it's been on a microwave, like melted cheese.
>>2289634 stop drawing anime and you will [spoiler]if it's what you wanna draw, sure. as long as it makes you happy but if you ever have a hunger or a need to improve, pick up from the beginning and forget everything you have learned[/spoiler]
>>2289686 study the body , vilppu and hampton are pretty good , also look at anatomy books. don't try and construct a character without fully establishing a solid basis , meaning make sure you have your figure/gesture all set then you move on, if you don't it'll end up looking like something off of DA.
>>2289791 did you FEEL IT ? constructing a face is just mainly learning how to draw the features, if you know how to draw eyes/mouths/noses/etc it all just falls on the placement and distribution/proportion/perspective. loomis should of really helped you
>>2289905 just have more confidence in your lines and keep studying , you can look at anatomy books to get a better feel on how things should look, the hands and legs are a bit off and on the face it looks like her left eye is wandering too far.
I did a quick redline because I though it'd be fun. I changed: The torso, because it can't bend like that, and I shortened it. the broom, because she was holding it really unnaturally the design of the hat, because it was ugly and the size of the head, because yours was too big. sorry about how sketchy it is, like I said I drew it fast
About the hat: I just redrew it like it was in the towergirls orginal, wanted to stay as close as possible to the original design.
In general I was trying to go for something that has a lot of flow in it, hence the unrealistic pose. But what do you recommend me to do? I thought about looking into some comic artists since they seem to know a lot when it comes to anatomy and flow.
>>2290041 a drawing can be realistic and still have flow. You just need to exaggerate the movement. I think you should do some figure drawing and then when you get better you should come back to stylization.
My goal is to be good at sketching digitally. I want to be able to communicate something as accurately as needed and as quickly as possible. Should I be using rotation, pan and zoom or should I put in the extra time to learn making any mark in any size anywhere on the page in any direction? I'm having trouble controlling my lines and the only advice my literature and videos give me is to basically practice one particular curve to perfection and then rotate the paper/canvas to accomodate that line. I suspect that this isn't compatible with a sketching workflow though. Any pointers?
>>2290100 >When eating food, i should place the food in my mouth, chew, and then swallow it to gain energy, correct? anal insertion is always an option. you're right though , i guess im just being too cautious.
>>2290112 It's best to just do the dividing thing in a square, then create a second square inside whose vertices fall on the halfway marks in the first square. Halfway between the big square's vertices and the sides of the inner, smaller square is approxiamately where the edge of the ellipse should fall.
>>2289905 Since the other kid did a somewhat okay redline I wont super impose but ill add something that isnt addressed. So much so that I see very experienced artists make the mistake. The symbol for the eyelashes in your drawing needs to change when you change the perspective of the face. thats because eyelashes go forward as opposed to outward, you seem them going outward because the eye is rounded hence the part you see most is the outwards going lashes going outward towards the exterior of the face. Did said, it means you need to flip the symbol of your eyelashes and have both of them facing the same way once you read a moment within the transition of your face when it is turned.
Could I get some critique, please? Forgive the quality. I had to contrast this picture to hell and back because I use a 2H pencil in the drafting stage, and it's really dark in my apartment right now.
I'm worried about Samus in her zero suit outfit. Is her anatomy in check? Something feels wrong about the torso-to-hip ratio, but it might just be the pose. In which case, how do I improve it? Also, how is her left leg looking?
Learning to draw from observation is important. If you're going to do it though, at least try to do it from life or at least photographs rather than other artists unless you're explicitly studying their style.
Study the techniques used in them. One of my favorite hobbies is to catch some of my favorite modern artists streaming their art. So many of them do things differently, some will begin with a gesture of a pose, others will do a stick figure, and there's one who just tackled the pose/figure without any buildup.
Never use another artists work in place of real people/life. If you're aiming to improve, drawing from life is the best way to improve.
>>2290440 well im not an artist and i don't even draw but I think the shading makes it looks like it's trying to be like a real life drawing but then at the same time it's a cartoon with a cartoony look so it looks better before any shading was done
>>2290440 >>2290442 the line weight really isn't a concern at this point. you should be practicing the absolute basics; shapes and line control and all that. if you literally started this week you can't expect to be able to draw decent people for a while.
don't even bother with smooth gradients or blending. Where you are right now, it's only fucking up your perception and depiction of values and muddying shit.
