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/dgg/ - /d/ games general

This is a red board which means that it's strictly for adults (Not Safe For Work content only). If you see any illegal content, please report it.

Thread replies: 391
Thread images: 44

Arcade Edition

Previous thread >>6581884

Discuss lewd games, share your projects an have others critique them.
Post pictures (/d/ related preferably) to keep the thread alive.

Lose hope of making games here, and collaborate with others to not make games:
https://groups.google.com/forum/?pli=1#!forum/hentai-game-dev-group

>/d/ Catalog:
http://pastebin.com/Su7gb2iq
>>
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Free Cities 0.5.2, 'Brave New World,' up at freecities.blogspot.com. Most updates happen when I've checked enough items off the long list of things I want to add to justify a long debug followed by pushing an update. Sometimes on the other hand I suddenly get an idea that I really want to see live, and everything else gets to wait. (Sorry, sharkteeth anons.) This update is the latter kind: it adds the bare bones of a societal system for FC. It's been fun seeing anons describe the horrible little worlds they're creating, so now you can make your manipulation of the arcology's culture official. You get to choose one societal goal at 20 turns + basic rep, another at middle renown, and a third at very high renown. The options included are pretty basic, but raceplay anons, this one's for you.
>pic: story structure in Twine

>why no [clothes option requested 99 times] yet?
Because it's easier to add a bunch at once.

>game's too hard, how do I cheat?
You're an idiot. Select cheat/debug mode from the start screen. This will give you six very powerful slaves and a shit ton of money. It will also enable you to select random events instead of getting them rolled up for you; if you don't like that, go to the manage arcology screen and turn cheat mode off.

>How do I get the nurse that got requested last thread?
Select all the most expensive merc options. Fund the slaving razzia when they suggest it. Target the sick and injured in the raid event. Several turns later, an event during which you can buy her will pop. Bid high.

>How do I unlock society customization again?
Have a very minimal amount of reputation and get to turn 20. You'll get an event that will describe the happening. This unlocks a society menu from the arcology management menu.
>>
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>>6585937
Second for FC Dev a best.
>>
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I'm trying to help a friend make a series of games in which several female characters have to escape being tied up or avoid being tied up in a point and click sort of thing. There's a bit of a story going on in it too. Or at least, I want the setting to be interesting, even if it's just a backdrop for someone getting tied up in a room.

What kind of stuff do you guys like to see in these? What kind of puzzles do you care for? Do you care about story at all? Do you think that something like this should be aware of what it is at the end of the day, or try to keep some real of "reality" in it.
For example, I like Fantasy Frontier, but it kind of takes me out of it when they start tickling each other and go about it like it's normal. But of course, Fantasy Frontier doesn't take itself seriously at all.
What do you guys think?

Would you ever purchase a game like this? How much would it have to have for you to want to do so?

Also, and most importantly, what kind of ties do you want to see? I had the idea of the ties being silly/more serious based on ow silly of a mistake is made, like walking out through a door when you know there's someone waiting for you on the other side of it, as opposed to being recaptured after an escape attempt
>>
>>6585937

>This update is the latter kind: it adds the bare bones of a societal system for FC. It's been fun seeing anons describe the horrible little worlds they're creating, so now you can make your manipulation of the arcology's culture official. You get to choose one societal goal at 20 turns + basic rep, another at middle renown, and a third at very high renown. The options included are pretty basic, but raceplay anons, this one's for you.

God damn, I thought I was gonna get some work done tonight.
>>
>>6585937
Welp, my final better be on being an Arcology owner or I'm fucked.

Why is FC Dev the best?
>>
>>6585937
Is there any chance of seeing mini-scenes- The same kind that you get at the bottom of the main screen- for the different buildings?

Or would that sort of thing be better written in as a random event?

Do you accept writing?
>>
>>6585947
Sounds fantastic. Feeling paniced and/or oppressed, followed by escape, and occasional turnabout, are probably my favorite narratives be they pornographic or clean. Story's big for me, or at least enough story that I can get into the headspace of the character. Puzzles are great, I don't have particular preference to what sorts.
>>
>>6585937
Isn't the website off?
http://freecitiesblog.blogspot.ca/
>>
>>6585937
>patreon doesn't accept blowjobs as payment
life is pain
>>
>>6586215
google switches the tld to your country, canucklord
>>
>>6586316
freecities vs freecitiesblog
>>
Wasn't there a quest in CoC to find a way to cure Urta of her /d/-stick? I haven't played the game for over a year, and I figured I'd make a cured and happy Urta my designated waifu for my first new playthrough (uncorrupted), but even after checking the wiki I can't find anything about undicking her. Was the option removed, or did I just imagine it?

Also, do you have to sex the lizard wizard to continue his quest? I just wanted to heal him and be mage-bros, dammit.

>>6585937
Requesting more details on hotfixes. Something like:
>Latest hotfix (0.5.2.1) at 18:30 PST.
and then below the main changelog:
>0.5.2.1 Hotfix
>Tried to fix bug X.
>0.5.2.2 Hotfix
>Tried to fix bug Y.
>>
>>6586316
Freecities will link you to wrong page. also switching the domain name lets you post a full link.
>>
>>6586323
You're misremembering. You cure her of her infertility curse, but she was born with her dick.
>>
>>6586323
Wait, does completing her quest and getting rid of the "guest" also cause her to lose the dick, since that was the cause?
>>
>>6586333
>but at the opening of Urta's Fertility Quest it is discovered that he somehow managed to escape and possess the newborn Urta, within whose body he has been sleeping ever since - the side effect of this is that she became a hermaphrodite.
>>
>>6586336
lore inconsistencies in a porn game. what a surprise. /s
>>
>>6586340
To be fair, the fact that he caused it doesn't mean that it would necessarily disappear in a puff of convenience as soon as he leaves.

I really wanted to help her. And the lizard too. Guess I'll just ditch my good guy save and play a corrupted, winged, tentacle dicked, futa beedog rapist instead.
>>
>>6586336
You get that off the wiki or something? Because the scenes themselves have Urta being born with it, and her being possessed at conception.
>>
>>6586352
http://wiki.smutosaur.us/Taoth
The quest page only mentions the infertility, so this page might not be accurate.

I really liked the idea of a character who was actually ashamed of her giant mutant horsecock rather than proud of it. Fit my kind healer/purifier character perfectly. Turns out that the only relationship you can have with her is one where you make her happy to have it.
>>
What is the fetish that OP's posted? Or where can I find more like it?
>>
>>6586414
The technical term is wallbutts. It represents the arcade in FC. through_wall on danb
>>
Looking everywhere for more, just cant find anything
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>>6586418
>>
I need to make a wallbutt thread xD
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>>6586419
tinkerbutt
>>
reminder that coc is getting an ending [massive spoilers]

https://fenoxo.com/forum/index.php?/topic/1327-massive-spoilers-coc-final-dungeon-edits-request/
>>
>>6586511
Who the fuck cares
>>
>>6586512
I do :>
>>
>>6586513
Confirmed for shit taste
>>
When I got tired of Tits I went back to Coc, thinking "I'm going to revisit the good old days, back when there was decent content!"

But then I realized: It was never good and it hasn't gotten bad, it's the same way it's always been. And after reading it over and over and over again, thousands of thousands of words of it, it just gets boring. If I played Coc again I wouldn't be able to tell the difference between the new dungeons and the dungeons I played a year ago. They would all seem equally old and stale.

I wish other text game projects would get more effort and attention. Need some fucking quality and variety... and choose your own adventure's don't count.
>>
>>6585937
Could you please include a "no default setting" for obedient slave's housing?! Otherwise, if you want to make a difference between obedient and devout, you either have to exempt a lot of slaves or you have to readjust too often.
>>
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Every time I've played Free Cities I've ruined the game for myself. I'm afraid that I'll need money for story events, so I play it like a serious game and start exponentially growing a pile of interchangeable maxed out whores to maximize my income.Then I get bored of managing my giant laggy pile of interchangeable maxed out whores and quit. I just started using cheat mode and it's a lot more fun.
>>
>>6586565
I buy slaves with a lot of potential from the slave market, train, educate, and break them, and resell them. Pick a favourite to make a full-time public servant to get my rep high enough to access the slave schools then start filling out my Dairy from the GRI, the Servant's Quarters from the Slave School and the Cockmilkery from the Gymnasium Academy. That way you've got the interchangeable ones sectioned off in those three buildings and you can build your custom waifus to fill out the brothel and promenade and management positions.
>>
>>6586552
Have you tried Night Games? It's a decent sex-fighting text-based RPG (emphasis on the game part: it's heavy on mechanics) which recently got an update. Dunno how stable the new version it, but it's worth trying if you haven't yet.

It's in the paste bin, and there's a pretty detailed mod on Fen's forums if you find the base game appealing but lacking in features.
>>
>>6586587
Not him, but that sounds like a game I could get into. I can't seem to find it in our /d/ pastebin though. Googling "Night games" turns up board games,sleepover guides and a movie from 1980.
>>
>>6586594
my bad found it. Was searching via
>Yahoo search
for whatever reason
>>
>>6586594
https://fenoxo.com/forum/index.php?/topic/77-nightgames-mod-v1832-updated-101315/

https://fenoxo.com/forum/index.php?/topic/252-night-games-return-of-the-sex-fighter/
>>
>>6586418
>>6586419
>>6586421
I have a big enough collection, so I made a thread about wallbutts, here

>>6586612
>>
>>6586584
i tend to build a stable of whores until i have enough to beat the story mode, then i start waifuing the promenade, with some excursions into the milk business from time to time

by the time i've truly exhausted the game, fcdev releases a new version that destroys my save and i get to do it all over again
>>
>>6585937
Hi FC Dev! I just wanted to say I'm loving the game!

Doing a run in Africa where all of the slaves in positions of power are white South Africans and all of the "workers" are continentals. Absolutely loving the new racial superiority/inferiority options!

...I read over what I just wrote. I think I have some issues I need to work out.
>>
In the rules assistant, what are the three assistant-applied impants options?

