THIS GENERAL ISN'T JUST ABOUT SLAVE TRAINERS OTHER GENRES OF GAMES FIT HERE ALSO (Please read the next part for further clarification).
This is a general about slave trainer games and the creation of games where you play as a male and dominate women. Discussion about games not being created here is also acceptable as long as it's related to the topic at hand(i.e. playing a male and dominating women).
If you're working on a game and want to list a pastebin here speak up please.
WIP Projects (Korra Trainer, Four Elements Trainer, WT Silver, Tifa Trainer, Incredibles Trainer, Fairy tail trainer, Ben ten trainer, Momcest trainer, Carnal valley, etc): http://pastebin.com/sfWvm8Bc
Links to other games: http://pastebin.com/M4XCN5GH
Maverick wrote a guide for scripting. Shows how to write/structure scenes for coders. Good for idea-guys & script-writers: http://pastebin.com/gRyrGgDt
Contact info for major contributors: https://quip.com/I2f8AaPEEr0a Some of these people are looking for writers and artists. If you're interested mention it.
Report & ignore shitposters, people that scream proxyfag/samefag/waifu/waifufag, people that post beast, and futa spammers
>Event where child (not even implied, it literally says "barely into puberty) is caught stealing. Buy her and take her to your mansion. >Rape her >She's depressed >Eventually starts enjoying the rape >Gets pregnant with your kid. >Rape the kid >Kid gets pregnant >Give kid potion to make her miscarry >Kid gets depressed
I don't like the core concept, it's one of those games that an idea guy promises to make and then you never hear from him again. It's like someone saying, "I know let's make a game where you train the DC universe" or something. It's overly ambitious and most importantly, it loses a lot of focus on individual characters.
Princess trainer was an amazing game when it first came out. It was a very well polished game, had great art and a unique and interesting story. There was an interesting world built around it, had fun quests that weren't just "Speak to X person" and it had some fun characters like Maslab and Balsam each with their own motives. It wasn't perfect but it was probably the best porn game ever released at the time.
Witch trainer was a good game with some great concepts but lacked a lot of the stuff that made PT great. It didn't really spend enough time with the world and the lack of quests really hampered the experience by forcing there to be the horrible grinding to cover for it. That said it did have the best training elements of any of the games he's released so far. The gradual corruption of an uptight and loveable character was great. There was also a focus on chibis over CGs.
Star channel 34 seems like it's taking the worst concepts from either game and building upon them. It's whole concept is based around being an intergalactic strip club owner for some random characters. The corruption feels cheap because it's implied if the girls don't help you the universe will end or some shit.
I'm a little upset because I thought that the next game would be a mix of the best parts of PT and WT with good training elements and good world building/quests. Instead we're getting a game that's focusing on the worse parts of each game. The lack of interesting quests from PT and the lack of interesting training in WT.
It's probably his best made game in terms of appearance and UI though.
>>1086406 Yeah, I'm totally with you there mate. And I haven't even gave it a try myself yet... I mean, for fucks sake, there's a new Akbar thing out, and I have zero interest in it after all I've seen about it... And I've downloaded that crappy game with the three russian traps stealing some golden dildo or some crap... So that's rather telling.
-Kitty’s clothing menu is available in chat>settings>clothing. You should be able to mix and match clothing items, create custom outfits, and schedule her clothing choices, depending on her stats.
– Kitty’s undressing options are available in the sex menu. This is more intended for stripping on the fly during sex, but you can try it out anyway.
-Rogue has more options for cleaning herself off after sex. Let me know if any of this stuff seems wonky. Not all of it is in place and it hasn’t been robustly tested yet, but hopefully it doesn’t crash anything.
-I updated Rogue’s BJ animations a little. It should have fixed the issues from the last build, but there are still some issues with the “tip” animation. Let me know if you find any other issues that might be related.
-Other little things, new dialog strings, tweaks to Rogue’s wardrobe that came as a side effect of making Kitty’s, things like that which I mostly forget doing, let me know if you notice something new that you like. Or don’t like. But mostly the “like” stuff.
Known issues: -If you get Rogue to keep cum on herself, she probably won’t be as ebarassed as she should be about wandering around in public like that. More checks will be added in future builds to reduce this situation (although not remove it completely at high levels). In the meantime, enjoy. White Christmas bonus.
-The new BJ animation for Rogue tends to get a little out of sync with the mouth movements when sucking on the tip. Working on it. Also, she doesn’t blush when she’s supposed to, I need to get the graphics for that out.
