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Tutorials

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Thread replies: 317
Thread images: 114

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I'll be dumping Simon's art tips.
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>>255177
>>>/ic/
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>>255180
It is /ic/ related, but since so many people cannot bother to check /ic/ before posting here, he might as well continue the dump.
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>>255184
Thanks, man. We all know /ic/ is an unbearable circlejerk of elitists.
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Last one I have.
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>>255180
But what if tutorials are my fetish?
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Great, super helpful. Not like I will ever get that good anyway.
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>Learn how to draw
>badly

No thanks.
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>>255334
hers some more, might be the same. idunnofuckit

https://imgur.com/gallery/8eHzD
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>>255186
I apologize on their behalf.
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>>255186
Nah you're just afraid you coward.

>>255886
no you don't. post your work.
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>>255269
I feel.
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>>255817
>all those tumblr-tier comments
fuck
I hate the modern Internet so fucking much
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Anyone got anything for basic body/face construction? I'm getting over my, 'every face I draw looks like fetal alcohol syndrome' mentality be t now I'm onto my 'this decent face is grafted onto this horrible body'.
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Thanks for dumping OP
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I think I'll just stick with Loomis to be honest. This dudes advice is a bit too specific.
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>>256335
Maybe you should post your stuff.
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http://imgur.com/a/Fyx0e?gallery

http://imgur.com/gallery/tfgow
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>>255213
I like the girl to be honest, sure the hands aren't the best but other than that?
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>>256526
Using David for something like that is pretty bold. He wasn't made to be looked at from the front.
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>>256526
Look at me, I can draw feet already but am gonna draw not 50 but 111 (!) anyway, aren't I great?
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>>256630
Shut up, Rob. Some people actually would like to practice their skills and get better at it.
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>>256642
Why practice shit you're already good at
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>>256648
To stay good at it. Why should let his skills get rusty?
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>>256548
Look at her feet and legs. Everything Simon wrote is right, and I wouldn't have even noticed if he didn't point it out, because I was too busy looking at the tits.
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>>256652
Seems more like a show off to me
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>>256678
That's because you are a pleb. Learn to draw scrub

>Go to ic/
>Read the sticky, faggo
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>>256685
Oh yeah nice then I can do the same.

Hey guys draw 50 of x.
"No problem, even gonna gonna draw 111, aren't I good :)"

Already looking forward to it man.
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>>255817
I'm the guy who made that album. I lost track after teal line guy(simon) stopped visiting /ic/
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Fucking awesome; never seen these. Thanks very much OP.
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>>256698
I didn't know you took these art challenges so seriously. Maybe you should complain to the guy that did it and them him that he's a showoff for not folowing the rules and for being so good at art.
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>>256662
> too busy looking at the tits
Exactly, I wouldn't have noticed it either.
The face, body and breasts are good and thats what people are gonna pay attention too, not many are gonna notice that the legs are a bit wrong.
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Can someone say who is this Simon is? His style is awfully familiar, but I can't remeber where I saw it.
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>>256785
Lolicon artist that tend to draw cartoon girls
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>>255891
>Nah you're just afraid you coward.
afraid of what?

>no you don't. post your work.
why?
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>>256816
Does he have a tumbrl or something similiar?
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Any tutorials on constructing?
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Bump
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So where does Simon post his stuff nowadays, aside form say, randomly coming into flockdraws for general threads on /co/?
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Surprised there is no tutorial on how to draw dicks yet.
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Bam!
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>>260977

More from Doxy
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Man, were do you even fucking start with all this. I am lost.
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>>261402
Pick up a pencil and draw some lines anon
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>>261415
But you gotta use all those tutorials for something
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is there a way to download all these as a zip instead of saving them one by one?
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I use tutorials to tweak and make a drawing look better, I don't really use them to start or sketch. So, it's true when people say to just start making lines.
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Here's something for the animal lovers.

>>261801
Nigga, don't be lazy. These thing are everywhere, it's just slightly harder to find a specific artist's tutorial.
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>>261831

It was more of a question about 4chan functionality. let me rephrase the question:

does 4chan provide a way to quickly download all images from a specific thread?

Let's get metaphorical. We are hangin at my place. You would like a sammich. I am not going to tell you to go make your own when the woman has already provided us with a whole plate of them
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>>261894

No women on the internet. Gotta make your own sandwich, bud.
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>>261801
use an addon like downthemall! or something
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What are good sites to find more of those?
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>>262796

Deviant art has tons of tutorials. Tumblr if you are brave enough. The boorus will probably give you the best finds, both SFW and NSFW.
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>>256648
Because you can always get better? If you honestly don't believe you can get any better at some point you're probably a newbie
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>>255817

>all of those comments
>i'm a special snowflake and art shouldn't be perfect

Fuck the world.
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>>256698
Are you trolling? You sound like a jealous twat.
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>>255177
Simon is an over rated artist.
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>>255186

>drawing generic anime girls is more difficult than a realistic person from memory
>generic anime more difficult than realistic person

Sorry, but what the fuck are you talking about?
I see every girl drawing manga characters from age 12 thinking they are artists. And then see an actual artist draw a realistic person from memory. Fuck you
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>>255186

