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Archived threads in /ic/ - Artwork/Critique - 693. page

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

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yoshikadu2011 is streaming now, thought I'd let you know.

https://www.youtube.com/watch?v=Z9RpU9QjjUY&feature=em-lss
11 posts and 3 images submitted.
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>>2733538
hng muh dick
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cool stream, any other suggestions to bookmark?
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It's crazy seeing his progression, dude is gonna be murata tier soon if he keeps this up.

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I want to get into an Art dealer gallery

But I don't know what to paint anymore
I don't know what feels important. I don't know what to believe in.
4 posts and 1 images submitted.
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become the next thomas kinkade
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>>2734416
>Kinkade
So old timey English cottages except now there's BDSM.
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>>2734416
ewwwwwwww

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Who painted this?
4 posts and 2 images submitted.
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>>2734380
Nicola Samorì
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>>2734385
does he have an artstation?
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>>2734388
No

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I want to draw what I can imagine, why its so hard
6 posts and 1 images submitted.
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shut up.
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because your body doesn't know how to do it and your mind doesn't fully understand the dynamics that create what we see in reality
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>>2734109
You are not imagining well enough if you can't draw it. Pay attention to what stuff looks like. Don't just look, try to understand.

Draw from your imagination and compare it to a reference. This will help you see the weak points in your understanding. Pick one of these weak points and study it. Work hard, and you'll be impressing normies in no time.

>wanted to be cartoonist as child
>grow up watching the industry crumble
>get good blue-collar career to last whole life probably because nepotism
>continue with original aspirations except now I want to put everything I make out for free just to spite the industry

Is this naive? I despise the idea of selling-out so much I'm wiling to give up anything my talent is worth just to prove I never would and I make enough money anyway where it wouldn't matter either way.
8 posts and 1 images submitted.
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>>2734045
Post your work here and I'll decide if you're worth it
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>>2734045
You're the type of person that does things for the attention of others rather than tending to your own emotional needs.
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>>2734046
I'm not good enough yet for sure, too shy to post anything for now,
I'm more concerned about how I should be gearing myself.
It feels a little narcissistic whenever I think about it, so I'm just wondering what other anons would do in my situation.

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>>2733846
>muh spoopy sekrit dark deep web x-D
7 posts and 1 images submitted.
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maybe there's some CP drawers who get together somewhere
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>>2733846
yea but im not telling you ;))) ;P
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>>2733853
that's pixiv

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so i realized some cool shit about perspective (from drawing boxes via d-a-b, muh autism, and free time), and i was wondering if anyone wants to discuss/knows where to learn more

this is gonna be messy b/c i just wanna get these ideas down

in graphical projection (i.e., turning 3-space into 2-space), one dimension must be "compressed" - this is where we get the axiom that parallel lines converge. (my physics is shit, but these are my thoughts: this theoretical understanding is remarkably congruent with our experience of reality - things of the same size get smaller the farther away they are, because they takes up less space in our field of vision. i believe there's a whole discussion in analytic philosophy about whether math is invented or discovered, which sorta falls into this. but let's not get into that here.).

some intuitive proofs can show that:
given parallel lines (which require a plane to exist in) converge to a point (i actually don't know what the proof for this is, i'm guessing it has to do with the whole compression idea). if this is what we want to draw, we can consider that when we draw two lines there is an implied 2-space, in which we illustrate lines of 1-space, and undergoing projection, they converge to 0-space.
45 posts and 9 images submitted.
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>>2733470
you can actually carry this idea over to all the other dimensions (which can lead to some cool results). the most useful is probably knowing that when we draw parallel planes going to infinity, they converge into a line. (+1 to all dimensions.) this is why the whole horizon line principle works. instead of the earth as a sphere, imagine as a cube and you're standing on one of the sides. that plane goes ass-far, mimicking infinity. if you're standing straight up, you can imagine a line going horizontally straight through your center of vision (the middle of the cone/pp/whatever), and this line really represents the "edge" of plane (like when you wear goggles in the pool and can see the "line" of the surface of the water separating water and air) going out to infinity (ie, a plane orthogonal to the pp). since both planes go to "infinity", they converge, which is why eye-level and the HL always seem to be the same. this changes if the plane you're standing on is really short (like in a spaceship or something) or if you're ridiculously high.
continuing from the line-example, parallel planes imply there's a 3-space that contains them.