>>1086439 A few but none of them are great. They're sort of a mix between the CGs in PT and the chibis in WT. Plus they ALL involve sex/exhibition with other guys so if you're not into that then RIP. WT handled this a lot better.
Here's a sample of one of the later ones.
I swear this is just way for him to make a game that he can just add characters to slowly. He'll probably just reuse Hermione's sprite and draw 2 scenes with her and Snape.
>>1086499 WT was pretty great, just underdeveloped gameplay wise. The grinding in that was just a cover for his lack of content. I guarantee that tutoring was going to be the way to unlock imagination before he cut it.
>>1086500 It is but most of them just involve talking to the girls to unlock the events for them. The "quests" in this are VERY underdeveloped.
I'm not even sure why the star system exists at all other than to slow content. It's never explained at all.
>>1086543 Oh, yeah that's probably because he scaled the game up to 1280x800 from the 800x600 in PT and didn't remake the asset. The whole thing reeks of lazy artwork which is weird considering that art is his whole thing. Maybe that's why he didn't get into art school.
>>1086406 Looks to me like Aka is gonna give this new game of his a long tail in the form of new characters and quests and shit. I dig it, but it feels undercooked right now. It's like an early access game: ideas are there, you can play through them, but it's a skellington of its future self. It won't ever get a Gold edition because he's not going to stop developing it. It won't be like WT where the cut content is everywhere and blatant but never to be finished because he CBA to complete the game. It doesn't feel like a 1.0 release, though, maybe a 0.4 or 0.5 build.
>>1086560 I don't know The problem is that I usually have my coding buddy play the game for me and fix most of my mistakes which I tend to overlook because of how I play these games but my coding buddy is in taiwan until after the holidays and that's a problem
I tend to do the very long playthrough on each section trying to find even the smallest hints of changes in dialogues which in turn makes me miss stuff that regular folks who play straight forward get upset by
The best prime example of this is when I did my first release of SM It was very busted and if you messed up 1 or 2 events you couldn't get to the next tier which I didn't even think was a problem
This was sort of fixed by my coding buddy in the recent release where the problem was still prevalent but not so dire that you need to save and reload on each branching decision
So the debate is if I should wait until after the holidays so that I can get someone to ground me back to reality or say fuck it and do it before and face the potential negative backlash that could arise from something I definitely missed
>>1086589 When it comes to releases, I like to get as many eyes on it as possible. Current project, that's the other folks making it. I like to get my scripts critiqued by them to make sure it's OK. I like to get feedback and specific suggestions. I don't program or code, so I dunno anything about that process.
I think it's possible to be drawn into the allure of releasing when it's perfect. That's an easy temptation to get lost in. You've gotta find the degree of done that you're comfortable with, or at least not insanely uncomfortable with.
>>1086669 Full CGs for WT favours would have been 1000x better, everyone agrees on that but knowing Akabur it would have probably resulted in fewer favours. As it was there was already I lot of cut content so I'm not sure if the trade off would have been worth it.
The chibis do allow for easy modding of content though so there's that.
>>1086695 Because you can reuse chibis for different scenes as well as drawing new chibis isn't too hard. There's a new titjob favour in silver that has completely new chibis. Wouldn't really be possible with CGs. Although if WT had full CGs then the modding probably wouldn't have been necessary anyway.
Also there are no scenes with L.O.L.A. as well as this is a recolour I did (You can tell by how shit it is)
>>1086712 From what is in the game files he plans on adding Hermione, Lula, WW, April and Lara as characters. Not sure if he will have LOLA scenes, I assume he will at some point. There are also template chibis for dildo sex as well as 2 girls dancing together. Haven't read through the rpy files yet to scour for content and I don't really plan to.
Seems like the game is going to be a framework that he can gradually add content/characters to, similar to magic shop.
>>1086720 I only use the visuals as a vague reference when I am fapping anyway, and chibis are much easier to animate. I fap to whatever text is involved. CGs are just awkward for the sake of telling a story.
>>1086793 I mean, I certainly dont mind pictures, especially when they change frequently enough to reflect the situation. But most of the time it will be a still imagine that might change slightly, and fails to accurately reflect what is actually going on.
Its actually another reason I have started to develop more of a taste for 3DCG. They are a lot more easily manipulable than normal CG, so it tends to be a more accurate representation, even if it is a not as nice looking.
