>http://www.wildml.com/2017/08/hype-or-not-some-perspective-on-openais-dota-2-bot/
So this is the power of billion dollar endowment..
>>61892466
Can't wait to see it 5v5 a pro team.
I wonder how the bot operates more late game though, is there a way to obtain it through the workshop or something?
>>61892466
all hype
> Look at youtube video and take note of the sheet restricting what the players could do vs the bot.
> Wasn't DOTA
> 1v1 with literal hit for hit matching chars giving advantage to robotic actions and response time
> No intelligence or strategy involved
> Players eventually broke the bot by doing something it didn't see
> As there is no intelligence in these systems, the bot just say there like a dummy and got rekt
> Indeed the kind of shit you'd expect from a person who over promises and under delivers and fills the void w/ hype
> To drum up hype for them, he was on the air early that day w/ his usual end of the world AI must be regulated pronouncements
All together a joke that no one in the industry takes seriously.
>>61892919
Oh and they likely trained this dummy bot for long periods of time using much more computational hardware than the pre-trained computer they rolled out on a cart.
This is the kind of bullshit you have to resort to when you've got nothing of value to show and have a dumb statistically driven bot.
>>61892930
I don't really know how they did it but even with lot of hardware it's not going to be easy. This isn't like go or chess where you can have your own super lightweight game board program which you can run possibly hundreds of parallel on single system. The system requirements are fairly high, can you even run dota "headless"? I don't have much knowledge in chess engines but because of the turn based nature of the these board games, the games itself probably only last a few seconds whereas game of dota is always going to take much longer time.
The bot was trained by playing against itself. Item buys and creep blocking were hard coded. Imagine how long it would take to converge on the right item choices if they had to essentially brute force their way through them.
If they manage to make the 5v5 bot good without cutting corners I am seriously impressed.
>>61893127
It's quite easy. How do you think in game AI bots work? You're falling for the marketing bullshit and its because you don't understand what's going on.
There's an obvious clear line of people who didn't fall for this and asked critical questions about the obvious and brainlets who, even when its explained why it is nonsense, still believe in the hype.
>>61893127
Headless or not doesn't matter. They have access to many kinds of data, hence "statistically driven". The AI may be smarter, but if anything it basically the AI on steroids but not something entirely groundbreaking.
If Riot wished for it, they would have developed a really smart and powerful AI with all that money they have. Same with Valve, but which mode of play brings the amount of money that matters? Obviously it's PVP.
>>61892466
OpenaAI actually let people at a nearby LAN play the bot and by the end of the day the humans had strats to beat it.