I'm even going as far as to say that every semi professional artist, graphic artist and anyone who has ever done anything as a serious animator or storyboard illustrator is going to laugh at you when you tell them this. Even if they are abstract cartoonists
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>>263320
but nothing is perfect.
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>>263459

I agree. But I have a feeling it's an excuse for laziness or bad art.
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>>263418
>people that don't draw thinking they know anything about art
What your talking about is symbol drawing, most kids just symbol drawing. What he's describing is stylized realism, realism mostly just the basics.
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>mfw this Simon person "corrects" characters' personalities to put them into sluttier poses

do not trust this man
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>>263682
Simon go to bed. Drawing 10K+ naked lolis doesn't make you a good artist.
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>>261831
Well, that's... sumthin.
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>>261801
>is there a way to download all these as a zip instead of saving them one by one?


bulkimagedownloader
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>>261334
>>261337

Some tutorials inspired by Doxy on how to draw cocks.
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>>264500

2/7

http://arkomeda.tumblr.com/post/134175420805/call-for-qa-mailbag-as-of-december-2015-my

^ page with all the tutorials, rest of tumblr is trash through
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>>264503
2b / 7
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>>264508

3a/ 7
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>>264511

3b/ 7
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>>264514

4a/7
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>>264518
4b/7
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>>264521
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>>264527
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>>264532
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>>264536

6b/7

Theres gona be a part 7 or some shit thats gona be a Q&A on that tumblr.
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>>263418
>Sorry, but what the fuck are you talking about?
Figures you didn't get it. Simon sez: Learn your basics or your animu will always show you don't know them.
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Maybe a bit unrelated but should you start with gesture before doing loomis figures?
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>>255177
I disagree with that. If I had drawn the second face here, I would have felt like I had missed the sketching of the face, because it doesn't match the expression.

Just the way that eyes, nose and mouth are aligned seem to oblige that the face be drawn along. Here, the chin would have to be under the mouth, so the left jaw sould be higher, the forehead more on the left, and the whole face more diagonal.

It's kinda hard to express. Just look at the face's elements without considering the face shape, and think about how it should be.
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>>264566

>implying that a realistic person drawing is basics. If you know that you can draw animu..

hahahahahahahaha no
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>>255186 >>264566 >>263691 >>263682 >>263418
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>>264645
Nice strawman you got there m8, also your getting stylization mixed up with symbol drawing
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>>264620
The first thing you should learn is perspective, using simple geometric forms.
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>>264709
joke's on you m8, humans think and speak in (and react to) symbols primarily. there's a word for people who have a lacking grasp on symbols (or none at all), and I think you know it. [spoiler]it's autist.[/spoiler]
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>>264744
Yeah I think I got that down
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>>264757
that's called recognizing faces not symbol drawing, as much as /ic/ is a shithole maybe you guys should go on their, you might actually learn something about art
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>>264709

> nice..nice strawman you got there

Dude in the end you draw slutty anime girls for fat neckbeards to jack of to. I think I'll take my own university degree in art/graphic design history more serious than your ramblings.

Any 12 year old girl starts with drawing anime, only the actually following up on their artisticnes will reach a high level of realistic drawing. The ones that don't, end up as frustrated fags named Simon
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>>264709

> nice..nice strawman you got there

Dude in the end you draw slutty anime girls for fat neckbeards to jack of to. I think I'll take my own university degree in art/graphic design history more serious than your ramblings.

Any 12 year old girl starts with drawing anime, only the actually motivated ones who follow up on their artisticness will reach a high level of realistic drawing. The ones that don't, end up as frustrated fags named Simon

(sorry for the previous abortion, not a native speaker)
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Oh boy, /ic/ is leaking again.
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>>255186
>We all know /ic/ is an unbearable circlejerk of elitists

Since /b/ tards wanted to draw, the board went consumed for shitposting and retarded memes.

And nobody draws good because
>muh style
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>>264808

Dude, never even been on /ic/ board. Maybe you should realize when you call drawing anime more artistic and requiring more skill than actual Renaissance paintings, that you are actually retarded.
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>>264801
>>264799
>I have an art degree therefor everyone else's opinion is wrong
>lmao fucking graphic design, not like everyone has that
>Paying for art school in the first place

I'm not even simon, I even study realism and I know that it's only the basics, every good artist knows realism is just the basics before branching out.
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Those cock tutorials are good, I can't draw a decent looking cock worth shit so hope this helps
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>>264631
But Anon, realism is the basics. Once you have a handle on it, you can and should start stylizing your art to be more appealing.

Just because most young artists pick up on anime before studying realism doesn't mean it's false.
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>>264973
How do you even know when you have the handle on it
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>>255183
what in the fuck does this even mean
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>>264979
That you should draw a robot instead of humans.
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Woah everybody, I think we're getting off track here. There's no reason we can't use all these resources. Let's keep the sharing of knowledge going.
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>>265068
More eyes
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>>265069
Eyes galore!
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>>265074
You can never have too many eyes.
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>>264899
This.
In fact, it's staggering that the other guy didn't recognize such a commonly discussed subject.

It's a great idea to start out learning how to draw nature the way it is - it's arduous but it gives you good fundamentals.
But it's a completely different skill "on top of that" to interpret it stylistically - and of course that has got elements like creative decision making in terms of what techniques and reinvisioning you choose to employ in order to do so.