Instead, work on identifying a small range (3-5) values in your reference image, and depicting them chunkily on the picture itself. Blocking out the shapes and keeping the values consistently separate will train your eye to better recognize midtones, which are often lighter than you think and easiest way to screw up a whole painting.
EM Gist talks about values and edges and shapes here http://www.conceptart.org/forums/showthread.php/60753-huge-download!-Figure-drawing-tutorial-updated-with-PDF
which is really one of the better guides I've found for the subject other than immersing yourself in an atelier and paying out the ass. Harold Speed talks heavily about it here https://archive.org/details/practicescienceo00speerich - particularly in the chapter called "mass drawing," but he talks a lot about nothing and isn't a lot of fun to read because he doesn't demonstrate what he means very well with the plates chosen.
Finally, just study how masters did their studies. You can really easily see how the grouping and understanding of values shows up in their studies better than paintings. Francis Vallejo has a bunch on his inspiration blog
>>2290555 you know how noses, in the real world, don't consist of one ski-slope line and a dot for a nostril, but you chose to depict them that way as a stand-in for a nose?
That's what symbol drawing is. It's a shorthand for a more complex and shifting 3d object used repetitively by beginner artists that gets in the way of breaking down what they don't know and starting foundational skills.
>>2290564 it's drawing what your brain thinks things look like instead of what things actually look like.
depicting objects with simpler lines is something you do when you know how that object is constructed and can simplify it intelligently. being able to do represent things with a few simple lines is actually a goal when learning to draw. it's all about learning to do it in a smart way which you need fundamental knowledge to do.
>>2290553 Damn, thanks dude, will do. I have been trying to group them off into groups and planes in my head I'm just not very good at it. Gist is also one of my favorite illustrators so I'm very glad I got to see this. Cheers dude.
>>2290598 >>2290603 You got more grays, so that's good. But I'm concerned at the actually anatomy of the arm. I don't see much of the muscles that make up the arm. If you're not using a reference, I'd suggest start using one now.
>>2290625 Funny thing, I was in the middle of drawing OP and decided to look through the thread to see how others did. I am disappointed with you all but I'll post mine eventually since I'm in too deep now to stop.
On symbol drawing taken from "Drawing on the Right Side of the Brain"
I recommend that all beginners read everything and practice all the exercises in the book, in fact it should be the very first book on art anyone should read, even before reading Loomis etc. It is the equivalent of learning the ABC's and grammatical structures before writing a story or learning arithmetic before attempting physics. The 5 skills learned from the book are the foundations of every single artist.
No other book will teach an individual faster or contain a more efficient method of preparing an individual into becoming an artist. Individuals will disassociate ingrained symbols, learn how to 'see' objects, abstract their forms and then translate what you see exactly onto paper. Eventually you learn to replace the symbols in your mind with more detailed studies.
Whenever you hear someone talk about an artist's "mental library" they are talking about the part of your brain that spits out symbols. A novice will pull information from a single Dr. Seuss book where a professional may have a row of anatomy books, sculptures, copies of other artist's works, a skeleton and more.
Help! I finally got my tablet working, but now I'm having problems with photoshop itself. I'll be painting for a good 5 minutes then photoshop will start taking up massive amounts of memory and will lag. I'll close photoshop, but it will continue to run in the background and I'll have to manually end the process. I have 8gb of RAM, is this too little for a painting program?
This is what I was working on. I was really intimidated by painting, but now that I'm getting used to it, it's a lot of fun and I honestly think I can get a good image of a skull if I spent 4 hours on it.
>>2290811 I can tell you on the right side of your drawing and worked your way left. Keep in mind angles, notice how you made the left arm nearly vertical, and also look at relationships, where the left edge of the models head end in comparison to the left shoulder. Draw the facial features you fucking pussy.
>>2290384 >>2290603 1. Too distracted by the details. You're not seeing the big forms so you're missing on the big shadow masses that give off a nice chiaroscuro.