I don't think there is an explanation of what each does and I don't want to risk it.
>>
>>6586552
Started playing CoC again after about a year, and I've been having fun so far.

I do wish it had a more restrictive leveling system though. Mainly to increase replayability. My mage has every black and white spell and is getting close to 100 in every attribute with 80% of the useful non-event perks, even the physical combat ones.
>>
Anyone seen any FC porn drawings yet? Just curious.
>>
I have a question, what are the qualities needed fro the best head of the Dairy and Cum collection? I know the milkmaid needs to be strong and healthy and but I don't know what the cum collector needs
>>
>>6586813
>There are 25 milkers in your collection facility. Malou's oral skills greatly improve semen production. Malou's enticing tits and ass help keep her charges ready to cum. Her big, stiff prick can force a convulsive prostate orgasm out of any slave.
FC Alpha v 0.5.01
>>
>>6586820
Thanks man, is there anything else for the milkmaid? I can't get their specific events to show up, even in debug
>>
>>6586828
A list was posted a couple of threads ago. Maybe somebody copied it.

Possibly youth.
>>
>>6586828
>>6586833
>I can't get their specific events to show up, even in debug
But I haven't actually tried the last 2 versions yet, so I have no idea if the special events are tied to the same stats/attributes.
>>
You can give two points of intelligence to your slaves by having them take slave classes until they can't learn any more and then putting them in the classroom, too
>>
>>6586828
Here's an updated list of best slaves for roles:
Madam: Whore > 2, Age > 35, Int > 0, Dick > 2, Balls > 0, No hormones
Concierge: Entertain > 2, Age > 35, Face > 1, int > 0
Milkmaid: Health >= 8, Age < 21, Musc > 1
Collection Oral > 2, Butt > 4, Boobs > 800, Dick > 3, Balls > 0, No hormones
Teacher: Max Int, Age > 35 Skills don't matter. School can only teach level one of skills
Stewardess: Health >= 8, Age > 35, Int > 0, Dick > 2, Balls > 0, No hormones
Recruiter: Devotion > 25, Int >= 2 (Also upgraded promenade helps)
>>
>>6586843
Or wait, no, you can keep increasing their int by putting them in the schoolroom again and again. Is that meant to happen or what?
>>
Twin Hermaphrodites when
>>
Anything game breaking in FC 0.5.2.1 that I should look out for?
>>
The hell do steroids do?
>>
Oh gez my society became racist against blacks without me noticing. Shit
>>
>>6586846
for teacher, education matters; better to build an i+ into i++(e) than get stuck with an i++ who is 2smart4school

>>6586880
hint: rhymes with build muscle
>>
>>6585937
So is there a way to make a normal woman into a herm? I've tried pumping them full of male hormones but nothing seems to work.
>>
>>6586985
that's not how hormones work anon, real or fictional
>>
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>>6586959

Its true, steroids killed Russell.
>>
>>6586810
any drawing that can be tagged 'slavery' and isn't furry or other really weird stuff is applicable to FC
>>
>>6585937
I think you've got the wrong link up there.
>>
Cursed is being developed again
>>
>>6586985
No, you're better off starting with a male and adding vag00. You might need the upgraded surgery though, I've never tried it.
>>6587103
Is it still shit?
>>
>She is of below average intelligence despite having been educated.
>Before she was a slave, she was a programmer.
I think I've seen her code before.
>>
I am trying to make an H-game, my first one, and I would like to hear your opinion about it.

You are the boss in a "Company Bots" company. You basically build different models of bots, and enhance them, to build improved version of themselves. As the models get popular, you receive pictures from satisfied customers, thanking you for it.

What do you think about it?

It is still under heavy development, but I'd love if you guys take a look at it, and give me your opinion.

https://sleepy-dawn-9618.herokuapp.com/
>>
>>6587115
>login required
eat a dick
>>
>>6587120
Well, I can't do flash. Since I need a database to learn about your progress of the game, I need a way to separate data from all the people playing the game. Sorry.
>>
>>6587121
what are cookies

see also >>6587113
>>
>>6587113
>pic girl is chained to her desk
she must be a konami dev
>>
>>6587124
That is A LOT of cookies...
>>
>>6587128
You realise cookies are stored locally, not on the website, right?
>>
>>6587131
What I mean is that all the info is quite hard to manage. The client-side software for it is not as advanced as the server-side software
>>
>>6587131
Ok, lets do the following. Im going to make it so that when you create a new game, you can give it a password, so that all you will ever need is the link to the game, and the password.

How would that sound?
>>
>>6587141
Making up for your own deficient skills by eroding the usability of your software is the very definition of bad coding.
>>
>>6587153
Retarded. Why do you need to have my game saved on your server?
>>
>>6587163
As I said, I do not know how to build apps that work only client side. Can you suggest me a framework that does that?
>>
>>6587168
Literally every fucking website in the world uses cookies, I'm sure you can figure it out too.
>>
>>6587173
Sure they do. But not to store the main data of the game. In any case, sorry it doesnt appeal to you how I built it.
>>
>>6587183
Yeah, there's Javascript APIs for storing larger amounts of local data.

Or you could serialise the game state into a Base64 encoded string and give that to the user on demand.

I'm assuming you're using Javascript here and not PHP or some other server-side language, because fucking kek if you are.
>>
>>6587194
Im using Rails
>>
>>6587183
>put game in html
>only use cookies for data that changes by user input
Holy shit how are you so retarded?
>>
>>6587183
Wow, you're actually retarded. Set cookie user=(random number) on the first visit. Then each time they come back they give you the cookie and "log in" that way.

But you probably shouldn't mess around with computers. They're too complicated for you. Quit now.
>>
>>6587202
Jesus fuck
>>
>>6587205
That way you wouldn't be able to continue playing from other device, say a laptop, tablet or phone
>>
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>>6587212
Do I have to do everything for you? The only way your thing is happening is if you hire someone with two neurons to rub together.
>>
/d/ - Deviants and Programmers
>>
>>6585937
Minor text error. If you have a mute slave who has the odd quirk, it will still say that she says weird things. Not game breaking or anything since most people won't have negative quirks for long, I only ran into it because this slave started that way.
>>
>>6585937
This game seems pretty fucking fun. No Hijabs though, which kinda sucks. Good work, though.
>>
>>6587244
Amputees still walk sometimes.
>>
>>6587226
>>6587207
>>6587205

Ok, I did it your way. Now you do not need authentication, and use cookies.

Better this way?
>>
>>6587258
>buy nami
>rng my way to 800 bux
>buy nico
>start haemorrhaging money
>all I can do is click the 'work for a week' button and watch my debt climb
>literally no other gameplay whatsoever
epic game 10/10
>>
>>6587115
>>6587258
Stuck at the second bot since revenues are too random.
I do like the idea of selling sexbots, but it's way too soon to say anything on the game.
Keep working and good luck I guess.
>>
Can any be played on mobile?
>>
>>6587277
I believe any Twine game works just fine on mobile.
>>
>>6587275
As I said, I just started yesterday doing this. I was just hoping on comments or ideas how to make it better.

>>6587276
Yes, formulas need to be improved. Now they are quite random
>>
>>6587284
You can make it better by having literally any erotic content at all.
>>
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>>6587256
They walk all the time, and also round out their anal training by learning how to get fucked on their tip-toes.

I may or may not have laughed.

For real though, we could use a whole pile of alt-text for the various potential slave-states.
>>
>>6587284
>just started yesterday
You're running into the same problem that 99% of people on TFGamesSite are; you create an unplayable mess that can hardly even be called an alpha, then expect people to play it for long enough to give you meaningful advice.
Day-one builds aren't for public release. Ever.
What would make you think otherwise?
>>
>>6587290
If you sell enough units of every bot, you will receive emails, with erotic pictures

How many bots did you sell?

>>6587293
Well, it is my first try, and it was just for fun. So I didn't really thought that much about it.
>>
>>6587296
Fair enough, but just look at Free Cities. FC Dev worked on that for a couple of months before ever releasing it to the public.
Not everyone can be FC Dev, but it doesn't hurt to go through the first several versions just by yourself before posting it somewhere.
>>
>>6587296
wow yeah shitty porn I can find in higher quantity and quality in 5 minutes on gelbooru
that's fucking great
you're an amazing dev
you should make a patreon and watch the money roll in
>>
>>6587298
I guess Ill just abandon it, since I'm seeing this amount of support. But also silly of me to come here looking for that :P

>>6587300
Feel free to contribute with your suggestions of what "good porn" is
>>
>>6587303
If you can't provide you own, decent art, just use text.
>>
>>6587303
First of all, stop using emoticons. People don't react positively to them here.
Secondly, no need to abandon it, just think things through a bit more before making them public. Finish your build and play through it; could you describe the gameplay as "fun" or "arousing"? No? Try again until you can.
Thirdly, ignore part of the previous one, you should probably abandon this idea. Unless you switch over to a text-only style, I don't see how you're going to find enough satisfying content to make it work.
>>
CURSED HAS UPDATED AGAIN
you fuckers said it was dead
>>
>>6587312
>mentioned already in this thead
>and last thread
>and the thread before that
Fuck off, Anonymousman. Your game is shit and your attempts at begging for attention are transparent and pathetic.
>>
>>6587303
Three things every game dev should know;
1: learning takes a lot longer than you'd think, your first few projects will most likely be abandoned because by the time you finish them, you'll have learned so much that it looks shite and want to start again.
2: When releasing to public, make sure you've got at least an hour's worth of the advertised content (in this case, a micromanagement game with porn, I think), proofs of concept are for you alone (or backers *maybe*).
3: When doing early-iteration balance, err on the side of too-easy, people complain way less if they can play the game but aren't challenged by it, than if they can't play the game at all. If your formulae don't work for making money at the start, the easiest way to delay having to solve it for testing purposes is to start the player off with a nest egg (aka, $100,000,000 or something) and worry about precise fixing and numbers later.