>>1086989 One big way would be to add Hermione or Lara Croft to it but Akabur is going to be doing that anyway so why bother.
The main reasons that WT has such a big mod following was that it was incomplete, not going to be improved and was easy to add content to due to the chibi system. None of those really apply to SC34. I mean people might release a version with cheats but that'll probably be it.
>>1087003 Cheats seem kind of pointless in this type of game
Despite its flaws WT had a nice pacing going even with the grind and the cheats only showed the highlights of the pacing in the game
SC34 is just boring It's just jumping from one event to the next and in a way that dosen't highlight any sort of akabur's charm of gradual corruption And even when you get to the end you don't feel as if you're rewarded with anything
Mods aren't going to fix this game It need's a full re-write
The image attached shows a portion of the game "engine" for a text-based RPG. The engine is being developed using JavaFX because I'm retarded.
My idea isn't fleshed out but it revolves around the player running a tiny kingdom, managing resources, slaves, and other stuff. It doesn't matter though because right now I need a game engine to handle various aspects of the game I plan on using.
>>1087135 I was thinking about adding it as a seperate character, one from the ministry of magic. Bit old looking for Ginny desu. (I did the shitty recolour by the way, I'd improve it if I was to add her)
Basic premise would be that they were the person responding to the letter that Hermione sends to the ministry. The twist is that they're a character like Umbridge who sides with the teachers and blames the students for acting slutty and tempting the teachers. A few minor scenes involving her slut shaming Hermione, etc, etc.
>>1087141 not a bad idea, I think artguy had similar plans for Tonks, and Narcissa (as in, people coming in from the outside to check on the situation). I mostly felt that the hair and face would really fit when I saw it, though it needs a more petite body to sit on, you're very right about that..
I'm actually enjoying Star Channel 34. Akabur is a brilliant writer: noone approaches him. Since interactive gameplay is an enemy of coherent writing (see Quantic Dream games aka Heavy Rain and Beyond), this game is the better written than WT and PT. Akabur borns as a comic artist. Her first game, involving Lara Croft did not have interaction. I think this game is what he feels like the most, comatibly with his ideas and ambitions. This told, more girls could perhaps help the gameplay to evolve and differentiate. Also, different girl could serve as different minigame testing.
>>1087259 The writing is fine, there are actually a lot of well placed jokes.
The problem with it is that is no longer a training game. It has all of it's characters forced into sexual degradation to save the universe. The "quests" are terrible, the stars/stress only exist to slow down content consumption and the CG art is incredibly basic.
Plus all the content is watching Jasmine/Ash with other men.
>>1087137 >>1087211 There is nothing wrong with programming a game as this "from scratch". JavaFX is actually nice to work with (nice scene graph approach, all the things comes with properties to bind to, even bidirectionally if needed, ...), offers plenty out of the box, and then it's no big deal to write a classic "game loop". Much of "an engine" isn't needed anyways, so what?
>For the love of god, either change what you are using or make the code portable enough for you to be able to easily change it, later. Portable, eh?
>Better yet, just use an engine already. No good comes from reinventing the wheel. ???
From what I played so far, it's generic. Interactions with slaves don't vary that much and are pretty short.
I bought a futa orc girl with intention of making her a jailer to train my slaves. I first had to train her with rape which gave her the "likes it rough" trait, in the end, the trait only added one line of text to rape scenes, it said that the slave enjoyed it.
It has potential if you could recieve different outcomes depending on slave traits and make orgies. So you can dominate a slave together with your futa orc jailer, for example.
We'll have to wait as the game develops to have more interaction variety.
>>1086406 you children should calm down for a bit, just think of this like he just released the v.1.00 version of PT, all one has to do is simply wait till he releases the gold edition of SC34, THEN it can be judged properly in it's final form after all of his periodical updates that can last around like how he does when pre-GE PT was a thing In other words, we'll DL his final version next December, just like PT:GE before , until then, people should do other stuff that matters like watching stuff in the net or playing games and shit
just played SC34. It was ok. There's no grind really--because there is no game actually. The (10/X) thing at the end of each "episode" is literally meaningless. It does nothing. You just got to be crafty to figure out how to find the next quest (and so far, it's by buying all the clothes for Ashelin Praxis, which opens up a whole bunch of story lines for both girls). I wasted so much time trying to max each "episode" thinking they would unlock content when they do nothing atm, and it was pretty smooth once i figured it out.
Thing is there actually is no gameplay here at all. The quests and events basically just get clicked on, and then happen by themselves. You don't really have to do anything.
