Wow still has sub numbers(millions) other mmo's can only dream of, if they dropped to 100,000 it'd still be financially viable. Not to mention everything they earn through the store etc. I'm bored as fuck on the game at the moment however heh
I think the problem is Blizzard went against the core demographic that made them the gold standard for mmorpgs in the first place. Back in the days of vanilla and burning crusade , there was none of this mindless get-to-max-level-in-a-day thing, it took work, now you just need the heirlooms and lfg system. There were no pet battles or collectable vanity pets save one or two, there was no garrison stations to do your professions for you or items that auto leveled your professions to match each continent respectively. Blizzard has gone so far toward the family and kid friendly aspects of play that they've all but alienated actual gamers who don't want mindless time wasting , they want a game.
The lfg system destroyed the whole social aspect of game play. You used to habe trade chat on ant given server bursting with pug raids , guild recruiting for instances and pvp and end game content , and other fun things like lvl 1 hogger raids and other bullshit like that. Having a guild wasn't just for social reasons back in the day , it was a necessity if you wanted to raid end game content and get geared , raid night was the most fun of any classic wow players week, you went to a buddies, you logged into vent and you ran Kara over the course of 6 hours. Now all that is gone and in exchange you join a que with a bunch of randoms, you follow a mass group around and button mash till it's over. No loot rolls , no building relationships with wow friends , none of that. This was in my opinion the biggest loss the game has suffered , because it transferred into other parts of the game as well.
With professions being streamlined and garrison followers having the ability to, for example , do all your engineering, tailoring and enchanting for you , you don't need anyone else to have professions at max lvl in order to get what you need, shit you yourself don't even need them. This also contributed to the dieing our of trade chat and player to player connectivity.
>>675618481 Wow Is never dead. It's the content people demand. SWTOR gets less and is still alive because goddamn lightsabers. I am still working on mythic arch so the game is not over for me, nigger. Is that OK with you?
>>675620024 what the fuck are you talking about pleblord you expect world of Warcraft creators to stick to vanilla and not come out with something new? it's been fucking YEARS since vanilla came out, why in the dick would they not expand , create new things , more options and features for players.. it's called "business" "marketing" , there's a reason it's the most played game on this planet you fuckface
also tl;dr , I stopped reading after 3rd line
heres a picture of my cock , you can suck it if you like
Honestly my fav time in WOW was running to SFK as alliance and a few other instances. I agree the LFG system ruined the social aspect but at the same time without it there was a high chance of failing. I guess the instances were more difficult back then anyways.
>>675620636 They are supposedly, SUPPOSEDLY planning to drop legion right as the movie, they got a movie BTW coming out, comes out and increase subs. I love the game and wont drop till servers die, so is that OK, NI Double guh, ER?
Same anon here, so with trade chat dead, guilds uselse's, connecting with other players all but redundant, raids being any man's game and end game content being as simple as sitting in a question or joining a cross really group, (which also makes tucking EVERYTHING stupid: world bosses , Rare mob kills, world pvp, ALL a wash, over exposed and too easy to be fun ) you do what any classic wow player has done, you turn to pvp.
Except now even pvp has been watered down for sake of the general retard. 25k conquest point cap upon hitting max lvl to allow for " catching up" making seasonal gear grinds non existent and rendering max pvp gear accessible to anyone, thus over exposing it and creating zero advantage to having it killing all motivation to get it in the first place. The gear itself bares absolutely no difference from PvE gear other than a bonus in item stats when in pvp combat, so much so that PvE players have started getting pvp geared in a weekend in order to jump right to the gear requirements for end game raids , making heroics and lower tier raids useless.
Every single class, literally, can heal itself for atleast 60% HP on a 3 min cool down making arenas and duels and battlegrounds retarded keyboard roll sessions because no one dies and everyone just wants to attack each other.
No new BGS have come out for the last 2 expansions and classes are stupidly overpowered , rogues have unlimited sprint at almost mounted speed IN STEALTH , dks can sit and heal all day, etc etc. All to please the fareweather gamer.
