What is the best course (pirated) that will make me a UX designer?
>>294898
I just bought a course on udemy, they're really cheap rn. check them out. That or just read a shit ton of books
>>294900
What is the course called?
Udemy is great for courses, is there a way to send videos online? I have over 500gb of tutorials on web & design, so if you need any let me know.
UI and UX are just a pseudoscience. A meme. A snake oil. Bullshit.
It's hard to accept it, but that's what it is. I just spent a few months of my life learning this shit and thinking I have a big and useful knowledge.
Nothing, half of it doesn't work in real life situations, the other half is common sense. It was a terrible mistake and I feel sorry for myself now. Run from this field.
>>295190
I would even go as far as saying that front-end is the biggest mistake to go in today. I curse the day I started learning web design, UI, UX. Now I've wasted too much of my time to undo it in order to take another career path.
>>295191
I'm thinking about it too. I also have some frontend and backend skills (was a frontend/UX developer for a few months in an internship).
I guess I will have to focus more on backend then, or switch careers, maybe do another degree since I don't enjoy programming very much, though.
I could probably get a job as a web designer or a frontend dev now, but I'm afraid it's a dead end.
UX is psychology, customer service is UX. UX / UI designer is a common title nowadays but it's a really bad misconception. I'm assuming you don't want to be a UX designer(they don't do graphic design) and want to be a "UX/UI" designer, google web dev videos, sketch your stuff on paper, wireframe that shit, then mock it up on illustrator or sketch.
Everything else search it on youtube or google
>>295190
>I just spent a few months of my life learning this shit
>a few months
lmao opinion discarded
though i do agree, UX/UI is largely just using your common sense and answering basic logic problems.
>>295190
Full-stack dude here. I know UI/UX is 80% bullshit, but I can never seem to get design down for the life of me. I actually am reasonably competent in the technical part of front-end dev, but the second I try doing some that looks nice, it's like a child drawing their favorite cartoon character. You can sort of tell what it is, but you won't confuse it for the real thing.
It doesn't help that I don't have the time to do it all.
>>295440
I have these books on my PC right now:
>Livro Designing Interfaces
>No Interface
>Universal Principles of Design
>Designing with the mind in mind
>Mobile First
>Simple and Usable
>The Smashing Book
>The Design of Everyday Things
>Don't make me think
>Evil by Design
>About Face
Now, a few months is not much time, but I went through more books than I would do in college classes. A lot of information is constantly repeated in them. That's just books, not mentioning internet sources.
I can't consider myself a pro, but I think I still learned a lot about this field, and I can say it was probably worthless, so I'm glad I didn't spend even more time on it.
Now, when we are talking about pure design, that requires practice and I'm glad I did spend time on that because over the year I improved quite a bit.
Any professionals in these fields here? I'd like to hear more opinions on it.
I've got about 4 years experience since graduating university with a degree in graphic design. I've been working in agencies/inhouse doing a bit of everything—print, digital and motion.
I enjoy the digital side of things most and would probably like to do it full time. How do I transition from being an all-round designer and specialise in digital/UX/UI design?
>>295749
Forgot to mention that I already use Sketch/Invision. We don't offer 'UX' as a service at my agency but we do implement testing and I follow the logic and theories behind it.
I suppose working for a UX company would be more thorough with constant testing and refinement. I've also never worked on apps/products. Just responsive websites.
Can you be both a UI and UX designer? I don't just want to be involved with research and user testing I want to actually do the design as well.
>>295776
Probably depends on the size of the company you work for. If it's a larger company UX and UI are two separate roles.
I'd try Invision's short ux course.
Literally google "invision UX course"
>designers shitting on UX
An understanding of usability, information architecture and accessibility is vita for interaction design.
Without a grounding in this field, your skills are not competitive.
>>295936
How do I transition from being a graphic designer to becoming a UI/UX designer?
Is UX/UI just for software/apps?
I work for an agency which only does responsive websites and we don't offer UX/UI as a service. I always hear about 'agile' and 'lean' and working iteratively. I'm not sure if that's appropriate for non-product based applications, is it something we should look into as an agency or is it only application for apps/software?
>>294978
>Udemy is great for courses, is there a way to send videos online? I have over 500gb of tutorials on web & design, so if you need any let me know.
Post in /t/ and promote here, if not then upload on torrent sites and then share
>>295958
>>>295936
>How do I transition from being a graphic designer to becoming a UI/UX designer?
Design overall demands creativity, doesn't matter whether it's on web, print etc. UI/UX is just a small part of it.
For example, mastering only blend modes in complete Photoshop package. Which is useless on it's own. Since there are many other critical skills you need to master to make a good use out of it.
>>295968
Ideally I'd like to just design websites and prototype in Sketch/Invision all day. I'd prefer it if someone else does the heavy research/testing and I just use the results to create an informed design.
Would that be a UI designer rather than a UX?
>>295984
Yes. In bigger companies it has also split in two: UX researcher and UX designer.
The researchers are the ones who make the interviews, empathy maps, journey maps, storyboard and usability tests.The designers are turning those inputs into low-fi wireframes and interactive prototypes. I usually use, PS and Axure but there are many workflows I've encountered.
UI designers are the ones who has the understand the design which was given by the UX designer and thus create the pixel-perfect design for the developers
>>295986
>has to*
sorry
>>295986
Ah okay, thanks. Yeah I think I'd definitely want to be a UI designer then rather than a UX. At the moment I do everything in Sketch as hi-fidelity designs and then test them in Invision before handing over to the devs.
It would be cool to do both the UX/UI so I could get involved at the wireframing stage but I suppose you could only do that at a smaller company?