Imagine two cylinders. Position them similar to how you would like to position your arms. Light them up. Those are your big shadow masses, all the smaller shadows created by the bumps of the muscles should be subordinate to that.
2. As the other anon said, your values are muddy. Do you know when the core shadow starts? Do you know where the bounce light should be? All I'm seeing is a smudge of shadow that gets mixed up with the halftones. You're uncertain.
Anatomy is not really your problem right now. Keep studying simple forms.
>>2290848 This is what I'm studying right now, practicing forms in my drawings currently from the Erik Gist pdf that kind anon showed me. I did get kinda caught up on the smaller forms I noticed. Thanks!
Hey guys, I have a question here. I have a Wacom Bamboo (same model as in pic) but I haven't really gotten serious into art till recently, and I've been using it practically every day. I found making lines really hard until I went traditional with pencil and paper for 3 months and it felt pretty good knowing I have a steady hand. I found that it was actually the tablet; it was too slippery and didn't have the tooth of paper, so then I taped paper on it and it felt great. After about 2 weeks or so, it felt slippery again, so I replaced it.
Question is, do I really need to replace the paper when I tape it to the tablet, and is the tablet naturally slippery or are marks just ruining the surface? My tablet has a some marks and scratches on it.
>>2291024 if you want to do art as a career, treat the hours you put into it as working a job, recommended 6-8 hrs a day or more.
if you want to be a hobbyist, don't do any more than what would make drawing not fun.
i think you need experience treating art as a hobby before you can decide to put in serious hours. it should be a gradual and natural transition to want to learn and get better, and enjoy spending more than half the day studying.
>>2291127 thanks, i mainly do 2 hours maximum straight (no breaks) before i start to lose myself. i don't want to make a living but a simple web comic is near my end goal. i just got advice that i should rotate the things i study because i was going through a progression slump
Hey guys this is a weird art question but it involves paint and making something creative i guess. i want to paint a knife i have to look like a Doppler from CS. im using Testors enamel and the knife is matte black. what order would you recommend i do the coats? should i do a silver base coat then blue then gloss black on that? any tips or techniques that will help are appreciated
>>2291506 Art is not something that can be objectively measured. It's not like a sport where you can pit two people against each other and one remains victorious.
Once you pass a certain threshold (mastery) you cannot say whether one is better than another; it is a matter of taste. Furthermore each person has their own strengths and weaknesses. Steve Huston can draw a better figure than Craig Mullins. But Craig can paint a better illustration. Is one really better than the other?
can some one let me know if i am headed in the right direction, i just started studying anatomy , i select a part of the body for the specific day and work on it (just the bones for now i have not worked my way up to muscles or tissue), i'll do some quick sketches of my hand and other things around me, perspective is pretty easy so i do a few shapes incorporating it. and recently i have been drawing poses and gestures but i try not to use references ( i rotate the days, half the week i'll use them and the other half i won't) i wanna try getting into facial features but first i wanna master the basic body
It's hard to tell if you don't post your work, but yes focusing on elements doesn't hurt. I'd say do some full body drawings as well, and find the parts you like the least and focus on those. Drawing things in isolation is okay if you really want to learn those things, but don't forget to put all the pieces together now and then.
Also, you don't inherently need to start with bones and work your way up. Understanding bone structure is certainly helpful, but don't let it be at the expense at learning how a person looks from the outside. Most important is just figuring out certain landmarks, namely the bones/parts of bones that are visible from outside. You don't need to learn how to draw, say, detailed ribcages, just know where the ribcage ends and where it is in relation to the hipbones and stuff.
That's one way. I do a lot of drawing straight lines when I'm bored at work and I saw noticable improvement, but drawing a ton of straight lines will only make you good at drawing straight lines.
The idea is to get used to using your elbow/arm for most movements save for really little details. Doing things like drawing dots and then connecting them or following over lines are good exercises to get good at clean lines. Knowing you can confidently draw a line from A to B is good, it stops you chickenscratching to get there.