So with no where else to turn, PvE mindless, PvP for retards , player to player relationships abolished, rare spawns and world bosses on farm, battle pets and collectable toys, it's almost embarrassing to say you play the fucking game at all if you consider yourself a gamer to any degree other than plants vs zombies type shit
Yea that sounds like a Blizzard move. They've created a franchise that extends beyond expansion packs and monthly payments now, so it's almost necessary to keep the game going until it's completely dead.
>>675621844 Like shit I remember it took a fucking WEEK to just get to level 30 and get your fucking mount. God damn barrens was an excersize in metal torture just running non stop and spending dozens of hours in that area.
>>675621692 I remember getting my first PvP kill outside crossroads during open beta in 2004. THAT was an awesome feeling. The wandering back and forth world PvP that used to happen was such an awesome experience. Nothing was gained or lost, but the idea of gathering other members of your faction to "invade" enemy territory used to be so exciting. All of that died with flying mounts.
I agree with you to an extend but the problem is that when all these changes started , us classic players held onto hope for the game because of our nostalgia and kept our active accounts, but as the game got dumber and dumber , more and more of us moved onto other games , and as we did so , we created more and more need for child like play and accesiblity to fill the gaps , thus forcing more of us to leave , the creating more gaps to fill , so on and so forth. Either blizzard takes a loss for a year or so and releases and expac that takes the game back to its roots , socially and content wise , or it trades the games longevity for short term high profit future , and I think we all know where blizzard is headed
I wonder what their end game is for the WoW franchise. Will they segue into another MMO? Or will they show some serious balls and completely redesign the game? Eitherway the company is pretty fucking competent on how they handle their games and players so it should be interesting.
I remember world vs world pvp so big it would crash the servers , attacking hellfire or crossroads or whatever city and just having fun , with flight mounts and cross server play that's all gone now , you can just switch to a other server to avoid being farmed by a high lvl player as soon as you spawn as a low lvl , and vice versa
As a vanilla player ill toss in my two cents however this is just my opinion.
WoW will never die you have to remember that the game has been around for over 10 years and always had a large player base, Is the game losing subs? Yes however it is still more than any other MMO out there. While the game will indeed keep losing subs it will always be more popular than other MMOs due to the lore and other games to keep it going.
However the game started to "die" after BC ( Yes Wrath did have the most subs- But that is because it finally got released in china after them being stuck on BC for 4 + years ) the reason it started to "die" was due to the lack of community which is why the game was so successful in Vanilla and BC.
Currently there is no community, Whats that you abuse someone in a 5 man instance because they fuck up and are wiping over and over again? No worries, leave group and you will never deal with them ever again ; Whats that you stole a bunch of gear and gave yourself a bad name? No worries people will forget in 10 mins or if worse case scenario move server. People dont help others outside of their guild and even then people hardly help out those in the guild and if you dont like the guild no worries just leave join another.
With that said do i think legion will "save" wow? No because there yet again will be no community the game is going the way of "in and out" 1 hour game as they are catering to the people who have no time for games as "games" are no longer for "nerds" and considered taboo.
>>675622421 They don't really feel as competent any more. Honestly, after the wings of liberty launch, their games since then have felt...dead. No life to them at all. I used to be interested in the stories for their games, but I skip right past it now. I feel like they're going through the motions. Activision merger was the worst thing to happen to that company.
My hope is they create a new generation of classic mmo players with those fun early game memories that we have by releasing a brand new mmorpg that has that same challenging-but-worth-it feel as early wow, for gamers, not retards . Keep wow for the casual and get back to what counts for those who want it , make a new generation of loyal customers by doing right by game play , not money grubbijg antics
And I mean let's compare Diablo 3 and it's sucess to its prequels, there's a reason their games are dieing and the only ones still popular are very Facebook app developer esque , look at hearthstone ffs
>>675618481 Blizzard was once a great company. Now they are corporate overlords. Anyone who has not realized this by now is either stupid or just really bad at video games, but the two are usually connected.
Their games are still VERY popular, far from dying dude. You hear a lot of online hate but that's just the vocal minority. Who else has a 10 year old franchise still going strong? Not many. Then add on a half dozen other popular games. Blizzard are like top 3 game developer right now.