and of course there's volumes of 3-space, which can be drawn given the earlier two observations.

any higher than this is not draw-able. what if we have parallel volumes, you ask? theoretically, they'd converge at a plane. i can't imagine this either, so dwbi. the reason is that parallel volumes of 3-space implies there's 4-space! and ofc we're only working with euclidean 3-space turned into 2-space here, so we couldn't draw this even if we tried.
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>>2733471
in other words, you can imagine the world as a theoretical euclidean space that consists only of points, lines, planes, and volumes. with only the axiom (or provable theory? idk) that when compressing dimensions (in this case all that matters is from 3-space -> 2-space), the dimensions contained within must converge (planes -> lines, lines -> points) (note that parallel convergence and foreshortening are essentially mathematically the same idea - things that aren't parallel will converge even more dramatically) w.r.t. the picture plane.

the trouble with all this is that it's impossible to convert from 2-space to 3-space. it's like not being able to go backwwards - b/c we've lost an entire dimension, there's no way to know what a 2-space illustration "actually" looks like in 3-space (theoretically). there are infinite 3-space forms to represent what we see in 2-space. an easy example would be placing a point on a page. there's no way to tell how far away that point is from the picture plane. there's no way to tell if it's actually a line directly orthogonal to the pp, or how long that line is for that matter.

of course, the way to get over this is with your sensibilities as artists. we don't want to draw random lines and points and work those into 3-d things. we always start with an idea, in 3-d, of what we want to illustrate, AND THEN we position our pp wrt. the 3-space model, AND THEN applying these rules. common sense/learning should take care of readability issues.
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>>2733473
another thought: why does kjg encourage the use of cubes to draw things in perspective? this is my theory (it may be obvious, but if you ever wondered why specifically these are my thoughts): we know that the basic forms are spheres, cylinders (-> cones), and cubes (-> pyramids). we want to stay within the bounds of these basic forms - they are most useful to the artist, and anything else would be too confusing (nobody wants to draw using a hexagonal prism as an artistic tool). out of these, we want the form that contains the most perspectival information - that is, the most discrete parallel dimensions. this is where the sphere, which contains infinitely many parallel tangent lines and planes, fails. (this basically applies to the cylinder too.) so if we know how to rotate cubes, we can pretty much apprehend anything in 3-space with a 3-point perspective (any more would be curvilinear perspective, which isn't what we're concerned with here).

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Is there anyway you can become an artist full-time without working insane hours for no pay?
5 posts and 1 images submitted.
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>>2731159
yes
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>>2731159

Yeah you can hook yourself on some psychedelics or heroin and be sn artist you always wanted to be. Remember to overdose before you run out of drugs because it will all be for nothing if no OD death.
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>>2731172
Thanks

How do you prep your brain for drawing? It seems like if I'm not in the right state of my mind even if I want to draw I'm not learning anything while I am practicing.

Pic related isn't mine btw, it's just cute
2 posts and 1 images submitted.
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>>2734161
Always be in the mood to draw.

Just learn to love the act of sketching and rendering form and value. Rather than see it as an expression of yourself or a chore.

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Inspiration thread.
255 posts and 134 images submitted.
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>>2699881
who is the artist of this OP?