But seriously, people need to calm the fuck down. It's basically ok. He's literally releasing the basic idea, and it's fine. With more girls i can imagine quests actually involving doing stuff (e.g. talk to wonder woman to get her to help jasmine to do X to do Y to talk to Z to convince her to take it up the ass). And obviously there is easily more space for more CG. Of course whether Akabur actually puts some in instead of making chibis is entirely unknown. Our cocks are in his hands, so to speak.
>>1086406 I guess I get to be contrarian in that I really like this setup. Assuming the porn that comes out is good, which it might not be, this could be a great game going forward for a good while. >>1086418 >I haven't even gave it a try myself yet... Do you always base your opinions on what others tell you in a rant on an image board?
>>1087628 He has the content ransomed, and will only release it at slow pace to squeeze Patreon supporters.
Otherwise it's quite hard to understand the low quantity of art content. (Either he still takes ages by stubbornly making all art analogue investing in learning the classical way or he is only working a small amount of time per day).
>>1086245 good colour except for legs. I would understand this gradient if it were an appropriate setting, but since it is a pure white background, you want the skin to be just skin colours and nothing else
Unless of course she was supposed have purple legs
My problem with the game is it looks half assed, he clearly took a lot of assets from previous games and there's no actual fucking the girls as Genie, to call this a "1.01" release is bullshit too, it's clearly a beta.
>>1086406 You can definitely see the influence of SU in the game. The thing is Akabur has a good track record, and already has better content than SU. There's nearly no gameplay, but quite frankly I'd rather have no game than a fucking terrible one.
I agree, though, the motivations of the characters are lame as fuck, the corruption is rushed, and the scenarios so far are bland as fuck. I did like the part where she gets fucked by Iago, though.
Hopefully this game will revive the modding community and leads to a lot more development in terms of characters that are fun to ruin, or even just further development of the characters we already have. Expanding the quest system would give the game a lot more opportunity to develop the characters and, as a result, make their descent into corruption that much sweeter.
>>1086252 anyone has a list of traits or at least a description? keep repeating actions with specifics girl but none of them gain a trait related to it, only one I know how to unlock is the "likes its rough", but even when I do nothing but punish another girl and she never wins a "masochist" trait or something like that
>>1088249 Possible, and since I have a clear picture of where it is, it would explain why I don't see the problem. The arm is fairly straight, so there wouldn't be much of a crease, but I'll see if I can fiddle about with it. Might be possible to accentuate the elbowpart some other way. I was never really 100% pleased with it, so thanks for the input. Can't promise I can do it better (without investing far more time than it's worth), but I'll give it a try.
>>1088259 Aaaah, that actually makes sense! Like I said, not 100% the finished product, but whatever. it's yours if you want it.
Also, why am I not getting any (you)s after the links to my posts? anyone else has that issue?
>>1087566 It's not a badly made game, the posts aren't really about that.
Most people are upset with the fact that ALL the content involves making the girls have sex with or show off to other men. That and having multiple girls means that no one of them really gets corrupted.
Plus it's not a trainer at all. All the training happens in that 1 second flash to black where it's implied that Genie tells them if they don't strip the universe will die. There's none of the corruption that made PT and WT fun.
>>1088300 It doesn't have to be tailored to this general, that's not my problem, I don't really mind the public stuff in PT/WT. It's more that he took out the best parts from WT/PT and didn't really add anything new to compensate for it.
Hello every one I these threads all ways seem to be up when ever im one /aco/ but I have never taken the time to ask what these games offter to a perv like me and were to get them so if you would be so kind as to give me the run down that would be nice
Hey guys, I started playing Witch Trainer and for some reason even though it says I'm running 1.6 there are things in the patch notes that don't seem to apply. For example, I have the option to wank at my desk, I have to do reports for cash, and my protagonist is still Genie even though the patch notes say those were all removed.
Am I doing something wrong or were those changes not actually in 1.6? Let me know because I want to play the current version, it seems like a lot was improved.
>>1089207 The patch notes from here: http://forum.sad-crab.com/forum/witch-trainer-official-english-forum/topics/28-witch-trainer-information-about-the-game-passing-faq
That's also where I got the game downloaded. The patch notes are also included in the zip file I unzipped which I downloaded. So I'm fairly certain they are supposed to refer to my version of the game (the process is called Witch Trainer 1.6, same as the patch notes).
Just worried I'm going to miss out on the modded content or something because it seems like none of the patch notes are actually true in the game.