>>675618481 Wow actually ruined my life. No joke. I stopped beong social and now have 5 max level toons in full season pvp gear. I started wow after i played the korean mmo Aion. That shit was so fucking good back in 2010-2012
I played from vanilla to cataclysm and then stopped because that was a terrible expansion. Then i came back for warlords, the game is fucked, there is so much wrong with it i dont feel like writing it all out. I dont think legion can save it but it would be cool if it did. >Tfw you want an orc to dominate you
Reaper of Souls was awesome for what it did. They changed so much of the classic diablo loot and game play mechanics. Fucking Diablo 2 is so highly regarded but jesus christ finding that stupid fucking poison guard unique chest and other shit like that, the game was a pile of garbage.
>>675623513 I would put money on diablo 2 having a community long after diablo 3 has died. Diablo 3 was flawed from the beginning. RoS at least returned some of the fun, but it still suffers from the same problem I mentioned before. It feels lifeless.
I agree, back in BC in WOW or even Vanilla, I used to never be upset about the fact that BRD took fucking hours as a 5 man lvl 50 instance, required fucking stupid amount of keys and items and atunements and bullshit, and was just plain hard, because the story and lore was FUN, the idea behind the dungion was so playable and immersable in the lore sense that I didn't mind spending hours running it KNOWING I was going to replace the gear in 10 levels anyways.
the Lengandary quests for the hunter bow or warrior / pally swords and the lore behind them and shit, it was so worth it to do them.
I almost couldnt even get thru D3 the first time because the story felt so flat...
>>675620024 I don't know if you play the game. Garrison followers can't do your professions for you. I think only enchanting hut can provide low level enchants, and the only other profession material that isn't BOP is alchemy. And you can still do all that stuff you listed if you want. You can join a guild to raid, there's plenty across all progression levels.
Everyone crying atm is obviously super fucking casual pleblords. Yes WoW is in decline cos people are getting bored of it but guilds arnt dead and neither is the social element. If you complaining the raidfinder LFG has 'killed raiding' then you should stick to your hunter because you are obviously too shit to find a real guild to raid properly with.
Agree game gets shit if you arnt raiding mythic but then again you should probably kill yourself if you arnt as it only requires a team of brains and patience.
social aspect is fine ive made plently of mates ive known for years because of my raiding guilds. Its not Blizzards fault you crying cos you a social retard who cant make friends whilst erping in goldshire
>>675621162 I quit wow after wotlk. You sound like you truly understand the game for what it is and what it once was. It's sad when you put so much time in to a game, in the thick of it through the games start, peak and boom and then see it crash and burn. It happens with every game eventually. You just have to remember the good times and move on friend.
the old way of finding groups and then running to the instance allowed a lot of random people to bond over. Now you can grind instances and not even say a fucking word all day long. The social dynamic changed quite a bit there.
>>675624661 I totally agree with that element, I used to love back in WotLK spamming cancer in trade with no chat limit but if im honest im glad they made a refined LFG system cos the amount of time youd waste was ridiculous.
>>675624188 I've been active for a while on two private servers but sadly not the expansions you mentioned (I played Cataclysm and Wrath of the Lich King). I know of a project under development called CoreCraft which is supposed to bring a TBC server of high quality. If interested: >Wotlk: Dalaran WoW >Cataclysm: Altantiss
90% of my fun in WoW was doing shit other than actually playing the game. I once spent HOURS trying to climb the mountain above ironforge. I also knew of several areas you could jump the mountains between zones. Now with flying mounts it's not as cool.
>>675620024 >This also contributed to the dieing our of trade chat and player to player connectivity. I agree with everything, but I'd like to point out Azuremyst Trade Chat was always alive and full of fun topics. I stopped playing about 3 months ago so it may have died, and it wasn't as a love as it had been a year ago, but trade chat was anything but dead. If the community itself wasn't a bunch of cancer babies I'd still be playing, but it's too hard to do heroic and mythic raids when everyone quits if they dropped below 50% hp for a microsecond.