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Grand Prize
>You drew everyday for a long time, longer than anyone else. Congratulations. You are the best

Rules
>Update every day at: http://www.lavaflake.com/draw/
>The deadline for submissions is 23:59:59 GMT each day
>You should spend at least 30 minutes on each update
>Miss a day and you lose a token, FAQ is the first post.
>Miss another day within a month and you're eliminated.
>Progress updates are ok but they will be policed like other submissions
>Please wait until page 9 to start a new thread
>Please link to past thread
>Please refrain from drawing sexual encounters with under age humans ;^)
>have fun

Last Thread >>2725747
426 posts and 67 images submitted.
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>>2730903
FAQ:
Something's broken, what do I do?

>The site is currently in the alpha phase of development and is being built around us as we compete so sometimes things go wrong. If you ever need any help send me a tweet @LavaFlake or shoot me an email [email protected].

What do we draw?

>Whatever you want. At this point there's no required topic so draw your heart out. Make sure you submit at least a half hour of work or you may get a low effort warning.

What's a low effort warning?

>The goal is to get people to draw every day by turning it into a competition. The low effort warning system is to prevent people from posting last minute, quick sketches when they're feeling lazy. If you receive a warning and it happens again within a month you'll be eliminated.

>This rule has been the cause of a lot of concern amongst newer artists so let me reiterate: this system is to police low effort content and has nothing to do with the quality of the work. New artists are more than welcome.

What happens if I'm eliminated?

>A new Last Artist Standing challenge starts every week. If you get eliminated then get it together and rejoin next week.

How can there be a new Last Artist Standing challenge every week?

>This is a way to let new artists join in and to allow re-entry for the eliminated. Every week a new challenge is started. If you joined on week 1 and make it to week 2 then your daily submission counts for both the first and second Last Artist Standing. If you get eliminated then you're eliminated from both challenges and you'll be able to rejoin next week.

Will I have an advantage if I join later in the week?

>The winner of a Last Artist Standing will be the artist with the longest streak. If you join on day 1 and last until day 85 then you'll have a streak of 85. If there's only one person left in the challenge when you're eliminated but they joined on Day 7 then they'll need to continue on for another week. If they're eliminated before then, you win.
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>>2730904
This is a list of anons who regularly stream, this list will be updated as we move forward, if you wish to be included please post you name/stream profile.

>STREAMERS
https://picarto.tv/aimai
https://picarto.tv/CraniumOverLord
https://picarto.tv/dotesq
https://picarto.tv/JMGNfunbox
https://picarto.tv/magicoreo
https://picarto.tv/nakedoats
https://picarto.tv/N4F
https://picarto.tv/UltraBondageFairy
https://picarto.tv/VitaminNeko
https://picarto.tv/Choob
https://picarto.tv/susipari
https://piczel.tv/watch/HighOnDopamine
https://picarto.tv/namefag
https://picarto.tv/artscrub
https://picarto.tv/SubCryo
https://picarto.tv/mooff


Streamers, please let the thread know when you're streaming so people can join the "fun".


You can also hang out with the community on the official discord:

https://discord.gg/atc5REB
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STEAKS AND BADGERS

Who's style is this?
15 posts and 2 images submitted.
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>>2733513

It belongs to the guy who didn't read the sticky.
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>>2733531
OP's pic was on reddit's frontpage though
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>>2733541
Redditors gonna reddit.

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tell me if you like it
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>>2728312
>:(
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wow that is very nice, yes. make me happy yes. very very good
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i for one am glad that there are so many things in this world that are a "little 13-year old faggot" identifier

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Share your DA, insta, Patreon, tumblr etc.
304 posts and 168 images submitted.
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uh, sure

jabari.tumblr.com
ig: jabariworks
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>>2704311
ah forgot to scale that, sorry.
>>
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>>2704025
http://ammobot-hb.deviantart.com/

http://ammobot-hb.tumblr.com/

Been a while since I posted in one of these.

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Where's the refernce thread?!
6 posts and 1 images submitted.
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You bumped it to nothingness, genious.
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>>2733914
Anon is a reference thread right now? where is? I cant find in the catalog....
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A bit outdated but should be ok

https://1drv.ms/f/s!AlZ29nlVXYH52lA7KdhqU5RaO5Yx

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