On a more personal note, I think the idea has merit, but you'll need a lot more meat on the bone before it becomes a meal, if you know what I mean. Take some time out, look at related stuff for ideas, and plan out the ideal process, as an end-game goal (that is, ideally players would reach a point where they're in no danger of losing, and what process would they then follow? A victory screen, One Final Quest, an endless loop of "perfect training" or I guess for robots "Perfectly built Sexbots"), and then work out what you can remove from that perfect process to make a "I'm doing okay I guess" process, and then further still to make your early-game "help me how u mine 4 fish" process.
It's not, strictly speaking, necessary, I know a fair few devs who don't have much of an idea what the end-game will look like when starting, but they always complain about having to go back and redo this and tweak that and scrap the other thing.
>>
>>6587312
It is dead, spiritually. The author is a Brit, so he can't put any potentially offensive content in the game. Meaning it's nothing but sex in the missionary position for the sole purpose of procreation.
>>
>>6587303
aaaaand the link is dead. Welp, wanted to try it for fun, guess I wont be doing that any time soon.
>>
>>6587323
It was literally just a button that said "Next week." It wasn't really what anyone would call fun.
>>
>>6587312
the game isn't that good
brits idea of hardcore sex is "HE DIDN'T WEAR A RUBBER OMG"
>>
What's the best way to make money in FC? All my whores are making at most 2k a week.
>>
Now that the intelligence stat is in FC, is there actually going to be any bimbo content, or is that 'bimbo' tag still there just because you can nerve staple your slaves to make them literal retards?
>>
>>6587383
>is there actually going to be any bimbo content
hopefully not
>>
>>6587386
Then why is it still tagged bimbo everywhere I see it
>>
>>6587381
High intelligence, white, young, maxed tits, ass, dick and waist, full piercings and tatoos. Shemale/herm. If you allow them to form relationships, or have them work with family (mother and daughter both whoring, for example) they'll make even more.

Mine pull in between 3-4.5k
>>
>>6586868
there's some weird stuff with the future society thing. by weird stuff I mean it doesn't work extremely well, the descriptions and them mechanic is pretty cool and I like it, it's just bugged. Wait 3 days and it will be fixed.
>>
>>6587388
My cock milkers pull in over 1k each starting out. That's after a couple of weeks of just pumping them full of penis enhancers. No sex, no training, nothing special. Just penis enhancers for the regular cock milkers. My collectrix is a sissy school graduate with big T&A and pumped full of penis enhancers. quickest return on money. Also breast milking does better. Cheaper if you knock them up, then whore them until they produce milk naturally then put them in the dairy.
>>
>>6587388
>maxed tits
It takes a while just to get to 6000 cc, much less 1.7*10^308 cc

I've just been making cows and shoving them in the brothel, between that and interest on capital I have plenty of money.

The int stat makes it a whole lot easier not to care about those subhuman i-(e) things.

>>6587396
1k wow so much very income
>>
>>6587406
the fact that I can buy the slaves for little over 1k and only spend a couple of turns on them before I put them into permanent jackoff land makes it an attractive option for me to start out with on new playthroughs. Even my best whores can't break the 2k wall. not sure what i'm doing wrong. I do put people in a relationship in the same room when I buy them. Also the dairy should be allowed to whore out the cows. Like seriously, they are there all tied up already.
>>
>>6587408
post screenshot of end turn summary
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>>6587408
re: whoring, are you putting them in the brothel expansion or just having them steetwalk? They make like twice as much with a good madam
>>
Only way to make money in FC is to buy good stock (young intelligent virgins) from the kidnappers when prices are Very Low, train them up, give them T&A, surgery, and a fetish (cumslut is really easy), then sell them off when prices are Very High. Profits can range from 30-100k.
>>
>>6587409
which part you want?
>>
>>6587410
brothel with a good madam I spend a lot of time on my supervisors.
>>
>>6587412
gee I dunno man, if we're trying to figure out why your slaves are earning shit, maybe we'd need the part that tells us how much each one is earning and why?
>>
>>6587408
Are you playing on all dicks or something?

The easier factor for whores is beauty (appearance attracted ~ customers), and the easiest things to do for that are youth, age surgery, face surgery, piercings, tats, and being white or fake white.

T&A size are relatively small per increment but you can boost them to idiotic levels and the plebs will eat it up while you and the DFCs in your penthouse laugh from on high.

The other factor, fuck result (and on average they paid ~), is more limited and annoying to raise. The only things that don't take forever are discovering the fetish, not having quirks, smart piercing, and aphro. In the long run though you want skills.
>>
>>6587319
Sage advice, anon. Those reasons are precisely why Starborn is not out yet and will take some time getting there.
>>
>>6585937
>Sometimes on the other hand I suddenly get an idea that I really want to see live, and everything else gets to wait.
>It's been fun seeing anons describe the horrible little worlds they're creating,
>raceplay anons, this one's for you.

>>6587431
>The easier factor for whores is beauty
>being white or fake white.

Can't wait for FC to turn into CoC 2.0 with racism instead of furries-- I can picture it now: the pornographic content slowly falls to the wayside as FCdev spends more and more focus on creating a believable futuristic world dominated by Aryans, complete with hyper-realistic slave-economy simulations.
>>
>>6586597
nice, but whats this tortoise wrap?
>>
>>6587454

Nah, FCDev has told race guys to dial it back before too. He's pretty good about keeping shit in focus and not getting too off track.
>>
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Had a pretty good session in FC today. It was very amputation-happy. You try to cross me or fail me? Amputation and then straight to a gloryhole or confinement. Made me very happy? Rewarded with amputation and becoming one of my personal fucktoys. Head girl or bodyguard? Keep up the good work, but as soon as I get a replacement for you, the limbs come off and you become just another fucktoy. No one is too special for amputation and if you choose to serve under me, you do so with the knowledge that you'll one day end up a helpless living cocksleeve.

All in all, a pretty great time, I just wish there were some benefits to amputating the limbs of a slave.
>>
>>6587516
like what? i don't see how slaves would get better at their jobs without limbs, it's a punitive measure and nothing else
>>
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They told me this was just a little BDSM and healing. Strangely enough it was the shitty 2nd act plot stolen from Danganronpa that annoyed me, rather than the rape and scat.
>>
>>6587516
> Could earn money hand over fist
> Could start pirating neighboring arcologies with all hands on deck
> Could give slaves hard at work a helping hand
> Could reward slaves with a hand out
> Could get one of the up-and-coming slave's foot in the door
> Could put a bad-mouthing slave's foot in their mouth
> Could force unwilling slaves' hands to get dirty
> But probably has his hands full.
>>
>>6587532
>i don't see how slaves would get better at their jobs without limbs
Gloryhole slaves are more efficient without the unneeded appendages.
>>
Just posted a blog describing the mechanics of the skill system in Starborn. Next week will be a dev progress update. Blog is at starborngame on blogspot.
>>
>>6587537
>Not launching the superfluous limbs out of a catapult at neighboring arcologies
You disgust me.
>>
>>6587586
>not grafting the superfluous limbs together into an invincible champion, the hekatonkhieres
>>
>>6587590
>Not grafting the superfluous limbs together into an eldritch horror and making video games about it
>>
Has this been mentioned before?
https://docs.google.com/forms/d/1EZyEmCm_Y8lAGiewAknTKKMkIe-rRsLf6imXzb-CpQc/viewform
http://exhentai.org/g/878606/24be20293f/
>>
>>6587354
Which is kind of realistic, if nothing else.

>>6587408
>Also the dairy should be allowed to whore out the cows. Like seriously, they are there all tied up already.
The health inspector would have a heart attack.

>>6583413
It roughly doubles the risk, and that's for first cousins. It's even higher for siblings and parent/child.
>>
>>6587612
>Not taking the superfluous limbs into a plane at 36000 feet and tossing them out onto the homes of your enemies
>>
>>6587408
Who would buy milk that had had someone's dick in it?
>>
>>6587664
Totally unrelated, but are there any lewd mods for Dwarf Fortress?
>>
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Shameless Advertisement!

Hello all, I've made a game about monster girl, please go to randanypro dot blogspot dot com to donwload.

It have several fetishes here and there.

Thank you for your attention.
>>
>>6587749
What fetishes? Do you have any screenshots of the gameplay (i.e not CG)?
>>
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>>6587749
>RPG Maker

Not even gonna waste my time without any screenshots.
>>
>>6587320
>>6587354
at least its not as prudish as newlife
>>
>>6587776
Isn't Newlife made by a slav?
>>
>>6587749
It's shit.
>>
Guys, how does rival event work?

Should i press right after crushing daughters of liberty or i can take the money and opportunity will arise again?
>>
how do i get journey of izildia to work on mac, i read the readme files and did what it says but the code keeps saying "no file found" or something not unlike that, pls help
>>
>>6587840
>Blender Game Engine
it's open source now so you can fix it yourself
>>
>>6587847
what is open source? newtechfag here
>>
>>6587703
in-universe, "orgasm milk" is regarded to be higher quality
This is stated during a random event for the dairy
>>
>>6587857
>>6587861
sorry meant >>>/g/51912182
>>
>>6587863
thanks
>>
>>6587863
i keep getting this:
./engine/blenderplayer.app/Contents/MacOS/blenderplayer: No such file or directory
logout

[Process completed]
>>
So last night I had an idea for a game:

>It would be done in rpg maker, and obviously it would be a rpg;

> you can become a great warrior, or just a maid, a farmer... of tentacle vines, etc. So you can finish the game without fighting, but that doesn't mean you are a good person or pure;

>I would not have a main quest, but several ways to finish the game, and depending on what you choose, you would be unable to visit certain places/towns/cities, dialogues, H-scenes and interact with NPCs/possible companions, which encourages play several times if you want see 100%);

>you could choose play with a man or a woman, and during the gameplay you have option to change your body AND the bodies of your companions too (more leaner, more muscular,more fatter, more feminine, more masculine, increase decrease the size of cock/breasts, gain a cock/pussy) and it would be TOTALLY optional, but it influence on future decisions in the game. and wouldn't involve furries tranformation or something like that;

>you can finish the game without any H-scene, but this makes it impossible access most of the game contents (including the ends);