>>675624728 1. BRD was originally a raid 2. it was still a raid for a long time however many people would only take 5 people. 3.Vanilla was a lot different compared to a private server, people wouldn't take low level 50s into BRD 4.Most people if you were alliance would only take level 60s for prison runs, i am sure you can google that to pretend you know what it was.
go back to your private server fag and stop pretending you played on retail vanilla to be "cool"
I've played my fair share of private serveres along side of retail.
Nothing ever beats the experience of one server that had one server based around Alterac Valley, fully customised. You slowly had gear progression, got gold by killing players, also lost some if you died. There were events where you had to group up and work together to beat the opposite site, every hours of the day. And small objectives as well. Also had some other battlegrounds customised, but they weren't the main thing to do, only fun part-time things to get more variety.
>>675624010 >(most have populations over Blizzard's realms) i'm assuming you are reffering to Nostalrius Begins. the statement everyone brings up there is >nost has more players than live What they acually mean is Nostralius today have more active users than one Realm did back in the day in 2005-2007
Say if a third of the active suscribers to live WoW are from one region(Asia, EU or US. then 2-3 million accounts are across a couple of dussin realms which isnt just a server per realm since they Cross Realm between eachother.
>>675625617 >>675625819 Found something from the days... http://www.ownedcore.com/forums/world-of-warcraft/world-of-warcraft-emulator-servers/wow-emulator-server-listings/323052-chaoscrusade-instant-80-alterac-valley-realm.html Wish it still existed
Holy shit dude, I used to do the same thing! I don't know why but finding "short cuts" (even though climbing might take over an hour of trial and error) felt like an achievement. Getting to places where no one had gone before.
I used my Mage with slow fall to get to a lot of places.
Heh yea those were fun times. Last time I played I went to every zone I could and did the quests including contested zones that were considered horde controlled. Wow had a lot of random shit to be done outside of the grind. Even trying to sneak into an enemy town to go hide somewhere and spam /yell was fun.
>>675624149 >kill yourself if you aren't raiding mythic Lmao, who the fuck does PVE on WoW, really? PVE is for players who aren't familiar with other classes & don't know how to play the game. That's the bottom line.
WoW is pretty dead. I just wandered off after a while. You want to know the biggest problem? They turned WoD into Farmville with the garrisons. You want to hear an even bigger problem with Legion? They have turned it into Farmville with class halls. Might as well just play Farmville for free, just sayin'
It's actually really legit. The 1.5x exp is a nice boost, but nothing that detracts from the game play. The added skills were really well thought out and extremely balanced. The bosses were random spawns and often events control by online admins. The new items in the game were quite hard to get, so not many people had them.
The event bosses would take around 50-100 players to kill it.
Also, the level cap was 85 but barely anyone got to 85 as the exp was so hard to come by.
Legion will not save anything. Rather than try to fix what is wrong with this game they will just try to add more gimmicks and pander to casuals. WoW is not a game for casuals, it is not a game you can play 3 hours a week and get the full immersion experience.
There was a point in time when you could play 14 hours a day, everyday and still have goals to reach. Now day you can max lvl an alt in 14 hours or just buy one. You log in, do your weekly raids and then spam the same BG/arena over and over and over and over and over. By spoon feeding people who weren't willing to dedicate the time and effort to actually achieve something the game has lost all longevity and replay-ability.
>>675626815 Except PvP and new PvE content came with it. So to say it's "farmville" essentially is declaring that farming is what you personally spent most of YOUR time focusing on. Blizzard didn't add everything they did just so you could get hung up on that. That's your choice hombre
>>675627491 these "experiences" can be found elsewhere if you wish not to do it in "world of casualcraft" anymore. Theres Rift, Warhammer, Star wars w/e it was called, Wild Star. All of these can be played for "14 hours a day, everyday and still have goals to reach"
The reason Blizz made it more Casual is because now adays nobody wants to grind anymore. Nobody wants to grind a game that in the end gets you the same results every time. They are targeting the new "younger gamers" by making it more casual, making them feel better, sadly it didnt work out for them, all the upcoming gamers are growing up playing COD, Battlefield and CSGO.