Is a UI designer basically just a graphic/digital designer that specialises in apps/product/software rather than websites? I've only ever done repsonsive websites, I usually just design a nice desktop site and then try and shoehorn it into a mobile design—which I know isn't great.
I'd like to start designing 'mobile first' and use informed research to influence my design decisions rather than just speculating what I think works best.
>>295986
>empathy maps
Jesus Christ.
UX is a meme.
UI is just a title web designers give themselves to sound more important.
>>296021
>human centered
>>296056
I went to a UX talk about human centred design. The guy said that you shouldn't design 'mobile first' you should design 'people first'.
UX is incredibly important. Design isn’t about how things look—it’s a plan, strategy, and an execution.
Your ideas are just assumptions. Therefore, all assumptions should be tested.
>>296058
Designing mobile first is a retarded strategy imo
Yeah more content is being seen on mobile but better content can be available on traditional design
>>296104
You design for your audience. If 80% of your audience are viewing your website on a mobile you create a great mobile experience.
>>296109
That's why you need
>personas
>spend a week creating and 'testing' imaginary users and profiles.
Tell me that UI/UX is not a meme.
>>296122
More often than not we're redesigning sites rather than starting from stats. We usually have Google Analytics about browser/device usage and just go from there.
>>296148
Speaking of Google Analytics, is there another free option? I'm sick of constant spam like Vitaly rules google, Congratulations to Trump and all americans, o-o-8-o-o.com search shell is much better than google.
>>296152
Just use Analytics. It's the best there is.
I think the term 'UX Designer' is hugely misleading as they don't really do any design. It's more of a research and testing role.
Most people who think they actually want to be a UXer actually want to be a UIer.
>>296198
hmmm...not true ?
The [User Experience] designer designs exactly that, an experience. He picks what elements go on which page and what element leads to what page. He decides what tool the user the user will and will not be given. He chooses to make the experience simple and quick or long and rich. Many apps have the same explicit purpose but different user experiences; eg: Youtube vs Vimeo. Those are all design decisions.
>>296199
A lot of job descriptions I see are purely research based (journey mapping, personas, testing) and wireframing.
The actually design is done by a UI designer using the findings from the UXer.
>>296208
I learned about journey mapping, personas, wireframing and testing in one of my college classes. It took 2-3 lessons and I thought the class is shit.
Then I read more about it in blogs and books and realized there isn't much more to it.
Pure meme job. Expect this bubble to burst soon.
>>296208
>(journey mapping, personas, testing) and wireframing.
>not the actual design
Are you stupid ? What do you think wireframing is, bio-engineering ?
>>296053
Not really just a title. A web designer can't build the UI of a car dashboard or the UI of the apple watch.
>>296216
I'm pretty sure they could if you gave them a specification.
>>295191
Can you explain why?
I just finished my bachelor in graphic design, without any real ui/ux or frontend experience, and it seems like every job i apply for, they ask for a graphic designer, but in the requirements they put ui/ux, frontend or a handful of coding languages.
I feel like im lacking something important, and i therefore I can't land a job.
>>296272
I was in the same situation about five years ago but I managed to get a job inhouse for a travel company.
It wasn't glamorous but I learnt a lot of useful techniques in print, web and motion design. We had to do everything from designing/artworking brochures, managing the website/eNewsletters and also create promo videos.
After about 18 months there I applied to some agencies and now I'm at a fairly good full-services communications agency. We mainly do print/front end web stuff but also strategy, PR, marketing and motion.
You don't have to become strictly a web/UI designer. There's plenty of agencies still doing print and traditional comms. It just depends on what you want to specialise in, and you probably won't know what you enjoy best until you have a few years experience under your belt.
I think only now have I realised I enjoy the digital aspects of design more and would probably like to get into a career that's more web/UI oriented. I used to love illustration at university, but after doing it commercially I absolutely hate it.
I read so many medium articles about designers transitioning about becoming a UX/UI and all they do is brag about their salary.
I'm in the UK and the majority of UX jobs I see advertised are like £30-40k. I'm working as a designer at £27k. Is it really such a big salary jump in America?
>Today, I work as a UX contractor for multi-million dollar ecommerce companies. I made the transition from a digital design generalist to a specialist in the research and design of ecommerce purchase paths. By becoming a UX expert, I increased my earnings by 150%.
>>296425
I think that's only if you do UX for a FTSE100 company.
Most UX/UI jobs are paid about the same as normal design jobs.
>>296425
Yeah, some ~10-15 years old startups from San Francisco pay $100k/year for a UI/UX memeboy.
>>296210
Some artists study science for inspiration.
What happens when a generalist studies social science, design, analytics, lexicography, syncretism, philosophy, and plays with memes for lulz on 4chan?
>>296593
Unfortunately, companies are looking for specialists, not generalists.
Is this hating on UI/UX is a meme?
>>296631
I don't know what to believe, honestly.
>>296598
Not true.
A lot of companies are looking for UI/UX 'unicorns'. You have to do twice the amount of work for half the pay.
Isn't UX basically using common sense?
>>296672
Last time I said that in another one of these UIX threads, I've been called names by some fucboi all while he was trying to convince me that it's some fucking complicated, time-consuming science, and how much effort it goes into research for a damn button. This is the liberal arts niche of designers.
>>296672
UX is about getting to know your target audience and form the product/service for their tastes.
>>296673
And here's an image to accompany my statement: you can see the designer pitching yet another social media app idea to stakeholders.
>>296677
This smoke and mirrors design bubble won't last. Sooner or later it will bursts, just like dotcom has.
>>296677
I'm in Manchester working as a graphic designer and I'm currently on £25k. I've had 4 years experience so far.
Is that bad? Should I look for a new job?
I don't want to move to London.