How do you guys 'see' what you draw?
As in what kind of mentality do you perceive your subject?
I was talking to an art professor and he told me to draw what I saw and not what I perceived to be there? As in, if I saw a ellipse at 45 degrees, he wanted me to draw the figure as I physically see it and not think "oh, that's a ellipse at 45 degrees, let me use my knowledge of how to draw an ellipse coupled with my vision to draw it."
That seems really fuckey to me.
>>2625365
Hes right
>>2625365
Nah its true draw what you see, find what you like in life even the little things like a hand gesture or veins on a hand or foot and put it into your work that to me is important but really important to replicate what you see in life aswell.
>>2625365
That sounds about right.
>get used to reading art critiques on /ic/
>can't enjoy /c/ anymore
>pic related
>those legs
why do you do this /ic/
>>2623217
theyre not so bad
one thing i learned from a great teacher, he said don't let yourself become too elitist. He never elaborated, but i always allow myself to ignore some flaws in people's work
>>2623228
For some reason this comment hit home for me. Especially since /ic/ gets crazy sometimes. Seriously, one of the better pieces of advice on here.
>>2623228
Good advice
How accurate should my life drawings be if I'm trying to do illustration/animation work?
I know most animators work from constructionist techniques by breaking down life into 3D forms on a 2D surface. This allows more freedom but rarely comes with millimeter-precise measuring.
On the other hand atelier work is strictly precise but leaves absolutely no room for "inventing" things from imagination. Both have their place in art, but I personally have no interest in ever creating extremely realistic drawings/paintings. But I can't ignore the true value of life drawing.
So could anyone chime in regarding how much I should concern myself with picture-perfect life drawings? What skills should I be trying to improve when drawing from life? Should I even bother measuring for accuracy if my goal is to do mostly imaginative work? I understand the value of studying perspective, values/lighting, and form through real life. But how much will perfect accuracy translate when it comes to stylized illustration/animation work?
For reference here's an extremely detailed figure drawing made by an atelier student.
The goal of this student is to render, measure, and recreate from life as accurately as possible. This is great if the life drawing is the end goal. But how useful is rendering this much detail when I have no personal interest in creating this type of artwork?
I know I need to draw from life to learn the fundamentals. But how much should I be concerned with measuring perfectly & rendering to perfection?
Looks like someone fell for the "draw from life" meme
Conversely here's an example of how much detail I'd like to do. This is a real production storyboard from an old Cartoon Network show.
These two panels show a great command of depth, perspective, and line quality. You can make out tiny elements of the houses, the truck, and the water slide.
But there isn't much rendering, and the artwork follows a unique illustration style rather than rigid realism. I understand realism develops a style, but how realistic does one need to get before branching into stylized work? And does pinpoint accuracy affect one's ability to learn & draw in a stylized way?
For example storyboard artists often move from show to show. One board artist might need to learn SpongeBob, then MLP, then Gravity Falls, and then Family Guy which are all totally different styles. Constructing them from shapes makes the most sense and I'm struggling to understand how I should be practicing life drawing to help me reach this level.
What's the fountain pen or roller ball with the finest possible line? I'm looking at the Platinum Carbon Desk Pen Extra fine or Super Fine. Also I'd like to spend less than 25 dollars. Fuck off with anything felt tip. I'm too rough with them and even with normal use the felt tip breaks down well before the ink runs out, and the usable angle is too limited for how i draw.
>>2625222
For that sort of money the Platinum desk pens really are your best bets. The KDP-3000A (or DP-1000AN) is finer than the Carbon pen, probably as fine as a nib will get without tuning. It's also the cheapest gold nib you can find.
I think the Pilot Penmanship XF also comes close, but I haven't tried it myself.
Other that you won't find a true hairline nib without spending considerably more money on a #3776 UEF or Sailor Saibi-Togi.
>>2625266
yea that' what I thought; I've seen much more expensive pens that are supposedly finer but I don't want to spend that much. By chance do you know the difference between the Platinum Carbon Desk Pen Super Fine and that DP-1000AN one? The super fine is about half the price.
>>2625268
The Carbon pen has a wider feed channel for better flow with pigment ink. The normal desk pens have slightly finer nibs. Both are still finer than any western EF.
Why does this portrait look so messed up? Help me get better
colors have no dimensions, with lips leave some completely white areas to show highlight. it's just all too flat. you can add some dimension by outlining with black micropen.
>>2624978
>Eyes too fucking big (almost animu eyes)
>Nose too flat and small in relation to the eyes
>The mouth is too close to the nose, and the lower lip looks kinda swollen
>The hair could be improved (a lot)
>Also, I'm guessing she is supposed to look like an old lady, but if she isn't, too wrinkly
>>2624978
symbol.
lets see the reference.
how do you keep your sanity while working on really involved drawings/paintings that take days or weeks of planning and execution? i'm in the midst of such a piece and i feel like it's testing me in a lot of ways that make me feel like i'm going mad
>>2624323
Get used to it fuccboi.