Its sad cus im actually a casual WoW player myself, maybe log on every 3 days, do a couple LFR's (because im in a moneygrabbing guild) and log out again, maybe ill do some money making by doing some cata raids, but thats about it.
>>675628265 Because it is something you enjoyed and brought you great memories. Much like someone close to you dying or getting deathly sick you had fond memories together and you hate seeing it break down and fall apart.
>>675628325 >it seemed pointless no, you tried it for a couple of hours & failed miserably. I daresay WoW PVP is one of the hardest competitive games on earth. You can say "oh but you can just play turbo and win, win, win" but considering everybody else is playing LSD, RMD & Turbo too, you'll often be against mirror comps. ONE fuck up, one global cooldown cast goes wrong & you lose. Some global cooldowns are faster than others, such as totems & DoTs, haste comes into play too. It comes down to the fucking wire, if you're 0.5 seconds out from hitting your fucking defensive; you lose. On top of that, there's so many classes & specs that comitting what they can all do AND the cooldowns of said abilities to memory is extremely difficult. After all, no real PVPer uses addons beyond Gladius.
>>675627780 Your argument is as valid as if you were watching a TV show and someone walked in and changed the channel then said "if you don't like it you don't have to watch." It's not nostalgia goggles either, I played through a good portion of WoD unlike most of these people who quit in wrath. I beat a large portion of the quests, played around with garrisons, tried raiding and arenas. The fact of the matter is they are losing massive amounts of subscribers. I wouldn't expect a 14 year old such as yourself to understands. As long as you get what you want it doesn't matter who loses right?
>>675627894 And I do play other games now to get that same experience. However we aren't talking about Rift, we are talking about why WoW is dying.
It's funny I spent a lot of time on WoW and couldn't get into any other MMO afterwards. Tried guild wars, rift, Aion, few others, nothing was interesting. I've written MMO off, it really feels like everything after WoW was just a rehash of that same gameplay.
Non-casuals shit their pants instead of going to the bathroom during a boss fight, non-casuals have literally let their spawn children starve to death, non-casuals consider playing 76 hours straigth and dying in their chairs an achievement
>>675630727 Twinks are what characters that level lock before max level are called. Basically you get to whatever level you want to play at, lock your xp, and get all the best gear you can get at that level. Then do pvp or pve or both depending on what you wanna do :^)
>>675630930 I don't understand why interrupt bots are difficult for you? Say you're a shadow priest & you know the wind sheering shaman you're against is kick-botting, cast Flash Heal, get holy locked... then have free reign over your shadow spells, or vice versa. Frost Mage? Cast Frostfire bolt, get fire locked, have free reign over frost, or get frost kicked & spam Poly Ele Sham? Get Lightning bolt kicked, use Lava burst Warlock? Get Fire kicked spam Chaos Bolt?
I don't understand, kicking needs to be at a crucial moment, those who run with kick bots are only low-rated plebs who are vastly easier to beat than someone who doesn't use a bot & kicks when you absolutely MUST get that cast out.
>>675631246 Warcraft have always been kinda cartoony. The ones who are complaining about it are the new players that insists that anything you relate with have to be on the level of Hatred(The Game) or satanism
I was playing star citizen up until they wanted me to patch 35gb overnight...
Most immersive mmo, its in early alpha still but the foundation of the physics sim is basically done.
No content yet so everyone just hangs out outside the space station at the landing bays trying not to crash into eachother.
Only downside is bugs and the nightmare journey of trying to buy the rights to play the game. They make it confusing, letting u purchase a ship before you even own game. So many forum complaints about people buying a $50 ship and thinking it was the game, only to find out they shouldve bought that exact ship with a GAME PACK included, also priced at $50...
And u can accidentally sell ur game pack while scrapping parts from ur ships....
>>675620024 So true. The social aspect of the game is lost. Guilds aren't the same. Trade chat is just obnoxious. No need to have a friends list, you add someone and more often than not never talk to them again.
I quit and found real hobbies because sitting alone in my room all day isn't fun.
