Where can I find more of Lester Abrams art?
Ask him
hopeful bump for that typeface
>:^)
>:^)
Who here is following agurri's one year of art fundamentals guide? How is it going? If you've already done it before how did it go? Did you make progress?
I know for a fact that atleast one person on here is doing it.
>>2384196
what the hell is that
>>2384202
THis
https://onedrive.live.com/view.aspx?resid=E06DB73ECC23E4EF!679&ithint=file%2codt&app=Word&authkey=!AD8ifQUs5NTi40Y
I'd like to hear if that approach is working for some people. My way of teaching myself is rather frustrating. I get to a difficult topic in whatever book and hit a wall. After that there's search for other resources to learn from, hence frustration.
How do you respond to unrequested critique to your art online?
Someone just decided to do so on a very old drawing of mine, even though you can tell how much I improved from my recent posts.
Should I ask the person about it or just ignore it?
If you really improved you can ignore it. Only listen to the people that has their own work out.
>>2382853
they do have their work online too, but it's mostly...anime-ish style you know those round types what are they called, chibis? or something
i really wanna ask them about it but i dont wanna start drama either
>>2382858
chibis?
just stay away from that dude
Post your drawings or studies of animals and discuss.
Haven't seen an animal thread on here.
is this a joke
>>2384190
i mean the concept isnt that bad but...
>>2382665
lol
Why are you not building volume at this very moment?
http://v.youku.com/v_show/id_XNDQxMDAxOTU2.html streaming video link from the stills for those who are looking but the site is super shitty though so maybe not
Vilppu is the best waifu
mfw vilppu is fucking 109 years old, posting on facebook, instagram, running a business, drawing on his ipad, updating his twittergram via his iphone while giving lifedrawing demos all over the world.
this guy is a fucking hero
Old thread
>>2362178
Pastebin: http://pastebin.com/kVkkdzaX
>>2376558
Whats a good phone for art, art app or perhaps very cheap tablet?
>>2376561
um... need a bit more context here.
you just looking at art on it or you making art on it
>>2376558
I have a lot of trabble drawing figures in perspective from the "looking at the figure from above" POV because I flatten the torso every time and just can't visualize it properly. Does anyone have any helpful construction-like pictures (I remember 0033 guy had something but I can't find it) pls familymembers?
Sculpture of Frida Kahlo by Wiola Stankiewicz
search faunoeloro shop on etsy if want to order custom sculpture;)
Do You know any good website with the market for customized hand made sculptures ?
>love drawing
>make no progress at all
I love this feeling
Nice b8
>>2382548
sorry that not everybody is a god who makes it in a year
>>2382546
Just do some studies a couple times a week and practice the fundamentals. Then continue to draw like normal while using what you learned from last time.
Quick question
how does one start a patreon? I have some work but it's not good enough
if you want a patreon. what should you be doing/willing to do?
and also is there anyone of you on patreon now? id like to take a gander
>>2376764
>what should you be doing/willing to do?
Sell your soul
>>2376764
>I have some work but it's not good enough
if you want a patreon.
Then dont make a Patreon, dumbass.
>>2376767
What do you mean by this?
How do I go about correctly showing form? I've worked on 3D stuff for a while. But when it comes to drawing some things I still look flatter than shit. And I am trying to do this without shading to start.
I've watched Proko/Loomis/Vilppu, and i've gone to drawabox but i dont seem to get what I am doing wrong.
>>2385915
Why do people feel like creating new threads when we have a question thread? Whatever I won't get all autistic over that.
1- While working on 3d does help you should really get a serious plane understanding via perspective, I recommend you reading scott robertson.
2- Shading does help a lot on this, again, I recommend you another book by scott (both of these things have to do with perspective and he will often reference it on his second book)
3- Apply all of the above to more complex figures, like humans.
It would really help if you posted some of your drawings to see what's wrong with them (regarding to volume atleast)
Construct still life's from observation.
You get an actual sense of depth after consistent amounts of practice.
Lookin for a "secret technique" ain't gonna help you.
As unsatisfying as it is, the gratification of correctly doing something doesn't come soon after what you've perceived to be "alot of practice", let alone "enough practice". Alot of times, it takes three times longer to understand and correctly execute something than you initially predicted. The act of practice yields the results and if it still hasn't gotten results, you haven't done it enough, even if you think you did. You should be able to figure out these things yourself if you just learn to stop getting hung up on every single attempt. Just fucking practice the basics.
>inb4 you're past the basics
Is there any benefit to using newer versions of Flash, like CS6 or CC for simple stop-motion animation?
It looks like newer versions focus only on Actionscript and development and have convoluted the interface for simple animation.
>>2382825
>simple stop-motion animation?
Not sure what you mean, like puppet frame by frame?
Flash CC made the brush tool scale with the document, so line width is more consistent. And I think there's more puppet tools.
That's about it though.
I don't want to spend a long time rendering things. I want to make powerful images with lines of varying weight without tedious crosshatching.
Is this okay?
it's ok if it's good. if it's not, absolutely not.
post an example anon
do whatever the fuck you want man just do it well
The usual stories involve people ripping artists off and running away with free art, but have you ever had the opposite happen /ic/?
Pay an artist and they never give you your commission, take a year+ on it, or draw something that looks like crap compared to how they usually draw?
Let's share horrible experiences from both directions. Have you ever had someone not pay you or have someone run away with your money instead?
I can share a story from a friend
>Be friends irl with an artist
>my art is dA weeb tier while this friend is good
>commission her to draw animu characters cuddling
>she turns it into hardcore porn and charges a shitload for it
>too shy to say no and have to scrape together $150 instead of $50...
>we're not friends anymore
>>2377091
> Making a game asset for a client.
> English is not her primary language but she tries her best.
> bombards me with references.
> remarks were: Copy it but not copy it exactly. design is perfunctory. Sharp teeths scares away costumer.
>Animation description was " Make it attack horizontal up and down."
>Color anotations were " use terrible green, yoda green and malaysian brown."
> When I submitted the bulk of the files, I got blamed for sending too much file for review.
I really have no idea what she's saying but that's probably one of the bad projects I have ever worked on .
>>2377108
you are a fucking idiot
Post shit that makes you want to git gud
Anything goes: Stylized, traditional, studies, animation etc
If you think something is shit, you have to give a reason for believing why it's shit, and also post something that you like instead
It's been a while, let's have an interesting one /ic/
>>2376719
let's skip all the commoners and move straight to the king?
>>2376732
if you insist
>>2376732
>>2376758
everyone can go home now. I posted the final form.
hey /ic/
I'm seriously considering getting into art, but I don't know whether I should draw or use a computer, I prefer using my hands, and feel like I would enjoy it far more, but I know it has limitations compared to a computer, especially when it comes to colour & lighting (which I hate/have 0 capability in), as for doing both, I know this probably isn't the case, but I feel as though all the time spent drawing would be pointless if I transitioned. What do?
In short, simply committing(and putting effort) to the act of learning one medium or the other will make you better.
However, I would suggest starting with traditional art. Painting, pencil, charcoal, etc. Why? Digital art has a lot of crutches and pitfalls you can potentially fall into that will hinder your learning; ie, tracing filtering color-picking etc. Irregardless, people can make fantastic art no matter the medium. It is much easier to pick up digital art after learning any traditional medium, than it is vice versa. However, doing one will not stop you from doing the other in the future.
Also:
> I prefer using my hands
> I would enjoy it far more
Do what makes you happy.
>>2382909
cheers senpai, time for the sticky, a pencil and this "loomis" guy
If you like using hands, do sculpture.
If you think all digital art is made with a mouse, you are a moron.