>>2624328
im a baby bitch and i will burn in hell
I did this one to keep me sane. 300 hours or so of work,its poster sized and quill pen and india ink. I suffered through a terrible relationship and an impossible work environment which culminated with my ass being transferred to another place needing 4+ hours of commuting. I had one night off and any spare time I had was poured into this.It was worth it,if just for the peace of mind it gave. You will get the same as your labours culminate into such a wonder.
You CAN draw Kirby, can't you, /ic/?
>adds complex forms in the end-step without comment
shake my head, family
>>2624797
>literally anything at all regarding Kirby's design
>Complex forms
nigger what
>Draw a circle
>Draw the rest of the fucking kirby
/ic does not like my art
or care for me in general
then I close the shop
>>2624211
It's nice. The colors on the walls are epic. I gotta say man, I like it, I like it alot.
If you only painted for approval by others you were mever gonna make it anyway. Good riddance then I say, find another hobby. Maybe completing 10000 pieces jigsaw puzzles is more your thing.
Doesn't have the spark
>tfw sakimichan makes over 60k a month on patreon
Her art is pretty, but not god-tier material. It is just attractive fan-art.
Do any of you make money on patreon? Any tips for garnering fans and making money with art?
Sakimachan gets that much money because they found the sweet spot between appealing artwork and pandering.
It's nothing to be upset about. That's just what you need to do. You need to figure out how to appeal to people with your art. Would they like to see genuinely interesting concepts or are they in it for the art style? Do you satisfy a niche or have a safe and marketable feel? Are you providing rewards behind the patreon or just using it as a glorified donation sub feed?
Saki got as much as they have because they were one of the first to use the platform as it was beginning to get widespread use. It's not about art quality, though that's a big factor, but because of consistency.
Drawing porn is the most effective way
Pewdiepie of art.
disgusting
Serious question: Where and how do people sell their fetish/porn art? Yaoi, hentai, furry, etc? What sites make the most money, and how do you go about staying anonymous as possible?
This is a very easy thing to do. You didn't have to ask anyone, you only needed to think.
>>2624776
so tell me the steps.
Because 1. pay pal doesn't allow adult material to be sold, and will shut you down if they find out and 2. it seems like most ways you get paid will end up sharing your name
>>2624806
not that guy, but DO NOT allow furries to send you money directly to paypal.
They say all kinds of stupid shit in the notes section. SEND INVOICES to them instead.
>but muh name
Use paypal business and use a business name.
Need help
Anyone kno whaat this is or means
Some old jap pics my dad gave me
The second one
it says "go to /int/ or /jp/"
Yee it s a part of a pic so I thought someone know something
Shaky hands people, how do you draw straight lines?
Pic related is when I try to do things freehand, normally I'll just use the krita stabilizer when I do line art. It's not a problem for doing shading and sketches since I can do short strokes,
Peter Han would like to have a word with you.
Locking the wrist seems to help.
This is my new project "Mercurial Pisces"
this first one's called "Ring Finger"
>>2623859
Fossil Fuel
>>2623861
Shadow
Someone online suggested for me to not go to school for art because her brother did but hasn't found a job yet. She said that he switched over from music to art twice, Isn't that kind of bad to shift from one another twice? Do you think it's considered "good advice" for someone to tell you not to do what you want to for the "rest of your life"? I asked her if her brother was "good." She replied yes but that's not the point. I need better advice from someone who does art, not someone who doesn't pursue art. Fellow ic/ please give me some good advice.
>>2607311
Because companies don't look at your diploma, they look at your portfolio.
>>2607315
Basically this. Your diploma is worth toilet paper if you don't have the skillset the companies need. Better start wiping your ass with it quick.
Statistically speaking, a degree in art does not seem to be the defining feature of currently employed working artists-in fact they are the exception. Financial success in art is a product of not only your skill, but also your ability to network with and sell yourself to others. I hate to say it but probably more so. In some ways, a degree in business might serve you better as an artist than a degree in art would; at least if you happen to waddle into one of those "figurative art" schools by accident.
Personally, I would advise not only discretion when it comes to selecting a specific art school (they are very often amongst the most expensive higher-learning institutions out there and all have wildly different curriculum quality wise), but also patience.
If you're fresh out of highschool there is nothing that says that you can't study from free or inexpensive resources online or off for 2, 3 or even 5 years before even deciding on a school to attend-if you even want to by that point. They're not going anywhere.
Why are you browsing /ic/ instead of practicing? You will never make it with that attitude.
>>2622283
Because I just woke up and I'm browsing the internet while I take a shit. Is that okay with you or will you be turning me in to the art police?
>>2622289
GET ON THE GROUND, FUCKO! SQUAD, TAKE HIS PENCIL AND ALL OTHER ART SUPPLIES!
>>2622302
CHRIST GUYS LET ME WIPE