>>675632004 >Hurrrr durrrr vanilla was da bestesteststst i play da private server so i know it is da bestests you know nutin cuz you us nooob go back to cod you wrath babby Its all you are going to get out of these rose tinted shitters
Oh man is so is! Just like Aion..oh wait, Maybe tera!....wait you mean that didnt kill wow either oh hm....OH i know! Rift! man that was a wow killer also as it was modelled after vanilla...Oh whats that it died shortly after release.....Oh ok my bad bro! oh i know Swtor that will! oh wait that didnt either.....
>all these retards that still play WoW are defending it >record low players year after year >still trying to convince past players to come back and that it isn't "that bad" It is time to face the music. This game is dying. They are able to rebound their numbers only for a couple months after each expansion because some past player play it for the lore. But that is it. Soon, blizzard will realize that they need to start realizing expacs every year instead of every two and then the game will officially die. Right now, it is one white hit away from death and bubble is about to go down.
It's still impressive they get the number of players even after so damn long and a million clones coming out. I still feel like they could revive the series since so many of us spent a lot of time playing it at some point.
>>675632925 I figured from before you posted this that you play Affliction Lock, it's a retarded spec. Highest damage in the game & the only way to beat them is to put EVERYTHING on to them. You're asking to be targetted by playing that class/spec. It's a no brainer that against Affliction Lock, if it goes to dampening, they will win. So you disregard everything you've learned about CC combos, co-ordination & cross-CC & just slam them with every thing you have. Sorry m8, you've only yourself to blame on this one.
>>675625518 BRD wasnt a raid more of a bastard version of one mixed with a dungeon, you strictly speaking didnt need 10 people but more often than not you'd bring more than 5 because you needed the offtanks/healers/DPS/buffers/CC
I was a GM of a decent guild, and it was a great 5 year period, plying with real friends, and new friends from online, but one day while grinding rep for some entry level gear, I just snapped and couldn't do it again.
Also, younger entitled players who literally cried about loot made raid leading torture.
It removed questing, social interactions, server interactions, and world pvp. But it also had some good. Remember trying to wait for 30 minutes to an hour trying to get a group for Deadmines or some shit? Remember people being too lazy to fucking walk and constantly asking for summons? Remember people leaving if they weren't happy and having to wait another 20 minutes to find a person? Yeah that shit was fucking cancer. What they should've done was bring back Attunements. Make it so you have to do a questline in order to unlock dungeons, this brings back player interactions, questing, and world pvp (because people are going to be ganking quest givers for keks). You do the questline, you get to the last part, and you unlock the the dungeon, but the dungeon is crossrealm so you get quick as fuck queues and don't have to bother with shit. Another problem was they touched every single vanilla dungeon and made them super short and easy. Understandable on some dungeons which took fucking eons (Looking at you, Dire Maul, Blackrock Depths and Maraudon), but there was no reason for the change except for "lol cata changed everything lets change the dungeons too".
I started wow when it was still difficult, mid BC. Im still playing wow now, has it changed? Yes. Am I upset? No. Im actually quite a bit happier some high pop servers went to medium cuz then there may not be the same launch hell wod had. Wow isnt dead though, we're just conditioned to see it that way. Instead of seeing, wow still has more subs than any other mmo, we see: wow has lost 6-8 million subs.
I personally never cared, i still enjoy playing the game and making friends instead of paying money to be a little bitch.
Im not a fan of you privatefags, gloating about how great it is you can stay in the same space forever. Insert basement dweller reference.
Wows original demographic was losers like you that had plenty of play time and kids in school. Except blizzard realized -most- of them will grow up and have less time to spend all night doing molten core.
I knew such a fucking nerd who would stay up all night doing hardcore raids in wotlk. I was a bit envious cuz jphe was literally a nerd in the school aspect.
>i was up until 3am raiding >the fuck is wrong with you.
Yes im disillusioned with pve, i do some pvp. Atm i play on an rp server. Rp is fun, it fills the gap. I also dont exclusively play WOW like some kinda 1 trick pony.
Tl:dr, blizzard games are growing up, you should too. Faggots
High level raiding got several magnitudes harder past vanilla, especially considering how simple the bosses were during the time and the "difficulty" was artificial due to just absurd amounts of damage that bosses did to tanks and the autism of maintaining a guild with at the very least 40 raiding members.