I also can't help but notice that he had to add a bunch of extra emphasis to make his argument sound convincing, even when taken out of context.
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>>261894
If I want to DL a whole thread, I use firefox, and there's an addon called 'download them all'.
Key thing, make sure you're downloading the LINKS from a page, and not the thumbnails which are on a given page.
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>>265606

I feel like you niggaz are just butt hurt because people don't treat cartoons like art.

It takes talent and practice to draw, period. whether you are good or not, it really comes down to people's opinion. That being said, that whole "creative decision making" and "artistic taste" sounds like pretentious babble. Realism is hard and it has a lot to teach. Cartooning is simple and shallow. It's really nice and creative, but there's a reason there are a lot of different styles and techniques.

Now, if you guys are done playing pokey-poke, I would like to continue posting floppy tits.
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>>265788

Realism+style, the best of both worlds.
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you can tell who actually studied art and who just looked up free tutorials. Also, drawing animeme or cartoons shit like ponies and Autism Time before realism is like cutting your writing hand off.
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>>265840
>drawing animeme or cartoons shit like ponies and Autism Time before realism is like cutting your writing hand off
This.

My sister has been drawing her entire life, but mostly cartoons and things like that, while I never really drew much at all. A little over a year ago I decided to start practicing and jumped right into studying realism and the human body and I'm already a lot better than she is at drawing real life.

It's not that hard to go from realism to cartoons, but it's incredibly hard to go from cartoons to realism.
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>>265873
Post your art
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Why not just let people draw what they want and let this stuff help them with it.
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>>265943
Hey, Tumblr.
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>>265943

Because they're doing it wrong
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>>265947
So only realism is the right way and everything else is wrong
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>>265788
Are you actually saying you shouldn't treat cartoons like art?

What's the point you participating in a tutorial thread if you're going to make a post like this?
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>>265950
>obligatory shitty artist strawman
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Wauw, I can even skip the realism, I'm already good at drawing manga before even being able to try that low level realism.

Suck my dick you normie plebs
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It's great seeing fat neckbeards getting pissy because not everyone considers their loli scetches "art"
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>>265953

>Cartoons = art

Same as that packaging a sausage in clingfilm is the same as making a full 4 course meal

Same as that cutting the crap from your dogs fur makes you a hollywood hairdresser

I would maybe consider ghibli or stan lee artists

>pic related
The only way you can see that they are different characters is haircolor and size, because for the rest it's all the same
Face, eyes,eyebrows,ears,hands,expressions
Drawing manga is the easiest shit ever
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>>266672
>The only way you can see that they are different characters is haircolor and size
Your eyes must be really bad
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>>266688

Sorry, must have said, different hairstyle. there, done!
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>>266797

>Guide how to draw realistic cum
>Are you actually saying you shouldn't treat cartoons like art?

My sides
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ITT people that aren't going to make it try to give advice to actual artists
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Is this how /ic/ usually is like?
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>>264645
>posts a picture that proves Simon right thinking its proof that hes wrong

Am I being trolled here? Are you just retarded?
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I'd like to thank op and the other anons for posting so much content, i feel like ive learned more from this one thread than a week of scouting /ic/ and reading thier "religious" books. Sorry yall are fighting though :^)
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>>266951

It's all good.

Now, I do have to say that I love cartoons, Jap cartoons included, and I do consider them art. The problem here is that people try to place cartooning above realism, like it's some next level shit. Cartoons have a different skill set from realism, even though the skill sets overlap a little. There's plenty to learn from both sides.
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More classic stuff.
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>>267117
>>267130
Whats this from?
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>>266861
You may be right but at least they're fucking trying and that's really all you can ask for.
>>
Considering the ass tier deviant art level shit that this board conjures up, I for one welcome an art tutorial thread. I don't care if you enjoy inflatable women, learn how anatomy works BEFORE you break the god damn rules.
>>
>one guy spamming the thread with /ic/ bullshit

A U T I S M
U
T
I
S
M
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>>267155

I dunno, it's hard to find sources for the old stuff.
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The only good kind of furry.
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Wish there was more for gesture drawings.
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>>268148
I have never in my life seen anyone able to clearly explain gesture drawings
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>>267283
Several possibilities, in order of likelihood from greatest to least:

1. He's being an asshat intentionally because he sees low-hanging fruits to pick and doesn't care that they're cherries.

2. He genuinely thinks the strawmen he's posting are accurate to what Simon and much of /aco/ believe. If this is the case, then he's making an effort not to understand the point--which is essentially what happens to most stupid people when their opinions are challenged.

3. He's actually retarded.

Whichever it is, he's baiting for replies.
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>>255180
Why do you hate people?
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>>256414
Jack Hamm > Loomis.
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>>256602
And it shows, his legs are way too long.
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>>268166
http://www.proko.com/how-to-draw-gesture/
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>>255186
Someone shit on your work over there? Are you one of the "I don't care about anatomy, but how's my style look" kids? Or better yet, you just asked questions and never posted any of your work? /ic/'s attitude isn't the worst part of the board, it's the shitty low-effort attempts at shitposting.