Being good at inking over sketches and being good at creating clean lines from scratch are a bit different, though. Following closely over a line versus being able to create good lines on a blank page generally require different amounts of precision.
>>2291598 this reminds me I've been meaning to practice this too. i wanna practice drawing a really muscly man and draw all his muscles, someone who'd easily be able to throw me around and pin me down if he wanted to.
>>2291625 >>2291627 thanks for this, i don't have any pics of my work on my computer because my scanner is busted but i'll work on getting that fixed. if i had to name one thing im bad at it's probably thighs and upper arms , so that's why im studying anatomy. i know i don't need to work my way up but it feels more comfortable to have an understanding. thank you
Shoulder mushroom looks like it's more behind him than on him. Making it a slightly darker shade than the mushrooms in front will help. Also do this with the rest of the colours. The bottom exposed rib looks good. Is the stuff around it supposed to be moss? If so, needs more texture, especially in the highlights. The highlight on the ribcage to the right there adds to the flatness of it - the darker arm and less detail on it could create some depth if there was more on the ribcage itself.
Further away = less detail, thinner lines, darker colours, as a rule of thumb. If there was line art you might want to re-work the sketch first, then focus on inks and colouring later.
Composition needs work. Remember that your strokes in the blue part guide the eye as much as the figure or the lines in the floor. That tile floor looks more background than midground. Is that on purpose or not? It's hard to tell given the surreal nature of this painting. More detail in the arms and torso like there is on the head would be nice. Bit too much going on on the left as opposed to the right - maybe put something there or crop it.
I'd say so, if we have the same idea of what line drawing is. I assume what you mean is drawing good, clean lineart, and a lot of that is being able to get your pen/pencil from A to B exactly how you want it to. Straight lines will help but it won't be the whole story. A lot of getting clean lines over chickenscratch is confidence. Some of this will come with knowing your subject matter. This is where there's a merit to those quick gesture drawings you probably hear a lot about here. Notice how a lot emphasize pretty fluid C and S curves to describe things. This is part of the idea of getting smooth lines, basically depicting a subject matter with simple curves that you can do confidently.
This is my opinion anyway, I'm no expect and if anyone disagrees I'd welcome them to do so.
>>2291860 it's just scribbling, i.e. hatching with a zig-zag instead of separate lines. He's getting darker values just by increasing the pressure on the pencil. In most places the hatching lines are wrapping around the forms. It's really nothing fancy - it just looks good because the values are correct. The results also look more confident - and less fussy - with the hatching rather than soft, blended shading.
>>2292024 Whit Brachna was ahead of most pros when he was in his teens still. Both Whit and Dave worked their asses off though for years on end. Pretty sure almost none of /ic/ has ever worked that hard.
>>2292024 If you're so convinced that talent exists can you explain what it is? Like, what does talent help you achieve that you can't achieve without it? The way I see it the closest thing to talent is motivation/genuine interest.
>>2292122 We can stuff our bodies with growth hormone and testosterone too, but the guy with good genetics (better baseline) will still be able to reach a higher threshold with those than the average guy.
You can train your reaction time up, but the guy with a higher reaction time by default will train it to a higher degree.
Some people are just better than you at a particular thing. Sure, you will overtake them if you work hard and they don't, but those people will work hard too because life isn't a fucking cartoon where the underdog is the only person that tries. Deal with it.
>>2292129 Talent gives you a jump start, but after a certain point it no longer matters. Sure it'll take the average guy longer to get there, but once you're there it's fair game. The thing is that anyone that reaches that point is revered as genius by regular people.
>>2292184 Mate, I am not a good person to ask this question, cause I don't know how to draw anatomy and people good and struggle a lot with it. I'd say that if you keep drawing and trying then you are on a right track you'll make it. Good luck and take care.
How you persist and get good at drawing when you can see how bad your drawings are? Whenever I see these fantastic pictures online, I wish I could draw fun things as well. But I keep giving up and just going back to programming, which has always been much easier for me.
>>2292659 Sadpanda taught me to not care about porportions in porn, so unnatural is fine. What isn't fine is your shading. You don't just outline everything in a slightly darker color. Learn shading in black and white first.
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