>the H-scenes ranging from normal, dom, or sub, and depending on your choices only one type will be enabled. so you can companions your charater AND your companions become a total playboy, a dominatrix, a sissy/slut, etc:


I just wanted to share these ideas, I don't even know if one day I will create a game or something, and obviously it will have a lot of work to make a game like this. so so I wanted to know what you guys think
>>
>>6587872
its interesting...
>>
>>6587533
Rika best girl
Everyone else was shit, crazy, or just plain fucking dumb.
Rika was the only geniuine girl in there.
Also everything was vainilla, and all the gore scenes were fade to black.
>>
>>6587431
Most of my slaves are female. I have noticed though that the brothel and promenade get bonuses for having a mix of mature/young slaves. You have to have the right ratio though, can't have one 40 year old and 9 18s. I think it's got to be like a 60/40 split either way. I know the promenade gets a bonus for having like half the girls have dicks and the other half not have dicks. I haven't seen if it works in the brothel yet. Again even with everything on a girl maxed out: Beauty, skill, lips, prestigious, white, and huge T&A i get maybe 1600 a week. When I put them in the brothel with a good madam I get maybe 1800 per week, hard to tell because it doesn't give a breakdown on what each girl made.
>>
>>6587934
young/old
girlish figure/huge t&a
clear/tattoos and piercings
no dick/dick

try to split 50/50 in each category

that's from the last time i checked though, dunno if it changed recently
>>
>>6587971
girlish figure is DFC and an ass straight outta north korea

you know, the opposite of huge t&a is no t&a
>>
Guys, what does improved remote surgery upgrade(50k) does? I heard it allowed herm mod, but after purchasing it i see no difference anywhere.
>>
>>6588030
i think it gets rid of the health penalty for surgery, try performing some
>>
>>6587926
>he played the censored version
>>
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Hey, FC Dev. If you every fancy adding a bit more variety to the flavour text; how about adding stuff to do with piercings?
Because of the line "her tongue is pierced so oral sex should be a it more fun" in the slave descriptors I always thought you'd eventually have some piercings play a part in the H text.
>>
>>6587625
It was mentioned way back on an old thread, played it, the download is an early version, instead of the public release thing, I cant use patreon so Im sad, really liked it
>>
>>6587812
Take money = that's it
>>
>Freecities
Is there a way to cheat and get tons of cash without using debug mode which just seems to break the game horribly?
I just want to craft an empire of pregnant cowgirls and crush my enemies, and instead I keep having to balance the books and actually work hard.
>>
>>6588083
start with debug
sell starting slaves
turn debug off
>>
>>6588083
You're an idiot.
>>6585937
>>
>>6588083
Open the game on a text editor, notepad works fine, CTRL + F and search for one of the lines in each of the difficulties, (I won, he lost, etc.) and edit the value in cash, adding a couple 0 will work, after that, just save, close and open the game, play the difficulty you edited and you will receive the same respect/slave quantity but with a shit ton of cash, this was actually asked a thread or two back.
>>
>>6588079
Yeah, figured it all out. Reloaded, enslaved and now she is my head girl, worshiping me with her new nympho body. The only sad part is i can't make her futa.
>>
>>6587862
Only if the orgasm is from their master, not whatever random pleb happens to be wandering past.
>>
>>6587862
>slave whores
>orgasms
k
>>
>>6586565
What I ended up doing is liberally using the custom description and labeling options to individualize each slave.

Every slave I got I would find a way to write a little story about them, specifically so they didn't become interchangeable cogs.

Bought a former writer from the slave market? Hrmm, maybe she had an anonymous anti-slavery/anti-Free Cities blog, someone internet detectived her, and had her kidnapped in the middle of the night and sold into slavery?

18-year-old petite shemale former student? Got drugged at a frat party, kept in the house basement as a house fucktoy until everyone got bored with her, then sold to a slaver.

Stuff like that.
>>
>>6588030
yeah it only allows for the the herm option. you have to have a shemale for it to even show.
>>
>tfw you can't geld a shemale slave then insert clones of your testicles into their body so that every slave they impregnate is actually impregnated by you
>>
>>6588177
Are you there, FCDev? It's me, kojima
>>
>>6588177
That's actually amazing...
>>
>>6588177

Not sure the FC world is rated for single organ cloning.
>>
>>6588188
Technically it'd be two organs because one ball wouldn't be enough unless you're counting the pair as a singular unit.
>>
>>6587537
It'd give them a real leg up on the competition.
>>
>>6587516
>tfw you can't augment your slaves
I never asked for this.
>>
>>6588200

Unit - not that it matters for purposes of the point
>>
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>>6588132
Damn, that's a good thought. I've been playing slow and unoptimally, paying attention to almost every slave I have... It's great. I haven't written them backstories yet though.

Might be amazing if that was a separate field, and was included when the slave was uploaded. I haven't tried uploading a slave yet but I totally would.

For examples of "unoptimal play", I have three slaves which are pretty much wastes. One of the starter slaves who was devoted on start, is now my "waifu" (I tend to have 1-2 on every run). I'm sure the fucktoy prestige isn't optimal but who cares?

A former teacher turned idiot when I experimented with psychosuppressants. Whoops. I'd say "bimbo" except she's only obedient, never been devoted. I felt so guilty about this that I take her off whoring whenever she gets a bad quirk.

Then there's a rapist who I, with amazing hypocrisy, basically torture with the glory hole. I haven't let his mind break yet. Being "nice" to all my good girls has made me scary-sadistic to the criminals. The arcade has 4 inside, gradually mindbroken.

I'm also really into my bodyguard, who is completely flat and well hung. He wears a nice suit and has the gymnasium tattoo on his cheek. Very professional, very loyal, very hot.

I even set aside one enemy combatant who was "very smart" and scared. Being merciful and training him up to be a teacher. It takes a long time to build devotion from that stage without rape, but I'm kinda invested now.

>>6588177
This sounds amazing
>>6588236
Augmentations too. Even if it just made them behave "normal" in most scenes, in most scenes, cyborg waifus are fun. Plus you could disable their limbs at will.
>>
>>6588258
>>6588236

Well, given we've discussed that the advanced surgery doesn't have a lot of impact - and now we have SMAC type future society stuff, maybe we could get some cybernetic augmentations in - and also get a "pro-aug" society option.
>>
I'll never be able to go back to C++ now that I've tasted dynamic typing and builtin lists and dictionaries...!
>>
>>6588258
> A former teacher turned idiot when I experimented with psychosuppressants.
I kind of wish FCDev hadn't settled on 'Intelligence' for that stat. It seems off, like a slave who can't do anything but stand around and drool is useless.

I've been head-canoning it as a sort of initiative/free-thinking matrix; 'Highly intelligent' slaves are capable of thinking laterally and improvising, but 'very slow' ones are conditioned/trained to do only their specific jobs - the servant you have minding the Arcade, wiping cum off of asses and all isn't -stupid-, she just has no desires or ambitions other than doing her job, because you've made her that way.

Also, I found a decent way to make money in recent versions. If you get a Bodyguard early (the easiest way is probably starting with Valentina, who has the stats you need and starts Devoted, so you just need 5k to unlock the option), the gladiatrix fights pay 5k each, and I've managed to get her set up and doing them at around week 4 or 5.

Is there a list of the new society options added in the latest version anywhere?
>>
>>6588277

I think Intellect is as good a short hand as any, it has a lot to do with mental acuity and action. Dumb slaves don't know any better because they're poorly educated or you've suppressed their intellect, so they only know to obey, not question things or think critically - but this means they aren't exactly highly reactionary. High Int slaves are well educated or naturally clever, so while they can take critical thoughts or retain creativity and easy memory, this means they've got the brainpower and the knowledge retention to examine orders and question how they are treated.

This is still different from mindbreak, which is that "stand around and drool" phase, those slaves are barely functional and have zero initiative. Dumb slaves are just simple-minded and ignorant.
>>
>>6588285
> This is still different from mindbreak, which is that "stand around and drool" phase, those slaves are barely functional and have zero initiative. Dumb slaves are just simple-minded and ignorant.

This reminded me, MB is broken again in the current version. If a slave gets MBed in the Arcade (or presumably any facility, if the others could cause it) she correctly forgets all her skills.

If you take her out of the Arcade and leave her in the main household listing (or if she was MBed from the main listing, like being lobotomized from the surgery), as soon as you hit End Turn her skills get reset to level 1 in everything (including whoring and entertainment).

It's really annoying to me since I try to tailor my slave's skills. Hell, I wish the current slave class assignment didn't teach basic whoring/entertainment because that means I can't up the intelligence of slaves that I don't want to have those skills (servants don't need entertainment or whoring, promenade slaves don't need whoring, etc). It was already bad enough having to find a HG with no whoring/entertainment so she didn't accidentally over-train slaves.

Oh well, oligarchin' ain't easy, right?
>>
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>>6585937
Hey, FC Dev, nice work so far, love the game. I was just wondering two things, first is there an end state for slaves who hate each other like marriage but the opposite? One becomes a slave to the other or something? And secondly will they always both be slave sissies or can I make one slave the designated top or something when they marry?

I guess I also have a suggestion or two. I'd love to see STDs be introduced somehow or more permanent soreness from taking too much dick. In my mind there's too few penalties for making slaves take a billion dicks and you can easily make money without too much investment. I'd like to see more things that works against the player's interests. I know the arcology is supposed to be pretty much disease free but I've seen STDs work so well as a gameplay element in other management games that I just had to suggest it. That could also be a good money sink, buying protection or something. I suppose it could be a bitch to make it work and insert into the game though so I understand if you don't want to.

Another thing that I suppose that could be too much work for too little reward would be for slaves to have multiple fetishes, one slave I had kept switching fetish depending on what was going on every turn and it was sort of awkward, it'd be cool if you could given them a bunch and that they would be harder to change.