Posting an /aco/ because this is a porn board
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>>264801
>Graphic Design
You little imbecile, how can you be a designer and still not understand what simon means by stylization requiring added effort?
Bet you're just one of those software monkeys that devalue the discipline.
>>
>>266910
/ic/ is a bunch of people who have been trying to get orange juice from an apple for way too many years to quit now.

Truth is, photoshop is not a painting software. Using SAI/CSP/Painter to draw and paint and PS for post-production would save hours of time. But they don't want to hear it.

Truth is, there is absolutely notthing wrong with using reference, specially if you make your own reference. Learning photography or sculpture will vastly improove your painting and zbrush is the holy grail of value+shape studies. Don't wanna hear it.

Truth is mastering anatomy won't make stylization easier any more than basic geometrical exercises. Stylization requires you learning design and visual communication, a mastery of anatomy is helpfull but unnescessary in today's world with millions of reference pictures at your grasp in less than a second. Don't wanna hear it.

And finally, stylization pays better than pedantic naturalism. Nobody cares how well you can render the creases of the left pinkie on a worm's eye view. Companies want you fast and creative, patrons want you affordable and unique. Nobody cares about your anatomy not being perfect and you're not getting paid more even if it was.
>>
>>267155
Jack Hamm.
Loomis with 100% less esoteric bullshit fanbase and 100% more useful, direct knowledge.
>>
>>268364

Any suggested reading here?
>>
>>268262
Have you seen a skelly apk anywhere? That shits been taken down from all the main sites
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>>263165
It's Dunning Kreuger.
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>>268409
>Understanding Comics -Scott McCloud
For understanding visual rethoric, it's vital even if you don't plan to do comics at all.
>Fashion Design Drawing Course: Principles, Practice, and Techniques
Goes relatively deep into aesthetics and the communication behind shapes, patterns and color.
>Drawing and cartooning for laughs -Jack Hamm
Excellent for corporal visual communication (character, gesture and expression)
>Fantasy Cartooning -Ben Caldwell
Goes deeper into character and archetypical shape design.
>Anatomy for Sculptors, Understanding the Human Figure -Uldis Zarins with Sandis Kondrats
My favorite anatomy book. All about beauty and function, no esoteric crap or old man ramblings unlike /ic/s chosen "masters".
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Stop arguing and post more tutorials. This is why I stopped going on /ic/.
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>>268464
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>>268466
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>>268468
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>>268469
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>>268471
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>>268472
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>>268473
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>>268475
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>>268476
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>>268478
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>>268480
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>>268481
For anyone wanting to draw x-ray creampies.
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>>268482
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>>268483
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>>268484
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>>268485
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>>268482
I just spent half an hour digging through my gifs, I guess I saved it somewhere else. It's a literal x-ray (well, MRI) of intercourse, from the side. I wanted to cover that this diagram causes a point of confusion, and it's in almost every x-ray drawing I see.
Ah, here, I found a more accurate diagram.

The uterus is not attached to the end of the vagina. It appears this way in this drawing because the cervix occludes the top of the vagina.

The uterus is actually mostly in front of the vagina, with the cervix being basically a part of the uterus stuck into the vagina from one side. No matter how long an insertion, unless the penis can bend at right angles (so I suppose tentacles still), it goes _past_ the cervix into the stretchy end of the vagina, called the fornix. It looks like a teeny little space in this image, but that's because like most anatomical diagrams, it's mostly based on a dissected cadaver, not medical imaging of someone during intercourse. When aroused that's the stretchiest part of the vagina and anything over five inches on the average woman (though it varies considerably from person to person) will be pushing into it.

After sex, the fornix kind of wraps up against the cervix, holding the semen there for the cervix to sort of slurp up.

So coming straight into the womb on the same level, biologically, as something non-flexible going all the way through from ass to mouth without killing the subject.
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>>268523
Dammit forgot new pic.
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Thanks a fucking lot. I came here to fap and instead 34 hours later I'm on /ic practicing anatomy and rekindling my long lost passion for drawing, and I have work in 3 hours. FUCK.
>>
>>268449

Shit thanks man. Im already back to drawing.
Not sure how to do erotic stuff which is kinda my dream but Im having fun cartooning.
>>
>>268471
>symbol drawing
>>
>Simon is never wrong

should've known a porn board would be thinking with their dicks and not their heads, but I didn't think it'd be *this* bad
>>
>>268366
Which books from him should you get then?
>>
>>268637
I believe that's basic shapesdrawing. Simplification, the stuff taught in Fun With a Pencil and a couple of life drawing books. There is a big difference.

Symbol drawing is taking preconceptions about what an item looks like to draw that item - all the time. Like the ugly way non-artists draw noses, eyes, or hair, is symbol drawing, because that symbol says 'eye' or 'nose' to them.

Basic shape is taking the simplified form to start with, and getting more detailed eventually. You never start out detailed, you get the big picture first, and chisel down. Artists are very much like sculptors in this way.

Just my view on it.

