Does anyone have experience with pay-per-project instead of per hour?
I just got a really cool gig for designing motivational posters but I have no experience with this form of payment. (I'm used to per hour)
I know I can bump out a decent design in about an hour but if he keeps me on revisions for eight hours, my profits will be miniscule.
Does anyone have any suggestions/advice about pay structures?
>>313821
I recently had to do the same thing.
Structure your project price to include a set number of revision rounds. Any revisions that go beyond the number of rounds included would then be charged at an hourly rate.
Not only does this allow to you estimate better and build in padding on each project, but it also motivates the client to keep revisions to a minimum.
>>313867
This works. I do something similar; the contract states that we'll spend x hours on the project and will absorb a 10% overage before incurring hourly charges. When we tell a client that they've hit 100% and are in the overage period they tend to wrap it up quickly.