Thanks for making such a nice game, I know being a gamedev can be a thankless task at times so I just wanted to say thank you.
>>
It doesn't let me change the options of what I want the future of my archology to be like.
>>
So does anyone here knows a good base management game, with /d/ content?, where you kinda build a building and rooms and have slaves and shit.
>>
>>6588488
Jack o'nine tails is really good. Has a bunch of house options and multiple rooms. Although I think you can only train one slave at a time.
>>
>>6588488
Overseer. Hope you're autistic.
>>
>>6587934
>Again even with everything on a girl maxed out: Beauty, skill, lips, prestigious, white, and huge T&A i get maybe 1600 a week.
>maxed out
Lying to us isn't going to help. Posting a screenshot would make it too obvious, eh?
>>
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>>6588552
shes got all what you quoted and still can't break the 2k
>>
>>6588550
any links or anything?
or are you talking about the homestuck shit thing?
>>
>>6588557
>fake tits and ass instead of real ones
>>
>>6588561
those are lip implants
>>
>>6588557
>66 beauty
>on a prestigious slave
I bet you think butt 4 boobs 800 is big. From the main screen, click her name, then find the links for remote surgery, body mod, and auto-salon. Use the stuff in there.

Also remember when it said that branding reduces beauty? Yeah.
>>
>>6588574
I use growth injectors, i don't use implants except for lips. i didn't realize branding screws up the money making potential that much. And I grow the breast and ass until the description says that they are huge.
>>
>>6588579
Grow them until they literally can't grow any more.
Then use lactation implants to make them keep growing anyway.
>>
What type of programs would you us to make a game like CoC anyway? Flash, Java, what? I have the patience to make one and have some rough ideas for something better than CoC. Because the main problem with CoC seems to be the low writing quality, and lack of variety in sex and dungeon scenes
>>
>>6588579
Hahaha I was right. Eight hundred? Try eight thousand. That's big.

66 is so low for a prestigious slave that I bet she's 40+ with no age implants, no piercings, and no tats.

Entertain skill helps beauty too, even on whore jobs.

>>6588586
CoC is in flash, you may have heard of it. You buy the dev software from adobe
>>
>>6588590
Ya i was just asking because each type has their pros and cons
>>
>>6588586
CoC is Flash. I would advise not using Flash.
>>
>>6588590
she's mid twenties, lip implants, heavy piercings gorgeous face, huge T&A. I will now make her breasts and ass as big as possible.
>>
>>6588550
A not so shit game
>>
>>6588591
Oh I see. Some alternatives:

Twine is what FC uses (what we're arguing about); it's designed for CYOA nongames

Ren'py is used by defiler wings and is designed for anime bullshit visual novels but is actually kind of okay at going beyond that

Inform7 is used by trapquest and designed for text adventure games (quest too)

Java is used by newlife, designed for serious applications, would not recommend to a beginner

Flash is dying, would not recommend to a beginner

C++ is what makes me hate myself, would not recommend to anyone unless you're desperate for speed

If you pick an engine that isn't designed for your game you'll have to spend some extra effort whipping it into shape, pic related
>>
>>6588600
>not shit
>base builder
>porn game
pick two
>>
>>6588586
Well, considering the CoC/TiTS guys went for html5 for their new game, that seems pretty good.

It gives the advantage of being compatible on a lot of devices.
>>
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>>6588557
> Those social influence lines
Fuuuck I need to update NOW. But my husbando...
(I wonder how this will affect my attempts to be a "kind" monster)

Also it's great that people are giving useful advice, but personally I wouldn't sweat the stats any more than you feel like. I'd rather cheat for money than lose mah immersions.

(Fortunately occasionally lacking money for event options only increases my immersions so far)
>>
>>6588276
don't worry, when you'll make something big enough, you'll want your static type checking back.
>builtin lists and dictionaries
there's this thing called the standard containers (dictionnary are called 'map') in C++
>>
>>6585937
Can I suggest being able to choose which society options to like upvote or downvote. I guess a better way would be which to encourage and discourage? Like I got to pick one but eventually others started popping up. I understand that happening but it would be nice that instead of just encouraging the ones I want if I could put effort into discouraging the ones I didn't want.
>>
>>6588616
Yeah I like my slaves with functional size organs. but I also want to optimize my money making so when the game gets more complex i'm going to want fast cash. The daughters quest line, in order to get the mastermind enslaved costs a lot of money to have at turn 60, and so the quicker I make a large reserve of cash the easier it will be to enslave her in the new stars i'll invariably have to make.
>>
What does the social influences actually influence except the influences themselves?
>>
>>6588629
I think so far it only affects reputation gains and losses from certain traits.
>>
>>6588619
>static type checking
>1958+57
Have you read SICP today?

Lisp/scheme/python/etc let you throw five different types in one container without needing giant templates. Let the computer do the boring stuff.

Also map is a tree, you want unordered_map for dicts.
>>
>>6588601
C++, Java (and in a lesser way Python) are marketable skills.
Twine (and other things that are ultimately Javascript), Inform (and Flash if you ignore how many security fails it always has) are running in sandboxes with limited file system access, it's easier to trust them as notvirus.
>>
>>6588601
Some other things that come to mind for me:

C# is another object oriented language. There are some very good editors for it, and can be used to make games in Unity (which is free)

HTML5 is something that I think is going to keep getting more popular, especially with Flash losing steam. Angry Birds was made with HTML5 iirc
>>
Don't worry about trying to maximize your whore's income. Pimping ain't easy, you'll just end up breaking even with your upkeep instead of really making money.

Buy young intelligent virgins at cut-rate prices from the cheapest seller (just keep checking, they're not that uncommon), educate them, give them a fetish (cumslut is easy and won't break a hymen, just put them on a semen diet. Or cut their tendons and let them crawl around for awhile and they'll become submissives, but it'll take longer to get them to obedient), do some basic surgery, then sell them when prices are high.

30-100k, every time. Once you have 400k in the bank (not hard), the interest off your Scrooge McDuck-style moneybin will reach 10k per turn, enough to cover the upkeep of a full platoon of Evocati/Knights/Immortals.
>>
>>6588658
When is FC Dev going to add in a fully simulated stock market for us to invest our dystopiabucks in?
>>
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>>6588658
I don't care if this is a repost, I'm pretty sure it's great advice. I did this with *one* slave about 5-10 weeks in, and the 60k was incredibly useful that early. Bought two arcology upgrades and had enough savings left for business interest. When the market is good, it is GOOD.
>>
>>6588658
you're right, i tried it on two slaves, one i accidentally sold too early but still made money. have 100k at week 20....
>>
>>6588658
This really is the best way to make money, but I also find it to be the least fun.
I just want my perfect army of Celtic whores. Why must finances get in the way of this dream?
>>
>>6588696
i agree, but the money, the money makes it so much easier to do things and set up for a mass buy of the perfect slaves.
>>
>>6588558
Seconding this request for a link. I can't find anything.
>>
>>6588395
>is there an end state for slaves who hate each other like marriage but the opposite?
>if you hate her so much then why don't you hatemarry her?
>>
>>6588550
Could you be more specific? I'm seeing multiple games called Overseer, and I'd rather not have to sift through all of them.
>>
>>6588739
>>6588760
https://www.tfgamessite.com/index.php?module=viewgame&id=267
>>
>>6588658

Addendum: do the 5k hunt buy-in, shoot the one with the "impressive" T&A and dick, and sell her after breaking her quirks and doing a little surgery. That can net you 30-50k depending on what other attributes she has.

Same with bankrolling the smash-n-grab. 10k can get net you 30-80k. Those events are just straight-up free money.
>>
>>6588769
>RAGS
Why even bother recommending it?
>>
>>6588779
I don't know what RAGS is, please explain why I shouldn't get this suggested game.
>>
>>6588781
It's the engine the game was made with. It's awful for literally every purpose. It's incredibly clunky as the player and even worse as a developer. Plus you have to worry about having six different versions installed on your system because the devs can't into backwards compatibility.
>>
>>6588779
guy asked for basebuilding h-game
that's literally the only one that exists
>>
>>6588790
They would've needed to recreate the engine from the ground up to create an actual base builder from RAGS. I'd be willing to bet that there is little to no actual base building in that game.
>>
>>6588791
oh believe me I wish there wasn't
>>
>>6588806
how bad is overseer? i just downloaded it. worth the time to play?
>>
>>6588820
The game itself is okay, but the engine drags it down into utter shit.
>>
>>6588832
yeah i like RAGS for Cursed, it seems to work pretty well for that, but already I'm stuck in overseer, read the emails and called the cab, how do I advance the story?
>>
>>6588847
Read the threads on tfgamessite, or just restart and skip the intro.
>>
>>6588850
don't have an account and don't feel like making one.
>>
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>>6588758
I was more thinking of a slave asking you if they could make them their pet or something, you know, like a more permanent target for their abuse. The prospect of letting a slave who hates another have free reign over their rival is exciting to me.
>>
>>6588878
it'd be better if the two competed in some way and the loser became the other's bitch
be it a gladiatorial fight or a dick sucking contest or whatever
>>
>>6588901
in fact now that I think of it, it should be up to the player to decide what the contest is
so you can try to favour one's chances by picking something that suits their skillset

the girl you want to win is an anal pro? it's an anal contest
the girl you want to lose is an amputee? it's a footrace
etc
>>
>>6588917
>making amputees race non-amputees
I never knew I needed this so badly.
>>
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>>6588878
Well, at least you can assign one to be the other's subordinate slave. The bottom will be appropriately upset at having to serve their rival. And in my case, the top was overjoyed to finally be fucking something besides a cockmilker.

It's not the permanent relationship you're probably talking about, of course.
>>
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>>6588901
>>6588917
That would be great, there already is an arena in which you can organize fights... Making contests available to set up in there wouldn't be too much work I think. It'd be a great public display and the loser would become property of the winner. I like it.
>>6588938
It's not quite the same, ideally I'd want the master slave to be able to set rules and be able to do whatever they pleased to the bottom slave. Like giving them tattoos and stuff or changing their diet but just having a relationship stage that concludes the pure hatred they feel for eachother would be enough. It's no fun to just see them get angrier and angrier at the other but not being able to see them take out their aggressions. There is no real point in making them hate another slave's guts right now.
>>
>>6588937
I imagine the amputee crying futilely in the dirt as the fully-limbed slave runs circles around them.
>>
>>6588937
>>6588958
That's almost too cruel. A bit like making it a singing contest when one of the slaves is a mute. You could even incorporate it with the society dealio so that if the joke of a contest was held at the expense of a slave of inferior race or something you'd get extra renown and money.
>>
Anyone have the trap quest patreon version anywhere?
>>
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>>6588955
now with less mosaic
>>
>>6588980
Nice! Thanks.
>>
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>>6588955
Yeah okay, I really want to see that now.