>>268641
It'd be best not to get caught up in it. Arguing about a single artist never helped anything. This thread is like something out of /ic/ already.
>>
>>268166
Sucks, feels like everything you can learn with practice but with gesture you need to get that feel with it or you'll never get it.
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>>267302
This reminds me of Juanjo Guarnido.
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>>268364
>Truth is, photoshop is not a painting software. Using SAI/CSP/Painter to draw and paint and PS for post-production would save hours of time.

all your points are on the money... except this one. this one is bizarre. practically all of the best digital painters in the world use Photoshop. it's a fine painting software if you know how to use it.
>>
>>269015
Go back and reread that post, then try again.
>>
>>268366
>esoteric bullshit

Holy shit, I'm glad somebody else thinks this too.
>>
>>268637
>>>/ic/
>>
>>269069
? Just saying that you apparently can't really learn gesture like others things and instead have to get that "feel" for it.
>>
>>269124
See, this is the problem with art education. "You just have to feel it" is not an explanation. Same with "draw what you see, not what is there."

It's useless platitudes that don't address what you're actually saying.
>>
>>268523
>>268524
thanks!
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>>268637
It's basic character design, ya dummy.
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>>268148
vilpuu does a pretty good job, but i feel if you study him you should add something in to mix it up. when i first started his work helped me click with a lot of the basic gestures that other artists couldn't help me with but as i progressed i hit a stump so i went and added loomis to the mix and it added a much needed structure.
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Actually making a flash game, gimme some tips. Pic extremely related.
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>>269464
learn to draw
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>>269472
>Stop being a fucking autist
>>
>>269464
You cant be serious
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>>268578

Are you literally me?

Holy shit.

This thread has me motivated as fuck.
>>
>>269050
Not really.
Most pros use photoshop because it has been around for 25 years. That's longer than most of the people on 4chan today have been alive.

Photoshop has also had a shitload of bad rep from artists all it's life's long. The only reason it was never dropped or boycotted back when people had more bite was because it had the monopoly on photo editing and graphic creation. Nowadays with true competition a lot of people have migrated to Sketchbook Pro and Clip Studio Paint. It's not even getting plundered that much with Paint Tool Sai being the new easy download and crack thing and being a very powerful painting software on it's own.

Photoshop has never been good for drawing, and it never will, and 25 years later it still blends colors through a desaturation algorythm that makes shit look muddy. It's obvious Adobe wants to compete in brand name rather than quality and as soon as an app comes out with SAI's painting power and the very basic tool creation, value correction and filters of photoshop, Adobe will see an exodus in their bank accounts.

I've been a graphic designer and illustrator for 12 years and have personally "downgraded" to Photoshop Elements + Clip Studio Paint because that combo gives me a better drawing and painting suite plus all of PS CC's post-production potential, at less than a third of what I had to pay for a year of CC, and with much less impact on my computer's resources. Also less spyware and shit.
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>>268767
Drawing the Head and Figure.
It's a portraiture manual. It teaches you the basic idealized proportions, how to measure, observation and many ways to graphically solve stuff like shadows, creases, imperfections, etc.

It may look barebones compared to Loomis, but all it's "lacking" is verbiage. Hamm actually tries to teach you how to not depend on a book to draw people.
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>>267295
Possibly from the old Famous Artists Course, i know there are scans of the whole thing
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>>269611
Thanks, I'll try it out. Used Loomis so far and liked it to be honest, but it does have a ton of text.
>>
>>269657
try fun with a pencil , it's pretty broad in means of basic stuff
>>
This thread reminds me of why I only visited /ic/ once in my life.
Both sides are wrong and even though one side is clearly more wrong they can't stop shitposting at each other.
Thanks.
>>
>taking advice from a pedo

No.
>>
>>268449

Are there any books (Or for that matter tutorials) like these that focus on erotic things? Like how to do sexy when your doing cartoons or sex for that matter?
>>
>>270070
Tell that to Islam.
>>
>>269989
>This thread reminds me of why I only visited /ic/ once in my life
you did that because you feared criticism
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>>269464
Simon approved.
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>>270605
/ic/ isn't for criticism, it's for gossip about artists who are far better than them and nitpicking any little flaw in otherwise amazing art. Good crits on /ic/ are few and far between.
>>
>>269606
Also, don't ever underestimate habit. People will just stick with what they are accostumed to. I know guys that still paint with seven year old PS versions, and I myself can't be arsed to get used to a new tool. Granted, I also don't do it for a living and only doodle a bit on occasion as a hobby, but still.
>>
OP here.
Jesus, this thread is still active? Man...

>>256862
>Does he have a tumbrl or something similiar?

>>259378
>So where does Simon post his stuff nowadays, aside form say, randomly coming into flockdraws for general threads on /co/?

Go to /kaatyuun/ on (2+2+2+2) chan dot net.