Blizzard has made some stupid fucking shit decisions across ALL of their games and are on a decline as a company as a whole, but people remember vanilla a lot more fondly then what it offered.
The only people complaining about the game not being hard enough are casuals who think none heroic raids are taken seriously at all
>>675634826 punishing perhaps, but that doesn't apply to healers. Last month Disc Priest had 75% reflective shield damage, focusing them was suicide for melee. Resto Sham heals get higher the lower HP the target has & Holy Pala don't give a fuck about interrupts because of Aura Mastery & rely more on cooldowns than direct healing anyway (when they do heal they have the fastest cast cause of that fucking stacking buff). The ONLY way you can kill these classes is by a miracle kick when they need it the most. How many times have you played DPS, had a healer on 10% health & they zap back to 70% or higher in one shit-head cast that you got juked on? I honestly think the "punishing" you're talking about only really applies to Destro - but nobody plays it anyway. These days it's Affli or Demo (hello mr none crit 192k demonbolts delivered to my 710 ilvl Frost DK in blood presence).
>Oh wait it's totally not. >Averages less viewers than runescape >Averages less viewers than minecraft >often drops below world of tanks topkek you fucking faggot
Oh yeah it's super popular on youtube nowadays
>it's really not
Top end PvP and PvE are both brainless. Most decent players fucked off ages ago, Warlords is almost universally declared the worst expansion, so this isn't just a PvP OR PvE issue, the game is lackluster on every level.
Sub numbers have dipped below 4 mil for the first time in nearly a decade, but that's still a lot, granted. That's not what makes the game feel lifeless however.
>>675635441 >192k demonbolt in 710 frost dk in blood presence You fucking deserve it. I fucking hate when some bitchass frost dk is almost dead and then the faglord pops blood presence. Fuck off selfheals mceasymode
>>675635800 >mceasymode >plays Affli You might get trained a lot, but that doesn't mean Affli isn't the most chilled out PVP spec in the game. Sit & do nothing whilst having higher damage than everyone else.
Strangely enough, WoW has changed to match the exact type of game I can and like to play over the years. It started out where it required hours and hours of grinding and raiding to get the most out of the game, and you had to be in a dedicated guild and make the social connections to get the most out of WoW.
The game seems to have evolved (or dumbed down, if you listen to some) as I have grown older, and it now matches what my family and career allow me to get out of my game time. I'm a married father with a great job, so I can't do what I did in Vanilla.
That necessarily means that WoW is not the hardcore time sink that a teenager has time for and wants. I guess I just happened upon WoW at just the right time and have stuck with it as it "matures." I happen to still play as time allows. I love many of the features that I hear folks raging about. To each their own...
That level PvP doesn't currently exist. When (literally) the majority of the r1 players have left without an influx of new talent to compensate, bottom feeders who barely scraped glad 3 seasons ago (and probably sniped their little hearts out to get it at that) become "high level".
Some of Legions mechanics look promising, they're finally separating PvP talents from their PvE counterparts which at the very leasts provides an opportunity to balance that aspect through something that isn't as mongoloid as "battle fatigue" or "dampening".
The latter of those was the key point at which WoW had reached the critical mass point of sheer autism for PvP.
Damage meters were one of the worst things to happen to the game. They inflamed the conflict between casuals and those whose self-esteem was tied to their DPS. "You're only doing 11K? I did that at level 8! lolololololololol".
Casual players don't have the patience to be shouted at by nerds who spend all of their time playing WoW instead of working for a living.
Blizzard picked casuals because there are more of them. The dumbed down talent trees, taking away spells and other simplifications are evidence of that decision.
When the planning for MoP was underway, I pictured a board in a Blizzard conference room with the words "easier" and "prettier" in big letters. That's what ended up happening.
I have played for almost 11 years now. There are things I miss about vanilla and things I don't. It's less frustrating not to have to depend on others to cooperate to pull off an instance run. I don't have to fight others for copper nodes. I cam play my 10-20 hours a week with very little frustration and pay for it with gold instead of cash. I have 11 level 100 garrisons generating about 10K gold a day. I have 750K now with no end in sight.
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