I already enjoy letting slaves pick their clothes and seeing what they come up with... Letting one control their bitch's tattoos/clothes/entire life would be really hot.

>>6588958
Why the fuck am I laughing, I am so going to hell.
>>
>>6588917
I always thought there should have been an amputee slave for that "race to freedom" party event. What a pitiful yet humorous idea.
>>
>>6588978
you can get it by supporting the game on patreon, you cheap fuck
>>
>>6589018
how cruel

i like it
>>
>>6589020
>giving my hard-earned shekels to some faggot
Yeah, no thanks.
>>
>>6589038
>some faggot who works hard making shit you like and want
and you just want to cheat him? what are you, donald trump?
>>
>>6589057
shut up aika. put your real namefag coat on.
>>
>>6589057
Go to sleep Aika
>>
>>6589063
never. I must code.
>>
>>6589057
Bernie wouldn't allow the elitists to hoard their porn games in server havens.
>>
>>6589069
Bernie would make the product available to the public, yes, but the devs would be compensated.
>>
>>6589057
Trump would make lewd games great again.
>>
>>6589020
>>6589057
>>6589070
Hi, you appear to have made a mistake. You see, this is 4chan, not a typical forum. The rule of thumb for any anonymous imageboard is that you are anonymous unless there is a good reason not to be e.g. FC Dev. He doesn't go around /tg/ with his trip on because that's contrary to what anonymous imageboards stand for, but does use it when he's posting updates here.
So, friend, is there any reason in particular that you're spitting in the face of everything that this website stands for?
>>
>>6589082
I don't see how building a great firewall or imposing tariffs on Nippon pornos is going to help.
>>
>>6585937
Society customization is fucked.
I try and focus on Modern gender roles, and the next week it's changed to say I'm focusing on everything (including 0 superiority and 0 inferiority, all hail zeroes) and whatever spending I set is multiplied by 5.
>>
>>6589088
You're just going to sit with your thumbs up your butt and wait for the slanty eyed devils to make games for you? How has that worked for you so far? Trump stands for national entrepreneurship and industry not shoddy imports. If you support trump you also support quality American made lewd games.
>>
>>6589087
I'd guess it would be to annoy fucks like you into posting shit like this
>>
>>6589082
can trump make /d/ real?
>>
>>6588661
He has that. Its just the far less valuable object that is slaves rather than paper that make up the stocks.
>>
>>6589097
yeah fuck google translate
>>
>>6589242
Y E S
>>
>>6589082
Hillary Clinton Trainer in 3, 2, 1...
>>
>>6589280
I'd love to play that.
>>
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>>6589087
But Anon, what if he's actually Hideo Kojima??
He could make an amazing /d/ game, if we help him dial back the crazy just a bit.
>>
>>6585937
Amazing game sir, I regret not knowing of it sooner
>>
>>6589395
>dial back the crazy just a bit

No. I want to play an Ethiopian-Taiwanese assassin with a sobby backstory and poisonous breastmilk.
>>
So I have been playing Free Cities. Its fucking great as hell and I was wondering if there are any games with the same premise?

Also how the fuck do I cure addiction, do I just stop giving them the drugs?
>>
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I want to make a dragongirl as seen here, not full on furry just some horns, wings, tails, maybe some light, patchy scaling. Suggestions?
>>
>>6589484
either give them the drugs they crave at the cost of their health, deny them the drugs at the cost of their devotion, or become famous so you can upgrade your arcology to produce replacement drugs with no side effects
>>
>>6589490
Thanks.
>>
>>6589493
>>6589490
I actually broke her addict. If you deprive them completely they will eventually get burned off it.
>>
>>6588601
What about Unity, Unreal Engine, Source Engine, etc
>>
>>6586422
What is this from?
>>
>>6589562
Its an edit of a gif from the movie...
>>
>>6588640
>>6588649
Some good points. C# is just Java with a new coat of paint though.

Isn't HTML5 just new browser support/libraries in Javascript? Back in my day HTML didn't even have tables, bah

>>6589556
I haven't seen a completed game in any of those except from groups with multi-million dollar budgets. You wanna be the first?
>>
>>6589618
please stop posting pics of enslaved programmers it brings back bad memories
>>
>>6588586

HTML+CSS+JavaScript would probably be best at the moment. Or Java/C# if you want to do relatively heavy programming, or if you need more speed.

Flash is okay but it has some problems, and there's no good reason to use it for this sort of game anymore, I think. C++ can do anything but you don't need that for a simple project like this--you'd probably get bogged down too much by the complexity.
>>
>>6589659
>C++ can do anything
Just like any other language you mentioned
>>
>>6589659
Any programming language can be made to do anything if you're stubborn or masochistic enough.
>>
>>6589676
Malebolge is a art
>>
>>6589652
>please stop posting pics of enslaved programmers it brings back bad memories
Funny you automatically assumed she was a programmer and not maybe a enslaved manager.
>>
>>6589676
Yup. There's a Scheme interpreter written in Inform 6, called Lists and Lists.

Who wants to write Malebolge in Inform 7?
>>
>>6589691
All managers are inherently slaves to Mammon.
>>
>>6588584
Hi FCDev: If your mechanics can be exploited, they will be exploited. If you have to put piercings and giant asses and giant tits on your slaves to get the most money, players will do that. But it stands in direct conflict with what the player might actually want to achieve.
Therefore I suggest the following solutions:
1. The player has to choose his personal goals and beauty ideals - either at the beginning of the game, or through various events. And stats are affected accordingly.
2. The player can influence beauty ideals and fetishes by advertising them. The more the player advertises for something the more this trait is desired relatively to others.
3. The game detects trends in the player's behaviour. (For example, lot's of old women with dicks.) And slowly rewards this behaviour more and more.
- The thought here could be, that the brothel/whatever gets popular amongst people with that particular interest.
>>
>>6585918
So which h-games are the best for maternal incest?
I'm asking for me.
>>
>>6589703

continued:
To prevent the player from succeeding with uniform boring tactics, you could:
A. Introduce trends: Like, for example, a large-assed popstar is currently all the rage. Demand for large asses rises for some time.
B. Don't allow the redistribution of interest, if the player does not maintain some variety.
For example, if the player loves giant tits and pushes for them to be the most desired factor, he still has to offer small and medium tits about 25% of the time, for the large tits to give higher returns.
C. Uniformity leads to negative events based on that uniformity. Customers might get bored of it after a while and you will have to diversify or keep advertising though tough periods.
>>
>>6589721
A whole bunch of mostly untranslated moongames. They're kinda big on it.
>>
What's the name of the VN that came out recently.

It was about taking care of a burn victim or something
>>
>>6589730
teaching feeling
check out /vg/'s h-games general
>>
>>6589730
Headpat Simulator 2015
>>
>>6589724
Meh, I don't like visual novels anyway, I like to actually play a game when I play a game instead of just reading it
>>
>>6589703
>>6589722
Trying to prevent powergaming is a fool's errand, nerfing the most profitable method just means that people that want to maximize money will use the next most profitable one, and if you just keep nerfing eventually nothing's profitable and the game is unplayable.

If people want to turn girls into spherical tittymonsters to maximize earnings per slave let them. For the amount of time and money you spend doing that you could have just bought two regular girls that combined earn just as much, if not more.
>>
>>6589703
>solutions 1, 2, & 3
These are all ham-fisted and complex.

>>6589722
>solution B
>relies on ham-fisted solution 1.
This is why slns 1-3 are retarded-- they cause more problems than they solve.

>solution A: Trends in popularity of bodytype
>solution C: Brothel must meet some variety criteria or face penalties
These are actually good ideas that add variety to challenges. Sln A needs to be handled delicately though, it would be obnoxious to micromanage slave body proportions. Much better to have some specific feature/figure that's in the spotlight than having all interest in certain types dry up, as with your example shows:
>for example, a large-assed popstar is currently all the rage. Demand for large asses rises for some time.
>>
Playing Jack o Nine, why do certain guys in residences say "Not Presentable"?
>>
>>6589758
You need the jewel/expensive clothes/nice shoes...
>>
>>6589752
>Trying to prevent powergaming is a fool's errand, nerfing the most profitable method just means that people that want to maximize money will use the next most profitable one, and if you just keep nerfing eventually nothing's profitable and the game is unplayable.

There's this thing called "balance" whereby one tries to make a variety of strategies that produce good results, possibly within different contexts. The goal of "balance" is to ensure that one strategy does not dominate over other strategies. Many people believe "balance" makes players feel better about executing their chosen strategy.

Then again, we're talking about porn games so an argument can be made that balance is wasted effort.
>>
>>6589755

Possibly could sync to future society options - since you can push certain ideas (Okay, right now you end up pushing all the ideas because the system is broken, but you get my point) - and so this could translate into other bonuses besides the small rep loss/gain

eg, if you push society through funding and actions to like implant tittymonsters, implant tittymonsters earn more money, etc. If you make natural milk more popular then implant milk, it makes more money, etc.

The real issue is finding key variables to latch on to but make them broad enough so it's not super micromanage-y (the milk thing though is probably a big enough point with the dairy game stronk to have an option about)

Otherwise, throw in some random events.
>>
>>6589761
Thanks my friend!
>>
>>6589769
I for one would enjoy teaching the plebs to stop liking disgusting cowtits.
>>
>>6589777

Well, FCDev did say if you have societal ideals that aren't in to think of them.
>>
>>6587749
How does one get past the Queen/open the chest in the treasure room? The code 1976 doesn't work for the latter.
>>
>>6589755
>>solution B
>>relies on ham-fisted solution 1.
>This is why slns 1-3 are retarded-- they cause >more problems than they solve.