He's streaming live right now on Piczel.
>>
>>270306
The only tut for that is actually having sex and analizing what turned you on about your couple.
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>>271597

Shit... Oh well...
>>
While I do understand that Realism and proportional humans is an impressive feat that is not meant to be discounted in any way, I think drawing simplified characters, stylized expressions and anatomy, and unrealistic proportions is still art. It seems a lot of people in this thread seem to be acting like it's not, or that if it's not realistic it's less valid as a form of art. If that's true then that's pretty discouraging
>>
>>256862
>breast tutorial
>from an actual homosexual
>who can't draw breasts well at all
can't wait for his rendering tutorial of "make it all look like dull rubber, always works for me"
>>
Is there anything relating to cute or pretty face proportions ?
>>
>>271288
>/kaatyuun/

Holy shit that board is Pedotown, USA. I feel like I'm gonna end up on a fucking list just for checking.
>>
>>268262
>Proko

Ugh, his shit would be so much more helpful if he didn't also think he were a fucking comedian. His videos make me cringe so hard I have to close them.
>>
>>272701
it's basically /simon/ so duh
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>>272720

More like /hugbox/. Looks like its where all the "muh style" artists go after they get shunned from other boards for acting like faggots.
>Simon
>Fluffy
>Kyder
>>
>>270306
Just draw what you like mang. Also, watch a lot of porn.
>>
Anything with cute faces ?
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>>272695
>big eyes
>small upturned nose
>soft curves
Just look at shit you think is cute and figure out the proportions yourself.
>>
>>272801
>any tutorials on ____?
>hurr just do it yourself durr
/ic/ would you fuck off already?
>>
>>272806
"Cute" and "sexy" are totally subjective. It's not something you can really turn in to a specific method like drawing correct perspective or anatomy. This is why artists do studies of other artists' works. You find shit you like, try to replicate it and then take the bits you learned from that and incorporate it in your own work.
>>
>>264801
>>art school degree

oh my god ahahahhaa

did you take out a student loan for that?
>>
>>272826
There has to be some guideline that talk about proportions and facial features to create "cute" or "cartoonish pretty". Or maybe go over some stuff that you should avoid while drawing faces.
>>
>>272826
It's subjective, but the Venn diagram of all of humanity's collective opinions on it is going to be at least about 80% overlap in both cases.

Our software may develop so that it differs, and some hardware is damaged, but we're still all using roughly the same blueprints and that causes huge overlaps even if there is divergence.
>>
/ic/, get the fuck out
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>>255269
fucking this
i've been at it for too long and i am getting to the end of my rope
fucking depressing as hell
just feel like tutorials and practice aren't even helping, like im STILL missing something.
>>
>>272883
If you need a guideline for this you're just not gud enuff.
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>>273059
Post some of your stuff
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>>273232
i really don't feel like it because any advice will be to work on fundamentals and such. its all i've been told to do and i STILL don't understand at all how to do that.

sure, i can practice, but i just guess i don't get 3D space or anything like that.
>>
>>273488
Get a month of newmastersacademy and rip the videos. The series on perspective is worth the $30 or whatever by itself.

inb4 shill
>>
>>273488
I still would like to see it to be honest. I know the "just do the fundamentals" stuff all too well, so maybe I could help out if I could see where you are right now, if you aren't already better than me of course.
>>
>>272695
I don't know of any, but you could always look at a bunch of Disney model sheets and do some measurements. The size/shape of the individual facial features isn't as important as their relation to each other, so take note of where the mouth is placed in relation to the eyes, for example.

>>272706
This, I have pretty much given up on Proko.
>>
>>272725
If these people could just keep their dicks in their pants they might have an actual drawing career for a real cartoon, but they're unhirable.
>>
>>273691
No wonder they congregate on 8-active-users-chan. What a confusing design, too!
>>
>>273691
Do they want jobs on real cartoons? A lot of artists I see honestly just see it as a hobby/freelance anyway. Not everyone has ambitions like that.
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>>273623
here you go
something from a /v/ drawthread, used a ref
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>>273623
second thing
done on a /co/ thread, used refs

feel free to tear apart/redline, but i feel that its useless to do so. i have the hardest time with everything, i think this one took me like an hour or more.
>>
>>273880
>>273885
Read "Drawing on the Right Side of the Brain" to get past symbol drawing and study the fuck out of anatomy. Get an anatomy book and look up shit as you draw next time. Also, learn how to draw realistically before you do anything with stylization.
>>
>>273908
this is EXACTLY what i figured anyone was going to say.

thanks.
>>
>>273919
I don't think you even need books at this point.
If you've really spent quite some time to get to this level you should seriously just scrap everything and start from scratch.
Who are your favorite artists?
Look at their pictures and understand what they did. Most artists explain their methods.
If the art that you like isn't too abstract you should even feel free to try to imitate it at first.
>>
>>273929
i've been at this off and on since 2011
technically since 2009
what i posted is pretty much the best i can do, any more time i try to spend on something is worthless because i don't know anymore on how to fix what is already broken from the start.

i have a lot of artists i like and tons of ref pics, i think i can SEE how they do what they do, but i can't draw it the same in practice.
>>
>>273929
what do you mean by not needing books, but starting over from scratch?
>>
>>273954
That you need to learn to see. You're not reproducing reality. In a way, you're not drawing, you're writting characters out of symbols.