>>1089304 Actually, since we now have a nice naked sprite, can we get a "get naked" favor? Though I guess that's not small, but fitting it as part of the same rung as "dance for me" would be a nice option, since other than during the part where you haggle over her heading up the Autumn Ball, you never actually see Hermione naked.
>>1089316 In the newer versions of Silver, "dance for me" is fucked up though, with Hermione being on the desk properly, but Snape and Genie are overlapped under her sprite, so I generally don't do that one.
WHAT'S NEW: -The chapter Menu so you can jump to the part you want! -Princess Irulan dressed, naked and doing a BJ. Dialogues not finished. -6 different ENDS. Only the one with Leto or Paul emperor are finished (for the sex scene with Irulan). The Harkonnen end and others are simply sketched. -Little story starting at chapter8 : possible fight with Stilgar at Ergsun. -English mistakes everywhere :) My girlfriend did not read the last chapters.
The skeleton of the game is there now. I still have the Voice to add.
>>1090561 No problem, I'll wait for the update. But why aren't you making an apk version yourelf after each patch. I have never fiddled with ren'py or any thing like it before, but i guess it will work
>>1090524 four elements, bend or break (even if it's somewhat short) And even if it's not really a stg i would add Noxian Nights
>>1090578 1. I don't own any android devices, so I can't easily test it. 2. I'm pretty sure that there are a few problems with the UI of WT and portable devices. 3. There hasn't really been any demand for it.
>>1090590 Yo, Mo, you mentioned something about going away for a while. got any approximate dates? I'm working on getting the appropriate variations of the clothes done, and I was wondering when you'll have use of them. No need for me to hurry them up and get them to you when you're away.
Also, I'm scared. I think I may have internalized the plaid, and it worries me.
>>1090605 oh ok lol. With any luck I'll be done in like a week, so that's all good then. somehow got into my head you'd be away longer. Turns out I'll be going away for a day as well to keep my mom company over new years.
Okay new Silver update. Uploading now. It's not 100% clean and tested and the faces aren't 100% how I want them but I've got to leave and I've run out of time. Have fun with what's there and have a Happy New Year.
>>1091060 I got no link but the play test thing came out today, https://www.patreon.com/mity it was sent to expensive patrons through pm. apparently the early access version will come out in a few days.
>>1091168 I am relying solely on the documentation, I do occasionally search for tutorials on more niche concepts such as creating a fading texture. But as far as I am concerned I have not found a single definitive tutorial on youtube for much of anything.
>Sorry for the silence! I've been taking care of a lot of things in my personal life and couldn't really find the words. Rest be assured, we've still been working on the game. A revamp of our entire Patreon page is coming on Dec 31st, along with a release plan for January. In the meantime, here's a small taste of what we've been working on. Seeya soon!
>>1091291 >>1091294 >>1091298 >>1091301 I can't see these as anything other than rendered CGI processed through a filter. I'm not saying that they look bad or that I dislike them, but yeah. Definitely not drawn.
>>1091938 I said decent not greatest shit ever. If Akabur made it with ease of adding new events and characters in mind it should also be easy for others.
IMO the main problem is the setting. Is Jasmine or Hermione or whoever placed on a starship, teleporting around, giving interviews etc. still the same character? Taking away the whole Agrabah/Hogwarts/gfgdsg moves the characters into the donutsteal territory, makes the writing complicated and likely to end up feeling off.
>>1091965 Yeah I see what you mean about the setting, Agrabah in Princess trainer was great. All the minor characters made it feel a bit more cohesive so that when you got Jasmine to strip infront of them and do depraved shit it felt more authentic
>>1092028 Because they look way to good for that. The models have a lot of Details and hair is also done really good. There is also really good light also in other words thats all things that would look extremely different if the game create did the models because everyone has his own style. They look all as they done by one person or one programm. You cant just throw models in blender together and make it work. you need hundreds of hours to learn how to do it right. And then you want to tell me that you spend that long in blender and then only do the basic tutorial in rpgmaker and make a game out of it? There are games with that models who looked great however the game is done in like 20 hours and is complety buggy and the code is awfully. These kind of people dont spend time to learn blender since its way harder then simple rpgmaker code
>>1091818 too much grinding to make money, needs CGs like princess trainer, needs/needed better characters (if you remove the disney/whatever characters and replaced them with OC it would IRL be better), but in function it just needs more fucking content to expand on an OK game design.
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