Actually it works on all 3 variations. It actually just means, that you need a certain percentage of non-uniform whores/whatever that differ from each other and the main stock, or your business suffers as a whole.
- Should have made that clearer.

1 and 2 are both relatively easy to implement, but you will need to foresee possible interests or make a fairly flexible menu to choose your goal.
(Like, you set an ideal value for ass size in an event menu, menu or advertisement menu. ->Slaves closest to ass size give most profits.) As you can see the problem is that you want to cover all stats and possibly some clever meta fetish stuff.
3. Could be implemented relatively easy, but might be tough to balance. (For every slave stat, calculate the average value and calculate whether the majority of slaves have that average value within a reasonable tolerance. If that is true, this stat is possible a trend. Compare over time. -> You identify trends. Adjust reward multipliers to rise the closer the slave stat is to the average stat.)
>>
Anyone have a recommendation for a game similar to Dragon Bride? Something with fun action and futa rape.
>>
>>6589020
I can't really afford it, otherwise i would.
>>
>>6588541
I've been trying it with no luck. I can manage a baller archeology but jack o nine is much more unforgiving
>>
>>6590123
I was reduced to grinding contracts for the guild.

Selling slaves yourself is a pain.
>>
>>6590123
Jack o nine is based around buying cheap shit at the auction house and selling them to residences. Check the wiki for each resident's requirements. C-rank maids, nurses etc are the easiest and make a shitload of cash quickly.
Alternatively, buy an unattractive non-feeble slave, raise her to D, and sell her to the sub-purchaser. 300 credits for, sometimes, a single day's work.
Once you have sufficient bank you can buy beautiful slaves and grind their skills up to get that A or S rank to sell to the area rulers for like 10k each.
>>
Crud. Accidentally made my society super racist against asians. Which really has fuck all to do with anything at the moment, but still disconcerting.
>>
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>>6589812
>(Like, you set an ideal value for ass size in an event menu, menu or advertisement menu. ->Slaves closest to ass size give most profits.)
Allowing the player to choose which of several bodytypes will be most rewarding in the game is still awkward and breaks the immersion. It really doesn't make any sense to have a mechanic in the game that penalizes the player for not adhering to some arbitrary plan that they themselves created. All it does is force players to stick to some plan for the sake of sticking to a plan.

The original problem you wanted to solve was that one type of slave appearance gives the best rewards, so eventually all slaves will trend towards looking the same, thereby making it harder to enjoy a wide stable of different slaves.

Allowing the player to select their own "main" (or most rewarding) body-type doesn't solve the core issue. Rewarding-variety / punishing-uniformity is a solution unto itself. Letting the player choose which phenotype is the most popular might be interesting for other reasons, but tying the phenotype selection directly to rewards is a bad design choice.

> As you can see the problem is that you want to cover all stats and possibly some clever meta fetish stuff.
Again, this is why your solution is awkward and bad. A good solution does not generate more problems.

>. Could be implemented relatively easy, but might be tough to balance. (For every slave stat, calculate the average value and calculate whether the majority of slaves have that average value within a reasonable tolerance. If that is true, this stat is possible a trend. Compare over time. -> You identify trends. Adjust reward multipliers to rise the closer the slave stat is to the average stat.)
This is becoming inane. As described, your idea still encourages a monolithic phenotype (i.e. a singular appearance common to all slaves)-- as described, all your trends would do is make it so the singular phenotype changes over time.
>>
>>6590192 (cont.)

>>6589812
Having some mechanic whereby the Society tracks some phenotype as the "ideal" of beauty is interesting, letting the player influence that ideal is also interesting, but giving the player the ideal of their choice at the beginning of the game is weak, and forcing players to play into the ideal in order to make decent profits is dumb.

Imo the best way for such a mechanic to work would be as a late-game path to maximizing profits & getting the most efficient use of every slave.

>Early game: phenotype means next to nothing. A public beauty standard is known, but it gives such marginal benefit that catering to it really isn't worth the effort/cost.
For example, suppose an average "rank F" slave earns $100 working a shift. The "ideal" rank F slave would earn $105. To balance things, the cost of one step of alteration (i.e. any particular surgery to move the average slave towards the ideal), that step would cost say $50. So maybe it takes 3 steps to get a slave from average to the ideal-- say, increase bust size from B to D and butt size from small to medium or whatever-- and it's costing $150 to increase our income by $5/cycle. We'd need to last 30 cycles to BREAK EVEN, meanwhile the standard of beauty is changing and our money might've been better spent elsewhere-- chasing the standard is foolish.

>Mid game: phenotype starts turning a profit and the player has some means of influencing ideal via ads or whatnot.
Maybe now our slaves are "rank B" and earning us some more money: $500. Ideal ones are going 5% higher for $525. Now it looks like each step of alteration will be a noticeable boost in income... we might do one step of transformation on an avg slave and see our profits go from $500 to $510 because we're closer to the ideal. Using the last example of 3 steps to go from avg to ideal, we pay $150 and then earn back $25/day-- we break even after only 6 cycles.

GETTING MY ESSAY ON
>>
>>6590192
>>6590249
Honestly, all the suggestions are moot, as the game is in twine, and this shit is not conducive to the kind of programming that thing finds acceptable.
Even with the changes to the event selection code, there's noticeable lag. Can you imagine if the game actively adjusted what was 'attractive'? It'd shit itself to death.
>>
One way I can think of to fix the "best body-type" problem is to give each slave a preference for a part or parts of their own body, like wanting big breasts or a small ass or to be muscular with tats.
It would be similar to sexuality but not possible to change.

There shouldn't be a penalty for not meeting it but there could be a devotion and/or performance bonus for keeping within the slaves preferences.

It would give a small incentive to keep some variety even outside the brothel/promenade and also give some suggestions for people who like variety but are uncreative.
>>
>>6590265

I think it would be interesting if there was a third level of sex facility. You have the slags in the arcade, the "normal girls" in the brothel, and a third facility for really high-end courtesans. Girls in there can earn a lot of money, but they have to meet exacting standards and the standards can randomly change the way slave prices do.

So maybe for a while smart asian girls with DFC and a nice, all-natural ass were in vogue, but now the ultra-rich have moved on to dumb white bimbos with huge fake implants.
>>
>>6590278
I want a pet playroom for my amputees.
>>
>>6590265
>inb4 fcdev announces he's remaking the game in C++
>>
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>>6590249 (cont.)
>continuation of midgame as described above
So as well as it becoming profitable to change slaves, the player gets an option to pay to influence the ideal. This would be expensive and even if it was used 100% of the time, it wouldn't keep the ideal locked in place, just reduce how much it changes to low amounts. Instead of burning through money every X cycles to keep our slaves at max profit, it might make more sense for us to influence the ideal towards our slaves' most common phenotype. E.g. the ideal changes by two steps/alterations' worth every 20 cycles, maybe advertising will make it so that one of those steps is always in the player's favor while the other remains random; if we have a lot of slaves, it could be an easier way to squeeze out profits.

>lategame: It's easily worth it to modify slaves to be ideal, higher quality slaves always make back their investment. New options open up to allow influencing of the beauty standard, they are both exTensive and exPensive. A wrinkle appears, as players with such high-quality slaves are visited by discerning clients who will pay 50% more for high-rank slaves meeting their unusual standard of beauty.
By the end game, not only are we able to control what most of our slaves look like by setting the standard to coincide with our best slaves appearances, but we're encouraged to keep a stable of high-rank slaves with a variety of appearances to take advantage of the discerning clients. If ideal slaves are worth 5% more/cycle over average slaves, and discerning clients pay 50% more, then the game would be balanced at a point where ideal slaves are never approached by discerning clients and non-ideal slaves match with a client 1 in 10 days.
___

Conclusion to follow
>>
>>6590292
just fyi, I haven't read a single word you've written
>>
>>6590291
>game dies off because comparitively few people want to download a native executable for porn
>>
>>6590296
Couldn't FC Dev just make it open source to alleviate those concerns? Don't trust him? Compile your porn yourself.
>>
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>>6590265
I know, I doubt many will even read my wall of text.

>>6590291
Don't give him ideas. I think he's the type to go through with it and I don't think he has formal education. We'd get another "complete" player that's a GODAWFUL MESS under the hood like RAGS or that Russian QSP shit. Fucking Christ allmighty, that Jack-o-Nine engine is something else.

>>6590292 (cont.)
By the end of the game, those that want variety have a path to success, and those who want a singular phenotype also have a path to success. Throughout the game, the mechanic of "ideal beauty" grows naturally in both complexity and importance. At the beginning it is simple and impractical, by the end it is a significant boost to income and the player has several options for interacting with it. Additionally, if the player wanted their slaves to have a specific phenotype, then they get a lot of payoff and reward for getting through the early parts of the game-- it feels much more rewarding to have "worked" for our particular/custom slaves to be the norm than to merely select our preferred type as the ideal right from the beginning.
>>
>>6590307
Doesn't matter, if your game is a .exe you've lost something like 90% of your potential players before they even have a chance to build trust for the dev.
>>
>>6590318
Just like how nobody plays Defiler Wings, right?
>>
>>6590312
I doubt he'd try to create an entire engine. He would probably attempt to recreate Free Cities, then learn so much as he's creating it that he scraps the entire project to start from scratch.
Repeat 7-8 times and in three years we'll have a version of Free Cities that doesn't lag upon loading events.
>>6590318
Is the porn scene really that educated? Because the average person doesn't even know enough about computers to know why they shouldn't run that sketchy .exe as an administrator. Would the average aspiring oligarch know that much more?
>>
>>6590324
Comparatively, nobody does play Defiler Wings.
>>
>>6590318
You're talking completely out of your ass, give me a source.
>>
>>6590327
I've seen people call .exes dealbreakers in porn game threads and forums dozens of times in the past, probably because they're so used to either flash or HTML, or games run on a trusted compiler - Adrift, Inform, TADS, RAGS, RPG Maker, and so on.
>>
>>6590333
Source on the user habits of enthusiast-made text-based niche fetish porn? What sort of brain sickness do you have that you would think such a thing exists?
>>
>>6590336
>it's true because I say it's true
I have literally never once seen anyone refuse to play a porn game because it used a native executable.
>>
>>6590318
>>
>>6590338
The number of downloads should be easy to track.
>>
>>6590341
Also, any H-RPG made in RPG Maker ever.
>>
>>6590340
>>6590336
>>6590333
>>6590318
This is a retarded argument, but people are definitely more skeptical about downloading random shit than they were ten years ago... Personally, I think we have LimeWire to thank for that.