Books will never do you any good until you get past this.
>>
>>273982
oh, so im below even the basics?
>>
>>273984
that is just super depressing.
>>
>>273982
Not that guy but I always wondered when you know that you stopped symboldrawing; and how did you know that he is still doing it?
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>>274039
Not that guy - it's hard to tell, but I think for me it was when I stopped thinking in lines and more in terms of form and value. So basically the transition from 2D to 3D thinking.
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>>273954
Most books /ic/ would recommend won't do you any good yet because of how little you are able to coordinate what you see with what you draw.
You could go for beginners art guides, but I have never read any of them, so I don't want to recommend anything.
>>273984
Yes.
The art you're doing shows a degree of stiffness and lack of understanding that is quite frankly baffling after that much time of practice.
This isn't necessarily your fault, though. It is my belief that everyone can learn to draw well if they want to.
There has to be some sort of basic misunderstanding that hinders you from progress.
Try connecting what you see to what you draw. You see things 3-dimensionally. Even flat cartoons have implied 3-dimensionality, but you are currently drawing in 2 dimensions.
A popular exercise is to simply draw a sphere with a singular light source.
Try to draw what you're seeing, not what you think a sphere might look like.
This might seem to be an extremely easy exercise, but I've seen beginner artists have struggles with just placing the shadow on the sphere.
That shows how important this exercise is. If you can't even understand a sphere, the easiest object there is, how will you ever understand the human body?
Draw spheres lit from different angles and review your work.
>>
>>274256
>>274265
>Saying we're saying nothing instead of giving your own well-formed advice
Thanks for correcting me, bro. You're a saint.
I went into detail and said that he doesn't work in 3-dimensionality and that he needs to learn to understand the things he sees in 3-d space to successfully replicate them in 2-d space.
You are an asshat.
>>
>>274259
Fuck off.
Everyone can draw.
>>
this is why i never bothered to post on /ic/, even in the beginner threads. i always felt like i was missing even the basics of basics.

i know shit is in 3D, i can draw a sphere, but its everything else like proportion and such that is a mystery. do you just keep drawing the human form until its "right"? that seems to be the case.
>>
>>274453
Can you draw a sphere? Show us.
>>
>>269036
It's better. It Tracy Butler.
>>
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So is this bad?
I think I fucked the eyelashes up on the right side.
And Im having a bit of trouble because of the pose and anatomy on her torso.
Also I shouldnt have attempted to ink it.
>>
>>274535
If you're going for a cartoony look It's not terrible. Just really stiff in a lot of places. It needs some reshaping around her breasts and her arms look completely different lengths.
>>
>>274535
Yes. It's very bad.
I don't like throwing around the term symbol drawing.
But this is symbol drawing if I ever saw it.
The entire face, the chain, the hair, the breasts, the beads, the loincloth veil thing, whatever it's called, they're all just shapes that you put on the paper. They're not actual objects to you when you draw them. Did you learn from Oliver, Age 24?
Listen to the advice we've been trying to give you.
>I think I fucked the eyelashes up on the right side.
No one could give less of a shit about that if your drawing looks like this, least of all should you.
>And Im having a bit of trouble because of the pose and anatomy on her torso.
Of course you have trouble. You have no idea what you're doing!
>Also I shouldnt have attempted to ink it.
Correct. Inking this was not only pointless, but counterproductive.

I'm sorry if I'm being an asshole, but if you want to not be shit go and draw a fucking sphere, not this.
>>
>>274563
I know Im pretty bad, kinda quit /ic/ on that. I dont have any talent for this.
The drawing spheres thing I tried didnt really feel it helped me.
What I have problems with is depth. For example facial features it never really works for me except when I get lucky.
Not much to do about it.
Also the chain was very much symbpl drawn Ill confess to that.
Also care to post merc.wip?

>>274562
How the fuck do I fix the chest it got flat because I based her body on a square and a circle, I initially had a circle as her chest but it didnt work so well. If I try again Im going to remove the square I tried applying.
>>
>>274631
Post the sphere and I'll tell you if you had problems with it.
What's merc.wip?
>>
>>274631
>How the fuck do I fix the chest it got flat because I based her body on a square and a circle, I initially had a circle as her chest but it didnt work so well. If I try again Im going to remove the square I tried applying.
you need to see the form of the breast. How it would fall, how her bra would hold it up, where her nipples would reasonably be. What I usually do is start the drawing with the chest just being flat (by that I mean not having breasts. The chest should still have a convex angle to it) Once I have her pose and chest position set I then just think about how her breasts would behave, factoring in gravity, weight, and any objects that would be interacting with them. It sounds complex but it's honestly a lot easier than you think once you understand form.
since you seem to be going for a cartoony look I'd say in addition to studying actual weight and breast placement, also look at what kind of style you're trying to emulate and how those breasts tend to be drawn.

Same goes for everything else in this. Reminder, using references is not cheating (unless you're straight up just copying them I guess.)
>>
>>274637

merc.wip is something you'd have seen a good part of if youd had browsed /ic/ alot. Ill get to drawing a sphere.
>>
>>274631
>What I have problems with is depth. For example facial features it never really works for me except when I get lucky.

Box your heads and use midlines to figure out the placement of the features. This is covered in a lot of tutorials, even some of the ones in this thread. You should read the notes instead of just look at the pictures.

Before you even worry about stuff like style or anatomy or all the talk about symbol drawing, learn how to process what you see as real objects in your head. Simplifying things into boxes is going to be easiest on your brain. If you can't even do that, then practice drawing boxes.
>>
>>274653
Different angles, too.
>>
>>272883
neoteny
>>
>>274673

Differnt angles for a light sources right?
>>
>>274785
Obviously.
>>
File: lol.png (2MB, 2055x1163px) Image search: [Google]
lol.png
2MB, 2055x1163px
>>274673

There. This is bad and I should feel bad.
I use a plane to do the shadows, because Im shitty.
>>
File: shitty redlines.jpg (241KB, 1541x872px) Image search: [Google]
shitty redlines.jpg
241KB, 1541x872px
>>274794
Do you see that none of these look like 3-dimensional objects?
Despite trying to geometrically find the shadows they don't fit to your objects in a single case.
It isn't even important that you produce a geometrically perfect shadow, even if you had succeeded in that. What's important is that you understand the form. You clearly got this assignment before and didn't learn much from it, either because you didn't get the right feedback or you didn't listen.
None of your spheres look like spheres, because once again you just replicate something you've seen without understanding it.
That stupid plane through the sphere construction makes no sense, because that would only work if you have parallel light, like that from the sun, but even if you have that kind of light it's pointless to construct the shadow. You're trying to draw cartoons, not be an architect.
This has less problems than some of the things I've seen in art school, but it also seems like you have more trouble getting rid of your problems, so I'm gonna redirect you to a youtube video that contains the secret method to git gud.
You might not like to hear this, but it appears that if you want to be good you will have to follow the instructions detailed in this video more closely than other people.
https://www.youtube.com/watch?v=wWuaQ84kGwI
>>
>>274909

Eh I dont post if Im afraid of getting critcism.
>You clearly got this assignment before and didn't learn much from it, either because you didn't get the right feedback or you didn't listen.

Ive kinda only read it on the internet and never gotten feedback on it. Ive tried going to drawing courses but most of it was usually draw this oranges. But never anything on for example symbol drawing which I have kinda been struggling with like forever. Started trying after I noted how I could only draw characters from a perfect front view otherwise it would fuck up totally.
As I said Im terrible. Im one of those guys where his friends thinks he is dank at drawing but as soon as anyone looks at his shit they cringe.
>>
>>274928
Alright, then. That's good.
Just do what the video says and do the sphere exercise untilyou get it right. By that I don't mean use geometry to project objects onto planes, that's not what this is about. You won't learn anything from that. Instead, take a sphere, shine light on it and draw what you see.
If what you drew doesn't look like what you saw, do it over. repeat that until you understand the object. To avoid your problems with symbol drawing try to draw different objects that are simple at different lighting angles as well.
(Good items are fruit, balls of yarn or golfballs, everything that is simple and roughly spherical, but has enough texture and structure to teach you more about shadow and light)
Draw, look at it, if it sucks, draw again.
>>
>>274978

So this exercise works by building a kind of intuition about how the object works with light for example a circle and how shadows interact?
And getting over symbol drawing by forcing me to draw from real stuff?
>>
Man I wish we always would have threads like those here
>>
>>275022
Yes.
>>275137
Okay.
>>275664
I quit art school in the first year.
>>
>>274256
>You think you're saying something but you're not
>>274265
>Reread this and tell me you think its a well-formed thought.

What an asspie. I bet you "draw" on symbols too.
>>
>>274794
Nigga, none of this makes any sense.
I'll give you an advice I found out helps people like you a lot.
You see, your problem is that you're not paying attention to how shit looks, you're paying attention to how you think it looks. You're ignoring your subject and laying down a stereotypical icon of what you imagine the subject looks like instead of what it actually looks line.

Well, I want you to print a bunch of relatively simple shit like fancy letters, geometrical shapes, cartoons and shit. Simple lineart stuff, notthing with volume since you're still not ready for that.
Then I want you to pick a couple sheets of tracing paper and a cheap ballpoint and trace the fuck out of what you printed.

You may be thinking "but nigga, that shit's wrong, tacing is evil and I'm better than that", and I'm gonna say "fuck yo shit man, trace that shit". I wouldn't even be surprised if you actually failed at outright tracing the first time. Maybe even a couple times, but eventually you'll learn to actually shut your fucking brain out and draw what's real and not what you imagine is real.

This happens a lot with kids that have speech impediments or are introspective to a fault. You ever talked to someone who seemed incapable of listening to what you were saying? Like they're hearing but they sure as fuck aren't paying any attention or actually know what you're saying but don't seem to understand it? Well turns out they don't do that only with their ears, they do that shit with their eyes too and you may be one of them.

Trace that shit nigga. Then do what >>274909
>https://www.youtube.com/watch?v=wWuaQ84kGwI
says
>>
>>276284

...Your saying Im as bad or even worse than the average grade schooler?
>>
>>276300
Let's put it this way: You're seeing life through a filter.
Your brain puts up too much immaginary interference that doesn't let you see reality.

Trace that shit.That'll teach your immagination to stop interfering with your actual vision.
>>
>>276284

ok, bought a A2 tracing paper and some pens, kanji will do fine to copy, right?
>>
>>276423
It should, post both the printout and the trace when you're done.
>>
>>276426
Thread will be dead by then
>>
>>276426
>>276430

Im going for a dinner soon and yeah this thing is nearing its limits. Ill post in the next if there is one.
Thread posts: 317
Thread images: 114


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