I'm with the Anon saying people won't download random .exe's. Most threads in forums with an .exe game are avoided by people until a couple brave forum veterans take the hit and scan it for viruses. Maybe the games get downloads, but there's no discussion going on until 2-3 posts indicating it was scanned and found safe.

P.S. I'm not talking about shit you can find on DLSite here.
>>
>>6590356
That doesn't even count you knob.
>>
>>6590365
Why not?
>>
>>6590385
Because he said so, of course.
>>
>>6590361
Why don't the authors just upload it to VirusTotal or something? Wouldn't that help the process?
>>
>>6590385
>>6590389
Because RPGMaker game installs are a little more trustworthy than some random Anon going "Hey use this .exe I made!'
>>
>>6590398
Why? Both can inject viruses into your system.
>>
>>6590426
You're right, I better uninstall all my Steam games too.
>>
>>6590426
It's really just perception, yeah. Viruses can easily be packaged into a RPGMaker installer.

Though it might be statistically unusual... Hard to say, would make sense to take advantage of the perceived safety.
>>6590441
> Equating Steam to self-extracting exes
Steam doesn't host viruses, dumbass. Just Bad Rats.
>>
>>6590441
Are you literally retarded? That other anon is being kind of disingenuous by implying that an RPGMaker game is the equivalent of a random .exe, but you take the cake for being an idiot. His point is that when you don't know the source of the files, they could all be potentially dangerous, not "HEY GET RID OF EVERY EXECUTABLE ON YOUR RIG IT'S ALL A VIRUS"
>>6590458
Bad Rats froze my laptop and it wouldn't boot afterwards, it might as well be a virus.
>>
>The few good h-games which lets you play as a sub are all unfinished
I want to get brutally dominated in a game but it has to be story focused and finished, is there a single game out there that fits those requirements?
>>
I don't download any RPG Maker games any more, because it's the same shitty generic RPG over and over again and it gets stale the hundredth fucking time. Any asshole can shit one out in ten minutes, and they do, even if they can't draw or write or otherwise create interesting content to put in their tedious generic RPG.

I don't download any RAGS games anymore, because the best ones ever made are barely worthwhile and the engine is cancer aids. Any asshole can shit one out in twenty minutes, and they do.

But when somebody makes a game with an exe, I get excited like it's fucking Christmas. Somebody attempted a real game and likely put some effort into it and it means there's something in this game that's more interesting than 'choose your own adventure novel' or 'ultra cheap RPG'.

With HTML or flash, I play any game immediately and see for myself because it's so easy to do.
>>
>>6590616
>Any asshole can shit one out in twenty minutes, and they do.
>and they do.

not so much any more, i only ever see a new rags game maybe once a week
its twine games that are being shat out by the dozen every hour

But yes RAGs engine is cancer but that doesnt make html good

Html games are the easiest to make and that they're so easy you have to shift through a dozen of them before you find any good ones
>>
>>6590619
Yeah but at least they don't take 4 hours to load.
>>
>>6590619
True, but at WORST a twine game is just a shitty short porn story, or a collection of shitty short porn stories. I read those anyway. You can tell if they're worthwhile in half a minute.
>>
>>6590270
I like that idea. Same should happen for fetishes.

Personally I hate downloading a program to run another program. I prefer a simple exe any time of the day.
>>
>>6590270

And while the default is that the player cannot influence a slave's preferences, there could be rare and complicated events that change the slave's opinion.
>>
>>6589804
It's the number of letters in each digit. 1=One=3.
>>
>>6590270
This would be an unbelievably annoying mechanic even if it was a small thing. Making it important enough to force the player to diversify would basically ruin the game. And not just that, most of the other suggestions in this thread are god awful too.

I think the current idea of more diverse bodytypes = more whore money because you appeal to more customers is going along the right track. But it would need to be expanded a lot and made more explicit to the player, instead of just getting a "By the way, this turn your brothel met some kind of variety criteria you were never told about so you earned some amount of extra money".

But I'm not sure I even agree with the premise. Sure, incentivizing variety might improve things for some players. But if a player feels like they have to have variety in order to succeed at the game and have enough money for story events, the your incentive for variety is now a penalty that punishes anybody who just wants to follow their fetish and have girls of only one particular type.
>>
>>6590673
The effect certainly shouldn't be significant enough to feel like it's forcing variety, and it could be made an event with an option to tell the slave not to bring it up again if people are annoyed by it.

Really the way things are now neither variety nor the single body-type are the best at making money, the best way is to run your own slave school, buying cheap slaves and selling them 3 months later for 10-50x as much.

The reason people go after the big T&A inked and pierced girls isn't because it's the best cash, it's because it has the greatest positive feedback in the form of high profits from whoring and lots of positive entries in the physical traits area.

The bonus shouldn't suddenly make having some variety in slaves viable (it already is) or make it the optimum playstyle, it should just be to give some positive feedback for pursuing it even when your numbers aren't as high as if you had been pursuing the perfect body-type.
>>
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Would an hgame about spreading religion be cool?
Should that be included in FC?
I just want to be a prophet, lads.
>>
>>6590691
>go to a city
>gain followers
>send followers out
>fight prosecution
>prosecute filthy heathens once you're spread enough in a city

FUN
>>
>>6590691
>>6590692
>you will never cleanse heathens with fire and steel
>you will never take their women and indoctrinate their children
>you will never show them the bliss that is the true faith

Why even live?
>>
>>6590691
If you make it I'd try it out. Is there a predetermined religion that you're tasked to spread or do you set the religion's parameters or do you hijack some established religion and turn it into a sex cult?
>>
>>6590700
>choose the tenets of your religion with different boni and mali
>physical penance: Convincing people to whip themselves makes converting them harder, but once they are they become more zealous and obedient than ever
>-2 conversion, +3 obedience
>Painful ritual tech unlocked
>>
>>6590700
>If you make it I'd try it out
Just a random thought I had, no concrete plans to make it


>female missionaries: Your missionaries have a higher chance to attract the young population of foreign cities, but "accidents" occur more often as well
>+2 conversion, +5% chance for a missionary to die/vanish
>religious prostitution specialization unlocked
>>
>>6590691
>>6590692
>>6590699
>>6590700
>>6590702
>>6590707
Sounds like it would be fun to see this in FC, but since FC is only really the lead-up to the followup game about wasteland society-building/slavery/etc it should most definitly be in the latter if it won't be in the first
>>
>>6589703
I wouldn't start with the player's ideals but with modelling a customer population. Don't know if such a thing were feasible, but maybe:

- Create a set of customer archetypes. These should have a set of fixed desires that could be compared with a slave's attributes. E.g. customer archetype "Average Joe" desires { D-Cup, normal butt, average intelligence), while archetype "Pedophile Aristocrat" likes girlish figures with high intelligence and a minimum of piercings, etc. Each archetype could have a tolerance value that signifies how many desires must be fullfilled to make a slave acceptable. Such a set should be easily expandable whenever someon has a good idea.

- Create a population with customers out of those archetypes. Maybe while doing so, you could add some random desires to every customer to make the whole market's demand a bit more interesting.

- Match slaves with customers. Depending on the degree of matches between customer desires and slave attributes a slave might generate more or less income / reputation. Income and reputation might also be influenced by customer archetype (Average Joe pays less than an aristocrat).

In a later step you might include events that might influence the process, e.g. events that favour or suppress certain random desires. Imagine some "J-Pop Girlgroup Hype"-event that makes more customers crave for girlish figures. Or some "Lesbian Sex Immoral"-event that might reduce the market for bisexual slaves and even lead to further events for such bisexual slaves.

Just some thoughts...
>>
>>6585937
Great Game! Thank you very much!

Would it be possible to include school uniforms? They might be suitable for obedient slaves and might give benefits to slaves which are young or have girlish figures.
>>
>>6590715
I would rather see more events with special customers than economic functions that will fuck up this game.

Simple is good.
>>
>>6585937
noob question, is the nurse good in any way? or is it just an event?
>>
>>6590757
She's skilled and starts obedient, but mostly she was just requested due to unique backstory. She also tends to be strong (matching the scene where you can get her).
>>
>>6590715
I too want to make a Democracy 3 with porn.
>>
Anyone got any game suggestions similar to Cursed? I'm talking life-sim style games where you play as a female (whether starting as or turned into one).

I have looked around quite a lot and played various big ones, for example Newlife as well as popular English translated Russian ones such as ETO, Simgirl and Schoolgirl.
>>
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>>6590757
I got the impression she's a skilled, selfless workaholic. A mix between an intelligent golem and a heal-slut. Good waifu material if you like reserved but dedicated.

That's just what I read into it the description, though.

Unrelated, FCDev seconding augmentations please! Sometime.
>>
>>6590691
>you will never cleanse the heresy out of your arcology
>>
>>6588978
this
>>6590106
also this ;_;
>>
New thread: >>6591081
>>
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>>6591048
I have the patreon stuff, but I think there's a pretty good chance the hotel is coming out in the next couple of weeks. There's still a little bit of stuff unfinished, for example, there's no boss enemy and some enemies still have placeholder text where their scenes should be, but that will probably clear up by january, so there's no point in leaking the password. But, if it happens that there's a weird delay that causes the release to get pushed to february or march, I'll definitely drop a password hint or two into one of these threads.
>>
>>6591084
Aika described the hotel boss in her last post. Interacts with the minotaur of all things.
Thread posts: 391
Thread images: 44


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